@optolith/database-schema 0.43.1 → 0.43.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -2,6 +2,20 @@
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  All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
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+ ## [0.43.3](https://github.com/Optolith/database-schema/compare/v0.43.2...v0.43.3) (2026-05-30)
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+
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+
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+ ### Features
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+
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+ * commonness-rated options ([ce8f55b](https://github.com/Optolith/database-schema/commit/ce8f55b9d6d8bec97ceabfb43bd04e85b846c380))
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+
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+ ## [0.43.2](https://github.com/Optolith/database-schema/compare/v0.43.1...v0.43.2) (2026-05-30)
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+
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+
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+ ### Features
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+
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+ * commonness-rated level ([2b99d8c](https://github.com/Optolith/database-schema/commit/2b99d8c99418101738708f0b34502b236250718a))
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+
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  ## [0.43.1](https://github.com/Optolith/database-schema/compare/v0.43.0...v0.43.1) (2026-05-29)
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  ## [0.43.0](https://github.com/Optolith/database-schema/compare/v0.42.4...v0.43.0) (2026-05-29)
package/gen/types.d.ts CHANGED
@@ -267,6 +267,7 @@ export type EnumMap = {
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  CombatTechniquesSelectOptionCategoryCategory: CombatTechniquesSelectOptionCategoryCategory
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  CombatUse: CombatUse
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  CommonCantripNote: CommonCantripNote
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+ CommonnessRatedAdvantageDisadvantageLevel: CommonnessRatedAdvantageDisadvantageLevel
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  CommonnessWeight: CommonnessWeight
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  CommonProfessionConstraintsOperation: CommonProfessionConstraintsOperation
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  CommonProfessions: CommonProfessions
@@ -18882,10 +18883,20 @@ export interface BlessedTraditionConstraint {
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  */
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  export interface CommonnessRatedAdvantageDisadvantage<Identifier> {
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  /**
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- * The advantage's or disadvantage's identifier.
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+ * The advantages or disadvantages identifier.
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  */
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  id: Identifier
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+ /**
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+ * The level of a commonness-rated advantage or disadvantage.
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+ */
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+ level?: CommonnessRatedAdvantageDisadvantageLevel
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+
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+ /**
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+ * The options the commonness rating applies to.
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+ */
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+ options?: RequirableSelectOptionIdentifier[]
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+
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  /**
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  * All translations for the entry, identified by IETF language tag (BCP47).
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  */
@@ -18896,11 +18907,27 @@ export interface CommonnessRatedAdvantageDisadvantage<Identifier> {
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  export interface CommonnessRatedAdvantageDisadvantageTranslation {
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  /**
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- * The options the commonness rating applies to.
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+ * The options the commonness rating applies to. This can be specified if plain options cannot exactly describe the options as written in the publication.
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  */
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  options: string
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  }
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+ /**
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+ * The level of a commonness-rated advantage or disadvantage.
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+ */
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+ export type CommonnessRatedAdvantageDisadvantageLevel =
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+ | {
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+ kind: "Constant"
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+ Constant: number
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+ }
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+ | {
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+ kind: "Range"
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+ Range: {
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+ min: number
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+ max: number
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+ }
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+ }
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+
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  export type CommonnessRatedSkill = Skill_ID
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  export interface CulturalPackageItem {
@@ -43,24 +43,132 @@ export declare const Culture: DB.Entity<"Culture", {
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  }, []>>, true>;
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  common_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
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  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>>, false>;
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  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
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  options: DB.MemberDecl<DB.String, true>;
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  }>, false>;
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  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
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  common_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
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  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>>, false>;
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  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
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  options: DB.MemberDecl<DB.String, true>;
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  }>, false>;
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  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
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  uncommon_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
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  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>>, false>;
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  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
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  options: DB.MemberDecl<DB.String, true>;
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  }>, false>;
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  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
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  uncommon_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
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  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>>, false>;
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  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
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  options: DB.MemberDecl<DB.String, true>;
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  }>, false>;
@@ -563,24 +563,132 @@ export declare const Profession: DB.Entity<"Profession", {
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  }, "profession_version">>, true>;
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  suggested_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
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  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
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+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
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+ Constant: DB.EnumCase<DB.Integer>;
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+ Range: DB.EnumCase<DB.Object<{
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+ min: DB.MemberDecl<DB.Integer, true>;
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+ max: DB.MemberDecl<DB.Integer, true>;
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+ }>>;
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+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
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+ General: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
590
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
591
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
592
+ }, []>>>, false>;
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  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
567
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  options: DB.MemberDecl<DB.String, true>;
568
595
  }>, false>;
569
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  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
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  suggested_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
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  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
599
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
600
+ Constant: DB.EnumCase<DB.Integer>;
601
+ Range: DB.EnumCase<DB.Object<{
602
+ min: DB.MemberDecl<DB.Integer, true>;
603
+ max: DB.MemberDecl<DB.Integer, true>;
604
+ }>>;
605
+ }, []>>, false>;
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
607
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
608
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
610
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
611
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
612
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
613
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
614
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
616
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
619
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
620
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
623
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
624
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
625
+ }, []>>>, false>;
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  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
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627
  options: DB.MemberDecl<DB.String, true>;
574
628
  }>, false>;
575
629
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
576
630
  unsuitable_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
577
631
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
632
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
633
+ Constant: DB.EnumCase<DB.Integer>;
634
+ Range: DB.EnumCase<DB.Object<{
635
+ min: DB.MemberDecl<DB.Integer, true>;
636
+ max: DB.MemberDecl<DB.Integer, true>;
637
+ }>>;
638
+ }, []>>, false>;
639
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
640
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
641
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
642
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
643
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
644
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
645
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
646
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
647
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
648
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
649
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
650
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
651
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
652
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
653
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
654
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
655
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
656
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
657
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
658
+ }, []>>>, false>;
578
659
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
579
660
  options: DB.MemberDecl<DB.String, true>;
580
661
  }>, false>;
581
662
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
582
663
  unsuitable_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
583
664
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
665
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
666
+ Constant: DB.EnumCase<DB.Integer>;
667
+ Range: DB.EnumCase<DB.Object<{
668
+ min: DB.MemberDecl<DB.Integer, true>;
669
+ max: DB.MemberDecl<DB.Integer, true>;
670
+ }>>;
671
+ }, []>>, false>;
672
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
673
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
674
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
675
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
676
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
677
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
678
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
679
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
680
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
681
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
682
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
683
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
684
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
685
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
686
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
687
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
688
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
689
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
690
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
691
+ }, []>>>, false>;
584
692
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
585
693
  options: DB.MemberDecl<DB.String, true>;
586
694
  }>, false>;
@@ -1205,24 +1313,132 @@ export declare const ProfessionVersion: DB.Entity<"ProfessionVersion", {
1205
1313
  }, "profession_version">>, true>;
1206
1314
  suggested_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
1207
1315
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1316
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1317
+ Constant: DB.EnumCase<DB.Integer>;
1318
+ Range: DB.EnumCase<DB.Object<{
1319
+ min: DB.MemberDecl<DB.Integer, true>;
1320
+ max: DB.MemberDecl<DB.Integer, true>;
1321
+ }>>;
1322
+ }, []>>, false>;
1323
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
1324
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
1325
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
1326
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1327
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1328
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1329
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1330
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
1331
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1332
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
1333
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1334
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1335
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1336
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1337
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1338
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1339
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1340
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1341
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1342
+ }, []>>>, false>;
1208
1343
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
1209
1344
  options: DB.MemberDecl<DB.String, true>;
1210
1345
  }>, false>;
1211
1346
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
1212
1347
  suggested_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
1213
1348
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1349
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1350
+ Constant: DB.EnumCase<DB.Integer>;
1351
+ Range: DB.EnumCase<DB.Object<{
1352
+ min: DB.MemberDecl<DB.Integer, true>;
1353
+ max: DB.MemberDecl<DB.Integer, true>;
1354
+ }>>;
1355
+ }, []>>, false>;
1356
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
1357
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
1358
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
1359
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1360
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1361
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1362
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1363
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
1364
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1365
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
1366
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1367
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1368
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1369
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1370
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1371
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1372
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1373
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1374
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1375
+ }, []>>>, false>;
1214
1376
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
1215
1377
  options: DB.MemberDecl<DB.String, true>;
1216
1378
  }>, false>;
1217
1379
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
1218
1380
  unsuitable_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
1219
1381
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1382
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1383
+ Constant: DB.EnumCase<DB.Integer>;
1384
+ Range: DB.EnumCase<DB.Object<{
1385
+ min: DB.MemberDecl<DB.Integer, true>;
1386
+ max: DB.MemberDecl<DB.Integer, true>;
1387
+ }>>;
1388
+ }, []>>, false>;
1389
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
1390
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
1391
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
1392
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1393
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1394
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1395
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1396
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
1397
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1398
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
1399
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1400
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1401
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1402
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1403
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1404
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1405
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1406
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1407
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1408
+ }, []>>>, false>;
1220
1409
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
1221
1410
  options: DB.MemberDecl<DB.String, true>;
1222
1411
  }>, false>;
1223
1412
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
1224
1413
  unsuitable_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
1225
1414
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
1415
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
1416
+ Constant: DB.EnumCase<DB.Integer>;
1417
+ Range: DB.EnumCase<DB.Object<{
1418
+ min: DB.MemberDecl<DB.Integer, true>;
1419
+ max: DB.MemberDecl<DB.Integer, true>;
1420
+ }>>;
1421
+ }, []>>, false>;
1422
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
1423
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
1424
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
1425
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
1426
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
1427
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1428
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
1429
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
1430
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
1431
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
1432
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
1433
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
1434
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
1435
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
1436
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
1437
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
1438
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1439
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1440
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
1441
+ }, []>>>, false>;
1226
1442
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
1227
1443
  options: DB.MemberDecl<DB.String, true>;
1228
1444
  }>, false>;
@@ -45,36 +45,198 @@ export declare const Race: DB.Entity<"Race", {
45
45
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
46
46
  strongly_recommended_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
47
47
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
48
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
49
+ Constant: DB.EnumCase<DB.Integer>;
50
+ Range: DB.EnumCase<DB.Object<{
51
+ min: DB.MemberDecl<DB.Integer, true>;
52
+ max: DB.MemberDecl<DB.Integer, true>;
53
+ }>>;
54
+ }, []>>, false>;
55
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
56
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
57
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
58
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
59
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
60
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
61
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
62
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
63
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
64
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
65
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
66
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
67
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
68
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
69
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
70
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
71
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
72
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
73
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
74
+ }, []>>>, false>;
48
75
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
49
76
  options: DB.MemberDecl<DB.String, true>;
50
77
  }>, false>;
51
78
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
52
79
  strongly_recommended_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
53
80
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
81
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
82
+ Constant: DB.EnumCase<DB.Integer>;
83
+ Range: DB.EnumCase<DB.Object<{
84
+ min: DB.MemberDecl<DB.Integer, true>;
85
+ max: DB.MemberDecl<DB.Integer, true>;
86
+ }>>;
87
+ }, []>>, false>;
88
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
89
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
90
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
91
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
92
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
93
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
94
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
95
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
96
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
97
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
98
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
99
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
100
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
101
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
102
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
103
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
104
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
105
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
106
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
107
+ }, []>>>, false>;
54
108
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
55
109
  options: DB.MemberDecl<DB.String, true>;
56
110
  }>, false>;
57
111
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
58
112
  common_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
59
113
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
114
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
115
+ Constant: DB.EnumCase<DB.Integer>;
116
+ Range: DB.EnumCase<DB.Object<{
117
+ min: DB.MemberDecl<DB.Integer, true>;
118
+ max: DB.MemberDecl<DB.Integer, true>;
119
+ }>>;
120
+ }, []>>, false>;
121
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
122
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
123
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
124
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
125
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
126
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
127
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
128
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
129
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
130
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
131
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
132
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
133
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
134
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
135
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
136
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
137
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
138
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
139
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
140
+ }, []>>>, false>;
60
141
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
61
142
  options: DB.MemberDecl<DB.String, true>;
62
143
  }>, false>;
63
144
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
64
145
  common_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
65
146
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
147
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
148
+ Constant: DB.EnumCase<DB.Integer>;
149
+ Range: DB.EnumCase<DB.Object<{
150
+ min: DB.MemberDecl<DB.Integer, true>;
151
+ max: DB.MemberDecl<DB.Integer, true>;
152
+ }>>;
153
+ }, []>>, false>;
154
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
155
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
156
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
157
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
158
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
159
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
160
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
161
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
162
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
163
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
164
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
165
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
166
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
167
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
168
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
169
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
170
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
171
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
172
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
173
+ }, []>>>, false>;
66
174
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
67
175
  options: DB.MemberDecl<DB.String, true>;
68
176
  }>, false>;
69
177
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
70
178
  uncommon_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
71
179
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
180
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
181
+ Constant: DB.EnumCase<DB.Integer>;
182
+ Range: DB.EnumCase<DB.Object<{
183
+ min: DB.MemberDecl<DB.Integer, true>;
184
+ max: DB.MemberDecl<DB.Integer, true>;
185
+ }>>;
186
+ }, []>>, false>;
187
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
188
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
189
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
190
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
191
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
192
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
193
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
194
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
195
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
196
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
197
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
198
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
199
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
200
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
201
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
202
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
203
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
204
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
205
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
206
+ }, []>>>, false>;
72
207
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
73
208
  options: DB.MemberDecl<DB.String, true>;
74
209
  }>, false>;
75
210
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
76
211
  uncommon_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
77
212
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
213
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
214
+ Constant: DB.EnumCase<DB.Integer>;
215
+ Range: DB.EnumCase<DB.Object<{
216
+ min: DB.MemberDecl<DB.Integer, true>;
217
+ max: DB.MemberDecl<DB.Integer, true>;
218
+ }>>;
219
+ }, []>>, false>;
220
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
221
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
222
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
223
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
224
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
225
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
226
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
227
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
228
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
229
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
230
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
231
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
232
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
233
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
234
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
235
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
236
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
237
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
238
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
239
+ }, []>>>, false>;
78
240
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
79
241
  options: DB.MemberDecl<DB.String, true>;
80
242
  }>, false>;
@@ -172,36 +334,198 @@ export declare const RaceVariant: DB.Entity<"RaceVariant", {
172
334
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
173
335
  strongly_recommended_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
174
336
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
337
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
338
+ Constant: DB.EnumCase<DB.Integer>;
339
+ Range: DB.EnumCase<DB.Object<{
340
+ min: DB.MemberDecl<DB.Integer, true>;
341
+ max: DB.MemberDecl<DB.Integer, true>;
342
+ }>>;
343
+ }, []>>, false>;
344
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
345
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
346
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
347
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
348
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
349
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
350
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
351
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
352
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
353
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
354
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
355
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
356
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
357
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
358
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
359
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
360
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
361
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
362
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
363
+ }, []>>>, false>;
175
364
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
176
365
  options: DB.MemberDecl<DB.String, true>;
177
366
  }>, false>;
178
367
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
179
368
  strongly_recommended_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
180
369
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
370
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
371
+ Constant: DB.EnumCase<DB.Integer>;
372
+ Range: DB.EnumCase<DB.Object<{
373
+ min: DB.MemberDecl<DB.Integer, true>;
374
+ max: DB.MemberDecl<DB.Integer, true>;
375
+ }>>;
376
+ }, []>>, false>;
377
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
378
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
379
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
380
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
381
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
382
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
383
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
384
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
385
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
386
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
387
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
388
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
389
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
390
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
391
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
392
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
393
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
394
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
395
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
396
+ }, []>>>, false>;
181
397
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
182
398
  options: DB.MemberDecl<DB.String, true>;
183
399
  }>, false>;
184
400
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
185
401
  common_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
186
402
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
403
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
404
+ Constant: DB.EnumCase<DB.Integer>;
405
+ Range: DB.EnumCase<DB.Object<{
406
+ min: DB.MemberDecl<DB.Integer, true>;
407
+ max: DB.MemberDecl<DB.Integer, true>;
408
+ }>>;
409
+ }, []>>, false>;
410
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
411
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
412
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
413
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
414
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
415
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
416
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
417
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
418
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
419
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
420
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
421
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
422
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
423
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
424
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
425
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
426
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
427
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
428
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
429
+ }, []>>>, false>;
187
430
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
188
431
  options: DB.MemberDecl<DB.String, true>;
189
432
  }>, false>;
190
433
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
191
434
  common_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
192
435
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
436
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
437
+ Constant: DB.EnumCase<DB.Integer>;
438
+ Range: DB.EnumCase<DB.Object<{
439
+ min: DB.MemberDecl<DB.Integer, true>;
440
+ max: DB.MemberDecl<DB.Integer, true>;
441
+ }>>;
442
+ }, []>>, false>;
443
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
444
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
445
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
446
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
447
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
448
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
449
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
450
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
451
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
452
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
453
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
454
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
455
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
456
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
457
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
458
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
459
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
460
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
461
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
462
+ }, []>>>, false>;
193
463
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
194
464
  options: DB.MemberDecl<DB.String, true>;
195
465
  }>, false>;
196
466
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
197
467
  uncommon_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
198
468
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
469
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
470
+ Constant: DB.EnumCase<DB.Integer>;
471
+ Range: DB.EnumCase<DB.Object<{
472
+ min: DB.MemberDecl<DB.Integer, true>;
473
+ max: DB.MemberDecl<DB.Integer, true>;
474
+ }>>;
475
+ }, []>>, false>;
476
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
477
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
478
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
479
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
480
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
481
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
482
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
483
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
484
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
485
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
486
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
487
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
488
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
489
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
490
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
491
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
492
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
493
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
494
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
495
+ }, []>>>, false>;
199
496
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
200
497
  options: DB.MemberDecl<DB.String, true>;
201
498
  }>, false>;
202
499
  }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
203
500
  uncommon_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
204
501
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
502
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
503
+ Constant: DB.EnumCase<DB.Integer>;
504
+ Range: DB.EnumCase<DB.Object<{
505
+ min: DB.MemberDecl<DB.Integer, true>;
506
+ max: DB.MemberDecl<DB.Integer, true>;
507
+ }>>;
508
+ }, []>>, false>;
509
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
510
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
511
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
512
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
513
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
514
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
515
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
516
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
517
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
518
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
519
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
520
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
521
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
522
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
523
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
524
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
525
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
526
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
527
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
528
+ }, []>>>, false>;
205
529
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
206
530
  options: DB.MemberDecl<DB.String, true>;
207
531
  }>, false>;
@@ -1,6 +1,33 @@
1
1
  import * as DB from "tsondb/schema/dsl";
2
2
  export declare const CommonnessRatedAdvantageDisadvantage: DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
3
3
  id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
4
+ level: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CommonnessRatedAdvantageDisadvantageLevel", {
5
+ Constant: DB.EnumCase<DB.Integer>;
6
+ Range: DB.EnumCase<DB.Object<{
7
+ min: DB.MemberDecl<DB.Integer, true>;
8
+ max: DB.MemberDecl<DB.Integer, true>;
9
+ }>>;
10
+ }, []>>, false>;
11
+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"RequirableSelectOptionIdentifier", {
12
+ General: DB.EnumCase<DB.ReferenceIdentifier>;
13
+ Race: DB.EnumCase<DB.ReferenceIdentifier>;
14
+ Skill: DB.EnumCase<DB.ReferenceIdentifier>;
15
+ SkillApplication: DB.EnumCase<DB.ReferenceIdentifier>;
16
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
17
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
18
+ Property: DB.EnumCase<DB.ReferenceIdentifier>;
19
+ Aspect: DB.EnumCase<DB.ReferenceIdentifier>;
20
+ Language: DB.EnumCase<DB.ReferenceIdentifier>;
21
+ AnimalShape: DB.EnumCase<DB.ReferenceIdentifier>;
22
+ LiturgicalChant: DB.EnumCase<DB.ReferenceIdentifier>;
23
+ Ceremony: DB.EnumCase<DB.ReferenceIdentifier>;
24
+ Spell: DB.EnumCase<DB.ReferenceIdentifier>;
25
+ Ritual: DB.EnumCase<DB.ReferenceIdentifier>;
26
+ TradeSecret: DB.EnumCase<DB.ReferenceIdentifier>;
27
+ ArcaneBardTradition: DB.EnumCase<DB.ReferenceIdentifier>;
28
+ ArcaneDancerTradition: DB.EnumCase<DB.ReferenceIdentifier>;
29
+ Element: DB.EnumCase<DB.ReferenceIdentifier>;
30
+ }, []>>>, false>;
4
31
  translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
5
32
  options: DB.MemberDecl<DB.String, true>;
6
33
  }>, false>;
@@ -1,19 +1,41 @@
1
1
  import * as DB from "tsondb/schema/dsl";
2
2
  import { NestedTranslationMap } from "./Locale.js";
3
+ import { RequirableSelectOptionIdentifier } from "./_IdentifierGroup.js";
3
4
  export const CommonnessRatedAdvantageDisadvantage = DB.GenTypeAlias(import.meta.url, {
4
5
  name: "CommonnessRatedAdvantageDisadvantage",
5
6
  comment: "Reference to a commonness-rated advantage or disadvantage. Commonness-rating terms used in the source books are strongly recommended, common, uncommon, suggested and unsuitable.",
6
7
  parameters: [DB.Param("Identifier")],
7
8
  type: Identifier => DB.Object({
8
9
  id: DB.Required({
9
- comment: "The advantage's or disadvantage's identifier.",
10
+ comment: "The advantages or disadvantages identifier.",
10
11
  type: DB.TypeArgument(Identifier),
11
12
  }),
13
+ level: DB.Optional({
14
+ comment: "The level of a commonness-rated advantage or disadvantage.",
15
+ type: DB.IncludeIdentifier(CommonnessRatedAdvantageDisadvantageLevel),
16
+ }),
17
+ options: DB.Optional({
18
+ comment: "The options the commonness rating applies to.",
19
+ type: DB.Array(DB.IncludeIdentifier(RequirableSelectOptionIdentifier), { minItems: 1 }),
20
+ }),
12
21
  translations: NestedTranslationMap(DB.Optional, "CommonnessRatedAdvantageDisadvantage", DB.Object({
13
22
  options: DB.Required({
14
- comment: "The options the commonness rating applies to.",
23
+ comment: "The options the commonness rating applies to. This can be specified if plain options cannot exactly describe the options as written in the publication.",
15
24
  type: DB.String({ minLength: 1 }),
16
25
  }),
17
26
  })),
18
27
  }),
19
28
  });
29
+ const CommonnessRatedAdvantageDisadvantageLevel = DB.Enum(import.meta.url, {
30
+ name: "CommonnessRatedAdvantageDisadvantageLevel",
31
+ comment: "The level of a commonness-rated advantage or disadvantage.",
32
+ values: () => ({
33
+ Constant: DB.EnumCase({ type: DB.Integer({ minimum: 1 }) }),
34
+ Range: DB.EnumCase({
35
+ type: DB.Object({
36
+ min: DB.Required({ type: DB.Integer({ minimum: 1 }) }),
37
+ max: DB.Required({ type: DB.Integer({ minimum: 1 }) }),
38
+ }),
39
+ }),
40
+ }),
41
+ });
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@optolith/database-schema",
3
- "version": "0.43.1",
3
+ "version": "0.43.3",
4
4
  "description": "Definitions and utilities for the flat-file database of Optolith, a character creation tool for the Pen and Paper RPG “The Dark Eye 5”, and its external integrations into other software.",
5
5
  "keywords": [
6
6
  "tde",