@optolith/database-schema 0.103.2 → 0.105.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +25 -0
- package/gen/types.d.ts +40 -3
- package/lib/types/Locale.d.ts +1 -0
- package/lib/types/Locale.js +1 -0
- package/lib/types/_ActivatableNonMundane.d.ts +0 -1
- package/lib/types/_ActivatableNonMundane.js +0 -4
- package/lib/types/equipment/item/ArmorAccessory.d.ts +6 -3
- package/lib/types/equipment/item/BandageOrRemedy.d.ts +6 -3
- package/lib/types/equipment/item/Book.d.ts +6 -3
- package/lib/types/equipment/item/CeremonialItem.d.ts +6 -3
- package/lib/types/equipment/item/Clothes.d.ts +6 -3
- package/lib/types/equipment/item/Container.d.ts +6 -3
- package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +6 -3
- package/lib/types/equipment/item/IlluminationLightSource.d.ts +6 -3
- package/lib/types/equipment/item/IlluminationRefillOrSupply.d.ts +6 -3
- package/lib/types/equipment/item/Item.d.ts +6 -3
- package/lib/types/equipment/item/Jewelry.d.ts +6 -3
- package/lib/types/equipment/item/Liebesspielzeug.d.ts +6 -3
- package/lib/types/equipment/item/LuxuryGood.d.ts +6 -3
- package/lib/types/equipment/item/MagicalArtifact.d.ts +6 -3
- package/lib/types/equipment/item/MusicalInstrument.d.ts +6 -3
- package/lib/types/equipment/item/OrienteeringAid.d.ts +6 -3
- package/lib/types/equipment/item/RopeOrChain.d.ts +6 -3
- package/lib/types/equipment/item/Stationery.d.ts +6 -3
- package/lib/types/equipment/item/ThievesTool.d.ts +6 -3
- package/lib/types/equipment/item/ToolOfTheTrade.d.ts +6 -3
- package/lib/types/equipment/item/TravelGearOrTool.d.ts +6 -3
- package/lib/types/equipment/item/Weapon.d.ts +6 -3
- package/lib/types/equipment/item/WeaponAccessory.d.ts +6 -3
- package/lib/types/equipment/item/_Item.d.ts +12 -6
- package/lib/types/equipment/item/_Item.js +9 -1
- package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +6 -1
- package/lib/types/specialAbility/CeremonialItemSpecialAbility.js +30 -3
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -2,6 +2,31 @@
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All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
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## [0.105.0](https://github.com/Optolith/database-schema/compare/v0.104.0...v0.105.0) (2026-10-16)
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### ⚠ BREAKING CHANGES
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* aspects by tradition for ceremonial item special abilities
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* rename unbreakable to indestructible
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### Features
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* aspects by tradition for ceremonial item special abilities ([6f64bed](https://github.com/Optolith/database-schema/commit/6f64bedbcac3874f8ccd331773a2a0c2b76513a1))
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### Bug Fixes
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* rename unbreakable to indestructible ([4fcd4d3](https://github.com/Optolith/database-schema/commit/4fcd4d31f555ee7f22eaba77a2e12c9ccd3c3cf9))
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## [0.104.0](https://github.com/Optolith/database-schema/compare/v0.103.2...v0.104.0) (2026-10-15)
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### ⚠ BREAKING CHANGES
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* unbreakable item
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### Features
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* unbreakable item ([33a049b](https://github.com/Optolith/database-schema/commit/33a049b15a560dff757d9253229c20bc1c6bb683))
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## [0.103.2](https://github.com/Optolith/database-schema/compare/v0.103.1...v0.103.2) (2026-10-15)
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### Features
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package/gen/types.d.ts
CHANGED
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@@ -286,6 +286,7 @@ export type EnumMap = {
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CantripRange: CantripRange
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CastingTime: CastingTime<unknown>
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CastingTimeDuringLovemakingUnit: CastingTimeDuringLovemakingUnit
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CeremonialItemSpecialAbilityAspect: CeremonialItemSpecialAbilityAspect
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CheckResultArithmetic: CheckResultArithmetic
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ChildEntityForSelectOption: ChildEntityForSelectOption
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CollectorsValue: CollectorsValue
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@@ -484,6 +485,7 @@ export type EnumMap = {
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SpellworkIdentifier: SpellworkIdentifier
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SpellworkPrerequisiteGroup: SpellworkPrerequisiteGroup
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SpellworkTraditions: SpellworkTraditions
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StructurePoints: StructurePoints
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SustainedAnimistPowerCost: SustainedAnimistPowerCost
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SustainedCost: SustainedCost
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SustainedCostMap: SustainedCostMap
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@@ -603,6 +605,7 @@ export type TypeAliasMap = {
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CastingTimeDuringLovemaking: CastingTimeDuringLovemaking
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CastingTimeIncludingLovemaking: CastingTimeIncludingLovemaking<unknown>
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Cause: Cause
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CeremonialItemSpecialAbilityAspectByTradition: CeremonialItemSpecialAbilityAspectByTradition
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CheckResultBasedModifier: CheckResultBasedModifier
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ChildNode: ChildNode
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ChildSelectOptionRuleValue: ChildSelectOptionRuleValue
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@@ -955,6 +958,7 @@ export type TypeAliasMap = {
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ShamanisticBlessedTradition: ShamanisticBlessedTradition
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Since: Since
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SingleBannzeichenCost: SingleBannzeichenCost
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SingleCeremonialItemSpecialAbilityAspect: SingleCeremonialItemSpecialAbilityAspect
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SingleCommonnessRatedAdvantageDisadvantage: SingleCommonnessRatedAdvantageDisadvantage<unknown>
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SingleCommonnessRatedAdvantageDisadvantageInGroup: SingleCommonnessRatedAdvantageDisadvantageInGroup<unknown>
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SingleDerivedCharacteristicSkillCheckPenalty: SingleDerivedCharacteristicSkillCheckPenalty
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@@ -1000,8 +1004,8 @@ export type TypeAliasMap = {
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StandardArmorType: StandardArmorType
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StandardVariantArmorType: StandardVariantArmorType
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StatePrerequisite: StatePrerequisite
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StructurePoints: StructurePoints
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StructurePointsComponent: StructurePointsComponent
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StructurePointsPoints: StructurePointsPoints
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StyleSpecialAbilitySettings: StyleSpecialAbilitySettings
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SupernaturalBaseAdvantageSettings: SupernaturalBaseAdvantageSettings
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SustainedAnimistPowerPerformanceParameters: SustainedAnimistPowerPerformanceParameters
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@@ -2700,6 +2704,7 @@ export interface Locale {
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"Medium Shield": string
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"Small Shield": string
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"{$value} structure points": string & { __params: { "value": string } }
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"indestructible": string
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"additional {$value} AT for main weapon": string & { __params: { "value": string } }
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"Price": string
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"all armor": string
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src?: PublicationRefs
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}
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/**
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* The structure points of the item. Use an array if the item consists of multiple components that have individual structure points. The item may also be declared as indestructible, in which case the item has no structure points.
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*/
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export type StructurePoints =
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kind: "Indestructible"
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}
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kind: "Points"
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Points: StructurePointsPoints
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}
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/**
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* The structure points of the item. Use an array if the item consists of multiple components that have individual structure points.
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*/
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export type
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export type StructurePointsPoints = StructurePointsComponent[]
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export interface StructurePointsComponent {
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/**
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/**
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* The blessed aspect.
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*/
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aspect?:
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aspect?: CeremonialItemSpecialAbilityAspect
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prerequisites?: GeneralPrerequisites
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nameForSorting: string
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}
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export type CeremonialItemSpecialAbilityAspect =
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kind: "Single"
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Single: SingleCeremonialItemSpecialAbilityAspect
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}
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kind: "ByTradition"
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ByTradition: CeremonialItemSpecialAbilityAspectByTradition
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}
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export type SingleCeremonialItemSpecialAbilityAspect = Aspect_ID
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export type CeremonialItemSpecialAbilityAspectByTradition = {
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[blessedTraditionId: string]: CeremonialItemSpecialAbilityAspectForTradition
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}
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export interface CeremonialItemSpecialAbilityAspectForTradition {
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aspect: Aspect_ID
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}
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export interface ChronicleEnchantment {
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/**
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* Number of available levels.
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package/lib/types/Locale.d.ts
CHANGED
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"Medium Shield": null;
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indestructible: null;
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"additional {$value} AT for main weapon": null;
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Price: null;
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"all armor": null;
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package/lib/types/Locale.js
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"Medium Shield": null,
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"Small Shield": null,
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"indestructible": null,
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"additional {$value} AT for main weapon": null,
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}, []>>, false>;
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export declare const aspect: () => DB.MemberDecl<DB.ReferenceIdentifier, true>;
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export declare const aspectOptional: () => DB.MemberDecl<DB.ReferenceIdentifier, false>;
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}>, []>>>, []>>, false>;
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}>, []>>>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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}>, []>>>, []>>>;
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}, []>>, false>;
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}>, []>>>, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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}>, []>>>, []>>>;
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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}>, []>>>, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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contentQuality: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"BookContentQuality", {
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}>, []>>>, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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associated_tradition: DB.MemberDecl<DB.ReferenceIdentifier, true>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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}>, []>>>, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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@@ -95,9 +95,12 @@ export declare const Container: DB.Entity<"Container", {
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}>, []>>>, []>>, false>;
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}>, []>>>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
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101
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+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
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|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
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|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -22,9 +22,12 @@ export declare const EquipmentOfBlessedOnes: DB.Entity<"EquipmentOfBlessedOnes",
|
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22
22
|
}>, false>;
|
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23
23
|
}>, []>>>;
|
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24
24
|
}, []>>, true>;
|
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25
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
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26
|
-
|
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27
|
-
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25
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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26
|
+
Indestructible: DB.EnumCase<null>;
|
|
27
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
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28
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+
points: DB.MemberDecl<DB.Integer, true>;
|
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29
|
+
}>, []>>>, []>>>;
|
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30
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+
}, []>>, true>;
|
|
28
31
|
associatedTraditions: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"AssociatedTradition", {
|
|
29
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|
Specific: DB.EnumCase<DB.ReferenceIdentifier>;
|
|
30
33
|
ManyShamans: DB.EnumCase<null>;
|
|
@@ -95,9 +95,12 @@ export declare const IlluminationLightSource: DB.Entity<"IlluminationLightSource
|
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95
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}>, []>>>, []>>, false>;
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96
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}>, []>>>;
|
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97
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}, []>>, false>;
|
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98
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-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
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99
|
-
|
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100
|
-
|
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98
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+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
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101
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+
points: DB.MemberDecl<DB.Integer, true>;
|
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102
|
+
}>, []>>>, []>>>;
|
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103
|
+
}, []>>, true>;
|
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101
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|
burning_time: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"BurningTime", {
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102
105
|
Unlimited: DB.EnumCase<null>;
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103
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|
Limited: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"LimitedBurningTime", DB.Object<{
|
|
@@ -95,9 +95,12 @@ export declare const IlluminationRefillOrSupply: DB.Entity<"IlluminationRefillOr
|
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95
95
|
}>, []>>>, []>>, false>;
|
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96
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|
}>, []>>>;
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97
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|
}, []>>, false>;
|
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98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
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100
|
-
|
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98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
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103
|
+
}, []>>, false>;
|
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|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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|
103
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|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -96,9 +96,12 @@ export declare const Item: DB.Entity<"Item", {
|
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96
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|
}>, []>>>, []>>, false>;
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97
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}>, []>>>;
|
|
98
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|
}, []>>, false>;
|
|
99
|
-
structurePoints: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
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100
|
-
|
|
101
|
-
|
|
99
|
+
structurePoints: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
100
|
+
Indestructible: DB.EnumCase<null>;
|
|
101
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
102
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
103
|
+
}>, []>>>, []>>>;
|
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104
|
+
}, []>>, true>;
|
|
102
105
|
burningTime: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"BurningTime", {
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|
103
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|
Unlimited: DB.EnumCase<null>;
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104
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|
Limited: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"LimitedBurningTime", DB.Object<{
|
|
@@ -82,9 +82,12 @@ export declare const Jewelry: DB.Entity<"Jewelry", {
|
|
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82
82
|
}>, []>>>, []>>, false>;
|
|
83
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|
}>, []>>>;
|
|
84
84
|
}, []>>, false>;
|
|
85
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
86
|
-
|
|
87
|
-
|
|
85
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
86
|
+
Indestructible: DB.EnumCase<null>;
|
|
87
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
88
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
89
|
+
}>, []>>>, []>>>;
|
|
90
|
+
}, []>>, true>;
|
|
88
91
|
src: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRefs", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRef", DB.Object<{
|
|
89
92
|
id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
|
|
90
93
|
occurrences: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const Liebesspielzeug: DB.Entity<"Liebesspielzeug", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
104
|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
|
|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
106
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const LuxuryGood: DB.Entity<"LuxuryGood", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
104
|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
|
|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
106
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const MagicalArtifact: DB.Entity<"MagicalArtifact", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
104
|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
|
|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
106
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const MusicalInstrument: DB.Entity<"MusicalInstrument", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
104
|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
|
|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
106
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -94,9 +94,12 @@ export declare const OrienteeringAid: import("tsondb/schema/dsl").Entity<string,
|
|
|
94
94
|
}>, []>>>, []>>, false>;
|
|
95
95
|
}>, []>>>;
|
|
96
96
|
}, []>>, false>;
|
|
97
|
-
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").
|
|
98
|
-
|
|
99
|
-
|
|
97
|
+
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"StructurePoints", {
|
|
98
|
+
Indestructible: import("tsondb/schema/dsl").EnumCase<null>;
|
|
99
|
+
Points: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsPoints", import("tsondb/schema/dsl").Array<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsComponent", import("tsondb/schema/dsl").Object<{
|
|
100
|
+
points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").Integer, true>;
|
|
101
|
+
}>, []>>>, []>>>;
|
|
102
|
+
}, []>>, true>;
|
|
100
103
|
combat_use: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"CombatUse", {
|
|
101
104
|
Weapon: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"ImprovisedWeapon", import("tsondb/schema/dsl").Object<{
|
|
102
105
|
melee_uses: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").NestedEntityMap<string, {
|
|
@@ -94,9 +94,12 @@ export declare const RopeOrChain: import("tsondb/schema/dsl").Entity<string, {
|
|
|
94
94
|
}>, []>>>, []>>, false>;
|
|
95
95
|
}>, []>>>;
|
|
96
96
|
}, []>>, false>;
|
|
97
|
-
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").
|
|
98
|
-
|
|
99
|
-
|
|
97
|
+
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"StructurePoints", {
|
|
98
|
+
Indestructible: import("tsondb/schema/dsl").EnumCase<null>;
|
|
99
|
+
Points: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsPoints", import("tsondb/schema/dsl").Array<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsComponent", import("tsondb/schema/dsl").Object<{
|
|
100
|
+
points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").Integer, true>;
|
|
101
|
+
}>, []>>>, []>>>;
|
|
102
|
+
}, []>>, true>;
|
|
100
103
|
combat_use: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"CombatUse", {
|
|
101
104
|
Weapon: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"ImprovisedWeapon", import("tsondb/schema/dsl").Object<{
|
|
102
105
|
melee_uses: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").NestedEntityMap<string, {
|
|
@@ -94,9 +94,12 @@ export declare const Stationery: import("tsondb/schema/dsl").Entity<string, {
|
|
|
94
94
|
}>, []>>>, []>>, false>;
|
|
95
95
|
}>, []>>>;
|
|
96
96
|
}, []>>, false>;
|
|
97
|
-
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").
|
|
98
|
-
|
|
99
|
-
|
|
97
|
+
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"StructurePoints", {
|
|
98
|
+
Indestructible: import("tsondb/schema/dsl").EnumCase<null>;
|
|
99
|
+
Points: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsPoints", import("tsondb/schema/dsl").Array<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsComponent", import("tsondb/schema/dsl").Object<{
|
|
100
|
+
points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").Integer, true>;
|
|
101
|
+
}>, []>>>, []>>>;
|
|
102
|
+
}, []>>, true>;
|
|
100
103
|
combat_use: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"CombatUse", {
|
|
101
104
|
Weapon: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"ImprovisedWeapon", import("tsondb/schema/dsl").Object<{
|
|
102
105
|
melee_uses: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").NestedEntityMap<string, {
|
|
@@ -94,9 +94,12 @@ export declare const ThievesTool: import("tsondb/schema/dsl").Entity<string, {
|
|
|
94
94
|
}>, []>>>, []>>, false>;
|
|
95
95
|
}>, []>>>;
|
|
96
96
|
}, []>>, false>;
|
|
97
|
-
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").
|
|
98
|
-
|
|
99
|
-
|
|
97
|
+
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"StructurePoints", {
|
|
98
|
+
Indestructible: import("tsondb/schema/dsl").EnumCase<null>;
|
|
99
|
+
Points: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsPoints", import("tsondb/schema/dsl").Array<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsComponent", import("tsondb/schema/dsl").Object<{
|
|
100
|
+
points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").Integer, true>;
|
|
101
|
+
}>, []>>>, []>>>;
|
|
102
|
+
}, []>>, true>;
|
|
100
103
|
combat_use: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"CombatUse", {
|
|
101
104
|
Weapon: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"ImprovisedWeapon", import("tsondb/schema/dsl").Object<{
|
|
102
105
|
melee_uses: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const ToolOfTheTrade: DB.Entity<"ToolOfTheTrade", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, true>;
|
|
101
104
|
src: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRefs", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRef", DB.Object<{
|
|
102
105
|
id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
|
|
103
106
|
occurrences: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const TravelGearOrTool: DB.Entity<"TravelGearOrTool", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
104
|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
|
|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
106
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const Weapon: DB.Entity<"Weapon", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
104
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
102
105
|
damage: DB.MemberDecl<DB.TypeArgument<DB.Param<"Damage", DB.Type>>, true>;
|
|
103
106
|
damage_threshold: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"PrimaryAttributeDamageThreshold", {
|
|
@@ -95,9 +95,12 @@ export declare const WeaponAccessory: DB.Entity<"WeaponAccessory", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
104
|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
|
|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
106
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const DefaultItem: (sourceUrl: string, singularName: string, plur
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Indestructible: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, true>;
|
|
101
104
|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
|
|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
106
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -500,9 +503,12 @@ export declare const CombatUse: DB.Enum<"CombatUse", {
|
|
|
500
503
|
}>, false>;
|
|
501
504
|
}>, []>>>;
|
|
502
505
|
}, []>;
|
|
503
|
-
export declare const StructurePoints: DB.
|
|
504
|
-
|
|
505
|
-
|
|
506
|
+
export declare const StructurePoints: DB.Enum<"StructurePoints", {
|
|
507
|
+
Indestructible: DB.EnumCase<null>;
|
|
508
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
509
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
510
|
+
}>, []>>>, []>>>;
|
|
511
|
+
}, []>;
|
|
506
512
|
export declare const Cost: DB.Enum<"Cost", {
|
|
507
513
|
Free: DB.EnumCase<null>;
|
|
508
514
|
Various: DB.EnumCase<null>;
|
|
@@ -83,8 +83,16 @@ export const CombatUse = DB.Enum(import.meta.url, {
|
|
|
83
83
|
Armor: DB.EnumCase({ type: DB.IncludeIdentifier(SecondaryArmor) }),
|
|
84
84
|
}),
|
|
85
85
|
});
|
|
86
|
-
export const StructurePoints = DB.
|
|
86
|
+
export const StructurePoints = DB.Enum(import.meta.url, {
|
|
87
87
|
name: "StructurePoints",
|
|
88
|
+
comment: "The structure points of the item. Use an array if the item consists of multiple components that have individual structure points. The item may also be declared as indestructible, in which case the item has no structure points.",
|
|
89
|
+
values: () => ({
|
|
90
|
+
Indestructible: DB.EnumCase({ type: null }),
|
|
91
|
+
Points: DB.EnumCase({ type: DB.IncludeIdentifier(StructurePointsPoints) }),
|
|
92
|
+
}),
|
|
93
|
+
});
|
|
94
|
+
const StructurePointsPoints = DB.TypeAlias(import.meta.url, {
|
|
95
|
+
name: "StructurePointsPoints",
|
|
88
96
|
comment: "The structure points of the item. Use an array if the item consists of multiple components that have individual structure points.",
|
|
89
97
|
type: () => DB.Array(DB.IncludeIdentifier(StructurePointsComponent), { minItems: 1 }),
|
|
90
98
|
});
|
|
@@ -1125,7 +1125,12 @@ export declare const CeremonialItemSpecialAbility: DB.Entity<"CeremonialItemSpec
|
|
|
1125
1125
|
}>, false>;
|
|
1126
1126
|
}, "parent">>, true>;
|
|
1127
1127
|
maximum: DB.MemberDecl<DB.Integer, false>;
|
|
1128
|
-
aspect: DB.MemberDecl<DB.
|
|
1128
|
+
aspect: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CeremonialItemSpecialAbilityAspect", {
|
|
1129
|
+
Single: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SingleCeremonialItemSpecialAbilityAspect", DB.ReferenceIdentifier, []>>>;
|
|
1130
|
+
ByTradition: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"CeremonialItemSpecialAbilityAspectByTradition", DB.NestedEntityMap<string, {
|
|
1131
|
+
aspect: DB.MemberDecl<DB.ReferenceIdentifier, true>;
|
|
1132
|
+
}>, []>>>;
|
|
1133
|
+
}, []>>, false>;
|
|
1129
1134
|
prerequisites: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"GeneralPrerequisites", DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"PrerequisitesForLevels", DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"PrerequisiteForLevel", DB.Object<{
|
|
1130
1135
|
level: DB.MemberDecl<DB.Integer, true>;
|
|
1131
1136
|
prerequisite: DB.MemberDecl<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.Enum<"PrerequisitesElement", {
|
|
@@ -2,14 +2,14 @@ import * as DB from "tsondb/schema/dsl";
|
|
|
2
2
|
import { effect, levels, maximum, name, name_in_library } from "../_Activatable.js";
|
|
3
3
|
import { ap_value, ap_value_append, ap_value_l10n } from "../_ActivatableAdventurePointsValue.js";
|
|
4
4
|
import { nameBuilderRules } from "../_ActivatableNames.js";
|
|
5
|
-
import { aspectOptional } from "../_ActivatableNonMundane.js";
|
|
6
5
|
import { explicit_select_options, select_options, verifySelectOptionRules, } from "../_ActivatableSelectOptions.js";
|
|
7
6
|
import { skill_applications, skill_uses } from "../_ActivatableSkillApplicationsAndUses.js";
|
|
8
|
-
import { CeremonialItemSpecialAbilityGroupIdentifier } from "../_Identifier.js";
|
|
7
|
+
import { AspectIdentifier, CeremonialItemSpecialAbilityGroupIdentifier } from "../_Identifier.js";
|
|
9
8
|
import { GeneralPrerequisites } from "../_Prerequisite.js";
|
|
10
9
|
import { NestedTranslationMap } from "../Locale.js";
|
|
11
10
|
import { Errata } from "../source/_Erratum.js";
|
|
12
11
|
import { src } from "../source/_PublicationRef.js";
|
|
12
|
+
import { BlessedTradition } from "./BlessedTradition.js";
|
|
13
13
|
export const CeremonialItemSpecialAbility = DB.Entity(import.meta.url, {
|
|
14
14
|
name: "CeremonialItemSpecialAbility",
|
|
15
15
|
namePlural: "CeremonialItemSpecialAbilities",
|
|
@@ -24,7 +24,10 @@ export const CeremonialItemSpecialAbility = DB.Entity(import.meta.url, {
|
|
|
24
24
|
skill_applications,
|
|
25
25
|
skill_uses,
|
|
26
26
|
maximum,
|
|
27
|
-
aspect:
|
|
27
|
+
aspect: DB.Optional({
|
|
28
|
+
comment: "The blessed aspect.",
|
|
29
|
+
type: DB.IncludeIdentifier(CeremonialItemSpecialAbilityAspect),
|
|
30
|
+
}),
|
|
28
31
|
prerequisites: DB.Optional({
|
|
29
32
|
type: DB.IncludeIdentifier(GeneralPrerequisites),
|
|
30
33
|
}),
|
|
@@ -79,3 +82,27 @@ export const CeremonialItemSpecialAbility = DB.Entity(import.meta.url, {
|
|
|
79
82
|
],
|
|
80
83
|
customConstraints: deps => verifySelectOptionRules("CeremonialItemSpecialAbility", deps),
|
|
81
84
|
});
|
|
85
|
+
const CeremonialItemSpecialAbilityAspect = DB.Enum(import.meta.url, {
|
|
86
|
+
name: "CeremonialItemSpecialAbilityAspect",
|
|
87
|
+
values: () => ({
|
|
88
|
+
Single: DB.EnumCase({ type: DB.IncludeIdentifier(SingleCeremonialItemSpecialAbilityAspect) }),
|
|
89
|
+
ByTradition: DB.EnumCase({
|
|
90
|
+
type: DB.IncludeIdentifier(CeremonialItemSpecialAbilityAspectByTradition),
|
|
91
|
+
}),
|
|
92
|
+
}),
|
|
93
|
+
});
|
|
94
|
+
const SingleCeremonialItemSpecialAbilityAspect = DB.TypeAlias(import.meta.url, {
|
|
95
|
+
name: "SingleCeremonialItemSpecialAbilityAspect",
|
|
96
|
+
type: () => AspectIdentifier(),
|
|
97
|
+
});
|
|
98
|
+
const CeremonialItemSpecialAbilityAspectByTradition = DB.TypeAlias(import.meta.url, {
|
|
99
|
+
name: "CeremonialItemSpecialAbilityAspectByTradition",
|
|
100
|
+
type: () => DB.NestedEntityMap({
|
|
101
|
+
name: "CeremonialItemSpecialAbilityAspectForTradition",
|
|
102
|
+
namePlural: "CeremonialItemSpecialAbilityAspectForTraditions",
|
|
103
|
+
secondaryEntity: BlessedTradition,
|
|
104
|
+
type: DB.Object({
|
|
105
|
+
aspect: DB.Required({ type: AspectIdentifier() }),
|
|
106
|
+
}),
|
|
107
|
+
}),
|
|
108
|
+
});
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@optolith/database-schema",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.105.0",
|
|
4
4
|
"description": "Definitions and utilities for the flat-file database of Optolith, a character creation tool for the Pen and Paper RPG “The Dark Eye 5”, and its external integrations into other software.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"tde",
|