@optolith/database-schema 0.103.2 → 0.104.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +10 -0
- package/gen/types.d.ts +16 -2
- package/lib/types/Locale.d.ts +1 -0
- package/lib/types/Locale.js +1 -0
- package/lib/types/equipment/item/ArmorAccessory.d.ts +6 -3
- package/lib/types/equipment/item/BandageOrRemedy.d.ts +6 -3
- package/lib/types/equipment/item/Book.d.ts +6 -3
- package/lib/types/equipment/item/CeremonialItem.d.ts +6 -3
- package/lib/types/equipment/item/Clothes.d.ts +6 -3
- package/lib/types/equipment/item/Container.d.ts +6 -3
- package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +6 -3
- package/lib/types/equipment/item/IlluminationLightSource.d.ts +6 -3
- package/lib/types/equipment/item/IlluminationRefillOrSupply.d.ts +6 -3
- package/lib/types/equipment/item/Item.d.ts +6 -3
- package/lib/types/equipment/item/Jewelry.d.ts +6 -3
- package/lib/types/equipment/item/Liebesspielzeug.d.ts +6 -3
- package/lib/types/equipment/item/LuxuryGood.d.ts +6 -3
- package/lib/types/equipment/item/MagicalArtifact.d.ts +6 -3
- package/lib/types/equipment/item/MusicalInstrument.d.ts +6 -3
- package/lib/types/equipment/item/OrienteeringAid.d.ts +6 -3
- package/lib/types/equipment/item/RopeOrChain.d.ts +6 -3
- package/lib/types/equipment/item/Stationery.d.ts +6 -3
- package/lib/types/equipment/item/ThievesTool.d.ts +6 -3
- package/lib/types/equipment/item/ToolOfTheTrade.d.ts +6 -3
- package/lib/types/equipment/item/TravelGearOrTool.d.ts +6 -3
- package/lib/types/equipment/item/Weapon.d.ts +6 -3
- package/lib/types/equipment/item/WeaponAccessory.d.ts +6 -3
- package/lib/types/equipment/item/_Item.d.ts +12 -6
- package/lib/types/equipment/item/_Item.js +9 -1
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -2,6 +2,16 @@
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All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
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## [0.104.0](https://github.com/Optolith/database-schema/compare/v0.103.2...v0.104.0) (2026-10-15)
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### ⚠ BREAKING CHANGES
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* unbreakable item
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### Features
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* unbreakable item ([33a049b](https://github.com/Optolith/database-schema/commit/33a049b15a560dff757d9253229c20bc1c6bb683))
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+
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## [0.103.2](https://github.com/Optolith/database-schema/compare/v0.103.1...v0.103.2) (2026-10-15)
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### Features
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package/gen/types.d.ts
CHANGED
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@@ -484,6 +484,7 @@ export type EnumMap = {
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SpellworkIdentifier: SpellworkIdentifier
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SpellworkPrerequisiteGroup: SpellworkPrerequisiteGroup
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SpellworkTraditions: SpellworkTraditions
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StructurePoints: StructurePoints
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SustainedAnimistPowerCost: SustainedAnimistPowerCost
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SustainedCost: SustainedCost
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SustainedCostMap: SustainedCostMap
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@@ -1000,8 +1001,8 @@ export type TypeAliasMap = {
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StandardArmorType: StandardArmorType
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StandardVariantArmorType: StandardVariantArmorType
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StatePrerequisite: StatePrerequisite
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StructurePoints: StructurePoints
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StructurePointsComponent: StructurePointsComponent
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StructurePointsPoints: StructurePointsPoints
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StyleSpecialAbilitySettings: StyleSpecialAbilitySettings
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SupernaturalBaseAdvantageSettings: SupernaturalBaseAdvantageSettings
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SustainedAnimistPowerPerformanceParameters: SustainedAnimistPowerPerformanceParameters
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@@ -2700,6 +2701,7 @@ export interface Locale {
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"Medium Shield": string
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"Small Shield": string
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"{$value} structure points": string & { __params: { "value": string } }
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"unbreakable": string
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"additional {$value} AT for main weapon": string & { __params: { "value": string } }
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"Price": string
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"all armor": string
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@@ -12779,10 +12781,22 @@ export interface ComplexComplexity {
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src?: PublicationRefs
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}
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/**
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* The structure points of the item. Use an array if the item consists of multiple components that have individual structure points. The item may also be declared as unbreakable, in which case the item has no structure points.
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*/
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export type StructurePoints =
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kind: "Unbreakable"
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}
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kind: "Points"
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Points: StructurePointsPoints
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}
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/**
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* The structure points of the item. Use an array if the item consists of multiple components that have individual structure points.
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*/
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export type
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export type StructurePointsPoints = StructurePointsComponent[]
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export interface StructurePointsComponent {
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/**
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package/lib/types/Locale.d.ts
CHANGED
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@@ -1511,6 +1511,7 @@ export declare const Locale: DB.Entity<"Locale", {
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"Medium Shield": null;
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"Small Shield": null;
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"{$value} structure points": null;
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unbreakable: null;
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"additional {$value} AT for main weapon": null;
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Price: null;
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"all armor": null;
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package/lib/types/Locale.js
CHANGED
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@@ -1553,6 +1553,7 @@ export const Locale = DB.Entity(import.meta.url, {
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"Medium Shield": null,
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"Small Shield": null,
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"{$value} structure points": null,
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"unbreakable": null,
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"additional {$value} AT for main weapon": null,
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"Price": null,
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"all armor": null,
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@@ -95,9 +95,12 @@ export declare const ArmorAccessory: DB.Entity<"ArmorAccessory", {
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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@@ -95,9 +95,12 @@ export declare const BandageOrRemedy: DB.Entity<"BandageOrRemedy", {
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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@@ -182,9 +182,12 @@ export declare const Book: DB.Entity<"Book", {
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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contentQuality: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"BookContentQuality", {
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Modest: DB.EnumCase<null>;
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Average: DB.EnumCase<null>;
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@@ -95,9 +95,12 @@ export declare const CeremonialItem: DB.Entity<"CeremonialItem", {
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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associated_tradition: DB.MemberDecl<DB.ReferenceIdentifier, true>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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@@ -22,9 +22,12 @@ export declare const EquipmentOfBlessedOnes: DB.Entity<"EquipmentOfBlessedOnes",
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}>, false>;
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}>, []>>>;
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}, []>>, true>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, true>;
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associatedTraditions: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"AssociatedTradition", {
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Specific: DB.EnumCase<DB.ReferenceIdentifier>;
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ManyShamans: DB.EnumCase<null>;
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, true>;
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burning_time: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"BurningTime", {
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Unlimited: DB.EnumCase<null>;
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Limited: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"LimitedBurningTime", DB.Object<{
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@@ -95,9 +95,12 @@ export declare const IlluminationRefillOrSupply: DB.Entity<"IlluminationRefillOr
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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@@ -96,9 +96,12 @@ export declare const Item: DB.Entity<"Item", {
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structurePoints: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structurePoints: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, true>;
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burningTime: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"BurningTime", {
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Unlimited: DB.EnumCase<null>;
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Limited: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"LimitedBurningTime", DB.Object<{
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@@ -82,9 +82,12 @@ export declare const Jewelry: DB.Entity<"Jewelry", {
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82
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}>, []>>>, []>>, false>;
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83
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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86
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-
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87
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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+
points: DB.MemberDecl<DB.Integer, true>;
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89
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+
}>, []>>>, []>>>;
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}, []>>, true>;
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88
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src: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRefs", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRef", DB.Object<{
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id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
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90
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occurrences: DB.MemberDecl<DB.NestedEntityMap<string, {
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@@ -95,9 +95,12 @@ export declare const Liebesspielzeug: DB.Entity<"Liebesspielzeug", {
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95
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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+
Unbreakable: DB.EnumCase<null>;
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100
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+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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@@ -95,9 +95,12 @@ export declare const LuxuryGood: DB.Entity<"LuxuryGood", {
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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Unbreakable: DB.EnumCase<null>;
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100
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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}>, []>>>, []>>>;
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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@@ -95,9 +95,12 @@ export declare const MagicalArtifact: DB.Entity<"MagicalArtifact", {
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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98
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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99
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Unbreakable: DB.EnumCase<null>;
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100
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Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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102
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}>, []>>>, []>>>;
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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@@ -95,9 +95,12 @@ export declare const MusicalInstrument: DB.Entity<"MusicalInstrument", {
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}>, []>>>, []>>, false>;
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}>, []>>>;
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}, []>>, false>;
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98
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structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
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99
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98
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+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
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99
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+
Unbreakable: DB.EnumCase<null>;
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100
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+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
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points: DB.MemberDecl<DB.Integer, true>;
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102
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}>, []>>>, []>>>;
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103
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}, []>>, false>;
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combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
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102
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Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
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103
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melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
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@@ -94,9 +94,12 @@ export declare const OrienteeringAid: import("tsondb/schema/dsl").Entity<string,
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94
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}>, []>>>, []>>, false>;
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95
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}>, []>>>;
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}, []>>, false>;
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97
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structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").
|
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98
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-
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99
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-
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97
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+
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"StructurePoints", {
|
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98
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+
Unbreakable: import("tsondb/schema/dsl").EnumCase<null>;
|
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99
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+
Points: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsPoints", import("tsondb/schema/dsl").Array<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsComponent", import("tsondb/schema/dsl").Object<{
|
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100
|
+
points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").Integer, true>;
|
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101
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+
}>, []>>>, []>>>;
|
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102
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+
}, []>>, true>;
|
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100
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|
combat_use: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"CombatUse", {
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|
101
104
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Weapon: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"ImprovisedWeapon", import("tsondb/schema/dsl").Object<{
|
|
102
105
|
melee_uses: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").NestedEntityMap<string, {
|
|
@@ -94,9 +94,12 @@ export declare const RopeOrChain: import("tsondb/schema/dsl").Entity<string, {
|
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94
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}>, []>>>, []>>, false>;
|
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95
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}>, []>>>;
|
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96
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}, []>>, false>;
|
|
97
|
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structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").
|
|
98
|
-
|
|
99
|
-
|
|
97
|
+
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"StructurePoints", {
|
|
98
|
+
Unbreakable: import("tsondb/schema/dsl").EnumCase<null>;
|
|
99
|
+
Points: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsPoints", import("tsondb/schema/dsl").Array<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsComponent", import("tsondb/schema/dsl").Object<{
|
|
100
|
+
points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").Integer, true>;
|
|
101
|
+
}>, []>>>, []>>>;
|
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102
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+
}, []>>, true>;
|
|
100
103
|
combat_use: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"CombatUse", {
|
|
101
104
|
Weapon: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"ImprovisedWeapon", import("tsondb/schema/dsl").Object<{
|
|
102
105
|
melee_uses: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").NestedEntityMap<string, {
|
|
@@ -94,9 +94,12 @@ export declare const Stationery: import("tsondb/schema/dsl").Entity<string, {
|
|
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94
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|
}>, []>>>, []>>, false>;
|
|
95
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|
}>, []>>>;
|
|
96
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|
}, []>>, false>;
|
|
97
|
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structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").
|
|
98
|
-
|
|
99
|
-
|
|
97
|
+
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"StructurePoints", {
|
|
98
|
+
Unbreakable: import("tsondb/schema/dsl").EnumCase<null>;
|
|
99
|
+
Points: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsPoints", import("tsondb/schema/dsl").Array<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsComponent", import("tsondb/schema/dsl").Object<{
|
|
100
|
+
points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").Integer, true>;
|
|
101
|
+
}>, []>>>, []>>>;
|
|
102
|
+
}, []>>, true>;
|
|
100
103
|
combat_use: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"CombatUse", {
|
|
101
104
|
Weapon: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"ImprovisedWeapon", import("tsondb/schema/dsl").Object<{
|
|
102
105
|
melee_uses: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").NestedEntityMap<string, {
|
|
@@ -94,9 +94,12 @@ export declare const ThievesTool: import("tsondb/schema/dsl").Entity<string, {
|
|
|
94
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|
}>, []>>>, []>>, false>;
|
|
95
95
|
}>, []>>>;
|
|
96
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|
}, []>>, false>;
|
|
97
|
-
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").
|
|
98
|
-
|
|
99
|
-
|
|
97
|
+
structure_points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"StructurePoints", {
|
|
98
|
+
Unbreakable: import("tsondb/schema/dsl").EnumCase<null>;
|
|
99
|
+
Points: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsPoints", import("tsondb/schema/dsl").Array<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"StructurePointsComponent", import("tsondb/schema/dsl").Object<{
|
|
100
|
+
points: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").Integer, true>;
|
|
101
|
+
}>, []>>>, []>>>;
|
|
102
|
+
}, []>>, true>;
|
|
100
103
|
combat_use: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").Enum<"CombatUse", {
|
|
101
104
|
Weapon: import("tsondb/schema/dsl").EnumCase<import("tsondb/schema/dsl").IncludeIdentifier<[], import("tsondb/schema/dsl").TypeAlias<"ImprovisedWeapon", import("tsondb/schema/dsl").Object<{
|
|
102
105
|
melee_uses: import("tsondb/schema/dsl").MemberDecl<import("tsondb/schema/dsl").NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const ToolOfTheTrade: DB.Entity<"ToolOfTheTrade", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
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|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Unbreakable: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, true>;
|
|
101
104
|
src: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRefs", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRef", DB.Object<{
|
|
102
105
|
id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
|
|
103
106
|
occurrences: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const TravelGearOrTool: DB.Entity<"TravelGearOrTool", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
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|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Unbreakable: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
104
|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
|
|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
106
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const Weapon: DB.Entity<"Weapon", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Unbreakable: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
104
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
102
105
|
damage: DB.MemberDecl<DB.TypeArgument<DB.Param<"Damage", DB.Type>>, true>;
|
|
103
106
|
damage_threshold: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"PrimaryAttributeDamageThreshold", {
|
|
@@ -95,9 +95,12 @@ export declare const WeaponAccessory: DB.Entity<"WeaponAccessory", {
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Unbreakable: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, false>;
|
|
101
104
|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
|
|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
106
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -95,9 +95,12 @@ export declare const DefaultItem: (sourceUrl: string, singularName: string, plur
|
|
|
95
95
|
}>, []>>>, []>>, false>;
|
|
96
96
|
}>, []>>>;
|
|
97
97
|
}, []>>, false>;
|
|
98
|
-
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.
|
|
99
|
-
|
|
100
|
-
|
|
98
|
+
structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"StructurePoints", {
|
|
99
|
+
Unbreakable: DB.EnumCase<null>;
|
|
100
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
101
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
102
|
+
}>, []>>>, []>>>;
|
|
103
|
+
}, []>>, true>;
|
|
101
104
|
combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
|
|
102
105
|
Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
|
|
103
106
|
melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
|
|
@@ -500,9 +503,12 @@ export declare const CombatUse: DB.Enum<"CombatUse", {
|
|
|
500
503
|
}>, false>;
|
|
501
504
|
}>, []>>>;
|
|
502
505
|
}, []>;
|
|
503
|
-
export declare const StructurePoints: DB.
|
|
504
|
-
|
|
505
|
-
|
|
506
|
+
export declare const StructurePoints: DB.Enum<"StructurePoints", {
|
|
507
|
+
Unbreakable: DB.EnumCase<null>;
|
|
508
|
+
Points: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsPoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
|
|
509
|
+
points: DB.MemberDecl<DB.Integer, true>;
|
|
510
|
+
}>, []>>>, []>>>;
|
|
511
|
+
}, []>;
|
|
506
512
|
export declare const Cost: DB.Enum<"Cost", {
|
|
507
513
|
Free: DB.EnumCase<null>;
|
|
508
514
|
Various: DB.EnumCase<null>;
|
|
@@ -83,8 +83,16 @@ export const CombatUse = DB.Enum(import.meta.url, {
|
|
|
83
83
|
Armor: DB.EnumCase({ type: DB.IncludeIdentifier(SecondaryArmor) }),
|
|
84
84
|
}),
|
|
85
85
|
});
|
|
86
|
-
export const StructurePoints = DB.
|
|
86
|
+
export const StructurePoints = DB.Enum(import.meta.url, {
|
|
87
87
|
name: "StructurePoints",
|
|
88
|
+
comment: "The structure points of the item. Use an array if the item consists of multiple components that have individual structure points. The item may also be declared as unbreakable, in which case the item has no structure points.",
|
|
89
|
+
values: () => ({
|
|
90
|
+
Unbreakable: DB.EnumCase({ type: null }),
|
|
91
|
+
Points: DB.EnumCase({ type: DB.IncludeIdentifier(StructurePointsPoints) }),
|
|
92
|
+
}),
|
|
93
|
+
});
|
|
94
|
+
const StructurePointsPoints = DB.TypeAlias(import.meta.url, {
|
|
95
|
+
name: "StructurePointsPoints",
|
|
88
96
|
comment: "The structure points of the item. Use an array if the item consists of multiple components that have individual structure points.",
|
|
89
97
|
type: () => DB.Array(DB.IncludeIdentifier(StructurePointsComponent), { minItems: 1 }),
|
|
90
98
|
});
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@optolith/database-schema",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.104.0",
|
|
4
4
|
"description": "Definitions and utilities for the flat-file database of Optolith, a character creation tool for the Pen and Paper RPG “The Dark Eye 5”, and its external integrations into other software.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"tde",
|