@opsydyn/effect-three 0.3.0 → 0.6.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (143) hide show
  1. package/CHANGELOG.md +56 -0
  2. package/README.md +15 -1
  3. package/dist/{index-8cf8t6by.js → index-re3rrfwd.js} +2935 -104
  4. package/dist/index-re3rrfwd.js.map +56 -0
  5. package/dist/index-ttwy0znv.js +145 -0
  6. package/dist/index-ttwy0znv.js.map +12 -0
  7. package/dist/index.js +557 -147
  8. package/dist/index.js.map +8 -6
  9. package/dist/kernel/bodies.d.ts +20 -1
  10. package/dist/kernel/bodies.d.ts.map +1 -1
  11. package/dist/kernel/boxSelect.d.ts +22 -0
  12. package/dist/kernel/boxSelect.d.ts.map +1 -0
  13. package/dist/kernel/build.d.ts +165 -7
  14. package/dist/kernel/build.d.ts.map +1 -1
  15. package/dist/kernel/cameraShake.d.ts.map +1 -1
  16. package/dist/kernel/describeScene.d.ts +50 -0
  17. package/dist/kernel/describeScene.d.ts.map +1 -0
  18. package/dist/kernel/description.d.ts +223 -1
  19. package/dist/kernel/description.d.ts.map +1 -1
  20. package/dist/kernel/diff.d.ts +15 -0
  21. package/dist/kernel/diff.d.ts.map +1 -1
  22. package/dist/kernel/equality.d.ts +11 -1
  23. package/dist/kernel/equality.d.ts.map +1 -1
  24. package/dist/kernel/gizmo.d.ts +69 -0
  25. package/dist/kernel/gizmo.d.ts.map +1 -0
  26. package/dist/kernel/history.d.ts +61 -0
  27. package/dist/kernel/history.d.ts.map +1 -0
  28. package/dist/kernel/index.d.ts +19 -6
  29. package/dist/kernel/index.d.ts.map +1 -1
  30. package/dist/kernel/index.js +124 -3
  31. package/dist/kernel/index.js.map +1 -1
  32. package/dist/kernel/inspect.d.ts +85 -0
  33. package/dist/kernel/inspect.d.ts.map +1 -0
  34. package/dist/kernel/lineGeometry.d.ts +25 -0
  35. package/dist/kernel/lineGeometry.d.ts.map +1 -0
  36. package/dist/kernel/lockstep.d.ts +114 -0
  37. package/dist/kernel/lockstep.d.ts.map +1 -0
  38. package/dist/kernel/loop.d.ts.map +1 -1
  39. package/dist/kernel/materials.d.ts.map +1 -1
  40. package/dist/kernel/paintOrder.d.ts +53 -0
  41. package/dist/kernel/paintOrder.d.ts.map +1 -0
  42. package/dist/kernel/physics.d.ts +39 -0
  43. package/dist/kernel/physics.d.ts.map +1 -1
  44. package/dist/kernel/pivot.d.ts +54 -0
  45. package/dist/kernel/pivot.d.ts.map +1 -0
  46. package/dist/kernel/pointBuffers.d.ts +17 -0
  47. package/dist/kernel/pointBuffers.d.ts.map +1 -0
  48. package/dist/kernel/pointer.d.ts +31 -1
  49. package/dist/kernel/pointer.d.ts.map +1 -1
  50. package/dist/kernel/preview.d.ts +32 -0
  51. package/dist/kernel/preview.d.ts.map +1 -0
  52. package/dist/kernel/renderKit.d.ts +21 -1
  53. package/dist/kernel/renderKit.d.ts.map +1 -1
  54. package/dist/kernel/renderer.d.ts +6 -0
  55. package/dist/kernel/renderer.d.ts.map +1 -1
  56. package/dist/kernel/sceneChanges.d.ts +87 -0
  57. package/dist/kernel/sceneChanges.d.ts.map +1 -0
  58. package/dist/kernel/sceneGraph.d.ts +9 -1
  59. package/dist/kernel/sceneGraph.d.ts.map +1 -1
  60. package/dist/kernel/sceneIndex.d.ts +5 -0
  61. package/dist/kernel/sceneIndex.d.ts.map +1 -1
  62. package/dist/kernel/seeded.d.ts +9 -0
  63. package/dist/kernel/seeded.d.ts.map +1 -0
  64. package/dist/kernel/shots.d.ts +26 -0
  65. package/dist/kernel/shots.d.ts.map +1 -0
  66. package/dist/kernel/tape.d.ts +38 -0
  67. package/dist/kernel/tape.d.ts.map +1 -0
  68. package/dist/kernel/timeline.d.ts +60 -0
  69. package/dist/kernel/timeline.d.ts.map +1 -0
  70. package/dist/kernel/trail.d.ts +31 -0
  71. package/dist/kernel/trail.d.ts.map +1 -0
  72. package/dist/kernel/viewportGizmo.d.ts +25 -0
  73. package/dist/kernel/viewportGizmo.d.ts.map +1 -0
  74. package/dist/runtime/Inspector.d.ts +20 -0
  75. package/dist/runtime/Inspector.d.ts.map +1 -0
  76. package/dist/runtime/SceneFile.d.ts +462 -0
  77. package/dist/runtime/SceneFile.d.ts.map +1 -0
  78. package/dist/runtime/SceneSchema.d.ts +404 -0
  79. package/dist/runtime/SceneSchema.d.ts.map +1 -1
  80. package/dist/runtime/errors.d.ts +9 -0
  81. package/dist/runtime/errors.d.ts.map +1 -1
  82. package/dist/runtime/index.d.ts +3 -1
  83. package/dist/runtime/index.d.ts.map +1 -1
  84. package/dist/webgl/index.d.ts.map +1 -1
  85. package/dist/webgl/index.js +228 -3
  86. package/dist/webgl/index.js.map +6 -4
  87. package/dist/webgl/line.d.ts +4 -0
  88. package/dist/webgl/line.d.ts.map +1 -0
  89. package/dist/webgl/points.d.ts +4 -0
  90. package/dist/webgl/points.d.ts.map +1 -0
  91. package/dist/webgpu/index.d.ts.map +1 -1
  92. package/dist/webgpu/index.js +206 -26
  93. package/dist/webgpu/index.js.map +6 -4
  94. package/dist/webgpu/line.d.ts +4 -0
  95. package/dist/webgpu/line.d.ts.map +1 -0
  96. package/dist/webgpu/points.d.ts +4 -0
  97. package/dist/webgpu/points.d.ts.map +1 -0
  98. package/package.json +4 -2
  99. package/src/kernel/bodies.ts +299 -17
  100. package/src/kernel/boxSelect.ts +73 -0
  101. package/src/kernel/build.ts +374 -1
  102. package/src/kernel/cameraShake.ts +3 -13
  103. package/src/kernel/describeScene.ts +224 -0
  104. package/src/kernel/description.ts +243 -0
  105. package/src/kernel/diff.ts +39 -0
  106. package/src/kernel/equality.ts +123 -0
  107. package/src/kernel/gizmo.ts +478 -0
  108. package/src/kernel/history.ts +118 -0
  109. package/src/kernel/index.ts +110 -1
  110. package/src/kernel/inspect.ts +214 -0
  111. package/src/kernel/lineGeometry.ts +75 -0
  112. package/src/kernel/lockstep.ts +237 -0
  113. package/src/kernel/loop.ts +7 -0
  114. package/src/kernel/materials.ts +3 -0
  115. package/src/kernel/paintOrder.ts +274 -0
  116. package/src/kernel/physics.ts +86 -1
  117. package/src/kernel/pivot.ts +418 -0
  118. package/src/kernel/pointBuffers.ts +115 -0
  119. package/src/kernel/pointer.ts +98 -17
  120. package/src/kernel/preview.ts +467 -0
  121. package/src/kernel/renderKit.ts +23 -1
  122. package/src/kernel/renderer.ts +6 -0
  123. package/src/kernel/sceneChanges.ts +265 -0
  124. package/src/kernel/sceneGraph.ts +354 -11
  125. package/src/kernel/sceneIndex.ts +8 -0
  126. package/src/kernel/seeded.ts +18 -0
  127. package/src/kernel/shots.ts +167 -0
  128. package/src/kernel/tape.ts +124 -0
  129. package/src/kernel/timeline.ts +93 -0
  130. package/src/kernel/trail.ts +170 -0
  131. package/src/kernel/viewportGizmo.ts +194 -0
  132. package/src/runtime/Inspector.ts +43 -0
  133. package/src/runtime/SceneFile.ts +46 -0
  134. package/src/runtime/SceneSchema.ts +319 -0
  135. package/src/runtime/errors.ts +6 -0
  136. package/src/runtime/index.ts +3 -1
  137. package/src/webgl/index.ts +4 -0
  138. package/src/webgl/line.ts +66 -0
  139. package/src/webgl/points.ts +205 -0
  140. package/src/webgpu/index.ts +4 -0
  141. package/src/webgpu/line.ts +67 -0
  142. package/src/webgpu/points.ts +193 -0
  143. package/dist/index-8cf8t6by.js.map +0 -41
@@ -202,6 +202,7 @@ export const BasicMaterial = Schema.TaggedStruct('Basic', {
202
202
  color: Rgb,
203
203
  map: TextureId,
204
204
  ...surface,
205
+ depthTest: Schema.Boolean.pipe(Schema.withDecodingDefaultKey(Effect.succeed(true))),
205
206
  });
206
207
 
207
208
  /** Matte material parameters. */
@@ -378,6 +379,21 @@ export const JointKind = Schema.Union([
378
379
  }),
379
380
  ]);
380
381
 
382
+ /** A trail behind a moving node (Drei's `Trail`). */
383
+ export const Trail = absentAsNull(
384
+ Schema.Struct({
385
+ width: NonNegative,
386
+ length: NonNegative,
387
+ decay: NonNegative,
388
+ local: Schema.Boolean,
389
+ stride: NonNegative,
390
+ interval: NonNegative,
391
+ color: Rgb,
392
+ taper: Schema.Literals(['none', 'linear', 'quadratic']),
393
+ fade: Schema.Boolean,
394
+ }),
395
+ );
396
+
381
397
  /** A joint between two bodies. */
382
398
  export const Joint = Schema.Struct({
383
399
  key: Schema.String,
@@ -389,11 +405,19 @@ export const Joint = Schema.Struct({
389
405
  contacts: Schema.Boolean,
390
406
  });
391
407
 
408
+ /** A count of physics steps. */
409
+ const StepCount = Schema.Int.check(Schema.isGreaterThanOrEqualTo(0));
410
+
392
411
  export const Physics = Schema.Struct({
393
412
  gravity: Vec3,
394
413
  paused: Schema.Boolean,
395
414
  timeStep: Positive,
396
415
  interpolate: Schema.Boolean,
416
+ until: absentAsNull(StepCount),
417
+ run: Schema.Int.pipe(Schema.withDecodingDefaultKey(Effect.succeed(0))),
418
+ snapshotAt: absentAsNull(StepCount),
419
+ from: absentAsNull(Schema.Struct({ step: StepCount, snapshot: Schema.NullOr(Schema.String) })),
420
+ keep: StepCount.pipe(Schema.withDecodingDefaultKey(Effect.succeed(0))),
397
421
  debug: Schema.Boolean,
398
422
  joints: Schema.Array(Joint),
399
423
  });
@@ -411,6 +435,20 @@ export const MeshNode = Schema.TaggedStruct('Mesh', {
411
435
  castShadow: Schema.Boolean,
412
436
  receiveShadow: Schema.Boolean,
413
437
  body: Schema.NullOr(Body),
438
+ edges: absentAsNull(
439
+ Schema.Struct({
440
+ threshold: NonNegative,
441
+ color: Rgb,
442
+ width: NonNegative,
443
+ worldUnits: Schema.Boolean,
444
+ dashed: Schema.Boolean,
445
+ dashSize: NonNegative,
446
+ gapSize: NonNegative,
447
+ opacity: NonNegative,
448
+ transparent: Schema.Boolean,
449
+ }),
450
+ ),
451
+ trail: Trail,
414
452
  });
415
453
 
416
454
  /** One instance of an instances node. */
@@ -593,6 +631,76 @@ export const HemisphereLightNode = Schema.TaggedStruct('HemisphereLight', {
593
631
  position: Vec3,
594
632
  });
595
633
 
634
+ /** What points look like: dots, Drei's sparkles, or its stars. */
635
+ export const PointLook = Schema.Union([
636
+ Schema.TaggedStruct('Dots', {
637
+ positions: Schema.Array(Vec3),
638
+ colors: Schema.NullOr(Schema.Array(Rgb)),
639
+ sizes: Schema.NullOr(Schema.Array(NonNegative)),
640
+ color: Rgb,
641
+ size: NonNegative,
642
+ sizeAttenuation: Schema.Boolean,
643
+ round: Schema.Boolean,
644
+ opacity: NonNegative,
645
+ transparent: Schema.Boolean,
646
+ }),
647
+ Schema.TaggedStruct('Sparkles', {
648
+ count: Schema.Int.check(Schema.isGreaterThanOrEqualTo(0)),
649
+ speed: Schema.Finite,
650
+ opacity: NonNegative,
651
+ scale: Vec3,
652
+ size: Schema.NullOr(NonNegative),
653
+ color: Rgb,
654
+ noise: Vec3,
655
+ seed: Schema.Finite,
656
+ }),
657
+ Schema.TaggedStruct('Stars', {
658
+ radius: NonNegative,
659
+ depth: NonNegative,
660
+ count: Schema.Int.check(Schema.isGreaterThanOrEqualTo(0)),
661
+ factor: NonNegative,
662
+ saturation: NonNegative,
663
+ fade: Schema.Boolean,
664
+ speed: Schema.Finite,
665
+ seed: Schema.Finite,
666
+ }),
667
+ ]);
668
+
669
+ /** Points (Drei's `Points`, `Sparkles` or `Stars`), drawn by the render kit. */
670
+ export const PointsNode = Schema.TaggedStruct('Points', {
671
+ key: Schema.String,
672
+ position: Vec3,
673
+ rotation: Rotation,
674
+ scale: Vec3,
675
+ transition: Transition,
676
+ behaviour: Schema.NullOr(Behave),
677
+ look: PointLook,
678
+ });
679
+
680
+ /** A line through points (Drei's `Line`), drawn by the render kit. */
681
+ export const LineNode = Schema.TaggedStruct('Line', {
682
+ key: Schema.String,
683
+ position: Vec3,
684
+ rotation: Rotation,
685
+ scale: Vec3,
686
+ transition: Transition,
687
+ behaviour: Schema.NullOr(Behave),
688
+ interactive: Schema.Boolean,
689
+ points: Schema.Array(Vec3),
690
+ segments: Schema.Boolean,
691
+ color: Rgb,
692
+ vertexColors: Schema.NullOr(Schema.Array(Rgb)),
693
+ width: NonNegative,
694
+ worldUnits: Schema.Boolean,
695
+ dashed: Schema.Boolean,
696
+ dashSize: NonNegative,
697
+ gapSize: NonNegative,
698
+ dashScale: NonNegative,
699
+ dashOffset: Schema.Finite,
700
+ opacity: NonNegative,
701
+ transparent: Schema.Boolean,
702
+ });
703
+
596
704
  /** Any scene node. Groups nest recursively. */
597
705
  export const SceneNode: Schema.Codec<KernelSceneNode, unknown> = Schema.Union([
598
706
  Schema.TaggedStruct('Group', {
@@ -609,11 +717,14 @@ export const SceneNode: Schema.Codec<KernelSceneNode, unknown> = Schema.Union([
609
717
  detail: absentAsNull(
610
718
  Schema.Struct({ distances: Schema.Array(NonNegative), hysteresis: NonNegative }),
611
719
  ),
720
+ trail: Trail,
612
721
  }),
613
722
  MeshNode,
614
723
  InstancesNode,
615
724
  BorrowedNode,
616
725
  LabelNode,
726
+ LineNode,
727
+ PointsNode,
617
728
  ShaderGridNode,
618
729
  AmbientLightNode,
619
730
  DirectionalLightNode,
@@ -715,6 +826,26 @@ export const RenderTexture = Schema.Struct({
715
826
  children: Schema.Array(SceneNode),
716
827
  });
717
828
 
829
+ /** Where a HUD's origin sits on the canvas. */
830
+ export const HudAlignment = Schema.Literals([
831
+ 'top-left',
832
+ 'top-center',
833
+ 'top-right',
834
+ 'center-left',
835
+ 'center-center',
836
+ 'center-right',
837
+ 'bottom-left',
838
+ 'bottom-center',
839
+ 'bottom-right',
840
+ ]);
841
+
842
+ /** Nodes drawn over the scene, with their own camera in CSS pixels. */
843
+ export const Hud = Schema.Struct({
844
+ alignment: HudAlignment,
845
+ margin: Schema.Tuple([Schema.Finite, Schema.Finite]),
846
+ children: Schema.Array(SceneNode),
847
+ });
848
+
718
849
  /** A complete scene description. */
719
850
  /** A point to show HTML at. */
720
851
  export const Overlay = Schema.Struct({
@@ -789,11 +920,23 @@ export const Xr = Schema.Struct({
789
920
  /** Whether the scene claims the pointer's gestures from the page. */
790
921
  export const Gestures = Schema.Literals(['page', 'scene']);
791
922
 
923
+ /** What an asset is: a glTF or GLB model, a colour texture, an HDR panorama, a typeface font. */
924
+ export const AssetKind = Schema.Literals(['model', 'texture', 'environment', 'font']);
925
+
926
+ /** An asset a scene asks for (`modelAsset` and the rest). */
927
+ export const Asset = Schema.Struct({
928
+ kind: AssetKind,
929
+ id: Schema.String,
930
+ url: Schema.String,
931
+ levels: Schema.Array(Schema.String).pipe(Schema.withDecodingDefaultKey(Effect.succeed([]))),
932
+ });
933
+
792
934
  export const SceneDescription = Schema.Struct({
793
935
  camera: Camera,
794
936
  gestures: Gestures,
795
937
  views: Schema.Array(View),
796
938
  renderTextures: Schema.Array(RenderTexture),
939
+ hud: absentAsNull(Hud),
797
940
  overlays: Schema.Array(Overlay),
798
941
  environment: Schema.NullOr(Environment),
799
942
  sky: Schema.NullOr(Sky),
@@ -801,11 +944,42 @@ export const SceneDescription = Schema.Struct({
801
944
  physics: Schema.NullOr(Physics),
802
945
  xr: Schema.NullOr(Xr),
803
946
  measure: Schema.Array(Schema.String),
947
+ assets: Schema.Array(Asset).pipe(Schema.withDecodingDefaultKey(Effect.succeed([]))),
804
948
  render: RenderSettings,
805
949
  resources: ResourceDefinitions,
806
950
  children: Schema.Array(SceneNode),
807
951
  });
808
952
 
953
+ /**
954
+ * Detail of asset loaded events: the asset, the level of detail now shown (0 for the
955
+ * coarsest of its `levels`, as many as it has levels for `url` itself) and whether that is
956
+ * the finest, and for a model its parts and clips.
957
+ */
958
+ export const AssetLoadedDetail = Schema.Struct({
959
+ kind: AssetKind,
960
+ id: Schema.String,
961
+ url: Schema.String,
962
+ levels: Schema.Array(Schema.String),
963
+ level: Schema.Int,
964
+ final: Schema.Boolean,
965
+ /** Names of the objects inside a model, as hits report them in `part`. */
966
+ parts: Schema.Array(Schema.String),
967
+ /** Names of a model's animation clips. */
968
+ clips: Schema.Array(Schema.String),
969
+ });
970
+
971
+ /**
972
+ * Detail of asset failed events: the asset, and why its finest level could not be loaded
973
+ * (a coarser level shown before stays).
974
+ */
975
+ export const AssetFailedDetail = Schema.Struct({
976
+ kind: AssetKind,
977
+ id: Schema.String,
978
+ url: Schema.String,
979
+ levels: Schema.Array(Schema.String),
980
+ reason: Schema.String,
981
+ });
982
+
809
983
  /** Detail of pointer-leave events: the interactive mesh's key. */
810
984
  export const KeyDetail = Schema.Struct({ key: Schema.String });
811
985
 
@@ -906,6 +1080,17 @@ export const CollisionDetail = Schema.Struct({
906
1080
  started: Schema.Boolean,
907
1081
  });
908
1082
 
1083
+ /**
1084
+ * Detail of physics reached events: the run and step a world on `physics({ until })`
1085
+ * reached, a checksum of its bodies' poses there, and at `snapshotAt` a snapshot of it.
1086
+ */
1087
+ export const PhysicsReachedDetail = Schema.Struct({
1088
+ run: Schema.Int,
1089
+ step: StepCount,
1090
+ checksum: Schema.String,
1091
+ snapshot: Schema.optionalKey(Schema.String),
1092
+ });
1093
+
909
1094
  const XrHand = Schema.Literals(['left', 'right', 'none']);
910
1095
 
911
1096
  /** Detail of XR stick events: a thumbstick pushed past halfway, or let back. */
@@ -986,6 +1171,14 @@ export const AutoRotatedDetail = Schema.Struct({
986
1171
  /** Detail of gesture events. */
987
1172
  export const GestureDetail = Schema.Struct({ gesture: Gesture });
988
1173
 
1174
+ /** Detail of the end of a gesture that moved: the press's button, modifiers, mesh and view. */
1175
+ export const GestureEndDetail = Schema.Struct({
1176
+ button: Schema.Int,
1177
+ modifiers: Modifiers,
1178
+ key: Schema.optionalKey(Schema.String),
1179
+ view: Schema.optionalKey(Schema.String),
1180
+ });
1181
+
989
1182
  /** A pointer interaction with an interactive mesh, or a miss. */
990
1183
  export const SceneEvent = Schema.Union([
991
1184
  Schema.TaggedStruct('PointerEnter', HitDetail.fields),
@@ -1001,11 +1194,13 @@ export const SceneEvent = Schema.Union([
1001
1194
  Schema.TaggedStruct('Drag', DragDetail.fields),
1002
1195
  Schema.TaggedStruct('DragEnd', DragDetail.fields),
1003
1196
  Schema.TaggedStruct('Gesture', GestureDetail.fields),
1197
+ Schema.TaggedStruct('GestureEnd', GestureEndDetail.fields),
1004
1198
  Schema.TaggedStruct('AutoRotated', AutoRotatedDetail.fields),
1005
1199
  Schema.TaggedStruct('Collision', CollisionDetail.fields),
1006
1200
  Schema.TaggedStruct('Measured', MeasuredDetail.fields),
1007
1201
  Schema.TaggedStruct('LabelMeasured', LabelMeasuredDetail.fields),
1008
1202
  Schema.TaggedStruct('ContactForce', ContactForceDetail.fields),
1203
+ Schema.TaggedStruct('PhysicsReached', PhysicsReachedDetail.fields),
1009
1204
  Schema.TaggedStruct('XrStick', XrStickDetail.fields),
1010
1205
  Schema.TaggedStruct('XrButton', XrButtonDetail.fields),
1011
1206
  Schema.TaggedStruct('XrSurface', XrSurfaceDetail.fields),
@@ -1031,7 +1226,131 @@ export const DescriptionError = Schema.Union([
1031
1226
  Schema.TaggedStruct('UnknownOverlayNode', { key: Schema.String, node: Schema.String }),
1032
1227
  Schema.TaggedStruct('UnknownOverlayView', { key: Schema.String, view: Schema.String }),
1033
1228
  Schema.TaggedStruct('UnknownMeasuredNode', { key: Schema.String }),
1229
+ Schema.TaggedStruct('DuplicateAssetId', { id: Schema.String }),
1034
1230
  Schema.TaggedStruct('DuplicateJointKey', { key: Schema.String }),
1035
1231
  Schema.TaggedStruct('UnknownJointBody', { joint: Schema.String, body: Schema.String }),
1036
1232
  Schema.TaggedStruct('DuplicateRenderTextureId', { id: Schema.String }),
1037
1233
  ]);
1234
+
1235
+ /** Where an object is, for a transform gizmo: position, Euler angles and scale. */
1236
+ export const Placement = Schema.Struct({ position: Vec3, rotation: Vec3, scale: Vec3 });
1237
+
1238
+ const GizmoHandle = Schema.Literals(['x', 'y', 'z', 'xy', 'yz', 'xz', 'xyz']);
1239
+
1240
+ /** A transform gizmo's state, for keeping in a Model. */
1241
+ export const Gizmo = Schema.Struct({
1242
+ mode: Schema.Literals(['translate', 'rotate', 'scale']),
1243
+ space: Schema.Literals(['world', 'local']),
1244
+ size: Positive,
1245
+ translationSnap: Schema.NullOr(Positive),
1246
+ rotationSnap: Schema.NullOr(Positive),
1247
+ scaleSnap: Schema.NullOr(Positive),
1248
+ showX: Schema.Boolean,
1249
+ showY: Schema.Boolean,
1250
+ showZ: Schema.Boolean,
1251
+ hovered: Schema.NullOr(GizmoHandle),
1252
+ grab: Schema.NullOr(
1253
+ Schema.Struct({
1254
+ handle: GizmoHandle,
1255
+ start: Placement,
1256
+ from: Vec3,
1257
+ plane: Schema.Struct({ normal: Vec3, constant: Schema.Finite }),
1258
+ eye: Vec3,
1259
+ distance: Schema.Finite,
1260
+ }),
1261
+ ),
1262
+ });
1263
+
1264
+ /** A branching history of `value`s (`History.make`), for a Model that keeps one. */
1265
+ export const History = <S extends Schema.Top>(value: S) =>
1266
+ Schema.Struct({
1267
+ entries: Schema.Array(
1268
+ Schema.Struct({
1269
+ id: Schema.Int,
1270
+ parent: Schema.NullOr(Schema.Int),
1271
+ label: Schema.String,
1272
+ value,
1273
+ next: Schema.NullOr(Schema.Int),
1274
+ }),
1275
+ ),
1276
+ current: Schema.Int,
1277
+ });
1278
+
1279
+ /** A lockstep entry: an app's input, or the leader admitting a peer. */
1280
+ const LockstepEntry = <S extends Schema.Top>(input: S) =>
1281
+ Schema.Union([
1282
+ Schema.TaggedStruct('Input', { input }),
1283
+ Schema.TaggedStruct('Admit', { peer: Schema.String }),
1284
+ ]);
1285
+
1286
+ /** One peer's lockstep packet for one turn, carrying the app's `input`s. */
1287
+ export const LockstepPacket = <S extends Schema.Top>(input: S) =>
1288
+ Schema.Struct({
1289
+ peer: Schema.String,
1290
+ turn: Schema.Int,
1291
+ entries: Schema.Array(LockstepEntry(input)),
1292
+ });
1293
+
1294
+ /** A lockstep member: the first turn it sends for, and the turn it stopped before. */
1295
+ export const LockstepMember = Schema.Struct({
1296
+ peer: Schema.String,
1297
+ from: Schema.Int,
1298
+ until: Schema.NullOr(Schema.Int),
1299
+ });
1300
+
1301
+ /** A lockstep session (`Lockstep.make`) over the app's `input`s, for a Model. */
1302
+ export const Lockstep = <S extends Schema.Top>(input: S) =>
1303
+ Schema.Struct({
1304
+ self: Schema.String,
1305
+ members: Schema.Array(LockstepMember),
1306
+ turn: Schema.Int,
1307
+ sent: Schema.Int,
1308
+ lead: Schema.Int,
1309
+ pending: Schema.Array(LockstepEntry(input)),
1310
+ received: Schema.Array(LockstepPacket(input)),
1311
+ });
1312
+
1313
+ /** A timeline of physics steps (`Timeline.make`) over the app's `input`s, for a Model. */
1314
+ export const Timeline = <S extends Schema.Top>(input: S) =>
1315
+ Schema.Struct({
1316
+ inputs: Schema.Array(Schema.Struct({ step: StepCount, input })),
1317
+ applied: Schema.Int.check(Schema.isGreaterThanOrEqualTo(0)),
1318
+ reached: Schema.NullOr(StepCount),
1319
+ frontier: StepCount,
1320
+ });
1321
+
1322
+ /** A measuring tape as data (`tape`), for a Model that keeps it. */
1323
+ export const Tape = Schema.Struct({
1324
+ from: Schema.NullOr(Vec3),
1325
+ to: Schema.NullOr(Vec3),
1326
+ pointer: Schema.NullOr(Vec3),
1327
+ snap: Schema.NullOr(Positive),
1328
+ });
1329
+
1330
+ /** A pivot handle: what it does, and its axis. */
1331
+ export const PivotHandle = Schema.Literals(
1332
+ (['arrow', 'slider', 'rotator', 'sphere'] as const).flatMap((kind) =>
1333
+ (['x', 'y', 'z'] as const).map((axis) => `${kind}-${axis}` as const),
1334
+ ),
1335
+ );
1336
+
1337
+ /** Pivot controls as data (`pivot`), for a Model that keeps them. */
1338
+ export const Pivot = Schema.Struct({
1339
+ scale: Positive,
1340
+ depthTest: Schema.Boolean,
1341
+ disableAxes: Schema.Boolean,
1342
+ disableSliders: Schema.Boolean,
1343
+ disableRotations: Schema.Boolean,
1344
+ disableScaling: Schema.Boolean,
1345
+ hovered: Schema.NullOr(PivotHandle),
1346
+ grab: Schema.NullOr(
1347
+ Schema.Struct({
1348
+ handle: PivotHandle,
1349
+ start: Placement,
1350
+ point: Vec3,
1351
+ e1: Vec3,
1352
+ e2: Vec3,
1353
+ normal: Vec3,
1354
+ }),
1355
+ ),
1356
+ });
@@ -12,6 +12,12 @@ export class InvalidScene extends Data.TaggedError('InvalidScene')<{
12
12
  readonly error: DescriptionError;
13
13
  }> {}
14
14
 
15
+ /** A scene file could not be read: not JSON, not a scene file, or not a scene. */
16
+ export class UnreadableScene extends Data.TaggedError('UnreadableScene')<{
17
+ /** Where and why, as the schema reports it. */
18
+ readonly issue: string;
19
+ }> {}
20
+
15
21
  /** The renderer backend could not be created (for example, no WebGL2 context). */
16
22
  export class RendererUnavailable extends Data.TaggedError('RendererUnavailable')<{
17
23
  readonly cause: unknown;
@@ -3,8 +3,10 @@
3
3
  *
4
4
  * @module
5
5
  */
6
- export { InvalidScene, RendererUnavailable } from './errors.ts';
6
+ export { InvalidScene, RendererUnavailable, UnreadableScene } from './errors.ts';
7
7
  export * as FrameSource from './FrameSource.ts';
8
+ export * as Inspector from './Inspector.ts';
8
9
  export * as ResourceRegistry from './ResourceRegistry.ts';
10
+ export * as SceneFile from './SceneFile.ts';
9
11
  export * as SceneRuntime from './SceneRuntime.ts';
10
12
  export * as SceneSchema from './SceneSchema.ts';
@@ -8,6 +8,8 @@
8
8
  */
9
9
  import type { RenderKit } from '../kernel/renderKit.ts';
10
10
  import { createContactShadows } from './contactShadows.ts';
11
+ import { hostLine } from './line.ts';
12
+ import { hostPoints } from './points.ts';
11
13
  import { hostShaderGrid } from './shaderGrid.ts';
12
14
  import { hostSky } from './sky.ts';
13
15
 
@@ -15,5 +17,7 @@ export const webglKit: RenderKit = {
15
17
  shading: 'webgl',
16
18
  sky: hostSky,
17
19
  shaderGrid: hostShaderGrid,
20
+ line: hostLine,
21
+ points: hostPoints,
18
22
  contactShadows: createContactShadows,
19
23
  };
@@ -0,0 +1,66 @@
1
+ /**
2
+ * The WebGL kit's lines: three's fat lines (`Line2`, `LineSegments2` and `LineMaterial`,
3
+ * which Drei's `Line` takes from three-stdlib), which size themselves to the viewport
4
+ * before each draw.
5
+ *
6
+ * @module
7
+ */
8
+ import { Group } from 'three';
9
+ import { Line2 } from 'three/addons/lines/Line2.js';
10
+ import { LineGeometry } from 'three/addons/lines/LineGeometry.js';
11
+ import { LineMaterial } from 'three/addons/lines/LineMaterial.js';
12
+ import { LineSegments2 } from 'three/addons/lines/LineSegments2.js';
13
+ import { LineSegmentsGeometry } from 'three/addons/lines/LineSegmentsGeometry.js';
14
+
15
+ import type { LineNode } from '../kernel/description.ts';
16
+ import { drawable, fillLineGeometry } from '../kernel/lineGeometry.ts';
17
+ import type { HostedLine } from '../kernel/renderKit.ts';
18
+
19
+ /** The material's look from the description; vertex colours want white, as Drei sets. */
20
+ const style = (material: LineMaterial, line: LineNode): void => {
21
+ material.color.setHex(line.vertexColors === null ? line.color : 0xffffff);
22
+ if (material.vertexColors !== (line.vertexColors !== null)) {
23
+ material.vertexColors = line.vertexColors !== null;
24
+ material.needsUpdate = true;
25
+ }
26
+ material.linewidth = line.width;
27
+ material.worldUnits = line.worldUnits;
28
+ material.dashed = line.dashed;
29
+ material.dashSize = line.dashSize;
30
+ material.gapSize = line.gapSize;
31
+ material.dashScale = line.dashScale;
32
+ material.dashOffset = line.dashOffset;
33
+ material.opacity = line.opacity;
34
+ material.transparent = line.transparent;
35
+ };
36
+
37
+ const draw = (line: LineNode, material: LineMaterial): LineSegments2 => {
38
+ const drawn = line.segments
39
+ ? new LineSegments2(fillLineGeometry(new LineSegmentsGeometry(), line), material)
40
+ : new Line2(fillLineGeometry(new LineGeometry(), line), material);
41
+ drawn.computeLineDistances();
42
+ drawn.visible = drawable(line);
43
+ return drawn;
44
+ };
45
+
46
+ export const hostLine = (first: LineNode): HostedLine => {
47
+ const object = new Group();
48
+ const material = new LineMaterial();
49
+ style(material, first);
50
+ let drawn = draw(first, material);
51
+ object.add(drawn);
52
+ return {
53
+ object,
54
+ update: (next) => {
55
+ style(material, next);
56
+ drawn.removeFromParent();
57
+ drawn.geometry.dispose();
58
+ drawn = draw(next, material);
59
+ object.add(drawn);
60
+ },
61
+ dispose: () => {
62
+ drawn.geometry.dispose();
63
+ material.dispose();
64
+ },
65
+ };
66
+ };