@opndev/tennis-match-center 0.0.2 → 0.0.4

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package/Changes CHANGED
@@ -1,4 +1,69 @@
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- Revision history for@opndev/tennis-match-center
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+ Revision history for @opndev/tennis-match-center
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+
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+ 0.0.4 2026-10-10 14:39:58Z
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+
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+ * Auto-fill only adds. The Planning board hands the planner the cells
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+ already on it and the planner works around them; clear a day first
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+ to plan it afresh. `autoFillPlanning` takes them as `standing`, and
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+ `days` now defaults to every day the competitions play on.
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+
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+ * Played cells survive. Clearing a day or the whole plan keeps the
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+ cells whose matches were played, and the board marks them. A group's
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+ played fixtures are left out of what is planned, and what remains of
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+ it is packed.
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+
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+ * A session can name the knockout rounds it opens (`rounds`), a day is
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+ built from every session it has, and a draw carries into the next
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+ day.
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+
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+ * New `relaxed` option. When courts run short, groups of five can
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+ share courts: the front of a run on a court of its own, the back on
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+ a court that lasts, two groups taking turns. Off by default. On the
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+ Planning board it is a checkbox, and after a fill the board names the
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+ groups that were split. Show data adds how many groups of each
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+ competition start in each block.
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+
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+ * Each division is spread as evenly as it can be over the blocks of
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+ the day, and groups rotate two blocks on, also with three blocks.
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+
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+ * The planner says when it could not plan everything. Matches of
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+ four-team groups that found no room are in the shortfall, and
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+ warnings name a competition with no session, sessions on days the
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+ plan does not have, and a competition sharing courts could not help.
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+
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+ * The Scheduling board draws at the grid's own scale, so a 45-minute
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+ row is one card tall.
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+
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+ 0.0.3 2026-10-08 15:31:37Z
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+
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+ * Auto score on the gameday desk. Enter in a score box fills the other
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+ side with 7 when one side is under 7 and the other is empty, then
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+ ends the match. Leaving a score box, by Tab or a click, only
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+ prefills the 7 and leaves the match open, so a click on the end
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+ button is not lost. With both boxes filled, Enter just ends the
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+ match.
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+
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+ * The next-on-court dialog lists the match planned for the court that
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+ came free first and picks it by default, with the longest wait as
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+ the alternative below it. Enter in the dialog presses Play, and a
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+ held Enter that repeats into the dialog is ignored.
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+
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+ * The match card says where a match is next to its court: Not before a
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+ time, Go to court, On court or Final. A host states it with the new
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+ `state` and `not-before` attributes, because next up depends on the
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+ other matches on the court. Without a state the card reads started
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+ and ended as before, and a walkover or retirement still says what
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+ it was.
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+
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+ * The roster board says when each group starts: the first planned
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+ match of each day it plays, from a `starts` list the roster data
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+ can carry, such as `Mon 10 Nov, 13:00 / Tue 11 Nov, 09:30`. A group
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+ nothing is planned for says nothing.
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+
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+ * The day grid sizes its hours and cells by the CSS variable
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+ --planning-scale. A host can make a day more compact or roomier
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+ with one variable, and a day already drawn follows it without a
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+ redraw. The default scale is 1, as before.
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  0.0.2 2026-09-21 03:14:21Z
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