@opexa/portal-sdk 0.59.123 → 0.59.124

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package/dist/index.cjs CHANGED
@@ -3525,6 +3525,29 @@ var WALLET_GAMES_BY_NAME_QUERY = gql`
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  }
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  }
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  `;
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+ var WALLET_GAME_CARDS_BY_NAME_QUERY = gql`
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+ query WalletGameCardsByName(
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+ $search: String!
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+ $first: Int
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+ $filter: _GameFilterInput
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+ ) {
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+ _gamesByName(search: $search, first: $first, filter: $filter) {
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+ id
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+ reference
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+ name
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+ displayName
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+ type
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+ provider
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+ status
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+ hidden
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+ hasFreeBet
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+ hasJackpot
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+ image {
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+ url
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+ }
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+ }
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+ }
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+ `;
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  var GAME_GROUPS_QUERY = gql`
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  query GameGroups(
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  $first: Int
@@ -7005,6 +7028,20 @@ var WalletService = class {
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  data: res.data._gamesByName
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  };
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  }
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+ async _gameCardsByName(variables) {
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+ const res = await this.client.request(WALLET_GAME_CARDS_BY_NAME_QUERY, variables);
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+ if (!res.ok) return res;
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+ if (!res.data._gamesByName) {
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+ return {
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+ ok: false,
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+ error: {
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+ name: "UnknownError",
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+ message: "Something went wrong."
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+ }
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+ };
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+ }
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+ return { ok: true, data: res.data._gamesByName };
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+ }
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  async cabinetWithdrawal(variables) {
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  const res = await this.client.request(CABINET_WITHDRAWAL_QUERY, variables);
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  return res.ok ? { ok: res.ok, data: res.data.node } : res;
@@ -8761,6 +8798,7 @@ var Transformer = class {
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  transactionRecord: this.transactionRecord.bind(this),
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  game: this.game.bind(this),
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  _games: this._games.bind(this),
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+ _gamesByName: this._gamesByName.bind(this),
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  gameGroup: this.gameGroup.bind(this),
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  gameGroups: this.gameGroups.bind(this),
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  gameSession: this.gameSession.bind(this),
@@ -9976,6 +10014,12 @@ var Transformer = class {
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  endCursor: data.pageInfo.endCursor ?? void 0
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  };
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  }
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+ _gamesByName(data) {
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+ return data.flatMap((node) => {
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+ const game = this.walletGame(node);
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+ return game ? [game] : [];
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+ });
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+ }
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  gameGroup(data) {
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  return {
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  ...data,
@@ -12425,6 +12469,18 @@ var Sdk = class {
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  data: this.transformer.transform._games(res.data)
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  };
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  }
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+ /**
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+ * Searches the Wallet-backed platform catalog by name in relevance order.
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+ * The backend currently caps results at 20 and does not provide pagination.
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+ */
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+ async _gamesByName(input) {
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+ const res = await this.walletService._gameCardsByName(input);
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+ if (!res.ok) return res;
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+ return {
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+ ok: true,
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+ data: this.transformer.transform._gamesByName(res.data)
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+ };
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+ }
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  async gameGroups(input) {
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  const res = await this.walletService.gameGroups(input);
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  if (!res.ok) return res;