@opetope/react 0.2.0 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +60 -0
- package/README.md +65 -7
- package/README.ru.md +65 -7
- package/dist/contribution-frame-B1PnpOaP.js +2 -0
- package/dist/contribution-frame-B1PnpOaP.js.map +1 -0
- package/dist/contribution-frame.d.ts +14 -6
- package/dist/contribution-isolation-Bzfbt4iM.js +2 -0
- package/dist/contribution-isolation-Bzfbt4iM.js.map +1 -0
- package/dist/contribution-isolation.d.ts +64 -0
- package/dist/errors.d.ts +20 -2
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/integration.d.ts +2 -0
- package/dist/integration.js +1 -1
- package/dist/integration.js.map +1 -1
- package/dist/scenario-slot.d.ts +5 -0
- package/dist/testing-call.d.ts +8 -0
- package/dist/testing.d.ts +2 -0
- package/dist/testing.js +2 -2
- package/dist/testing.js.map +1 -1
- package/package.json +5 -5
- package/dist/contribution-frame-1td5XTES.js +0 -2
- package/dist/contribution-frame-1td5XTES.js.map +0 -1
package/dist/testing.js.map
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{"version":3,"file":"testing.js","sources":["../src/scenario-diagnostics.ts","../src/scenario-mount.ts","../src/scenario-slot.tsx","../src/scenario-wait.ts","../src/scenario.ts"],"sourcesContent":["import type { RuntimeActivitySnapshot, RuntimeGraphSnapshot } from '@opetope/runtime/internal';\n\nimport type { ScenarioOwnership } from './scenario-types';\n\nfunction instanceFacts(instance: RuntimeGraphSnapshot['runtime']['instances'][number]): readonly string[] {\n if (instance.state.kind === 'ready') return [];\n\n const waiting = instance.state.kind === 'waiting' ? ` (${instance.state.reason})` : '';\n\n return [`Feature ${instance.label}: ${instance.state.kind}${waiting}.`];\n}\n\nfunction callFact(call: RuntimeActivitySnapshot['calls'][number]): string {\n if (call.lane === null) return `Call ${call.declaration}: ${call.state}; lane parallel; blockers none (parallel).`;\n\n const blockers = call.lane.blockedBy === 'unknown' ? 'unknown' : call.lane.blockedBy.join(', ');\n\n return `Call ${call.declaration}: ${call.state}; lane ${call.lane.declaration}; blockers ${blockers}.`;\n}\n\nfunction activityFacts(activity: RuntimeActivitySnapshot | undefined): readonly string[] {\n if (activity === undefined) return ['Runtime activity: unknown.'];\n\n const facts: string[] = [];\n\n if (activity.freshness === 'stale' || activity.truncated) {\n facts.push(`Activity: ${activity.freshness}${activity.truncated ? ', truncated' : ''}; completeness unknown.`);\n }\n\n return [\n ...facts,\n ...activity.features.map(\n feature => `Feature ${feature.feature}: ${feature.phase}; body ${feature.body}; host demand unknown.`,\n ),\n ...activity.calls.map(callFact),\n ...activity.resources.map(\n resource => `Resource ${resource.id}: ${resource.state}; retainers ${String(resource.retainers)}.`,\n ),\n ];\n}\n\nfunction explainSnapshot(snapshot: RuntimeGraphSnapshot): string {\n const facts = [\n ...snapshot.runtime.conditions.flatMap(condition =>\n condition.state.kind === 'true' ? [] : [`Condition ${condition.label}: ${condition.state.kind}.`],\n ),\n ...snapshot.runtime.instances.flatMap(instanceFacts),\n ...activityFacts(snapshot.activity),\n ];\n\n return facts.length === 0\n ? 'No registered runtime blocker observed; external UI and host work are unknown.'\n : facts.join('\\n');\n}\n\n/** D206: the failure carries the producer's same data-only graph/activity facts, without product payloads. */\nclass ScenarioTimeoutError extends Error {\n readonly code = 'timeout';\n\n constructor(\n readonly label: string,\n readonly timeoutMs: number,\n readonly snapshot: RuntimeGraphSnapshot,\n readonly history: readonly RuntimeGraphSnapshot[],\n ) {\n super(`Scenario timed out after ${String(timeoutMs)}ms: ${label}.\\n${explainSnapshot(snapshot)}`);\n this.name = 'ScenarioTimeoutError';\n }\n}\n\nfunction ownershipComplete(activity: RuntimeActivitySnapshot | undefined, successfullyClosed: boolean): boolean {\n if (!successfullyClosed || activity === undefined) return false;\n\n return activity.closed && !activity.truncated;\n}\n\nfunction ownershipReasons(\n activity: RuntimeActivitySnapshot | undefined,\n complete: boolean,\n successfullyClosed: boolean,\n): readonly string[] {\n if (activity === undefined) return ['Runtime activity is unavailable.'];\n\n const reasons: string[] = [];\n\n if (activity.truncated) reasons.push('The activity snapshot is truncated.');\n\n if (activity.freshness === 'stale' && !complete) reasons.push('The activity snapshot is stale.');\n\n if (!successfullyClosed) reasons.push('Successful application and mount cleanup has not been observed.');\n\n return Object.freeze(reasons);\n}\n\nfunction ownershipCounts(\n activity: RuntimeActivitySnapshot | undefined,\n complete: boolean,\n): Pick<ScenarioOwnership, 'calls' | 'features' | 'resources'> {\n if (activity === undefined || activity.truncated || (activity.freshness === 'stale' && !complete)) {\n return { calls: 'unknown', features: 'unknown', resources: 'unknown' };\n }\n\n return { calls: activity.calls.length, features: activity.features.length, resources: activity.resources.length };\n}\n\nfunction scenarioOwnership(snapshot: RuntimeGraphSnapshot, successfullyClosed: boolean): ScenarioOwnership {\n const activity = snapshot.activity;\n const complete = ownershipComplete(activity, successfullyClosed);\n\n return Object.freeze({\n ...ownershipCounts(activity, complete),\n closed: successfullyClosed,\n reasons: ownershipReasons(activity, complete, successfullyClosed),\n scope: 'registered-runtime',\n status: complete ? 'complete' : 'unknown',\n });\n}\n\nexport { scenarioOwnership, ScenarioTimeoutError };\n","import type { ScenarioHostMount } from './scenario-types';\n\n/** A reservation exists before the host callback, so reentrant close also owns a mount returned later. */\nclass ScenarioMountLease<Mounted extends ScenarioHostMount> {\n get closed(): boolean {\n return this.completion !== undefined;\n }\n private available = false;\n private completion: Promise<void> | undefined;\n private handle: Mounted | undefined;\n private reject: ((error: unknown) => void) | undefined;\n\n private resolve: (() => void) | undefined;\n\n constructor(private readonly released: (failed: boolean, error?: unknown) => void) {}\n\n readonly close = (): Promise<void> => {\n if (this.completion !== undefined) return this.completion;\n\n this.completion = new Promise<void>((resolve, reject) => {\n this.resolve = resolve;\n this.reject = reject;\n });\n\n if (this.available) this.releaseAvailable();\n\n return this.completion;\n };\n\n provide(handle: Mounted | undefined): void {\n this.available = true;\n this.handle = handle;\n\n if (this.closed) this.releaseAvailable();\n }\n\n private finish(failed: boolean, error?: unknown): void {\n const resolve = this.resolve;\n const reject = this.reject;\n this.resolve = undefined;\n this.reject = undefined;\n this.released(failed, error);\n\n if (!failed) resolve?.();\n else reject?.(error);\n }\n\n private releaseAvailable(): void {\n const handle = this.handle;\n this.handle = undefined;\n this.available = false;\n try {\n Promise.resolve(handle?.unmount()).then(\n () => this.finish(false),\n (error: unknown) => this.finish(true, error),\n );\n } catch (error) {\n this.finish(true, error);\n }\n }\n}\n\nexport { ScenarioMountLease };\n","import { createElement } from 'react';\nimport type { FC, ReactNode } from 'react';\n\nimport type { Call } from '@opetope/core';\nimport { defineCallTarget } from '@opetope/core/internal';\n\nimport { bindCommand } from './command';\nimport { contributionAuthority, ContributionMount } from './contribution-frame';\nimport type { ContributionValue, ModelFixture } from './contribution-frame';\nimport { useReadable } from './readable-hooks';\nimport type { SlotComponentProperties, SlotContribution, SlotProperties, SlotTarget } from './slot';\n\n/**\n * Two forms, as `renderRoot` had (D19): without `contribution` the harness mounts what the target published, with it\n * the harness mounts one fixture contribution so a component test needs no generation.\n */\ntype SlotTestFixture<Props extends SlotProperties> = {\n readonly contribution?: SlotContribution<Props>;\n readonly models?: readonly ModelFixture[];\n readonly props?: SlotComponentProperties<Props>;\n};\n\ninterface SlotTestHarness<Props extends SlotProperties> {\n readonly Slot: FC;\n readonly updateProps: (props: SlotComponentProperties<Props>) => void;\n}\n\nlet fixtureSequence = 0;\n\n/** A command a fixture publishes: the test writes the body, the harness gives it the identity a model requires. */\nfunction command<Input, Output>(run: (input: Input) => Output | PromiseLike<Output>): Call<Input, Output> {\n fixtureSequence += 1;\n\n return bindCommand(defineCallTarget<Input, Output>({ id: `testing.command.${String(fixtureSequence)}`, run }));\n}\n\n/**\n * Mounts the contributions of one slot the way a host does, with optional model fixtures for a component test. D19 and D85: the same\n * ContributionMount is shared by component tests and the application scenario harness (D206).\n */\nfunction createSlotHarness<Props extends SlotProperties>(\n target: SlotTarget<Props>,\n fixture: SlotTestFixture<Props> = {},\n): SlotTestHarness<Props> & { readonly close: () => void } {\n const fixtures = fixture.models ?? [];\n let current: object = fixture.props ?? {};\n const listeners = new Set<() => void>();\n const props = {\n getSnapshot: (): object => current,\n subscribe: (listener: () => void): (() => void) => {\n listeners.add(listener);\n\n return () => listeners.delete(listener);\n },\n };\n\n const supplied = fixture.contribution;\n const Mounted: FC = (): ReactNode => {\n const published = useReadable(target.entries);\n const slotProps = useReadable(props);\n const entries =\n supplied === undefined\n ? published.map(\n entry => [entry.id as string, entry.value as ContributionValue, contributionAuthority(entry)] as const,\n )\n : [['testing.contribution', supplied as unknown as ContributionValue, undefined] as const];\n\n return entries.map(([key, contribution, authority]) =>\n createElement(ContributionMount, { authority, contribution, fixtures, key, slotProps }),\n );\n };\n\n return Object.freeze({\n close: (): void => {\n current = {};\n listeners.clear();\n },\n Slot: Mounted,\n updateProps: (next: SlotComponentProperties<Props>): void => {\n current = next;\n\n for (const listener of [...listeners]) listener();\n },\n });\n}\n\nfunction renderSlot<Props extends SlotProperties>(\n target: SlotTarget<Props>,\n fixture: SlotTestFixture<Props> = {},\n): SlotTestHarness<Props> {\n const harness = createSlotHarness(target, fixture);\n\n return Object.freeze({ Slot: harness.Slot, updateProps: harness.updateProps });\n}\n\nexport { command, createSlotHarness, renderSlot };\nexport type { SlotTestFixture, SlotTestHarness };\n","import type { RuntimeGraphSnapshot } from '@opetope/runtime/internal';\n\nimport { ScenarioTimeoutError } from './scenario-diagnostics';\nimport type { ScenarioWaitOptions } from './scenario-types';\n\nfunction positiveDuration(value: number, label: string): number {\n if (!Number.isFinite(value) || value <= 0 || value > 2_147_483_647) {\n throw new RangeError(`${label} must be a finite duration from 0 (exclusive) to 2147483647ms.`);\n }\n\n return value;\n}\n\ninterface ScenarioWaitSource {\n readonly getSnapshot: () => RuntimeGraphSnapshot;\n readonly history: () => readonly RuntimeGraphSnapshot[];\n readonly timeoutMs: number;\n}\n\nclass ScenarioWaiters {\n private readonly listeners = new Set<() => void>();\n private readonly pending = new Set<(error: Error) => void>();\n\n constructor(private readonly source: ScenarioWaitSource) {}\n\n cancel(): void {\n for (const reject of [...this.pending]) reject(new Error('Scenario is closing.'));\n }\n\n deadline<Value>(result: PromiseLike<Value>, label: string, timeoutMs = this.source.timeoutMs): Promise<Value> {\n positiveDuration(timeoutMs, 'Scenario timeoutMs');\n\n return new Promise<Value>((resolve, reject) => {\n const timer = setTimeout(() => reject(this.timeout(label, timeoutMs)), timeoutMs);\n Promise.resolve(result).then(\n value => {\n clearTimeout(timer);\n resolve(value);\n },\n (error: unknown) => {\n clearTimeout(timer);\n reject(error);\n },\n );\n });\n }\n\n readonly notify = (): void => {\n for (const listener of [...this.listeners]) listener();\n };\n\n waitFor(predicate: (snapshot: RuntimeGraphSnapshot) => boolean, options: ScenarioWaitOptions): Promise<void> {\n const timeoutMs = positiveDuration(options.timeoutMs ?? this.source.timeoutMs, 'Scenario timeoutMs');\n const pollIntervalMs = positiveDuration(options.pollIntervalMs ?? 10, 'Scenario pollIntervalMs');\n\n return new Promise<void>((resolve, reject) => {\n let done = false;\n let dispose = (): void => undefined;\n const finish = (error?: unknown, failed = error !== undefined): void => {\n if (done) return;\n\n done = true;\n dispose();\n\n if (!failed) resolve();\n else reject(error);\n };\n const check = (): void => {\n if (done) return;\n\n try {\n if (predicate(this.source.getSnapshot())) finish();\n } catch (error) {\n finish(error, true);\n }\n };\n const cancel = (error: Error): void => finish(error);\n const deadline = setTimeout(() => finish(this.timeout(options.label ?? 'waitFor', timeoutMs)), timeoutMs);\n const poll = setInterval(check, pollIntervalMs);\n dispose = (): void => {\n clearTimeout(deadline);\n clearInterval(poll);\n this.listeners.delete(check);\n this.pending.delete(cancel);\n };\n this.listeners.add(check);\n this.pending.add(cancel);\n check();\n });\n }\n\n private timeout(label: string, timeoutMs: number): ScenarioTimeoutError {\n return new ScenarioTimeoutError(label, timeoutMs, this.source.getSnapshot(), this.source.history());\n }\n}\n\nexport { positiveDuration, ScenarioWaiters };\n","import { createAggregateError } from '@opetope/core/internal';\nimport { openApplication } from '@opetope/runtime';\nimport type { Application, ApplicationExecution } from '@opetope/runtime';\nimport { createInspectionSession } from '@opetope/runtime/internal';\nimport type { RuntimeGraphSnapshot, RuntimeInspectionSession } from '@opetope/runtime/internal';\n\nimport { scenarioOwnership } from './scenario-diagnostics';\nimport { ScenarioMountLease } from './scenario-mount';\nimport { createSlotHarness } from './scenario-slot';\nimport type {\n Scenario,\n ScenarioFeatures,\n ScenarioHost,\n ScenarioHostMount,\n ScenarioMount,\n ScenarioOptions,\n ScenarioWaitOptions,\n} from './scenario-types';\nimport { positiveDuration, ScenarioWaiters } from './scenario-wait';\nimport type { SlotComponentProperties, SlotProperties, SlotTarget } from './slot';\n\nfunction boundedCapacity(value: number, label: string): number {\n if (!Number.isSafeInteger(value) || value < 1 || value > 10_000) {\n throw new RangeError(`${label} must be an integer from 1 to 10000.`);\n }\n\n return value;\n}\n\nfunction validateHost(host: unknown): void {\n if (host === null || typeof host !== 'object' || !('mount' in host) || typeof host.mount !== 'function') {\n throw new TypeError('Scenario requires a host.mount(Component) adapter.');\n }\n}\n\n/** D206: one real application, its existing inspection session and renderer-owned Slot ingress. */\nfunction createScenario<const Features extends ScenarioFeatures, Mounted extends ScenarioHostMount>(\n application: Application<Features>,\n options: ScenarioOptions<Features, Mounted>,\n): Scenario<Mounted> {\n const timeoutMs = positiveDuration(options.timeoutMs ?? 1_000, 'Scenario timeoutMs');\n const historyCapacity = boundedCapacity(options.historyCapacity ?? 64, 'Scenario historyCapacity');\n const activityCapacity = boundedCapacity(options.activityCapacity ?? 256, 'Scenario activityCapacity');\n let host: ScenarioHost<Mounted> | undefined = options.host;\n\n validateHost(host);\n\n let execution: ApplicationExecution | undefined = openApplication(application, {\n ...(options.cleanupFailure === undefined ? {} : { cleanupFailure: options.cleanupFailure }),\n conditions: options.conditions,\n imports: options.imports,\n });\n let session: RuntimeInspectionSession;\n try {\n session = createInspectionSession(execution, { activityCapacity, ringCapacity: historyCapacity });\n } catch (error) {\n void execution.ready.catch(() => undefined);\n void execution.close().catch(() => undefined);\n throw error;\n }\n\n let phase: 'closed' | 'closing' | 'open' = 'open';\n let successfullyClosed = false;\n let capturing = false;\n const records: RuntimeGraphSnapshot[] = [];\n const mounts = new Set<ScenarioMountLease<Mounted>>();\n const mountFailures: unknown[] = [];\n const getSnapshot = (): RuntimeGraphSnapshot => session.getSnapshot();\n const history = (): readonly RuntimeGraphSnapshot[] => Object.freeze([...records]);\n const waiters = new ScenarioWaiters({ getSnapshot, history, timeoutMs });\n const capture = (): void => {\n if (capturing) return;\n\n capturing = true;\n try {\n const snapshot = getSnapshot();\n const previous = records[records.length - 1];\n\n if (previous?.stateRevision !== snapshot.stateRevision || previous.activity !== snapshot.activity) {\n records.push(snapshot);\n\n if (records.length > historyCapacity) records.shift();\n }\n } finally {\n capturing = false;\n }\n waiters.notify();\n };\n const release = session.subscribe(capture);\n capture();\n const ready = waiters.deadline(execution.ready, 'application ready');\n // A test may deliberately inspect loading without awaiting ready; rejection remains observable to that caller.\n void ready.catch(() => undefined);\n\n let physicalClose: Promise<void> | undefined;\n let closeAttempt: Promise<void> | undefined;\n const startClose = (): Promise<void> => {\n if (physicalClose !== undefined) return physicalClose;\n\n let resolve!: () => void;\n let reject!: (error: unknown) => void;\n physicalClose = new Promise<void>((accept, refuse) => {\n resolve = accept;\n reject = refuse;\n });\n phase = 'closing';\n waiters.cancel();\n const drains: Promise<void>[] = [];\n // Fence before any foreign unmount callback can reenter UI ingress; join all physical drains afterwards.\n try {\n drains.push(execution!.close());\n } catch (error) {\n drains.push(Promise.reject(error));\n }\n drains.push(...[...mounts].map(mount => mount.close()));\n void Promise.allSettled(drains).then(results => {\n const failures = [\n ...new Set([\n ...mountFailures,\n ...results.flatMap(result => (result.status === 'rejected' ? [result.reason as unknown] : [])),\n ]),\n ];\n mountFailures.length = 0;\n phase = 'closed';\n try {\n capture();\n } catch (error) {\n failures.push(error);\n } finally {\n release();\n session.close();\n mounts.clear();\n execution = undefined;\n host = undefined;\n }\n successfullyClosed = failures.length === 0;\n\n if (failures.length === 0) resolve();\n else reject(createAggregateError(failures, 'Scenario cleanup failed.'));\n });\n\n return physicalClose;\n };\n\n const close = (): Promise<void> => {\n if (closeAttempt !== undefined) return closeAttempt;\n\n const drain = startClose();\n\n // A nested close during unmount may have installed the same attempt already.\n if (closeAttempt !== undefined) return closeAttempt;\n\n closeAttempt = waiters.deadline(drain, 'scenario close');\n void closeAttempt.catch(() => {\n // A deadline cannot cancel physical work. A later close can await that same drain with a new deadline.\n if (phase === 'closing') closeAttempt = undefined;\n });\n\n return closeAttempt;\n };\n\n const mount: Scenario<Mounted>['mount'] = <Props extends SlotProperties>(\n target: SlotTarget<Props>,\n fixture: { readonly props?: SlotComponentProperties<Props> } = {},\n ): ScenarioMount<Props, Mounted> => {\n if (phase !== 'open') throw new Error('Scenario is closing.');\n\n const slot = createSlotHarness(target, fixture);\n const lease = new ScenarioMountLease<Mounted>((failed, error) => {\n mounts.delete(lease);\n slot.close();\n\n if (failed) mountFailures.push(error);\n });\n mounts.add(lease);\n let mounted: Mounted;\n try {\n mounted = host!.mount(slot.Slot);\n\n if (mounted === null || typeof mounted !== 'object' || typeof mounted.unmount !== 'function') {\n throw new TypeError('Scenario host.mount must return an unmount() handle.');\n }\n\n lease.provide(mounted);\n } catch (error) {\n lease.provide(undefined);\n void lease.close().catch(() => undefined);\n throw error;\n }\n\n return Object.freeze({\n host: mounted,\n unmount: lease.close,\n updateProps: (props: SlotComponentProperties<Props>): void => {\n if (phase !== 'open' || lease.closed) throw new Error('Scenario mount is closed.');\n\n slot.updateProps(props);\n waiters.notify();\n },\n });\n };\n\n return Object.freeze({\n close,\n getSnapshot,\n history,\n mount,\n notify: (): void => {\n if (phase === 'open') waiters.notify();\n },\n ownership: () => scenarioOwnership(getSnapshot(), successfullyClosed),\n ready,\n waitFor: (predicate: (snapshot: RuntimeGraphSnapshot) => boolean, waitOptions: ScenarioWaitOptions = {}) => {\n if (phase !== 'open') return Promise.reject(new Error('Scenario is closing.'));\n\n return waiters.waitFor(predicate, waitOptions);\n },\n });\n}\n\nexport { createScenario 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'unknown' : call.lane.blockedBy.join(', ');\n\n return `Call ${call.declaration}: ${call.state}; lane ${call.lane.declaration}; blockers ${blockers}.`;\n}\n\nfunction activityFacts(activity: RuntimeActivitySnapshot | undefined): readonly string[] {\n if (activity === undefined) return ['Runtime activity: unknown.'];\n\n const facts: string[] = [];\n\n if (activity.freshness === 'stale' || activity.truncated) {\n facts.push(`Activity: ${activity.freshness}${activity.truncated ? ', truncated' : ''}; completeness unknown.`);\n }\n\n return [\n ...facts,\n ...activity.features.map(\n feature => `Feature ${feature.feature}: ${feature.phase}; body ${feature.body}; host demand unknown.`,\n ),\n ...activity.calls.map(callFact),\n ...activity.resources.map(\n resource => `Resource ${resource.id}: ${resource.state}; retainers ${String(resource.retainers)}.`,\n ),\n ];\n}\n\nfunction explainSnapshot(snapshot: RuntimeGraphSnapshot): string {\n const facts = [\n ...snapshot.runtime.conditions.flatMap(condition =>\n condition.state.kind === 'true' ? [] : [`Condition ${condition.label}: ${condition.state.kind}.`],\n ),\n ...snapshot.runtime.instances.flatMap(instanceFacts),\n ...activityFacts(snapshot.activity),\n ];\n\n return facts.length === 0\n ? 'No registered runtime blocker observed; external UI and host work are unknown.'\n : facts.join('\\n');\n}\n\n/** D206: the failure carries the producer's same data-only graph/activity facts, without product payloads. */\nclass ScenarioTimeoutError extends Error {\n readonly code = 'timeout';\n\n constructor(\n readonly label: string,\n readonly timeoutMs: number,\n readonly snapshot: RuntimeGraphSnapshot,\n readonly history: readonly RuntimeGraphSnapshot[],\n ) {\n super(`Scenario timed out after ${String(timeoutMs)}ms: ${label}.\\n${explainSnapshot(snapshot)}`);\n this.name = 'ScenarioTimeoutError';\n }\n}\n\nfunction ownershipComplete(activity: RuntimeActivitySnapshot | undefined, successfullyClosed: boolean): boolean {\n if (!successfullyClosed || activity === undefined) return false;\n\n return activity.closed && !activity.truncated;\n}\n\nfunction ownershipReasons(\n activity: RuntimeActivitySnapshot | undefined,\n complete: boolean,\n successfullyClosed: boolean,\n): readonly string[] {\n if (activity === undefined) return ['Runtime activity is unavailable.'];\n\n const reasons: string[] = [];\n\n if (activity.truncated) reasons.push('The activity snapshot is truncated.');\n\n if (activity.freshness === 'stale' && !complete) reasons.push('The activity snapshot is stale.');\n\n if (!successfullyClosed) reasons.push('Successful application and mount cleanup has not been observed.');\n\n return Object.freeze(reasons);\n}\n\nfunction ownershipCounts(\n activity: RuntimeActivitySnapshot | undefined,\n complete: boolean,\n): Pick<ScenarioOwnership, 'calls' | 'features' | 'resources'> {\n if (activity === undefined || activity.truncated || (activity.freshness === 'stale' && !complete)) {\n return { calls: 'unknown', features: 'unknown', resources: 'unknown' };\n }\n\n return { calls: activity.calls.length, features: activity.features.length, resources: activity.resources.length };\n}\n\nfunction scenarioOwnership(snapshot: RuntimeGraphSnapshot, successfullyClosed: boolean): ScenarioOwnership {\n const activity = snapshot.activity;\n const complete = ownershipComplete(activity, successfullyClosed);\n\n return Object.freeze({\n ...ownershipCounts(activity, complete),\n closed: successfullyClosed,\n reasons: ownershipReasons(activity, complete, successfullyClosed),\n scope: 'registered-runtime',\n status: complete ? 'complete' : 'unknown',\n });\n}\n\nexport { scenarioOwnership, ScenarioTimeoutError };\n","import type { ScenarioHostMount } from './scenario-types';\n\n/** A reservation exists before the host callback, so reentrant close also owns a mount returned later. */\nclass ScenarioMountLease<Mounted extends ScenarioHostMount> {\n get closed(): boolean {\n return this.completion !== undefined;\n }\n private available = false;\n private completion: Promise<void> | undefined;\n private handle: Mounted | undefined;\n private reject: ((error: unknown) => void) | undefined;\n\n private resolve: (() => void) | undefined;\n\n constructor(private readonly released: (failed: boolean, error?: unknown) => void) {}\n\n readonly close = (): Promise<void> => {\n if (this.completion !== undefined) return this.completion;\n\n this.completion = new Promise<void>((resolve, reject) => {\n this.resolve = resolve;\n this.reject = reject;\n });\n\n if (this.available) this.releaseAvailable();\n\n return this.completion;\n };\n\n provide(handle: Mounted | undefined): void {\n this.available = true;\n this.handle = handle;\n\n if (this.closed) this.releaseAvailable();\n }\n\n private finish(failed: boolean, error?: unknown): void {\n const resolve = this.resolve;\n const reject = this.reject;\n this.resolve = undefined;\n this.reject = undefined;\n this.released(failed, error);\n\n if (!failed) resolve?.();\n else reject?.(error);\n }\n\n private releaseAvailable(): void {\n const handle = this.handle;\n this.handle = undefined;\n this.available = false;\n try {\n Promise.resolve(handle?.unmount()).then(\n () => this.finish(false),\n (error: unknown) => this.finish(true, error),\n );\n } catch (error) {\n this.finish(true, error);\n }\n }\n}\n\nexport { ScenarioMountLease };\n","import { createElement } from 'react';\nimport type { FC, ReactNode } from 'react';\n\nimport { declarationId } from '@opetope/core';\nimport type { Call } from '@opetope/core';\nimport { defineCallTarget } from '@opetope/core/internal';\n\nimport { bindCommand } from './command';\nimport { contributionAuthority, ContributionMount } from './contribution-frame';\nimport type { ContributionValue, ModelFixture } from './contribution-frame';\nimport { useReadable } from './readable-hooks';\nimport type { SlotComponentProperties, SlotContribution, SlotProperties, SlotTarget } from './slot';\n\n/**\n * Two forms, as `renderRoot` had (D19): without `contribution` the harness mounts what the target published, with it\n * the harness mounts one fixture contribution so a component test needs no generation.\n */\ntype SlotTestFixture<Props extends SlotProperties> = {\n readonly contribution?: SlotContribution<Props>;\n readonly models?: readonly ModelFixture[];\n readonly props?: SlotComponentProperties<Props>;\n /**\n * Where a contained mount failure is reported (D256). A component test has no feature to report to, so without it\n * the failure is detached and the assertion has nothing to read.\n */\n readonly reporter?: (error: unknown) => void;\n};\n\ninterface SlotTestHarness<Props extends SlotProperties> {\n readonly Slot: FC;\n readonly updateProps: (props: SlotComponentProperties<Props>) => void;\n}\n\nconst testingContributionId = declarationId('testing.contribution');\n\nlet fixtureSequence = 0;\n\n/** A command a fixture publishes: the test writes the body, the harness gives it the identity a model requires. */\nfunction command<Input, Output>(run: (input: Input) => Output | PromiseLike<Output>): Call<Input, Output> {\n fixtureSequence += 1;\n\n return bindCommand(defineCallTarget<Input, Output>({ id: `testing.command.${String(fixtureSequence)}`, run }));\n}\n\n/**\n * Mounts the contributions of one slot the way a host does, with optional model fixtures for a component test. D19 and D85: the same\n * ContributionMount is shared by component tests and the application scenario harness (D206).\n */\nfunction createSlotHarness<Props extends SlotProperties>(\n target: SlotTarget<Props>,\n fixture: SlotTestFixture<Props> = {},\n): SlotTestHarness<Props> & { readonly close: () => void } {\n const fixtures = fixture.models ?? [];\n let current: object = fixture.props ?? {};\n const listeners = new Set<() => void>();\n const props = {\n getSnapshot: (): object => current,\n subscribe: (listener: () => void): (() => void) => {\n listeners.add(listener);\n\n return () => listeners.delete(listener);\n },\n };\n\n const supplied = fixture.contribution;\n const reported = fixture.reporter;\n const fixtureAuthority = reported === undefined ? undefined : { models: [], reporter: reported };\n const Mounted: FC = (): ReactNode => {\n const published = useReadable(target.entries);\n const slotProps = useReadable(props);\n const entries =\n supplied === undefined\n ? published.map(\n entry =>\n [entry.id, entry.value as ContributionValue, contributionAuthority(entry) ?? fixtureAuthority] as const,\n )\n : [[testingContributionId, supplied as unknown as ContributionValue, fixtureAuthority] as const];\n\n return entries.map(([contributionId, contribution, authority]) =>\n createElement(ContributionMount, {\n authority,\n contribution,\n contributionId,\n fixtures,\n key: contributionId,\n slotProps,\n targetId: target.id,\n }),\n );\n };\n\n return Object.freeze({\n close: (): void => {\n current = {};\n listeners.clear();\n },\n Slot: Mounted,\n updateProps: (next: SlotComponentProperties<Props>): void => {\n current = next;\n\n for (const listener of [...listeners]) listener();\n },\n });\n}\n\nfunction renderSlot<Props extends SlotProperties>(\n target: SlotTarget<Props>,\n fixture: SlotTestFixture<Props> = {},\n): SlotTestHarness<Props> {\n const harness = createSlotHarness(target, fixture);\n\n return Object.freeze({ Slot: harness.Slot, updateProps: harness.updateProps });\n}\n\nexport { command, createSlotHarness, renderSlot };\nexport type { SlotTestFixture, SlotTestHarness };\n","import type { RuntimeGraphSnapshot } from '@opetope/runtime/internal';\n\nimport { ScenarioTimeoutError } from './scenario-diagnostics';\nimport type { ScenarioWaitOptions } from './scenario-types';\n\nfunction positiveDuration(value: number, label: string): number {\n if (!Number.isFinite(value) || value <= 0 || value > 2_147_483_647) {\n throw new RangeError(`${label} must be a finite duration from 0 (exclusive) to 2147483647ms.`);\n }\n\n return value;\n}\n\ninterface ScenarioWaitSource {\n readonly getSnapshot: () => RuntimeGraphSnapshot;\n readonly history: () => readonly RuntimeGraphSnapshot[];\n readonly timeoutMs: number;\n}\n\nclass ScenarioWaiters {\n private readonly listeners = new Set<() => void>();\n private readonly pending = new Set<(error: Error) => void>();\n\n constructor(private readonly source: ScenarioWaitSource) {}\n\n cancel(): void {\n for (const reject of [...this.pending]) reject(new Error('Scenario is closing.'));\n }\n\n deadline<Value>(result: PromiseLike<Value>, label: string, timeoutMs = this.source.timeoutMs): Promise<Value> {\n positiveDuration(timeoutMs, 'Scenario timeoutMs');\n\n return new Promise<Value>((resolve, reject) => {\n const timer = setTimeout(() => reject(this.timeout(label, timeoutMs)), timeoutMs);\n Promise.resolve(result).then(\n value => {\n clearTimeout(timer);\n resolve(value);\n },\n (error: unknown) => {\n clearTimeout(timer);\n reject(error);\n },\n );\n });\n }\n\n readonly notify = (): void => {\n for (const listener of [...this.listeners]) listener();\n };\n\n waitFor(predicate: (snapshot: RuntimeGraphSnapshot) => boolean, options: ScenarioWaitOptions): Promise<void> {\n const timeoutMs = positiveDuration(options.timeoutMs ?? this.source.timeoutMs, 'Scenario timeoutMs');\n const pollIntervalMs = positiveDuration(options.pollIntervalMs ?? 10, 'Scenario pollIntervalMs');\n\n return new Promise<void>((resolve, reject) => {\n let done = false;\n let dispose = (): void => undefined;\n const finish = (error?: unknown, failed = error !== undefined): void => {\n if (done) return;\n\n done = true;\n dispose();\n\n if (!failed) resolve();\n else reject(error);\n };\n const check = (): void => {\n if (done) return;\n\n try {\n if (predicate(this.source.getSnapshot())) finish();\n } catch (error) {\n finish(error, true);\n }\n };\n const cancel = (error: Error): void => finish(error);\n const deadline = setTimeout(() => finish(this.timeout(options.label ?? 'waitFor', timeoutMs)), timeoutMs);\n const poll = setInterval(check, pollIntervalMs);\n dispose = (): void => {\n clearTimeout(deadline);\n clearInterval(poll);\n this.listeners.delete(check);\n this.pending.delete(cancel);\n };\n this.listeners.add(check);\n this.pending.add(cancel);\n check();\n });\n }\n\n private timeout(label: string, timeoutMs: number): ScenarioTimeoutError {\n return new ScenarioTimeoutError(label, timeoutMs, this.source.getSnapshot(), this.source.history());\n }\n}\n\nexport { positiveDuration, ScenarioWaiters };\n","import { createAggregateError } from '@opetope/core/internal';\nimport { openApplication } from '@opetope/runtime';\nimport type { Application, ApplicationExecution } from '@opetope/runtime';\nimport { createInspectionSession } from '@opetope/runtime/internal';\nimport type { RuntimeGraphSnapshot, RuntimeInspectionSession } from '@opetope/runtime/internal';\n\nimport { scenarioOwnership } from './scenario-diagnostics';\nimport { ScenarioMountLease } from './scenario-mount';\nimport { createSlotHarness } from './scenario-slot';\nimport type {\n Scenario,\n ScenarioFeatures,\n ScenarioHost,\n ScenarioHostMount,\n ScenarioMount,\n ScenarioOptions,\n ScenarioWaitOptions,\n} from './scenario-types';\nimport { positiveDuration, ScenarioWaiters } from './scenario-wait';\nimport type { SlotComponentProperties, SlotProperties, SlotTarget } from './slot';\n\nfunction boundedCapacity(value: number, label: string): number {\n if (!Number.isSafeInteger(value) || value < 1 || value > 10_000) {\n throw new RangeError(`${label} must be an integer from 1 to 10000.`);\n }\n\n return value;\n}\n\nfunction validateHost(host: unknown): void {\n if (host === null || typeof host !== 'object' || !('mount' in host) || typeof host.mount !== 'function') {\n throw new TypeError('Scenario requires a host.mount(Component) adapter.');\n }\n}\n\n/** D206: one real application, its existing inspection session and renderer-owned Slot ingress. */\nfunction createScenario<const Features extends ScenarioFeatures, Mounted extends ScenarioHostMount>(\n application: Application<Features>,\n options: ScenarioOptions<Features, Mounted>,\n): Scenario<Mounted> {\n const timeoutMs = positiveDuration(options.timeoutMs ?? 1_000, 'Scenario timeoutMs');\n const historyCapacity = boundedCapacity(options.historyCapacity ?? 64, 'Scenario historyCapacity');\n const activityCapacity = boundedCapacity(options.activityCapacity ?? 256, 'Scenario activityCapacity');\n let host: ScenarioHost<Mounted> | undefined = options.host;\n\n validateHost(host);\n\n let execution: ApplicationExecution | undefined = openApplication(application, {\n ...(options.cleanupFailure === undefined ? {} : { cleanupFailure: options.cleanupFailure }),\n conditions: options.conditions,\n imports: options.imports,\n });\n let session: RuntimeInspectionSession;\n try {\n session = createInspectionSession(execution, { activityCapacity, ringCapacity: historyCapacity });\n } catch (error) {\n void execution.ready.catch(() => undefined);\n void execution.close().catch(() => undefined);\n throw error;\n }\n\n let phase: 'closed' | 'closing' | 'open' = 'open';\n let successfullyClosed = false;\n let capturing = false;\n const records: RuntimeGraphSnapshot[] = [];\n const mounts = new Set<ScenarioMountLease<Mounted>>();\n const mountFailures: unknown[] = [];\n const getSnapshot = (): RuntimeGraphSnapshot => session.getSnapshot();\n const history = (): readonly RuntimeGraphSnapshot[] => Object.freeze([...records]);\n const waiters = new ScenarioWaiters({ getSnapshot, history, timeoutMs });\n const capture = (): void => {\n if (capturing) return;\n\n capturing = true;\n try {\n const snapshot = getSnapshot();\n const previous = records[records.length - 1];\n\n if (previous?.stateRevision !== snapshot.stateRevision || previous.activity !== snapshot.activity) {\n records.push(snapshot);\n\n if (records.length > historyCapacity) records.shift();\n }\n } finally {\n capturing = false;\n }\n waiters.notify();\n };\n const release = session.subscribe(capture);\n capture();\n const ready = waiters.deadline(execution.ready, 'application ready');\n // A test may deliberately inspect loading without awaiting ready; rejection remains observable to that caller.\n void ready.catch(() => undefined);\n\n let physicalClose: Promise<void> | undefined;\n let closeAttempt: Promise<void> | undefined;\n const startClose = (): Promise<void> => {\n if (physicalClose !== undefined) return physicalClose;\n\n let resolve!: () => void;\n let reject!: (error: unknown) => void;\n physicalClose = new Promise<void>((accept, refuse) => {\n resolve = accept;\n reject = refuse;\n });\n phase = 'closing';\n waiters.cancel();\n const drains: Promise<void>[] = [];\n // Fence before any foreign unmount callback can reenter UI ingress; join all physical drains afterwards.\n try {\n drains.push(execution!.close());\n } catch (error) {\n drains.push(Promise.reject(error));\n }\n drains.push(...[...mounts].map(mount => mount.close()));\n void Promise.allSettled(drains).then(results => {\n const failures = [\n ...new Set([\n ...mountFailures,\n ...results.flatMap(result => (result.status === 'rejected' ? [result.reason as unknown] : [])),\n ]),\n ];\n mountFailures.length = 0;\n phase = 'closed';\n try {\n capture();\n } catch (error) {\n failures.push(error);\n } finally {\n release();\n session.close();\n mounts.clear();\n execution = undefined;\n host = undefined;\n }\n successfullyClosed = failures.length === 0;\n\n if (failures.length === 0) resolve();\n else reject(createAggregateError(failures, 'Scenario cleanup failed.'));\n });\n\n return physicalClose;\n };\n\n const close = (): Promise<void> => {\n if (closeAttempt !== undefined) return closeAttempt;\n\n const drain = startClose();\n\n // A nested close during unmount may have installed the same attempt already.\n if (closeAttempt !== undefined) return closeAttempt;\n\n closeAttempt = waiters.deadline(drain, 'scenario close');\n void closeAttempt.catch(() => {\n // A deadline cannot cancel physical work. A later close can await that same drain with a new deadline.\n if (phase === 'closing') closeAttempt = undefined;\n });\n\n return closeAttempt;\n };\n\n const mount: Scenario<Mounted>['mount'] = <Props extends SlotProperties>(\n target: SlotTarget<Props>,\n fixture: { readonly props?: SlotComponentProperties<Props> } = {},\n ): ScenarioMount<Props, Mounted> => {\n if (phase !== 'open') throw new Error('Scenario is closing.');\n\n const slot = createSlotHarness(target, fixture);\n const lease = new ScenarioMountLease<Mounted>((failed, error) => {\n mounts.delete(lease);\n slot.close();\n\n if (failed) mountFailures.push(error);\n });\n mounts.add(lease);\n let mounted: Mounted;\n try {\n mounted = host!.mount(slot.Slot);\n\n if (mounted === null || typeof mounted !== 'object' || typeof mounted.unmount !== 'function') {\n throw new TypeError('Scenario host.mount must return an unmount() handle.');\n }\n\n lease.provide(mounted);\n } catch (error) {\n lease.provide(undefined);\n void lease.close().catch(() => undefined);\n throw error;\n }\n\n return Object.freeze({\n host: mounted,\n unmount: lease.close,\n updateProps: (props: SlotComponentProperties<Props>): void => {\n if (phase !== 'open' || lease.closed) throw new Error('Scenario mount is closed.');\n\n slot.updateProps(props);\n waiters.notify();\n },\n });\n };\n\n return Object.freeze({\n close,\n getSnapshot,\n history,\n mount,\n notify: (): void => {\n if (phase === 'open') waiters.notify();\n },\n ownership: () => scenarioOwnership(getSnapshot(), successfullyClosed),\n ready,\n waitFor: (predicate: (snapshot: RuntimeGraphSnapshot) => boolean, waitOptions: ScenarioWaitOptions = {}) => {\n if (phase !== 'open') return Promise.reject(new Error('Scenario is closing.'));\n\n return waiters.waitFor(predicate, waitOptions);\n },\n });\n}\n\nexport { createScenario };\n","import type { Call } from '@opetope/core';\nimport { invokeCallTarget } from '@opetope/core/internal';\n\ninterface RunCallOptions {\n readonly signal?: AbortSignal;\n}\n\n/** Runs an authentic Call in a test; its existing owner still controls scheduling, retirement and cleanup. */\nasync function runCall<Input, Output>(\n target: Call<Input, Output>,\n ...args: [Input] extends [void]\n ? [input?: NoInfer<Input>, options?: RunCallOptions]\n : [input: NoInfer<Input>, options?: RunCallOptions]\n): Promise<Output> {\n return invokeCallTarget(target, args[0] as Input, {\n signal: args[1]?.signal ?? new AbortController().signal,\n });\n}\n\nexport { runCall };\nexport type { RunCallOptions 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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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2
2
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"name": "@opetope/react",
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3
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-
"version": "0.
|
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3
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+
"version": "0.5.0",
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4
4
|
"engines": {
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|
5
5
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"node": ">=20.19.0"
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6
6
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},
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@@ -50,16 +50,16 @@
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|
|
50
50
|
}
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|
51
51
|
],
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|
52
52
|
"devDependencies": {
|
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import{jsx as m}from"react/jsx-runtime";import{useContext as B,createContext as E,useCallback as L,useRef as v,useMemo as p,useSyncExternalStore as M,useEffect as I,useInsertionEffect as y,useLayoutEffect as b,memo as T,useState as q}from"react";import{markCancellation as D,isCallTarget as V,isModel as P,isReadable as S,createLifetimeController as W,createCallController as K,reportDetachedError as g,getContributionOwner as G,createState as H,createAggregateError as J}from"@opetope/core/internal";import{requireContributionModelPlans as N,openContributionModels as Q}from"@opetope/runtime/internal";class d extends Error{code;name="ContributionError";constructor(e,n){super(n),this.code=e,e==="inactive"&&D(this)}}const R=E(void 0);function U(){const t=B(R);if(t===void 0)throw new d("missing","Opetope hook was called outside a contribution mount.");return t}const X=t=>t;function O(t,e,n=Object.is){const i=L(u=>t.subscribe(u),[t]),r=v(void 0);let o=r.current;o===void 0&&(o={hasValue:!1,value:void 0},r.current=o);const s=p(()=>{let u=!1,l,c;return()=>{const f=t.getSnapshot();if(u&&Object.is(l,f))return c;const h=e(f);if(!u){let w=h;return o.hasValue&&n(o.value,h)&&(w=o.value),u=!0,l=f,c=w,c}return n(c,h)?(l=f,c):(l=f,c=h,c)}},[o,n,t,e]),a=M(i,s,s);return I(()=>{o.hasValue=!0,o.value=a},[o,a]),a}function A(t){return O(t,X)}const C=new WeakMap;function j(t){if(arguments.length>1)throw new d("binding-invalid","Command follows the target it binds; binding options are forbidden.");if(!V(t))throw new d("binding-invalid","Command target is not authentic.");return C.set(t,{target:t}),t}function Y(t){const e=C.get(t);if(e===void 0)throw new d("binding-invalid","Command binding is not authentic.");return e}function k(t){return typeof t=="object"&&t!==null&&C.has(t)}const Z=Symbol("opetope.model-binding"),_=Symbol("opetope.model-binding-identity"),ee=Object.freeze({}),F=new WeakMap;function te(t,e,n){if(typeof n!="string")throw new d("binding-invalid",`Model ${t.id} accepts only string fields.`);const i=Object.getOwnPropertyDescriptor(e,n);if((i==null?void 0:i.enumerable)!==!0||!("value"in i))throw new d("binding-invalid",`Model ${t.id}.${n} requires an enumerable data binding.`);return i.value}function ne(t,e){const n=[],i=Reflect.ownKeys(e);if(i.length===0)throw new d("binding-invalid",`Model ${t.id} requires at least one field.`);for(const r of i){const o=te(t,e,r);if(!(S(o)||typeof o=="function")){if(!k(o))throw new d("binding-invalid",`Model ${t.id}.${String(r)} requires a Readable or a bound command.`);n.push(o)}}return Object.freeze(n)}function x(t,e){if(!P(t))throw new d("binding-invalid","Model declaration is not authentic.");if(typeof e!="object"||e===null)throw new d("binding-invalid",`Model ${t.id} requires a record binding.`);const n=ne(t,e),i=Object.freeze({[Z]:ee,[_]:!0});return F.set(i,{commands:n,declaration:t,model:e}),i}function ie(t){const e=F.get(t);if(e===void 0)throw new d("binding-invalid","Model binding is not authentic.");return e}let re=0;function oe(t){const e=new Map,n=[],i=new Set;for(const r of t){const o=ie(r);if(e.has(o.declaration))throw new d("duplicate",`Model ${o.declaration.id} is bound twice in one mount.`);e.set(o.declaration,o.model);for(const s of o.commands)i.has(s)||(i.add(s),n.push(s))}return{commands:Object.freeze(n),frame:{commandRecords:new Map,models:e}}}class se{frame;authority;boundCommands;closeTicket=0;isActive;lifetime;onClose;released=!1;rendererAttached=!1;renderListeners=new Set;state="detached";constructor(e,n){const i=++re;this.lifetime=W({id:`contribution.${String(i)}`}),this.isActive=n==null?void 0:n.isActive,this.onClose=n==null?void 0:n.onClose;const{commands:r,frame:o}=oe(e);this.frame=o,this.boundCommands=r,this.buildCommandRecords(i)}attach(){if(this.state==="closing")return this.closeTicket+=1,this.state="active",this.rendererAttached=!0,!0;if(this.state==="closed")return!1;if(this.state==="active")throw new d("duplicate","One contribution mount cannot mount twice.");const e=this.createAuthority(this.lifetime.open());try{for(const n of this.frame.commandRecords.values())n.controller.activate()}catch(n){throw this.authority=e,this.state="active",this.close(),n}return this.authority=e,this.rendererAttached=!0,this.state="active",!0}close(){if(this.state==="closed")return;this.state="closed",this.closeTicket+=1,this.lifetime.close(),this.authority=void 0;for(const n of this.frame.commandRecords.values())n.controller.close();const e=this.onClose;this.onClose=void 0,e==null||e(),this.publishRenderable(),this.rendererAttached||this.releaseFrame()}detach(){if(!this.rendererAttached)return;if(this.rendererAttached=!1,this.state==="closed"){this.releaseFrame();return}if(this.state!=="active")return;this.state="closing";const e=++this.closeTicket;queueMicrotask(()=>{this.state==="closing"&&e===this.closeTicket&&this.close()})}diagnostics(){const e=[...this.frame.commandRecords.values()].map(n=>n.controller.diagnostics());return Object.freeze({active:this.state==="active",calls:Object.freeze(e),commandRecords:this.frame.commandRecords.size,models:this.frame.models.size})}getRenderableSnapshot=()=>this.state!=="closed"&&(this.isActive===void 0||this.isActive());releaseClosedFrame(){this.state==="closed"&&this.releaseFrame()}subscribeRenderable=e=>{if(this.state==="closed")return()=>{};const n={listener:e};this.renderListeners.add(n);let i=!0;return()=>{i&&(i=!1,this.renderListeners.delete(n))}};buildCommandRecords(e){let n=0;for(const i of this.boundCommands){Y(i);const r=K(i,{captureAuthority:this.captureAuthority,id:`contributionCommand.${String(e)}.${String(++n)}`,scheduling:{policy:"parallel"}});this.frame.commandRecords.set(i,{controller:r,invoker:Object.freeze({run:r.run})})}}captureAuthority=()=>{const e=this.authority;if(this.state!=="active"||e===void 0)throw new d("inactive","Contribution mount is not active.");return e.assertCurrent(),e};createAuthority(e){return Object.freeze({assertCurrent:()=>{if(this.state!=="active")throw new d("inactive","Contribution mount is not active.");e.assertCurrent()},isCurrent:()=>this.state==="active"&&e.isCurrent()})}publishRenderable(){for(const{listener:e}of[...this.renderListeners])try{e()}catch(n){g(n)}}releaseFrame(){this.released||(this.released=!0,this.frame.commandRecords.clear(),this.frame.models.clear(),this.boundCommands=[],this.renderListeners.clear())}}function ae({children:t,mount:e}){const n=M(e.subscribeRenderable,e.getRenderableSnapshot,e.getRenderableSnapshot);return y(()=>{if(e.attach())return()=>e.detach()},[e]),b(()=>{n||e.releaseClosedFrame()},[e,n]),n?m(R,{value:e.frame,children:t}):null}function z(t){const e=t.bundle;t.bundle=void 0,e==null||e.frame.close()}function de(t,e){if(typeof e!="object"||e===null)return x(t,e);const n=Object.entries(e).map(([i,r])=>[i,S(r)||typeof r=="function"||k(r)?r:j(r)]);return x(t,Object.fromEntries(n))}function ce(t){return G(t)}function $(t,e){try{t()}catch(n){throw J([e,n],"Contribution mount setup and cleanup failed.",{cause:e})}throw e}function ue(t,e,n,i){const r=H(e);try{const o=N(t.models),s=o.length===0?void 0:Q(o,r,void 0);return{bundle:s,models:[...(i==null?void 0:i.models)??[],...(s==null?void 0:s.models)??[],...n],props:r}}catch(o){return $(r.close,o)}}function le(t,e,n,i){const{bundle:r,models:o,props:s}=ue(t,e,n,i);let a=!1;const u=()=>{if(!a){a=!0;try{s.close()}finally{r==null||r.close().catch(g)}}};try{return{frame:new se(o.map(([c,f])=>de(c,f)),{isActive:()=>!a,onClose:u}),isOpen:()=>!a,props:s}}catch(l){return $(u,l)}}function fe(t,e){return m(t,{...e})}function he({bundle:t,contribution:e}){const n=A(t.props),i=p(()=>e.props===void 0?n:e.props(n),[n,e]);return m(ae,{mount:t.frame,children:fe(e.Component,i)})}function me({authority:t,contribution:e,fixtures:n,slotProps:i}){const r=p(()=>({authority:t,bundle:void 0,contribution:e,fixtures:n,retired:!1}),[t,e,n]),[o,s]=q(void 0),a=(o==null?void 0:o.owner)===r?o.bundle:void 0,u=v(i);return b(()=>{u.current=i}),y(()=>()=>{r.retired=!0,queueMicrotask(()=>{try{z(r)}catch(l){g(l)}})},[r]),b(()=>{const l=r.bundle??(r.bundle=le(r.contribution,u.current,r.fixtures??[],r.authority));return s(c=>(c==null?void 0:c.owner)===r?c:{bundle:l,owner:r}),()=>{r.retired&&z(r)}},[r]),b(()=>{(a==null?void 0:a.isOpen())===!0&&a.props.set(i)},[a,i]),a===void 0?null:m(he,{bundle:a,contribution:e})}const be=T(me);export{d as C,be as M,A as a,O as b,ce as c,j as d,U as u};
|
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//# sourceMappingURL=contribution-frame-1td5XTES.js.map
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{"version":3,"file":"contribution-frame-1td5XTES.js","sources":["../src/errors.ts","../src/mount-context.tsx","../src/readable-hooks.ts","../src/command.ts","../src/model-binding.ts","../src/mount-frame.ts","../src/mount-provider.tsx","../src/contribution-frame.tsx"],"sourcesContent":["import { markCancellation } from '@opetope/core/internal';\n\n/**\n * One class per subject (D69): after D85 the subject is the contribution mount, which is what grants models and\n * fences commands, so model binding failures are its codes rather than a second class.\n */\nexport class ContributionError extends Error {\n override readonly name = 'ContributionError';\n\n constructor(\n readonly code: 'binding-invalid' | 'duplicate' | 'inactive' | 'missing',\n message: string,\n ) {\n super(message);\n\n if (code === 'inactive') markCancellation(this);\n }\n}\n","import { createContext, useContext } from 'react';\n\nimport { ContributionError } from './errors';\nimport type { Frame } from './mount-frame';\n\nconst FrameContext = createContext<Frame | undefined>(undefined);\n\nfunction useFrame(): Frame {\n const frame = useContext(FrameContext);\n\n if (frame === undefined) {\n throw new ContributionError('missing', 'Opetope hook was called outside a contribution mount.');\n }\n\n return frame;\n}\n\nexport { FrameContext, useFrame };\n","import { useCallback, useEffect, useMemo, useRef, useSyncExternalStore } from 'react';\n\nimport type { Readable } from '@opetope/core';\n\nconst identity = <Value>(value: Value): Value => value;\n\ninterface SelectionInstance<Selected> {\n hasValue: boolean;\n value: Selected | undefined;\n}\n\nexport function useSelector<Value, Selected>(\n readable: Readable<Value>,\n selector: (value: Value) => Selected,\n isEqual: (left: Selected, right: Selected) => boolean = Object.is,\n): Selected {\n const subscribe = useCallback((listener: () => void) => readable.subscribe(listener), [readable]);\n const instanceRef = useRef<SelectionInstance<Selected> | undefined>(undefined);\n let instance = instanceRef.current;\n\n if (instance === undefined) {\n instance = { hasValue: false, value: undefined };\n instanceRef.current = instance;\n }\n\n const getSelectedSnapshot = useMemo(() => {\n let initialized = false;\n let sourceSnapshot: Value;\n let selectedSnapshot: Selected;\n\n return (): Selected => {\n const nextSource = readable.getSnapshot();\n\n if (initialized && Object.is(sourceSnapshot, nextSource)) return selectedSnapshot;\n\n const nextSelected = selector(nextSource);\n\n if (!initialized) {\n let nextSelectedSnapshot = nextSelected;\n\n if (instance.hasValue && isEqual(instance.value as Selected, nextSelected)) {\n nextSelectedSnapshot = instance.value as Selected;\n }\n\n initialized = true;\n sourceSnapshot = nextSource;\n selectedSnapshot = nextSelectedSnapshot;\n\n return selectedSnapshot;\n }\n\n if (isEqual(selectedSnapshot, nextSelected)) {\n sourceSnapshot = nextSource;\n\n return selectedSnapshot;\n }\n\n sourceSnapshot = nextSource;\n selectedSnapshot = nextSelected;\n\n return selectedSnapshot;\n };\n }, [instance, isEqual, readable, selector]);\n\n const selected = useSyncExternalStore(subscribe, getSelectedSnapshot, getSelectedSnapshot);\n\n useEffect(() => {\n instance.hasValue = true;\n instance.value = selected;\n }, [instance, selected]);\n\n return selected;\n}\n\nexport function useReadable<Value>(readable: Readable<Value>): Value {\n return useSelector(readable, identity);\n}\n","import type { Call } from '@opetope/core';\nimport { isCallTarget } from '@opetope/core/internal';\n\nimport { ContributionError } from './errors';\n\n/**\n * A bound command is the authentic `Call` the model field declares, so the common path adds no wrapper. Observable\n * call state belongs to the model as a `Readable` field (D71), so a binding carries no mode.\n */\ntype Command<Input, Output> = Call<Input, Output>;\n\ntype CommandBindingIdentity = Call<never, unknown>;\ntype CommandBinding<Input, Output> = Command<Input, Output>;\n\ntype CommandOutcome<Output> =\n | { readonly error: unknown; readonly status: 'failed' }\n | { readonly reason: unknown; readonly status: 'cancelled' }\n | { readonly status: 'ok'; readonly value: Output };\n\ntype AnyCommandBinding = CommandBinding<never, unknown>;\n\ntype CommandBindingDefinition<Input, Output> = {\n readonly target: Call<Input, Output>;\n};\n\nconst bindingDefinitions = new WeakMap<CommandBindingIdentity, CommandBindingDefinition<never, unknown>>();\n\nfunction bindCommand<Input, Output>(target: Call<Input, Output>): CommandBinding<Input, Output> {\n if (arguments.length > 1) {\n throw new ContributionError(\n 'binding-invalid',\n 'Command follows the target it binds; binding options are forbidden.',\n );\n }\n\n if (!isCallTarget(target)) throw new ContributionError('binding-invalid', 'Command target is not authentic.');\n\n bindingDefinitions.set(target, { target });\n\n return target;\n}\n\nfunction getCommandBindingDefinition<Input, Output>(\n binding: Call<Input, Output>,\n): CommandBindingDefinition<Input, Output> {\n const definition = bindingDefinitions.get(binding);\n\n if (definition === undefined) throw new ContributionError('binding-invalid', 'Command binding is not authentic.');\n\n return definition as CommandBindingDefinition<Input, Output>;\n}\n\nfunction isCommandBinding(value: unknown): value is AnyCommandBinding {\n return typeof value === 'object' && value !== null && bindingDefinitions.has(value as CommandBindingIdentity);\n}\n\nexport { bindCommand, getCommandBindingDefinition, isCommandBinding };\nexport type { Command, CommandOutcome };\n","import type { Call, ModelOf } from '@opetope/core';\nimport { isModel, isReadable } from '@opetope/core/internal';\nimport type { ModelIdentity, NoExtraKeys } from '@opetope/core/internal';\n\nimport { isCommandBinding } from './command';\nimport { ContributionError } from './errors';\n\nconst modelBindingBrand = Symbol('opetope.model-binding');\nconst modelBindingIdentityBrand = Symbol('opetope.model-binding-identity');\nconst modelBindingMarker = Object.freeze({});\n\ntype AnyModel = ModelIdentity;\ntype AnyCommand = Call<never, unknown>;\n\ninterface ModelBindingIdentity {\n readonly [modelBindingIdentityBrand]: true;\n}\n\ninterface ModelBinding<Declaration extends AnyModel> extends ModelBindingIdentity {\n readonly [modelBindingBrand]: (declaration: Declaration) => Declaration;\n}\n\ntype ModelBindingMetadata = {\n readonly commands: readonly AnyCommand[];\n readonly declaration: AnyModel;\n readonly model: object;\n};\n\nconst registry = new WeakMap<ModelBindingIdentity, ModelBindingMetadata>();\n\n/**\n * A model field is either a stable Readable or a bound command. The declaration carries the shape in its type, so\n * binding authority is the runtime check that every published field is one of those two authentic kinds.\n */\nfunction modelFieldValue(declaration: AnyModel, model: object, field: PropertyKey): unknown {\n if (typeof field !== 'string') {\n throw new ContributionError('binding-invalid', `Model ${declaration.id} accepts only string fields.`);\n }\n\n const descriptor = Object.getOwnPropertyDescriptor(model, field);\n\n if (descriptor?.enumerable !== true || !('value' in descriptor)) {\n throw new ContributionError(\n 'binding-invalid',\n `Model ${declaration.id}.${field} requires an enumerable data binding.`,\n );\n }\n\n return descriptor.value;\n}\n\nfunction snapshotModelFields(declaration: AnyModel, model: object): readonly AnyCommand[] {\n const commands: AnyCommand[] = [];\n const fields = Reflect.ownKeys(model);\n\n if (fields.length === 0)\n throw new ContributionError('binding-invalid', `Model ${declaration.id} requires at least one field.`);\n\n for (const field of fields) {\n const value = modelFieldValue(declaration, model, field);\n\n if (isReadable(value) || typeof value === 'function') continue;\n\n if (!isCommandBinding(value)) {\n throw new ContributionError(\n 'binding-invalid',\n `Model ${declaration.id}.${String(field)} requires a Readable or a bound command.`,\n );\n }\n\n commands.push(value);\n }\n\n return Object.freeze(commands);\n}\n\nfunction bindModel<Declaration extends AnyModel, const Actual extends ModelOf<Declaration>>(\n declaration: Declaration,\n model: Actual & NoExtraKeys<Actual, ModelOf<Declaration>>,\n): ModelBinding<Declaration> {\n if (!isModel(declaration)) throw new ContributionError('binding-invalid', 'Model declaration is not authentic.');\n\n if (typeof model !== 'object' || model === null) {\n throw new ContributionError('binding-invalid', `Model ${declaration.id} requires a record binding.`);\n }\n\n const commands = snapshotModelFields(declaration, model);\n const binding = Object.freeze({\n [modelBindingBrand]: modelBindingMarker as unknown as (value: Declaration) => Declaration,\n [modelBindingIdentityBrand]: true as const,\n });\n registry.set(binding, { commands, declaration, model });\n\n return binding;\n}\n\nfunction getModelBindingMetadata(binding: ModelBindingIdentity): ModelBindingMetadata {\n const metadata = registry.get(binding);\n\n if (metadata === undefined) throw new ContributionError('binding-invalid', 'Model binding is not authentic.');\n\n return metadata;\n}\n\nexport { bindModel, getModelBindingMetadata };\nexport type { AnyCommand, AnyModel, ModelBindingIdentity };\n","import type {\n CallAuthority,\n CallController,\n CallDiagnostics,\n CallRunOptions,\n LifetimeLease,\n} from '@opetope/core/internal';\nimport { createCallController, createLifetimeController, reportDetachedError } from '@opetope/core/internal';\n\nimport { getCommandBindingDefinition } from './command';\nimport { ContributionError } from './errors';\nimport { getModelBindingMetadata } from './model-binding';\nimport type { AnyCommand, AnyModel, ModelBindingIdentity } from './model-binding';\n\ntype RuntimeCommandInvoker = {\n readonly run: (input: never, options?: CallRunOptions<unknown>) => Promise<unknown>;\n};\n\ntype CommandRecord = {\n readonly controller: CallController<never, unknown>;\n readonly invoker: RuntimeCommandInvoker;\n};\n\n/** What a mounted contribution grants its components: the models it may read and the commands it may invoke. */\ntype Frame = {\n readonly commandRecords: Map<AnyCommand, CommandRecord>;\n readonly models: Map<AnyModel, unknown>;\n};\n\ntype MountFrameLifecycle = {\n readonly isActive: () => boolean;\n readonly onClose: () => void;\n};\n\ntype MountFrameDiagnostics = {\n readonly active: boolean;\n readonly calls: readonly CallDiagnostics[];\n readonly commandRecords: number;\n readonly models: number;\n};\n\nlet nextMountId = 0;\n\nfunction buildFrame(supplied: readonly ModelBindingIdentity[]): {\n readonly commands: readonly AnyCommand[];\n readonly frame: Frame;\n} {\n const models = new Map<AnyModel, unknown>();\n const commands: AnyCommand[] = [];\n const bound = new Set<AnyCommand>();\n\n for (const candidate of supplied) {\n const binding = getModelBindingMetadata(candidate);\n\n if (models.has(binding.declaration)) {\n throw new ContributionError('duplicate', `Model ${binding.declaration.id} is bound twice in one mount.`);\n }\n\n models.set(binding.declaration, binding.model);\n\n for (const command of binding.commands) {\n // D197: one Call is one command of the mount, however many fields of the models name it. A second name is an\n // alias, not a second command, so it shares the record, the activation and the fence.\n if (bound.has(command)) continue;\n\n bound.add(command);\n commands.push(command);\n }\n }\n\n return { commands: Object.freeze(commands), frame: { commandRecords: new Map(), models } };\n}\n\n/**\n * The lifetime of one mounted contribution. `attach` claims it for the renderer, `detach` schedules the close on the\n * next microtask so a StrictMode remount reuses the same mount, and `close` fences every command it granted (D85).\n */\nclass MountFrameImpl {\n readonly frame: Frame;\n private authority: CallAuthority | undefined;\n private boundCommands: readonly AnyCommand[];\n private closeTicket = 0;\n private readonly isActive: (() => boolean) | undefined;\n private readonly lifetime: ReturnType<typeof createLifetimeController>;\n private onClose: (() => void) | undefined;\n private released = false;\n private rendererAttached = false;\n private readonly renderListeners = new Set<{ readonly listener: () => void }>();\n private state: 'active' | 'closed' | 'closing' | 'detached' = 'detached';\n\n constructor(models: readonly ModelBindingIdentity[], lifecycle?: MountFrameLifecycle) {\n const mountId = ++nextMountId;\n this.lifetime = createLifetimeController({ id: `contribution.${String(mountId)}` });\n this.isActive = lifecycle?.isActive;\n this.onClose = lifecycle?.onClose;\n const { commands, frame } = buildFrame(models);\n this.frame = frame;\n this.boundCommands = commands;\n this.buildCommandRecords(mountId);\n }\n\n attach(): boolean {\n if (this.state === 'closing') {\n this.closeTicket += 1;\n this.state = 'active';\n this.rendererAttached = true;\n\n return true;\n }\n\n if (this.state === 'closed') return false;\n\n if (this.state === 'active') throw new ContributionError('duplicate', 'One contribution mount cannot mount twice.');\n\n const authority = this.createAuthority(this.lifetime.open());\n\n try {\n for (const record of this.frame.commandRecords.values()) record.controller.activate();\n } catch (error) {\n this.authority = authority;\n this.state = 'active';\n this.close();\n\n throw error;\n }\n\n this.authority = authority;\n this.rendererAttached = true;\n this.state = 'active';\n\n return true;\n }\n\n close(): void {\n if (this.state === 'closed') return;\n\n this.state = 'closed';\n this.closeTicket += 1;\n this.lifetime.close();\n this.authority = undefined;\n\n for (const record of this.frame.commandRecords.values()) record.controller.close();\n\n const onClose = this.onClose;\n this.onClose = undefined;\n onClose?.();\n this.publishRenderable();\n\n if (!this.rendererAttached) this.releaseFrame();\n }\n\n detach(): void {\n if (!this.rendererAttached) return;\n\n this.rendererAttached = false;\n\n if (this.state === 'closed') {\n this.releaseFrame();\n\n return;\n }\n\n if (this.state !== 'active') return;\n\n this.state = 'closing';\n const ticket = ++this.closeTicket;\n\n queueMicrotask(() => {\n if (this.state === 'closing' && ticket === this.closeTicket) this.close();\n });\n }\n\n diagnostics(): MountFrameDiagnostics {\n const calls = [...this.frame.commandRecords.values()].map(record => record.controller.diagnostics());\n\n return Object.freeze({\n active: this.state === 'active',\n calls: Object.freeze(calls),\n commandRecords: this.frame.commandRecords.size,\n models: this.frame.models.size,\n });\n }\n\n getRenderableSnapshot = (): boolean => this.state !== 'closed' && (this.isActive === undefined || this.isActive());\n\n releaseClosedFrame(): void {\n if (this.state === 'closed') this.releaseFrame();\n }\n\n subscribeRenderable = (listener: () => void): (() => void) => {\n if (this.state === 'closed') return (): void => undefined;\n\n const registration = { listener };\n this.renderListeners.add(registration);\n let subscribed = true;\n\n return (): void => {\n if (!subscribed) return;\n\n subscribed = false;\n this.renderListeners.delete(registration);\n };\n };\n\n private buildCommandRecords(mountId: number): void {\n let commandIndex = 0;\n\n // `buildFrame` already reduced the models to their distinct Calls, so every command here gets its own record.\n for (const command of this.boundCommands) {\n // Authenticity check only: the binding carries no mode since observe was removed (D71).\n getCommandBindingDefinition(command);\n const controller = createCallController(command, {\n captureAuthority: this.captureAuthority,\n id: `contributionCommand.${String(mountId)}.${String(++commandIndex)}`,\n scheduling: { policy: 'parallel' },\n });\n this.frame.commandRecords.set(command, { controller, invoker: Object.freeze({ run: controller.run }) });\n }\n }\n\n private captureAuthority = (): CallAuthority => {\n const authority = this.authority;\n\n if (this.state !== 'active' || authority === undefined) {\n throw new ContributionError('inactive', 'Contribution mount is not active.');\n }\n\n authority.assertCurrent();\n\n return authority;\n };\n\n private createAuthority(lease: LifetimeLease): CallAuthority {\n return Object.freeze({\n assertCurrent: (): void => {\n if (this.state !== 'active') throw new ContributionError('inactive', 'Contribution mount is not active.');\n\n lease.assertCurrent();\n },\n isCurrent: (): boolean => this.state === 'active' && lease.isCurrent(),\n });\n }\n\n private publishRenderable(): void {\n for (const { listener } of [...this.renderListeners]) {\n try {\n listener();\n } catch (error) {\n reportDetachedError(error);\n }\n }\n }\n\n private releaseFrame(): void {\n if (this.released) return;\n\n this.released = true;\n this.frame.commandRecords.clear();\n this.frame.models.clear();\n this.boundCommands = [];\n this.renderListeners.clear();\n }\n}\n\nexport { MountFrameImpl };\nexport type { Frame };\n","import { useInsertionEffect, useLayoutEffect, useSyncExternalStore } from 'react';\nimport type { PropsWithChildren, ReactElement } from 'react';\n\nimport { FrameContext } from './mount-context';\nimport type { MountFrameImpl } from './mount-frame';\n\nfunction MountProvider({\n children,\n mount,\n}: PropsWithChildren<{ readonly mount: MountFrameImpl }>): ReactElement | null {\n const renderable = useSyncExternalStore(\n mount.subscribeRenderable,\n mount.getRenderableSnapshot,\n mount.getRenderableSnapshot,\n );\n\n useInsertionEffect(() => {\n const attached = mount.attach();\n\n if (!attached) return undefined;\n\n return () => mount.detach();\n }, [mount]);\n\n useLayoutEffect(() => {\n if (!renderable) mount.releaseClosedFrame();\n }, [mount, renderable]);\n\n return renderable ? <FrameContext value={mount.frame}>{children}</FrameContext> : null;\n}\n\nexport { MountProvider };\n","import { memo, useInsertionEffect, useLayoutEffect, useMemo, useRef, useState } from 'react';\nimport type { ComponentType, ReactElement } from 'react';\n\nimport type { State } from '@opetope/core';\nimport {\n createAggregateError,\n createState,\n getContributionOwner,\n isReadable,\n reportDetachedError,\n} from '@opetope/core/internal';\nimport type { ModelIdentity } from '@opetope/core/internal';\nimport { openContributionModels, requireContributionModelPlans } from '@opetope/runtime/internal';\nimport type { ContributionModelBundle } from '@opetope/runtime/internal';\n\nimport { bindCommand, isCommandBinding } from './command';\nimport { bindModel } from './model-binding';\nimport type { ModelBindingIdentity } from './model-binding';\nimport { MountFrameImpl } from './mount-frame';\nimport { MountProvider } from './mount-provider';\nimport { useReadable } from './readable-hooks';\n\ntype AnyModel = ModelIdentity;\ntype ContributionAuthority = { readonly models: readonly (readonly [AnyModel, unknown])[] };\ntype ModelFixture = readonly [declaration: AnyModel, model: unknown];\n\ntype ContributionValue = {\n readonly Component: ComponentType<never>;\n readonly models?: readonly object[] | undefined;\n readonly props?: ((slotProps: never) => object) | undefined;\n};\n\ntype ContributionMountProps = {\n readonly authority?: ContributionAuthority | undefined;\n readonly contribution: ContributionValue;\n readonly fixtures?: readonly ModelFixture[];\n readonly slotProps: object;\n};\n\ntype MountBundle = {\n readonly frame: MountFrameImpl;\n readonly isOpen: () => boolean;\n readonly props: State<object>;\n};\n\ntype MountOwner = {\n readonly authority: ContributionAuthority | undefined;\n bundle: MountBundle | undefined;\n readonly contribution: ContributionValue;\n readonly fixtures: readonly ModelFixture[] | undefined;\n retired: boolean;\n};\n\ntype CommittedMount = {\n readonly bundle: MountBundle;\n readonly owner: MountOwner;\n};\n\nfunction closeOwnedMount(owner: MountOwner): void {\n const bundle = owner.bundle;\n owner.bundle = undefined;\n bundle?.frame.close();\n}\n\n/** Model fields arrive as authentic kernel calls; binding them registers the command records the frame needs. */\nfunction bindFrameModel(declaration: AnyModel, model: unknown): ModelBindingIdentity {\n if (typeof model !== 'object' || model === null) return bindModel(declaration as never, model as never);\n\n const fields = Object.entries(model).map(([key, value]): readonly [string, unknown] => [\n key,\n isReadable(value) || typeof value === 'function' || isCommandBinding(value) ? value : bindCommand(value as never),\n ]);\n\n return bindModel(declaration as never, Object.fromEntries(fields) as never);\n}\n\n/**\n * D70: the authority of a contribution belongs to the entry a feature published, not to the value it wrote. One\n * static contribution object may be published by two features, and each mount must read the models of its own.\n */\nfunction contributionAuthority(entry: unknown): ContributionAuthority | undefined {\n return getContributionOwner(entry) as ContributionAuthority | undefined;\n}\n\nfunction cleanupFailedMount(close: () => void, cause: unknown): never {\n try {\n close();\n } catch (error) {\n throw createAggregateError([cause, error], 'Contribution mount setup and cleanup failed.', { cause });\n }\n\n throw cause;\n}\n\nfunction contributionModels(\n contribution: ContributionValue,\n slotProps: object,\n fixtures: readonly ModelFixture[],\n owner: ContributionAuthority | undefined,\n): {\n readonly bundle: ContributionModelBundle | undefined;\n readonly models: readonly ModelFixture[];\n readonly props: State<object>;\n} {\n const props = createState(slotProps);\n\n try {\n const plans = requireContributionModelPlans(contribution.models);\n const bundle = plans.length === 0 ? undefined : openContributionModels(plans, props, undefined);\n\n return {\n bundle,\n models: [...(owner?.models ?? []), ...(bundle?.models ?? []), ...fixtures],\n props,\n };\n } catch (error) {\n return cleanupFailedMount(props.close, error);\n }\n}\n\nfunction createMountBundle(\n contribution: ContributionValue,\n slotProps: object,\n fixtures: readonly ModelFixture[],\n authority: ContributionAuthority | undefined,\n): MountBundle {\n const { bundle, models, props } = contributionModels(contribution, slotProps, fixtures, authority);\n let closed = false;\n const close = (): void => {\n if (closed) return;\n\n closed = true;\n\n try {\n props.close();\n } finally {\n void bundle?.close().catch(reportDetachedError);\n }\n };\n try {\n const frame = new MountFrameImpl(\n models.map(([declaration, model]) => bindFrameModel(declaration, model)),\n { isActive: () => !closed, onClose: close },\n );\n\n return { frame, isOpen: () => !closed, props };\n } catch (error) {\n return cleanupFailedMount(close, error);\n }\n}\n\nfunction createComponentElement(Component: ComponentType<never>, props: object): ReactElement {\n const Rendered = Component as ComponentType<object>;\n\n return <Rendered {...props} />;\n}\n\ntype MountedContributionProps = {\n readonly bundle: MountBundle;\n readonly contribution: ContributionValue;\n};\n\n/** Reads the committed props of one live mount: every hook here sees a bundle that already exists. */\nfunction MountedContribution({ bundle, contribution }: MountedContributionProps): ReactElement {\n const committedProps = useReadable(bundle.props);\n const componentProps = useMemo(\n () => (contribution.props === undefined ? committedProps : contribution.props(committedProps as never)),\n [committedProps, contribution],\n );\n\n return (\n <MountProvider mount={bundle.frame}>{createComponentElement(contribution.Component, componentProps)}</MountProvider>\n );\n}\n\n/**\n * D188: a mount is created in commit, never in render. The first pass renders nothing, the layout effect builds the\n * bundle from the props that committed and publishes it, and React flushes that update before paint. A render that\n * is thrown away — StrictMode's double invoke, an abandoned concurrent pass, a suspended sibling — therefore\n * creates no models at all, so there is nothing to sweep, adopt or replace.\n */\nfunction ContributionMount({\n authority,\n contribution,\n fixtures,\n slotProps,\n}: ContributionMountProps): ReactElement | null {\n const owner = useMemo<MountOwner>(\n () => ({ authority, bundle: undefined, contribution, fixtures, retired: false }),\n [authority, contribution, fixtures],\n );\n const [committed, setCommitted] = useState<CommittedMount | undefined>(undefined);\n const bundle = committed?.owner === owner ? committed.bundle : undefined;\n const committedSlotProps = useRef(slotProps);\n\n useLayoutEffect(() => {\n committedSlotProps.current = slotProps;\n });\n\n // Suspense disconnects layout effects while hiding, but insertion cleanup only retires an actual identity.\n // Do not close Readables in insertion: their listeners may update React. A hidden tree has no layout cleanup\n // left to run on unmount, so the microtask also releases a mount that never becomes visible again.\n useInsertionEffect(\n () => () => {\n owner.retired = true;\n queueMicrotask(() => {\n try {\n closeOwnedMount(owner);\n } catch (error) {\n reportDetachedError(error);\n }\n });\n },\n [owner],\n );\n\n // The identity of the contribution owns the mount; a reveal and StrictMode reuse what its first commit created.\n useLayoutEffect(() => {\n const created = (owner.bundle ??= createMountBundle(\n owner.contribution,\n committedSlotProps.current,\n owner.fixtures ?? [],\n owner.authority,\n ));\n setCommitted(current => (current?.owner === owner ? current : { bundle: created, owner }));\n\n return () => {\n if (owner.retired) closeOwnedMount(owner);\n };\n }, [owner]);\n\n // Both the component and its models read the same committed snapshot, published before paint.\n useLayoutEffect(() => {\n if (bundle?.isOpen() === true) bundle.props.set(slotProps);\n }, [bundle, slotProps]);\n\n if (bundle === undefined) return null;\n\n return <MountedContribution bundle={bundle} contribution={contribution} />;\n}\n\n/**\n * One mount, one memo: `Slot` recreates its children whenever `entries` changes, so publishing or withholding one\n * contribution used to re-render every other mount of that target. The props are the contribution, the slot props\n * and the fixtures, all of which are stable while nothing about that mount changed.\n */\nconst MemoizedContributionMount = memo(ContributionMount);\n\nexport { contributionAuthority, MemoizedContributionMount as ContributionMount };\nexport type { ContributionValue, ModelFixture 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