@operato/scene-storage 10.0.0-beta.32 → 10.0.0-beta.34
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +22 -0
- package/dist/crane-3d.d.ts +14 -0
- package/dist/crane-3d.js +238 -0
- package/dist/crane-3d.js.map +1 -0
- package/dist/crane.d.ts +157 -0
- package/dist/crane.js +440 -0
- package/dist/crane.js.map +1 -0
- package/dist/index.d.ts +13 -6
- package/dist/index.js +9 -4
- package/dist/index.js.map +1 -1
- package/dist/mobile-storage-rack.d.ts +17 -0
- package/dist/mobile-storage-rack.js +55 -0
- package/dist/mobile-storage-rack.js.map +1 -0
- package/dist/rack-column.d.ts +35 -0
- package/dist/rack-column.js +258 -0
- package/dist/rack-column.js.map +1 -0
- package/dist/rack-grid-3d.d.ts +13 -0
- package/dist/rack-grid-3d.js +94 -0
- package/dist/rack-grid-3d.js.map +1 -0
- package/dist/rack-grid-cell.d.ts +341 -0
- package/dist/rack-grid-cell.js +321 -0
- package/dist/rack-grid-cell.js.map +1 -0
- package/dist/rack-grid-helpers.d.ts +28 -0
- package/dist/rack-grid-helpers.js +71 -0
- package/dist/rack-grid-helpers.js.map +1 -0
- package/dist/rack-grid-location.d.ts +37 -0
- package/dist/rack-grid-location.js +227 -0
- package/dist/rack-grid-location.js.map +1 -0
- package/dist/rack-grid.d.ts +80 -0
- package/dist/rack-grid.js +829 -0
- package/dist/rack-grid.js.map +1 -0
- package/dist/stock.d.ts +78 -0
- package/dist/stock.js +333 -0
- package/dist/stock.js.map +1 -0
- package/dist/{rack-cell-3d.d.ts → storage-cell-3d.d.ts} +1 -1
- package/dist/{rack-cell-3d.js → storage-cell-3d.js} +3 -3
- package/dist/storage-cell-3d.js.map +1 -0
- package/dist/{rack-cell.d.ts → storage-cell.d.ts} +12 -6
- package/dist/{rack-cell.js → storage-cell.js} +9 -9
- package/dist/storage-cell.js.map +1 -0
- package/dist/{asrs-rack-3d.d.ts → storage-rack-3d.d.ts} +1 -1
- package/dist/{asrs-rack-3d.js → storage-rack-3d.js} +4 -4
- package/dist/storage-rack-3d.js.map +1 -0
- package/dist/{asrs-rack.d.ts → storage-rack.d.ts} +22 -16
- package/dist/{asrs-rack.js → storage-rack.js} +32 -26
- package/dist/storage-rack.js.map +1 -0
- package/dist/templates/index.d.ts +60 -0
- package/dist/templates/index.js +59 -17
- package/dist/templates/index.js.map +1 -1
- package/package.json +3 -3
- package/src/crane-3d.ts +273 -0
- package/src/crane.ts +538 -0
- package/src/index.ts +13 -6
- package/src/mobile-storage-rack.ts +56 -0
- package/src/rack-column.ts +340 -0
- package/src/rack-grid-3d.ts +128 -0
- package/src/rack-grid-cell.ts +404 -0
- package/src/rack-grid-helpers.ts +77 -0
- package/src/rack-grid-location.ts +286 -0
- package/src/rack-grid.ts +994 -0
- package/src/stock.ts +426 -0
- package/src/{rack-cell-3d.ts → storage-cell-3d.ts} +2 -2
- package/src/{rack-cell.ts → storage-cell.ts} +19 -13
- package/src/{asrs-rack-3d.ts → storage-rack-3d.ts} +3 -3
- package/src/{asrs-rack.ts → storage-rack.ts} +31 -25
- package/src/templates/index.ts +59 -17
- package/test/test-rack-grid-crane.ts +212 -0
- package/test/test-rack-grid.ts +77 -0
- package/test/{test-asrs-crane.ts → test-storage-rack-crane.ts} +8 -8
- package/translations/en.json +55 -7
- package/translations/ja.json +52 -4
- package/translations/ko.json +52 -4
- package/translations/ms.json +55 -7
- package/translations/zh.json +52 -4
- package/tsconfig.tsbuildinfo +1 -1
- package/dist/asrs-crane-3d.d.ts +0 -17
- package/dist/asrs-crane-3d.js +0 -181
- package/dist/asrs-crane-3d.js.map +0 -1
- package/dist/asrs-crane.d.ts +0 -98
- package/dist/asrs-crane.js +0 -216
- package/dist/asrs-crane.js.map +0 -1
- package/dist/asrs-rack-3d.js.map +0 -1
- package/dist/asrs-rack.js.map +0 -1
- package/dist/rack-cell-3d.js.map +0 -1
- package/dist/rack-cell.js.map +0 -1
- package/src/asrs-crane-3d.ts +0 -211
- package/src/asrs-crane.ts +0 -275
- /package/icons/{asrs-crane.png → crane.png} +0 -0
- /package/icons/{asrs-rack.png → storage-rack.png} +0 -0
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/*
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* Copyright © HatioLab Inc. All rights reserved.
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*/
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import * as THREE from 'three'
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import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js'
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import { RealObject } from '@hatiolab/things-scene'
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import { Stock } from './stock.js'
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import RackGrid from './rack-grid.js'
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const _color = new THREE.Color()
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const _matrix = new THREE.Matrix4()
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const _position = new THREE.Vector3()
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const _quaternion = new THREE.Quaternion()
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const _scale = new THREE.Vector3()
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export class Rack extends RealObject {
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private _frame?: THREE.BufferGeometry
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private _board?: THREE.BufferGeometry
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private _instancedMesh?: THREE.InstancedMesh
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private _stocks: Stock[] = []
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static rackFrameGeometry = new THREE.BoxGeometry(1, 1, 1)
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static boardGeometry = new THREE.PlaneGeometry(1, 1, 1, 1)
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private static _boardMaterial?: THREE.MeshStandardMaterial
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private static _stockMaterial?: THREE.MeshStandardMaterial
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get visualizer(): any | undefined {
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var component = this.component
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while (component) {
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if (component.state.type == 'visualizer') {
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return component as any
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}
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component = component.parent
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}
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}
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/**
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* Stock 등록 대상: 1순위 조상 Visualizer(하위호환), 2순위 서비스 레지스트리의 stock-hub
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*/
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get stockRegistry(): { putObject(id: string, obj: RealObject): void } | undefined {
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const vis = this.visualizer
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if (vis) return vis
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return (this.component.root as any)?.getService?.('stock')
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}
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get rackTable(): RackGrid | undefined {
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var component = this.component
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while (component) {
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if (component.state.type == 'rack-grid') {
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return component as unknown as RackGrid
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}
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component = component.parent
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}
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}
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get cz() {
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var { shelves = 1, depth = 1 } = this.rackTable!.state
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return 0.5 * depth * shelves
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}
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static get boardMaterial() {
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if (!Rack._boardMaterial) {
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Rack._boardMaterial = new THREE.MeshStandardMaterial({
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color: '#dedede',
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side: THREE.DoubleSide,
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polygonOffset: true,
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polygonOffsetFactor: -0.1
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})
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}
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return Rack._boardMaterial
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}
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static get stockMaterial() {
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if (!Rack._stockMaterial) {
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Rack._stockMaterial = new THREE.MeshStandardMaterial({
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color: 0xffffff,
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side: THREE.FrontSide,
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metalness: 0,
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roughness: 1,
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envMapIntensity: 0
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})
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}
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return Rack._stockMaterial
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}
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get frame() {
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return this._frame
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}
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get board() {
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return this._board
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}
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get instancedMesh() {
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return this._instancedMesh
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}
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get stocks() {
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return this._stocks
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}
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build() {
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super.build()
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var { depth, hideRackFrame, shelves = 1, shelfLocations: commonShelfLocation, stockScale = 0.7 } = this.rackTable!.state
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var { width, height, shelfLocations = commonShelfLocation, binLocations = '' } = this.component.state
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let scale = stockScale
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var shelfLocIds
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if (!shelfLocations) {
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shelfLocIds = []
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for (var i = 0; i < shelves; i++) shelfLocIds.push(i + 1)
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} else shelfLocIds = shelfLocations.split(/\s*,\s*/)
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var shelfBins = binLocations.trim().split('\n').reverse()
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if (!hideRackFrame) {
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this._frame = this.createRackFrame(width, height, depth * shelves)
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this._board = this.createRackBoards(shelves, width, height, depth, shelfLocIds)
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}
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// Stock 인스턴스 정보 수집
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const stockEntries: { stock: Stock; x: number; y: number; z: number; w: number; h: number; d: number; name: string }[] = []
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for (var i = 0; i < shelves; i++) {
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let bottom = -depth * shelves * 0.5
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if (shelfLocIds[i] == '') {
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continue
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}
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var bins = (shelfBins[i] || '').trim().split(/\s*,\s*/)
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var binWidth = width / (bins.length || 1)
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for (var b = 0; b < bins.length; b++) {
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let sw = binWidth * scale
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let sh = height * scale
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let sd = depth * scale
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let stock = new Stock(this.component, { width: sw, height: sh, depth: sd })
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let x = (width / 2) * ((2 * b - (bins.length - 1)) / bins.length)
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let y = bottom + depth * i + sd * 0.5
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let z = 0
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var binCode = (bins[b] || '').replace('.', '')
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let name = `${this.makeLocationString(shelfLocIds[i])}${binCode}`
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stockEntries.push({ stock, x, y, z, w: sw, h: sh, d: sd, name })
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}
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}
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// InstancedMesh 생성 (전체 Stock을 1개 draw call로)
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if (stockEntries.length > 0) {
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const instMesh = new THREE.InstancedMesh(
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Stock.stockGeometry,
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Rack.stockMaterial,
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stockEntries.length
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)
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// instanceColor 초기화
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const defaultColor = new THREE.Color(Stock.defaultMaterial.color)
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for (let idx = 0; idx < stockEntries.length; idx++) {
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const { stock, x, y, z, w, h, d, name } = stockEntries[idx]
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_matrix.compose(
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_position.set(x, y, z),
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_quaternion.identity(),
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_scale.set(w, d, h)
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)
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instMesh.setMatrixAt(idx, _matrix)
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instMesh.setColorAt(idx, defaultColor)
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// Stock에 instanced 참조 설정
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stock._instancedMesh = instMesh
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stock._instanceIndex = idx
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stock._basePosition = { x, y, z }
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stock._baseScale = { x: w, y: d, z: h }
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// name 기반 lookup 유지
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this._stocks.push(stock)
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this.stockRegistry?.putObject(name, stock)
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}
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instMesh.instanceMatrix.needsUpdate = true
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instMesh.instanceColor!.needsUpdate = true
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instMesh.receiveShadow = true
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// focused stock 회전 애니메이션
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const self = this
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instMesh.onBeforeRender = () => {
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let needsUpdate = false
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let hasFocused = false
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for (const stock of self._stocks) {
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if (stock._focused && stock._focusedAt != null) {
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const elapsed = performance.now() - stock._focusedAt
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const angle = 2 * Math.PI * (elapsed / 2000)
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_quaternion.setFromAxisAngle(_position.set(0, 1, 0), angle)
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_matrix.compose(
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_position.set(stock._basePosition!.x, stock._basePosition!.y, stock._basePosition!.z),
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_quaternion,
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_scale.set(stock._baseScale!.x, stock._baseScale!.y, stock._baseScale!.z)
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)
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instMesh.setMatrixAt(stock._instanceIndex, _matrix)
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needsUpdate = true
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hasFocused = true
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} else if (stock._focusedAt != null) {
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delete stock._focusedAt
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_matrix.compose(
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_position.set(stock._basePosition!.x, stock._basePosition!.y, stock._basePosition!.z),
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_quaternion.identity(),
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_scale.set(stock._baseScale!.x, stock._baseScale!.y, stock._baseScale!.z)
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)
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instMesh.setMatrixAt(stock._instanceIndex, _matrix)
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needsUpdate = true
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}
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}
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if (needsUpdate) {
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instMesh.instanceMatrix.needsUpdate = true
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}
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if (hasFocused) {
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self.component.invalidate()
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}
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}
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this.object3d.add(instMesh)
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this._instancedMesh = instMesh
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}
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}
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createRackFrame(w: number, h: number, d: number): THREE.BufferGeometry {
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const frameWeight = Math.round(Math.min(w, h) / 10)
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const geometries = []
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for (let i = 0; i < 4; i++) {
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const geometry = Rack.rackFrameGeometry.clone()
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geometry.scale(frameWeight, d, frameWeight)
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switch (i) {
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case 0:
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geometry.translate(w / 2, 0, h / 2)
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break
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case 1:
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geometry.translate(w / 2, 0, -h / 2)
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break
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case 2:
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geometry.translate(-w / 2, 0, h / 2)
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break
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case 3:
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geometry.translate(-w / 2, 0, -h / 2)
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break
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
geometries.push(geometry)
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
return BufferGeometryUtils.mergeGeometries(geometries)
|
|
268
|
+
}
|
|
269
|
+
|
|
270
|
+
createRackBoards(
|
|
271
|
+
shelves: number,
|
|
272
|
+
width: number,
|
|
273
|
+
height: number,
|
|
274
|
+
depth: number,
|
|
275
|
+
shelfLocIds: string[]
|
|
276
|
+
): THREE.BufferGeometry {
|
|
277
|
+
let bottom = -depth * shelves * 0.5
|
|
278
|
+
const geometries = []
|
|
279
|
+
|
|
280
|
+
for (let i = 1; i < shelves; i++) {
|
|
281
|
+
if (shelfLocIds[i] === '') {
|
|
282
|
+
continue
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
const geometry = Rack.boardGeometry.clone()
|
|
286
|
+
|
|
287
|
+
geometry.scale(width, height, 1)
|
|
288
|
+
geometry.rotateX(Math.PI / 2)
|
|
289
|
+
geometry.translate(0, bottom + depth * i, 0)
|
|
290
|
+
|
|
291
|
+
geometries.push(geometry)
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
return BufferGeometryUtils.mergeGeometries(geometries)
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
makeLocationString(shelfString: string) {
|
|
298
|
+
var { section = '', unit = '' } = this.component.state
|
|
299
|
+
var { locPattern = '{z}{s}-{u}-{sh}', zone = '' } = this.rackTable!.state
|
|
300
|
+
|
|
301
|
+
var locationString = locPattern
|
|
302
|
+
|
|
303
|
+
locationString = locationString.replace(/{z}/i, zone)
|
|
304
|
+
locationString = locationString.replace(/{s}/i, section)
|
|
305
|
+
locationString = locationString.replace(/{u}/i, unit)
|
|
306
|
+
locationString = locationString.replace(/{sh}/i, shelfString)
|
|
307
|
+
|
|
308
|
+
return locationString
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
makeShelfString(pattern: string, shelf: number, length: number) {
|
|
312
|
+
/**
|
|
313
|
+
* pattern #: 숫자
|
|
314
|
+
* pattern 0: 고정 자리수
|
|
315
|
+
* pattern -: 역순
|
|
316
|
+
*/
|
|
317
|
+
|
|
318
|
+
if (!pattern || !shelf || !length) return
|
|
319
|
+
|
|
320
|
+
var isReverse = /^\-/.test(pattern)
|
|
321
|
+
pattern = pattern.replace(/#+/, '#')
|
|
322
|
+
|
|
323
|
+
var fixedLength = (pattern.match(/0/g) || []).length || 0
|
|
324
|
+
var shelfString = String(isReverse ? length - shelf + 1 : shelf)
|
|
325
|
+
|
|
326
|
+
if (shelfString.length > fixedLength && fixedLength > 0) {
|
|
327
|
+
shelfString = shelfString.substring(shelfString.length - fixedLength)
|
|
328
|
+
} else {
|
|
329
|
+
var prefix = ''
|
|
330
|
+
for (var i = 0; i < fixedLength - shelfString.length; i++) {
|
|
331
|
+
prefix += '0'
|
|
332
|
+
}
|
|
333
|
+
shelfString = prefix + shelfString
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
return shelfString
|
|
337
|
+
}
|
|
338
|
+
|
|
339
|
+
updateAlpha() {}
|
|
340
|
+
}
|
|
@@ -0,0 +1,128 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* Copyright © HatioLab Inc. All rights reserved.
|
|
3
|
+
*/
|
|
4
|
+
|
|
5
|
+
import * as THREE from 'three'
|
|
6
|
+
import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js'
|
|
7
|
+
import { Component, RealObjectGroup } from '@hatiolab/things-scene'
|
|
8
|
+
|
|
9
|
+
import { Rack } from './rack-column.js'
|
|
10
|
+
import type RackGrid from './rack-grid.js'
|
|
11
|
+
|
|
12
|
+
const DEFAULT_FRAME_COLOR = 0x8a8a8a
|
|
13
|
+
|
|
14
|
+
export class RackGrid3D extends RealObjectGroup {
|
|
15
|
+
private _frameMaterial?: THREE.MeshStandardMaterial
|
|
16
|
+
|
|
17
|
+
build() {
|
|
18
|
+
super.build()
|
|
19
|
+
|
|
20
|
+
this.createRacks()
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
// bottom origin: object3d가 zPos(바닥)에 위치 (내부 mesh는 center-local 좌표로 쌓임)
|
|
24
|
+
protected get syncZPosOffset(): number {
|
|
25
|
+
return 0
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
override get geometricOffsetY(): number {
|
|
29
|
+
return 0
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
private createFrameMaterial(): THREE.MeshStandardMaterial {
|
|
33
|
+
this._frameMaterial?.dispose()
|
|
34
|
+
|
|
35
|
+
const { strokeStyle } = this.component.state
|
|
36
|
+
const color = strokeStyle && typeof strokeStyle === 'string' ? strokeStyle : DEFAULT_FRAME_COLOR
|
|
37
|
+
|
|
38
|
+
this._frameMaterial = new THREE.MeshStandardMaterial({
|
|
39
|
+
color,
|
|
40
|
+
roughness: 0.35,
|
|
41
|
+
metalness: 0.85
|
|
42
|
+
})
|
|
43
|
+
|
|
44
|
+
return this._frameMaterial
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
createRacks() {
|
|
48
|
+
const { rotation = 0, shelfLocations, shelves = 1 } = this.component.state
|
|
49
|
+
|
|
50
|
+
this.object3d.rotation.y = -rotation
|
|
51
|
+
|
|
52
|
+
const racks = (this.component as unknown as RackGrid).components
|
|
53
|
+
.map((cell: Component) => {
|
|
54
|
+
const { shelfLocations: shelfLoc = shelfLocations, isEmpty } = cell.state
|
|
55
|
+
|
|
56
|
+
if (!isEmpty) {
|
|
57
|
+
cell.setState('shelfLocations', shelfLoc)
|
|
58
|
+
|
|
59
|
+
const rack = new Rack(cell)
|
|
60
|
+
cell._realObject = rack // 중복 생성 방지: addObject 재귀에서 skip
|
|
61
|
+
|
|
62
|
+
rack.update()
|
|
63
|
+
this.object3d.add(rack.object3d)
|
|
64
|
+
|
|
65
|
+
return rack
|
|
66
|
+
}
|
|
67
|
+
return
|
|
68
|
+
})
|
|
69
|
+
.filter((rack: any): rack is Rack => !!rack)
|
|
70
|
+
|
|
71
|
+
this.mergeAndAddRackCommonObjects(racks)
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
mergeAndAddRackCommonObjects(racks: Rack[]) {
|
|
75
|
+
const framesGeometries: THREE.BufferGeometry[] = []
|
|
76
|
+
const boardsGeometries: THREE.BufferGeometry[] = []
|
|
77
|
+
|
|
78
|
+
if (racks.length > 0) {
|
|
79
|
+
racks.forEach(rack => {
|
|
80
|
+
const geometry = rack.frame
|
|
81
|
+
|
|
82
|
+
if (!geometry) {
|
|
83
|
+
return
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
geometry.translate(rack.position.x, rack.position.y, rack.position.z)
|
|
87
|
+
geometry.scale(rack.scale.x, rack.scale.y, rack.scale.z)
|
|
88
|
+
framesGeometries.push(geometry)
|
|
89
|
+
})
|
|
90
|
+
|
|
91
|
+
if (framesGeometries.length > 0) {
|
|
92
|
+
const frameMesh = new THREE.Mesh(BufferGeometryUtils.mergeGeometries(framesGeometries), this.createFrameMaterial())
|
|
93
|
+
this.object3d.add(frameMesh)
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
racks.forEach(rack => {
|
|
97
|
+
const geometry = rack.board
|
|
98
|
+
|
|
99
|
+
if (!geometry) {
|
|
100
|
+
return
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
geometry.translate(rack.position.x, rack.position.y, rack.position.z)
|
|
104
|
+
geometry.scale(rack.scale.x, rack.scale.y, rack.scale.z)
|
|
105
|
+
boardsGeometries.push(geometry)
|
|
106
|
+
})
|
|
107
|
+
|
|
108
|
+
if (boardsGeometries.length > 0) {
|
|
109
|
+
const material = Rack.boardMaterial
|
|
110
|
+
material.opacity = 0.5
|
|
111
|
+
material.transparent = true
|
|
112
|
+
|
|
113
|
+
const boardMesh = new THREE.Mesh(BufferGeometryUtils.mergeGeometries(boardsGeometries), material)
|
|
114
|
+
|
|
115
|
+
this.object3d.add(boardMesh)
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
dispose() {
|
|
121
|
+
this._frameMaterial?.dispose()
|
|
122
|
+
this._frameMaterial = undefined
|
|
123
|
+
|
|
124
|
+
super.dispose()
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
updateAlpha() {}
|
|
128
|
+
}
|