@operato/scene-polypath 1.2.46

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package/CHANGELOG.md ADDED
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+ # Change Log
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+
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+ All notable changes to this project will be documented in this file.
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+ See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+
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+ ## [1.2.46](https://github.com/things-scene/operato-scene/compare/v1.2.45...v1.2.46) (2023-06-10)
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+
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+
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+ ### :bug: Bug Fix
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+
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+ * add polypath ([9d97250](https://github.com/things-scene/operato-scene/commit/9d97250b299cdb07f1d3629df85ad9a0a2445df5))
package/README.md ADDED
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+ # things-scene-polypath
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+
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+ ## build
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+
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+ `$ yarn build`
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+
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+ | type | filename | for | tested |
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+ | ---- | --------------------------- | -------------- | ------ |
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+ | UMD | things-scene-polypath.js | modern browser | O |
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+ | UMD | things-scene-polypath-ie.js | ie 11 | O |
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+ | ESM | things-scene-polypath.mjs | modern browser | O |
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+
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+ ## publish
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+
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+ `$ yarn publish`
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+ export { default as PolyPath } from './polypath';
package/dist/index.js ADDED
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+ export { default as PolyPath } from './polypath';
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+ //# sourceMappingURL=index.js.map
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+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,IAAI,QAAQ,EAAE,MAAM,YAAY,CAAA","sourcesContent":["export { default as PolyPath } from './polypath'\n"]}
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+ import { Component, Shape } from '@hatiolab/things-scene';
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+ export default class PolyPath extends Shape {
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+ get pathExtendable(): boolean;
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+ get path(): any;
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+ set path(path: any);
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+ contains(x: number, y: number): boolean;
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+ get controls(): {
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+ x: any;
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+ y: any;
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+ handler: {
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+ ondragstart: (point: import("@hatiolab/things-scene").POINT, index: number, component: Component) => void;
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+ ondragmove: (point: import("@hatiolab/things-scene").POINT, index: number, component: Component) => void;
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+ ondragend: (point: import("@hatiolab/things-scene").POINT, index: number, component: Component) => void;
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+ };
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+ }[];
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+ render(ctx: CanvasRenderingContext2D): void;
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+ is3dish(): boolean;
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+ get nature(): {
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+ mutable: boolean;
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+ resizable: boolean;
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+ rotatable: boolean;
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+ properties: {
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+ type: string;
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+ label: string;
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+ name: string;
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+ }[];
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+ help: string;
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+ };
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+ }
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+ /*
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+ * Copyright © HatioLab Inc. All rights reserved.
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+ */
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+ import { Component, Shape } from '@hatiolab/things-scene';
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+ var controlHandler = {
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+ ondragstart: function (point, index, component) {
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+ component.mutatePath(null, function (path) {
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+ path.splice(index, 0, point); // array.insert(index, point) 의 의미임.
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+ });
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+ },
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+ ondragmove: function (point, index, component) {
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+ component.mutatePath(null, function (path) {
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+ path[index] = point;
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+ });
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+ },
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+ ondragend: function (point, index, component) { }
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+ };
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+ const NATURE = {
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+ mutable: true,
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+ resizable: false,
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+ rotatable: false,
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+ properties: [
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+ {
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+ type: 'number',
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+ label: 'w',
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+ name: 'w'
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+ }
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+ ],
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+ help: 'scene/component/polypath'
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+ };
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+ export default class PolyPath extends Shape {
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+ get pathExtendable() {
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+ return true;
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+ }
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+ get path() {
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+ return this.getState('path');
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+ }
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+ set path(path) {
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+ this.setState('path', path);
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+ }
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+ contains(x, y) {
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+ var path = this.state.path;
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+ var result = false;
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+ path.forEach((p, idx) => {
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+ let j = (idx + path.length + 1) % path.length;
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+ let x1 = p.x;
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+ let y1 = p.y;
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+ let x2 = path[j].x;
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+ let y2 = path[j].y;
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+ if (y1 > y != y2 > y && x < ((x2 - x1) * (y - y1)) / (y2 - y1) + x1)
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+ result = !result;
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+ });
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+ return result;
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+ }
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+ get controls() {
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+ // 폴리라인에서의 control은 새로운 path를 추가하는 포인트이다.
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+ var path = this.path;
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+ var controls = [];
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+ for (let i = 0; i < path.length - 1; i++) {
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+ let p1 = path[i];
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+ let p2 = path[i + 1];
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+ if (i == 0) {
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+ controls.push({
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+ x: p1.x,
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+ y: p1.y,
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+ handler: controlHandler
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+ });
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+ }
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+ controls.push({
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+ x: (p1.x + p2.x) / 2,
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+ y: (p1.y + p2.y) / 2,
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+ handler: controlHandler
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+ });
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+ if (i == path.length - 2) {
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+ controls.push({
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+ x: p2.x,
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+ y: p2.y,
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+ handler: controlHandler
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+ });
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+ }
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+ }
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+ return controls;
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+ }
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+ render(ctx) {
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+ var { path, w = 50 } = this.state;
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+ ctx.beginPath();
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+ ctx.moveTo(path[0].x, path[0].y);
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+ // 폭 적용하여 폐곡선 그리기
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+ for (let i = 1; i < path.length; i++) {
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+ const { x: prevX, y: prevY } = path[i - 1];
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+ const { x: currX, y: currY } = path[i];
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+ const angle = Math.atan2(currY - prevY, currX - prevX);
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+ const offsetX = w * Math.sin(angle);
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+ const offsetY = w * Math.cos(angle);
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+ ctx.lineTo(currX + offsetX, currY - offsetY);
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+ }
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+ // for (let i = path.length - 1; i >= 0; i--) {
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+ // const { x: prevX, y: prevY } = path[i + 1] || path[path.length - 1]
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+ // const { x: currX, y: currY } = path[i]
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+ // const angle = Math.atan2(currY - prevY, currX - prevX)
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+ // const offsetX = w * Math.sin(angle)
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+ // const offsetY = w * Math.cos(angle)
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+ // ctx.lineTo(currX - offsetX, currY + offsetY)
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+ // }
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+ ctx.closePath();
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+ }
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+ is3dish() {
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+ return false;
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+ }
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+ get nature() {
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+ return NATURE;
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+ }
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+ }
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+ Component.memoize(PolyPath.prototype, 'controls', false);
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+ Component.register('polypath', PolyPath);
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+ //# sourceMappingURL=polypath.js.map
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All rights reserved.\n */\n\nimport { Component, POSITION, Shape } from '@hatiolab/things-scene'\n\nvar controlHandler = {\n ondragstart: function (point: POSITION, index: number, component: Component) {\n component.mutatePath(null, function (path) {\n path.splice(index, 0, point) // array.insert(index, point) 의 의미임.\n })\n },\n\n ondragmove: function (point: POSITION, index: number, component: Component) {\n component.mutatePath(null, function (path) {\n path[index] = point\n })\n },\n\n ondragend: function (point: POSITION, index: number, component: Component) {}\n}\n\nconst NATURE = {\n mutable: true,\n resizable: false,\n rotatable: false,\n properties: [\n {\n type: 'number',\n label: 'w',\n name: 'w'\n }\n ],\n help: 'scene/component/polypath'\n}\n\nexport default class PolyPath extends Shape {\n get pathExtendable() {\n return true\n }\n\n get path() {\n return this.getState('path')\n }\n\n set path(path) {\n this.setState('path', path)\n }\n\n contains(x: number, y: number) {\n var path = this.state.path\n var result = false\n\n path.forEach((p: { x: number; y: number }, idx: number) => {\n let j = (idx + path.length + 1) % path.length\n\n let x1 = p.x\n let y1 = p.y\n let x2 = path[j].x\n let y2 = path[j].y\n\n if (y1 > y != y2 > y && x < ((x2 - x1) * (y - y1)) / (y2 - y1) + x1) result = !result\n })\n\n return result\n }\n\n get controls() {\n // 폴리라인에서의 control은 새로운 path를 추가하는 포인트이다.\n var path = this.path\n var controls = []\n\n for (let i = 0; i < path.length - 1; i++) {\n let p1 = path[i]\n let p2 = path[i + 1]\n\n if (i == 0) {\n controls.push({\n x: p1.x,\n y: p1.y,\n handler: controlHandler\n })\n }\n\n controls.push({\n x: (p1.x + p2.x) / 2,\n y: (p1.y + p2.y) / 2,\n handler: controlHandler\n })\n\n if (i == path.length - 2) {\n controls.push({\n x: p2.x,\n y: p2.y,\n handler: controlHandler\n })\n }\n }\n\n return controls\n }\n\n render(ctx: CanvasRenderingContext2D) {\n var { path, w = 50 } = this.state\n\n ctx.beginPath()\n ctx.moveTo(path[0].x, path[0].y)\n\n // 폭 적용하여 폐곡선 그리기\n for (let i = 1; i < path.length; i++) {\n const { x: prevX, y: prevY } = path[i - 1]\n const { x: currX, y: currY } = path[i]\n const angle = Math.atan2(currY - prevY, currX - prevX)\n const offsetX = w * Math.sin(angle)\n const offsetY = w * Math.cos(angle)\n ctx.lineTo(currX + offsetX, currY - offsetY)\n }\n\n // for (let i = path.length - 1; i >= 0; i--) {\n // const { x: prevX, y: prevY } = path[i + 1] || path[path.length - 1]\n // const { x: currX, y: currY } = path[i]\n // const angle = Math.atan2(currY - prevY, currX - prevX)\n // const offsetX = w * Math.sin(angle)\n // const offsetY = w * Math.cos(angle)\n // ctx.lineTo(currX - offsetX, currY + offsetY)\n // }\n\n ctx.closePath()\n }\n\n is3dish() {\n return false\n }\n\n get nature() {\n return NATURE\n }\n}\n\nComponent.memoize(PolyPath.prototype, 'controls', false)\n\nComponent.register('polypath', PolyPath)\n"]}
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+ 2023-06-10T07:03:29+09:00 info: mysql-connector connections are ready
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+ 2023-06-10T07:03:29+09:00 info: socket servers are ready
26
+ 2023-06-10T07:03:29+09:00 info: msgraph-connector connections are ready
27
+ 2023-06-10T07:03:29+09:00 info: openai-connector connections are ready
28
+ 2023-06-10T07:03:29+09:00 info: All connector for 'echo-back-server' ready
29
+ 2023-06-10T07:03:29+09:00 info: All connector for 'echo-back' ready
30
+ 2023-06-10T07:03:29+09:00 info: All connector for 'http-connector' ready
31
+ 2023-06-10T07:03:29+09:00 info: All connector for 'graphql-connector' ready
32
+ 2023-06-10T07:03:29+09:00 info: All connector for 'sqlite-connector' ready
33
+ 2023-06-10T07:03:29+09:00 info: All connector for 'postgresql-connector' ready
34
+ 2023-06-10T07:03:29+09:00 info: All connector for 'mqtt-connector' ready
35
+ 2023-06-10T07:03:29+09:00 info: All connector for 'mssql-connector' ready
36
+ 2023-06-10T07:03:29+09:00 info: All connector for 'oracle-connector' ready
37
+ 2023-06-10T07:03:29+09:00 info: All connector for 'mysql-connector' ready
38
+ 2023-06-10T07:03:29+09:00 info: All connector for 'socket-server' ready
39
+ 2023-06-10T07:03:29+09:00 info: All connector for 'msgraph-connector' ready
40
+ 2023-06-10T07:03:29+09:00 info: All connector for 'openai-connector' ready
41
+ 2023-06-10T07:03:29+09:00 info: ConnectionManager initialization done:
package/package.json ADDED
@@ -0,0 +1,61 @@
1
+ {
2
+ "name": "@operato/scene-polypath",
3
+ "version": "1.2.46",
4
+ "description": "Poly path component for things-scene",
5
+ "author": "heartyoh",
6
+ "main": "dist/index.js",
7
+ "module": "dist/index.js",
8
+ "license": "MIT",
9
+ "things-scene": true,
10
+ "publishConfig": {
11
+ "access": "public",
12
+ "@operato:registry": "https://registry.npmjs.org"
13
+ },
14
+ "repository": {
15
+ "type": "git",
16
+ "url": "git+https://github.com/things-scene/operato-scene.git",
17
+ "directory": "packages/polypath"
18
+ },
19
+ "scripts": {
20
+ "serve": "tsc && concurrently -k -r \"tsc --watch --preserveWatchOutput\" \"things-factory-dev\"",
21
+ "serve:dev": "npm run serve",
22
+ "start": "tsc && concurrently -k -r \"tsc --watch --preserveWatchOutput\" \"wds\"",
23
+ "build": "tsc",
24
+ "prepublish": "tsc",
25
+ "lint": "eslint --ext .ts,.html . --ignore-path .gitignore && prettier \"**/*.ts\" --check --ignore-path .gitignore",
26
+ "format": "eslint --ext .ts,.html . --fix --ignore-path .gitignore && prettier \"**/*.ts\" --write --ignore-path .gitignore",
27
+ "migration": "things-factory-migration"
28
+ },
29
+ "dependencies": {
30
+ "@hatiolab/things-scene": "^3.2.0"
31
+ },
32
+ "devDependencies": {
33
+ "@hatiolab/prettier-config": "^1.0.0",
34
+ "@things-factory/builder": "^6.0.0",
35
+ "@things-factory/operato-board": "^6.0.0",
36
+ "@typescript-eslint/eslint-plugin": "^4.33.0",
37
+ "@typescript-eslint/parser": "^4.33.0",
38
+ "@web/dev-server": "^0.1.28",
39
+ "concurrently": "^8.0.1",
40
+ "eslint": "^8.39.0",
41
+ "eslint-config-prettier": "^8.3.0",
42
+ "husky": "^8.0.3",
43
+ "lint-staged": "^13.2.2",
44
+ "prettier": "^2.4.1",
45
+ "tslib": "^2.3.1",
46
+ "typescript": "^5.0.4"
47
+ },
48
+ "prettier": "@hatiolab/prettier-config",
49
+ "husky": {
50
+ "hooks": {
51
+ "pre-commit": "lint-staged"
52
+ }
53
+ },
54
+ "lint-staged": {
55
+ "*.ts": [
56
+ "eslint --fix",
57
+ "prettier --write"
58
+ ]
59
+ },
60
+ "gitHead": "1642231c4a8e50b20f520fad3ac3e00ebf7fe8d8"
61
+ }