@openvidstudio/mcp-server 0.1.0 → 1.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1862) hide show
  1. package/LICENSE +202 -0
  2. package/README.md +63 -0
  3. package/dist/api.d.ts +28 -0
  4. package/dist/api.js +35 -0
  5. package/dist/audioTick.d.ts +33 -0
  6. package/dist/audioTick.js +117 -0
  7. package/dist/beats.d.ts +126 -3
  8. package/dist/capture.d.ts +33 -0
  9. package/dist/capture.js +97 -1
  10. package/dist/config.d.ts +46 -0
  11. package/dist/config.js +27 -1
  12. package/dist/facts.d.ts +45 -0
  13. package/dist/facts.js +124 -0
  14. package/dist/frameDiff.d.ts +74 -0
  15. package/dist/frameDiff.js +120 -0
  16. package/dist/jobs.d.ts +37 -0
  17. package/dist/jobs.js +72 -0
  18. package/dist/paths.d.ts +10 -0
  19. package/dist/paths.js +11 -1
  20. package/dist/primitives/registry.d.ts +43 -0
  21. package/dist/primitives/registry.js +729 -0
  22. package/dist/remotionBridge.d.ts +138 -0
  23. package/dist/remotionBridge.js +364 -0
  24. package/dist/renderCache.d.ts +178 -0
  25. package/dist/renderCache.js +371 -0
  26. package/dist/scenes/castToSteps.d.ts +49 -0
  27. package/dist/scenes/castToSteps.js +69 -0
  28. package/dist/scenes/cursorPoints.d.ts +43 -0
  29. package/dist/scenes/cursorPoints.js +125 -0
  30. package/dist/scenes/repoInfo.d.ts +17 -0
  31. package/dist/scenes/repoInfo.js +122 -0
  32. package/dist/scenes/templates.d.ts +77 -2
  33. package/dist/scenes/templates.js +349 -71
  34. package/dist/scenes/videoDuration.d.ts +15 -0
  35. package/dist/scenes/videoDuration.js +30 -0
  36. package/dist/server.d.ts +2 -1
  37. package/dist/server.js +19 -1
  38. package/dist/stdio.js +0 -0
  39. package/dist/tools/captureDesktop.d.ts +30 -0
  40. package/dist/tools/captureDesktop.js +225 -0
  41. package/dist/tools/captureMobile.d.ts +18 -0
  42. package/dist/tools/captureMobile.js +176 -0
  43. package/dist/tools/captureScreenRecording.d.ts +102 -2
  44. package/dist/tools/captureScreenRecording.js +310 -12
  45. package/dist/tools/captureScreenshot.d.ts +126 -2
  46. package/dist/tools/captureScreenshot.js +308 -24
  47. package/dist/tools/captureTerminal.d.ts +50 -0
  48. package/dist/tools/captureTerminal.js +156 -0
  49. package/dist/tools/checkScript.d.ts +75 -0
  50. package/dist/tools/checkScript.js +279 -0
  51. package/dist/tools/collectFacts.d.ts +82 -0
  52. package/dist/tools/collectFacts.js +210 -0
  53. package/dist/tools/composeScore.d.ts +156 -0
  54. package/dist/tools/composeScore.js +330 -0
  55. package/dist/tools/contactSheet.d.ts +19 -1
  56. package/dist/tools/contactSheet.js +53 -14
  57. package/dist/tools/diffBeats.d.ts +48 -0
  58. package/dist/tools/diffBeats.js +226 -0
  59. package/dist/tools/docsDrift.d.ts +84 -0
  60. package/dist/tools/docsDrift.js +275 -0
  61. package/dist/tools/exportRendition.d.ts +283 -0
  62. package/dist/tools/exportRendition.js +688 -0
  63. package/dist/tools/extractBrand.d.ts +32 -0
  64. package/dist/tools/extractBrand.js +541 -0
  65. package/dist/tools/finalizeVideo.d.ts +94 -0
  66. package/dist/tools/finalizeVideo.js +300 -0
  67. package/dist/tools/generateNarration.d.ts +79 -1
  68. package/dist/tools/generateNarration.js +228 -63
  69. package/dist/tools/importHiggsfieldClip.js +16 -0
  70. package/dist/tools/index.js +51 -0
  71. package/dist/tools/initProject.d.ts +12 -1
  72. package/dist/tools/initProject.js +75 -2
  73. package/dist/tools/jobStatus.d.ts +14 -0
  74. package/dist/tools/jobStatus.js +37 -0
  75. package/dist/tools/mcp.d.ts +9 -0
  76. package/dist/tools/mcp.js +66 -4
  77. package/dist/tools/motionPrimitives.d.ts +46 -0
  78. package/dist/tools/motionPrimitives.js +128 -0
  79. package/dist/tools/musicCues.d.ts +43 -0
  80. package/dist/tools/musicCues.js +252 -0
  81. package/dist/tools/musicLibrary.d.ts +80 -0
  82. package/dist/tools/musicLibrary.js +614 -0
  83. package/dist/tools/planBeats.d.ts +35 -0
  84. package/dist/tools/planBeats.js +98 -5
  85. package/dist/tools/planProduction.d.ts +77 -0
  86. package/dist/tools/planProduction.js +303 -0
  87. package/dist/tools/planShots.d.ts +79 -0
  88. package/dist/tools/planShots.js +427 -0
  89. package/dist/tools/preflight.d.ts +43 -0
  90. package/dist/tools/preflight.js +183 -15
  91. package/dist/tools/qcCapture.d.ts +38 -0
  92. package/dist/tools/qcCapture.js +206 -0
  93. package/dist/tools/qcExtractFrames.d.ts +36 -6
  94. package/dist/tools/qcExtractFrames.js +81 -28
  95. package/dist/tools/reformatVertical.d.ts +112 -0
  96. package/dist/tools/reformatVertical.js +260 -0
  97. package/dist/tools/releaseDiff.d.ts +96 -0
  98. package/dist/tools/releaseDiff.js +319 -0
  99. package/dist/tools/renderStills.d.ts +138 -0
  100. package/dist/tools/renderStills.js +399 -0
  101. package/dist/tools/renderVideo.d.ts +67 -1
  102. package/dist/tools/renderVideo.js +353 -5
  103. package/dist/tools/scaffoldScene.d.ts +29 -4
  104. package/dist/tools/scaffoldScene.js +218 -16
  105. package/dist/tools/soundEffects.d.ts +49 -0
  106. package/dist/tools/soundEffects.js +383 -0
  107. package/dist/tools/stitchComposition.d.ts +105 -6
  108. package/dist/tools/stitchComposition.js +416 -50
  109. package/dist/tools/validateBeats.d.ts +26 -0
  110. package/dist/tools/validateBeats.js +355 -21
  111. package/dist/tools/validateScenes.d.ts +65 -3
  112. package/dist/tools/validateScenes.js +325 -32
  113. package/dist/tools/validateScenesRender.d.ts +178 -0
  114. package/dist/tools/validateScenesRender.js +741 -0
  115. package/dist/tools/visualRegression.d.ts +72 -0
  116. package/dist/tools/visualRegression.js +192 -0
  117. package/dist/tools/writeBeatsFile.d.ts +1 -0
  118. package/dist/tools/writeBeatsFile.js +4 -2
  119. package/dist/tools/writeBrief.d.ts +155 -0
  120. package/dist/tools/writeBrief.js +344 -0
  121. package/dist/tools/writeDescription.d.ts +52 -0
  122. package/dist/tools/writeDescription.js +441 -0
  123. package/dist/util.d.ts +7 -12
  124. package/dist/util.js +14 -48
  125. package/docs/API.md +1060 -344
  126. package/docs/CAPTURE.md +182 -0
  127. package/docs/CREATIVE.md +217 -0
  128. package/docs/NARRATION.md +245 -111
  129. package/docs/OVERVIEW.md +30 -3
  130. package/docs/PIPELINE.md +387 -7
  131. package/docs/PLANNING.md +309 -19
  132. package/docs/PRESETS.md +153 -0
  133. package/docs/SCRIPT.md +134 -0
  134. package/docs/STYLE.md +74 -9
  135. package/docs/SUPERNOVA.md +153 -0
  136. package/docs/TOOLS.md +52 -0
  137. package/package.json +60 -54
  138. package/py/compose-score.py +1032 -0
  139. package/py/edge-words.py +57 -0
  140. package/templates/default/.agents/skills/remotion-best-practices/SKILL.md +59 -0
  141. package/templates/default/.agents/skills/remotion-best-practices/agents/openai.yaml +7 -0
  142. package/templates/default/.agents/skills/remotion-best-practices/assets/remotion-icon.png +0 -0
  143. package/templates/default/.agents/skills/remotion-best-practices/remotion-captions/REFERENCE.md +36 -0
  144. package/templates/default/.agents/skills/remotion-best-practices/remotion-captions/agents/openai.yaml +7 -0
  145. package/templates/default/.agents/skills/remotion-best-practices/remotion-captions/assets/remotion-icon.png +0 -0
  146. package/templates/default/.agents/skills/remotion-best-practices/remotion-captions/display-captions.md +190 -0
  147. package/templates/default/.agents/skills/remotion-best-practices/remotion-captions/import-srt-captions.md +73 -0
  148. package/templates/default/.agents/skills/remotion-best-practices/remotion-captions/transcribe-captions.md +70 -0
  149. package/templates/default/.agents/skills/remotion-best-practices/remotion-create/REFERENCE.md +68 -0
  150. package/templates/default/.agents/skills/remotion-best-practices/remotion-create/agents/openai.yaml +7 -0
  151. package/templates/default/.agents/skills/remotion-best-practices/remotion-create/assets/remotion-icon.png +0 -0
  152. package/templates/default/.agents/skills/remotion-best-practices/remotion-create/tailwind.md +11 -0
  153. package/templates/default/.agents/skills/remotion-best-practices/remotion-create/video-layout.md +9 -0
  154. package/templates/default/.agents/skills/remotion-best-practices/remotion-docs/REFERENCE.md +46 -0
  155. package/templates/default/.agents/skills/remotion-best-practices/remotion-docs/agents/openai.yaml +7 -0
  156. package/templates/default/.agents/skills/remotion-best-practices/remotion-docs/assets/remotion-icon.png +0 -0
  157. package/templates/default/.agents/skills/remotion-best-practices/remotion-interactivity/REFERENCE.md +247 -0
  158. package/templates/default/.agents/skills/remotion-best-practices/remotion-interactivity/agents/openai.yaml +7 -0
  159. package/templates/default/.agents/skills/remotion-best-practices/remotion-interactivity/assets/remotion-icon.png +0 -0
  160. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/REFERENCE.md +36 -0
  161. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/agents/openai.yaml +7 -0
  162. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/assets/remotion-icon.png +0 -0
  163. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/TECHNIQUE.md +89 -0
  164. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/assets/CesiumFlythrough.tsx +284 -0
  165. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/assets/cesium-path.json +299 -0
  166. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/assets/city-path.json +12 -0
  167. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/assets/example-Root.tsx +39 -0
  168. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/assets/flight-path.ts +35 -0
  169. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/assets/sample-river.geojson +215 -0
  170. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/references/3d-data-sources.md +43 -0
  171. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/references/3d-flyover-architecture.md +128 -0
  172. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/references/3d-troubleshooting.md +57 -0
  173. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/cesium/scripts/prep-cesium-path.mjs +161 -0
  174. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/mapbox/TECHNIQUE.md +449 -0
  175. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/mapbox/references/render-stability.md +64 -0
  176. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maplibre/TECHNIQUE.md +465 -0
  177. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maplibre/references/render-stability.md +64 -0
  178. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/TECHNIQUE.md +80 -0
  179. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/assets/CountryLabel.tsx +70 -0
  180. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/assets/MapTilerVectorElement.ts +80 -0
  181. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/assets/RiverReveal.tsx +363 -0
  182. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/assets/example-Root.tsx +22 -0
  183. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/assets/sample-data/country-meta.json +7535 -0
  184. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/assets/sample-data/yarlung-flow.json +605 -0
  185. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/assets/tokens.ts +34 -0
  186. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/references/map-data-sources.md +91 -0
  187. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/references/map-explainer-architecture.md +129 -0
  188. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/references/map-geo-prep.md +85 -0
  189. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/references/render-stability.md +64 -0
  190. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/maptiler/scripts/prep-geo.mjs +202 -0
  191. package/templates/default/.agents/skills/remotion-best-practices/remotion-maps/techniques/static-map/TECHNIQUE.md +37 -0
  192. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/3d.md +86 -0
  193. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/REFERENCE.md +365 -0
  194. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/agents/openai.yaml +7 -0
  195. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/assets/remotion-icon.png +0 -0
  196. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/audio-visualization.md +198 -0
  197. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/audio.md +171 -0
  198. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/calculate-metadata.md +136 -0
  199. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/compositions.md +117 -0
  200. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/cropping.md +34 -0
  201. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/effects.md +251 -0
  202. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/embedding-videos.md +173 -0
  203. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/ffmpeg.md +38 -0
  204. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/gifs.md +187 -0
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  207. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/images.md +73 -0
  208. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/light-leaks.md +106 -0
  209. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/local-fonts.md +69 -0
  210. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/lottie.md +73 -0
  211. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/measuring-dom-nodes.md +38 -0
  212. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/measuring-text.md +146 -0
  213. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/multi-scene-video.md +81 -0
  214. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/parameters.md +111 -0
  215. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/REFERENCE.md +36 -0
  216. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/agents/openai.yaml +7 -0
  217. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/assets/remotion-icon.png +0 -0
  218. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/cesium/TECHNIQUE.md +89 -0
  219. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/cesium/assets/CesiumFlythrough.tsx +284 -0
  220. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/cesium/assets/cesium-path.json +299 -0
  221. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/cesium/assets/city-path.json +12 -0
  222. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/cesium/assets/example-Root.tsx +39 -0
  223. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/cesium/assets/flight-path.ts +35 -0
  224. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/cesium/assets/sample-river.geojson +215 -0
  225. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/cesium/references/3d-data-sources.md +43 -0
  226. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/cesium/references/3d-flyover-architecture.md +128 -0
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  229. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/mapbox/TECHNIQUE.md +449 -0
  230. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/mapbox/references/render-stability.md +64 -0
  231. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maplibre/TECHNIQUE.md +465 -0
  232. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maplibre/references/render-stability.md +64 -0
  233. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/TECHNIQUE.md +80 -0
  234. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/assets/CountryLabel.tsx +70 -0
  235. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/assets/MapTilerVectorElement.ts +80 -0
  236. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/assets/RiverReveal.tsx +363 -0
  237. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/assets/example-Root.tsx +22 -0
  238. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/assets/sample-data/country-meta.json +7535 -0
  239. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/assets/sample-data/yarlung-flow.json +605 -0
  240. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/assets/tokens.ts +34 -0
  241. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/references/map-data-sources.md +91 -0
  242. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/references/map-explainer-architecture.md +129 -0
  243. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/references/map-geo-prep.md +85 -0
  244. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/references/render-stability.md +64 -0
  245. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/maptiler/scripts/prep-geo.mjs +202 -0
  246. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/remotion-maps/techniques/static-map/TECHNIQUE.md +37 -0
  247. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/sequencing.md +169 -0
  248. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/sfx.md +51 -0
  249. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/silence-detection.md +71 -0
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  251. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/timing.md +111 -0
  252. package/templates/default/.agents/skills/remotion-best-practices/remotion-markup/transitions.md +239 -0
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@@ -0,0 +1,1032 @@
1
+ #!/usr/bin/env python3
2
+ """Generalized original-score generator, driven by a JSON spec.
3
+
4
+ Generalizes reference/score/score.py (a hand-composed 180 second, 84 bar score
5
+ written for one specific launch video, fixed at 112bpm in D minor) into an engine
6
+ any video's brief can parametrize: bpm, key, a labeled section arc, and impact
7
+ points in, a mastered wav plus an exact cue grid out.
8
+
9
+ What carries over unchanged from the reference: every low-level synthesis
10
+ primitive (oscillators, envelopes, filters, the named instruments, the
11
+ convolution reverb, the LUFS mastering loop). That part was already solved and
12
+ is reused as-is. What is new here is the arrangement layer: a chord-table
13
+ builder that works for any tonic and mode instead of one hardcoded chord table,
14
+ and a label-driven section renderer covering a seven-word arc vocabulary
15
+ (intro, tension, reveal, groove, break, peak, outro) instead of one bar-by-bar
16
+ hand-written score.
17
+
18
+ No samples anywhere. Every sound is synthesized from oscillators and noise, so
19
+ there is no licence or attribution question, the same as the reference this
20
+ generalizes.
21
+
22
+ Usage:
23
+ python compose-score.py <spec.json>
24
+
25
+ spec.json fields:
26
+ bpm number, beats per minute. 4/4 time is assumed throughout,
27
+ same as the reference.
28
+ key string, "<tonic> major" or "<tonic> minor", e.g. "D minor".
29
+ sections [{label, bars}], contiguous, in order. label is one of
30
+ intro, tension, reveal, groove, break, peak, outro.
31
+ impacts [{label, atBar, atBeat}], atBeat defaults to 0.
32
+ mode "bed" or "music". Sets the default loudness target
33
+ (-15 LUFS under narration, -14 LUFS for music-only) when
34
+ targetLufs is not given.
35
+ targetLufs number, overrides the mode default.
36
+ percussion "none" (default) or "full". "none" renders no kick, clap, hat or
37
+ tick, and gives the bass and arp uneven rhythms with small timing
38
+ and level variation, so nothing repeats identically on a fixed
39
+ grid. "full" is the old drum-machine arrangement, kept as an opt-in.
40
+ truePeakMaxDbtp number, default -1.0.
41
+ seed integer, default 7. Every run with the same spec and seed
42
+ produces byte-identical output.
43
+ outWav absolute path to write the mastered wav to.
44
+ outCues absolute path to write the cues/report JSON to.
45
+ outSpectrogram absolute path to write the diagnostic spectrogram PNG to.
46
+ trackName string, the "track" field recorded in the cues JSON.
47
+
48
+ Writes outWav, outCues, outSpectrogram. Prints short progress lines to stdout.
49
+ On failure, prints a message to stderr and exits non-zero; no partial outputs
50
+ are left in place (any file written before the failure is removed).
51
+ """
52
+ import json
53
+ import os
54
+ import sys
55
+ import traceback
56
+
57
+ import numpy as np
58
+ from scipy.signal import butter, sosfilt, sosfilt_zi, fftconvolve, welch, resample_poly
59
+ import soundfile as sf
60
+ import pyloudnorm as pyln
61
+ import matplotlib
62
+
63
+ matplotlib.use("Agg")
64
+ import matplotlib.pyplot as plt
65
+
66
+ SR = 48000
67
+
68
+ # ============================================================== key / harmony
69
+ # Pitch class of every spelling this parser accepts, C = 0.
70
+ PITCH_CLASS = {
71
+ "C": 0, "B#": 0,
72
+ "C#": 1, "DB": 1,
73
+ "D": 2,
74
+ "D#": 3, "EB": 3,
75
+ "E": 4, "FB": 4,
76
+ "E#": 5, "F": 5,
77
+ "F#": 6, "GB": 6,
78
+ "G": 7,
79
+ "G#": 8, "AB": 8,
80
+ "A": 9,
81
+ "A#": 10, "BB": 10,
82
+ "B": 11, "CB": 11,
83
+ }
84
+
85
+ # role -> (semitone offset from the tonic, triad quality). A small, deliberately
86
+ # incomplete set: only the roles this engine's arrangement layer actually calls
87
+ # for, not a full diatonic harmony system.
88
+ MODE_CHORDS = {
89
+ "minor": {
90
+ "i": (0, "min"), "III": (3, "maj"), "iv": (5, "min"),
91
+ "V": (7, "maj"), "VI": (8, "maj"), "VII": (10, "maj"),
92
+ },
93
+ "major": {
94
+ "I": (0, "maj"), "ii": (2, "min"), "iii": (4, "min"),
95
+ "IV": (5, "maj"), "V": (7, "maj"), "vi": (9, "min"),
96
+ },
97
+ }
98
+
99
+ # Reverse-engineered from the reference's own hardcoded CH table (verified
100
+ # exactly against all six of its chords bar one deliberate one-off voicing):
101
+ # bass sits in the octave band [33, 44], pad root is bass + 12, arp root is
102
+ # bass + 24. Clean, fully general, and matches the reference's real numbers.
103
+ BASS_LOW = 33
104
+
105
+
106
+ def parse_key(key):
107
+ s = key.strip().replace("-", " ")
108
+ parts = [p for p in s.split() if p]
109
+ if len(parts) < 2:
110
+ raise ValueError(f'key "{key}" must be "<tonic> <major|minor>", e.g. "D minor"')
111
+ tonic_raw = parts[0].upper()
112
+ mode = parts[1].lower()
113
+ if mode not in ("major", "minor"):
114
+ raise ValueError(f'key "{key}" mode must be "major" or "minor", got "{parts[1]}"')
115
+ if tonic_raw not in PITCH_CLASS:
116
+ raise ValueError(f'key "{key}" tonic "{parts[0]}" is not a recognized pitch (A-G, optional # or b)')
117
+ return PITCH_CLASS[tonic_raw], mode
118
+
119
+
120
+ def chord_notes(tonic_pc, mode, role):
121
+ """MIDI notes for one chord: bass (one note), pad (5 notes), arp (4 notes)."""
122
+ offset, quality = MODE_CHORDS[mode][role]
123
+ third = 4 if quality == "maj" else 3
124
+ root_pc = (tonic_pc + offset) % 12
125
+ bass = BASS_LOW + ((root_pc - BASS_LOW) % 12)
126
+ pad_root = bass + 12
127
+ arp_root = bass + 24
128
+ pad = sorted([pad_root, pad_root + 7, pad_root + 12, pad_root + 12 + third, pad_root + 12 + 7])
129
+ arp = sorted([arp_root, arp_root + 7, arp_root + 12, arp_root + 12 + third])
130
+ return {"bass": bass, "pad": pad, "arp": arp, "quality": quality, "third": third}
131
+
132
+
133
+ # Short idiomatic patterns per label, resampled to however many bars the
134
+ # caller's section actually spans. Each one is a generalization of a real
135
+ # passage in the reference (see the per-label comments below).
136
+ ARC_PATTERNS = {
137
+ "minor": {
138
+ "intro": ["i"],
139
+ "tension": ["i", "i", "VI", "VI", "iv", "V"],
140
+ "reveal": ["III", "VII", "i", "VI"],
141
+ "groove": ["i", "VI", "III", "VII", "i", "VI", "III", "V"],
142
+ "break": ["iv", "VI", "III", "V"],
143
+ "peak": ["i", "VI", "III", "VII", "i", "VI", "III", "V"],
144
+ "outro": ["i", "VI", "III", "VII", "i"],
145
+ },
146
+ "major": {
147
+ "intro": ["I"],
148
+ "tension": ["I", "I", "vi", "vi", "ii", "V"],
149
+ "reveal": ["IV", "V", "I", "vi"],
150
+ "groove": ["I", "V", "vi", "IV", "I", "V", "vi", "V"],
151
+ "break": ["ii", "vi", "IV", "V"],
152
+ "peak": ["I", "V", "vi", "IV", "I", "V", "vi", "V"],
153
+ "outro": ["I", "V", "vi", "IV", "I"],
154
+ },
155
+ }
156
+
157
+ # Characteristic lowpass target (Hz) per label, used to build the pad/arp
158
+ # cutoff automation. Generalizes the reference's pad_cut/arp_cut breakpoint
159
+ # lists, which rose and fell at this song's own section boundaries, into one
160
+ # rule driven by the label instead of this song's specific bar numbers.
161
+ PAD_CUTOFF = {"intro": 500, "tension": 1300, "reveal": 4600, "groove": 3200,
162
+ "break": 1300, "peak": 6800, "outro": 1500}
163
+ ARP_CUTOFF = {"intro": 700, "tension": 2000, "reveal": 5200, "groove": 4000,
164
+ "break": 1500, "peak": 7200, "outro": 2400}
165
+
166
+ ARP_PAT = [0, 1, 2, 3, 2, 1, 2, 3, 0, 1, 2, 3, 2, 3, 1, 2]
167
+
168
+ # Percussion mode. "none" is the default: any perfectly even, short-decay, identically
169
+ # voiced hit reads as a ticking clock under a voiceover, so the none mode has no kick,
170
+ # clap, hat or tick, and the bass and arp play uneven rhythms with small timing and
171
+ # level variation. "full" keeps the original drum-machine arrangement.
172
+ PERCUSSION = "none"
173
+
174
+ # Which of the bar's 16 sixteenth steps (arp) or 8 eighth steps (bass) sound, per bar,
175
+ # in "none" mode. Several patterns rotate by bar so the same shape never repeats back
176
+ # to back. Step 0 always plays so the harmony stays anchored.
177
+ ARP_RHYTHMS = [
178
+ [1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1],
179
+ [1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 1, 0, 1, 1],
180
+ [1, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1, 0],
181
+ [1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1],
182
+ ]
183
+ BASS_RHYTHMS = [
184
+ [1, 0, 1, 1, 0, 1, 1, 0],
185
+ [1, 0, 0, 1, 1, 0, 1, 1],
186
+ [1, 1, 0, 1, 0, 1, 0, 1],
187
+ [1, 0, 1, 0, 1, 1, 0, 1],
188
+ ]
189
+
190
+
191
+ def full_percussion():
192
+ return PERCUSSION == "full"
193
+
194
+
195
+ def human_t(t, ms=5.0):
196
+ """A small random offset in seconds, so two hits never land on the exact grid."""
197
+ return max(0.0, t + rng.uniform(-ms, ms) / 1000.0)
198
+
199
+
200
+ def human_lvl(level, spread=0.14):
201
+ return level * rng.uniform(1 - spread, 1 + spread)
202
+
203
+
204
+ def arp_steps(bar_index, steps=16):
205
+ """Sixteenth steps of the bar that play. All of them in "full" mode."""
206
+ if full_percussion():
207
+ return list(range(steps))
208
+ pattern = ARP_RHYTHMS[(bar_index * 3 + 1) % len(ARP_RHYTHMS)]
209
+ return [k for k in range(steps) if pattern[k]]
210
+
211
+
212
+ def bass_steps(bar_index):
213
+ """Eighth steps of the bar that play. All eight in "full" mode."""
214
+ if full_percussion():
215
+ return list(range(8))
216
+ pattern = BASS_RHYTHMS[(bar_index * 5 + 2) % len(BASS_RHYTHMS)]
217
+ return [k for k in range(8) if pattern[k]]
218
+
219
+
220
+ def role_sequence(mode, label, nbars):
221
+ pattern = ARC_PATTERNS[mode][label]
222
+ return [pattern[(i * len(pattern)) // nbars] for i in range(nbars)]
223
+
224
+
225
+ # ============================================================== transport
226
+ def S(sec):
227
+ return int(round(sec * SR))
228
+
229
+
230
+ def bar_t(b, beat=0.0):
231
+ return b * BAR + beat * BEAT
232
+
233
+
234
+ def mtof(m):
235
+ return 440.0 * 2 ** ((m - 69) / 12)
236
+
237
+
238
+ def bus():
239
+ return np.zeros((2, N))
240
+
241
+
242
+ BUS_NAMES = ["pad", "bass", "sub", "arp", "lead", "bell", "str", "kick", "clap", "hat", "tick", "fx", "impact"]
243
+
244
+
245
+ def add(busname, start_sec, sig, pan=0.0, gain=1.0):
246
+ """sig: mono (n,) or stereo (2,n)."""
247
+ i = S(start_sec)
248
+ if i >= N or i < 0:
249
+ return
250
+ if sig.ndim == 1:
251
+ l = np.cos((pan + 1) * np.pi / 4)
252
+ r = np.sin((pan + 1) * np.pi / 4)
253
+ st = np.vstack([sig * l * 1.4142, sig * r * 1.4142])
254
+ else:
255
+ st = sig
256
+ n = min(st.shape[1], N - i)
257
+ if n <= 0:
258
+ return
259
+ B[busname][:, i:i + n] += gain * st[:, :n]
260
+
261
+
262
+ # ============================================================== oscillators (unchanged DSP)
263
+ def saw(freq, n, phase0=0.0):
264
+ dt = np.full(n, freq / SR) if np.isscalar(freq) else freq / SR
265
+ ph = (phase0 + np.cumsum(dt)) % 1.0
266
+ y = 2 * ph - 1
267
+ m = ph < dt
268
+ x = ph[m] / dt[m]
269
+ y[m] -= x + x - x * x - 1
270
+ m = ph > 1 - dt
271
+ x = (ph[m] - 1) / dt[m]
272
+ y[m] -= x * x + x + x + 1
273
+ return y
274
+
275
+
276
+ def env_adsr(n, a, d, s, r, note_len):
277
+ t = np.arange(n) / SR
278
+ e = np.where(t < a, t / max(a, 1e-4), s + (1 - s) * np.exp(-(t - a) / max(d, 1e-4)))
279
+ rel = t > note_len
280
+ e[rel] *= np.exp(-(t[rel] - note_len) / max(r, 1e-4) * 3)
281
+ return e
282
+
283
+
284
+ def lp(sig, fc, order=2):
285
+ sos = butter(order, min(fc, SR * 0.45), btype="low", fs=SR, output="sos")
286
+ return sosfilt(sos, sig, axis=-1)
287
+
288
+
289
+ def hp(sig, fc, order=2):
290
+ sos = butter(order, fc, btype="high", fs=SR, output="sos")
291
+ return sosfilt(sos, sig, axis=-1)
292
+
293
+
294
+ def bp(sig, lo, hi, order=2):
295
+ sos = butter(order, [lo, min(hi, SR * 0.45)], btype="band", fs=SR, output="sos")
296
+ return sosfilt(sos, sig, axis=-1)
297
+
298
+
299
+ def auto_lp(stereo, points, block=1024):
300
+ """Time-varying 2-pole lowpass. points: [(sec, hz)], ascending time, interpolated in log space."""
301
+ ts = np.array([p[0] for p in points])
302
+ fs_ = np.log(np.array([p[1] for p in points]))
303
+ out = np.zeros_like(stereo)
304
+ zi = None
305
+ for i in range(0, stereo.shape[1], block):
306
+ tc = (i + block / 2) / SR
307
+ fc = float(np.exp(np.interp(tc, ts, fs_)))
308
+ sos = butter(2, min(fc, SR * 0.45), btype="low", fs=SR, output="sos")
309
+ if zi is None:
310
+ zi = np.stack([sosfilt_zi(sos) * 0 for _ in range(2)], axis=1)
311
+ seg = stereo[:, i:i + block]
312
+ y = np.empty_like(seg)
313
+ for ch in range(2):
314
+ y[ch], zi[:, ch, :] = sosfilt(sos, seg[ch], zi=zi[:, ch, :])
315
+ out[:, i:i + block] = y
316
+ return out
317
+
318
+
319
+ # ============================================================== instruments (unchanged DSP,
320
+ # except pad_chord now takes an explicit note list instead of a hardcoded chord name)
321
+ def pad_chord(notes, t0, length, level=1.0, add9=False):
322
+ notes = list(notes)
323
+ if add9:
324
+ notes = notes + [notes[2] + 14]
325
+ n = S(length + 1.6)
326
+ out = np.zeros((2, n))
327
+ for m in notes:
328
+ f = mtof(m)
329
+ for ch in range(2):
330
+ v = np.zeros(n)
331
+ for det in (-11, -4, 0, 5, 12):
332
+ d = det + rng.uniform(-2, 2)
333
+ v += saw(f * 2 ** (d / 1200), n, rng.random())
334
+ out[ch] += v / np.sqrt(5)
335
+ e = env_adsr(n, 0.35, 0.8, 0.85, 0.9, length)
336
+ out *= e * level / np.sqrt(len(notes))
337
+ add("pad", t0, out)
338
+
339
+
340
+ def bass_note(m, t0, length, level=1.0, cutoff=900):
341
+ n = S(length + 0.15)
342
+ f = mtof(m)
343
+ s = 0.7 * saw(f, n, 0.0) + 0.3 * saw(f * 1.003, n, 0.5)
344
+ s = lp(s, cutoff, 2)
345
+ e = env_adsr(n, 0.004, 0.25, 0.7, 0.05, length)
346
+ add("bass", t0, s * e * level)
347
+ sub = np.sin(2 * np.pi * f / 2 * np.arange(n) / SR)
348
+ add("sub", t0, sub * env_adsr(n, 0.006, 0.3, 0.9, 0.05, length) * level)
349
+
350
+
351
+ def pluck(m, t0, level=1.0, decay=0.16, pan=0.0):
352
+ n = S(decay * 4 + 0.05)
353
+ f = mtof(m)
354
+ s = 0.6 * saw(f, n, rng.random()) + 0.4 * np.sign(np.sin(2 * np.pi * f * 1.001 * np.arange(n) / SR))
355
+ s = lp(s, 5200, 2)
356
+ t = np.arange(n) / SR
357
+ e = np.minimum(t / 0.002, 1) * np.exp(-t / decay)
358
+ add("arp", t0, s * e * level, pan=pan)
359
+
360
+
361
+ def lead_note(m, t0, length, level=1.0):
362
+ n = S(length + 0.4)
363
+ f = mtof(m)
364
+ t = np.arange(n) / SR
365
+ vib = 1 + 0.004 * np.sin(2 * np.pi * 5.2 * t) * np.minimum(t / 0.35, 1)
366
+ out = np.zeros((2, n))
367
+ for ch, dets in enumerate(((-7, 3), (-3, 8))):
368
+ v = np.zeros(n)
369
+ for d in dets + (0,):
370
+ v += saw(f * vib * 2 ** (d / 1200), n, rng.random())
371
+ out[ch] = lp(v / np.sqrt(3), 3600, 2)
372
+ e = env_adsr(n, 0.012, 0.35, 0.75, 0.25, length)
373
+ add("lead", t0, out * e * level)
374
+
375
+
376
+ def bell(m, t0, level=1.0, length=2.4, pan=0.0):
377
+ n = S(length)
378
+ f = mtof(m)
379
+ t = np.arange(n) / SR
380
+ idx = 2.2 * np.exp(-t / 0.5)
381
+ s = np.sin(2 * np.pi * f * t + idx * np.sin(2 * np.pi * f * 3.5 * t))
382
+ s += 0.35 * np.sin(2 * np.pi * f * 2 * t) * np.exp(-t / 0.4)
383
+ e = np.minimum(t / 0.003, 1) * np.exp(-t / 0.9)
384
+ add("bell", t0, s * e * level, pan=pan)
385
+
386
+
387
+ def string_note(m, t0, length, level=1.0):
388
+ n = S(length + 0.8)
389
+ f = mtof(m)
390
+ t = np.arange(n) / SR
391
+ out = np.zeros((2, n))
392
+ for ch in range(2):
393
+ v = saw(f * (1 + 0.003 * np.sin(2 * np.pi * (4.8 + ch * 0.4) * t)), n, rng.random())
394
+ v += saw(f * 2 ** (6 / 1200), n, rng.random())
395
+ out[ch] = lp(v, 1800, 2)
396
+ e = env_adsr(n, 0.6, 1.0, 0.9, 0.6, length)
397
+ add("str", t0, out * e * level)
398
+
399
+
400
+ # kick() records every hit's time, so the sidechain ducking envelope can be built
401
+ # from what actually played instead of a hardcoded bar-range list (the reference's
402
+ # own kick_env was a literal list of this song's bar numbers; a general version has
403
+ # no such list to read, so it has to watch its own kicks instead).
404
+ KICK_TIMES = []
405
+
406
+
407
+ def kick(t0, level=1.0):
408
+ n = S(0.45)
409
+ t = np.arange(n) / SR
410
+ f = 46 + 110 * np.exp(-t / 0.035)
411
+ ph = 2 * np.pi * np.cumsum(f) / SR
412
+ s = np.sin(ph) * np.exp(-t / 0.16)
413
+ s += 0.25 * np.tanh(4 * np.sin(ph)) * np.exp(-t / 0.05)
414
+ click = hp(rng.standard_normal(S(0.006)), 2000) * 0.3
415
+ s[: click.size] += click
416
+ add("kick", t0, s * level)
417
+ KICK_TIMES.append(t0)
418
+
419
+
420
+ def clap(t0, level=1.0):
421
+ n = S(0.35)
422
+ t = np.arange(n) / SR
423
+ noise = bp(rng.standard_normal(n), 900, 5200)
424
+ e = np.zeros(n)
425
+ for k, off in enumerate((0.0, 0.011, 0.022)):
426
+ m = t >= off
427
+ e[m] += np.exp(-(t[m] - off) / (0.008 if k < 2 else 0.14))
428
+ tone = np.sin(2 * np.pi * 190 * t) * np.exp(-t / 0.05) * 0.4
429
+ add("clap", t0, (noise * e + tone) * level)
430
+
431
+
432
+ def hat(t0, level=1.0, open_=False, pan=0.0):
433
+ n = S(0.3 if open_ else 0.06)
434
+ t = np.arange(n) / SR
435
+ s = hp(rng.standard_normal(n), 7000, 2) * np.exp(-t / (0.09 if open_ else 0.018))
436
+ add("hat", t0, s * level, pan=pan)
437
+
438
+
439
+ def tick(t0, level=1.0, high=True):
440
+ n = S(0.05)
441
+ t = np.arange(n) / SR
442
+ f = 2600 if high else 1900
443
+ s = np.sin(2 * np.pi * f * t) * np.exp(-t / 0.008) + 0.3 * hp(rng.standard_normal(n), 3000) * np.exp(-t / 0.004)
444
+ add("tick", t0, s * level, pan=0.25 if high else -0.25)
445
+
446
+
447
+ def riser(t_end, length, level=1.0):
448
+ length = max(0.05, min(length, max(0.05, t_end)))
449
+ n = S(length)
450
+ if n <= 1:
451
+ return
452
+ t = np.arange(n) / SR
453
+ x = t / length
454
+ noise = rng.standard_normal((2, n))
455
+ out = np.zeros((2, n))
456
+ blk = 1024
457
+ for i in range(0, n, blk):
458
+ c = 300 * (9000 / 300) ** (x[i] ** 1.6)
459
+ out[:, i:i + blk] = bp(noise[:, i:i + blk], c * 0.6, c * 1.5, 1)
460
+ sweep = np.sin(2 * np.pi * np.cumsum(220 * 2 ** (x * 2)) / SR) * 0.25
461
+ out += sweep
462
+ out *= (x ** 2.2) * level
463
+ add("fx", t_end - length, out)
464
+
465
+
466
+ def downsweep(t0, length=1.2, level=1.0):
467
+ n = S(length)
468
+ t = np.arange(n) / SR
469
+ x = t / length
470
+ noise = rng.standard_normal((2, n))
471
+ out = np.zeros((2, n))
472
+ blk = 1024
473
+ for i in range(0, n, blk):
474
+ c = 7000 * (200 / 7000) ** (x[i] ** 0.7)
475
+ out[:, i:i + blk] = bp(noise[:, i:i + blk], c * 0.6, c * 1.5, 1)
476
+ out *= np.exp(-x * 3.5) * np.minimum(t / 0.01, 1) * level
477
+ add("fx", t0, out)
478
+
479
+
480
+ def impact(t0, level=1.0):
481
+ n = S(2.5)
482
+ t = np.arange(n) / SR
483
+ f = 34 + 90 * np.exp(-t / 0.08)
484
+ boom = np.sin(2 * np.pi * np.cumsum(f) / SR) * np.exp(-t / 0.9)
485
+ body = lp(rng.standard_normal(n), 900) * np.exp(-t / 0.25) * 0.6
486
+ add("impact", t0, (boom + body) * level)
487
+ downsweep(t0, 1.6, 0.35 * level)
488
+
489
+
490
+ # ============================================================== arrangement (new: generalized)
491
+ def drone(t0, length, level=0.5):
492
+ """Low sub drone, same shape as the reference's hook/problem drone."""
493
+ n = S(length + 1)
494
+ t = np.arange(n) / SR
495
+ dr = np.sin(2 * np.pi * mtof(26) * t) + 0.4 * np.sin(2 * np.pi * mtof(38) * t)
496
+ env = np.minimum(t / 3.0, 1) * np.exp(-np.maximum(t - length, 0) / 0.3)
497
+ add("sub", t0, dr * env * level)
498
+
499
+
500
+ def groove_bar(b, notes, *, kick_on=True, clap_on=False, hat16=False, openhat=False,
501
+ bass=True, arp=True, arp_lvl=0.8, bass_lvl=0.8):
502
+ if full_percussion():
503
+ if kick_on:
504
+ for k in range(4):
505
+ kick(bar_t(b, k), 0.95)
506
+ if clap_on:
507
+ for k in (1, 3):
508
+ clap(bar_t(b, k), 0.8)
509
+ for k in range(4):
510
+ hat(bar_t(b, k + 0.5), 0.55, pan=0.15)
511
+ if openhat:
512
+ hat(bar_t(b, k + 0.5), 0.28, open_=True, pan=-0.1)
513
+ if hat16:
514
+ for k in range(16):
515
+ if k % 2 == 1:
516
+ continue
517
+ hat(bar_t(b, k * 0.25), 0.22, pan=-0.2 if k % 4 else 0.2)
518
+ if bass:
519
+ for k in bass_steps(b):
520
+ if full_percussion():
521
+ bass_note(notes["bass"], bar_t(b, k * 0.5), BEAT * 0.45, bass_lvl * (1.0 if k % 2 else 0.8), cutoff=700)
522
+ else:
523
+ bass_note(notes["bass"], human_t(bar_t(b, k * 0.5), 4.0), BEAT * rng.uniform(0.4, 0.6),
524
+ human_lvl(bass_lvl * (1.0 if k % 2 else 0.8)), cutoff=700)
525
+ if arp:
526
+ tones = notes["arp"]
527
+ for k in arp_steps(b):
528
+ lvl = arp_lvl * (1.0 if k % 4 == 0 else 0.75)
529
+ if full_percussion():
530
+ pluck(tones[ARP_PAT[k]], bar_t(b, k * 0.25), lvl)
531
+ else:
532
+ pluck(tones[ARP_PAT[k]], human_t(bar_t(b, k * 0.25)), human_lvl(lvl, 0.2),
533
+ decay=rng.uniform(0.11, 0.24), pan=rng.uniform(-0.3, 0.3))
534
+
535
+
536
+ def lead_motif(start_bar, nbars, roles, level=0.7, octave=0):
537
+ """A simple generated contour over each bar's own chord tones (high, low, mid,
538
+ low-ish), not a hand-composed melody. Generalizes the reference's hand-written
539
+ MOTIF, which used fixed absolute MIDI notes that only made sense in D minor."""
540
+ contour = [3, 2, 1, 2] # indices into the 4-tone arp set: high, low-mid, low, low-mid
541
+ lens_beats = [1.0, 1.0, 0.75, 1.25]
542
+ for i in range(nbars):
543
+ role = roles[i]
544
+ notes = chord_notes(TONIC_PC, MODE, role)
545
+ tones = notes["arp"]
546
+ beat = 0.0
547
+ for k in range(4):
548
+ idx = contour[(i + k) % len(contour)]
549
+ m = tones[idx] + 12 * octave
550
+ ln = lens_beats[(i + k) % len(lens_beats)]
551
+ lead_note(m, bar_t(start_bar + i, beat), ln * BEAT * 0.9, level)
552
+ beat += ln
553
+
554
+
555
+ def render_intro(start_bar, nbars, roles):
556
+ notes = chord_notes(TONIC_PC, MODE, roles[0])
557
+ total = nbars * BAR
558
+ pad_chord(notes["pad"], bar_t(start_bar), total, 0.78)
559
+ drone(bar_t(start_bar), total, 0.55)
560
+
561
+
562
+ def render_tension(start_bar, nbars, roles):
563
+ climb_steps = min(nbars * 2, 8)
564
+ base_pad = chord_notes(TONIC_PC, MODE, roles[0])["pad"]
565
+ climb_root = base_pad[1] # the pad's own fifth, a comfortable mid register start
566
+ for i, role in enumerate(roles):
567
+ b = start_bar + i
568
+ notes = chord_notes(TONIC_PC, MODE, role)
569
+ if full_percussion():
570
+ for k in range(4):
571
+ tick(bar_t(b, k), 0.65 if k % 2 == 0 else 0.5, high=(k % 2 == 0))
572
+ for k in bass_steps(b):
573
+ if full_percussion():
574
+ bass_note(notes["bass"], bar_t(b, k * 0.5), BEAT * 0.42, 0.52 + 0.04 * i, cutoff=360 + 70 * i)
575
+ else:
576
+ bass_note(notes["bass"], human_t(bar_t(b, k * 0.5), 4.0), BEAT * rng.uniform(0.38, 0.55),
577
+ human_lvl(0.52 + 0.04 * i), cutoff=360 + 70 * i)
578
+ # chromatic string climb across the section, one note per bar up to climb_steps
579
+ for i in range(climb_steps):
580
+ b = start_bar + (i * nbars) // climb_steps
581
+ string_note(climb_root + i, bar_t(b), BAR, 0.85)
582
+ riser(bar_t(start_bar + nbars), BAR * min(1.6, nbars), 0.75)
583
+
584
+
585
+ def render_reveal(start_bar, nbars, roles):
586
+ impact(bar_t(start_bar), 0.9)
587
+ bell_tones = []
588
+ for i, role in enumerate(roles):
589
+ notes = chord_notes(TONIC_PC, MODE, role)
590
+ bell_tones.append(notes["pad"][2])
591
+ bell_tones.append(notes["pad"][3])
592
+ for i, m in enumerate(bell_tones[:8]):
593
+ bell(m, bar_t(start_bar, i * 0.5), 0.75, pan=0.2 if i % 2 else -0.2)
594
+ for i, role in enumerate(roles):
595
+ notes = chord_notes(TONIC_PC, MODE, role)
596
+ pad_chord(notes["pad"], bar_t(start_bar + i), BAR, 0.95, add9=(i == 0))
597
+ tones = notes["arp"]
598
+ for k in arp_steps(start_bar + i):
599
+ level = 0.2 + 0.35 * ((i * 16 + k) / max(1, nbars * 16))
600
+ if full_percussion():
601
+ pluck(tones[ARP_PAT[k]], bar_t(start_bar + i, k * 0.25), level)
602
+ else:
603
+ pluck(tones[ARP_PAT[k]], human_t(bar_t(start_bar + i, k * 0.25)), human_lvl(level, 0.2),
604
+ decay=rng.uniform(0.11, 0.24), pan=rng.uniform(-0.3, 0.3))
605
+ riser(bar_t(start_bar + nbars), BAR * 0.5, 0.5)
606
+
607
+
608
+ def render_groove(start_bar, nbars, roles, *, peak=False, lead=True):
609
+ half = nbars // 2
610
+ for i, role in enumerate(roles):
611
+ b = start_bar + i
612
+ notes = chord_notes(TONIC_PC, MODE, role)
613
+ pad_chord(notes["pad"], bar_t(b), BAR, 0.88 if not peak else 0.95)
614
+ groove_bar(
615
+ b, notes,
616
+ clap_on=peak or i >= half // 2,
617
+ hat16=peak or i >= half,
618
+ openhat=peak or i >= nbars - 2,
619
+ arp_lvl=0.9 if peak else 0.8,
620
+ bass_lvl=0.85 if peak else 0.8,
621
+ )
622
+ if lead and nbars >= 2:
623
+ lead_motif(start_bar + nbars // 4, min(4, nbars // 2), roles[nbars // 4: nbars // 4 + min(4, nbars // 2)],
624
+ level=0.72 if peak else 0.55, octave=1 if peak else 0)
625
+
626
+
627
+ def render_break(start_bar, nbars, roles):
628
+ for i, role in enumerate(roles):
629
+ b = start_bar + i
630
+ notes = chord_notes(TONIC_PC, MODE, role)
631
+ pad_chord(notes["pad"], bar_t(b), BAR, 0.55)
632
+ if full_percussion():
633
+ kick(bar_t(b), 0.55)
634
+ tones = notes["arp"]
635
+ steps = arp_steps(b)
636
+ for k in range(8):
637
+ if full_percussion():
638
+ pluck(tones[ARP_PAT[k]], bar_t(b, k * 0.5), 0.3, decay=0.25)
639
+ elif k * 2 in steps:
640
+ pluck(tones[ARP_PAT[k]], human_t(bar_t(b, k * 0.5)), human_lvl(0.3, 0.2),
641
+ decay=rng.uniform(0.18, 0.32), pan=rng.uniform(-0.3, 0.3))
642
+ if i == nbars - 1 and full_percussion():
643
+ # snare-roll build into whatever follows: accelerating clap density
644
+ for k in range(16):
645
+ clap(bar_t(b, k * 0.25), 0.2 + 0.5 * k / 16)
646
+ riser(bar_t(start_bar + nbars), BAR * min(1.5, nbars), 0.85)
647
+
648
+
649
+ def render_outro(start_bar, nbars, roles):
650
+ impact(bar_t(start_bar), 1.0)
651
+ for i, role in enumerate(roles[:-1]):
652
+ notes = chord_notes(TONIC_PC, MODE, role)
653
+ pad_chord(notes["pad"], bar_t(start_bar + i), BAR, 0.88)
654
+ groove_bar(start_bar + i, notes, clap_on=True, hat16=True, openhat=True)
655
+ final_role = roles[-1]
656
+ final_notes = chord_notes(TONIC_PC, MODE, final_role)
657
+ tail_start = start_bar + nbars - 1
658
+ impact(bar_t(tail_start), 0.75)
659
+ bass_note(final_notes["bass"], bar_t(tail_start), BAR * 0.9, 0.85)
660
+ bell(final_notes["pad"][2], bar_t(tail_start), 0.65)
661
+ bell(final_notes["pad"][3], bar_t(tail_start, 0.5), 0.5)
662
+ pad_chord(final_notes["pad"], bar_t(tail_start), BAR, 1.0, add9=True)
663
+
664
+
665
+ RENDERERS = {
666
+ "intro": render_intro,
667
+ "tension": render_tension,
668
+ "reveal": render_reveal,
669
+ "groove": lambda sb, nb, roles: render_groove(sb, nb, roles, peak=False),
670
+ "break": render_break,
671
+ "peak": lambda sb, nb, roles: render_groove(sb, nb, roles, peak=True),
672
+ "outro": render_outro,
673
+ }
674
+
675
+
676
+ # ============================================================== automated checks
677
+ def band_energy_balance(mono):
678
+ freqs, psd = welch(mono, fs=SR, nperseg=8192)
679
+ def band(lo, hi):
680
+ m = (freqs >= lo) & (freqs < hi)
681
+ return float(psd[m].sum())
682
+ low, mid, high = band(20, 250), band(250, 4000), band(4000, 20000)
683
+ total = low + mid + high + 1e-12
684
+ low_pct, mid_pct, high_pct = low / total * 100, mid / total * 100, high / total * 100
685
+
686
+ # Narrow-spike detector: the real, confirmed failure mode this is checking for is
687
+ # ffmpeg's showspectrumpic drawing a false constant line on synthesized material
688
+ # (around 1.4kHz on the reference track); scipy/matplotlib is used for the actual
689
+ # spectrogram specifically to avoid that renderer bug, and this is the numeric
690
+ # equivalent check: a 100Hz-wide band should never dominate its neighborhood.
691
+ spike_freq, spike_ratio = None, 1.0
692
+ bins = np.arange(100, 12000, 100)
693
+ for f0 in bins:
694
+ m = (freqs >= f0) & (freqs < f0 + 100)
695
+ nb = (freqs >= max(0, f0 - 300)) & (freqs < f0 + 400) & ~m
696
+ if not m.any() or not nb.any():
697
+ continue
698
+ band_mean = psd[m].mean()
699
+ neighbor_mean = psd[nb].mean() + 1e-15
700
+ ratio = band_mean / neighbor_mean
701
+ if ratio > spike_ratio:
702
+ spike_ratio = ratio
703
+ spike_freq = float(f0)
704
+
705
+ verdict = "ok"
706
+ if high_pct < 1.0 and mid_pct < 10.0:
707
+ verdict = "all-bass"
708
+ elif low_pct < 1.0 and mid_pct < 15.0:
709
+ verdict = "all-hiss"
710
+ elif spike_ratio > 12.0:
711
+ verdict = f"narrow spike near {spike_freq:.0f}Hz ({spike_ratio:.1f}x neighborhood)"
712
+
713
+ return {
714
+ "lowPct": round(low_pct, 2), "midPct": round(mid_pct, 2), "highPct": round(high_pct, 2),
715
+ "spikeFreqHz": spike_freq, "spikeRatio": round(spike_ratio, 2), "verdict": verdict,
716
+ }
717
+
718
+
719
+ def detect_clicks(mix, threshold_sigma=12.0, window=256):
720
+ diffs = np.abs(np.diff(mix, axis=1))
721
+ power = mix[0] ** 2 + mix[1] ** 2
722
+ kernel = np.ones(window) / window
723
+ local_rms = np.sqrt(np.convolve(power, kernel, mode="same") / 2 + 1e-9)
724
+ local_rms = local_rms[: diffs.shape[1]]
725
+ thresh = np.maximum(threshold_sigma * local_rms, 0.08)
726
+ hits = np.where((diffs[0] > thresh) | (diffs[1] > thresh))[0]
727
+ sample_times = [round(float(h / SR), 4) for h in hits[:20]]
728
+ return int(hits.size), sample_times
729
+
730
+
731
+ PERIODIC_TICK_THRESHOLD = 0.3
732
+
733
+
734
+ def hf_periodicity(mix, lo_ms=150, hi_ms=800):
735
+ """Finds a ticking-clock pattern: short high-frequency bursts that repeat evenly.
736
+
737
+ Takes the energy above 5 kHz, smooths it to a 1 ms RMS envelope, and measures how
738
+ strongly that envelope correlates with itself at lags between lo_ms and hi_ms (a
739
+ tick every beat or every eighth note at any tempo from about 75 to 400 bpm). A bed
740
+ with no regular hats or ticks scores near zero (measured 0.03 to 0.18 on clean
741
+ beds); a hat and tick grid scores 0.4 to 0.99. Returns the strongest lag, its
742
+ normalized correlation, and a verdict at PERIODIC_TICK_THRESHOLD.
743
+ """
744
+ mono = mix.mean(axis=0)
745
+ if mono.size < SR * 2:
746
+ return {"peak": 0.0, "lagMs": None, "verdict": "ok", "thresholdPeak": PERIODIC_TICK_THRESHOLD,
747
+ "note": "shorter than two seconds, not measured"}
748
+ high = hp(mono, 5000, 4)
749
+ blk = SR // 1000
750
+ usable = (high.size // blk) * blk
751
+ env = np.sqrt((high[:usable].reshape(-1, blk) ** 2).mean(axis=1))
752
+ # Remove the slow trend (impact and riser decays, section changes) with a 100 ms
753
+ # moving average, so only fast, repeated bursts are left to correlate. Without this
754
+ # a single decaying tail correlates with itself at every short lag.
755
+ trend = np.convolve(env, np.ones(100) / 100, mode="same")
756
+ env = env - trend
757
+ m = env.size
758
+ spec = np.fft.rfft(env, 2 * m)
759
+ ac = np.fft.irfft(spec * np.conj(spec))[:m]
760
+ if ac[0] <= 1e-18:
761
+ return {"peak": 0.0, "lagMs": None, "verdict": "ok", "thresholdPeak": PERIODIC_TICK_THRESHOLD}
762
+ ac = ac / ac[0]
763
+ hi = min(hi_ms, m - 1)
764
+ seg = ac[lo_ms:hi + 1]
765
+ k = int(np.argmax(seg))
766
+ peak = float(seg[k])
767
+ return {
768
+ "peak": round(peak, 3),
769
+ "lagMs": int(lo_ms + k),
770
+ "verdict": "periodic" if peak >= PERIODIC_TICK_THRESHOLD else "ok",
771
+ "thresholdPeak": PERIODIC_TICK_THRESHOLD,
772
+ }
773
+
774
+
775
+ def true_peak_dbtp(mix, oversample=4):
776
+ up = resample_poly(mix, oversample, 1, axis=1)
777
+ peak = float(np.abs(up).max())
778
+ return 20 * np.log10(max(peak, 1e-9))
779
+
780
+
781
+ def per_section_lufs(mix, sections_abs, meter):
782
+ report = []
783
+ for sec in sections_abs:
784
+ a = S(bar_t(sec["startBar"]))
785
+ z = S(bar_t(sec["startBar"] + sec["durationBars"]))
786
+ seg = mix[:, a:z]
787
+ entry = {"label": sec["label"], "startBar": sec["startBar"], "durationBars": sec["durationBars"]}
788
+ if seg.shape[1] < int(0.45 * SR):
789
+ entry["lufs"] = None
790
+ entry["rmsDbfs"] = round(float(20 * np.log10(np.sqrt((seg ** 2).mean()) + 1e-12)), 2)
791
+ entry["note"] = "section shorter than pyloudnorm's integration window; rmsDbfs reported instead"
792
+ else:
793
+ try:
794
+ entry["lufs"] = round(float(meter.integrated_loudness(seg.T)), 2)
795
+ except Exception as exc: # pyloudnorm raises on a few degenerate (near-silent) segments
796
+ entry["lufs"] = None
797
+ entry["note"] = f"integrated_loudness failed: {exc}"
798
+ entry["rmsDbfs"] = round(float(20 * np.log10(np.sqrt((seg ** 2).mean()) + 1e-12)), 2)
799
+ entry["peak"] = round(float(np.abs(seg).max()) if seg.size else 0.0, 3)
800
+ report.append(entry)
801
+ return report
802
+
803
+
804
+ def write_spectrogram(mono, out_path):
805
+ fig, ax = plt.subplots(figsize=(10, 4), dpi=130)
806
+ ax.specgram(mono, NFFT=2048, Fs=SR, noverlap=1536, cmap="magma")
807
+ ax.set_xlabel("time (s)")
808
+ ax.set_ylabel("frequency (Hz)")
809
+ ax.set_ylim(0, 12000)
810
+ ax.set_title("compose_score diagnostic spectrogram (scipy/matplotlib, not ffmpeg)")
811
+ fig.tight_layout()
812
+ fig.savefig(out_path)
813
+ plt.close(fig)
814
+
815
+
816
+ # ============================================================== main
817
+ def main():
818
+ if len(sys.argv) < 2:
819
+ print("usage: python compose-score.py <spec.json>", file=sys.stderr)
820
+ return 2
821
+ spec_path = sys.argv[1]
822
+ with open(spec_path, "r", encoding="utf-8") as f:
823
+ spec = json.load(f)
824
+
825
+ global BPM, BEAT, BAR, N, rng, B, TONIC_PC, MODE, PERCUSSION
826
+
827
+ PERCUSSION = spec.get("percussion", "none")
828
+ if PERCUSSION not in ("none", "full"):
829
+ raise ValueError(f'percussion "{PERCUSSION}" must be "none" or "full"')
830
+ BPM = float(spec["bpm"])
831
+ BEAT = 60 / BPM
832
+ BAR = 4 * BEAT
833
+ TONIC_PC, MODE = parse_key(spec["key"])
834
+
835
+ sections_in = spec["sections"]
836
+ sections_abs = []
837
+ bar_cursor = 0
838
+ for s in sections_in:
839
+ sections_abs.append({"label": s["label"], "startBar": bar_cursor, "durationBars": int(s["bars"])})
840
+ bar_cursor += int(s["bars"])
841
+ nbars_total = bar_cursor
842
+ dur = nbars_total * BAR
843
+ N = int(round(dur * SR))
844
+ rng = np.random.default_rng(int(spec.get("seed", 7)))
845
+ B = {k: bus() for k in BUS_NAMES}
846
+ KICK_TIMES.clear()
847
+
848
+ mode_default_lufs = -14.0 if spec.get("mode") == "music" else -15.0
849
+ target_lufs = float(spec.get("targetLufs", mode_default_lufs))
850
+ true_peak_max = float(spec.get("truePeakMaxDbtp", -1.0))
851
+
852
+ # ---- arrangement
853
+ for sec in sections_abs:
854
+ roles = role_sequence(MODE, sec["label"], sec["durationBars"])
855
+ RENDERERS[sec["label"]](sec["startBar"], sec["durationBars"], roles)
856
+
857
+ impacts_abs = []
858
+ for imp in spec.get("impacts", []):
859
+ at_bar = int(imp["atBar"])
860
+ at_beat = float(imp.get("atBeat", 0))
861
+ t0 = bar_t(at_bar, at_beat)
862
+ label = imp.get("label") or "impact"
863
+ impact(t0, 0.95)
864
+ riser(t0, BAR * 0.9, 0.55)
865
+ impacts_abs.append({"label": label, "atBar": at_bar, "atBeat": at_beat, "atSeconds": round(t0, 3)})
866
+
867
+ # ---- sidechain ducking, built from the kicks that actually played
868
+ kick_env = np.ones(N)
869
+ for t0 in KICK_TIMES:
870
+ i = S(t0)
871
+ L = min(S(BEAT), N - i)
872
+ if L <= 0:
873
+ continue
874
+ t = np.arange(L) / SR
875
+ kick_env[i:i + L] = np.minimum(kick_env[i:i + L], 1 - 0.55 * np.exp(-t / 0.11))
876
+
877
+ # ---- filter automation, driven by each section's label
878
+ pad_cut = [(0.0, PAD_CUTOFF[sections_abs[0]["label"]])]
879
+ arp_cut = [(0.0, ARP_CUTOFF[sections_abs[0]["label"]])]
880
+ for sec in sections_abs:
881
+ t0 = bar_t(sec["startBar"])
882
+ pad_cut.append((max(t0, pad_cut[-1][0] + 1e-3), PAD_CUTOFF[sec["label"]]))
883
+ arp_cut.append((max(t0, arp_cut[-1][0] + 1e-3), ARP_CUTOFF[sec["label"]]))
884
+ pad_cut.append((dur, min(900, PAD_CUTOFF[sections_abs[-1]["label"]])))
885
+ arp_cut.append((dur, min(1400, ARP_CUTOFF[sections_abs[-1]["label"]])))
886
+ B["pad"] = auto_lp(B["pad"], pad_cut)
887
+ B["arp"] = auto_lp(B["arp"], arp_cut)
888
+
889
+ # ping-pong delay on arp (dotted eighth), unchanged DSP
890
+ d = S(BEAT * 0.75)
891
+ if d > 0:
892
+ dl = np.zeros_like(B["arp"])
893
+ src = lp(B["arp"], 3000)
894
+ for k in range(1, 6):
895
+ g = 0.38 ** k
896
+ ch = k % 2
897
+ seg = src.mean(axis=0) * g
898
+ dl[ch, d * k:] += seg[: N - d * k]
899
+ B["arp"] = B["arp"] + dl
900
+
901
+ GAIN = {"pad": 0.2, "bass": 0.2, "sub": 0.13, "arp": 0.17, "lead": 0.17, "bell": 0.19, "str": 0.12,
902
+ "kick": 0.46, "clap": 0.3, "hat": 0.17, "tick": 0.17, "fx": 0.22, "impact": 0.42}
903
+ SIDECHAIN = {"pad": 1.0, "bass": 1.0, "sub": 0.9, "arp": 0.5, "lead": 0.35, "str": 0.6}
904
+ SEND = {"pad": 0.25, "arp": 0.35, "lead": 0.35, "bell": 0.55, "clap": 0.28, "str": 0.4,
905
+ "tick": 0.25, "impact": 0.35, "fx": 0.3, "hat": 0.08}
906
+
907
+ dry = np.zeros((2, N))
908
+ send = np.zeros((2, N))
909
+ for k, v in B.items():
910
+ x = v * GAIN[k]
911
+ if k in SIDECHAIN:
912
+ x = x * (1 - SIDECHAIN[k] * (1 - kick_env))
913
+ dry += x
914
+ send += x * SEND.get(k, 0)
915
+
916
+ irn = S(3.0)
917
+ t = np.arange(irn) / SR
918
+ ir = rng.standard_normal((2, irn)) * np.exp(-t * 6.9 / 2.4)
919
+ ir = lp(ir, 6500)
920
+ ir[:, : S(0.012)] = 0
921
+ ir /= np.sqrt((ir ** 2).sum(axis=1, keepdims=True))
922
+ wet = np.vstack([fftconvolve(send[0], ir[0])[:N], fftconvolve(send[1], ir[1])[:N]]) * 0.9
923
+ mix = hp(dry + wet, 28)
924
+
925
+ # ---- master: gentle glue + soft clip + loudness, same loop as the reference
926
+ meter = pyln.Meter(SR)
927
+ for _ in range(3):
928
+ lufs = meter.integrated_loudness(mix.T)
929
+ mix *= 10 ** ((target_lufs - lufs) / 20)
930
+ mix = np.tanh(mix * 1.1) / 1.1
931
+
932
+ # ---- true-peak limiting (new: the reference only clamped sample peak at 0.93;
933
+ # this measures true peak via 4x oversampling and scales down to the real target)
934
+ for _ in range(4):
935
+ tp = true_peak_dbtp(mix, oversample=4)
936
+ if tp <= true_peak_max:
937
+ break
938
+ mix *= 10 ** ((true_peak_max - tp) / 20) * 0.995
939
+
940
+ fade = S(min(2.5, dur * 0.15))
941
+ if fade > 1:
942
+ mix[:, -fade:] *= np.linspace(1, 0, fade) ** 1.5
943
+
944
+ lufs_final = float(meter.integrated_loudness(mix.T))
945
+ peak_final = float(np.abs(mix).max())
946
+ tp_final = true_peak_dbtp(mix, oversample=4)
947
+
948
+ # ---- cue grid, exact by construction (every hit above was placed at an exact sample)
949
+ beats_grid = [round(i * BEAT, 3) for i in range(int(dur / BEAT) + 1) if i * BEAT <= dur + 1e-9]
950
+ bars_grid = [round(bar_t(b), 3) for b in range(nbars_total + 1)]
951
+
952
+ click_count, click_times = detect_clicks(mix)
953
+ tick_check = hf_periodicity(mix)
954
+ band_balance = band_energy_balance(mix.mean(axis=0))
955
+ section_lufs = per_section_lufs(mix, sections_abs, meter)
956
+
957
+ out_wav = spec["outWav"]
958
+ out_cues = spec["outCues"]
959
+ out_spec = spec["outSpectrogram"]
960
+ os.makedirs(os.path.dirname(out_wav) or ".", exist_ok=True)
961
+ os.makedirs(os.path.dirname(out_cues) or ".", exist_ok=True)
962
+ os.makedirs(os.path.dirname(out_spec) or ".", exist_ok=True)
963
+
964
+ sf.write(out_wav, mix.T.astype(np.float32), SR, subtype="PCM_24")
965
+ write_spectrogram(mix.mean(axis=0), out_spec)
966
+
967
+ cues = {
968
+ "track": spec.get("trackName", os.path.basename(out_wav)),
969
+ "bpm": BPM,
970
+ "key": spec["key"],
971
+ "mode": spec.get("mode", "bed"),
972
+ "percussion": PERCUSSION,
973
+ "bars": nbars_total,
974
+ "durationSeconds": round(dur, 3),
975
+ "beats": beats_grid,
976
+ "strongCues": bars_grid,
977
+ "sections": [
978
+ {
979
+ "label": s["label"], "startBar": s["startBar"], "durationBars": s["durationBars"],
980
+ "startSeconds": round(bar_t(s["startBar"]), 3),
981
+ "endSeconds": round(bar_t(s["startBar"] + s["durationBars"]), 3),
982
+ }
983
+ for s in sections_abs
984
+ ],
985
+ "impacts": impacts_abs,
986
+ "lufsIntegrated": round(lufs_final, 2),
987
+ "lufsTarget": target_lufs,
988
+ "peakSample": round(peak_final, 3),
989
+ "truePeakDbtp": round(tp_final, 2),
990
+ "truePeakMaxDbtp": true_peak_max,
991
+ "checks": {
992
+ "bandBalance": band_balance,
993
+ "clickCount": click_count,
994
+ "clickSampleTimes": click_times,
995
+ "percussionTick": tick_check,
996
+ "perSectionLufs": section_lufs,
997
+ },
998
+ "spectrogramPath": out_spec,
999
+ "licence": "Pure synthesis, no samples. No attribution or licence obligation.",
1000
+ "source": "generated",
1001
+ "generatedBy": "packages/mcp-server/scripts/compose-score.py",
1002
+ }
1003
+ with open(out_cues, "w", encoding="utf-8") as f:
1004
+ json.dump(cues, f, indent=1)
1005
+
1006
+ print(f"wrote {out_wav} ({dur:.2f}s, {nbars_total} bars @ {BPM}bpm, {spec['key']})")
1007
+ print(f"LUFS {lufs_final:.2f} (target {target_lufs}), true peak {tp_final:.2f} dBTP, sample peak {peak_final:.3f}")
1008
+ print(f"band balance: low {band_balance['lowPct']:.1f}% mid {band_balance['midPct']:.1f}% high {band_balance['highPct']:.1f}% ({band_balance['verdict']})")
1009
+ print(f"clicks detected: {click_count}")
1010
+ print(f"periodic hf transients: autocorrelation {tick_check['peak']} at {tick_check['lagMs']}ms ({tick_check['verdict']})")
1011
+ for entry in section_lufs:
1012
+ lufs_str = f"{entry['lufs']:.2f} LUFS" if entry["lufs"] is not None else f"{entry['rmsDbfs']:.2f} dBFS (rms)"
1013
+ print(f" section {entry['label']:8s} bars {entry['startBar']:3d}-{entry['startBar']+entry['durationBars']:<3d} {lufs_str}")
1014
+ return 0
1015
+
1016
+
1017
+ if __name__ == "__main__":
1018
+ try:
1019
+ sys.exit(main())
1020
+ except Exception:
1021
+ traceback.print_exc()
1022
+ # Leave no partial output behind: remove whatever this run may have already written.
1023
+ try:
1024
+ with open(sys.argv[1], "r", encoding="utf-8") as f:
1025
+ spec = json.load(f)
1026
+ for key in ("outWav", "outCues", "outSpectrogram"):
1027
+ p = spec.get(key)
1028
+ if p and os.path.exists(p):
1029
+ os.remove(p)
1030
+ except Exception:
1031
+ pass
1032
+ sys.exit(1)