@openvidstudio/capture 0.0.0-stage → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +202 -0
- package/README.md +93 -3
- package/dist/browser.d.ts +161 -0
- package/dist/browser.js +299 -0
- package/dist/captureSidecar.d.ts +43 -0
- package/dist/captureSidecar.js +65 -0
- package/dist/cursor.d.ts +53 -0
- package/dist/cursor.js +54 -0
- package/dist/determinism.d.ts +34 -0
- package/dist/determinism.js +33 -0
- package/dist/index.d.ts +20 -0
- package/dist/index.js +36 -0
- package/dist/layers.d.ts +44 -0
- package/dist/layers.js +115 -0
- package/dist/native.d.ts +126 -0
- package/dist/native.js +240 -0
- package/dist/process.d.ts +20 -0
- package/dist/process.js +46 -0
- package/dist/settle.d.ts +69 -0
- package/dist/settle.js +124 -0
- package/dist/terminal.d.ts +117 -0
- package/dist/terminal.js +232 -0
- package/package.json +44 -3
package/LICENSE
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Copyright 2026 Anay Dhawan
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package/README.md
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#
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# @openvidstudio/capture
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Getting a true frame out of a running product. No Remotion, no React, no video pipeline.
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This is the half of [openvidstudio](https://github.com/AnayDhawan/openvidstudio) that is
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hard, and it is useful on its own. If you want reliable captures of your app and you are
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not making a video, take this package and ignore the rest.
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## What is in it
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**Browser capture that measures the zoom instead of assuming it.** Chrome keeps zoom
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per origin, so `setViewportSize(1600x1000)` can leave you with an effective viewport that
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is not 1600x1000, and every crop rect computed against the requested size is then wrong.
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Nothing errors. `detectAndCompensateZoom` measures `window.innerWidth` live, re-requests a
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compensated size, verifies convergence, and throws rather than proceed with a crop measured
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against the wrong viewport. The ratio is never hardcoded: it differs per machine and per
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profile.
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**Interaction replay.** A small declarative `Interaction[]` (click, fill, select, hover,
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scroll, wait) with a zod schema, replayed in array order, so two capture callers cannot
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drift apart in how they drive the page.
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**Backends for what a browser cannot reach.** Desktop windows and regions through ffmpeg
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(`gdigrab`, `avfoundation`, `x11grab`, `pipewiregrab`), Android through `adb screenrecord`,
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the iOS Simulator through `simctl io recordVideo`, and terminals through a recorded cast.
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These are pure argv builders plus a thin spawn wrapper, so they are testable without a
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screen attached and safe with argument values containing spaces.
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## Install
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```bash
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npm install @openvidstudio/capture
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npx playwright install chromium # browser capture only
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```
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`ffmpeg` on PATH is required for the native backends, `adb` for Android, Xcode command
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line tools for the iOS Simulator.
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Terminal recording works out of the box through pipes. For a faithful recording, with the
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program's colour and cursor addressing intact, also install `node-pty`:
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```bash
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npm install node-pty
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```
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It is deliberately not declared as a dependency of any kind here, not even an optional
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peer: package managers install optional peers anyway, and `node-pty` compiles a native
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addon. Requiring everyone to build one in order to record `npm test` is a bad trade. The
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module is loaded at runtime if it is present, and `recordTerminal` reports which mode it
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actually used.
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## Use
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```ts
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import { launchChromium, detectAndCompensateZoom, replayInteractions } from "@openvidstudio/capture";
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const browser = await launchChromium();
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const page = await browser.newPage();
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await page.setViewportSize({ width: 1600, height: 1000 });
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await page.goto("http://localhost:3000");
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const { zoom } = await detectAndCompensateZoom(page, { width: 1600, height: 1000 });
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await replayInteractions(page, [{ type: "click", selector: "[data-tour=start]" }]);
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await page.screenshot({ path: "shot.png" });
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await browser.close();
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```
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Save it as `capture.mjs`, start an app on `localhost:3000`, and run it. The click targets
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`[data-tour=start]`, so change that selector to one that exists in your app (a missing
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selector fails after a 30 second timeout). `browser.close()` matters: without it the script
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writes `shot.png` and then never exits, because the open browser keeps Node alive.
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```bash
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npx playwright install chromium
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node capture.mjs
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```
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```ts
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import { buildDesktopCaptureArgs } from "@openvidstudio/capture";
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const args = buildDesktopCaptureArgs({
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platform: "win32",
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window: "My App",
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framerate: 30,
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durationSeconds: 8,
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outPath: "out.mp4",
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});
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+
// spawn("ffmpeg", args)
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+
```
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90
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+
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91
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+
## License
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92
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93
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Apache-2.0
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@@ -0,0 +1,161 @@
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1
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import type { Browser, Page } from "playwright";
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import { chromium } from "playwright";
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import type { CursorPoint } from "./cursor";
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import { z } from "zod";
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/**
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* Shared building blocks for capture_screenshot and capture_screen_recording:
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* the Interaction type both replay identically, and CAPTURE.md's zoom-desync
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* detection/compensation math, extracted once so the two tools' protocols
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* cannot silently drift apart from each other.
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*/
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export interface Viewport {
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width: number;
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height: number;
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}
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/** CAPTURE.md's worked example. */
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export declare const DEFAULT_VIEWPORT: Viewport;
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/**
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* Capture at twice the CSS resolution by default.
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*
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* This is the single biggest quality lever in the pipeline and it used to be missing.
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* A capture taken at 1x is exactly as many pixels as the viewport, and the video then
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* puts it on a 1920x1080 stage and pushes a camera into it. Every one of those steps
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* is an upscale, so a 1440x900 capture shown at a 1.33 camera scale is being asked for
|
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* roughly 1.8x the pixels it has, and the result is the soft, slightly smeared text
|
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25
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* that makes a demo look cheap.
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*
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* At 2x there are pixels to spare for both the stage and the push-in, so the frame stays
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|
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* sharp all the way through. The cost is memory and file size during capture, which is
|
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29
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* the right trade for an asset that gets rendered once and watched many times.
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+
*/
|
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|
+
export declare const DEFAULT_DEVICE_SCALE = 2;
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|
+
export declare const viewportSchema: z.ZodObject<{
|
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|
+
width: z.ZodNumber;
|
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34
|
+
height: z.ZodNumber;
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|
+
}, z.core.$strip>;
|
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+
export type Interaction = {
|
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type: "click";
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+
selector: string;
|
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+
} | {
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type: "fill";
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selector: string;
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+
value: string;
|
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|
+
} | {
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type: "select";
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45
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+
selector: string;
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+
value: string;
|
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47
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} | {
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type: "hover";
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selector: string;
|
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+
} | {
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type: "scroll";
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selector?: string;
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+
x?: number;
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+
y?: number;
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+
durationMs?: number;
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|
+
} | {
|
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|
+
type: "wait";
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58
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+
ms?: number;
|
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59
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+
selector?: string;
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|
+
} | {
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61
|
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type: "settle";
|
|
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|
+
ms?: number;
|
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+
};
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|
+
export declare const interactionSchema: z.ZodDiscriminatedUnion<[z.ZodObject<{
|
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|
+
type: z.ZodLiteral<"click">;
|
|
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|
+
selector: z.ZodString;
|
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67
|
+
}, z.core.$strip>, z.ZodObject<{
|
|
68
|
+
type: z.ZodLiteral<"fill">;
|
|
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|
+
selector: z.ZodString;
|
|
70
|
+
value: z.ZodString;
|
|
71
|
+
}, z.core.$strip>, z.ZodObject<{
|
|
72
|
+
type: z.ZodLiteral<"select">;
|
|
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|
+
selector: z.ZodString;
|
|
74
|
+
value: z.ZodString;
|
|
75
|
+
}, z.core.$strip>, z.ZodObject<{
|
|
76
|
+
type: z.ZodLiteral<"hover">;
|
|
77
|
+
selector: z.ZodString;
|
|
78
|
+
}, z.core.$strip>, z.ZodObject<{
|
|
79
|
+
type: z.ZodLiteral<"scroll">;
|
|
80
|
+
selector: z.ZodOptional<z.ZodString>;
|
|
81
|
+
x: z.ZodOptional<z.ZodNumber>;
|
|
82
|
+
y: z.ZodOptional<z.ZodNumber>;
|
|
83
|
+
durationMs: z.ZodOptional<z.ZodNumber>;
|
|
84
|
+
}, z.core.$strip>, z.ZodObject<{
|
|
85
|
+
type: z.ZodLiteral<"wait">;
|
|
86
|
+
ms: z.ZodOptional<z.ZodNumber>;
|
|
87
|
+
selector: z.ZodOptional<z.ZodString>;
|
|
88
|
+
}, z.core.$strip>, z.ZodObject<{
|
|
89
|
+
type: z.ZodLiteral<"settle">;
|
|
90
|
+
ms: z.ZodOptional<z.ZodNumber>;
|
|
91
|
+
}, z.core.$strip>], "type">;
|
|
92
|
+
/**
|
|
93
|
+
* Replays a beat's interactions in array order. Shared verbatim by both capture
|
|
94
|
+
* tools so their replay semantics never drift apart -- called after navigation
|
|
95
|
+
* and (for both tools) after the zoom-desync compensation below, in the same
|
|
96
|
+
* effective CSS-pixel viewport CAPTURE.md measured.
|
|
97
|
+
*
|
|
98
|
+
* Returns every click/hover/fill/select target's real measured center, in replay order,
|
|
99
|
+
* for capture_screenshot/capture_screen_recording to persist as a cursor sidecar (see
|
|
100
|
+
* cursor.ts) -- this is what lets scaffold_scene's cursor overlay land on real coordinates
|
|
101
|
+
* instead of a hand-authored guess.
|
|
102
|
+
*/
|
|
103
|
+
export declare function replayInteractions(page: Page, interactions: Interaction[] | undefined): Promise<CursorPoint[]>;
|
|
104
|
+
export declare const ZOOM_EPSILON = 0.01;
|
|
105
|
+
export interface ZoomCompensation {
|
|
106
|
+
/** The viewport actually in effect for capture: `target` unchanged, or the compensated size. */
|
|
107
|
+
viewport: Viewport;
|
|
108
|
+
/** Measured zoom = target.width / (effective width before compensation). 1 means no desync. */
|
|
109
|
+
zoom: number;
|
|
110
|
+
/** The last-measured `[window.innerWidth, window.innerHeight]`. */
|
|
111
|
+
effective: Viewport;
|
|
112
|
+
}
|
|
113
|
+
/**
|
|
114
|
+
* Thrown when a single compensation attempt doesn't converge -- CAPTURE.md
|
|
115
|
+
* doesn't explicitly cover this case (it assumes the desync ratio is
|
|
116
|
+
* consistent), so this is surfaced as a real error rather than silently
|
|
117
|
+
* proceeding with a crop rect measured against the wrong effective viewport.
|
|
118
|
+
*/
|
|
119
|
+
export declare class ZoomCompensationError extends Error {
|
|
120
|
+
readonly target: Viewport;
|
|
121
|
+
readonly zoom: number;
|
|
122
|
+
readonly effective: Viewport;
|
|
123
|
+
constructor(target: Viewport, zoom: number, effective: Viewport);
|
|
124
|
+
}
|
|
125
|
+
/**
|
|
126
|
+
* CAPTURE.md's zoom-desync detection + compensation (protocol steps 1-2).
|
|
127
|
+
* Assumes the caller already called `page.setViewportSize(target)` and
|
|
128
|
+
* `page.goto(...)` -- this only measures and, if needed, re-requests a
|
|
129
|
+
* compensated viewport and re-verifies once.
|
|
130
|
+
*
|
|
131
|
+
* Never hardcodes a zoom constant (CAPTURE.md is explicit the ratio "can
|
|
132
|
+
* differ per machine/profile") -- it is measured live on every call. If the
|
|
133
|
+
* one compensation attempt doesn't bring the effective viewport back to
|
|
134
|
+
* `target` within `ZOOM_EPSILON`, throws `ZoomCompensationError` rather than
|
|
135
|
+
* silently proceeding.
|
|
136
|
+
*/
|
|
137
|
+
export declare function detectAndCompensateZoom(page: Page, target: Viewport): Promise<ZoomCompensation>;
|
|
138
|
+
/**
|
|
139
|
+
* Playwright's bundled browser binary is not installed by a plain `npm
|
|
140
|
+
* install`/`pnpm install` (it needs a separate `npx playwright install
|
|
141
|
+
* chromium`, deliberately not wired as a postinstall script -- see this
|
|
142
|
+
* package's README/tool descriptions). Rather than let that surface as a
|
|
143
|
+
* cryptic native-binary launch error, catch it here and return a clear,
|
|
144
|
+
* actionable message.
|
|
145
|
+
*/
|
|
146
|
+
export declare function launchChromium(): Promise<Browser>;
|
|
147
|
+
/**
|
|
148
|
+
* Re-exports the exact `chromium` BrowserType this file already imports from "playwright"
|
|
149
|
+
* above (the one launchChromium calls .launch() on), so preflight.ts's environment check can
|
|
150
|
+
* call chromium.executablePath() on the literal same resolution real capture uses, instead of
|
|
151
|
+
* a second "import playwright" of its own that could resolve a different installed copy
|
|
152
|
+
* (a different node_modules nesting, or a different PLAYWRIGHT_BROWSERS_PATH-relative build)
|
|
153
|
+
* and pass preflight while real capture still fails, or the reverse.
|
|
154
|
+
*/
|
|
155
|
+
export { chromium };
|
|
156
|
+
/**
|
|
157
|
+
* The version of the `chromium` BrowserType re-exported above, read from that same resolved
|
|
158
|
+
* package rather than a fresh "playwright" lookup, so a report naming this version can never
|
|
159
|
+
* name a different install than the one executablePath() below actually resolved against.
|
|
160
|
+
*/
|
|
161
|
+
export declare function resolvedPlaywrightVersion(): string;
|