@opentui/core 0.2.14 → 0.2.16

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package/zig.d.ts CHANGED
@@ -1,10 +1,10 @@
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  import { type Pointer } from "./platform/ffi.js";
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  import { type CursorStyle, type CursorStyleOptions, type TargetChannel, type DebugOverlayCorner, type WidthMethod, type TerminalCapabilities, type Highlight, type LineInfo } from "./types.js";
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- export type { LineInfo, AllocatorStats, BuildOptions };
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+ export type { LineInfo, AllocatorStats, BuildOptions, NativeRenderStats };
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  import { RGBA } from "./lib/RGBA.js";
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  import { OptimizedBuffer } from "./buffer.js";
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  import { TextBuffer } from "./text-buffer.js";
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- import type { NativeSpanFeedOptions, NativeSpanFeedStats, ReserveInfo, AudioCreateOptions, AudioStartOptions, AudioVoiceOptions, AudioStats, BuildOptions, AllocatorStats } from "./zig-structs.js";
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+ import type { NativeSpanFeedOptions, NativeSpanFeedStats, ReserveInfo, AudioCreateOptions, AudioStartOptions, AudioVoiceOptions, AudioStats, BuildOptions, AllocatorStats, NativeRenderStats } from "./zig-structs.js";
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  export declare enum LogLevel {
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  Error = 0,
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  Warn = 1,
@@ -93,6 +93,7 @@ export interface RenderLib extends AudioEngineLib {
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  clearPendingSplitFooterTransition: (renderer: Pointer) => void;
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  updateStats: (renderer: Pointer, time: number, fps: number, frameCallbackTime: number) => void;
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  updateMemoryStats: (renderer: Pointer, heapUsed: number, heapTotal: number, arrayBuffers: number) => void;
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+ getRenderStats: (renderer: Pointer) => NativeRenderStats;
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  render: (renderer: Pointer, force: boolean) => void;
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  repaintSplitFooter: (renderer: Pointer, pinnedRenderOffset: number, force: boolean) => number;
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  commitSplitFooterSnapshot: (renderer: Pointer, snapshot: OptimizedBuffer, rowColumns: number, startOnNewLine: boolean, trailingNewline: boolean, pinnedRenderOffset: number, force: boolean, beginFrame?: boolean, finalizeFrame?: boolean) => number;