@opentui/core 0.1.4 → 0.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/3d.js +295 -50
- package/LICENSE +21 -0
- package/Renderable.d.ts +1 -0
- package/index.d.ts +1 -0
- package/index.js +481 -339
- package/lib/hast-styled-text.d.ts +38 -0
- package/lib/index.d.ts +1 -0
- package/lib/styled-text.d.ts +5 -3
- package/package.json +15 -8
- package/utils.d.ts +0 -4
- package/supersampling-jw3fem06.wgsl +0 -201
package/3d.js
CHANGED
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@@ -19581,16 +19581,6 @@ function parseColor(color) {
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19581
19581
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}
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19582
19582
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return color;
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19583
19583
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}
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19584
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-
async function loadTemplate(filePath, params) {
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19585
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-
const template = await Bun.file(filePath).text();
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19586
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return template.replace(/\${(\w+)}/g, (match, key) => params[key] || match);
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19587
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}
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19588
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function fixPaths(paths) {
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19589
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-
if (process.env.BUN_PACKER_BUNDLE) {
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19590
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return Object.fromEntries(Object.entries(paths).map(([key, value]) => [key, value.replace("../", "")]));
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19591
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}
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19592
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return paths;
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19593
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-
}
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19594
19584
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19595
19585
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// src/types.ts
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19596
19586
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class RGBA {
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@@ -31407,16 +31397,211 @@ var Jimp = createJimp({
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31407
31397
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});
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31408
31398
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31409
31399
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// src/3d/shaders/supersampling.wgsl
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31410
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-
var supersampling_default =
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31400
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+
var supersampling_default = `struct CellResult {
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31401
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bg: vec4<f32>, // Background RGBA (16 bytes)
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31402
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fg: vec4<f32>, // Foreground RGBA (16 bytes)
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31403
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+
char: u32, // Unicode character code (4 bytes)
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31404
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_padding1: u32, // Padding (4 bytes)
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31405
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+
_padding2: u32, // Extra padding (4 bytes)
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31406
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_padding3: u32, // Extra padding (4 bytes) - total now 48 bytes (16-byte aligned)
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31407
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};
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31408
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+
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31409
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struct CellBuffer {
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31410
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cells: array<CellResult>
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31411
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};
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31412
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31413
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struct SuperSamplingParams {
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31414
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width: u32, // Canvas width in pixels
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31415
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height: u32, // Canvas height in pixels
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31416
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sampleAlgo: u32, // 0 = standard 2x2, 1 = pre-squeezed horizontal blend
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31417
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_padding: u32, // Padding for 16-byte alignment
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31418
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};
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31419
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+
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31420
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@group(0) @binding(0) var inputTexture: texture_2d<f32>;
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31421
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@group(0) @binding(1) var<storage, read_write> output: CellBuffer;
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31422
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@group(0) @binding(2) var<uniform> params: SuperSamplingParams;
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31423
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+
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31424
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// Quadrant character lookup table (same as Zig implementation)
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31425
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const quadrantChars = array<u32, 16>(
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31426
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32u, // ' ' - 0000
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31427
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0x2597u, // \u2597 - 0001 BR
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31428
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0x2596u, // \u2596 - 0010 BL
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31429
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0x2584u, // \u2584 - 0011 Lower Half Block
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31430
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0x259Du, // \u259D - 0100 TR
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31431
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0x2590u, // \u2590 - 0101 Right Half Block
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31432
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0x259Eu, // \u259E - 0110 TR+BL
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31433
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0x259Fu, // \u259F - 0111 TR+BL+BR
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31434
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0x2598u, // \u2598 - 1000 TL
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31435
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0x259Au, // \u259A - 1001 TL+BR
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31436
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0x258Cu, // \u258C - 1010 Left Half Block
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31437
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+
0x2599u, // \u2599 - 1011 TL+BL+BR
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31438
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0x2580u, // \u2580 - 1100 Upper Half Block
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31439
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+
0x259Cu, // \u259C - 1101 TL+TR+BR
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31440
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+
0x259Bu, // \u259B - 1110 TL+TR+BL
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31441
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0x2588u // \u2588 - 1111 Full Block
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31442
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);
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31443
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+
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31444
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const inv_255: f32 = 1.0 / 255.0;
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31445
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+
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31446
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fn getPixelColor(pixelX: u32, pixelY: u32) -> vec4<f32> {
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31447
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if (pixelX >= params.width || pixelY >= params.height) {
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31448
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return vec4<f32>(0.0, 0.0, 0.0, 1.0); // Black for out-of-bounds
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31449
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}
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31450
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+
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31451
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// textureLoad automatically handles format conversion to RGBA
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31452
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return textureLoad(inputTexture, vec2<i32>(i32(pixelX), i32(pixelY)), 0);
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31453
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}
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31454
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+
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31455
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fn colorDistance(a: vec4<f32>, b: vec4<f32>) -> f32 {
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31456
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let diff = a.rgb - b.rgb;
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31457
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return dot(diff, diff);
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31458
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+
}
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31459
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+
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31460
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fn luminance(color: vec4<f32>) -> f32 {
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31461
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return 0.2126 * color.r + 0.7152 * color.g + 0.0722 * color.b;
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31462
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}
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31463
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+
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31464
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fn closestColorIndex(pixel: vec4<f32>, candA: vec4<f32>, candB: vec4<f32>) -> u32 {
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31465
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return select(1u, 0u, colorDistance(pixel, candA) <= colorDistance(pixel, candB));
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31466
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}
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31467
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+
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31468
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fn averageColor(pixels: array<vec4<f32>, 4>) -> vec4<f32> {
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31469
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return (pixels[0] + pixels[1] + pixels[2] + pixels[3]) * 0.25;
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31470
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}
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31471
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+
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31472
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fn blendColors(color1: vec4<f32>, color2: vec4<f32>) -> vec4<f32> {
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31473
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let a1 = color1.a;
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31474
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let a2 = color2.a;
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31475
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+
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31476
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if (a1 == 0.0 && a2 == 0.0) {
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31477
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return vec4<f32>(0.0, 0.0, 0.0, 0.0);
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31478
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+
}
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31479
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+
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31480
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+
let outAlpha = a1 + a2 - a1 * a2;
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31481
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+
if (outAlpha == 0.0) {
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31482
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+
return vec4<f32>(0.0, 0.0, 0.0, 0.0);
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31483
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+
}
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31484
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+
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31485
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+
let rgb = (color1.rgb * a1 + color2.rgb * a2 * (1.0 - a1)) / outAlpha;
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31486
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+
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31487
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return vec4<f32>(rgb, outAlpha);
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31488
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+
}
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31489
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+
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31490
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+
fn averageColorsWithAlpha(pixels: array<vec4<f32>, 4>) -> vec4<f32> {
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31491
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let blend1 = blendColors(pixels[0], pixels[1]);
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31492
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let blend2 = blendColors(pixels[2], pixels[3]);
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31493
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+
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31494
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+
return blendColors(blend1, blend2);
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31495
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+
}
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31496
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+
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31497
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+
fn renderQuadrantBlock(pixels: array<vec4<f32>, 4>) -> CellResult {
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31498
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+
var maxDist: f32 = colorDistance(pixels[0], pixels[1]);
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31499
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+
var pIdxA: u32 = 0u;
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31500
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+
var pIdxB: u32 = 1u;
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31501
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+
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31502
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+
for (var i: u32 = 0u; i < 4u; i++) {
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31503
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for (var j: u32 = i + 1u; j < 4u; j++) {
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31504
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+
let dist = colorDistance(pixels[i], pixels[j]);
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31505
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+
if (dist > maxDist) {
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31506
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pIdxA = i;
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31507
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pIdxB = j;
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31508
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maxDist = dist;
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31509
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}
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31510
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}
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31511
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}
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31512
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+
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31513
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let pCandA = pixels[pIdxA];
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31514
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+
let pCandB = pixels[pIdxB];
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31515
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+
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31516
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+
var chosenDarkColor: vec4<f32>;
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31517
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+
var chosenLightColor: vec4<f32>;
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31518
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+
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31519
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+
if (luminance(pCandA) <= luminance(pCandB)) {
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31520
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+
chosenDarkColor = pCandA;
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31521
|
+
chosenLightColor = pCandB;
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31522
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+
} else {
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31523
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+
chosenDarkColor = pCandB;
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31524
|
+
chosenLightColor = pCandA;
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31525
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+
}
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31526
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+
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31527
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+
var quadrantBits: u32 = 0u;
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31528
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+
let bitValues = array<u32, 4>(8u, 4u, 2u, 1u); // TL, TR, BL, BR
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31529
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+
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31530
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+
for (var i: u32 = 0u; i < 4u; i++) {
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31531
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+
if (closestColorIndex(pixels[i], chosenDarkColor, chosenLightColor) == 0u) {
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31532
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+
quadrantBits |= bitValues[i];
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31533
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+
}
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31534
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+
}
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31535
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+
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31536
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+
// Construct result
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31537
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+
var result: CellResult;
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31538
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+
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31539
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+
if (quadrantBits == 0u) { // All light
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31540
|
+
result.char = 32u; // Space character
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31541
|
+
result.fg = chosenDarkColor;
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31542
|
+
result.bg = averageColorsWithAlpha(pixels);
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31543
|
+
} else if (quadrantBits == 15u) { // All dark
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31544
|
+
result.char = quadrantChars[15]; // Full block
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31545
|
+
result.fg = averageColorsWithAlpha(pixels);
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31546
|
+
result.bg = chosenLightColor;
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31547
|
+
} else { // Mixed pattern
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31548
|
+
result.char = quadrantChars[quadrantBits];
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31549
|
+
result.fg = chosenDarkColor;
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31550
|
+
result.bg = chosenLightColor;
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31551
|
+
}
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31552
|
+
result._padding1 = 0u;
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31553
|
+
result._padding2 = 0u;
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31554
|
+
result._padding3 = 0u;
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31555
|
+
|
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31556
|
+
return result;
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31557
|
+
}
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31558
|
+
|
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31559
|
+
@compute @workgroup_size(\${WORKGROUP_SIZE}, \${WORKGROUP_SIZE}, 1)
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31560
|
+
fn main(@builtin(global_invocation_id) id: vec3<u32>) {
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31561
|
+
let cellX = id.x;
|
|
31562
|
+
let cellY = id.y;
|
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31563
|
+
let bufferWidthCells = (params.width + 1u) / 2u;
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31564
|
+
let bufferHeightCells = (params.height + 1u) / 2u;
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31565
|
+
|
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31566
|
+
if (cellX >= bufferWidthCells || cellY >= bufferHeightCells) {
|
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31567
|
+
return;
|
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31568
|
+
}
|
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31569
|
+
|
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31570
|
+
let renderX = cellX * 2u;
|
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31571
|
+
let renderY = cellY * 2u;
|
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31572
|
+
|
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31573
|
+
var pixelsRgba: array<vec4<f32>, 4>;
|
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31574
|
+
|
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31575
|
+
if (params.sampleAlgo == 1u) {
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31576
|
+
let topColor = getPixelColor(renderX, renderY);
|
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31577
|
+
let topColor2 = getPixelColor(renderX + 1u, renderY);
|
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31578
|
+
|
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31579
|
+
let blendedTop = blendColors(topColor, topColor2);
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31580
|
+
|
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31581
|
+
let bottomColor = getPixelColor(renderX, renderY + 1u);
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31582
|
+
let bottomColor2 = getPixelColor(renderX + 1u, renderY + 1u);
|
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31583
|
+
let blendedBottom = blendColors(bottomColor, bottomColor2);
|
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31584
|
+
|
|
31585
|
+
pixelsRgba[0] = blendedTop; // TL
|
|
31586
|
+
pixelsRgba[1] = blendedTop; // TR
|
|
31587
|
+
pixelsRgba[2] = blendedBottom; // BL
|
|
31588
|
+
pixelsRgba[3] = blendedBottom; // BR
|
|
31589
|
+
} else {
|
|
31590
|
+
pixelsRgba[0] = getPixelColor(renderX, renderY); // TL
|
|
31591
|
+
pixelsRgba[1] = getPixelColor(renderX + 1u, renderY); // TR
|
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31592
|
+
pixelsRgba[2] = getPixelColor(renderX, renderY + 1u); // BL
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31593
|
+
pixelsRgba[3] = getPixelColor(renderX + 1u, renderY + 1u); // BR
|
|
31594
|
+
}
|
|
31595
|
+
|
|
31596
|
+
let cellResult = renderQuadrantBlock(pixelsRgba);
|
|
31597
|
+
|
|
31598
|
+
let outputIndex = cellY * bufferWidthCells + cellX;
|
|
31599
|
+
output.cells[outputIndex] = cellResult;
|
|
31600
|
+
}`;
|
|
31411
31601
|
|
|
31412
31602
|
// src/3d/canvas.ts
|
|
31413
|
-
var filePaths = fixPaths({
|
|
31414
|
-
shaderPath: supersampling_default
|
|
31415
|
-
});
|
|
31416
31603
|
var WORKGROUP_SIZE = 4;
|
|
31417
|
-
var SUPERSAMPLING_COMPUTE_SHADER =
|
|
31418
|
-
WORKGROUP_SIZE: WORKGROUP_SIZE.toString()
|
|
31419
|
-
});
|
|
31604
|
+
var SUPERSAMPLING_COMPUTE_SHADER = supersampling_default.replace(/\${WORKGROUP_SIZE}/g, WORKGROUP_SIZE.toString());
|
|
31420
31605
|
var SuperSampleAlgorithm;
|
|
31421
31606
|
((SuperSampleAlgorithm2) => {
|
|
31422
31607
|
SuperSampleAlgorithm2[SuperSampleAlgorithm2["STANDARD"] = 0] = "STANDARD";
|
|
@@ -33791,6 +33976,18 @@ function parseJustify(value) {
|
|
|
33791
33976
|
return Justify.FlexStart;
|
|
33792
33977
|
}
|
|
33793
33978
|
}
|
|
33979
|
+
function parsePositionType(value) {
|
|
33980
|
+
switch (value.toLowerCase()) {
|
|
33981
|
+
case "static":
|
|
33982
|
+
return PositionType.Static;
|
|
33983
|
+
case "relative":
|
|
33984
|
+
return PositionType.Relative;
|
|
33985
|
+
case "absolute":
|
|
33986
|
+
return PositionType.Absolute;
|
|
33987
|
+
default:
|
|
33988
|
+
return PositionType.Static;
|
|
33989
|
+
}
|
|
33990
|
+
}
|
|
33794
33991
|
|
|
33795
33992
|
// src/Renderable.ts
|
|
33796
33993
|
var renderableNumber = 1;
|
|
@@ -34101,8 +34298,8 @@ class Renderable extends EventEmitter3 {
|
|
|
34101
34298
|
this.layoutNode.setHeight(options.height);
|
|
34102
34299
|
}
|
|
34103
34300
|
this._positionType = options.position ?? "relative";
|
|
34104
|
-
if (this._positionType
|
|
34105
|
-
node.setPositionType(
|
|
34301
|
+
if (this._positionType !== "relative") {
|
|
34302
|
+
node.setPositionType(parsePositionType(this._positionType));
|
|
34106
34303
|
}
|
|
34107
34304
|
const hasPositionProps = options.top !== undefined || options.right !== undefined || options.bottom !== undefined || options.left !== undefined;
|
|
34108
34305
|
if (hasPositionProps) {
|
|
@@ -34161,6 +34358,14 @@ class Renderable extends EventEmitter3 {
|
|
|
34161
34358
|
node.setPadding(Edge2.Left, options.paddingLeft);
|
|
34162
34359
|
}
|
|
34163
34360
|
}
|
|
34361
|
+
set position(positionType) {
|
|
34362
|
+
if (this._positionType === positionType)
|
|
34363
|
+
return;
|
|
34364
|
+
this._positionType = positionType;
|
|
34365
|
+
this.layoutNode.yogaNode.setPositionType(parsePositionType(positionType));
|
|
34366
|
+
this.needsUpdate();
|
|
34367
|
+
this._yogaPerformancePositionUpdated = true;
|
|
34368
|
+
}
|
|
34164
34369
|
setPosition(position) {
|
|
34165
34370
|
this._position = { ...this._position, ...position };
|
|
34166
34371
|
this.updateYogaPosition(position);
|
|
@@ -35368,6 +35573,77 @@ var BorderCharArrays = {
|
|
|
35368
35573
|
rounded: borderCharsToArray(BorderChars.rounded),
|
|
35369
35574
|
heavy: borderCharsToArray(BorderChars.heavy)
|
|
35370
35575
|
};
|
|
35576
|
+
// src/lib/styled-text.ts
|
|
35577
|
+
var textEncoder = new TextEncoder;
|
|
35578
|
+
|
|
35579
|
+
class StyledText {
|
|
35580
|
+
chunks;
|
|
35581
|
+
_plainText = "";
|
|
35582
|
+
constructor(chunks) {
|
|
35583
|
+
this.chunks = chunks;
|
|
35584
|
+
for (let i = 0;i < chunks.length; i++) {
|
|
35585
|
+
this._plainText += chunks[i].plainText;
|
|
35586
|
+
}
|
|
35587
|
+
}
|
|
35588
|
+
toString() {
|
|
35589
|
+
return this._plainText;
|
|
35590
|
+
}
|
|
35591
|
+
_chunksToPlainText() {
|
|
35592
|
+
this._plainText = "";
|
|
35593
|
+
for (const chunk of this.chunks) {
|
|
35594
|
+
this._plainText += chunk.plainText;
|
|
35595
|
+
}
|
|
35596
|
+
}
|
|
35597
|
+
insert(chunk, index) {
|
|
35598
|
+
const originalLength = this.chunks.length;
|
|
35599
|
+
if (index === undefined) {
|
|
35600
|
+
this.chunks.push(chunk);
|
|
35601
|
+
} else {
|
|
35602
|
+
this.chunks.splice(index, 0, chunk);
|
|
35603
|
+
}
|
|
35604
|
+
if (index === undefined || index === originalLength) {
|
|
35605
|
+
this._plainText += chunk.plainText;
|
|
35606
|
+
} else {
|
|
35607
|
+
this._chunksToPlainText();
|
|
35608
|
+
}
|
|
35609
|
+
}
|
|
35610
|
+
remove(chunk) {
|
|
35611
|
+
const originalLength = this.chunks.length;
|
|
35612
|
+
const index = this.chunks.indexOf(chunk);
|
|
35613
|
+
if (index === -1)
|
|
35614
|
+
return;
|
|
35615
|
+
this.chunks.splice(index, 1);
|
|
35616
|
+
if (index === originalLength - 1) {
|
|
35617
|
+
this._plainText = this._plainText.slice(0, this._plainText.length - chunk.plainText.length);
|
|
35618
|
+
} else {
|
|
35619
|
+
this._chunksToPlainText();
|
|
35620
|
+
}
|
|
35621
|
+
}
|
|
35622
|
+
replace(chunk, oldChunk) {
|
|
35623
|
+
const index = this.chunks.indexOf(oldChunk);
|
|
35624
|
+
if (index === -1)
|
|
35625
|
+
return;
|
|
35626
|
+
this.chunks.splice(index, 1, chunk);
|
|
35627
|
+
if (index === this.chunks.length - 1) {
|
|
35628
|
+
this._plainText = this._plainText.slice(0, this._plainText.length - oldChunk.plainText.length) + chunk.plainText;
|
|
35629
|
+
} else {
|
|
35630
|
+
this._chunksToPlainText();
|
|
35631
|
+
}
|
|
35632
|
+
}
|
|
35633
|
+
}
|
|
35634
|
+
function stringToStyledText(content) {
|
|
35635
|
+
const textEncoder2 = new TextEncoder;
|
|
35636
|
+
const chunk = {
|
|
35637
|
+
__isChunk: true,
|
|
35638
|
+
text: textEncoder2.encode(content),
|
|
35639
|
+
plainText: content
|
|
35640
|
+
};
|
|
35641
|
+
return new StyledText([chunk]);
|
|
35642
|
+
}
|
|
35643
|
+
var templateCache = new WeakMap;
|
|
35644
|
+
|
|
35645
|
+
// src/lib/hast-styled-text.ts
|
|
35646
|
+
var textEncoder2 = new TextEncoder;
|
|
35371
35647
|
// src/buffer.ts
|
|
35372
35648
|
var fbIdCounter = 0;
|
|
35373
35649
|
function isRGBAWithAlpha(color) {
|
|
@@ -35748,35 +36024,6 @@ class TimelineEngine {
|
|
|
35748
36024
|
}
|
|
35749
36025
|
}
|
|
35750
36026
|
var engine = new TimelineEngine;
|
|
35751
|
-
// src/lib/styled-text.ts
|
|
35752
|
-
var textEncoder = new TextEncoder;
|
|
35753
|
-
|
|
35754
|
-
class StyledText {
|
|
35755
|
-
chunks;
|
|
35756
|
-
_length;
|
|
35757
|
-
_plainText;
|
|
35758
|
-
constructor(chunks, length, plainText) {
|
|
35759
|
-
this.chunks = chunks;
|
|
35760
|
-
this._length = length;
|
|
35761
|
-
this._plainText = plainText;
|
|
35762
|
-
}
|
|
35763
|
-
toString() {
|
|
35764
|
-
return this._plainText;
|
|
35765
|
-
}
|
|
35766
|
-
get length() {
|
|
35767
|
-
return this._length;
|
|
35768
|
-
}
|
|
35769
|
-
}
|
|
35770
|
-
function stringToStyledText(content) {
|
|
35771
|
-
const textEncoder2 = new TextEncoder;
|
|
35772
|
-
const chunk = {
|
|
35773
|
-
__isChunk: true,
|
|
35774
|
-
text: textEncoder2.encode(content),
|
|
35775
|
-
plainText: content
|
|
35776
|
-
};
|
|
35777
|
-
return new StyledText([chunk], content.length, content);
|
|
35778
|
-
}
|
|
35779
|
-
var templateCache = new WeakMap;
|
|
35780
36027
|
// src/lib/selection.ts
|
|
35781
36028
|
class Selection {
|
|
35782
36029
|
_anchor;
|
|
@@ -37681,8 +37928,6 @@ class TextRenderable extends Renderable {
|
|
|
37681
37928
|
set content(value) {
|
|
37682
37929
|
this._text = typeof value === "string" ? stringToStyledText(value) : value;
|
|
37683
37930
|
this.updateTextInfo();
|
|
37684
|
-
this.setupMeasureFunc();
|
|
37685
|
-
this.needsUpdate();
|
|
37686
37931
|
}
|
|
37687
37932
|
get fg() {
|
|
37688
37933
|
return this._defaultFg;
|
package/LICENSE
ADDED
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
MIT License
|
|
2
|
+
|
|
3
|
+
Copyright (c) 2025 opentui
|
|
4
|
+
|
|
5
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
6
|
+
of this software and associated documentation files (the "Software"), to deal
|
|
7
|
+
in the Software without restriction, including without limitation the rights
|
|
8
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
9
|
+
copies of the Software, and to permit persons to whom the Software is
|
|
10
|
+
furnished to do so, subject to the following conditions:
|
|
11
|
+
|
|
12
|
+
The above copyright notice and this permission notice shall be included in all
|
|
13
|
+
copies or substantial portions of the Software.
|
|
14
|
+
|
|
15
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
16
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
17
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
18
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
19
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
20
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
21
|
+
SOFTWARE.
|
package/Renderable.d.ts
CHANGED
|
@@ -126,6 +126,7 @@ export declare abstract class Renderable extends EventEmitter {
|
|
|
126
126
|
private ensureZIndexSorted;
|
|
127
127
|
private setupYogaProperties;
|
|
128
128
|
private setupMarginAndPadding;
|
|
129
|
+
set position(positionType: PositionTypeString);
|
|
129
130
|
setPosition(position: Position): void;
|
|
130
131
|
private updateYogaPosition;
|
|
131
132
|
set flexGrow(grow: number);
|
package/index.d.ts
CHANGED