@opensumi/ide-components 3.5.1-next-1731636910.0 → 3.5.1-next-1731934001.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.css +6 -20
- package/dist/index.js +2 -2
- package/lib/dialog/index.js +1 -1
- package/lib/dialog/index.js.map +1 -1
- package/lib/dialog/styles.less +0 -8
- package/lib/overlay/styles.less +3 -3
- package/package.json +5 -5
package/dist/index.css
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@@ -321,13 +321,6 @@
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.wrapper .kticon-info-circle {
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color: var(--kt-modalInfoIcon-foreground);
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}
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.wrapper .kt-modal-close-x {
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margin: 50% 50% 0 0;
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width: 20px;
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height: 20px;
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line-height: 20px;
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color: var(--kt-notificationsCloseIcon-foreground);
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}
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.kt-dialog-content {
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display: flex;
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}
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border-radius: 0 0 2px 2px;
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}
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.kt-overlay .kt-modal-close-x {
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margin:
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width:
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height:
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margin: 8px 10px 0 0;
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width: 16px;
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height: 16px;
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line-height: 20px;
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color: var(--kt-notificationsCloseIcon-foreground);
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}
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border-radius: 0 0 2px 2px;
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}
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.kt-overlay .kt-modal-close-x {
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margin:
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width:
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height:
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margin: 8px 10px 0 0;
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width: 16px;
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height: 16px;
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line-height: 20px;
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color: var(--kt-notificationsCloseIcon-foreground);
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}
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.wrapper .kticon-info-circle {
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color: var(--kt-modalInfoIcon-foreground);
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}
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.wrapper .kt-modal-close-x {
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margin: 50% 50% 0 0;
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width: 20px;
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height: 20px;
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line-height: 20px;
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color: var(--kt-notificationsCloseIcon-foreground);
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}
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.kt-dialog-content {
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display: flex;
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}
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package/dist/index.js
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@@ -5242,7 +5242,7 @@ eval("\nObject.defineProperty(exports, \"__esModule\", ({ value: true }));\nexpo
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/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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"use strict";
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eval("\nObject.defineProperty(exports, \"__esModule\", ({ value: true }));\nexports.Dialog = exports.DialogContent = void 0;\nconst tslib_1 = __webpack_require__(/*! tslib */ \"../../node_modules/tslib/tslib.es6.mjs\");\nconst classnames_1 = tslib_1.__importDefault(__webpack_require__(/*! classnames */ \"../../node_modules/classnames/index.js\"));\nconst react_1 = tslib_1.__importDefault(__webpack_require__(/*! react */ \"../../node_modules/react/index.js\"));\nconst ide_core_common_1 = __webpack_require__(/*! @opensumi/ide-core-common */ \"../core-common/lib/index.js\");\nconst button_1 = __webpack_require__(/*! ../button */ \"./src/button/index.tsx\");\nconst common_1 = __webpack_require__(/*! ../common */ \"./src/common.ts\");\nconst icon_1 = __webpack_require__(/*! ../icon */ \"./src/icon/index.ts\");\nconst overlay_1 = __webpack_require__(/*! ../overlay */ \"./src/overlay/index.tsx\");\n__webpack_require__(/*! ./styles.less */ \"./src/dialog/styles.less\");\nconst DefaultButtons = ({ onCancel, onOk, cancelText, okText }) => (react_1.default.createElement(react_1.default.Fragment, null,\n react_1.default.createElement(button_1.Button, { onClick: onCancel, type: 'secondary' }, cancelText || (0, ide_core_common_1.localize)('ButtonCancel')),\n react_1.default.createElement(button_1.Button, { onClick: onOk }, okText || (0, ide_core_common_1.localize)('ButtonOK'))));\nconst DialogContent = ({ onClose, closable, type = 'confirm', messageType = common_1.MessageType.Info, icon, message, buttons, title, onOk, onCancel, okText, cancelText, }) => {\n const { getIcon: getContextIcon } = react_1.default.useContext(icon_1.IconContext);\n return (react_1.default.createElement(react_1.default.Fragment, null,\n react_1.default.createElement(\"div\", { className: 'kt-dialog-content' },\n icon && (react_1.default.createElement(\"div\", { style: { color: icon.color }, className: (0, classnames_1.default)('kt-dialog-icon', (0, icon_1.getIcon)(icon.className) || getContextIcon(icon.className)) })),\n react_1.default.createElement(\"div\", { className: 'kt-dialog-content_area' },\n react_1.default.createElement(\"
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eval("\nObject.defineProperty(exports, \"__esModule\", ({ value: true }));\nexports.Dialog = exports.DialogContent = void 0;\nconst tslib_1 = __webpack_require__(/*! tslib */ \"../../node_modules/tslib/tslib.es6.mjs\");\nconst classnames_1 = tslib_1.__importDefault(__webpack_require__(/*! classnames */ \"../../node_modules/classnames/index.js\"));\nconst react_1 = tslib_1.__importDefault(__webpack_require__(/*! react */ \"../../node_modules/react/index.js\"));\nconst ide_core_common_1 = __webpack_require__(/*! @opensumi/ide-core-common */ \"../core-common/lib/index.js\");\nconst button_1 = __webpack_require__(/*! ../button */ \"./src/button/index.tsx\");\nconst common_1 = __webpack_require__(/*! ../common */ \"./src/common.ts\");\nconst icon_1 = __webpack_require__(/*! ../icon */ \"./src/icon/index.ts\");\nconst overlay_1 = __webpack_require__(/*! ../overlay */ \"./src/overlay/index.tsx\");\n__webpack_require__(/*! ./styles.less */ \"./src/dialog/styles.less\");\nconst DefaultButtons = ({ onCancel, onOk, cancelText, okText }) => (react_1.default.createElement(react_1.default.Fragment, null,\n react_1.default.createElement(button_1.Button, { onClick: onCancel, type: 'secondary' }, cancelText || (0, ide_core_common_1.localize)('ButtonCancel')),\n react_1.default.createElement(button_1.Button, { onClick: onOk }, okText || (0, ide_core_common_1.localize)('ButtonOK'))));\nconst DialogContent = ({ onClose, closable, type = 'confirm', messageType = common_1.MessageType.Info, icon, message, buttons, title, onOk, onCancel, okText, cancelText, }) => {\n const { getIcon: getContextIcon } = react_1.default.useContext(icon_1.IconContext);\n return (react_1.default.createElement(react_1.default.Fragment, null,\n react_1.default.createElement(\"div\", { className: 'kt-dialog-content' },\n icon && (react_1.default.createElement(\"div\", { style: { color: icon.color }, className: (0, classnames_1.default)('kt-dialog-icon', (0, icon_1.getIcon)(icon.className) || getContextIcon(icon.className)) })),\n react_1.default.createElement(\"div\", { className: 'kt-dialog-content_area' },\n react_1.default.createElement(\"div\", { className: 'kt-dialog-content_title' }, title),\n message && react_1.default.createElement(\"span\", { className: 'kt-dialog-message' }, message)),\n closable && type !== 'basic' && (react_1.default.createElement(\"button\", { className: (0, classnames_1.default)('kt-dialog-closex', (0, icon_1.getIcon)('close')), onClick: onClose }))),\n messageType !== common_1.MessageType.Empty && type !== 'basic' && (react_1.default.createElement(\"div\", { className: 'kt-dialog-buttonWrap' }, type === 'confirm' ? (buttons || react_1.default.createElement(DefaultButtons, { onCancel: onCancel, onOk: onOk, okText: okText, cancelText: cancelText })) : (react_1.default.createElement(button_1.Button, { onClick: onClose }, \"OK\"))))));\n};\nexports.DialogContent = DialogContent;\nconst Dialog = (_a) => {\n var { visible, onClose, closable, afterClose, messageType, icon, message, detail, buttons, type = 'confirm', title, onOk, onCancel, okText, cancelText, getContainer, keyboard } = _a, restProps = tslib_1.__rest(_a, [\"visible\", \"onClose\", \"closable\", \"afterClose\", \"messageType\", \"icon\", \"message\", \"detail\", \"buttons\", \"type\", \"title\", \"onOk\", \"onCancel\", \"okText\", \"cancelText\", \"getContainer\", \"keyboard\"]);\n return (react_1.default.createElement(overlay_1.Overlay, Object.assign({ visible: visible, onClose: onClose, title: type === 'basic' ? title : null, closable: type === 'basic', getContainer: getContainer, keyboard: keyboard, footer: type === 'basic'\n ? buttons || react_1.default.createElement(DefaultButtons, { onCancel: onCancel, onOk: onOk, okText: okText, cancelText: cancelText })\n : undefined, afterClose: afterClose }, restProps),\n react_1.default.createElement(exports.DialogContent, Object.assign({ title: message, message: detail, buttons: buttons, visible: visible, icon: icon }, restProps))));\n};\nexports.Dialog = Dialog;\n\n\n//# sourceURL=webpack://@opensumi/ide-components/./src/dialog/index.tsx?");
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/***/ }),
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/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
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"use strict";
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eval("\n/* ---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n// Some code copied and modified from https://github.com/microsoft/vscode/blob/1.44.0/src/vs/base/common/event.ts\nObject.defineProperty(exports, \"__esModule\", ({ value: true }));\nexports.EventQueue = exports.Dispatcher = exports.ReadyEvent = exports.Relay = exports.EventBufferer = exports.EventMultiplexer = exports.AsyncEmitter = exports.WaitUntilEvent = exports.PauseableEmitter = exports.Emitter = exports.Event = void 0;\nexports.setGlobalLeakWarningThreshold = setGlobalLeakWarningThreshold;\nconst disposable_1 = __webpack_require__(/*! ./disposable */ \"../utils/lib/disposable.js\");\nconst errors_1 = __webpack_require__(/*! ./errors */ \"../utils/lib/errors.js\");\nconst functional_1 = __webpack_require__(/*! ./functional */ \"../utils/lib/functional.js\");\nconst linked_list_1 = __webpack_require__(/*! ./linked-list */ \"../utils/lib/linked-list.js\");\nconst uuid_1 = __webpack_require__(/*! ./uuid */ \"../utils/lib/uuid.js\");\nvar Event;\n(function (Event) {\n const _disposable = { dispose() { } };\n Event.None = function () {\n return _disposable;\n };\n /**\n * Given an event, returns another event which only fires once.\n */\n function once(event) {\n return (listener, thisArgs = null, disposables) => {\n // we need this, in case the event fires during the listener call\n let didFire = false;\n const result = event((e) => {\n if (didFire) {\n return;\n }\n else if (result) {\n result.dispose();\n }\n else {\n didFire = true;\n }\n return listener.call(thisArgs, e);\n }, null, disposables);\n if (didFire) {\n result.dispose();\n }\n return result;\n };\n }\n Event.once = once;\n /**\n * Given an event and a `map` function, returns another event which maps each element\n * throught the mapping function.\n */\n function map(event, map) {\n return snapshot((listener, thisArgs = null, disposables) => event((i) => listener.call(thisArgs, map(i)), null, disposables));\n }\n Event.map = map;\n /**\n * Given an event and an `each` function, returns another identical event and calls\n * the `each` function per each element.\n */\n function forEach(event, each) {\n return snapshot((listener, thisArgs = null, disposables) => event((i) => {\n each(i);\n listener.call(thisArgs, i);\n }, null, disposables));\n }\n Event.forEach = forEach;\n function filter(event, filter) {\n return snapshot((listener, thisArgs = null, disposables) => event((e) => filter(e) && listener.call(thisArgs, e), null, disposables));\n }\n Event.filter = filter;\n /**\n * Given an event, returns the same event but typed as `Event<void>`.\n */\n function signal(event) {\n return event;\n }\n Event.signal = signal;\n /**\n * Given a collection of events, returns a single event which emits\n * whenever any of the provided events emit.\n */\n function any(...events) {\n return (listener, thisArgs = null, disposables) => (0, disposable_1.combinedDisposable)(events.map((event) => event((e) => listener.call(thisArgs, e), null, disposables)));\n }\n Event.any = any;\n /**\n * Given an event and a `merge` function, returns another event which maps each element\n * and the cummulative result throught the `merge` function. Similar to `map`, but with memory.\n */\n function reduce(event, merge, initial) {\n let output = initial;\n return map(event, (e) => {\n output = merge(output, e);\n return output;\n });\n }\n Event.reduce = reduce;\n /**\n * Given a chain of event processing functions (filter, map, etc), each\n * function will be invoked per event & per listener. Snapshotting an event\n * chain allows each function to be invoked just once per event.\n */\n function snapshot(event) {\n let listener;\n const emitter = new Emitter({\n onFirstListenerAdd() {\n listener = event(emitter.fire, emitter);\n },\n onLastListenerRemove() {\n listener.dispose();\n },\n });\n return emitter.event;\n }\n Event.snapshot = snapshot;\n function debounce(event, merge, delay = 100, leading = false, leakWarningThreshold) {\n let subscription;\n let output;\n let handle;\n let numDebouncedCalls = 0;\n const emitter = new Emitter({\n leakWarningThreshold,\n onFirstListenerAdd() {\n subscription = event((cur) => {\n numDebouncedCalls++;\n output = merge(output, cur);\n if (leading && !handle) {\n emitter.fire(output);\n }\n clearTimeout(handle);\n handle = setTimeout(() => {\n const _output = output;\n output = undefined;\n handle = undefined;\n if (!leading || numDebouncedCalls > 1) {\n emitter.fire(_output);\n }\n numDebouncedCalls = 0;\n }, delay);\n });\n },\n onLastListenerRemove() {\n subscription.dispose();\n },\n });\n return emitter.event;\n }\n Event.debounce = debounce;\n /**\n * Given an event, it returns another event which fires only once and as soon as\n * the input event emits. The event data is the number of millis it took for the\n * event to fire.\n */\n function stopwatch(event) {\n const start = new Date().getTime();\n return map(once(event), (_) => new Date().getTime() - start);\n }\n Event.stopwatch = stopwatch;\n /**\n * Given an event, it returns another event which fires only when the event\n * element changes.\n */\n function latch(event) {\n let firstCall = true;\n let cache;\n return filter(event, (value) => {\n const shouldEmit = firstCall || value !== cache;\n firstCall = false;\n cache = value;\n return shouldEmit;\n });\n }\n Event.latch = latch;\n /**\n * Buffers the provided event until a first listener comes\n * along, at which point fire all the events at once and\n * pipe the event from then on.\n *\n * ```typescript\n * const emitter = new Emitter<number>();\n * const event = emitter.event;\n * const bufferedEvent = buffer(event);\n *\n * emitter.fire(1);\n * emitter.fire(2);\n * emitter.fire(3);\n * // nothing...\n *\n * const listener = bufferedEvent(num => console.log(num));\n * // 1, 2, 3\n *\n * emitter.fire(4);\n * // 4\n * ```\n */\n function buffer(event, nextTick = false, _buffer = []) {\n let buffer = _buffer.slice();\n let listener = event((e) => {\n if (buffer) {\n buffer.push(e);\n }\n else {\n emitter.fire(e);\n }\n });\n const flush = () => {\n if (buffer) {\n buffer.forEach((e) => emitter.fire(e));\n }\n buffer = null;\n };\n const emitter = new Emitter({\n onFirstListenerAdd() {\n if (!listener) {\n listener = event((e) => emitter.fire(e));\n }\n },\n onFirstListenerDidAdd() {\n if (buffer) {\n if (nextTick) {\n setTimeout(flush);\n }\n else {\n flush();\n }\n }\n },\n onLastListenerRemove() {\n if (listener) {\n listener.dispose();\n }\n listener = null;\n },\n });\n return emitter.event;\n }\n Event.buffer = buffer;\n class ChainableEvent {\n constructor(event) {\n this.event = event;\n }\n map(fn) {\n return new ChainableEvent(map(this.event, fn));\n }\n forEach(fn) {\n return new ChainableEvent(forEach(this.event, fn));\n }\n filter(fn) {\n return new ChainableEvent(filter(this.event, fn));\n }\n reduce(merge, initial) {\n return new ChainableEvent(reduce(this.event, merge, initial));\n }\n latch() {\n return new ChainableEvent(latch(this.event));\n }\n on(listener, thisArgs, disposables) {\n return this.event(listener, thisArgs, disposables);\n }\n once(listener, thisArgs, disposables) {\n return once(this.event)(listener, thisArgs, disposables);\n }\n }\n function chain(event) {\n return new ChainableEvent(event);\n }\n Event.chain = chain;\n function fromNodeEventEmitter(emitter, eventName, map = (id) => id) {\n const fn = (...args) => result.fire(map(...args));\n const onFirstListenerAdd = () => emitter.on(eventName, fn);\n const onLastListenerRemove = () => emitter.removeListener(eventName, fn);\n const result = new Emitter({ onFirstListenerAdd, onLastListenerRemove });\n return result.event;\n }\n Event.fromNodeEventEmitter = fromNodeEventEmitter;\n function fromPromise(promise) {\n const emitter = new Emitter();\n let shouldEmit = false;\n promise\n .then(undefined, () => null)\n .then(() => {\n if (!shouldEmit) {\n setTimeout(() => emitter.fire(undefined), 0);\n }\n else {\n emitter.fire(undefined);\n }\n });\n shouldEmit = true;\n return emitter.event;\n }\n Event.fromPromise = fromPromise;\n function toPromise(event) {\n return new Promise((c) => once(event)(c));\n }\n Event.toPromise = toPromise;\n})(Event || (exports.Event = Event = {}));\nlet _globalLeakWarningThreshold = -1;\nfunction setGlobalLeakWarningThreshold(n) {\n const oldValue = _globalLeakWarningThreshold;\n _globalLeakWarningThreshold = n;\n return {\n dispose() {\n _globalLeakWarningThreshold = oldValue;\n },\n };\n}\nclass LeakageMonitor {\n constructor(customThreshold, name = (0, uuid_1.randomString)(3)) {\n this.customThreshold = customThreshold;\n this.name = name;\n this._warnCountdown = 0;\n }\n dispose() {\n if (this._stacks) {\n this._stacks.clear();\n }\n }\n check(listenerCount) {\n let threshold = _globalLeakWarningThreshold;\n if (typeof this.customThreshold === 'number') {\n threshold = this.customThreshold;\n }\n if (threshold <= 0 || listenerCount < threshold) {\n return undefined;\n }\n if (!this._stacks) {\n this._stacks = new Map();\n }\n const stack = new Error().stack.split('\\n').slice(3).join('\\n');\n const count = this._stacks.get(stack) || 0;\n this._stacks.set(stack, count + 1);\n this._warnCountdown -= 1;\n if (this._warnCountdown <= 0) {\n // only warn on first exceed and then every time the limit\n // is exceeded by 50% again\n this._warnCountdown = threshold * 0.5;\n // find most frequent listener and print warning\n let topStack = '';\n let topCount = 0;\n this._stacks.forEach((count, stack) => {\n if (!topStack || topCount < count) {\n topStack = stack;\n topCount = count;\n }\n });\n // eslint-disable-next-line no-console\n console.warn(`[${this.name}] potential listener LEAK detected, having ${listenerCount} listeners already. MOST frequent listener (${topCount}):`);\n // eslint-disable-next-line no-console\n console.warn(topStack);\n }\n return () => {\n const count = this._stacks.get(stack) || 0;\n this._stacks.set(stack, count - 1);\n };\n }\n}\nclass Emitter {\n constructor(options) {\n this._disposed = false;\n this._options = options;\n this._leakageMon =\n _globalLeakWarningThreshold > 0\n ? new LeakageMonitor(this._options && this._options.leakWarningThreshold)\n : undefined;\n }\n /**\n * For the public to allow to subscribe\n * to events from this Emitter\n */\n get event() {\n if (!this._event) {\n this._event = (listener, thisArgs, disposables) => {\n if (!this._listeners) {\n this._listeners = new linked_list_1.LinkedList();\n }\n const firstListener = this._listeners.isEmpty();\n if (firstListener && this._options && this._options.onFirstListenerAdd) {\n this._options.onFirstListenerAdd(this);\n }\n const remove = this._listeners.push(!thisArgs ? listener : [listener, thisArgs]);\n if (firstListener && this._options && this._options.onFirstListenerDidAdd) {\n this._options.onFirstListenerDidAdd(this);\n }\n if (this._options && this._options.onListenerDidAdd) {\n this._options.onListenerDidAdd(this, listener, thisArgs);\n }\n // check and record this emitter for potential leakage\n let removeMonitor;\n if (this._leakageMon) {\n removeMonitor = this._leakageMon.check(this._listeners.size);\n }\n let result;\n result = {\n dispose: () => {\n if (removeMonitor) {\n removeMonitor();\n }\n result.dispose = Emitter._noop;\n if (!this._disposed) {\n remove();\n if (this._options && this._options.onLastListenerRemove) {\n const hasListeners = this._listeners && !this._listeners.isEmpty();\n if (!hasListeners) {\n this._options.onLastListenerRemove(this);\n }\n }\n }\n },\n };\n if (disposables instanceof disposable_1.DisposableStore) {\n disposables.add(result);\n }\n else if (Array.isArray(disposables)) {\n disposables.push(result);\n }\n return result;\n };\n }\n return this._event;\n }\n /**\n * To be kept private to fire an event to\n * subscribers\n */\n fire(event) {\n if (this._listeners) {\n // put all [listener,event]-pairs into delivery queue\n // then emit all event. an inner/nested event might be\n // the driver of this\n if (!this._deliveryQueue) {\n this._deliveryQueue = new linked_list_1.LinkedList();\n }\n for (let iter = this._listeners.iterator(), e = iter.next(); !e.done; e = iter.next()) {\n this._deliveryQueue.push([e.value, event]);\n }\n while (this._deliveryQueue.size > 0) {\n const [listener, event] = this._deliveryQueue.shift();\n try {\n if (typeof listener === 'function') {\n listener.call(undefined, event);\n }\n else {\n listener[0].call(listener[1], event);\n }\n }\n catch (e) {\n (0, errors_1.onUnexpectedError)(e);\n }\n }\n }\n }\n /**\n * 发送一个异步事件,等待所有监听器返回,并收集返回值\n * @param e\n * @param timeout\n */\n async fireAndAwait(event, timeout = 2000) {\n if (this._listeners) {\n if (!this._deliveryQueue) {\n this._deliveryQueue = new linked_list_1.LinkedList();\n }\n for (let iter = this._listeners.iterator(), e = iter.next(); !e.done; e = iter.next()) {\n this._deliveryQueue.push([e.value, event]);\n }\n const promises = [];\n const timeoutPromise = new Promise((resolve) => {\n setTimeout(() => {\n resolve({\n err: new Error('timeout'),\n });\n }, timeout);\n });\n while (this._deliveryQueue.size > 0) {\n const [listener, event] = this._deliveryQueue.shift();\n try {\n const promise = (async () => {\n try {\n if (typeof listener === 'function') {\n return {\n result: (await listener.call(undefined, event)),\n };\n }\n else {\n return {\n result: (await listener[0].call(listener[1], event)),\n };\n }\n }\n catch (e) {\n return {\n err: e,\n };\n }\n })();\n promises.push(Promise.race([timeoutPromise, promise]));\n }\n catch (e) {\n (0, errors_1.onUnexpectedError)(e);\n }\n }\n return Promise.all(promises);\n }\n else {\n return [];\n }\n }\n get listenerSize() {\n return this._listeners ? this._listeners.size : 0;\n }\n dispose() {\n if (this._listeners) {\n this._listeners.clear();\n }\n if (this._deliveryQueue) {\n this._deliveryQueue.clear();\n }\n if (this._leakageMon) {\n this._leakageMon.dispose();\n }\n this._disposed = true;\n }\n}\nexports.Emitter = Emitter;\nEmitter._noop = function () { };\nclass PauseableEmitter extends Emitter {\n constructor(options) {\n super(options);\n this._isPaused = 0;\n this._eventQueue = new linked_list_1.LinkedList();\n this._mergeFn = options && options.merge;\n }\n pause() {\n this._isPaused++;\n }\n resume() {\n if (this._isPaused !== 0 && --this._isPaused === 0) {\n if (this._mergeFn) {\n // use the merge function to create a single composite\n // event. make a copy in case firing pauses this emitter\n const events = this._eventQueue.toArray();\n this._eventQueue.clear();\n super.fire(this._mergeFn(events));\n }\n else {\n // no merging, fire each event individually and test\n // that this emitter isn't paused halfway through\n while (!this._isPaused && this._eventQueue.size !== 0) {\n super.fire(this._eventQueue.shift());\n }\n }\n }\n }\n fire(event) {\n if (this._listeners) {\n if (this._isPaused !== 0) {\n this._eventQueue.push(event);\n }\n else {\n super.fire(event);\n }\n }\n }\n}\nexports.PauseableEmitter = PauseableEmitter;\nvar WaitUntilEvent;\n(function (WaitUntilEvent) {\n async function fire(emitter, event, timeout = undefined) {\n const waitables = [];\n const asyncEvent = Object.assign(event, {\n waitUntil: (thenable) => {\n if (Object.isFrozen(waitables)) {\n throw new Error('waitUntil cannot be called asynchronously.');\n }\n waitables.push(thenable);\n },\n });\n emitter.fire(asyncEvent);\n // Asynchronous calls to `waitUntil` should fail.\n Object.freeze(waitables);\n // ts 要求 delete 的属性是 optional\n delete asyncEvent.waitUntil;\n if (!waitables.length) {\n return;\n }\n if (timeout !== undefined) {\n await Promise.race([Promise.all(waitables), new Promise((resolve) => setTimeout(resolve, timeout))]);\n }\n else {\n await Promise.all(waitables);\n }\n }\n WaitUntilEvent.fire = fire;\n})(WaitUntilEvent || (exports.WaitUntilEvent = WaitUntilEvent = {}));\nclass AsyncEmitter extends Emitter {\n async fireAsync(data, token, promiseJoin) {\n if (!this._listeners) {\n return;\n }\n if (!this._asyncDeliveryQueue) {\n this._asyncDeliveryQueue = new linked_list_1.LinkedList();\n }\n for (let iter = this._listeners.iterator(), e = iter.next(); !e.done; e = iter.next()) {\n this._asyncDeliveryQueue.push([e.value, data]);\n }\n while (this._asyncDeliveryQueue.size > 0 && !token.isCancellationRequested) {\n const [listener, data] = this._asyncDeliveryQueue.shift();\n const thenables = [];\n const event = {\n ...data,\n waitUntil: (p) => {\n if (Object.isFrozen(thenables)) {\n throw new Error('waitUntil can NOT be called asynchronous');\n }\n if (promiseJoin) {\n p = promiseJoin(p, typeof listener === 'function' ? listener : listener[0]);\n }\n thenables.push(p);\n },\n };\n try {\n if (typeof listener === 'function') {\n listener.call(undefined, event);\n }\n else {\n listener[0].call(listener[1], event);\n }\n }\n catch (e) {\n (0, errors_1.onUnexpectedError)(e);\n continue;\n }\n // freeze thenables-collection to enforce sync-calls to\n // wait until and then wait for all thenables to resolve\n Object.freeze(thenables);\n await Promise.all(\n // Promise.allSettled 只有 core-js3 才支持,先手动加 catch 处理下\n thenables.map((thenable) => thenable.catch((e) => e))).catch((e) => (0, errors_1.onUnexpectedError)(e));\n }\n }\n}\nexports.AsyncEmitter = AsyncEmitter;\nclass EventMultiplexer {\n constructor() {\n this.hasListeners = false;\n this.events = [];\n this.emitter = new Emitter({\n onFirstListenerAdd: () => this.onFirstListenerAdd(),\n onLastListenerRemove: () => this.onLastListenerRemove(),\n });\n }\n get event() {\n return this.emitter.event;\n }\n add(event) {\n const e = { event, listener: null };\n this.events.push(e);\n if (this.hasListeners) {\n this.hook(e);\n }\n const dispose = () => {\n if (this.hasListeners) {\n this.unhook(e);\n }\n const idx = this.events.indexOf(e);\n this.events.splice(idx, 1);\n };\n return (0, disposable_1.toDisposable)((0, functional_1.once)(dispose));\n }\n onFirstListenerAdd() {\n this.hasListeners = true;\n this.events.forEach((e) => this.hook(e));\n }\n onLastListenerRemove() {\n this.hasListeners = false;\n this.events.forEach((e) => this.unhook(e));\n }\n hook(e) {\n e.listener = e.event((r) => this.emitter.fire(r));\n }\n unhook(e) {\n if (e.listener) {\n e.listener.dispose();\n }\n e.listener = null;\n }\n dispose() {\n this.emitter.dispose();\n }\n}\nexports.EventMultiplexer = EventMultiplexer;\n/**\n * The EventBufferer is useful in situations in which you want\n * to delay firing your events during some code.\n * You can wrap that code and be sure that the event will not\n * be fired during that wrap.\n *\n * ```\n * const emitter: Emitter;\n * const delayer = new EventDelayer();\n * const delayedEvent = delayer.wrapEvent(emitter.event);\n *\n * delayedEvent(console.log);\n *\n * delayer.bufferEvents(() => {\n * emitter.fire(); // event will not be fired yet\n * });\n *\n * // event will only be fired at this point\n * ```\n */\nclass EventBufferer {\n constructor() {\n this.buffers = [];\n }\n wrapEvent(event) {\n return (listener, thisArgs, disposables) => event((i) => {\n const buffer = this.buffers[this.buffers.length - 1];\n if (buffer) {\n buffer.push(() => listener.call(thisArgs, i));\n }\n else {\n listener.call(thisArgs, i);\n }\n }, undefined, disposables);\n }\n bufferEvents(fn) {\n const buffer = [];\n this.buffers.push(buffer);\n const r = fn();\n this.buffers.pop();\n buffer.forEach((flush) => flush());\n return r;\n }\n}\nexports.EventBufferer = EventBufferer;\n/**\n * A Relay is an event forwarder which functions as a replugabble event pipe.\n * Once created, you can connect an input event to it and it will simply forward\n * events from that input event through its own `event` property. The `input`\n * can be changed at any point in time.\n */\nclass Relay {\n constructor() {\n this.listening = false;\n this.inputEvent = Event.None;\n this.inputEventListener = disposable_1.Disposable.None;\n this.emitter = new Emitter({\n onFirstListenerDidAdd: () => {\n this.listening = true;\n this.inputEventListener = this.inputEvent(this.emitter.fire, this.emitter);\n },\n onLastListenerRemove: () => {\n this.listening = false;\n this.inputEventListener.dispose();\n },\n });\n this.event = this.emitter.event;\n }\n set input(event) {\n this.inputEvent = event;\n if (this.listening) {\n this.inputEventListener.dispose();\n this.inputEventListener = event(this.emitter.fire, this.emitter);\n }\n }\n dispose() {\n this.inputEventListener.dispose();\n this.emitter.dispose();\n }\n}\nexports.Relay = Relay;\n/**\n * 同步执行的 Ready, 对 ready 的实时响应比 promise 快,多用在需要快速响应初始化回调的场景\n */\nclass ReadyEvent {\n constructor() {\n this._isReady = false;\n this._param = undefined;\n this._emitter = new Emitter();\n }\n onceReady(cb) {\n if (this._isReady) {\n try {\n return Promise.resolve(cb(this._param));\n }\n catch (e) {\n return Promise.reject(e);\n }\n }\n else {\n return new Promise((resolve, reject) => {\n this._emitter.event((param) => {\n try {\n resolve(cb(param));\n }\n catch (e) {\n reject(e);\n }\n });\n });\n }\n }\n ready(param) {\n if (!this._isReady) {\n this._isReady = true;\n this._param = param;\n }\n this._emitter.fire(param);\n this._emitter.dispose();\n this._emitter = null;\n }\n dispose() {\n if (this._emitter) {\n this._emitter.dispose();\n }\n }\n}\nexports.ReadyEvent = ReadyEvent;\nclass Dispatcher {\n constructor() {\n this._emitter = new Emitter();\n }\n on(type) {\n return Event.map(Event.filter(this._emitter.event, (e) => e.type === type), (v) => v.data);\n }\n dispatch(type, data) {\n this._emitter.fire({\n type,\n data,\n });\n }\n dispose() {\n this._emitter.dispose();\n }\n}\nexports.Dispatcher = Dispatcher;\nclass EventQueue {\n constructor() {\n this._listeners = new linked_list_1.LinkedList();\n this.queue = [];\n this.isOpened = false;\n this.open = () => {\n this.isOpened = true;\n this.queue.forEach((data) => {\n this.fire(data);\n });\n this.queue = [];\n };\n this.close = () => {\n this.isOpened = false;\n };\n this.push = (data) => {\n if (this.isOpened) {\n this.fire(data);\n }\n else {\n this.queue.push(data);\n }\n };\n this.fire = (data) => {\n this._listeners.forEach((listener) => {\n listener(data);\n });\n };\n this.on = (cb) => {\n const toRemove = this._listeners.push(cb);\n if (!this.isOpened) {\n this.open();\n }\n return disposable_1.Disposable.create(() => {\n toRemove();\n if (this._listeners.size === 0) {\n this.close();\n }\n });\n };\n this.dispose = () => {\n this._listeners.clear();\n };\n }\n}\nexports.EventQueue = EventQueue;\n//# sourceMappingURL=event.js.map\n\n//# sourceURL=webpack://@opensumi/ide-components/../utils/lib/event.js?");
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eval("\n/* ---------------------------------------------------------------------------------------------\n * Copyright (c) Microsoft Corporation. All rights reserved.\n * Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n// Some code copied and modified from https://github.com/microsoft/vscode/blob/1.44.0/src/vs/base/common/event.ts\nObject.defineProperty(exports, \"__esModule\", ({ value: true }));\nexports.EventQueue = exports.Dispatcher = exports.ReadyEvent = exports.Relay = exports.EventBufferer = exports.EventMultiplexer = exports.AsyncEmitter = exports.WaitUntilEvent = exports.PauseableEmitter = exports.Emitter = exports.Event = void 0;\nexports.setGlobalLeakWarningThreshold = setGlobalLeakWarningThreshold;\nconst disposable_1 = __webpack_require__(/*! ./disposable */ \"../utils/lib/disposable.js\");\nconst errors_1 = __webpack_require__(/*! ./errors */ \"../utils/lib/errors.js\");\nconst functional_1 = __webpack_require__(/*! ./functional */ \"../utils/lib/functional.js\");\nconst linked_list_1 = __webpack_require__(/*! ./linked-list */ \"../utils/lib/linked-list.js\");\nconst uuid_1 = __webpack_require__(/*! ./uuid */ \"../utils/lib/uuid.js\");\nvar Event;\n(function (Event) {\n const _disposable = { dispose() { } };\n Event.None = function () {\n return _disposable;\n };\n /**\n * Given an event, returns another event which only fires once.\n */\n function once(event) {\n return (listener, thisArgs = null, disposables) => {\n // we need this, in case the event fires during the listener call\n let didFire = false;\n const result = event((e) => {\n if (didFire) {\n return;\n }\n else if (result) {\n result.dispose();\n }\n else {\n didFire = true;\n }\n return listener.call(thisArgs, e);\n }, null, disposables);\n if (didFire) {\n result.dispose();\n }\n return result;\n };\n }\n Event.once = once;\n /**\n * Given an event and a `map` function, returns another event which maps each element\n * throught the mapping function.\n */\n function map(event, map) {\n return snapshot((listener, thisArgs = null, disposables) => event((i) => listener.call(thisArgs, map(i)), null, disposables));\n }\n Event.map = map;\n /**\n * Given an event and an `each` function, returns another identical event and calls\n * the `each` function per each element.\n */\n function forEach(event, each) {\n return snapshot((listener, thisArgs = null, disposables) => event((i) => {\n each(i);\n listener.call(thisArgs, i);\n }, null, disposables));\n }\n Event.forEach = forEach;\n function filter(event, filter) {\n return snapshot((listener, thisArgs = null, disposables) => event((e) => filter(e) && listener.call(thisArgs, e), null, disposables));\n }\n Event.filter = filter;\n /**\n * Given an event, returns the same event but typed as `Event<void>`.\n */\n function signal(event) {\n return event;\n }\n Event.signal = signal;\n /**\n * Given a collection of events, returns a single event which emits\n * whenever any of the provided events emit.\n */\n function any(...events) {\n return (listener, thisArgs = null, disposables) => (0, disposable_1.combinedDisposable)(events.map((event) => event((e) => listener.call(thisArgs, e), null, disposables)));\n }\n Event.any = any;\n /**\n * Given an event and a `merge` function, returns another event which maps each element\n * and the cummulative result throught the `merge` function. Similar to `map`, but with memory.\n */\n function reduce(event, merge, initial) {\n let output = initial;\n return map(event, (e) => {\n output = merge(output, e);\n return output;\n });\n }\n Event.reduce = reduce;\n /**\n * Given a chain of event processing functions (filter, map, etc), each\n * function will be invoked per event & per listener. Snapshotting an event\n * chain allows each function to be invoked just once per event.\n */\n function snapshot(event) {\n let listener;\n const emitter = new Emitter({\n onFirstListenerAdd() {\n listener = event(emitter.fire, emitter);\n },\n onLastListenerRemove() {\n listener.dispose();\n },\n });\n return emitter.event;\n }\n Event.snapshot = snapshot;\n function debounce(event, merge, delay = 100, leading = false, leakWarningThreshold) {\n let subscription;\n let output;\n let handle;\n let numDebouncedCalls = 0;\n const emitter = new Emitter({\n leakWarningThreshold,\n onFirstListenerAdd() {\n subscription = event((cur) => {\n numDebouncedCalls++;\n output = merge(output, cur);\n if (leading && !handle) {\n emitter.fire(output);\n }\n clearTimeout(handle);\n handle = setTimeout(() => {\n const _output = output;\n output = undefined;\n handle = undefined;\n if (!leading || numDebouncedCalls > 1) {\n emitter.fire(_output);\n }\n numDebouncedCalls = 0;\n }, delay);\n });\n },\n onLastListenerRemove() {\n subscription.dispose();\n },\n });\n return emitter.event;\n }\n Event.debounce = debounce;\n /**\n * Given an event, it returns another event which fires only once and as soon as\n * the input event emits. The event data is the number of millis it took for the\n * event to fire.\n */\n function stopwatch(event) {\n const start = new Date().getTime();\n return map(once(event), (_) => new Date().getTime() - start);\n }\n Event.stopwatch = stopwatch;\n /**\n * Given an event, it returns another event which fires only when the event\n * element changes.\n */\n function latch(event) {\n let firstCall = true;\n let cache;\n return filter(event, (value) => {\n const shouldEmit = firstCall || value !== cache;\n firstCall = false;\n cache = value;\n return shouldEmit;\n });\n }\n Event.latch = latch;\n /**\n * Buffers the provided event until a first listener comes\n * along, at which point fire all the events at once and\n * pipe the event from then on.\n *\n * ```typescript\n * const emitter = new Emitter<number>();\n * const event = emitter.event;\n * const bufferedEvent = buffer(event);\n *\n * emitter.fire(1);\n * emitter.fire(2);\n * emitter.fire(3);\n * // nothing...\n *\n * const listener = bufferedEvent(num => console.log(num));\n * // 1, 2, 3\n *\n * emitter.fire(4);\n * // 4\n * ```\n */\n function buffer(event, nextTick = false, _buffer = []) {\n let buffer = _buffer.slice();\n let listener = event((e) => {\n if (buffer) {\n buffer.push(e);\n }\n else {\n emitter.fire(e);\n }\n });\n const flush = () => {\n if (buffer) {\n buffer.forEach((e) => emitter.fire(e));\n }\n buffer = null;\n };\n const emitter = new Emitter({\n onFirstListenerAdd() {\n if (!listener) {\n listener = event((e) => emitter.fire(e));\n }\n },\n onFirstListenerDidAdd() {\n if (buffer) {\n if (nextTick) {\n setTimeout(flush);\n }\n else {\n flush();\n }\n }\n },\n onLastListenerRemove() {\n if (listener) {\n listener.dispose();\n }\n listener = null;\n },\n });\n return emitter.event;\n }\n Event.buffer = buffer;\n class ChainableEvent {\n constructor(event) {\n this.event = event;\n }\n map(fn) {\n return new ChainableEvent(map(this.event, fn));\n }\n forEach(fn) {\n return new ChainableEvent(forEach(this.event, fn));\n }\n filter(fn) {\n return new ChainableEvent(filter(this.event, fn));\n }\n reduce(merge, initial) {\n return new ChainableEvent(reduce(this.event, merge, initial));\n }\n latch() {\n return new ChainableEvent(latch(this.event));\n }\n on(listener, thisArgs, disposables) {\n return this.event(listener, thisArgs, disposables);\n }\n once(listener, thisArgs, disposables) {\n return once(this.event)(listener, thisArgs, disposables);\n }\n }\n function chain(event, sythensize) {\n const fn = (listener, thisArgs, disposables) => {\n const cs = sythensize(new ChainableSynthesis());\n return event(function (value) {\n const result = cs.evaluate(value);\n if (result !== HaltChainable) {\n listener.call(thisArgs, result);\n }\n }, undefined, disposables);\n };\n return fn;\n }\n Event.chain = chain;\n const HaltChainable = Symbol('HaltChainable');\n class ChainableSynthesis {\n constructor() {\n this.steps = [];\n }\n map(fn) {\n this.steps.push(fn);\n return this;\n }\n forEach(fn) {\n this.steps.push((v) => {\n fn(v);\n return v;\n });\n return this;\n }\n filter(fn) {\n this.steps.push((v) => (fn(v) ? v : HaltChainable));\n return this;\n }\n reduce(merge, initial) {\n let last = initial;\n this.steps.push((v) => {\n last = merge(last, v);\n return last;\n });\n return this;\n }\n latch(equals = (a, b) => a === b) {\n let firstCall = true;\n let cache;\n this.steps.push((value) => {\n const shouldEmit = firstCall || !equals(value, cache);\n firstCall = false;\n cache = value;\n return shouldEmit ? value : HaltChainable;\n });\n return this;\n }\n evaluate(value) {\n for (const step of this.steps) {\n value = step(value);\n if (value === HaltChainable) {\n break;\n }\n }\n return value;\n }\n }\n function fromNodeEventEmitter(emitter, eventName, map = (id) => id) {\n const fn = (...args) => result.fire(map(...args));\n const onFirstListenerAdd = () => emitter.on(eventName, fn);\n const onLastListenerRemove = () => emitter.removeListener(eventName, fn);\n const result = new Emitter({ onFirstListenerAdd, onLastListenerRemove });\n return result.event;\n }\n Event.fromNodeEventEmitter = fromNodeEventEmitter;\n function fromPromise(promise) {\n const emitter = new Emitter();\n let shouldEmit = false;\n promise\n .then(undefined, () => null)\n .then(() => {\n if (!shouldEmit) {\n setTimeout(() => emitter.fire(undefined), 0);\n }\n else {\n emitter.fire(undefined);\n }\n });\n shouldEmit = true;\n return emitter.event;\n }\n Event.fromPromise = fromPromise;\n function toPromise(event) {\n return new Promise((c) => once(event)(c));\n }\n Event.toPromise = toPromise;\n})(Event || (exports.Event = Event = {}));\nlet _globalLeakWarningThreshold = -1;\nfunction setGlobalLeakWarningThreshold(n) {\n const oldValue = _globalLeakWarningThreshold;\n _globalLeakWarningThreshold = n;\n return {\n dispose() {\n _globalLeakWarningThreshold = oldValue;\n },\n };\n}\nclass LeakageMonitor {\n constructor(customThreshold, name = (0, uuid_1.randomString)(3)) {\n this.customThreshold = customThreshold;\n this.name = name;\n this._warnCountdown = 0;\n }\n dispose() {\n if (this._stacks) {\n this._stacks.clear();\n }\n }\n check(listenerCount) {\n let threshold = _globalLeakWarningThreshold;\n if (typeof this.customThreshold === 'number') {\n threshold = this.customThreshold;\n }\n if (threshold <= 0 || listenerCount < threshold) {\n return undefined;\n }\n if (!this._stacks) {\n this._stacks = new Map();\n }\n const stack = new Error().stack.split('\\n').slice(3).join('\\n');\n const count = this._stacks.get(stack) || 0;\n this._stacks.set(stack, count + 1);\n this._warnCountdown -= 1;\n if (this._warnCountdown <= 0) {\n // only warn on first exceed and then every time the limit\n // is exceeded by 50% again\n this._warnCountdown = threshold * 0.5;\n // find most frequent listener and print warning\n let topStack = '';\n let topCount = 0;\n this._stacks.forEach((count, stack) => {\n if (!topStack || topCount < count) {\n topStack = stack;\n topCount = count;\n }\n });\n // eslint-disable-next-line no-console\n console.warn(`[${this.name}] potential listener LEAK detected, having ${listenerCount} listeners already. MOST frequent listener (${topCount}):`);\n // eslint-disable-next-line no-console\n console.warn(topStack);\n }\n return () => {\n const count = this._stacks.get(stack) || 0;\n this._stacks.set(stack, count - 1);\n };\n }\n}\nclass Emitter {\n constructor(options) {\n this._disposed = false;\n this._options = options;\n this._leakageMon =\n _globalLeakWarningThreshold > 0\n ? new LeakageMonitor(this._options && this._options.leakWarningThreshold)\n : undefined;\n }\n /**\n * For the public to allow to subscribe\n * to events from this Emitter\n */\n get event() {\n if (!this._event) {\n this._event = (listener, thisArgs, disposables) => {\n if (!this._listeners) {\n this._listeners = new linked_list_1.LinkedList();\n }\n const firstListener = this._listeners.isEmpty();\n if (firstListener && this._options && this._options.onFirstListenerAdd) {\n this._options.onFirstListenerAdd(this);\n }\n const remove = this._listeners.push(!thisArgs ? listener : [listener, thisArgs]);\n if (firstListener && this._options && this._options.onFirstListenerDidAdd) {\n this._options.onFirstListenerDidAdd(this);\n }\n if (this._options && this._options.onListenerDidAdd) {\n this._options.onListenerDidAdd(this, listener, thisArgs);\n }\n // check and record this emitter for potential leakage\n let removeMonitor;\n if (this._leakageMon) {\n removeMonitor = this._leakageMon.check(this._listeners.size);\n }\n let result;\n result = {\n dispose: () => {\n if (removeMonitor) {\n removeMonitor();\n }\n result.dispose = Emitter._noop;\n if (!this._disposed) {\n remove();\n if (this._options && this._options.onLastListenerRemove) {\n const hasListeners = this._listeners && !this._listeners.isEmpty();\n if (!hasListeners) {\n this._options.onLastListenerRemove(this);\n }\n }\n }\n },\n };\n if (disposables instanceof disposable_1.DisposableStore) {\n disposables.add(result);\n }\n else if (Array.isArray(disposables)) {\n disposables.push(result);\n }\n return result;\n };\n }\n return this._event;\n }\n /**\n * To be kept private to fire an event to\n * subscribers\n */\n fire(event) {\n if (this._listeners) {\n // put all [listener,event]-pairs into delivery queue\n // then emit all event. an inner/nested event might be\n // the driver of this\n if (!this._deliveryQueue) {\n this._deliveryQueue = new linked_list_1.LinkedList();\n }\n for (let iter = this._listeners.iterator(), e = iter.next(); !e.done; e = iter.next()) {\n this._deliveryQueue.push([e.value, event]);\n }\n while (this._deliveryQueue.size > 0) {\n const [listener, event] = this._deliveryQueue.shift();\n try {\n if (typeof listener === 'function') {\n listener.call(undefined, event);\n }\n else {\n listener[0].call(listener[1], event);\n }\n }\n catch (e) {\n (0, errors_1.onUnexpectedError)(e);\n }\n }\n }\n }\n /**\n * 发送一个异步事件,等待所有监听器返回,并收集返回值\n * @param e\n * @param timeout\n */\n async fireAndAwait(event, timeout = 2000) {\n if (this._listeners) {\n if (!this._deliveryQueue) {\n this._deliveryQueue = new linked_list_1.LinkedList();\n }\n for (let iter = this._listeners.iterator(), e = iter.next(); !e.done; e = iter.next()) {\n this._deliveryQueue.push([e.value, event]);\n }\n const promises = [];\n const timeoutPromise = new Promise((resolve) => {\n setTimeout(() => {\n resolve({\n err: new Error('timeout'),\n });\n }, timeout);\n });\n while (this._deliveryQueue.size > 0) {\n const [listener, event] = this._deliveryQueue.shift();\n try {\n const promise = (async () => {\n try {\n if (typeof listener === 'function') {\n return {\n result: (await listener.call(undefined, event)),\n };\n }\n else {\n return {\n result: (await listener[0].call(listener[1], event)),\n };\n }\n }\n catch (e) {\n return {\n err: e,\n };\n }\n })();\n promises.push(Promise.race([timeoutPromise, promise]));\n }\n catch (e) {\n (0, errors_1.onUnexpectedError)(e);\n }\n }\n return Promise.all(promises);\n }\n else {\n return [];\n }\n }\n get listenerSize() {\n return this._listeners ? this._listeners.size : 0;\n }\n dispose() {\n if (this._listeners) {\n this._listeners.clear();\n }\n if (this._deliveryQueue) {\n this._deliveryQueue.clear();\n }\n if (this._leakageMon) {\n this._leakageMon.dispose();\n }\n this._disposed = true;\n }\n}\nexports.Emitter = Emitter;\nEmitter._noop = function () { };\nclass PauseableEmitter extends Emitter {\n constructor(options) {\n super(options);\n this._isPaused = 0;\n this._eventQueue = new linked_list_1.LinkedList();\n this._mergeFn = options && options.merge;\n }\n pause() {\n this._isPaused++;\n }\n resume() {\n if (this._isPaused !== 0 && --this._isPaused === 0) {\n if (this._mergeFn) {\n // use the merge function to create a single composite\n // event. make a copy in case firing pauses this emitter\n const events = this._eventQueue.toArray();\n this._eventQueue.clear();\n super.fire(this._mergeFn(events));\n }\n else {\n // no merging, fire each event individually and test\n // that this emitter isn't paused halfway through\n while (!this._isPaused && this._eventQueue.size !== 0) {\n super.fire(this._eventQueue.shift());\n }\n }\n }\n }\n fire(event) {\n if (this._listeners) {\n if (this._isPaused !== 0) {\n this._eventQueue.push(event);\n }\n else {\n super.fire(event);\n }\n }\n }\n}\nexports.PauseableEmitter = PauseableEmitter;\nvar WaitUntilEvent;\n(function (WaitUntilEvent) {\n async function fire(emitter, event, timeout = undefined) {\n const waitables = [];\n const asyncEvent = Object.assign(event, {\n waitUntil: (thenable) => {\n if (Object.isFrozen(waitables)) {\n throw new Error('waitUntil cannot be called asynchronously.');\n }\n waitables.push(thenable);\n },\n });\n emitter.fire(asyncEvent);\n // Asynchronous calls to `waitUntil` should fail.\n Object.freeze(waitables);\n // ts 要求 delete 的属性是 optional\n delete asyncEvent.waitUntil;\n if (!waitables.length) {\n return;\n }\n if (timeout !== undefined) {\n await Promise.race([Promise.all(waitables), new Promise((resolve) => setTimeout(resolve, timeout))]);\n }\n else {\n await Promise.all(waitables);\n }\n }\n WaitUntilEvent.fire = fire;\n})(WaitUntilEvent || (exports.WaitUntilEvent = WaitUntilEvent = {}));\nclass AsyncEmitter extends Emitter {\n async fireAsync(data, token, promiseJoin) {\n if (!this._listeners) {\n return;\n }\n if (!this._asyncDeliveryQueue) {\n this._asyncDeliveryQueue = new linked_list_1.LinkedList();\n }\n for (let iter = this._listeners.iterator(), e = iter.next(); !e.done; e = iter.next()) {\n this._asyncDeliveryQueue.push([e.value, data]);\n }\n while (this._asyncDeliveryQueue.size > 0 && !token.isCancellationRequested) {\n const [listener, data] = this._asyncDeliveryQueue.shift();\n const thenables = [];\n const event = {\n ...data,\n waitUntil: (p) => {\n if (Object.isFrozen(thenables)) {\n throw new Error('waitUntil can NOT be called asynchronous');\n }\n if (promiseJoin) {\n p = promiseJoin(p, typeof listener === 'function' ? listener : listener[0]);\n }\n thenables.push(p);\n },\n };\n try {\n if (typeof listener === 'function') {\n listener.call(undefined, event);\n }\n else {\n listener[0].call(listener[1], event);\n }\n }\n catch (e) {\n (0, errors_1.onUnexpectedError)(e);\n continue;\n }\n // freeze thenables-collection to enforce sync-calls to\n // wait until and then wait for all thenables to resolve\n Object.freeze(thenables);\n await Promise.all(\n // Promise.allSettled 只有 core-js3 才支持,先手动加 catch 处理下\n thenables.map((thenable) => thenable.catch((e) => e))).catch((e) => (0, errors_1.onUnexpectedError)(e));\n }\n }\n}\nexports.AsyncEmitter = AsyncEmitter;\nclass EventMultiplexer {\n constructor() {\n this.hasListeners = false;\n this.events = [];\n this.emitter = new Emitter({\n onFirstListenerAdd: () => this.onFirstListenerAdd(),\n onLastListenerRemove: () => this.onLastListenerRemove(),\n });\n }\n get event() {\n return this.emitter.event;\n }\n add(event) {\n const e = { event, listener: null };\n this.events.push(e);\n if (this.hasListeners) {\n this.hook(e);\n }\n const dispose = () => {\n if (this.hasListeners) {\n this.unhook(e);\n }\n const idx = this.events.indexOf(e);\n this.events.splice(idx, 1);\n };\n return (0, disposable_1.toDisposable)((0, functional_1.once)(dispose));\n }\n onFirstListenerAdd() {\n this.hasListeners = true;\n this.events.forEach((e) => this.hook(e));\n }\n onLastListenerRemove() {\n this.hasListeners = false;\n this.events.forEach((e) => this.unhook(e));\n }\n hook(e) {\n e.listener = e.event((r) => this.emitter.fire(r));\n }\n unhook(e) {\n if (e.listener) {\n e.listener.dispose();\n }\n e.listener = null;\n }\n dispose() {\n this.emitter.dispose();\n }\n}\nexports.EventMultiplexer = EventMultiplexer;\n/**\n * The EventBufferer is useful in situations in which you want\n * to delay firing your events during some code.\n * You can wrap that code and be sure that the event will not\n * be fired during that wrap.\n *\n * ```\n * const emitter: Emitter;\n * const delayer = new EventDelayer();\n * const delayedEvent = delayer.wrapEvent(emitter.event);\n *\n * delayedEvent(console.log);\n *\n * delayer.bufferEvents(() => {\n * emitter.fire(); // event will not be fired yet\n * });\n *\n * // event will only be fired at this point\n * ```\n */\nclass EventBufferer {\n constructor() {\n this.buffers = [];\n }\n wrapEvent(event) {\n return (listener, thisArgs, disposables) => event((i) => {\n const buffer = this.buffers[this.buffers.length - 1];\n if (buffer) {\n buffer.push(() => listener.call(thisArgs, i));\n }\n else {\n listener.call(thisArgs, i);\n }\n }, undefined, disposables);\n }\n bufferEvents(fn) {\n const buffer = [];\n this.buffers.push(buffer);\n const r = fn();\n this.buffers.pop();\n buffer.forEach((flush) => flush());\n return r;\n }\n}\nexports.EventBufferer = EventBufferer;\n/**\n * A Relay is an event forwarder which functions as a replugabble event pipe.\n * Once created, you can connect an input event to it and it will simply forward\n * events from that input event through its own `event` property. The `input`\n * can be changed at any point in time.\n */\nclass Relay {\n constructor() {\n this.listening = false;\n this.inputEvent = Event.None;\n this.inputEventListener = disposable_1.Disposable.None;\n this.emitter = new Emitter({\n onFirstListenerDidAdd: () => {\n this.listening = true;\n this.inputEventListener = this.inputEvent(this.emitter.fire, this.emitter);\n },\n onLastListenerRemove: () => {\n this.listening = false;\n this.inputEventListener.dispose();\n },\n });\n this.event = this.emitter.event;\n }\n set input(event) {\n this.inputEvent = event;\n if (this.listening) {\n this.inputEventListener.dispose();\n this.inputEventListener = event(this.emitter.fire, this.emitter);\n }\n }\n dispose() {\n this.inputEventListener.dispose();\n this.emitter.dispose();\n }\n}\nexports.Relay = Relay;\n/**\n * 同步执行的 Ready, 对 ready 的实时响应比 promise 快,多用在需要快速响应初始化回调的场景\n */\nclass ReadyEvent {\n constructor() {\n this._isReady = false;\n this._param = undefined;\n this._emitter = new Emitter();\n }\n onceReady(cb) {\n if (this._isReady) {\n try {\n return Promise.resolve(cb(this._param));\n }\n catch (e) {\n return Promise.reject(e);\n }\n }\n else {\n return new Promise((resolve, reject) => {\n this._emitter.event((param) => {\n try {\n resolve(cb(param));\n }\n catch (e) {\n reject(e);\n }\n });\n });\n }\n }\n ready(param) {\n if (!this._isReady) {\n this._isReady = true;\n this._param = param;\n }\n this._emitter.fire(param);\n this._emitter.dispose();\n this._emitter = null;\n }\n dispose() {\n if (this._emitter) {\n this._emitter.dispose();\n }\n }\n}\nexports.ReadyEvent = ReadyEvent;\nclass Dispatcher {\n constructor() {\n this._emitter = new Emitter();\n }\n on(type) {\n return Event.map(Event.filter(this._emitter.event, (e) => e.type === type), (v) => v.data);\n }\n dispatch(type, data) {\n this._emitter.fire({\n type,\n data,\n });\n }\n dispose() {\n this._emitter.dispose();\n }\n}\nexports.Dispatcher = Dispatcher;\nclass EventQueue {\n constructor() {\n this._listeners = new linked_list_1.LinkedList();\n this.queue = [];\n this.isOpened = false;\n this.open = () => {\n this.isOpened = true;\n this.queue.forEach((data) => {\n this.fire(data);\n });\n this.queue = [];\n };\n this.close = () => {\n this.isOpened = false;\n };\n this.push = (data) => {\n if (this.isOpened) {\n this.fire(data);\n }\n else {\n this.queue.push(data);\n }\n };\n this.fire = (data) => {\n this._listeners.forEach((listener) => {\n listener(data);\n });\n };\n this.on = (cb) => {\n const toRemove = this._listeners.push(cb);\n if (!this.isOpened) {\n this.open();\n }\n return disposable_1.Disposable.create(() => {\n toRemove();\n if (this._listeners.size === 0) {\n this.close();\n }\n });\n };\n this.dispose = () => {\n this._listeners.clear();\n };\n }\n}\nexports.EventQueue = EventQueue;\n//# sourceMappingURL=event.js.map\n\n//# sourceURL=webpack://@opensumi/ide-components/../utils/lib/event.js?");
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7147
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/***/ }),
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7149
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package/lib/dialog/index.js
CHANGED
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@@ -19,7 +19,7 @@ const DialogContent = ({ onClose, closable, type = 'confirm', messageType = comm
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19
19
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react_1.default.createElement("div", { className: 'kt-dialog-content' },
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20
20
|
icon && (react_1.default.createElement("div", { style: { color: icon.color }, className: (0, classnames_1.default)('kt-dialog-icon', (0, icon_1.getIcon)(icon.className) || getContextIcon(icon.className)) })),
|
|
21
21
|
react_1.default.createElement("div", { className: 'kt-dialog-content_area' },
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22
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-
react_1.default.createElement("
|
|
22
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+
react_1.default.createElement("div", { className: 'kt-dialog-content_title' }, title),
|
|
23
23
|
message && react_1.default.createElement("span", { className: 'kt-dialog-message' }, message)),
|
|
24
24
|
closable && type !== 'basic' && (react_1.default.createElement("button", { className: (0, classnames_1.default)('kt-dialog-closex', (0, icon_1.getIcon)('close')), onClick: onClose }))),
|
|
25
25
|
messageType !== common_1.MessageType.Empty && type !== 'basic' && (react_1.default.createElement("div", { className: 'kt-dialog-buttonWrap' }, type === 'confirm' ? (buttons || react_1.default.createElement(DefaultButtons, { onCancel: onCancel, onOk: onOk, okText: okText, cancelText: cancelText })) : (react_1.default.createElement(button_1.Button, { onClick: onClose }, "OK"))))));
|
package/lib/dialog/index.js.map
CHANGED
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@@ -1 +1 @@
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1
|
-
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|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/dialog/index.tsx"],"names":[],"mappings":";;;;AAAA,oEAA6B;AAC7B,0DAA0B;AAE1B,+DAAqD;AAErD,sCAAmC;AACnC,sCAAwC;AACxC,kCAA+C;AAC/C,wCAAoD;AAEpD,yBAAuB;AA2BvB,MAAM,cAAc,GAAG,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,UAAU,EAAE,MAAM,EAAE,EAAE,EAAE,CAAC,CACjE;IACE,8BAAC,eAAM,IAAC,OAAO,EAAE,QAAQ,EAAE,IAAI,EAAC,WAAW,IACxC,UAAU,IAAI,IAAA,0BAAQ,EAAC,cAAc,CAAC,CAChC;IACT,8BAAC,eAAM,IAAC,OAAO,EAAE,IAAI,IAAG,MAAM,IAAI,IAAA,0BAAQ,EAAC,UAAU,CAAC,CAAU,CAC/D,CACJ,CAAC;AAEK,MAAM,aAAa,GAA2B,CAAC,EACpD,OAAO,EACP,QAAQ,EACR,IAAI,GAAG,SAAS,EAChB,WAAW,GAAG,oBAAW,CAAC,IAAI,EAC9B,IAAI,EACJ,OAAO,EACP,OAAO,EACP,KAAK,EACL,IAAI,EACJ,QAAQ,EACR,MAAM,EACN,UAAU,GACX,EAAE,EAAE;IACH,MAAM,EAAE,OAAO,EAAE,cAAc,EAAE,GAAG,eAAK,CAAC,UAAU,CAAC,kBAAW,CAAC,CAAC;IAElE,OAAO,CACL;QACE,uCAAK,SAAS,EAAE,mBAAmB;YAChC,IAAI,IAAI,CACP,uCACE,KAAK,EAAE,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,EAC5B,SAAS,EAAE,IAAA,oBAAG,EAAC,gBAAgB,EAAE,IAAA,cAAO,EAAC,IAAI,CAAC,SAAS,CAAC,IAAI,cAAc,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAC3F,CACH;YACD,uCAAK,SAAS,EAAE,wBAAwB;gBACtC,uCAAK,SAAS,EAAE,yBAAyB,IAAG,KAAK,CAAO;gBACvD,OAAO,IAAI,wCAAM,SAAS,EAAE,mBAAmB,IAAG,OAAO,CAAQ,CAC9D;YACL,QAAQ,IAAI,IAAI,KAAK,OAAO,IAAI,CAC/B,0CAAQ,SAAS,EAAE,IAAA,oBAAG,EAAC,kBAAkB,EAAE,IAAA,cAAO,EAAC,OAAO,CAAC,CAAC,EAAE,OAAO,EAAE,OAAO,GAAW,CAC1F,CACG;QACL,WAAW,KAAK,oBAAW,CAAC,KAAK,IAAI,IAAI,KAAK,OAAO,IAAI,CACxD,uCAAK,SAAS,EAAE,sBAAsB,IACnC,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC,CACpB,OAAO,IAAI,8BAAC,cAAc,IAAC,QAAQ,EAAE,QAAQ,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,GAAI,CACtG,CAAC,CAAC,CAAC,CACF,8BAAC,eAAM,IAAC,OAAO,EAAE,OAAO,SAAa,CACtC,CACG,CACP,CACA,CACJ,CAAC;AACJ,CAAC,CAAC;AA5CW,QAAA,aAAa,iBA4CxB;AAEK,MAAM,MAAM,GAA2B,CAAC,EAC7C,OAAO,EACP,OAAO,EACP,QAAQ,EACR,UAAU,EACV,WAAW,EACX,IAAI,EACJ,OAAO,EACP,MAAM,EACN,OAAO,EACP,IAAI,GAAG,SAAS,EAChB,KAAK,EACL,IAAI,EACJ,QAAQ,EACR,MAAM,EACN,UAAU,EACV,YAAY,EACZ,QAAQ,EACR,GAAG,SAAS,EACb,EAAE,EAAE,CAAC,CACJ,8BAAC,iBAAO,IACN,OAAO,EAAE,OAAO,EAChB,OAAO,EAAE,OAAO,EAChB,KAAK,EAAE,IAAI,KAAK,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,EACtC,QAAQ,EAAE,IAAI,KAAK,OAAO,EAC1B,YAAY,EAAE,YAAY,EAC1B,QAAQ,EAAE,QAAQ,EAClB,MAAM,EACJ,IAAI,KAAK,OAAO;QACd,CAAC,CAAC,OAAO,IAAI,8BAAC,cAAc,IAAC,QAAQ,EAAE,QAAQ,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,GAAI;QACvG,CAAC,CAAC,SAAS,EAEf,UAAU,EAAE,UAAU,KAClB,SAAS;IAEb,8BAAC,qBAAa,IAAC,KAAK,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,KAAM,SAAS,GAAI,CACzG,CACX,CAAC;AArCW,QAAA,MAAM,UAqCjB"}
|
package/lib/dialog/styles.less
CHANGED
|
@@ -15,14 +15,6 @@
|
|
|
15
15
|
.kticon-info-circle {
|
|
16
16
|
color: var(--kt-modalInfoIcon-foreground);
|
|
17
17
|
}
|
|
18
|
-
|
|
19
|
-
.@{prefix}-modal-close-x {
|
|
20
|
-
margin: 50% 50% 0 0;
|
|
21
|
-
width: 20px;
|
|
22
|
-
height: 20px;
|
|
23
|
-
line-height: 20px;
|
|
24
|
-
color: var(--kt-notificationsCloseIcon-foreground);
|
|
25
|
-
}
|
|
26
18
|
}
|
|
27
19
|
|
|
28
20
|
.@{prefix}-dialog-content {
|
package/lib/overlay/styles.less
CHANGED
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@opensumi/ide-components",
|
|
3
|
-
"version": "3.5.1-next-
|
|
3
|
+
"version": "3.5.1-next-1731934001.0",
|
|
4
4
|
"description": "@opensumi/ide-components",
|
|
5
5
|
"license": "MIT",
|
|
6
6
|
"main": "lib/index.js",
|
|
@@ -16,8 +16,8 @@
|
|
|
16
16
|
},
|
|
17
17
|
"dependencies": {
|
|
18
18
|
"@ant-design/icons": "^4.6.4",
|
|
19
|
-
"@opensumi/ide-core-common": "3.5.1-next-
|
|
20
|
-
"@opensumi/ide-utils": "3.5.1-next-
|
|
19
|
+
"@opensumi/ide-core-common": "3.5.1-next-1731934001.0",
|
|
20
|
+
"@opensumi/ide-utils": "3.5.1-next-1731934001.0",
|
|
21
21
|
"@opensumi/react-custom-scrollbars-2": "^4.3.4",
|
|
22
22
|
"@rc-component/mini-decimal": "^1.0.1",
|
|
23
23
|
"fuzzy": "^0.1.3",
|
|
@@ -38,10 +38,10 @@
|
|
|
38
38
|
"react-window": "^1.8.5"
|
|
39
39
|
},
|
|
40
40
|
"devDependencies": {
|
|
41
|
-
"@opensumi/ide-dev-tool": "3.5.1-next-
|
|
41
|
+
"@opensumi/ide-dev-tool": "3.5.1-next-1731934001.0",
|
|
42
42
|
"@types/marked": "^4.0.7",
|
|
43
43
|
"@types/react-window": "^1.8.5",
|
|
44
44
|
"prop-types": "^15.8.1"
|
|
45
45
|
},
|
|
46
|
-
"gitHead": "
|
|
46
|
+
"gitHead": "5849361f31f3affe436c41a791112e3c7352c98c"
|
|
47
47
|
}
|