@openspecui/web 1.2.0 → 1.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (98) hide show
  1. package/LICENSE +21 -0
  2. package/{dist-ssg/client/assets/BufferResource-DdnZHNU-.js → dist/assets/BufferResource-Bn1UWy0D.js} +1 -1
  3. package/{dist-ssg/client/assets/CanvasRenderer-W0-8maEY.js → dist/assets/CanvasRenderer-D8NiU8la.js} +1 -1
  4. package/dist/assets/{Filter-BCHzFO9X.js → Filter-CRwq487x.js} +1 -1
  5. package/dist/assets/{RenderTargetSystem-QYja7U1C.js → RenderTargetSystem-CtoB_qTm.js} +1 -1
  6. package/{dist-ssg/client/assets/WebGLRenderer-CN6ngwpu.js → dist/assets/WebGLRenderer-BgKO8R0a.js} +1 -1
  7. package/dist/assets/{WebGPURenderer-CSfhxPBR.js → WebGPURenderer-CQeL2efC.js} +1 -1
  8. package/dist/assets/{browserAll-CChvoSPa.js → browserAll-DP6sOYev.js} +1 -1
  9. package/dist/assets/ghostty-web-evxujSxm.js +13 -0
  10. package/dist/assets/{index-DSkiV8t7.js → index-4MAU81Qk.js} +1 -1
  11. package/{dist-ssg/client/assets/index-D2pLblyv.js → dist/assets/index-B0IbsqHi.js} +1 -1
  12. package/{dist-ssg/client/assets/index-fWg8Cn9O.js → dist/assets/index-B147AOgf.js} +1 -1
  13. package/{dist-ssg/client/assets/index-Do3bWt1y.js → dist/assets/index-BMashGQn.js} +1 -1
  14. package/{dist-ssg/client/assets/index-Ca41ecb5.js → dist/assets/index-BPZ3nG0r.js} +1 -1
  15. package/dist/assets/{index-DS0kz2NM.js → index-BejnsZfY.js} +1 -1
  16. package/dist/assets/{index-a4zt_8am.js → index-BnT52DZ8.js} +1 -1
  17. package/{dist-ssg/client/assets/index-DXb6uuwe.js → dist/assets/index-CBCPR3Qb.js} +1 -1
  18. package/dist/assets/{index-BPuO-i8p.js → index-D2Tp4F9B.js} +1 -1
  19. package/dist/assets/{index-hysFimNk.js → index-D6ardy54.js} +1 -1
  20. package/dist/assets/{index-8kjDfgtP.js → index-DJqmTRAR.js} +1 -1
  21. package/{dist-ssg/client/assets/index-DWh8uDpX.js → dist/assets/index-DTeOcXKn.js} +1 -1
  22. package/{dist-ssg/client/assets/index-CWB6CIXv.js → dist/assets/index-DcXyAs0z.js} +1 -1
  23. package/{dist-ssg/client/assets/index-BcA9ozYL.js → dist/assets/index-T8xoxmUb.js} +227 -220
  24. package/dist/assets/index-Ys2MTD3W.css +1 -0
  25. package/dist/assets/{index-CoF0ewHZ.js → index-dSf1u0YV.js} +1 -1
  26. package/{dist-ssg/client/assets/index-BTVg5Nau.js → dist/assets/index-f0QdJSzm.js} +1 -1
  27. package/{dist-ssg/client/assets/webworkerAll-T10QBdIL.js → dist/assets/webworkerAll-DA2HufNb.js} +1 -1
  28. package/dist/index.html +2 -2
  29. package/dist-ssg/client/.vite/ssr-manifest.json +599 -3107
  30. package/dist-ssg/client/assets/index-42NXIrUL.css +1 -0
  31. package/dist-ssg/client/assets/index-BKuRbAoU.js +3 -0
  32. package/dist-ssg/client/assets/index-BNvK4AuA.js +1 -0
  33. package/dist-ssg/client/assets/index-BPqe-tty.js +1 -0
  34. package/dist-ssg/client/assets/index-Bts5PKwE.js +1 -0
  35. package/{dist/assets/index-CWB6CIXv.js → dist-ssg/client/assets/index-C1d9Zuhl.js} +1 -1
  36. package/dist-ssg/client/assets/index-CfKJRsCY.js +7 -0
  37. package/dist-ssg/client/assets/index-CkIJT9VM.js +1 -0
  38. package/dist-ssg/client/assets/index-CsRZVfC5.js +1 -0
  39. package/dist-ssg/client/assets/index-DaAYjM02.js +1 -0
  40. package/dist-ssg/client/assets/index-DoT0nwXT.js +1 -0
  41. package/dist-ssg/client/assets/index-DuI28swy.js +1 -0
  42. package/dist-ssg/client/assets/index-Qc9PpyXL.js +1 -0
  43. package/dist-ssg/client/assets/index-lmUf9UYl.js +1 -0
  44. package/dist-ssg/client/assets/index-nXK46PJX.js +1 -0
  45. package/dist-ssg/client/assets/index-neDlRvdc.js +1 -0
  46. package/dist-ssg/client/assets/index.ssg-B7Yw_6vy.js +600 -0
  47. package/dist-ssg/client/{index.html → index.ssg.html} +2 -4
  48. package/dist-ssg/server/assets/{index-C3RtR5EA.js → index-85lrvP9c.js} +1 -1
  49. package/dist-ssg/server/assets/{index-BvURgefh.js → index-8B1WJzeR.js} +1 -1
  50. package/dist-ssg/server/assets/{index-BvGNqnLD.js → index-B4YlAmAc.js} +1 -1
  51. package/dist-ssg/server/assets/{index-DBYODvy4.js → index-BGh-0lci.js} +1 -1
  52. package/dist-ssg/server/assets/{index-8uE7RyRi.js → index-CmaTLdHp.js} +1 -1
  53. package/dist-ssg/server/assets/{index-DL23PkQi.js → index-Cv9QdO7F.js} +1 -1
  54. package/dist-ssg/server/assets/{index-C2CuXbSQ.js → index-DEVS1pbk.js} +1 -1
  55. package/dist-ssg/server/assets/{index-CZtnphnE.js → index-Dr8hGWNq.js} +1 -1
  56. package/dist-ssg/server/assets/{index-DfcLdBOi.js → index-MmnHcNid.js} +1 -1
  57. package/dist-ssg/server/assets/{index-BkJYfA64.js → index-Uo0092kH.js} +1 -1
  58. package/dist-ssg/server/assets/{index-D0DRToHj.js → index-cD9YNBBl.js} +1 -1
  59. package/dist-ssg/server/assets/{index-O2XMojWG.js → index-gsGirPQZ.js} +1 -1
  60. package/dist-ssg/server/assets/{index-3uSTc-o9.js → index-nz5WUxV1.js} +1 -1
  61. package/dist-ssg/server/assets/{index-D5MdLWau.js → index-p0cUlQgG.js} +1 -1
  62. package/dist-ssg/server/entry-server.js +104995 -144562
  63. package/package.json +12 -11
  64. package/dist/assets/BufferResource-DdnZHNU-.js +0 -185
  65. package/dist/assets/CanvasRenderer-W0-8maEY.js +0 -1
  66. package/dist/assets/WebGLRenderer-CN6ngwpu.js +0 -156
  67. package/dist/assets/index-BBa-UOW9.css +0 -1
  68. package/dist/assets/index-BTVg5Nau.js +0 -1
  69. package/dist/assets/index-BcA9ozYL.js +0 -1509
  70. package/dist/assets/index-Ca41ecb5.js +0 -1
  71. package/dist/assets/index-D2pLblyv.js +0 -1
  72. package/dist/assets/index-DWh8uDpX.js +0 -1
  73. package/dist/assets/index-DXb6uuwe.js +0 -1
  74. package/dist/assets/index-Do3bWt1y.js +0 -1
  75. package/dist/assets/index-fWg8Cn9O.js +0 -1
  76. package/dist/assets/webworkerAll-T10QBdIL.js +0 -83
  77. package/dist-ssg/client/assets/Filter-BCHzFO9X.js +0 -1
  78. package/dist-ssg/client/assets/RenderTargetSystem-QYja7U1C.js +0 -172
  79. package/dist-ssg/client/assets/WebGPURenderer-CSfhxPBR.js +0 -41
  80. package/dist-ssg/client/assets/browserAll-CChvoSPa.js +0 -14
  81. package/dist-ssg/client/assets/gemini-Bk-V9kKu.png +0 -0
  82. package/dist-ssg/client/assets/index-8kjDfgtP.js +0 -1
  83. package/dist-ssg/client/assets/index-BBa-UOW9.css +0 -1
  84. package/dist-ssg/client/assets/index-BPuO-i8p.js +0 -1
  85. package/dist-ssg/client/assets/index-CoF0ewHZ.js +0 -1
  86. package/dist-ssg/client/assets/index-DS0kz2NM.js +0 -1
  87. package/dist-ssg/client/assets/index-DSkiV8t7.js +0 -7
  88. package/dist-ssg/client/assets/index-a4zt_8am.js +0 -3
  89. package/dist-ssg/client/assets/index-hysFimNk.js +0 -1
  90. package/dist-ssg/server/assets/BufferResource-BXrsGVSz.js +0 -592
  91. package/dist-ssg/server/assets/CanvasRenderer-D9aMd7WV.js +0 -1530
  92. package/dist-ssg/server/assets/Filter-ClU0-pLL.js +0 -80
  93. package/dist-ssg/server/assets/RenderTargetSystem-CVz6i60H.js +0 -3037
  94. package/dist-ssg/server/assets/WebGLRenderer-B0I5TP5d.js +0 -3887
  95. package/dist-ssg/server/assets/WebGPURenderer-DCgUFny7.js +0 -2146
  96. package/dist-ssg/server/assets/browserAll-BixK1BYs.js +0 -2691
  97. package/dist-ssg/server/assets/init-CnkBvt-J.js +0 -666
  98. package/dist-ssg/server/assets/webworkerAll-DNiMFaVV.js +0 -12
@@ -1,592 +0,0 @@
1
- import { D as warn, J as getAttributeInfoFromFormat, K as STENCIL_MODES, O as unsafeEvalSupported, P as Buffer, Q as BufferUsage, V as EventEmitter, W as uid } from "../entry-server.js";
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- const localUniformBit = {
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- name: "local-uniform-bit",
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- vertex: {
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- header: (
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- /* wgsl */
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- `
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-
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- struct LocalUniforms {
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- uTransformMatrix:mat3x3<f32>,
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- uColor:vec4<f32>,
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- uRound:f32,
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- }
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-
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- @group(1) @binding(0) var<uniform> localUniforms : LocalUniforms;
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- `
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- ),
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- main: (
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- /* wgsl */
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- `
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- vColor *= localUniforms.uColor;
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- modelMatrix *= localUniforms.uTransformMatrix;
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- `
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- ),
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- end: (
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- /* wgsl */
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- `
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- if(localUniforms.uRound == 1)
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- {
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- vPosition = vec4(roundPixels(vPosition.xy, globalUniforms.uResolution), vPosition.zw);
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- }
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- `
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- )
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- }
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- };
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- const localUniformBitGroup2 = {
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- ...localUniformBit,
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- vertex: {
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- ...localUniformBit.vertex,
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- // replace the group!
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- header: localUniformBit.vertex.header.replace("group(1)", "group(2)")
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- }
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- };
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- const localUniformBitGl = {
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- name: "local-uniform-bit",
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- vertex: {
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- header: (
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- /* glsl */
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- `
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-
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- uniform mat3 uTransformMatrix;
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- uniform vec4 uColor;
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- uniform float uRound;
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- `
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- ),
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- main: (
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- /* glsl */
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- `
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- vColor *= uColor;
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- modelMatrix = uTransformMatrix;
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- `
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- ),
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- end: (
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- /* glsl */
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- `
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- if(uRound == 1.)
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- {
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- gl_Position.xy = roundPixels(gl_Position.xy, uResolution);
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- }
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- `
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- )
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- }
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- };
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- const textureBit = {
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- name: "texture-bit",
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- vertex: {
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- header: (
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- /* wgsl */
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- `
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-
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- struct TextureUniforms {
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- uTextureMatrix:mat3x3<f32>,
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- }
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-
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- @group(2) @binding(2) var<uniform> textureUniforms : TextureUniforms;
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- `
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- ),
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- main: (
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- /* wgsl */
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- `
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- uv = (textureUniforms.uTextureMatrix * vec3(uv, 1.0)).xy;
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- `
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- )
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- },
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- fragment: {
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- header: (
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- /* wgsl */
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- `
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- @group(2) @binding(0) var uTexture: texture_2d<f32>;
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- @group(2) @binding(1) var uSampler: sampler;
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-
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-
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- `
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- ),
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- main: (
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- /* wgsl */
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- `
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- outColor = textureSample(uTexture, uSampler, vUV);
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- `
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- )
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- }
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- };
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- const textureBitGl = {
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- name: "texture-bit",
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- vertex: {
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- header: (
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- /* glsl */
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- `
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- uniform mat3 uTextureMatrix;
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- `
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- ),
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- main: (
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- /* glsl */
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- `
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- uv = (uTextureMatrix * vec3(uv, 1.0)).xy;
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- `
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- )
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- },
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- fragment: {
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- header: (
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- /* glsl */
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- `
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- uniform sampler2D uTexture;
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-
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-
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- `
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- ),
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- main: (
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- /* glsl */
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- `
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- outColor = texture(uTexture, vUV);
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- `
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- )
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- }
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- };
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- function ensureAttributes(geometry, extractedData) {
147
- for (const i in geometry.attributes) {
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- const attribute = geometry.attributes[i];
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- const attributeData = extractedData[i];
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- if (attributeData) {
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- attribute.format ?? (attribute.format = attributeData.format);
152
- attribute.offset ?? (attribute.offset = attributeData.offset);
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- attribute.instance ?? (attribute.instance = attributeData.instance);
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- } else {
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- warn(`Attribute ${i} is not present in the shader, but is present in the geometry. Unable to infer attribute details.`);
156
- }
157
- }
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- ensureStartAndStride(geometry);
159
- }
160
- function ensureStartAndStride(geometry) {
161
- const { buffers, attributes } = geometry;
162
- const tempStride = {};
163
- const tempStart = {};
164
- for (const j in buffers) {
165
- const buffer = buffers[j];
166
- tempStride[buffer.uid] = 0;
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- tempStart[buffer.uid] = 0;
168
- }
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- for (const j in attributes) {
170
- const attribute = attributes[j];
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- tempStride[attribute.buffer.uid] += getAttributeInfoFromFormat(attribute.format).stride;
172
- }
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- for (const j in attributes) {
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- const attribute = attributes[j];
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- attribute.stride ?? (attribute.stride = tempStride[attribute.buffer.uid]);
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- attribute.start ?? (attribute.start = tempStart[attribute.buffer.uid]);
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- tempStart[attribute.buffer.uid] += getAttributeInfoFromFormat(attribute.format).stride;
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- }
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- }
180
- const GpuStencilModesToPixi = [];
181
- GpuStencilModesToPixi[STENCIL_MODES.NONE] = void 0;
182
- GpuStencilModesToPixi[STENCIL_MODES.DISABLED] = {
183
- stencilWriteMask: 0,
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- stencilReadMask: 0
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- };
186
- GpuStencilModesToPixi[STENCIL_MODES.RENDERING_MASK_ADD] = {
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- stencilFront: {
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- compare: "equal",
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- passOp: "increment-clamp"
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- },
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- stencilBack: {
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- compare: "equal",
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- passOp: "increment-clamp"
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- }
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- };
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- GpuStencilModesToPixi[STENCIL_MODES.RENDERING_MASK_REMOVE] = {
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- stencilFront: {
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- compare: "equal",
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- passOp: "decrement-clamp"
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- },
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- stencilBack: {
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- compare: "equal",
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- passOp: "decrement-clamp"
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- }
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- };
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- GpuStencilModesToPixi[STENCIL_MODES.MASK_ACTIVE] = {
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- stencilWriteMask: 0,
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- stencilFront: {
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- compare: "equal",
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- passOp: "keep"
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- },
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- stencilBack: {
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- compare: "equal",
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- passOp: "keep"
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- }
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- };
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- GpuStencilModesToPixi[STENCIL_MODES.INVERSE_MASK_ACTIVE] = {
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- stencilWriteMask: 0,
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- stencilFront: {
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- compare: "not-equal",
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- passOp: "keep"
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- },
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- stencilBack: {
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- compare: "not-equal",
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- passOp: "keep"
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- }
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- };
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- class UboSystem {
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- constructor(adaptor) {
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- this._syncFunctionHash = /* @__PURE__ */ Object.create(null);
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- this._adaptor = adaptor;
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- this._systemCheck();
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- }
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- /**
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- * Overridable function by `pixi.js/unsafe-eval` to silence
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- * throwing an error if platform doesn't support unsafe-evals.
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- * @private
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- */
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- _systemCheck() {
240
- if (!unsafeEvalSupported()) {
241
- throw new Error("Current environment does not allow unsafe-eval, please use pixi.js/unsafe-eval module to enable support.");
242
- }
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- }
244
- ensureUniformGroup(uniformGroup) {
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- const uniformData = this.getUniformGroupData(uniformGroup);
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- uniformGroup.buffer || (uniformGroup.buffer = new Buffer({
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- data: new Float32Array(uniformData.layout.size / 4),
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- usage: BufferUsage.UNIFORM | BufferUsage.COPY_DST
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- }));
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- }
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- getUniformGroupData(uniformGroup) {
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- return this._syncFunctionHash[uniformGroup._signature] || this._initUniformGroup(uniformGroup);
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- }
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- _initUniformGroup(uniformGroup) {
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- const uniformGroupSignature = uniformGroup._signature;
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- let uniformData = this._syncFunctionHash[uniformGroupSignature];
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- if (!uniformData) {
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- const elements = Object.keys(uniformGroup.uniformStructures).map((i) => uniformGroup.uniformStructures[i]);
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- const layout = this._adaptor.createUboElements(elements);
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- const syncFunction = this._generateUboSync(layout.uboElements);
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- uniformData = this._syncFunctionHash[uniformGroupSignature] = {
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- layout,
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- syncFunction
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- };
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- }
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- return this._syncFunctionHash[uniformGroupSignature];
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- }
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- _generateUboSync(uboElements) {
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- return this._adaptor.generateUboSync(uboElements);
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- }
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- syncUniformGroup(uniformGroup, data, offset) {
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- const uniformGroupData = this.getUniformGroupData(uniformGroup);
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- uniformGroup.buffer || (uniformGroup.buffer = new Buffer({
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- data: new Float32Array(uniformGroupData.layout.size / 4),
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- usage: BufferUsage.UNIFORM | BufferUsage.COPY_DST
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- }));
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- let dataInt32 = null;
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- if (!data) {
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- data = uniformGroup.buffer.data;
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- dataInt32 = uniformGroup.buffer.dataInt32;
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- }
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- offset || (offset = 0);
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- uniformGroupData.syncFunction(uniformGroup.uniforms, data, dataInt32, offset);
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- return true;
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- }
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- updateUniformGroup(uniformGroup) {
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- if (uniformGroup.isStatic && !uniformGroup._dirtyId) return false;
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- uniformGroup._dirtyId = 0;
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- const synced = this.syncUniformGroup(uniformGroup);
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- uniformGroup.buffer.update();
291
- return synced;
292
- }
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- destroy() {
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- this._syncFunctionHash = null;
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- }
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- }
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- const uniformParsers = [
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- // uploading pixi matrix object to mat3
299
- {
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- type: "mat3x3<f32>",
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- test: (data) => {
302
- const value = data.value;
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- return value.a !== void 0;
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- },
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- ubo: `
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- var matrix = uv[name].toArray(true);
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- data[offset] = matrix[0];
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- data[offset + 1] = matrix[1];
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- data[offset + 2] = matrix[2];
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- data[offset + 4] = matrix[3];
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- data[offset + 5] = matrix[4];
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- data[offset + 6] = matrix[5];
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- data[offset + 8] = matrix[6];
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- data[offset + 9] = matrix[7];
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- data[offset + 10] = matrix[8];
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- `,
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- uniform: `
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- gl.uniformMatrix3fv(ud[name].location, false, uv[name].toArray(true));
319
- `
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- },
321
- // uploading a pixi rectangle as a vec4
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- {
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- type: "vec4<f32>",
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- test: (data) => data.type === "vec4<f32>" && data.size === 1 && data.value.width !== void 0,
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- ubo: `
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- v = uv[name];
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- data[offset] = v.x;
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- data[offset + 1] = v.y;
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- data[offset + 2] = v.width;
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- data[offset + 3] = v.height;
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- `,
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- uniform: `
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- cv = ud[name].value;
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- v = uv[name];
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- if (cv[0] !== v.x || cv[1] !== v.y || cv[2] !== v.width || cv[3] !== v.height) {
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- cv[0] = v.x;
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- cv[1] = v.y;
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- cv[2] = v.width;
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- cv[3] = v.height;
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- gl.uniform4f(ud[name].location, v.x, v.y, v.width, v.height);
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- }
342
- `
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- },
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- // uploading a pixi point as a vec2
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- {
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- type: "vec2<f32>",
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- test: (data) => data.type === "vec2<f32>" && data.size === 1 && data.value.x !== void 0,
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- ubo: `
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- v = uv[name];
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- data[offset] = v.x;
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- data[offset + 1] = v.y;
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- `,
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- uniform: `
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- cv = ud[name].value;
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- v = uv[name];
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- if (cv[0] !== v.x || cv[1] !== v.y) {
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- cv[0] = v.x;
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- cv[1] = v.y;
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- gl.uniform2f(ud[name].location, v.x, v.y);
360
- }
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- `
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- },
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- // uploading a pixi color as a vec4
364
- {
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- type: "vec4<f32>",
366
- test: (data) => data.type === "vec4<f32>" && data.size === 1 && data.value.red !== void 0,
367
- ubo: `
368
- v = uv[name];
369
- data[offset] = v.red;
370
- data[offset + 1] = v.green;
371
- data[offset + 2] = v.blue;
372
- data[offset + 3] = v.alpha;
373
- `,
374
- uniform: `
375
- cv = ud[name].value;
376
- v = uv[name];
377
- if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue || cv[3] !== v.alpha) {
378
- cv[0] = v.red;
379
- cv[1] = v.green;
380
- cv[2] = v.blue;
381
- cv[3] = v.alpha;
382
- gl.uniform4f(ud[name].location, v.red, v.green, v.blue, v.alpha);
383
- }
384
- `
385
- },
386
- // uploading a pixi color as a vec3
387
- {
388
- type: "vec3<f32>",
389
- test: (data) => data.type === "vec3<f32>" && data.size === 1 && data.value.red !== void 0,
390
- ubo: `
391
- v = uv[name];
392
- data[offset] = v.red;
393
- data[offset + 1] = v.green;
394
- data[offset + 2] = v.blue;
395
- `,
396
- uniform: `
397
- cv = ud[name].value;
398
- v = uv[name];
399
- if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue) {
400
- cv[0] = v.red;
401
- cv[1] = v.green;
402
- cv[2] = v.blue;
403
- gl.uniform3f(ud[name].location, v.red, v.green, v.blue);
404
- }
405
- `
406
- }
407
- ];
408
- function createUboSyncFunction(uboElements, parserCode, arrayGenerationFunction, singleSettersMap) {
409
- const funcFragments = [`
410
- var v = null;
411
- var v2 = null;
412
- var t = 0;
413
- var index = 0;
414
- var name = null;
415
- var arrayOffset = null;
416
- `];
417
- let prev = 0;
418
- for (let i = 0; i < uboElements.length; i++) {
419
- const uboElement = uboElements[i];
420
- const name = uboElement.data.name;
421
- let parsed = false;
422
- let offset = 0;
423
- for (let j = 0; j < uniformParsers.length; j++) {
424
- const uniformParser = uniformParsers[j];
425
- if (uniformParser.test(uboElement.data)) {
426
- offset = uboElement.offset / 4;
427
- funcFragments.push(
428
- `name = "${name}";`,
429
- `offset += ${offset - prev};`,
430
- uniformParsers[j][parserCode] || uniformParsers[j].ubo
431
- );
432
- parsed = true;
433
- break;
434
- }
435
- }
436
- if (!parsed) {
437
- if (uboElement.data.size > 1) {
438
- offset = uboElement.offset / 4;
439
- funcFragments.push(arrayGenerationFunction(uboElement, offset - prev));
440
- } else {
441
- const template = singleSettersMap[uboElement.data.type];
442
- offset = uboElement.offset / 4;
443
- funcFragments.push(
444
- /* wgsl */
445
- `
446
- v = uv.${name};
447
- offset += ${offset - prev};
448
- ${template};
449
- `
450
- );
451
- }
452
- }
453
- prev = offset;
454
- }
455
- const fragmentSrc = funcFragments.join("\n");
456
- return new Function(
457
- "uv",
458
- "data",
459
- "dataInt32",
460
- "offset",
461
- fragmentSrc
462
- );
463
- }
464
- function loopMatrix(col, row) {
465
- const total = col * row;
466
- return `
467
- for (let i = 0; i < ${total}; i++) {
468
- data[offset + (((i / ${col})|0) * 4) + (i % ${col})] = v[i];
469
- }
470
- `;
471
- }
472
- const uboSyncFunctionsSTD40 = {
473
- f32: `
474
- data[offset] = v;`,
475
- i32: `
476
- dataInt32[offset] = v;`,
477
- "vec2<f32>": `
478
- data[offset] = v[0];
479
- data[offset + 1] = v[1];`,
480
- "vec3<f32>": `
481
- data[offset] = v[0];
482
- data[offset + 1] = v[1];
483
- data[offset + 2] = v[2];`,
484
- "vec4<f32>": `
485
- data[offset] = v[0];
486
- data[offset + 1] = v[1];
487
- data[offset + 2] = v[2];
488
- data[offset + 3] = v[3];`,
489
- "vec2<i32>": `
490
- dataInt32[offset] = v[0];
491
- dataInt32[offset + 1] = v[1];`,
492
- "vec3<i32>": `
493
- dataInt32[offset] = v[0];
494
- dataInt32[offset + 1] = v[1];
495
- dataInt32[offset + 2] = v[2];`,
496
- "vec4<i32>": `
497
- dataInt32[offset] = v[0];
498
- dataInt32[offset + 1] = v[1];
499
- dataInt32[offset + 2] = v[2];
500
- dataInt32[offset + 3] = v[3];`,
501
- "mat2x2<f32>": `
502
- data[offset] = v[0];
503
- data[offset + 1] = v[1];
504
- data[offset + 4] = v[2];
505
- data[offset + 5] = v[3];`,
506
- "mat3x3<f32>": `
507
- data[offset] = v[0];
508
- data[offset + 1] = v[1];
509
- data[offset + 2] = v[2];
510
- data[offset + 4] = v[3];
511
- data[offset + 5] = v[4];
512
- data[offset + 6] = v[5];
513
- data[offset + 8] = v[6];
514
- data[offset + 9] = v[7];
515
- data[offset + 10] = v[8];`,
516
- "mat4x4<f32>": `
517
- for (let i = 0; i < 16; i++) {
518
- data[offset + i] = v[i];
519
- }`,
520
- "mat3x2<f32>": loopMatrix(3, 2),
521
- "mat4x2<f32>": loopMatrix(4, 2),
522
- "mat2x3<f32>": loopMatrix(2, 3),
523
- "mat4x3<f32>": loopMatrix(4, 3),
524
- "mat2x4<f32>": loopMatrix(2, 4),
525
- "mat3x4<f32>": loopMatrix(3, 4)
526
- };
527
- const uboSyncFunctionsWGSL = {
528
- ...uboSyncFunctionsSTD40,
529
- "mat2x2<f32>": `
530
- data[offset] = v[0];
531
- data[offset + 1] = v[1];
532
- data[offset + 2] = v[2];
533
- data[offset + 3] = v[3];
534
- `
535
- };
536
- class BufferResource extends EventEmitter {
537
- /**
538
- * Create a new Buffer Resource.
539
- * @param options - The options for the buffer resource
540
- * @param options.buffer - The underlying buffer that this resource is using
541
- * @param options.offset - The offset of the buffer this resource is using.
542
- * If not provided, then it will use the offset of the buffer.
543
- * @param options.size - The size of the buffer this resource is using.
544
- * If not provided, then it will use the size of the buffer.
545
- */
546
- constructor({ buffer, offset, size }) {
547
- super();
548
- this.uid = uid("buffer");
549
- this._resourceType = "bufferResource";
550
- this._touched = 0;
551
- this._resourceId = uid("resource");
552
- this._bufferResource = true;
553
- this.destroyed = false;
554
- this.buffer = buffer;
555
- this.offset = offset | 0;
556
- this.size = size;
557
- this.buffer.on("change", this.onBufferChange, this);
558
- }
559
- onBufferChange() {
560
- this._resourceId = uid("resource");
561
- this.emit("change", this);
562
- }
563
- /**
564
- * Destroys this resource. Make sure the underlying buffer is not used anywhere else
565
- * if you want to destroy it as well, or code will explode
566
- * @param destroyBuffer - Should the underlying buffer be destroyed as well?
567
- */
568
- destroy(destroyBuffer = false) {
569
- this.destroyed = true;
570
- if (destroyBuffer) {
571
- this.buffer.destroy();
572
- }
573
- this.emit("change", this);
574
- this.buffer = null;
575
- this.removeAllListeners();
576
- }
577
- }
578
- export {
579
- BufferResource as B,
580
- GpuStencilModesToPixi as G,
581
- UboSystem as U,
582
- localUniformBit as a,
583
- uboSyncFunctionsSTD40 as b,
584
- createUboSyncFunction as c,
585
- uniformParsers as d,
586
- ensureAttributes as e,
587
- localUniformBitGl as f,
588
- textureBitGl as g,
589
- localUniformBitGroup2 as l,
590
- textureBit as t,
591
- uboSyncFunctionsWGSL as u
592
- };