@openplayerjs/core 3.3.0 → 3.4.0

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Files changed (2) hide show
  1. package/README.md +9 -9
  2. package/package.json +3 -3
package/README.md CHANGED
@@ -1,4 +1,4 @@
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- # @openplayer/core
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+ # @openplayerjs/core
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  > Core player engine, plugin system, event bus, and public API for [OpenPlayerJS](https://openplayerjs.com).
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@@ -11,7 +11,7 @@
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  ## Installation
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  ```bash
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- npm install @openplayer/core
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+ npm install @openplayerjs/core
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  ```
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  ### Constructor
@@ -50,7 +50,7 @@ new Core(media: HTMLMediaElement | string, config?: PlayerConfig)
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  ## Quick start
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  ```ts
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- import { Core } from '@openplayer/core';
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+ import { Core } from '@openplayerjs/core';
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  const video = document.querySelector<HTMLVideoElement>('#player')!;
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@@ -124,7 +124,7 @@ Pass options as the second argument to `new Core(...)`:
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  ## Adding captions at runtime
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- Use `core.addCaptions(...)` from `@openplayer/core` to inject subtitle tracks after the player is already running (this is the preferred approach for single-page applications):
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+ Use `core.addCaptions(...)` from `@openplayerjs/core` to inject subtitle tracks after the player is already running (this is the preferred approach for single-page applications):
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  ```ts
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  core.addCaptions({
@@ -189,7 +189,7 @@ core.on('error', (err) => console.error('media error', err));
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  A plugin is a class (or plain object) that implements `PlayerPlugin`. It receives a `PluginContext` in `setup()` and can subscribe to events, manipulate the media element, or register cleanup callbacks. Plugins have access to the player instance, the event bus, the media element, and a disposable store for automatic cleanup.
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  ```ts
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- import type { PlayerPlugin, PluginContext } from '@openplayer/core';
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+ import type { PlayerPlugin, PluginContext } from '@openplayerjs/core';
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  export class AnalyticsPlugin implements PlayerPlugin {
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  name = 'analytics';
@@ -261,8 +261,8 @@ Every engine operates through a **`MediaSurface`** — a normalized abstraction
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  For engines that extend native HTML5 playback (like HLS or DASH via MSE), use `bindMediaEvents` to bridge DOM events into the player bus, and `bindCommands` to register the standard playback commands:
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  ```ts
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- import { BaseMediaEngine } from '@openplayer/core';
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- import type { IEngine, MediaEngineContext, MediaSource } from '@openplayer/core';
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+ import { BaseMediaEngine } from '@openplayerjs/core';
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+ import type { IEngine, MediaEngineContext, MediaSource } from '@openplayerjs/core';
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  export class MyStreamEngine extends BaseMediaEngine implements IEngine {
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  name = 'my-stream-engine';
@@ -314,7 +314,7 @@ export class MyStreamEngine extends BaseMediaEngine implements IEngine {
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  For engines that embed a third-party player inside an iframe, use `IframeMediaSurface` to adapt the provider's API into the standard surface contract, then call `ctx.setSurface()` to register it:
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  ```ts
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- import { BaseMediaEngine, IframeMediaSurface } from '@openplayer/core';
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+ import { BaseMediaEngine, IframeMediaSurface } from '@openplayerjs/core';
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  import type {
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  IEngine,
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  IframeMediaAdapter,
@@ -322,7 +322,7 @@ import type {
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  IframePlaybackState,
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  MediaEngineContext,
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  MediaSource,
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- } from '@openplayer/core';
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+ } from '@openplayerjs/core';
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  // 1. Implement the provider-specific adapter:
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  class MyProviderAdapter implements IframeMediaAdapter {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@openplayerjs/core",
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- "version": "3.3.0",
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+ "version": "3.4.0",
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  "description": "Core player engine, plugin system and public API for OpenPlayerJS",
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  "author": {
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  "name": "Rafael Miranda",
@@ -35,10 +35,10 @@
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  "headless"
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  ],
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  "scripts": {
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- "build:bundles": "rollup -c rollup.config.mjs",
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+ "build:bundles": "rollup -c rollup.config.cjs",
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  "test": "jest --passWithNoTests --config ../../jest.config.cjs",
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  "release": "dotenv -o -- release-it --config .release-it.cjs",
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- "watch": "rollup -c rollup.config.mjs --watch"
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+ "watch": "rollup -c rollup.config.cjs --watch"
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  },
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  "publishConfig": {
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  "access": "public"