@openpalm/ui 0.11.0-rc.11 → 0.11.0-rc.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (239) hide show
  1. package/build/.openpalm-ui-version +1 -1
  2. package/build/client/_app/immutable/assets/0.nenI9xO9.css +1 -0
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  89. package/build/server/chunks/0-CP9GcQBP.js +9 -0
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  107. package/build/server/chunks/{AuthGate-C3ZisQbA.js → AuthGate-BcB49fE5.js} +44 -41
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  109. package/build/server/chunks/ModeSwitch-D26evPMy.js +15 -0
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  111. package/build/server/chunks/Spinner-Bk6e83RX.js +12 -0
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  113. package/build/server/chunks/VoiceProfileSelector-CbOV_v5A.js +306 -0
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- {"version":3,"file":"dev-DjANv7AF.js","sources":["../../../.svelte-kit/adapter-node/chunks/dev.js"],"sourcesContent":["//#region ../../node_modules/.bun/devalue@5.8.1/node_modules/devalue/src/constants.js\nvar MAX_ARRAY_LEN = 2 ** 32 - 1;\nvar MAX_ARRAY_INDEX = MAX_ARRAY_LEN - 1;\n//#endregion\n//#region ../../node_modules/.bun/devalue@5.8.1/node_modules/devalue/src/utils.js\n/** @type {Record<string, string>} */\nvar escaped = {\n\t\"<\": \"\\\\u003C\",\n\t\"\\\\\": \"\\\\\\\\\",\n\t\"\\b\": \"\\\\b\",\n\t\"\\f\": \"\\\\f\",\n\t\"\\n\": \"\\\\n\",\n\t\"\\r\": \"\\\\r\",\n\t\"\t\": \"\\\\t\",\n\t\"\\u2028\": \"\\\\u2028\",\n\t\"\\u2029\": \"\\\\u2029\"\n};\nvar DevalueError = class extends Error {\n\t/**\n\t* @param {string} message\n\t* @param {string[]} keys\n\t* @param {any} [value] - The value that failed to be serialized\n\t* @param {any} [root] - The root value being serialized\n\t*/\n\tconstructor(message, keys, value, root) {\n\t\tsuper(message);\n\t\tthis.name = \"DevalueError\";\n\t\tthis.path = keys.join(\"\");\n\t\tthis.value = value;\n\t\tthis.root = root;\n\t}\n};\n/** @param {any} thing */\nfunction is_primitive(thing) {\n\treturn thing === null || typeof thing !== \"object\" && typeof thing !== \"function\";\n}\nvar object_proto_names = /* @__PURE__ */ Object.getOwnPropertyNames(Object.prototype).sort().join(\"\\0\");\n/** @param {any} thing */\nfunction is_plain_object(thing) {\n\tconst proto = Object.getPrototypeOf(thing);\n\treturn proto === Object.prototype || proto === null || Object.getPrototypeOf(proto) === null || Object.getOwnPropertyNames(proto).sort().join(\"\\0\") === object_proto_names;\n}\n/** @param {any} thing */\nfunction get_type(thing) {\n\treturn Object.prototype.toString.call(thing).slice(8, -1);\n}\n/** @param {string} char */\nfunction get_escaped_char(char) {\n\tswitch (char) {\n\t\tcase \"\\\"\": return \"\\\\\\\"\";\n\t\tcase \"<\": return \"\\\\u003C\";\n\t\tcase \"\\\\\": return \"\\\\\\\\\";\n\t\tcase \"\\n\": return \"\\\\n\";\n\t\tcase \"\\r\": return \"\\\\r\";\n\t\tcase \"\t\": return \"\\\\t\";\n\t\tcase \"\\b\": return \"\\\\b\";\n\t\tcase \"\\f\": return \"\\\\f\";\n\t\tcase \"\\u2028\": return \"\\\\u2028\";\n\t\tcase \"\\u2029\": return \"\\\\u2029\";\n\t\tdefault: return char < \" \" ? `\\\\u${char.charCodeAt(0).toString(16).padStart(4, \"0\")}` : \"\";\n\t}\n}\n/** @param {string} str */\nfunction stringify_string(str) {\n\tlet result = \"\";\n\tlet last_pos = 0;\n\tconst len = str.length;\n\tfor (let i = 0; i < len; i += 1) {\n\t\tconst char = str[i];\n\t\tconst replacement = get_escaped_char(char);\n\t\tif (replacement) {\n\t\t\tresult += str.slice(last_pos, i) + replacement;\n\t\t\tlast_pos = i + 1;\n\t\t}\n\t}\n\treturn `\"${last_pos === 0 ? str : result + str.slice(last_pos)}\"`;\n}\n/** @param {Record<string | symbol, any>} object */\nfunction enumerable_symbols(object) {\n\treturn Object.getOwnPropertySymbols(object).filter((symbol) => Object.getOwnPropertyDescriptor(object, symbol).enumerable);\n}\nvar is_identifier = /^[a-zA-Z_$][a-zA-Z_$0-9]*$/;\n/** @param {string} key */\nfunction stringify_key(key) {\n\treturn is_identifier.test(key) ? \".\" + key : \"[\" + JSON.stringify(key) + \"]\";\n}\n/** @param {number} n */\nfunction is_valid_array_index(n) {\n\tif (!Number.isInteger(n)) return false;\n\tif (n < 0) return false;\n\tif (n > MAX_ARRAY_INDEX) return false;\n\treturn true;\n}\n/** @param {number} n */\nfunction is_valid_array_len(n) {\n\tif (!Number.isInteger(n)) return false;\n\tif (n < 0) return false;\n\tif (n > MAX_ARRAY_LEN) return false;\n\treturn true;\n}\n/** @param {string} s */\nfunction is_valid_array_index_string(s) {\n\tif (s.length === 0) return false;\n\tif (s.length > 1 && s.charCodeAt(0) === 48) return false;\n\tfor (let i = 0; i < s.length; i++) {\n\t\tconst c = s.charCodeAt(i);\n\t\tif (c < 48 || c > 57) return false;\n\t}\n\treturn is_valid_array_index(+s);\n}\n/**\n* Finds the populated indices of an array.\n* @param {unknown[]} array\n*/\nfunction valid_array_indices(array) {\n\tconst keys = Object.keys(array);\n\tfor (var i = keys.length - 1; i >= 0; i--) if (is_valid_array_index_string(keys[i])) break;\n\tkeys.length = i + 1;\n\treturn keys;\n}\n//#endregion\n//#region ../../node_modules/.bun/devalue@5.8.1/node_modules/devalue/src/uneval.js\nvar chars = \"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_$\";\nvar unsafe_chars = /[<\\b\\f\\n\\r\\t\\0\\u2028\\u2029]/g;\nvar reserved = /^(?:do|if|in|for|int|let|new|try|var|byte|case|char|else|enum|goto|long|this|void|with|await|break|catch|class|const|final|float|short|super|throw|while|yield|delete|double|export|import|native|return|switch|throws|typeof|boolean|default|extends|finally|package|private|abstract|continue|debugger|function|volatile|interface|protected|transient|implements|instanceof|synchronized)$/;\n/**\n* Turn a value into the JavaScript that creates an equivalent value\n* @param {any} value\n* @param {(value: any, uneval: (value: any) => string) => string | void} [replacer]\n*/\nfunction uneval(value, replacer) {\n\tconst counts = /* @__PURE__ */ new Map();\n\t/** @type {string[]} */\n\tconst keys = [];\n\tconst custom = /* @__PURE__ */ new Map();\n\t/** @param {any} thing */\n\tfunction walk(thing) {\n\t\tif (!is_primitive(thing)) {\n\t\t\tif (counts.has(thing)) {\n\t\t\t\tcounts.set(thing, counts.get(thing) + 1);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tcounts.set(thing, 1);\n\t\t\tif (replacer) {\n\t\t\t\tconst str = replacer(thing, (value) => uneval(value, replacer));\n\t\t\t\tif (typeof str === \"string\") {\n\t\t\t\t\tcustom.set(thing, str);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (typeof thing === \"function\") throw new DevalueError(`Cannot stringify a function`, keys, thing, value);\n\t\t\tswitch (get_type(thing)) {\n\t\t\t\tcase \"Number\":\n\t\t\t\tcase \"BigInt\":\n\t\t\t\tcase \"String\":\n\t\t\t\tcase \"Boolean\":\n\t\t\t\tcase \"Date\":\n\t\t\t\tcase \"RegExp\":\n\t\t\t\tcase \"URL\":\n\t\t\t\tcase \"URLSearchParams\": return;\n\t\t\t\tcase \"Array\":\n\t\t\t\t\t/** @type {any[]} */ thing.forEach((value, i) => {\n\t\t\t\t\t\tkeys.push(`[${i}]`);\n\t\t\t\t\t\twalk(value);\n\t\t\t\t\t\tkeys.pop();\n\t\t\t\t\t});\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Set\":\n\t\t\t\t\tArray.from(thing).forEach(walk);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Map\":\n\t\t\t\t\tfor (const [key, value] of thing) {\n\t\t\t\t\t\tkeys.push(`.get(${is_primitive(key) ? stringify_primitive(key) : \"...\"})`);\n\t\t\t\t\t\twalk(value);\n\t\t\t\t\t\tkeys.pop();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Int8Array\":\n\t\t\t\tcase \"Uint8Array\":\n\t\t\t\tcase \"Uint8ClampedArray\":\n\t\t\t\tcase \"Int16Array\":\n\t\t\t\tcase \"Uint16Array\":\n\t\t\t\tcase \"Float16Array\":\n\t\t\t\tcase \"Int32Array\":\n\t\t\t\tcase \"Uint32Array\":\n\t\t\t\tcase \"Float32Array\":\n\t\t\t\tcase \"Float64Array\":\n\t\t\t\tcase \"BigInt64Array\":\n\t\t\t\tcase \"BigUint64Array\":\n\t\t\t\tcase \"DataView\":\n\t\t\t\t\twalk(thing.buffer);\n\t\t\t\t\treturn;\n\t\t\t\tcase \"ArrayBuffer\": return;\n\t\t\t\tcase \"Temporal.Duration\":\n\t\t\t\tcase \"Temporal.Instant\":\n\t\t\t\tcase \"Temporal.PlainDate\":\n\t\t\t\tcase \"Temporal.PlainTime\":\n\t\t\t\tcase \"Temporal.PlainDateTime\":\n\t\t\t\tcase \"Temporal.PlainMonthDay\":\n\t\t\t\tcase \"Temporal.PlainYearMonth\":\n\t\t\t\tcase \"Temporal.ZonedDateTime\": return;\n\t\t\t\tdefault:\n\t\t\t\t\tif (!is_plain_object(thing)) throw new DevalueError(`Cannot stringify arbitrary non-POJOs`, keys, thing, value);\n\t\t\t\t\tif (enumerable_symbols(thing).length > 0) throw new DevalueError(`Cannot stringify POJOs with symbolic keys`, keys, thing, value);\n\t\t\t\t\tfor (const key of Object.keys(thing)) {\n\t\t\t\t\t\tif (key === \"__proto__\") throw new DevalueError(`Cannot stringify objects with __proto__ keys`, keys, thing, value);\n\t\t\t\t\t\tkeys.push(stringify_key(key));\n\t\t\t\t\t\twalk(thing[key]);\n\t\t\t\t\t\tkeys.pop();\n\t\t\t\t\t}\n\t\t\t}\n\t\t} else if (typeof thing === \"symbol\") throw new DevalueError(`Cannot stringify a Symbol primitive`, keys, thing, value);\n\t}\n\twalk(value);\n\tconst names = /* @__PURE__ */ new Map();\n\tArray.from(counts).filter((entry) => entry[1] > 1).sort((a, b) => b[1] - a[1]).forEach((entry, i) => {\n\t\tnames.set(entry[0], get_name(i));\n\t});\n\t/**\n\t* @param {any} thing\n\t* @returns {string}\n\t*/\n\tfunction stringify(thing) {\n\t\tif (names.has(thing)) return names.get(thing);\n\t\tif (is_primitive(thing)) return stringify_primitive(thing);\n\t\tif (custom.has(thing)) return custom.get(thing);\n\t\tconst type = get_type(thing);\n\t\tswitch (type) {\n\t\t\tcase \"Number\":\n\t\t\tcase \"String\":\n\t\t\tcase \"Boolean\":\n\t\t\tcase \"BigInt\": return `Object(${stringify(thing.valueOf())})`;\n\t\t\tcase \"RegExp\":\n\t\t\t\tconst { source, flags } = thing;\n\t\t\t\treturn flags ? `new RegExp(${stringify_string(source)},\"${flags}\")` : `new RegExp(${stringify_string(source)})`;\n\t\t\tcase \"Date\": return `new Date(${thing.getTime()})`;\n\t\t\tcase \"URL\": return `new URL(${stringify_string(thing.toString())})`;\n\t\t\tcase \"URLSearchParams\": return `new URLSearchParams(${stringify_string(thing.toString())})`;\n\t\t\tcase \"Array\": {\n\t\t\t\tlet has_holes = false;\n\t\t\t\tlet result = \"[\";\n\t\t\t\tfor (let i = 0; i < thing.length; i += 1) {\n\t\t\t\t\tif (i > 0) result += \",\";\n\t\t\t\t\tif (Object.hasOwn(thing, i)) result += stringify(thing[i]);\n\t\t\t\t\telse if (!has_holes) {\n\t\t\t\t\t\tconst populated_keys = valid_array_indices(thing);\n\t\t\t\t\t\tconst population = populated_keys.length;\n\t\t\t\t\t\tconst d = String(thing.length).length;\n\t\t\t\t\t\tif (thing.length + 2 > 25 + d + population * (d + 2)) {\n\t\t\t\t\t\t\tconst entries = populated_keys.map((k) => `${k}:${stringify(thing[k])}`).join(\",\");\n\t\t\t\t\t\t\treturn `Object.assign(Array(${thing.length}),{${entries}})`;\n\t\t\t\t\t\t}\n\t\t\t\t\t\thas_holes = true;\n\t\t\t\t\t\ti -= 1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tconst tail = thing.length === 0 || thing.length - 1 in thing ? \"\" : \",\";\n\t\t\t\treturn result + tail + \"]\";\n\t\t\t}\n\t\t\tcase \"Set\":\n\t\t\tcase \"Map\": return `new ${type}([${Array.from(thing).map(stringify).join(\",\")}])`;\n\t\t\tcase \"Int8Array\":\n\t\t\tcase \"Uint8Array\":\n\t\t\tcase \"Uint8ClampedArray\":\n\t\t\tcase \"Int16Array\":\n\t\t\tcase \"Uint16Array\":\n\t\t\tcase \"Float16Array\":\n\t\t\tcase \"Int32Array\":\n\t\t\tcase \"Uint32Array\":\n\t\t\tcase \"Float32Array\":\n\t\t\tcase \"Float64Array\":\n\t\t\tcase \"BigInt64Array\":\n\t\t\tcase \"BigUint64Array\": {\n\t\t\t\tlet str = `new ${type}`;\n\t\t\t\tif (!names.has(thing.buffer)) {\n\t\t\t\t\tconst array = new thing.constructor(thing.buffer);\n\t\t\t\t\tstr += `([${array}])`;\n\t\t\t\t} else str += `(${stringify(thing.buffer)})`;\n\t\t\t\tif (thing.byteLength !== thing.buffer.byteLength) {\n\t\t\t\t\tconst start = thing.byteOffset / thing.BYTES_PER_ELEMENT;\n\t\t\t\t\tconst end = start + thing.length;\n\t\t\t\t\tstr += `.subarray(${start},${end})`;\n\t\t\t\t}\n\t\t\t\treturn str;\n\t\t\t}\n\t\t\tcase \"DataView\": {\n\t\t\t\tlet str = `new DataView`;\n\t\t\t\tif (!names.has(thing.buffer)) str += `(new Uint8Array([${new Uint8Array(thing.buffer)}]).buffer`;\n\t\t\t\telse str += `(${stringify(thing.buffer)}`;\n\t\t\t\tif (thing.byteLength !== thing.buffer.byteLength) str += `,${thing.startOffset},${thing.byteLength}`;\n\t\t\t\treturn str + \")\";\n\t\t\t}\n\t\t\tcase \"ArrayBuffer\": return `new Uint8Array([${new Uint8Array(thing).toString()}]).buffer`;\n\t\t\tcase \"Temporal.Duration\":\n\t\t\tcase \"Temporal.Instant\":\n\t\t\tcase \"Temporal.PlainDate\":\n\t\t\tcase \"Temporal.PlainTime\":\n\t\t\tcase \"Temporal.PlainDateTime\":\n\t\t\tcase \"Temporal.PlainMonthDay\":\n\t\t\tcase \"Temporal.PlainYearMonth\":\n\t\t\tcase \"Temporal.ZonedDateTime\": return `${type}.from(${stringify_string(thing.toString())})`;\n\t\t\tdefault:\n\t\t\t\tconst keys = Object.keys(thing);\n\t\t\t\tconst obj = keys.map((key) => `${safe_key(key)}:${stringify(thing[key])}`).join(\",\");\n\t\t\t\tif (Object.getPrototypeOf(thing) === null) return keys.length > 0 ? `{${obj},__proto__:null}` : `{__proto__:null}`;\n\t\t\t\treturn `{${obj}}`;\n\t\t}\n\t}\n\tconst str = stringify(value);\n\tif (names.size) {\n\t\t/** @type {string[]} */\n\t\tconst params = [];\n\t\t/** @type {string[]} */\n\t\tconst statements = [];\n\t\t/** @type {string[]} */\n\t\tconst values = [];\n\t\tnames.forEach((name, thing) => {\n\t\t\tparams.push(name);\n\t\t\tif (custom.has(thing)) {\n\t\t\t\tvalues.push(custom.get(thing));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (is_primitive(thing)) {\n\t\t\t\tvalues.push(stringify_primitive(thing));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst type = get_type(thing);\n\t\t\tswitch (type) {\n\t\t\t\tcase \"Number\":\n\t\t\t\tcase \"String\":\n\t\t\t\tcase \"Boolean\":\n\t\t\t\tcase \"BigInt\":\n\t\t\t\t\tvalues.push(`Object(${stringify(thing.valueOf())})`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"RegExp\":\n\t\t\t\t\tconst { source, flags } = thing;\n\t\t\t\t\tconst regexp = flags ? `new RegExp(${stringify_string(source)},\"${flags}\")` : `new RegExp(${stringify_string(source)})`;\n\t\t\t\t\tvalues.push(regexp);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Date\":\n\t\t\t\t\tvalues.push(`new Date(${thing.getTime()})`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"URL\":\n\t\t\t\t\tvalues.push(`new URL(${stringify_string(thing.toString())})`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"URLSearchParams\":\n\t\t\t\t\tvalues.push(`new URLSearchParams(${stringify_string(thing.toString())})`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Array\":\n\t\t\t\t\tvalues.push(`Array(${thing.length})`);\n\t\t\t\t\t/** @type {any[]} */ thing.forEach((v, i) => {\n\t\t\t\t\t\tstatements.push(`${name}[${i}]=${stringify(v)}`);\n\t\t\t\t\t});\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Set\":\n\t\t\t\t\tvalues.push(`new Set`);\n\t\t\t\t\tstatements.push(`${name}.${Array.from(thing).map((v) => `add(${stringify(v)})`).join(\".\")}`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Map\":\n\t\t\t\t\tvalues.push(`new Map`);\n\t\t\t\t\tstatements.push(`${name}.${Array.from(thing).map(([k, v]) => `set(${stringify(k)}, ${stringify(v)})`).join(\".\")}`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Int8Array\":\n\t\t\t\tcase \"Uint8Array\":\n\t\t\t\tcase \"Uint8ClampedArray\":\n\t\t\t\tcase \"Int16Array\":\n\t\t\t\tcase \"Uint16Array\":\n\t\t\t\tcase \"Float16Array\":\n\t\t\t\tcase \"Int32Array\":\n\t\t\t\tcase \"Uint32Array\":\n\t\t\t\tcase \"Float32Array\":\n\t\t\t\tcase \"Float64Array\":\n\t\t\t\tcase \"BigInt64Array\":\n\t\t\t\tcase \"BigUint64Array\": {\n\t\t\t\t\tlet str = `new ${type}`;\n\t\t\t\t\tif (!names.has(thing.buffer)) {\n\t\t\t\t\t\tconst array = new thing.constructor(thing.buffer);\n\t\t\t\t\t\tstr += `([${array}])`;\n\t\t\t\t\t} else str += `(${stringify(thing.buffer)})`;\n\t\t\t\t\tif (thing.byteLength !== thing.buffer.byteLength) {\n\t\t\t\t\t\tconst start = thing.byteOffset / thing.BYTES_PER_ELEMENT;\n\t\t\t\t\t\tconst end = start + thing.length;\n\t\t\t\t\t\tstr += `.subarray(${start},${end})`;\n\t\t\t\t\t}\n\t\t\t\t\tvalues.push(`{}`);\n\t\t\t\t\tstatements.push(`${name}=${str}`);\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase \"DataView\": {\n\t\t\t\t\tlet str = `new DataView`;\n\t\t\t\t\tif (!names.has(thing.buffer)) str += `(new Uint8Array([${new Uint8Array(thing.buffer)}]).buffer`;\n\t\t\t\t\telse str += `(${stringify(thing.buffer)}`;\n\t\t\t\t\tif (thing.byteLength !== thing.buffer.byteLength) str += `,${thing.byteOffset},${thing.byteLength}`;\n\t\t\t\t\tstr += \")\";\n\t\t\t\t\tvalues.push(`{}`);\n\t\t\t\t\tstatements.push(`${name}=${str}`);\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase \"ArrayBuffer\":\n\t\t\t\t\tvalues.push(`new Uint8Array([${new Uint8Array(thing)}]).buffer`);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tvalues.push(Object.getPrototypeOf(thing) === null ? \"Object.create(null)\" : \"{}\");\n\t\t\t\t\tObject.keys(thing).forEach((key) => {\n\t\t\t\t\t\tstatements.push(`${name}${safe_prop(key)}=${stringify(thing[key])}`);\n\t\t\t\t\t});\n\t\t\t}\n\t\t});\n\t\tstatements.push(`return ${str}`);\n\t\treturn `(function(${params.join(\",\")}){${statements.join(\";\")}}(${values.join(\",\")}))`;\n\t} else return str;\n}\n/** @param {number} num */\nfunction get_name(num) {\n\tlet name = \"\";\n\tdo {\n\t\tname = chars[num % 54] + name;\n\t\tnum = ~~(num / 54) - 1;\n\t} while (num >= 0);\n\treturn reserved.test(name) ? `${name}0` : name;\n}\n/** @param {string} c */\nfunction escape_unsafe_char(c) {\n\treturn escaped[c] || c;\n}\n/** @param {string} str */\nfunction escape_unsafe_chars(str) {\n\treturn str.replace(unsafe_chars, escape_unsafe_char);\n}\n/** @param {string} key */\nfunction safe_key(key) {\n\treturn /^[_$a-zA-Z][_$a-zA-Z0-9]*$/.test(key) ? key : escape_unsafe_chars(JSON.stringify(key));\n}\n/** @param {string} key */\nfunction safe_prop(key) {\n\treturn /^[_$a-zA-Z][_$a-zA-Z0-9]*$/.test(key) ? `.${key}` : `[${escape_unsafe_chars(JSON.stringify(key))}]`;\n}\n/** @param {any} thing */\nfunction stringify_primitive(thing) {\n\tconst type = typeof thing;\n\tif (type === \"string\") return stringify_string(thing);\n\tif (thing === void 0) return \"void 0\";\n\tif (thing === 0 && 1 / thing < 0) return \"-0\";\n\tconst str = String(thing);\n\tif (type === \"number\") return str.replace(/^(-)?0\\./, \"$1.\");\n\tif (type === \"bigint\") return thing + \"n\";\n\treturn str;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/shared/errors.js\n/**\n* Cannot use `%name%(...)` unless the `experimental.async` compiler option is `true`\n* @param {string} name\n* @returns {never}\n*/\nfunction experimental_async_required(name) {\n\tthrow new Error(`https://svelte.dev/e/experimental_async_required`);\n}\n/**\n* `%name%(...)` can only be used during component initialisation\n* @param {string} name\n* @returns {never}\n*/\nfunction lifecycle_outside_component(name) {\n\tthrow new Error(`https://svelte.dev/e/lifecycle_outside_component`);\n}\n/**\n* Context was not set in a parent component\n* @returns {never}\n*/\nfunction missing_context() {\n\tthrow new Error(`https://svelte.dev/e/missing_context`);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/errors.js\n/**\n* The node API `AsyncLocalStorage` is not available, but is required to use async server rendering.\n* @returns {never}\n*/\nfunction async_local_storage_unavailable() {\n\tconst error = /* @__PURE__ */ new Error(`async_local_storage_unavailable\\nThe node API \\`AsyncLocalStorage\\` is not available, but is required to use async server rendering.\\nhttps://svelte.dev/e/async_local_storage_unavailable`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* Encountered asynchronous work while rendering synchronously.\n* @returns {never}\n*/\nfunction await_invalid() {\n\tconst error = /* @__PURE__ */ new Error(`await_invalid\\nEncountered asynchronous work while rendering synchronously.\\nhttps://svelte.dev/e/await_invalid`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* The `html` property of server render results has been deprecated. Use `body` instead.\n* @returns {never}\n*/\nfunction html_deprecated() {\n\tconst error = /* @__PURE__ */ new Error(`html_deprecated\\nThe \\`html\\` property of server render results has been deprecated. Use \\`body\\` instead.\\nhttps://svelte.dev/e/html_deprecated`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* Attempted to set `hydratable` with key `%key%` twice with different values.\n* \n* %stack%\n* @param {string} key\n* @param {string} stack\n* @returns {never}\n*/\nfunction hydratable_clobbering(key, stack) {\n\tconst error = /* @__PURE__ */ new Error(`hydratable_clobbering\\nAttempted to set \\`hydratable\\` with key \\`${key}\\` twice with different values.\n\n${stack}\\nhttps://svelte.dev/e/hydratable_clobbering`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* Failed to serialize `hydratable` data for key `%key%`.\n* \n* `hydratable` can serialize anything [`uneval` from `devalue`](https://npmjs.com/package/uneval) can, plus Promises.\n* \n* Cause:\n* %stack%\n* @param {string} key\n* @param {string} stack\n* @returns {never}\n*/\nfunction hydratable_serialization_failed(key, stack) {\n\tconst error = /* @__PURE__ */ new Error(`hydratable_serialization_failed\\nFailed to serialize \\`hydratable\\` data for key \\`${key}\\`.\n\n\\`hydratable\\` can serialize anything [\\`uneval\\` from \\`devalue\\`](https://npmjs.com/package/uneval) can, plus Promises.\n\nCause:\n${stack}\\nhttps://svelte.dev/e/hydratable_serialization_failed`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* `csp.nonce` was set while `csp.hash` was `true`. These options cannot be used simultaneously.\n* @returns {never}\n*/\nfunction invalid_csp() {\n\tconst error = /* @__PURE__ */ new Error(`invalid_csp\\n\\`csp.nonce\\` was set while \\`csp.hash\\` was \\`true\\`. These options cannot be used simultaneously.\\nhttps://svelte.dev/e/invalid_csp`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* The `idPrefix` option cannot include `--`.\n* @returns {never}\n*/\nfunction invalid_id_prefix() {\n\tconst error = /* @__PURE__ */ new Error(`invalid_id_prefix\\nThe \\`idPrefix\\` option cannot include \\`--\\`.\\nhttps://svelte.dev/e/invalid_id_prefix`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* `%name%(...)` is not available on the server\n* @param {string} name\n* @returns {never}\n*/\nfunction lifecycle_function_unavailable(name) {\n\tconst error = /* @__PURE__ */ new Error(`lifecycle_function_unavailable\\n\\`${name}(...)\\` is not available on the server\\nhttps://svelte.dev/e/lifecycle_function_unavailable`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* Could not resolve `render` context.\n* @returns {never}\n*/\nfunction server_context_required() {\n\tconst error = /* @__PURE__ */ new Error(`server_context_required\\nCould not resolve \\`render\\` context.\\nhttps://svelte.dev/e/server_context_required`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/context.js\n/** @import { SSRContext } from '#server' */\n/** @type {SSRContext | null} */\nvar ssr_context = null;\n/** @param {SSRContext | null} v */\nfunction set_ssr_context(v) {\n\tssr_context = v;\n}\n/**\n* @template T\n* @returns {[() => T, (context: T) => T]}\n* @since 5.40.0\n*/\nfunction createContext() {\n\tconst key = {};\n\treturn [() => {\n\t\tif (!hasContext(key)) missing_context();\n\t\treturn getContext(key);\n\t}, (context) => setContext(key, context)];\n}\n/**\n* @template T\n* @param {any} key\n* @returns {T}\n*/\nfunction getContext(key) {\n\treturn get_or_init_context_map(\"getContext\").get(key);\n}\n/**\n* @template T\n* @param {any} key\n* @param {T} context\n* @returns {T}\n*/\nfunction setContext(key, context) {\n\tget_or_init_context_map(\"setContext\").set(key, context);\n\treturn context;\n}\n/**\n* @param {any} key\n* @returns {boolean}\n*/\nfunction hasContext(key) {\n\treturn get_or_init_context_map(\"hasContext\").has(key);\n}\n/** @returns {Map<any, any>} */\nfunction getAllContexts() {\n\treturn get_or_init_context_map(\"getAllContexts\");\n}\n/**\n* @param {string} name\n* @returns {Map<unknown, unknown>}\n*/\nfunction get_or_init_context_map(name) {\n\tif (ssr_context === null) lifecycle_outside_component(name);\n\treturn ssr_context.c ??= new Map(get_parent_context(ssr_context) || void 0);\n}\n/**\n* @param {Function} [fn]\n*/\nfunction push$1(fn) {\n\tssr_context = {\n\t\tp: ssr_context,\n\t\tc: null,\n\t\tr: null\n\t};\n}\nfunction pop$1() {\n\tssr_context = ssr_context.p;\n}\n/**\n* @param {SSRContext} ssr_context\n* @returns {Map<unknown, unknown> | null}\n*/\nfunction get_parent_context(ssr_context) {\n\tlet parent = ssr_context.p;\n\twhile (parent !== null) {\n\t\tconst context_map = parent.c;\n\t\tif (context_map !== null) return context_map;\n\t\tparent = parent.p;\n\t}\n\treturn null;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/shared/utils.js\nvar is_array = Array.isArray;\nvar index_of = Array.prototype.indexOf;\nvar includes = Array.prototype.includes;\nvar array_from = Array.from;\nvar define_property = Object.defineProperty;\nvar get_descriptor = Object.getOwnPropertyDescriptor;\nvar object_prototype = Object.prototype;\nvar array_prototype = Array.prototype;\nvar get_prototype_of = Object.getPrototypeOf;\nvar is_extensible = Object.isExtensible;\nvar has_own_property = Object.prototype.hasOwnProperty;\nvar noop = () => {};\n/** @param {Function} fn */\nfunction run(fn) {\n\treturn fn();\n}\n/** @param {Array<() => void>} arr */\nfunction run_all(arr) {\n\tfor (var i = 0; i < arr.length; i++) arr[i]();\n}\n/**\n* TODO replace with Promise.withResolvers once supported widely enough\n* @template [T=void]\n*/\nfunction deferred() {\n\t/** @type {(value: T) => void} */\n\tvar resolve;\n\t/** @type {(reason: any) => void} */\n\tvar reject;\n\treturn {\n\t\tpromise: new Promise((res, rej) => {\n\t\t\tresolve = res;\n\t\t\treject = rej;\n\t\t}),\n\t\tresolve,\n\t\treject\n\t};\n}\nvar CLEAN = 1024;\nvar DIRTY = 2048;\nvar MAYBE_DIRTY = 4096;\nvar INERT = 8192;\nvar DESTROYED = 16384;\n/** Set once a reaction has run for the first time */\nvar REACTION_RAN = 32768;\n/** Effect is in the process of getting destroyed. Can be observed in child teardown functions */\nvar DESTROYING = 1 << 25;\n/**\n* 'Transparent' effects do not create a transition boundary.\n* This is on a block effect 99% of the time but may also be on a branch effect if its parent block effect was pruned\n*/\nvar EFFECT_TRANSPARENT = 65536;\nvar EFFECT_PRESERVED = 1 << 19;\nvar USER_EFFECT = 1 << 20;\n/**\n* Tells that we marked this derived and its reactions as visited during the \"mark as (maybe) dirty\"-phase.\n* Will be lifted during execution of the derived and during checking its dirty state (both are necessary\n* because a derived might be checked but not executed). This is a pure performance optimization flag and\n* should not be used for any other purpose!\n*/\nvar WAS_MARKED = 65536;\nvar REACTION_IS_UPDATING = 1 << 21;\nvar ERROR_VALUE = 1 << 23;\nvar STATE_SYMBOL = Symbol(\"$state\");\nvar LEGACY_PROPS = Symbol(\"legacy props\");\nvar ATTRIBUTES_CACHE = Symbol(\"attributes\");\nvar CLASS_CACHE = Symbol(\"class\");\nvar STYLE_CACHE = Symbol(\"style\");\nvar TEXT_CACHE = Symbol(\"text\");\n/** allow users to ignore aborted signal errors if `reason.name === 'StaleReactionError` */\nvar STALE_REACTION = new class StaleReactionError extends Error {\n\tname = \"StaleReactionError\";\n\tmessage = \"The reaction that called `getAbortSignal()` was re-run or destroyed\";\n}();\nglobalThis.document?.contentType;\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/abort-signal.js\n/** @type {AbortController | null} */\nvar controller = null;\nfunction abort() {\n\tcontroller?.abort(STALE_REACTION);\n\tcontroller = null;\n}\nfunction getAbortSignal() {\n\treturn (controller ??= new AbortController()).signal;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/flags/index.js\n/** True if experimental.async=true */\nvar async_mode_flag = false;\n/** True if we're not certain that we only have Svelte 5 code in the compilation */\nvar legacy_mode_flag = false;\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/render-context.js\n/** @import { AsyncLocalStorage } from 'node:async_hooks' */\n/** @import { RenderContext } from '#server' */\n/** @type {Promise<void> | null} */\nvar current_render = null;\n/** @type {RenderContext | null} */\nvar context = null;\n/** @returns {RenderContext} */\nfunction get_render_context() {\n\tconst store = context ?? als?.getStore();\n\tif (!store) server_context_required();\n\treturn store;\n}\n/**\n* @template T\n* @param {() => Promise<T>} fn\n* @returns {Promise<T>}\n*/\nasync function with_render_context(fn) {\n\tcontext = { hydratable: {\n\t\tlookup: /* @__PURE__ */ new Map(),\n\t\tcomparisons: [],\n\t\tunresolved_promises: /* @__PURE__ */ new Map()\n\t} };\n\tif (in_webcontainer()) {\n\t\tconst { promise, resolve } = deferred();\n\t\tconst previous_render = current_render;\n\t\tcurrent_render = promise;\n\t\tawait previous_render;\n\t\treturn fn().finally(resolve);\n\t}\n\ttry {\n\t\tif (als === null) async_local_storage_unavailable();\n\t\treturn als.run(context, fn);\n\t} finally {\n\t\tcontext = null;\n\t}\n}\n/** @type {AsyncLocalStorage<RenderContext | null> | null} */\nvar als = null;\n/** @type {Promise<void> | null} */\nvar als_import = null;\n/**\n*\n* @returns {Promise<void>}\n*/\nfunction init_render_context() {\n\tals_import ??= import(\"node:async_hooks\").then((hooks) => {\n\t\tals = new hooks.AsyncLocalStorage();\n\t}).then(noop, noop);\n\treturn als_import;\n}\nfunction in_webcontainer() {\n\treturn !!globalThis.process?.versions?.webcontainer;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/constants.js\nvar HYDRATION_ERROR = {};\nvar UNINITIALIZED = Symbol(\"uninitialized\");\n/**\n* @returns {string[]}\n*/\nfunction get_stack() {\n\tconst limit = Error.stackTraceLimit;\n\tError.stackTraceLimit = Infinity;\n\tconst stack = (/* @__PURE__ */ new Error()).stack;\n\tError.stackTraceLimit = limit;\n\tif (!stack) return [];\n\tconst lines = stack.split(\"\\n\");\n\tconst new_lines = [];\n\tfor (let i = 0; i < lines.length; i++) {\n\t\tconst line = lines[i];\n\t\tconst posixified = line.replaceAll(\"\\\\\", \"/\");\n\t\tif (line.trim() === \"Error\") continue;\n\t\tif (line.includes(\"validate_each_keys\")) return [];\n\t\tif (posixified.includes(\"svelte/src/internal\") || posixified.includes(\"node_modules/.vite\")) continue;\n\t\tnew_lines.push(line);\n\t}\n\treturn new_lines;\n}\n/**\n* A `hydratable` value with key `%key%` was created, but at least part of it was not used during the render.\n* \n* The `hydratable` was initialized in:\n* %stack%\n* @param {string} key\n* @param {string} stack\n*/\nfunction unresolved_hydratable(key, stack) {\n\tconsole.warn(`https://svelte.dev/e/unresolved_hydratable`);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/hydration.js\nvar BLOCK_OPEN = `<!--[-->`;\nvar BLOCK_CLOSE = `<!--]-->`;\nvar EMPTY_COMMENT = `<!---->`;\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/escaping.js\nvar ATTR_REGEX = /[&\"<]/g;\nvar CONTENT_REGEX = /[&<]/g;\n/**\n* @template V\n* @param {V} value\n* @param {boolean} [is_attr]\n*/\nfunction escape_html(value, is_attr) {\n\tconst str = String(value ?? \"\");\n\tconst pattern = is_attr ? ATTR_REGEX : CONTENT_REGEX;\n\tpattern.lastIndex = 0;\n\tlet escaped = \"\";\n\tlet last = 0;\n\twhile (pattern.test(str)) {\n\t\tconst i = pattern.lastIndex - 1;\n\t\tconst ch = str[i];\n\t\tescaped += str.substring(last, i) + (ch === \"&\" ? \"&amp;\" : ch === \"\\\"\" ? \"&quot;\" : \"&lt;\");\n\t\tlast = i + 1;\n\t}\n\treturn escaped + str.substring(last);\n}\n//#endregion\n//#region ../../node_modules/.bun/clsx@2.1.1/node_modules/clsx/dist/clsx.mjs\nfunction r(e) {\n\tvar t, f, n = \"\";\n\tif (\"string\" == typeof e || \"number\" == typeof e) n += e;\n\telse if (\"object\" == typeof e) if (Array.isArray(e)) {\n\t\tvar o = e.length;\n\t\tfor (t = 0; t < o; t++) e[t] && (f = r(e[t])) && (n && (n += \" \"), n += f);\n\t} else for (f in e) e[f] && (n && (n += \" \"), n += f);\n\treturn n;\n}\nfunction clsx$1() {\n\tfor (var e, t, f = 0, n = \"\", o = arguments.length; f < o; f++) (e = arguments[f]) && (t = r(e)) && (n && (n += \" \"), n += t);\n\treturn n;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/shared/attributes.js\n/**\n* `<div translate={false}>` should be rendered as `<div translate=\"no\">` and _not_\n* `<div translate=\"false\">`, which is equivalent to `<div translate=\"yes\">`. There\n* may be other odd cases that need to be added to this list in future\n* @type {Record<string, Map<any, string>>}\n*/\nvar replacements = { translate: new Map([[true, \"yes\"], [false, \"no\"]]) };\n/**\n* @template V\n* @param {string} name\n* @param {V} value\n* @param {boolean} [is_boolean]\n* @returns {string}\n*/\nfunction attr(name, value, is_boolean = false) {\n\tif (name === \"hidden\" && value !== \"until-found\") is_boolean = true;\n\tif (value == null || !value && is_boolean) return \"\";\n\tconst normalized = has_own_property.call(replacements, name) && replacements[name].get(value) || value;\n\treturn ` ${name}${is_boolean ? `=\"\"` : `=\"${escape_html(normalized, true)}\"`}`;\n}\n/**\n* Small wrapper around clsx to preserve Svelte's (weird) handling of falsy values.\n* TODO Svelte 6 revisit this, and likely turn all falsy values into the empty string (what clsx also does)\n* @param {any} value\n*/\nfunction clsx(value) {\n\tif (typeof value === \"object\") return clsx$1(value);\n\telse return value ?? \"\";\n}\nvar whitespace = [...\" \t\\n\\r\\f\\xA0\\v\"];\n/**\n* @param {any} value\n* @param {string | null} [hash]\n* @param {Record<string, boolean>} [directives]\n* @returns {string | null}\n*/\nfunction to_class(value, hash, directives) {\n\tvar classname = value == null ? \"\" : \"\" + value;\n\tif (hash) classname = classname ? classname + \" \" + hash : hash;\n\tif (directives) {\n\t\tfor (var key of Object.keys(directives)) if (directives[key]) classname = classname ? classname + \" \" + key : key;\n\t\telse if (classname.length) {\n\t\t\tvar len = key.length;\n\t\t\tvar a = 0;\n\t\t\twhile ((a = classname.indexOf(key, a)) >= 0) {\n\t\t\t\tvar b = a + len;\n\t\t\t\tif ((a === 0 || whitespace.includes(classname[a - 1])) && (b === classname.length || whitespace.includes(classname[b]))) classname = (a === 0 ? \"\" : classname.substring(0, a)) + classname.substring(b + 1);\n\t\t\t\telse a = b;\n\t\t\t}\n\t\t}\n\t}\n\treturn classname === \"\" ? null : classname;\n}\n/**\n*\n* @param {Record<string,any>} styles\n* @param {boolean} important\n*/\nfunction append_styles(styles, important = false) {\n\tvar separator = important ? \" !important;\" : \";\";\n\tvar css = \"\";\n\tfor (var key of Object.keys(styles)) {\n\t\tvar value = styles[key];\n\t\tif (value != null && value !== \"\") css += \" \" + key + \": \" + value + separator;\n\t}\n\treturn css;\n}\n/**\n* @param {string} name\n* @returns {string}\n*/\nfunction to_css_name(name) {\n\tif (name[0] !== \"-\" || name[1] !== \"-\") return name.toLowerCase();\n\treturn name;\n}\n/**\n* @param {any} value\n* @param {Record<string, any> | [Record<string, any>, Record<string, any>]} [styles]\n* @returns {string | null}\n*/\nfunction to_style(value, styles) {\n\tif (styles) {\n\t\tvar new_style = \"\";\n\t\t/** @type {Record<string,any> | undefined} */\n\t\tvar normal_styles;\n\t\t/** @type {Record<string,any> | undefined} */\n\t\tvar important_styles;\n\t\tif (Array.isArray(styles)) {\n\t\t\tnormal_styles = styles[0];\n\t\t\timportant_styles = styles[1];\n\t\t} else normal_styles = styles;\n\t\tif (value) {\n\t\t\tvalue = String(value).replaceAll(/\\s*\\/\\*.*?\\*\\/\\s*/g, \"\").trim();\n\t\t\t/** @type {boolean | '\"' | \"'\"} */\n\t\t\tvar in_str = false;\n\t\t\tvar in_apo = 0;\n\t\t\tvar in_comment = false;\n\t\t\tvar reserved_names = [];\n\t\t\tif (normal_styles) reserved_names.push(...Object.keys(normal_styles).map(to_css_name));\n\t\t\tif (important_styles) reserved_names.push(...Object.keys(important_styles).map(to_css_name));\n\t\t\tvar start_index = 0;\n\t\t\tvar name_index = -1;\n\t\t\tconst len = value.length;\n\t\t\tfor (var i = 0; i < len; i++) {\n\t\t\t\tvar c = value[i];\n\t\t\t\tif (in_comment) {\n\t\t\t\t\tif (c === \"/\" && value[i - 1] === \"*\") in_comment = false;\n\t\t\t\t} else if (in_str) {\n\t\t\t\t\tif (in_str === c) in_str = false;\n\t\t\t\t} else if (c === \"/\" && value[i + 1] === \"*\") in_comment = true;\n\t\t\t\telse if (c === \"\\\"\" || c === \"'\") in_str = c;\n\t\t\t\telse if (c === \"(\") in_apo++;\n\t\t\t\telse if (c === \")\") in_apo--;\n\t\t\t\tif (!in_comment && in_str === false && in_apo === 0) {\n\t\t\t\t\tif (c === \":\" && name_index === -1) name_index = i;\n\t\t\t\t\telse if (c === \";\" || i === len - 1) {\n\t\t\t\t\t\tif (name_index !== -1) {\n\t\t\t\t\t\t\tvar name = to_css_name(value.substring(start_index, name_index).trim());\n\t\t\t\t\t\t\tif (!reserved_names.includes(name)) {\n\t\t\t\t\t\t\t\tif (c !== \";\") i++;\n\t\t\t\t\t\t\t\tvar property = value.substring(start_index, i).trim();\n\t\t\t\t\t\t\t\tnew_style += \" \" + property + \";\";\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tstart_index = i + 1;\n\t\t\t\t\t\tname_index = -1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tif (normal_styles) new_style += append_styles(normal_styles);\n\t\tif (important_styles) new_style += append_styles(important_styles, true);\n\t\tnew_style = new_style.trim();\n\t\treturn new_style === \"\" ? null : new_style;\n\t}\n\treturn value == null ? null : String(value);\n}\n/**\n* Maximum update depth exceeded. This typically indicates that an effect reads and writes the same piece of state\n* @returns {never}\n*/\nfunction effect_update_depth_exceeded() {\n\tthrow new Error(`https://svelte.dev/e/effect_update_depth_exceeded`);\n}\n/**\n* Failed to hydrate the application\n* @returns {never}\n*/\nfunction hydration_failed() {\n\tthrow new Error(`https://svelte.dev/e/hydration_failed`);\n}\n/**\n* Property descriptors defined on `$state` objects must contain `value` and always be `enumerable`, `configurable` and `writable`.\n* @returns {never}\n*/\nfunction state_descriptors_fixed() {\n\tthrow new Error(`https://svelte.dev/e/state_descriptors_fixed`);\n}\n/**\n* Cannot set prototype of `$state` object\n* @returns {never}\n*/\nfunction state_prototype_fixed() {\n\tthrow new Error(`https://svelte.dev/e/state_prototype_fixed`);\n}\n/**\n* Updating state inside `$derived(...)`, `$inspect(...)` or a template expression is forbidden. If the value should not be reactive, declare it without `$state`\n* @returns {never}\n*/\nfunction state_unsafe_mutation() {\n\tthrow new Error(`https://svelte.dev/e/state_unsafe_mutation`);\n}\n/**\n* A `<svelte:boundary>` `reset` function cannot be called while an error is still being handled\n* @returns {never}\n*/\nfunction svelte_boundary_reset_onerror() {\n\tthrow new Error(`https://svelte.dev/e/svelte_boundary_reset_onerror`);\n}\n/**\n* Reading a derived belonging to a now-destroyed effect may result in stale values\n*/\nfunction derived_inert() {\n\tconsole.warn(`https://svelte.dev/e/derived_inert`);\n}\n/**\n* Hydration failed because the initial UI does not match what was rendered on the server. The error occurred near %location%\n* @param {string | undefined | null} [location]\n*/\nfunction hydration_mismatch(location) {\n\tconsole.warn(`https://svelte.dev/e/hydration_mismatch`);\n}\n/**\n* Tried to unmount a component that was not mounted\n*/\nfunction lifecycle_double_unmount() {\n\tconsole.warn(`https://svelte.dev/e/lifecycle_double_unmount`);\n}\n/**\n* Tried to unmount a state proxy, rather than a component\n*/\nfunction state_proxy_unmount() {\n\tconsole.warn(`https://svelte.dev/e/state_proxy_unmount`);\n}\n/**\n* A `<svelte:boundary>` `reset` function only resets the boundary the first time it is called\n*/\nfunction svelte_boundary_reset_noop() {\n\tconsole.warn(`https://svelte.dev/e/svelte_boundary_reset_noop`);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/dom/hydration.js\n/** @import { TemplateNode } from '#client' */\n/**\n* Use this variable to guard everything related to hydration code so it can be treeshaken out\n* if the user doesn't use the `hydrate` method and these code paths are therefore not needed.\n*/\nvar hydrating = false;\n/** @param {boolean} value */\nfunction set_hydrating(value) {\n\thydrating = value;\n}\n/**\n* The node that is currently being hydrated. This starts out as the first node inside the opening\n* <!--[--> comment, and updates each time a component calls `$.child(...)` or `$.sibling(...)`.\n* When entering a block (e.g. `{#if ...}`), `hydrate_node` is the block opening comment; by the\n* time we leave the block it is the closing comment, which serves as the block's anchor.\n* @type {TemplateNode}\n*/\nvar hydrate_node;\n/** @param {TemplateNode | null} node */\nfunction set_hydrate_node(node) {\n\tif (node === null) {\n\t\thydration_mismatch();\n\t\tthrow HYDRATION_ERROR;\n\t}\n\treturn hydrate_node = node;\n}\nfunction hydrate_next() {\n\treturn set_hydrate_node(/* @__PURE__ */ get_next_sibling(hydrate_node));\n}\nfunction next(count = 1) {\n\tif (hydrating) {\n\t\tvar i = count;\n\t\tvar node = hydrate_node;\n\t\twhile (i--) node = /* @__PURE__ */ get_next_sibling(node);\n\t\thydrate_node = node;\n\t}\n}\n/**\n* Skips or removes (depending on {@link remove}) all nodes starting at `hydrate_node` up until the next hydration end comment\n* @param {boolean} remove\n*/\nfunction skip_nodes(remove = true) {\n\tvar depth = 0;\n\tvar node = hydrate_node;\n\twhile (true) {\n\t\tif (node.nodeType === 8) {\n\t\t\tvar data = node.data;\n\t\t\tif (data === \"]\") {\n\t\t\t\tif (depth === 0) return node;\n\t\t\t\tdepth -= 1;\n\t\t\t} else if (data === \"[\" || data === \"[!\" || data[0] === \"[\" && !isNaN(Number(data.slice(1)))) depth += 1;\n\t\t}\n\t\tvar next = /* @__PURE__ */ get_next_sibling(node);\n\t\tif (remove) node.remove();\n\t\tnode = next;\n\t}\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/equality.js\n/** @import { Equals } from '#client' */\n/** @type {Equals} */\nfunction equals(value) {\n\treturn value === this.v;\n}\n/**\n* @param {unknown} a\n* @param {unknown} b\n* @returns {boolean}\n*/\nfunction safe_not_equal(a, b) {\n\treturn a != a ? b == b : a !== b || a !== null && typeof a === \"object\" || typeof a === \"function\";\n}\n/** @type {Equals} */\nfunction safe_equals(value) {\n\treturn !safe_not_equal(value, this.v);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/context.js\n/** @import { ComponentContext, DevStackEntry, Effect } from '#client' */\n/** @type {ComponentContext | null} */\nvar component_context = null;\n/** @param {ComponentContext | null} context */\nfunction set_component_context(context) {\n\tcomponent_context = context;\n}\n/**\n* @param {Record<string, unknown>} props\n* @param {any} runes\n* @param {Function} [fn]\n* @returns {void}\n*/\nfunction push(props, runes = false, fn) {\n\tcomponent_context = {\n\t\tp: component_context,\n\t\ti: false,\n\t\tc: null,\n\t\te: null,\n\t\ts: props,\n\t\tx: null,\n\t\tr: active_effect,\n\t\tl: legacy_mode_flag && !runes ? {\n\t\t\ts: null,\n\t\t\tu: null,\n\t\t\t$: []\n\t\t} : null\n\t};\n}\n/**\n* @template {Record<string, any>} T\n* @param {T} [component]\n* @returns {T}\n*/\nfunction pop(component) {\n\tvar context = component_context;\n\tvar effects = context.e;\n\tif (effects !== null) {\n\t\tcontext.e = null;\n\t\tfor (var fn of effects) create_user_effect(fn);\n\t}\n\tif (component !== void 0) context.x = component;\n\tcontext.i = true;\n\tcomponent_context = context.p;\n\treturn component ?? {};\n}\n/** @returns {boolean} */\nfunction is_runes() {\n\treturn !legacy_mode_flag || component_context !== null && component_context.l === null;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/dom/task.js\n/** @type {Array<() => void>} */\nvar micro_tasks = [];\nfunction run_micro_tasks() {\n\tvar tasks = micro_tasks;\n\tmicro_tasks = [];\n\trun_all(tasks);\n}\n/**\n* @param {() => void} fn\n*/\nfunction queue_micro_task(fn) {\n\tif (micro_tasks.length === 0 && !is_flushing_sync) {\n\t\tvar tasks = micro_tasks;\n\t\tqueueMicrotask(() => {\n\t\t\tif (tasks === micro_tasks) run_micro_tasks();\n\t\t});\n\t}\n\tmicro_tasks.push(fn);\n}\n/**\n* Synchronously run any queued tasks.\n*/\nfunction flush_tasks() {\n\twhile (micro_tasks.length > 0) run_micro_tasks();\n}\n/**\n* @param {unknown} error\n*/\nfunction handle_error(error) {\n\tvar effect = active_effect;\n\tif (effect === null) {\n\t\t/** @type {Derived} */ active_reaction.f |= ERROR_VALUE;\n\t\treturn error;\n\t}\n\tif ((effect.f & 32768) === 0 && (effect.f & 4) === 0) throw error;\n\tinvoke_error_boundary(error, effect);\n}\n/**\n* @param {unknown} error\n* @param {Effect | null} effect\n*/\nfunction invoke_error_boundary(error, effect) {\n\twhile (effect !== null) {\n\t\tif ((effect.f & 128) !== 0) {\n\t\t\tif ((effect.f & 32768) === 0) throw error;\n\t\t\ttry {\n\t\t\t\t/** @type {Boundary} */ effect.b.error(error);\n\t\t\t\treturn;\n\t\t\t} catch (e) {\n\t\t\t\terror = e;\n\t\t\t}\n\t\t}\n\t\teffect = effect.parent;\n\t}\n\tthrow error;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/status.js\n/** @import { Derived, Signal } from '#client' */\nvar STATUS_MASK = ~(DIRTY | MAYBE_DIRTY | CLEAN);\n/**\n* @param {Signal} signal\n* @param {number} status\n*/\nfunction set_signal_status(signal, status) {\n\tsignal.f = signal.f & STATUS_MASK | status;\n}\n/**\n* Set a derived's status to CLEAN or MAYBE_DIRTY based on its connection state.\n* @param {Derived} derived\n*/\nfunction update_derived_status(derived) {\n\tif ((derived.f & 512) !== 0 || derived.deps === null) set_signal_status(derived, CLEAN);\n\telse set_signal_status(derived, MAYBE_DIRTY);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/utils.js\n/** @import { Derived, Effect, Value } from '#client' */\n/**\n* @param {Value[] | null} deps\n*/\nfunction clear_marked(deps) {\n\tif (deps === null) return;\n\tfor (const dep of deps) {\n\t\tif ((dep.f & 2) === 0 || (dep.f & 65536) === 0) continue;\n\t\tdep.f ^= WAS_MARKED;\n\t\tclear_marked(\n\t\t\t/** @type {Derived} */\n\t\t\tdep.deps\n\t\t);\n\t}\n}\n/**\n* @param {Effect} effect\n* @param {Set<Effect>} dirty_effects\n* @param {Set<Effect>} maybe_dirty_effects\n*/\nfunction defer_effect(effect, dirty_effects, maybe_dirty_effects) {\n\tif ((effect.f & 2048) !== 0) dirty_effects.add(effect);\n\telse if ((effect.f & 4096) !== 0) maybe_dirty_effects.add(effect);\n\tclear_marked(effect.deps);\n\tset_signal_status(effect, CLEAN);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/store/shared/index.js\n/** @import { Readable, StartStopNotifier, Subscriber, Unsubscriber, Updater, Writable } from '../public.js' */\n/** @import { Stores, StoresValues, SubscribeInvalidateTuple } from '../private.js' */\n/**\n* @type {Array<SubscribeInvalidateTuple<any> | any>}\n*/\nvar subscriber_queue = [];\n/**\n* Creates a `Readable` store that allows reading by subscription.\n*\n* @template T\n* @param {T} [value] initial value\n* @param {StartStopNotifier<T>} [start]\n* @returns {Readable<T>}\n*/\nfunction readable(value, start) {\n\treturn { subscribe: writable(value, start).subscribe };\n}\n/**\n* Create a `Writable` store that allows both updating and reading by subscription.\n*\n* @template T\n* @param {T} [value] initial value\n* @param {StartStopNotifier<T>} [start]\n* @returns {Writable<T>}\n*/\nfunction writable(value, start = noop) {\n\t/** @type {Unsubscriber | null} */\n\tlet stop = null;\n\t/** @type {Set<SubscribeInvalidateTuple<T>>} */\n\tconst subscribers = /* @__PURE__ */ new Set();\n\t/**\n\t* @param {T} new_value\n\t* @returns {void}\n\t*/\n\tfunction set(new_value) {\n\t\tif (safe_not_equal(value, new_value)) {\n\t\t\tvalue = new_value;\n\t\t\tif (stop) {\n\t\t\t\tconst run_queue = !subscriber_queue.length;\n\t\t\t\tfor (const subscriber of subscribers) {\n\t\t\t\t\tsubscriber[1]();\n\t\t\t\t\tsubscriber_queue.push(subscriber, value);\n\t\t\t\t}\n\t\t\t\tif (run_queue) {\n\t\t\t\t\tfor (let i = 0; i < subscriber_queue.length; i += 2) subscriber_queue[i][0](subscriber_queue[i + 1]);\n\t\t\t\t\tsubscriber_queue.length = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\t/**\n\t* @param {Updater<T>} fn\n\t* @returns {void}\n\t*/\n\tfunction update(fn) {\n\t\tset(fn(value));\n\t}\n\t/**\n\t* @param {Subscriber<T>} run\n\t* @param {() => void} [invalidate]\n\t* @returns {Unsubscriber}\n\t*/\n\tfunction subscribe(run, invalidate = noop) {\n\t\t/** @type {SubscribeInvalidateTuple<T>} */\n\t\tconst subscriber = [run, invalidate];\n\t\tsubscribers.add(subscriber);\n\t\tif (subscribers.size === 1) stop = start(set, update) || noop;\n\t\trun(value);\n\t\treturn () => {\n\t\t\tsubscribers.delete(subscriber);\n\t\t\tif (subscribers.size === 0 && stop) {\n\t\t\t\tstop();\n\t\t\t\tstop = null;\n\t\t\t}\n\t\t};\n\t}\n\treturn {\n\t\tset,\n\t\tupdate,\n\t\tsubscribe\n\t};\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/store.js\n/**\n* We set this to `true` when updating a store so that we correctly\n* schedule effects if the update takes place inside a `$:` effect\n*/\nvar legacy_is_updating_store = false;\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/batch.js\n/** @import { Fork } from 'svelte' */\n/** @import { Derived, Effect, Reaction, Source, Value } from '#client' */\n/** @type {Batch | null} */\nvar first_batch = null;\n/** @type {Batch | null} */\nvar last_batch = null;\n/** @type {Batch | null} */\nvar current_batch = null;\n/**\n* This is needed to avoid overwriting inputs\n* @type {Batch | null}\n*/\nvar previous_batch = null;\n/**\n* When time travelling (i.e. working in one batch, while other batches\n* still have ongoing work), we ignore the real values of affected\n* signals in favour of their values within the batch\n* @type {Map<Value, any> | null}\n*/\nvar batch_values = null;\n/** @type {Effect | null} */\nvar last_scheduled_effect = null;\nvar is_flushing_sync = false;\nvar is_processing = false;\n/**\n* During traversal, this is an array. Newly created effects are (if not immediately\n* executed) pushed to this array, rather than going through the scheduling\n* rigamarole that would cause another turn of the flush loop.\n* @type {Effect[] | null}\n*/\nvar collected_effects = null;\n/**\n* An array of effects that are marked during traversal as a result of a `set`\n* (not `internal_set`) call. These will be added to the next batch and\n* trigger another `batch.process()`\n* @type {Effect[] | null}\n* @deprecated when we get rid of legacy mode and stores, we can get rid of this\n*/\nvar legacy_updates = null;\nvar flush_count = 0;\nvar uid = 1;\nvar Batch = class Batch {\n\tid = uid++;\n\t/** True as soon as `#process` was called */\n\t#started = false;\n\tlinked = true;\n\t/** @type {Batch | null} */\n\t#prev = null;\n\t/** @type {Batch | null} */\n\t#next = null;\n\t/** @type {Map<Effect, ReturnType<typeof deferred<any>>>} */\n\tasync_deriveds = /* @__PURE__ */ new Map();\n\t/**\n\t* The current values of any signals that are updated in this batch.\n\t* Tuple format: [value, is_derived] (note: is_derived is false for deriveds, too, if they were overridden via assignment)\n\t* They keys of this map are identical to `this.#previous`\n\t* @type {Map<Value, [any, boolean]>}\n\t*/\n\tcurrent = /* @__PURE__ */ new Map();\n\t/**\n\t* The values of any signals (sources and deriveds) that are updated in this batch _before_ those updates took place.\n\t* They keys of this map are identical to `this.#current`\n\t* @type {Map<Value, any>}\n\t*/\n\tprevious = /* @__PURE__ */ new Map();\n\t/**\n\t* Async effects which this batch doesn't take into account anymore when calculating blockers,\n\t* as it has a value for it already.\n\t* @type {Set<Effect>}\n\t*/\n\tunblocked = /* @__PURE__ */ new Set();\n\t/**\n\t* When the batch is committed (and the DOM is updated), we need to remove old branches\n\t* and append new ones by calling the functions added inside (if/each/key/etc) blocks\n\t* @type {Set<(batch: Batch) => void>}\n\t*/\n\t#commit_callbacks = /* @__PURE__ */ new Set();\n\t/**\n\t* If a fork is discarded, we need to destroy any effects that are no longer needed\n\t* @type {Set<(batch: Batch) => void>}\n\t*/\n\t#discard_callbacks = /* @__PURE__ */ new Set();\n\t/**\n\t* Callbacks that should run only when a fork is committed.\n\t* @type {Set<(batch: Batch) => void>}\n\t*/\n\t#fork_commit_callbacks = /* @__PURE__ */ new Set();\n\t/**\n\t* The number of async effects that are currently in flight\n\t*/\n\t#pending = 0;\n\t/**\n\t* Async effects that are currently in flight, _not_ inside a pending boundary\n\t* @type {Map<Effect, number>}\n\t*/\n\t#blocking_pending = /* @__PURE__ */ new Map();\n\t/**\n\t* A deferred that resolves when the batch is committed, used with `settled()`\n\t* TODO replace with Promise.withResolvers once supported widely enough\n\t* @type {{ promise: Promise<void>, resolve: (value?: any) => void, reject: (reason: unknown) => void } | null}\n\t*/\n\t#deferred = null;\n\t/**\n\t* The root effects that need to be flushed\n\t* @type {Effect[]}\n\t*/\n\t#roots = [];\n\t/**\n\t* Effects created while this batch was active.\n\t* @type {Effect[]}\n\t*/\n\t#new_effects = [];\n\t/**\n\t* Deferred effects (which run after async work has completed) that are DIRTY\n\t* @type {Set<Effect>}\n\t*/\n\t#dirty_effects = /* @__PURE__ */ new Set();\n\t/**\n\t* Deferred effects that are MAYBE_DIRTY\n\t* @type {Set<Effect>}\n\t*/\n\t#maybe_dirty_effects = /* @__PURE__ */ new Set();\n\t/**\n\t* A map of branches that still exist, but will be destroyed when this batch\n\t* is committed — we skip over these during `process`.\n\t* The value contains child effects that were dirty/maybe_dirty before being reset,\n\t* so they can be rescheduled if the branch survives.\n\t* @type {Map<Effect, { d: Effect[], m: Effect[] }>}\n\t*/\n\t#skipped_branches = /* @__PURE__ */ new Map();\n\t/**\n\t* Inverse of #skipped_branches which we need to tell prior batches to unskip them when committing\n\t* @type {Set<Effect>}\n\t*/\n\t#unskipped_branches = /* @__PURE__ */ new Set();\n\tis_fork = false;\n\t#decrement_queued = false;\n\t#is_deferred() {\n\t\tif (this.is_fork) return true;\n\t\tfor (const effect of this.#blocking_pending.keys()) {\n\t\t\tvar e = effect;\n\t\t\tvar skipped = false;\n\t\t\twhile (e.parent !== null) {\n\t\t\t\tif (this.#skipped_branches.has(e)) {\n\t\t\t\t\tskipped = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\te = e.parent;\n\t\t\t}\n\t\t\tif (!skipped) return true;\n\t\t}\n\t\treturn false;\n\t}\n\t/**\n\t* Add an effect to the #skipped_branches map and reset its children\n\t* @param {Effect} effect\n\t*/\n\tskip_effect(effect) {\n\t\tif (!this.#skipped_branches.has(effect)) this.#skipped_branches.set(effect, {\n\t\t\td: [],\n\t\t\tm: []\n\t\t});\n\t\tthis.#unskipped_branches.delete(effect);\n\t}\n\t/**\n\t* Remove an effect from the #skipped_branches map and reschedule\n\t* any tracked dirty/maybe_dirty child effects\n\t* @param {Effect} effect\n\t* @param {(e: Effect) => void} callback\n\t*/\n\tunskip_effect(effect, callback = (e) => this.schedule(e)) {\n\t\tvar tracked = this.#skipped_branches.get(effect);\n\t\tif (tracked) {\n\t\t\tthis.#skipped_branches.delete(effect);\n\t\t\tfor (var e of tracked.d) {\n\t\t\t\tset_signal_status(e, DIRTY);\n\t\t\t\tcallback(e);\n\t\t\t}\n\t\t\tfor (e of tracked.m) {\n\t\t\t\tset_signal_status(e, MAYBE_DIRTY);\n\t\t\t\tcallback(e);\n\t\t\t}\n\t\t}\n\t\tthis.#unskipped_branches.add(effect);\n\t}\n\t#process() {\n\t\tthis.#started = true;\n\t\tif (flush_count++ > 1e3) {\n\t\t\tthis.#unlink();\n\t\t\tinfinite_loop_guard();\n\t\t}\n\t\tif (!this.#is_deferred()) {\n\t\t\tfor (const e of this.#dirty_effects) {\n\t\t\t\tthis.#maybe_dirty_effects.delete(e);\n\t\t\t\tset_signal_status(e, DIRTY);\n\t\t\t\tthis.schedule(e);\n\t\t\t}\n\t\t\tfor (const e of this.#maybe_dirty_effects) {\n\t\t\t\tset_signal_status(e, MAYBE_DIRTY);\n\t\t\t\tthis.schedule(e);\n\t\t\t}\n\t\t}\n\t\tconst roots = this.#roots;\n\t\tthis.#roots = [];\n\t\tthis.apply();\n\t\t/** @type {Effect[]} */\n\t\tvar effects = collected_effects = [];\n\t\t/** @type {Effect[]} */\n\t\tvar render_effects = [];\n\t\t/**\n\t\t* @type {Effect[]}\n\t\t* @deprecated when we get rid of legacy mode and stores, we can get rid of this\n\t\t*/\n\t\tvar updates = legacy_updates = [];\n\t\tfor (const root of roots) try {\n\t\t\tthis.#traverse(root, effects, render_effects);\n\t\t} catch (e) {\n\t\t\treset_all(root);\n\t\t\tthrow e;\n\t\t}\n\t\tcurrent_batch = null;\n\t\tif (updates.length > 0) {\n\t\t\tvar batch = Batch.ensure();\n\t\t\tfor (const e of updates) batch.schedule(e);\n\t\t}\n\t\tcollected_effects = null;\n\t\tlegacy_updates = null;\n\t\tif (this.#is_deferred()) {\n\t\t\tthis.#defer_effects(render_effects);\n\t\t\tthis.#defer_effects(effects);\n\t\t\tfor (const [e, t] of this.#skipped_branches) reset_branch(e, t);\n\t\t\tif (updates.length > 0)\n /** @type {Batch} */ current_batch.#process();\n\t\t\treturn;\n\t\t}\n\t\tconst earlier_batch = this.#find_earlier_batch();\n\t\tif (earlier_batch) {\n\t\t\tearlier_batch.#merge(this);\n\t\t\treturn;\n\t\t}\n\t\tthis.#dirty_effects.clear();\n\t\tthis.#maybe_dirty_effects.clear();\n\t\tfor (const fn of this.#commit_callbacks) fn(this);\n\t\tthis.#commit_callbacks.clear();\n\t\tprevious_batch = this;\n\t\tflush_queued_effects(render_effects);\n\t\tflush_queued_effects(effects);\n\t\tprevious_batch = null;\n\t\tthis.#deferred?.resolve();\n\t\tvar next_batch = current_batch;\n\t\tif (this.linked && this.#pending === 0) this.#unlink();\n\t\tif (async_mode_flag && !this.linked) {\n\t\t\tthis.#commit();\n\t\t\tcurrent_batch = next_batch;\n\t\t}\n\t\tif (this.#roots.length > 0) {\n\t\t\tif (next_batch === null) {\n\t\t\t\tnext_batch = this;\n\t\t\t\tthis.#link();\n\t\t\t}\n\t\t\tconst batch = next_batch;\n\t\t\tbatch.#roots.push(...this.#roots.filter((r) => !batch.#roots.includes(r)));\n\t\t}\n\t\tif (next_batch !== null) next_batch.#process();\n\t}\n\t/**\n\t* Traverse the effect tree, executing effects or stashing\n\t* them for later execution as appropriate\n\t* @param {Effect} root\n\t* @param {Effect[]} effects\n\t* @param {Effect[]} render_effects\n\t*/\n\t#traverse(root, effects, render_effects) {\n\t\troot.f ^= CLEAN;\n\t\tvar effect = root.first;\n\t\twhile (effect !== null) {\n\t\t\tvar flags = effect.f;\n\t\t\tvar is_branch = (flags & 96) !== 0;\n\t\t\tif (!(is_branch && (flags & 1024) !== 0 || (flags & 8192) !== 0 || this.#skipped_branches.has(effect)) && effect.fn !== null) {\n\t\t\t\tif (is_branch) effect.f ^= CLEAN;\n\t\t\t\telse if ((flags & 4) !== 0) effects.push(effect);\n\t\t\t\telse if (async_mode_flag && (flags & 16777224) !== 0) render_effects.push(effect);\n\t\t\t\telse if (is_dirty(effect)) {\n\t\t\t\t\tif ((flags & 16) !== 0) this.#maybe_dirty_effects.add(effect);\n\t\t\t\t\tupdate_effect(effect);\n\t\t\t\t}\n\t\t\t\tvar child = effect.first;\n\t\t\t\tif (child !== null) {\n\t\t\t\t\teffect = child;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t}\n\t\t\twhile (effect !== null) {\n\t\t\t\tvar next = effect.next;\n\t\t\t\tif (next !== null) {\n\t\t\t\t\teffect = next;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\teffect = effect.parent;\n\t\t\t}\n\t\t}\n\t}\n\t#find_earlier_batch() {\n\t\tvar batch = this.#prev;\n\t\twhile (batch !== null) {\n\t\t\tif (!batch.is_fork) {\n\t\t\t\tfor (const [value, [, is_derived]] of this.current) if (batch.current.has(value) && !is_derived) return batch;\n\t\t\t}\n\t\t\tbatch = batch.#prev;\n\t\t}\n\t\treturn null;\n\t}\n\t/**\n\t* @param {Batch} batch\n\t*/\n\t#merge(batch) {\n\t\tfor (const [source, value] of batch.current) {\n\t\t\tif (!this.previous.has(source) && batch.previous.has(source)) this.previous.set(source, batch.previous.get(source));\n\t\t\tthis.current.set(source, value);\n\t\t}\n\t\tfor (const [effect, deferred] of batch.async_deriveds) {\n\t\t\tconst d = this.async_deriveds.get(effect);\n\t\t\tif (d) deferred.promise.then(d.resolve);\n\t\t}\n\t\t/**\n\t\t* mark all effects that depend on `batch.current`, except the\n\t\t* async effects that we just resolved (TODO unless they depend\n\t\t* on values in this batch that are NOT in the later batch?).\n\t\t* Through this we also will populate the correct #skipped_branches,\n\t\t* oncommit callbacks etc, so we don't need to merge them separately.\n\t\t* @param {Value} value\n\t\t*/\n\t\tconst mark = (value) => {\n\t\t\tvar reactions = value.reactions;\n\t\t\tif (reactions === null) return;\n\t\t\tfor (const reaction of reactions) {\n\t\t\t\tvar flags = reaction.f;\n\t\t\t\tif ((flags & 2) !== 0) mark(reaction);\n\t\t\t\telse {\n\t\t\t\t\tvar effect = reaction;\n\t\t\t\t\tif (flags & 4194320 && !this.async_deriveds.has(effect)) {\n\t\t\t\t\t\tthis.#maybe_dirty_effects.delete(effect);\n\t\t\t\t\t\tset_signal_status(effect, DIRTY);\n\t\t\t\t\t\tthis.schedule(effect);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\tfor (const source of this.current.keys()) mark(source);\n\t\tthis.oncommit(() => batch.discard());\n\t\tbatch.#unlink();\n\t\tcurrent_batch = this;\n\t\tthis.#process();\n\t}\n\t/**\n\t* @param {Effect[]} effects\n\t*/\n\t#defer_effects(effects) {\n\t\tfor (var i = 0; i < effects.length; i += 1) defer_effect(effects[i], this.#dirty_effects, this.#maybe_dirty_effects);\n\t}\n\t/**\n\t* Associate a change to a given source with the current\n\t* batch, noting its previous and current values\n\t* @param {Value} source\n\t* @param {any} value\n\t* @param {boolean} [is_derived]\n\t*/\n\tcapture(source, value, is_derived = false) {\n\t\tif (source.v !== UNINITIALIZED && !this.previous.has(source)) this.previous.set(source, source.v);\n\t\tif ((source.f & 8388608) === 0) {\n\t\t\tthis.current.set(source, [value, is_derived]);\n\t\t\tbatch_values?.set(source, value);\n\t\t}\n\t\tif (!this.is_fork) source.v = value;\n\t}\n\tactivate() {\n\t\tcurrent_batch = this;\n\t}\n\tdeactivate() {\n\t\tcurrent_batch = null;\n\t\tbatch_values = null;\n\t}\n\tflush() {\n\t\ttry {\n\t\t\tis_processing = true;\n\t\t\tcurrent_batch = this;\n\t\t\tthis.#process();\n\t\t} finally {\n\t\t\tflush_count = 0;\n\t\t\tlast_scheduled_effect = null;\n\t\t\tcollected_effects = null;\n\t\t\tlegacy_updates = null;\n\t\t\tis_processing = false;\n\t\t\tcurrent_batch = null;\n\t\t\tbatch_values = null;\n\t\t\told_values.clear();\n\t\t}\n\t}\n\tdiscard() {\n\t\tfor (const fn of this.#discard_callbacks) fn(this);\n\t\tthis.#discard_callbacks.clear();\n\t\tthis.#fork_commit_callbacks.clear();\n\t\tthis.#unlink();\n\t}\n\t/**\n\t* @param {Effect} effect\n\t*/\n\tregister_created_effect(effect) {\n\t\tthis.#new_effects.push(effect);\n\t}\n\t#commit() {\n\t\tthis.#unlink();\n\t\tfor (let batch = first_batch; batch !== null; batch = batch.#next) {\n\t\t\tvar is_earlier = batch.id < this.id;\n\t\t\t/** @type {Source[]} */\n\t\t\tvar sources = [];\n\t\t\tfor (const [source, [value, is_derived]] of this.current) {\n\t\t\t\tif (batch.current.has(source)) {\n\t\t\t\t\tvar batch_value = batch.current.get(source)[0];\n\t\t\t\t\tif (is_earlier && value !== batch_value) batch.current.set(source, [value, is_derived]);\n\t\t\t\t\telse continue;\n\t\t\t\t}\n\t\t\t\tsources.push(source);\n\t\t\t}\n\t\t\tif (is_earlier) for (const [effect, deferred] of this.async_deriveds) {\n\t\t\t\tconst d = batch.async_deriveds.get(effect);\n\t\t\t\tif (d) deferred.promise.then(d.resolve);\n\t\t\t}\n\t\t\tif (!batch.#started) continue;\n\t\t\tvar others = [...batch.current.keys()].filter((s) => !this.current.has(s));\n\t\t\tif (others.length === 0) {\n\t\t\t\tif (is_earlier) batch.discard();\n\t\t\t} else if (sources.length > 0) {\n\t\t\t\tif (is_earlier) for (const unskipped of this.#unskipped_branches) batch.unskip_effect(unskipped, (e) => {\n\t\t\t\t\tif ((e.f & 4194320) !== 0) batch.schedule(e);\n\t\t\t\t\telse batch.#defer_effects([e]);\n\t\t\t\t});\n\t\t\t\tbatch.activate();\n\t\t\t\t/** @type {Set<Value>} */\n\t\t\t\tvar marked = /* @__PURE__ */ new Set();\n\t\t\t\t/** @type {Map<Reaction, boolean>} */\n\t\t\t\tvar checked = /* @__PURE__ */ new Map();\n\t\t\t\tfor (var source of sources) mark_effects(source, others, marked, checked);\n\t\t\t\tchecked = /* @__PURE__ */ new Map();\n\t\t\t\tvar current_unequal = [...batch.current.keys()].filter((c) => this.current.has(c) ? this.current.get(c)[0] !== c.v : true);\n\t\t\t\tif (current_unequal.length > 0) {\n\t\t\t\t\tfor (const effect of this.#new_effects) if ((effect.f & 155648) === 0 && depends_on(effect, current_unequal, checked)) if ((effect.f & 4194320) !== 0) {\n\t\t\t\t\t\tset_signal_status(effect, DIRTY);\n\t\t\t\t\t\tbatch.schedule(effect);\n\t\t\t\t\t} else batch.#dirty_effects.add(effect);\n\t\t\t\t}\n\t\t\t\tif (batch.#roots.length > 0 && !batch.#decrement_queued) {\n\t\t\t\t\tbatch.apply();\n\t\t\t\t\tfor (var root of batch.#roots) batch.#traverse(root, [], []);\n\t\t\t\t\tbatch.#roots = [];\n\t\t\t\t}\n\t\t\t\tbatch.deactivate();\n\t\t\t}\n\t\t}\n\t}\n\t/**\n\t* @param {boolean} blocking\n\t* @param {Effect} effect\n\t*/\n\tincrement(blocking, effect) {\n\t\tthis.#pending += 1;\n\t\tif (blocking) {\n\t\t\tlet blocking_pending_count = this.#blocking_pending.get(effect) ?? 0;\n\t\t\tthis.#blocking_pending.set(effect, blocking_pending_count + 1);\n\t\t}\n\t}\n\t/**\n\t* @param {boolean} blocking\n\t* @param {Effect} effect\n\t*/\n\tdecrement(blocking, effect) {\n\t\tthis.#pending -= 1;\n\t\tif (blocking) {\n\t\t\tlet blocking_pending_count = this.#blocking_pending.get(effect) ?? 0;\n\t\t\tif (blocking_pending_count === 1) this.#blocking_pending.delete(effect);\n\t\t\telse this.#blocking_pending.set(effect, blocking_pending_count - 1);\n\t\t}\n\t\tif (this.#decrement_queued) return;\n\t\tthis.#decrement_queued = true;\n\t\tqueue_micro_task(() => {\n\t\t\tthis.#decrement_queued = false;\n\t\t\tif (this.linked) this.flush();\n\t\t});\n\t}\n\t/**\n\t* @param {Set<Effect>} dirty_effects\n\t* @param {Set<Effect>} maybe_dirty_effects\n\t*/\n\ttransfer_effects(dirty_effects, maybe_dirty_effects) {\n\t\tfor (const e of dirty_effects) this.#dirty_effects.add(e);\n\t\tfor (const e of maybe_dirty_effects) this.#maybe_dirty_effects.add(e);\n\t\tdirty_effects.clear();\n\t\tmaybe_dirty_effects.clear();\n\t}\n\t/** @param {(batch: Batch) => void} fn */\n\toncommit(fn) {\n\t\tthis.#commit_callbacks.add(fn);\n\t}\n\t/** @param {(batch: Batch) => void} fn */\n\tondiscard(fn) {\n\t\tthis.#discard_callbacks.add(fn);\n\t}\n\t/** @param {(batch: Batch) => void} fn */\n\ton_fork_commit(fn) {\n\t\tthis.#fork_commit_callbacks.add(fn);\n\t}\n\trun_fork_commit_callbacks() {\n\t\tfor (const fn of this.#fork_commit_callbacks) fn(this);\n\t\tthis.#fork_commit_callbacks.clear();\n\t}\n\tsettled() {\n\t\treturn (this.#deferred ??= deferred()).promise;\n\t}\n\tstatic ensure() {\n\t\tif (current_batch === null) {\n\t\t\tconst batch = current_batch = new Batch();\n\t\t\tbatch.#link();\n\t\t\tif (!is_processing && !is_flushing_sync) queue_micro_task(() => {\n\t\t\t\tif (!batch.#started) batch.flush();\n\t\t\t});\n\t\t}\n\t\treturn current_batch;\n\t}\n\tapply() {\n\t\tif (!async_mode_flag || !this.is_fork && this.#prev === null && this.#next === null) {\n\t\t\tbatch_values = null;\n\t\t\treturn;\n\t\t}\n\t\tbatch_values = /* @__PURE__ */ new Map();\n\t\tfor (const [source, [value]] of this.current) batch_values.set(source, value);\n\t\tfor (let batch = first_batch; batch !== null; batch = batch.#next) {\n\t\t\tif (batch === this || batch.is_fork) continue;\n\t\t\tvar intersects = false;\n\t\t\tif (batch.id < this.id) for (const [source, [, is_derived]] of batch.current) {\n\t\t\t\tif (is_derived) continue;\n\t\t\t\tif (this.current.has(source)) {\n\t\t\t\t\tintersects = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (!intersects) {\n\t\t\t\tfor (const [source, previous] of batch.previous) if (!batch_values.has(source)) batch_values.set(source, previous);\n\t\t\t}\n\t\t}\n\t}\n\t/**\n\t*\n\t* @param {Effect} effect\n\t*/\n\tschedule(effect) {\n\t\tlast_scheduled_effect = effect;\n\t\tif (effect.b?.is_pending && (effect.f & 16777228) !== 0 && (effect.f & 32768) === 0) {\n\t\t\teffect.b.defer_effect(effect);\n\t\t\treturn;\n\t\t}\n\t\tvar e = effect;\n\t\twhile (e.parent !== null) {\n\t\t\te = e.parent;\n\t\t\tvar flags = e.f;\n\t\t\tif (collected_effects !== null && e === active_effect) {\n\t\t\t\tif (async_mode_flag) return;\n\t\t\t\tif ((active_reaction === null || (active_reaction.f & 2) === 0) && !legacy_is_updating_store) return;\n\t\t\t}\n\t\t\tif ((flags & 96) !== 0) {\n\t\t\t\tif ((flags & 1024) === 0) return;\n\t\t\t\te.f ^= CLEAN;\n\t\t\t}\n\t\t}\n\t\tthis.#roots.push(e);\n\t}\n\t#link() {\n\t\tif (last_batch === null) first_batch = last_batch = this;\n\t\telse {\n\t\t\tlast_batch.#next = this;\n\t\t\tthis.#prev = last_batch;\n\t\t}\n\t\tlast_batch = this;\n\t}\n\t#unlink() {\n\t\tvar prev = this.#prev;\n\t\tvar next = this.#next;\n\t\tif (prev === null) first_batch = next;\n\t\telse prev.#next = next;\n\t\tif (next === null) last_batch = prev;\n\t\telse next.#prev = prev;\n\t\tthis.linked = false;\n\t}\n};\n/**\n* Synchronously flush any pending updates.\n* Returns void if no callback is provided, otherwise returns the result of calling the callback.\n* @template [T=void]\n* @param {(() => T) | undefined} [fn]\n* @returns {T}\n*/\nfunction flushSync(fn) {\n\tvar was_flushing_sync = is_flushing_sync;\n\tis_flushing_sync = true;\n\ttry {\n\t\tvar result;\n\t\tif (fn) {\n\t\t\tif (current_batch !== null && !current_batch.is_fork) current_batch.flush();\n\t\t\tresult = fn();\n\t\t}\n\t\twhile (true) {\n\t\t\tflush_tasks();\n\t\t\tif (current_batch === null) return result;\n\t\t\tcurrent_batch.flush();\n\t\t}\n\t} finally {\n\t\tis_flushing_sync = was_flushing_sync;\n\t}\n}\nfunction infinite_loop_guard() {\n\ttry {\n\t\teffect_update_depth_exceeded();\n\t} catch (error) {\n\t\tinvoke_error_boundary(error, last_scheduled_effect);\n\t}\n}\n/** @type {Set<Effect> | null} */\nvar eager_block_effects = null;\n/**\n* @param {Array<Effect>} effects\n* @returns {void}\n*/\nfunction flush_queued_effects(effects) {\n\tvar length = effects.length;\n\tif (length === 0) return;\n\tvar i = 0;\n\twhile (i < length) {\n\t\tvar effect = effects[i++];\n\t\tif ((effect.f & 24576) === 0 && is_dirty(effect)) {\n\t\t\teager_block_effects = /* @__PURE__ */ new Set();\n\t\t\tupdate_effect(effect);\n\t\t\tif (effect.deps === null && effect.first === null && effect.nodes === null && effect.teardown === null && effect.ac === null) unlink_effect(effect);\n\t\t\tif (eager_block_effects?.size > 0) {\n\t\t\t\told_values.clear();\n\t\t\t\tfor (const e of eager_block_effects) {\n\t\t\t\t\tif ((e.f & 24576) !== 0) continue;\n\t\t\t\t\t/** @type {Effect[]} */\n\t\t\t\t\tconst ordered_effects = [e];\n\t\t\t\t\tlet ancestor = e.parent;\n\t\t\t\t\twhile (ancestor !== null) {\n\t\t\t\t\t\tif (eager_block_effects.has(ancestor)) {\n\t\t\t\t\t\t\teager_block_effects.delete(ancestor);\n\t\t\t\t\t\t\tordered_effects.push(ancestor);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tancestor = ancestor.parent;\n\t\t\t\t\t}\n\t\t\t\t\tfor (let j = ordered_effects.length - 1; j >= 0; j--) {\n\t\t\t\t\t\tconst e = ordered_effects[j];\n\t\t\t\t\t\tif ((e.f & 24576) !== 0) continue;\n\t\t\t\t\t\tupdate_effect(e);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\teager_block_effects.clear();\n\t\t\t}\n\t\t}\n\t}\n\teager_block_effects = null;\n}\n/**\n* This is similar to `mark_reactions`, but it only marks async/block effects\n* depending on `value` and at least one of the other `sources`, so that\n* these effects can re-run after another batch has been committed\n* @param {Value} value\n* @param {Source[]} sources\n* @param {Set<Value>} marked\n* @param {Map<Reaction, boolean>} checked\n*/\nfunction mark_effects(value, sources, marked, checked) {\n\tif (marked.has(value)) return;\n\tmarked.add(value);\n\tif (value.reactions !== null) for (const reaction of value.reactions) {\n\t\tconst flags = reaction.f;\n\t\tif ((flags & 2) !== 0) mark_effects(reaction, sources, marked, checked);\n\t\telse if ((flags & 4194320) !== 0 && (flags & 2048) === 0 && depends_on(reaction, sources, checked)) {\n\t\t\tset_signal_status(reaction, DIRTY);\n\t\t\tschedule_effect(reaction);\n\t\t}\n\t}\n}\n/**\n* @param {Reaction} reaction\n* @param {Source[]} sources\n* @param {Map<Reaction, boolean>} checked\n*/\nfunction depends_on(reaction, sources, checked) {\n\tconst depends = checked.get(reaction);\n\tif (depends !== void 0) return depends;\n\tif (reaction.deps !== null) for (const dep of reaction.deps) {\n\t\tif (includes.call(sources, dep)) return true;\n\t\tif ((dep.f & 2) !== 0 && depends_on(dep, sources, checked)) {\n\t\t\tchecked.set(dep, true);\n\t\t\treturn true;\n\t\t}\n\t}\n\tchecked.set(reaction, false);\n\treturn false;\n}\n/**\n* @param {Effect} effect\n* @returns {void}\n*/\nfunction schedule_effect(effect) {\n\t/** @type {Batch} */ current_batch.schedule(effect);\n}\n/**\n* Mark all the effects inside a skipped branch CLEAN, so that\n* they can be correctly rescheduled later. Tracks dirty and maybe_dirty\n* effects so they can be rescheduled if the branch survives.\n* @param {Effect} effect\n* @param {{ d: Effect[], m: Effect[] }} tracked\n*/\nfunction reset_branch(effect, tracked) {\n\tif ((effect.f & 32) !== 0 && (effect.f & 1024) !== 0) return;\n\tif ((effect.f & 2048) !== 0) tracked.d.push(effect);\n\telse if ((effect.f & 4096) !== 0) tracked.m.push(effect);\n\tset_signal_status(effect, CLEAN);\n\tvar e = effect.first;\n\twhile (e !== null) {\n\t\treset_branch(e, tracked);\n\t\te = e.next;\n\t}\n}\n/**\n* Mark an entire effect tree clean following an error\n* @param {Effect} effect\n*/\nfunction reset_all(effect) {\n\tset_signal_status(effect, CLEAN);\n\tvar e = effect.first;\n\twhile (e !== null) {\n\t\treset_all(e);\n\t\te = e.next;\n\t}\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/reactivity/create-subscriber.js\n/**\n* Returns a `subscribe` function that integrates external event-based systems with Svelte's reactivity.\n* It's particularly useful for integrating with web APIs like `MediaQuery`, `IntersectionObserver`, or `WebSocket`.\n*\n* If `subscribe` is called inside an effect (including indirectly, for example inside a getter),\n* the `start` callback will be called with an `update` function. Whenever `update` is called, the effect re-runs.\n*\n* If `start` returns a cleanup function, it will be called when the effect is destroyed.\n*\n* If `subscribe` is called in multiple effects, `start` will only be called once as long as the effects\n* are active, and the returned teardown function will only be called when all effects are destroyed.\n*\n* It's best understood with an example. Here's an implementation of [`MediaQuery`](https://svelte.dev/docs/svelte/svelte-reactivity#MediaQuery):\n*\n* ```js\n* import { createSubscriber } from 'svelte/reactivity';\n* import { on } from 'svelte/events';\n*\n* export class MediaQuery {\n* \t#query;\n* \t#subscribe;\n*\n* \tconstructor(query) {\n* \t\tthis.#query = window.matchMedia(`(${query})`);\n*\n* \t\tthis.#subscribe = createSubscriber((update) => {\n* \t\t\t// when the `change` event occurs, re-run any effects that read `this.current`\n* \t\t\tconst off = on(this.#query, 'change', update);\n*\n* \t\t\t// stop listening when all the effects are destroyed\n* \t\t\treturn () => off();\n* \t\t});\n* \t}\n*\n* \tget current() {\n* \t\t// This makes the getter reactive, if read in an effect\n* \t\tthis.#subscribe();\n*\n* \t\t// Return the current state of the query, whether or not we're in an effect\n* \t\treturn this.#query.matches;\n* \t}\n* }\n* ```\n* @param {(update: () => void) => (() => void) | void} start\n* @since 5.7.0\n*/\nfunction createSubscriber(start) {\n\tlet subscribers = 0;\n\tlet version = source(0);\n\t/** @type {(() => void) | void} */\n\tlet stop;\n\treturn () => {\n\t\tif (effect_tracking()) {\n\t\t\tget(version);\n\t\t\trender_effect(() => {\n\t\t\t\tif (subscribers === 0) stop = untrack(() => start(() => increment(version)));\n\t\t\t\tsubscribers += 1;\n\t\t\t\treturn () => {\n\t\t\t\t\tqueue_micro_task(() => {\n\t\t\t\t\t\tsubscribers -= 1;\n\t\t\t\t\t\tif (subscribers === 0) {\n\t\t\t\t\t\t\tstop?.();\n\t\t\t\t\t\t\tstop = void 0;\n\t\t\t\t\t\t\tincrement(version);\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t};\n\t\t\t});\n\t\t}\n\t};\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/dom/blocks/boundary.js\n/** @import { Effect, Source, TemplateNode, } from '#client' */\n/**\n* @typedef {{\n* \t onerror?: ((error: unknown, reset: () => void) => void) | null;\n* failed?: ((anchor: Node, error: () => unknown, reset: () => () => void) => void) | null;\n* pending?: ((anchor: Node) => void) | null;\n* }} BoundaryProps\n*/\nvar flags = EFFECT_TRANSPARENT | EFFECT_PRESERVED;\n/**\n* @param {TemplateNode} node\n* @param {BoundaryProps} props\n* @param {((anchor: Node) => void)} children\n* @param {((error: unknown) => unknown) | undefined} [transform_error]\n* @returns {void}\n*/\nfunction boundary(node, props, children, transform_error) {\n\tnew Boundary(node, props, children, transform_error);\n}\nvar Boundary = class {\n\t/** @type {Boundary | null} */\n\tparent;\n\tis_pending = false;\n\t/**\n\t* API-level transformError transform function. Transforms errors before they reach the `failed` snippet.\n\t* Inherited from parent boundary, or defaults to identity.\n\t* @type {(error: unknown) => unknown}\n\t*/\n\ttransform_error;\n\t/** @type {TemplateNode} */\n\t#anchor;\n\t/** @type {TemplateNode | null} */\n\t#hydrate_open = hydrating ? hydrate_node : null;\n\t/** @type {BoundaryProps} */\n\t#props;\n\t/** @type {((anchor: Node) => void)} */\n\t#children;\n\t/** @type {Effect} */\n\t#effect;\n\t/** @type {Effect | null} */\n\t#main_effect = null;\n\t/** @type {Effect | null} */\n\t#pending_effect = null;\n\t/** @type {Effect | null} */\n\t#failed_effect = null;\n\t/** @type {DocumentFragment | null} */\n\t#offscreen_fragment = null;\n\t#local_pending_count = 0;\n\t#pending_count = 0;\n\t#pending_count_update_queued = false;\n\t/** @type {Set<Effect>} */\n\t#dirty_effects = /* @__PURE__ */ new Set();\n\t/** @type {Set<Effect>} */\n\t#maybe_dirty_effects = /* @__PURE__ */ new Set();\n\t/**\n\t* A source containing the number of pending async deriveds/expressions.\n\t* Only created if `$effect.pending()` is used inside the boundary,\n\t* otherwise updating the source results in needless `Batch.ensure()`\n\t* calls followed by no-op flushes\n\t* @type {Source<number> | null}\n\t*/\n\t#effect_pending = null;\n\t#effect_pending_subscriber = createSubscriber(() => {\n\t\tthis.#effect_pending = source(this.#local_pending_count);\n\t\treturn () => {\n\t\t\tthis.#effect_pending = null;\n\t\t};\n\t});\n\t/**\n\t* @param {TemplateNode} node\n\t* @param {BoundaryProps} props\n\t* @param {((anchor: Node) => void)} children\n\t* @param {((error: unknown) => unknown) | undefined} [transform_error]\n\t*/\n\tconstructor(node, props, children, transform_error) {\n\t\tthis.#anchor = node;\n\t\tthis.#props = props;\n\t\tthis.#children = (anchor) => {\n\t\t\tvar effect = active_effect;\n\t\t\teffect.b = this;\n\t\t\teffect.f |= 128;\n\t\t\tchildren(anchor);\n\t\t};\n\t\tthis.parent = active_effect.b;\n\t\tthis.transform_error = transform_error ?? this.parent?.transform_error ?? ((e) => e);\n\t\tthis.#effect = block(() => {\n\t\t\tif (hydrating) {\n\t\t\t\tconst comment = this.#hydrate_open;\n\t\t\t\thydrate_next();\n\t\t\t\tconst server_rendered_pending = comment.data === \"[!\";\n\t\t\t\tif (comment.data.startsWith(\"[?\")) {\n\t\t\t\t\tconst serialized_error = JSON.parse(comment.data.slice(2));\n\t\t\t\t\tthis.#hydrate_failed_content(serialized_error);\n\t\t\t\t} else if (server_rendered_pending) this.#hydrate_pending_content();\n\t\t\t\telse this.#hydrate_resolved_content();\n\t\t\t} else this.#render();\n\t\t}, flags);\n\t\tif (hydrating) this.#anchor = hydrate_node;\n\t}\n\t#hydrate_resolved_content() {\n\t\ttry {\n\t\t\tthis.#main_effect = branch(() => this.#children(this.#anchor));\n\t\t} catch (error) {\n\t\t\tthis.error(error);\n\t\t}\n\t}\n\t/**\n\t* @param {unknown} error The deserialized error from the server's hydration comment\n\t*/\n\t#hydrate_failed_content(error) {\n\t\tconst failed = this.#props.failed;\n\t\tif (!failed) return;\n\t\tthis.#failed_effect = branch(() => {\n\t\t\tfailed(this.#anchor, () => error, () => () => {});\n\t\t});\n\t}\n\t#hydrate_pending_content() {\n\t\tconst pending = this.#props.pending;\n\t\tif (!pending) return;\n\t\tthis.is_pending = true;\n\t\tthis.#pending_effect = branch(() => pending(this.#anchor));\n\t\tqueue_micro_task(() => {\n\t\t\tvar fragment = this.#offscreen_fragment = document.createDocumentFragment();\n\t\t\tvar anchor = create_text();\n\t\t\tfragment.append(anchor);\n\t\t\tthis.#main_effect = this.#run(() => {\n\t\t\t\treturn branch(() => this.#children(anchor));\n\t\t\t});\n\t\t\tif (this.#pending_count === 0) {\n\t\t\t\tthis.#anchor.before(fragment);\n\t\t\t\tthis.#offscreen_fragment = null;\n\t\t\t\tpause_effect(this.#pending_effect, () => {\n\t\t\t\t\tthis.#pending_effect = null;\n\t\t\t\t});\n\t\t\t\tthis.#resolve(current_batch);\n\t\t\t}\n\t\t});\n\t}\n\t#render() {\n\t\ttry {\n\t\t\tthis.is_pending = this.has_pending_snippet();\n\t\t\tthis.#pending_count = 0;\n\t\t\tthis.#local_pending_count = 0;\n\t\t\tthis.#main_effect = branch(() => {\n\t\t\t\tthis.#children(this.#anchor);\n\t\t\t});\n\t\t\tif (this.#pending_count > 0) {\n\t\t\t\tvar fragment = this.#offscreen_fragment = document.createDocumentFragment();\n\t\t\t\tmove_effect(this.#main_effect, fragment);\n\t\t\t\tconst pending = this.#props.pending;\n\t\t\t\tthis.#pending_effect = branch(() => pending(this.#anchor));\n\t\t\t} else this.#resolve(current_batch);\n\t\t} catch (error) {\n\t\t\tthis.error(error);\n\t\t}\n\t}\n\t/**\n\t* @param {Batch} batch\n\t*/\n\t#resolve(batch) {\n\t\tthis.is_pending = false;\n\t\tbatch.transfer_effects(this.#dirty_effects, this.#maybe_dirty_effects);\n\t}\n\t/**\n\t* Defer an effect inside a pending boundary until the boundary resolves\n\t* @param {Effect} effect\n\t*/\n\tdefer_effect(effect) {\n\t\tdefer_effect(effect, this.#dirty_effects, this.#maybe_dirty_effects);\n\t}\n\t/**\n\t* Returns `false` if the effect exists inside a boundary whose pending snippet is shown\n\t* @returns {boolean}\n\t*/\n\tis_rendered() {\n\t\treturn !this.is_pending && (!this.parent || this.parent.is_rendered());\n\t}\n\thas_pending_snippet() {\n\t\treturn !!this.#props.pending;\n\t}\n\t/**\n\t* @template T\n\t* @param {() => T} fn\n\t*/\n\t#run(fn) {\n\t\tvar previous_effect = active_effect;\n\t\tvar previous_reaction = active_reaction;\n\t\tvar previous_ctx = component_context;\n\t\tset_active_effect(this.#effect);\n\t\tset_active_reaction(this.#effect);\n\t\tset_component_context(this.#effect.ctx);\n\t\ttry {\n\t\t\tBatch.ensure();\n\t\t\treturn fn();\n\t\t} catch (e) {\n\t\t\thandle_error(e);\n\t\t\treturn null;\n\t\t} finally {\n\t\t\tset_active_effect(previous_effect);\n\t\t\tset_active_reaction(previous_reaction);\n\t\t\tset_component_context(previous_ctx);\n\t\t}\n\t}\n\t/**\n\t* Updates the pending count associated with the currently visible pending snippet,\n\t* if any, such that we can replace the snippet with content once work is done\n\t* @param {1 | -1} d\n\t* @param {Batch} batch\n\t*/\n\t#update_pending_count(d, batch) {\n\t\tif (!this.has_pending_snippet()) {\n\t\t\tif (this.parent) this.parent.#update_pending_count(d, batch);\n\t\t\treturn;\n\t\t}\n\t\tthis.#pending_count += d;\n\t\tif (this.#pending_count === 0) {\n\t\t\tthis.#resolve(batch);\n\t\t\tif (this.#pending_effect) pause_effect(this.#pending_effect, () => {\n\t\t\t\tthis.#pending_effect = null;\n\t\t\t});\n\t\t\tif (this.#offscreen_fragment) {\n\t\t\t\tthis.#anchor.before(this.#offscreen_fragment);\n\t\t\t\tthis.#offscreen_fragment = null;\n\t\t\t}\n\t\t}\n\t}\n\t/**\n\t* Update the source that powers `$effect.pending()` inside this boundary,\n\t* and controls when the current `pending` snippet (if any) is removed.\n\t* Do not call from inside the class\n\t* @param {1 | -1} d\n\t* @param {Batch} batch\n\t*/\n\tupdate_pending_count(d, batch) {\n\t\tthis.#update_pending_count(d, batch);\n\t\tthis.#local_pending_count += d;\n\t\tif (!this.#effect_pending || this.#pending_count_update_queued) return;\n\t\tthis.#pending_count_update_queued = true;\n\t\tqueue_micro_task(() => {\n\t\t\tthis.#pending_count_update_queued = false;\n\t\t\tif (this.#effect_pending) internal_set(this.#effect_pending, this.#local_pending_count);\n\t\t});\n\t}\n\tget_effect_pending() {\n\t\tthis.#effect_pending_subscriber();\n\t\treturn get(this.#effect_pending);\n\t}\n\t/** @param {unknown} error */\n\terror(error) {\n\t\tif (!this.#props.onerror && !this.#props.failed) throw error;\n\t\tif (current_batch?.is_fork) {\n\t\t\tif (this.#main_effect) current_batch.skip_effect(this.#main_effect);\n\t\t\tif (this.#pending_effect) current_batch.skip_effect(this.#pending_effect);\n\t\t\tif (this.#failed_effect) current_batch.skip_effect(this.#failed_effect);\n\t\t\tcurrent_batch.on_fork_commit(() => {\n\t\t\t\tthis.#handle_error(error);\n\t\t\t});\n\t\t} else this.#handle_error(error);\n\t}\n\t/**\n\t* @param {unknown} error\n\t*/\n\t#handle_error(error) {\n\t\tif (this.#main_effect) {\n\t\t\tdestroy_effect(this.#main_effect);\n\t\t\tthis.#main_effect = null;\n\t\t}\n\t\tif (this.#pending_effect) {\n\t\t\tdestroy_effect(this.#pending_effect);\n\t\t\tthis.#pending_effect = null;\n\t\t}\n\t\tif (this.#failed_effect) {\n\t\t\tdestroy_effect(this.#failed_effect);\n\t\t\tthis.#failed_effect = null;\n\t\t}\n\t\tif (hydrating) {\n\t\t\tset_hydrate_node(this.#hydrate_open);\n\t\t\tnext();\n\t\t\tset_hydrate_node(skip_nodes());\n\t\t}\n\t\tvar onerror = this.#props.onerror;\n\t\tlet failed = this.#props.failed;\n\t\tvar did_reset = false;\n\t\tvar calling_on_error = false;\n\t\tconst reset = () => {\n\t\t\tif (did_reset) {\n\t\t\t\tsvelte_boundary_reset_noop();\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tdid_reset = true;\n\t\t\tif (calling_on_error) svelte_boundary_reset_onerror();\n\t\t\tif (this.#failed_effect !== null) pause_effect(this.#failed_effect, () => {\n\t\t\t\tthis.#failed_effect = null;\n\t\t\t});\n\t\t\tthis.#run(() => {\n\t\t\t\tthis.#render();\n\t\t\t});\n\t\t};\n\t\t/** @param {unknown} transformed_error */\n\t\tconst handle_error_result = (transformed_error) => {\n\t\t\ttry {\n\t\t\t\tcalling_on_error = true;\n\t\t\t\tonerror?.(transformed_error, reset);\n\t\t\t\tcalling_on_error = false;\n\t\t\t} catch (error) {\n\t\t\t\tinvoke_error_boundary(error, this.#effect && this.#effect.parent);\n\t\t\t}\n\t\t\tif (failed) this.#failed_effect = this.#run(() => {\n\t\t\t\ttry {\n\t\t\t\t\treturn branch(() => {\n\t\t\t\t\t\tvar effect = active_effect;\n\t\t\t\t\t\teffect.b = this;\n\t\t\t\t\t\teffect.f |= 128;\n\t\t\t\t\t\tfailed(this.#anchor, () => transformed_error, () => reset);\n\t\t\t\t\t});\n\t\t\t\t} catch (error) {\n\t\t\t\t\tinvoke_error_boundary(error, this.#effect.parent);\n\t\t\t\t\treturn null;\n\t\t\t\t}\n\t\t\t});\n\t\t};\n\t\tqueue_micro_task(() => {\n\t\t\t/** @type {unknown} */\n\t\t\tvar result;\n\t\t\ttry {\n\t\t\t\tresult = this.transform_error(error);\n\t\t\t} catch (e) {\n\t\t\t\tinvoke_error_boundary(e, this.#effect && this.#effect.parent);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (result !== null && typeof result === \"object\" && typeof result.then === \"function\")\n /** @type {any} */ result.then(\n\t\t\t\thandle_error_result,\n\t\t\t\t/** @param {unknown} e */\n\t\t\t\t(e) => invoke_error_boundary(e, this.#effect && this.#effect.parent)\n\t\t\t);\n\t\t\telse handle_error_result(result);\n\t\t});\n\t}\n};\n/**\n* @param {Derived} derived\n* @returns {void}\n*/\nfunction destroy_derived_effects(derived) {\n\tvar effects = derived.effects;\n\tif (effects !== null) {\n\t\tderived.effects = null;\n\t\tfor (var i = 0; i < effects.length; i += 1) destroy_effect(effects[i]);\n\t}\n}\n/**\n* @template T\n* @param {Derived} derived\n* @returns {T}\n*/\nfunction execute_derived(derived) {\n\tvar value;\n\tvar prev_active_effect = active_effect;\n\tvar parent = derived.parent;\n\tif (!is_destroying_effect && parent !== null && derived.v !== UNINITIALIZED && (parent.f & 24576) !== 0) {\n\t\tderived_inert();\n\t\treturn derived.v;\n\t}\n\tset_active_effect(parent);\n\ttry {\n\t\tderived.f &= ~WAS_MARKED;\n\t\tdestroy_derived_effects(derived);\n\t\tvalue = update_reaction(derived);\n\t} finally {\n\t\tset_active_effect(prev_active_effect);\n\t}\n\treturn value;\n}\n/**\n* @param {Derived} derived\n* @returns {void}\n*/\nfunction update_derived(derived) {\n\tvar value = execute_derived(derived);\n\tif (!derived.equals(value)) {\n\t\tderived.wv = increment_write_version();\n\t\tif (!current_batch?.is_fork || derived.deps === null) {\n\t\t\tif (current_batch !== null) {\n\t\t\t\tcurrent_batch.capture(derived, value, true);\n\t\t\t\tprevious_batch?.capture(derived, value, true);\n\t\t\t} else derived.v = value;\n\t\t\tif (derived.deps === null) {\n\t\t\t\tset_signal_status(derived, CLEAN);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t}\n\tif (is_destroying_effect) return;\n\tif (batch_values !== null) {\n\t\tif (effect_tracking() || current_batch?.is_fork) batch_values.set(derived, value);\n\t} else update_derived_status(derived);\n}\n/**\n* @param {Derived} derived\n*/\nfunction freeze_derived_effects(derived) {\n\tif (derived.effects === null) return;\n\tfor (const e of derived.effects) if (e.teardown || e.ac) {\n\t\te.teardown?.();\n\t\te.ac?.abort(STALE_REACTION);\n\t\tif (e.fn !== null) e.teardown = noop;\n\t\te.ac = null;\n\t\tremove_reactions(e, 0);\n\t\tdestroy_effect_children(e);\n\t}\n}\n/**\n* @param {Derived} derived\n*/\nfunction unfreeze_derived_effects(derived) {\n\tif (derived.effects === null) return;\n\tfor (const e of derived.effects) if (e.teardown && e.fn !== null) update_effect(e);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/sources.js\n/** @import { Derived, Effect, Source, Value } from '#client' */\n/** @type {Set<Effect>} */\nvar eager_effects = /* @__PURE__ */ new Set();\n/** @type {Map<Source, any>} */\nvar old_values = /* @__PURE__ */ new Map();\nvar eager_effects_deferred = false;\n/**\n* @template V\n* @param {V} v\n* @param {Error | null} [stack]\n* @returns {Source<V>}\n*/\nfunction source(v, stack) {\n\treturn {\n\t\tf: 0,\n\t\tv,\n\t\treactions: null,\n\t\tequals,\n\t\trv: 0,\n\t\twv: 0\n\t};\n}\n/**\n* @template V\n* @param {V} v\n* @param {Error | null} [stack]\n*/\n/* @__NO_SIDE_EFFECTS__ */\nfunction state(v, stack) {\n\tconst s = source(v, stack);\n\tpush_reaction_value(s);\n\treturn s;\n}\n/**\n* @template V\n* @param {V} initial_value\n* @param {boolean} [immutable]\n* @returns {Source<V>}\n*/\n/* @__NO_SIDE_EFFECTS__ */\nfunction mutable_source(initial_value, immutable = false, trackable = true) {\n\tconst s = source(initial_value);\n\tif (!immutable) s.equals = safe_equals;\n\tif (legacy_mode_flag && trackable && component_context !== null && component_context.l !== null) (component_context.l.s ??= []).push(s);\n\treturn s;\n}\n/**\n* @template V\n* @param {Source<V>} source\n* @param {V} value\n* @param {boolean} [should_proxy]\n* @returns {V}\n*/\nfunction set(source, value, should_proxy = false) {\n\tif (active_reaction !== null && (!untracking || (active_reaction.f & 131072) !== 0) && is_runes() && (active_reaction.f & 4325394) !== 0 && (current_sources === null || !includes.call(current_sources, source))) state_unsafe_mutation();\n\treturn internal_set(source, should_proxy ? proxy(value) : value, legacy_updates);\n}\n/**\n* @template V\n* @param {Source<V>} source\n* @param {V} value\n* @param {Effect[] | null} [updated_during_traversal]\n* @returns {V}\n*/\nfunction internal_set(source, value, updated_during_traversal = null) {\n\tif (!source.equals(value)) {\n\t\told_values.set(source, is_destroying_effect ? value : source.v);\n\t\tvar batch = Batch.ensure();\n\t\tbatch.capture(source, value);\n\t\tif ((source.f & 2) !== 0) {\n\t\t\tconst derived = source;\n\t\t\tif ((source.f & 2048) !== 0) execute_derived(derived);\n\t\t\tif (batch_values === null) update_derived_status(derived);\n\t\t}\n\t\tsource.wv = increment_write_version();\n\t\tmark_reactions(source, DIRTY, updated_during_traversal);\n\t\tif (is_runes() && active_effect !== null && (active_effect.f & 1024) !== 0 && (active_effect.f & 96) === 0) if (untracked_writes === null) set_untracked_writes([source]);\n\t\telse untracked_writes.push(source);\n\t\tif (!batch.is_fork && eager_effects.size > 0 && !eager_effects_deferred) flush_eager_effects();\n\t}\n\treturn value;\n}\nfunction flush_eager_effects() {\n\teager_effects_deferred = false;\n\tfor (const effect of eager_effects) {\n\t\tif ((effect.f & 1024) !== 0) set_signal_status(effect, MAYBE_DIRTY);\n\t\tlet dirty;\n\t\ttry {\n\t\t\tdirty = is_dirty(effect);\n\t\t} catch {\n\t\t\tdirty = true;\n\t\t}\n\t\tif (dirty) update_effect(effect);\n\t}\n\teager_effects.clear();\n}\n/**\n* Silently (without using `get`) increment a source\n* @param {Source<number>} source\n*/\nfunction increment(source) {\n\tset(source, source.v + 1);\n}\n/**\n* @param {Value} signal\n* @param {number} status should be DIRTY or MAYBE_DIRTY\n* @param {Effect[] | null} updated_during_traversal\n* @returns {void}\n*/\nfunction mark_reactions(signal, status, updated_during_traversal) {\n\tvar reactions = signal.reactions;\n\tif (reactions === null) return;\n\tvar runes = is_runes();\n\tvar length = reactions.length;\n\tfor (var i = 0; i < length; i++) {\n\t\tvar reaction = reactions[i];\n\t\tvar flags = reaction.f;\n\t\tif (!runes && reaction === active_effect) continue;\n\t\tvar not_dirty = (flags & DIRTY) === 0;\n\t\tif (not_dirty) set_signal_status(reaction, status);\n\t\tif ((flags & 131072) !== 0) eager_effects.add(reaction);\n\t\telse if ((flags & 2) !== 0) {\n\t\t\tvar derived = reaction;\n\t\t\tbatch_values?.delete(derived);\n\t\t\tif ((flags & 65536) === 0) {\n\t\t\t\tif (flags & 512 && (active_effect === null || (active_effect.f & 2097152) === 0)) reaction.f |= WAS_MARKED;\n\t\t\t\tmark_reactions(derived, MAYBE_DIRTY, updated_during_traversal);\n\t\t\t}\n\t\t} else if (not_dirty) {\n\t\t\tvar effect = reaction;\n\t\t\tif ((flags & 16) !== 0 && eager_block_effects !== null) eager_block_effects.add(effect);\n\t\t\tif (updated_during_traversal !== null) updated_during_traversal.push(effect);\n\t\t\telse schedule_effect(effect);\n\t\t}\n\t}\n}\n/**\n* @template T\n* @param {T} value\n* @returns {T}\n*/\nfunction proxy(value) {\n\tif (typeof value !== \"object\" || value === null || STATE_SYMBOL in value) return value;\n\tconst prototype = get_prototype_of(value);\n\tif (prototype !== object_prototype && prototype !== array_prototype) return value;\n\t/** @type {Map<any, Source<any>>} */\n\tvar sources = /* @__PURE__ */ new Map();\n\tvar is_proxied_array = is_array(value);\n\tvar version = /* @__PURE__ */ state(0);\n\tvar stack = null;\n\tvar parent_version = update_version;\n\t/**\n\t* Executes the proxy in the context of the reaction it was originally created in, if any\n\t* @template T\n\t* @param {() => T} fn\n\t*/\n\tvar with_parent = (fn) => {\n\t\tif (update_version === parent_version) return fn();\n\t\tvar reaction = active_reaction;\n\t\tvar version = update_version;\n\t\tset_active_reaction(null);\n\t\tset_update_version(parent_version);\n\t\tvar result = fn();\n\t\tset_active_reaction(reaction);\n\t\tset_update_version(version);\n\t\treturn result;\n\t};\n\tif (is_proxied_array) sources.set(\"length\", /* @__PURE__ */ state(\n\t\t/** @type {any[]} */\n\t\tvalue.length,\n\t\tstack\n\t));\n\treturn new Proxy(value, {\n\t\tdefineProperty(_, prop, descriptor) {\n\t\t\tif (!(\"value\" in descriptor) || descriptor.configurable === false || descriptor.enumerable === false || descriptor.writable === false) state_descriptors_fixed();\n\t\t\tvar s = sources.get(prop);\n\t\t\tif (s === void 0) with_parent(() => {\n\t\t\t\tvar s = /* @__PURE__ */ state(descriptor.value, stack);\n\t\t\t\tsources.set(prop, s);\n\t\t\t\treturn s;\n\t\t\t});\n\t\t\telse set(s, descriptor.value, true);\n\t\t\treturn true;\n\t\t},\n\t\tdeleteProperty(target, prop) {\n\t\t\tvar s = sources.get(prop);\n\t\t\tif (s === void 0) {\n\t\t\t\tif (prop in target) {\n\t\t\t\t\tconst s = with_parent(() => /* @__PURE__ */ state(UNINITIALIZED, stack));\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t\tincrement(version);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tset(s, UNINITIALIZED);\n\t\t\t\tincrement(version);\n\t\t\t}\n\t\t\treturn true;\n\t\t},\n\t\tget(target, prop, receiver) {\n\t\t\tif (prop === STATE_SYMBOL) return value;\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar exists = prop in target;\n\t\t\tif (s === void 0 && (!exists || get_descriptor(target, prop)?.writable)) {\n\t\t\t\ts = with_parent(() => {\n\t\t\t\t\treturn /* @__PURE__ */ state(proxy(exists ? target[prop] : UNINITIALIZED), stack);\n\t\t\t\t});\n\t\t\t\tsources.set(prop, s);\n\t\t\t}\n\t\t\tif (s !== void 0) {\n\t\t\t\tvar v = get(s);\n\t\t\t\treturn v === UNINITIALIZED ? void 0 : v;\n\t\t\t}\n\t\t\treturn Reflect.get(target, prop, receiver);\n\t\t},\n\t\tgetOwnPropertyDescriptor(target, prop) {\n\t\t\tvar descriptor = Reflect.getOwnPropertyDescriptor(target, prop);\n\t\t\tif (descriptor && \"value\" in descriptor) {\n\t\t\t\tvar s = sources.get(prop);\n\t\t\t\tif (s) descriptor.value = get(s);\n\t\t\t} else if (descriptor === void 0) {\n\t\t\t\tvar source = sources.get(prop);\n\t\t\t\tvar value = source?.v;\n\t\t\t\tif (source !== void 0 && value !== UNINITIALIZED) return {\n\t\t\t\t\tenumerable: true,\n\t\t\t\t\tconfigurable: true,\n\t\t\t\t\tvalue,\n\t\t\t\t\twritable: true\n\t\t\t\t};\n\t\t\t}\n\t\t\treturn descriptor;\n\t\t},\n\t\thas(target, prop) {\n\t\t\tif (prop === STATE_SYMBOL) return true;\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar has = s !== void 0 && s.v !== UNINITIALIZED || Reflect.has(target, prop);\n\t\t\tif (s !== void 0 || active_effect !== null && (!has || get_descriptor(target, prop)?.writable)) {\n\t\t\t\tif (s === void 0) {\n\t\t\t\t\ts = with_parent(() => {\n\t\t\t\t\t\treturn /* @__PURE__ */ state(has ? proxy(target[prop]) : UNINITIALIZED, stack);\n\t\t\t\t\t});\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t}\n\t\t\t\tif (get(s) === UNINITIALIZED) return false;\n\t\t\t}\n\t\t\treturn has;\n\t\t},\n\t\tset(target, prop, value, receiver) {\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar has = prop in target;\n\t\t\tif (is_proxied_array && prop === \"length\") for (var i = value; i < s.v; i += 1) {\n\t\t\t\tvar other_s = sources.get(i + \"\");\n\t\t\t\tif (other_s !== void 0) set(other_s, UNINITIALIZED);\n\t\t\t\telse if (i in target) {\n\t\t\t\t\tother_s = with_parent(() => /* @__PURE__ */ state(UNINITIALIZED, stack));\n\t\t\t\t\tsources.set(i + \"\", other_s);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (s === void 0) {\n\t\t\t\tif (!has || get_descriptor(target, prop)?.writable) {\n\t\t\t\t\ts = with_parent(() => /* @__PURE__ */ state(void 0, stack));\n\t\t\t\t\tset(s, proxy(value));\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thas = s.v !== UNINITIALIZED;\n\t\t\t\tvar p = with_parent(() => proxy(value));\n\t\t\t\tset(s, p);\n\t\t\t}\n\t\t\tvar descriptor = Reflect.getOwnPropertyDescriptor(target, prop);\n\t\t\tif (descriptor?.set) descriptor.set.call(receiver, value);\n\t\t\tif (!has) {\n\t\t\t\tif (is_proxied_array && typeof prop === \"string\") {\n\t\t\t\t\tvar ls = sources.get(\"length\");\n\t\t\t\t\tvar n = Number(prop);\n\t\t\t\t\tif (Number.isInteger(n) && n >= ls.v) set(ls, n + 1);\n\t\t\t\t}\n\t\t\t\tincrement(version);\n\t\t\t}\n\t\t\treturn true;\n\t\t},\n\t\townKeys(target) {\n\t\t\tget(version);\n\t\t\tvar own_keys = Reflect.ownKeys(target).filter((key) => {\n\t\t\t\tvar source = sources.get(key);\n\t\t\t\treturn source === void 0 || source.v !== UNINITIALIZED;\n\t\t\t});\n\t\t\tfor (var [key, source] of sources) if (source.v !== UNINITIALIZED && !(key in target)) own_keys.push(key);\n\t\t\treturn own_keys;\n\t\t},\n\t\tsetPrototypeOf() {\n\t\t\tstate_prototype_fixed();\n\t\t}\n\t});\n}\nnew Set([\n\t\"copyWithin\",\n\t\"fill\",\n\t\"pop\",\n\t\"push\",\n\t\"reverse\",\n\t\"shift\",\n\t\"sort\",\n\t\"splice\",\n\t\"unshift\"\n]);\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/dom/operations.js\n/** @type {Window} */\nvar $window;\n/** @type {() => Node | null} */\nvar first_child_getter;\n/** @type {() => Node | null} */\nvar next_sibling_getter;\n/**\n* Initialize these lazily to avoid issues when using the runtime in a server context\n* where these globals are not available while avoiding a separate server entry point\n*/\nfunction init_operations() {\n\tif ($window !== void 0) return;\n\t$window = window;\n\t/Firefox/.test(navigator.userAgent);\n\tvar element_prototype = Element.prototype;\n\tvar node_prototype = Node.prototype;\n\tvar text_prototype = Text.prototype;\n\tfirst_child_getter = get_descriptor(node_prototype, \"firstChild\").get;\n\tnext_sibling_getter = get_descriptor(node_prototype, \"nextSibling\").get;\n\tif (is_extensible(element_prototype)) {\n\t\t/** @type {any} */ element_prototype[CLASS_CACHE] = void 0;\n\t\t/** @type {any} */ element_prototype[ATTRIBUTES_CACHE] = null;\n\t\t/** @type {any} */ element_prototype[STYLE_CACHE] = void 0;\n\t\telement_prototype.__e = void 0;\n\t}\n\tif (is_extensible(text_prototype))\n /** @type {any} */ text_prototype[TEXT_CACHE] = void 0;\n}\n/**\n* @param {string} value\n* @returns {Text}\n*/\nfunction create_text(value = \"\") {\n\treturn document.createTextNode(value);\n}\n/**\n* @template {Node} N\n* @param {N} node\n*/\n/* @__NO_SIDE_EFFECTS__ */\nfunction get_first_child(node) {\n\treturn first_child_getter.call(node);\n}\n/**\n* @template {Node} N\n* @param {N} node\n*/\n/* @__NO_SIDE_EFFECTS__ */\nfunction get_next_sibling(node) {\n\treturn next_sibling_getter.call(node);\n}\n/**\n* @template {Node} N\n* @param {N} node\n* @returns {void}\n*/\nfunction clear_text_content(node) {\n\tnode.textContent = \"\";\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/dom/elements/bindings/shared.js\n/**\n* @template T\n* @param {() => T} fn\n*/\nfunction without_reactive_context(fn) {\n\tvar previous_reaction = active_reaction;\n\tvar previous_effect = active_effect;\n\tset_active_reaction(null);\n\tset_active_effect(null);\n\ttry {\n\t\treturn fn();\n\t} finally {\n\t\tset_active_reaction(previous_reaction);\n\t\tset_active_effect(previous_effect);\n\t}\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/effects.js\n/** @import { Blocker, ComponentContext, ComponentContextLegacy, Derived, Effect, TemplateNode, TransitionManager } from '#client' */\n/**\n* @param {Effect} effect\n* @param {Effect} parent_effect\n*/\nfunction push_effect(effect, parent_effect) {\n\tvar parent_last = parent_effect.last;\n\tif (parent_last === null) parent_effect.last = parent_effect.first = effect;\n\telse {\n\t\tparent_last.next = effect;\n\t\teffect.prev = parent_last;\n\t\tparent_effect.last = effect;\n\t}\n}\n/**\n* @param {number} type\n* @param {null | (() => void | (() => void))} fn\n* @returns {Effect}\n*/\nfunction create_effect(type, fn) {\n\tvar parent = active_effect;\n\tif (parent !== null && (parent.f & 8192) !== 0) type |= INERT;\n\t/** @type {Effect} */\n\tvar effect = {\n\t\tctx: component_context,\n\t\tdeps: null,\n\t\tnodes: null,\n\t\tf: type | DIRTY | 512,\n\t\tfirst: null,\n\t\tfn,\n\t\tlast: null,\n\t\tnext: null,\n\t\tparent,\n\t\tb: parent && parent.b,\n\t\tprev: null,\n\t\tteardown: null,\n\t\twv: 0,\n\t\tac: null\n\t};\n\tcurrent_batch?.register_created_effect(effect);\n\t/** @type {Effect | null} */\n\tvar e = effect;\n\tif ((type & 4) !== 0) if (collected_effects !== null) collected_effects.push(effect);\n\telse Batch.ensure().schedule(effect);\n\telse if (fn !== null) {\n\t\ttry {\n\t\t\tupdate_effect(effect);\n\t\t} catch (e) {\n\t\t\tdestroy_effect(effect);\n\t\t\tthrow e;\n\t\t}\n\t\tif (e.deps === null && e.teardown === null && e.nodes === null && e.first === e.last && (e.f & 524288) === 0) {\n\t\t\te = e.first;\n\t\t\tif ((type & 16) !== 0 && (type & 65536) !== 0 && e !== null) e.f |= EFFECT_TRANSPARENT;\n\t\t}\n\t}\n\tif (e !== null) {\n\t\te.parent = parent;\n\t\tif (parent !== null) push_effect(e, parent);\n\t\tif (active_reaction !== null && (active_reaction.f & 2) !== 0 && (type & 64) === 0) {\n\t\t\tvar derived = active_reaction;\n\t\t\t(derived.effects ??= []).push(e);\n\t\t}\n\t}\n\treturn effect;\n}\n/**\n* Internal representation of `$effect.tracking()`\n* @returns {boolean}\n*/\nfunction effect_tracking() {\n\treturn active_reaction !== null && !untracking;\n}\n/**\n* @param {() => void | (() => void)} fn\n*/\nfunction create_user_effect(fn) {\n\treturn create_effect(4 | USER_EFFECT, fn);\n}\n/**\n* An effect root whose children can transition out\n* @param {() => void} fn\n* @returns {(options?: { outro?: boolean }) => Promise<void>}\n*/\nfunction component_root(fn) {\n\tBatch.ensure();\n\tconst effect = create_effect(64 | EFFECT_PRESERVED, fn);\n\treturn (options = {}) => {\n\t\treturn new Promise((fulfil) => {\n\t\t\tif (options.outro) pause_effect(effect, () => {\n\t\t\t\tdestroy_effect(effect);\n\t\t\t\tfulfil(void 0);\n\t\t\t});\n\t\t\telse {\n\t\t\t\tdestroy_effect(effect);\n\t\t\t\tfulfil(void 0);\n\t\t\t}\n\t\t});\n\t};\n}\n/**\n* @param {() => void | (() => void)} fn\n* @returns {Effect}\n*/\nfunction render_effect(fn, flags = 0) {\n\treturn create_effect(8 | flags, fn);\n}\n/**\n* @param {(() => void)} fn\n* @param {number} flags\n*/\nfunction block(fn, flags = 0) {\n\treturn create_effect(16 | flags, fn);\n}\n/**\n* @param {(() => void)} fn\n*/\nfunction branch(fn) {\n\treturn create_effect(32 | EFFECT_PRESERVED, fn);\n}\n/**\n* @param {Effect} effect\n*/\nfunction execute_effect_teardown(effect) {\n\tvar teardown = effect.teardown;\n\tif (teardown !== null) {\n\t\tconst previously_destroying_effect = is_destroying_effect;\n\t\tconst previous_reaction = active_reaction;\n\t\tset_is_destroying_effect(true);\n\t\tset_active_reaction(null);\n\t\ttry {\n\t\t\tteardown.call(null);\n\t\t} finally {\n\t\t\tset_is_destroying_effect(previously_destroying_effect);\n\t\t\tset_active_reaction(previous_reaction);\n\t\t}\n\t}\n}\n/**\n* @param {Effect} signal\n* @param {boolean} remove_dom\n* @returns {void}\n*/\nfunction destroy_effect_children(signal, remove_dom = false) {\n\tvar effect = signal.first;\n\tsignal.first = signal.last = null;\n\twhile (effect !== null) {\n\t\tconst controller = effect.ac;\n\t\tif (controller !== null) without_reactive_context(() => {\n\t\t\tcontroller.abort(STALE_REACTION);\n\t\t});\n\t\tvar next = effect.next;\n\t\tif ((effect.f & 64) !== 0) effect.parent = null;\n\t\telse destroy_effect(effect, remove_dom);\n\t\teffect = next;\n\t}\n}\n/**\n* @param {Effect} signal\n* @returns {void}\n*/\nfunction destroy_block_effect_children(signal) {\n\tvar effect = signal.first;\n\twhile (effect !== null) {\n\t\tvar next = effect.next;\n\t\tif ((effect.f & 32) === 0) destroy_effect(effect);\n\t\teffect = next;\n\t}\n}\n/**\n* @param {Effect} effect\n* @param {boolean} [remove_dom]\n* @returns {void}\n*/\nfunction destroy_effect(effect, remove_dom = true) {\n\tvar removed = false;\n\tif ((remove_dom || (effect.f & 262144) !== 0) && effect.nodes !== null && effect.nodes.end !== null) {\n\t\tremove_effect_dom(effect.nodes.start, effect.nodes.end);\n\t\tremoved = true;\n\t}\n\tset_signal_status(effect, DESTROYING);\n\tdestroy_effect_children(effect, remove_dom && !removed);\n\tremove_reactions(effect, 0);\n\tvar transitions = effect.nodes && effect.nodes.t;\n\tif (transitions !== null) for (const transition of transitions) transition.stop();\n\texecute_effect_teardown(effect);\n\teffect.f ^= DESTROYING;\n\teffect.f |= DESTROYED;\n\tvar parent = effect.parent;\n\tif (parent !== null && parent.first !== null) unlink_effect(effect);\n\teffect.next = effect.prev = effect.teardown = effect.ctx = effect.deps = effect.fn = effect.nodes = effect.ac = effect.b = null;\n}\n/**\n*\n* @param {TemplateNode | null} node\n* @param {TemplateNode} end\n*/\nfunction remove_effect_dom(node, end) {\n\twhile (node !== null) {\n\t\t/** @type {TemplateNode | null} */\n\t\tvar next = node === end ? null : /* @__PURE__ */ get_next_sibling(node);\n\t\tnode.remove();\n\t\tnode = next;\n\t}\n}\n/**\n* Detach an effect from the effect tree, freeing up memory and\n* reducing the amount of work that happens on subsequent traversals\n* @param {Effect} effect\n*/\nfunction unlink_effect(effect) {\n\tvar parent = effect.parent;\n\tvar prev = effect.prev;\n\tvar next = effect.next;\n\tif (prev !== null) prev.next = next;\n\tif (next !== null) next.prev = prev;\n\tif (parent !== null) {\n\t\tif (parent.first === effect) parent.first = next;\n\t\tif (parent.last === effect) parent.last = prev;\n\t}\n}\n/**\n* When a block effect is removed, we don't immediately destroy it or yank it\n* out of the DOM, because it might have transitions. Instead, we 'pause' it.\n* It stays around (in memory, and in the DOM) until outro transitions have\n* completed, and if the state change is reversed then we _resume_ it.\n* A paused effect does not update, and the DOM subtree becomes inert.\n* @param {Effect} effect\n* @param {() => void} [callback]\n* @param {boolean} [destroy]\n*/\nfunction pause_effect(effect, callback, destroy = true) {\n\t/** @type {TransitionManager[]} */\n\tvar transitions = [];\n\tpause_children(effect, transitions, true);\n\tvar fn = () => {\n\t\tif (destroy) destroy_effect(effect);\n\t\tif (callback) callback();\n\t};\n\tvar remaining = transitions.length;\n\tif (remaining > 0) {\n\t\tvar check = () => --remaining || fn();\n\t\tfor (var transition of transitions) transition.out(check);\n\t} else fn();\n}\n/**\n* @param {Effect} effect\n* @param {TransitionManager[]} transitions\n* @param {boolean} local\n*/\nfunction pause_children(effect, transitions, local) {\n\tif ((effect.f & 8192) !== 0) return;\n\teffect.f ^= INERT;\n\tvar t = effect.nodes && effect.nodes.t;\n\tif (t !== null) {\n\t\tfor (const transition of t) if (transition.is_global || local) transitions.push(transition);\n\t}\n\tvar child = effect.first;\n\twhile (child !== null) {\n\t\tvar sibling = child.next;\n\t\tif ((child.f & 64) === 0) {\n\t\t\tvar transparent = (child.f & 65536) !== 0 || (child.f & 32) !== 0 && (effect.f & 16) !== 0;\n\t\t\tpause_children(child, transitions, transparent ? local : false);\n\t\t}\n\t\tchild = sibling;\n\t}\n}\n/**\n* @param {Effect} effect\n* @param {DocumentFragment} fragment\n*/\nfunction move_effect(effect, fragment) {\n\tif (!effect.nodes) return;\n\t/** @type {TemplateNode | null} */\n\tvar node = effect.nodes.start;\n\tvar end = effect.nodes.end;\n\twhile (node !== null) {\n\t\t/** @type {TemplateNode | null} */\n\t\tvar next = node === end ? null : /* @__PURE__ */ get_next_sibling(node);\n\t\tfragment.append(node);\n\t\tnode = next;\n\t}\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/legacy.js\n/**\n* @type {Set<Value> | null}\n* @deprecated\n*/\nvar captured_signals = null;\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/runtime.js\n/** @import { Derived, Effect, Reaction, Source, Value } from '#client' */\nvar is_updating_effect = false;\nvar is_destroying_effect = false;\n/** @param {boolean} value */\nfunction set_is_destroying_effect(value) {\n\tis_destroying_effect = value;\n}\n/** @type {null | Reaction} */\nvar active_reaction = null;\nvar untracking = false;\n/** @param {null | Reaction} reaction */\nfunction set_active_reaction(reaction) {\n\tactive_reaction = reaction;\n}\n/** @type {null | Effect} */\nvar active_effect = null;\n/** @param {null | Effect} effect */\nfunction set_active_effect(effect) {\n\tactive_effect = effect;\n}\n/**\n* When sources are created within a reaction, reading and writing\n* them within that reaction should not cause a re-run\n* @type {null | Source[]}\n*/\nvar current_sources = null;\n/** @param {Value} value */\nfunction push_reaction_value(value) {\n\tif (active_reaction !== null && (!async_mode_flag || (active_reaction.f & 2) !== 0)) if (current_sources === null) current_sources = [value];\n\telse current_sources.push(value);\n}\n/**\n* The dependencies of the reaction that is currently being executed. In many cases,\n* the dependencies are unchanged between runs, and so this will be `null` unless\n* and until a new dependency is accessed — we track this via `skipped_deps`\n* @type {null | Value[]}\n*/\nvar new_deps = null;\nvar skipped_deps = 0;\n/**\n* Tracks writes that the effect it's executed in doesn't listen to yet,\n* so that the dependency can be added to the effect later on if it then reads it\n* @type {null | Source[]}\n*/\nvar untracked_writes = null;\n/** @param {null | Source[]} value */\nfunction set_untracked_writes(value) {\n\tuntracked_writes = value;\n}\n/**\n* @type {number} Used by sources and deriveds for handling updates.\n* Version starts from 1 so that unowned deriveds differentiate between a created effect and a run one for tracing\n**/\nvar write_version = 1;\n/** @type {number} Used to version each read of a source of derived to avoid duplicating depedencies inside a reaction */\nvar read_version = 0;\nvar update_version = read_version;\n/** @param {number} value */\nfunction set_update_version(value) {\n\tupdate_version = value;\n}\nfunction increment_write_version() {\n\treturn ++write_version;\n}\n/**\n* Determines whether a derived or effect is dirty.\n* If it is MAYBE_DIRTY, will set the status to CLEAN\n* @param {Reaction} reaction\n* @returns {boolean}\n*/\nfunction is_dirty(reaction) {\n\tvar flags = reaction.f;\n\tif ((flags & 2048) !== 0) return true;\n\tif (flags & 2) reaction.f &= ~WAS_MARKED;\n\tif ((flags & 4096) !== 0) {\n\t\tvar dependencies = reaction.deps;\n\t\tvar length = dependencies.length;\n\t\tfor (var i = 0; i < length; i++) {\n\t\t\tvar dependency = dependencies[i];\n\t\t\tif (is_dirty(dependency)) update_derived(dependency);\n\t\t\tif (dependency.wv > reaction.wv) return true;\n\t\t}\n\t\tif ((flags & 512) !== 0 && batch_values === null) set_signal_status(reaction, CLEAN);\n\t}\n\treturn false;\n}\n/**\n* @param {Value} signal\n* @param {Effect} effect\n* @param {boolean} [root]\n*/\nfunction schedule_possible_effect_self_invalidation(signal, effect, root = true) {\n\tvar reactions = signal.reactions;\n\tif (reactions === null) return;\n\tif (!async_mode_flag && current_sources !== null && includes.call(current_sources, signal)) return;\n\tfor (var i = 0; i < reactions.length; i++) {\n\t\tvar reaction = reactions[i];\n\t\tif ((reaction.f & 2) !== 0) schedule_possible_effect_self_invalidation(reaction, effect, false);\n\t\telse if (effect === reaction) {\n\t\t\tif (root) set_signal_status(reaction, DIRTY);\n\t\t\telse if ((reaction.f & 1024) !== 0) set_signal_status(reaction, MAYBE_DIRTY);\n\t\t\tschedule_effect(reaction);\n\t\t}\n\t}\n}\n/** @param {Reaction} reaction */\nfunction update_reaction(reaction) {\n\tvar previous_deps = new_deps;\n\tvar previous_skipped_deps = skipped_deps;\n\tvar previous_untracked_writes = untracked_writes;\n\tvar previous_reaction = active_reaction;\n\tvar previous_sources = current_sources;\n\tvar previous_component_context = component_context;\n\tvar previous_untracking = untracking;\n\tvar previous_update_version = update_version;\n\tvar flags = reaction.f;\n\tnew_deps = null;\n\tskipped_deps = 0;\n\tuntracked_writes = null;\n\tactive_reaction = (flags & 96) === 0 ? reaction : null;\n\tcurrent_sources = null;\n\tset_component_context(reaction.ctx);\n\tuntracking = false;\n\tupdate_version = ++read_version;\n\tif (reaction.ac !== null) {\n\t\twithout_reactive_context(() => {\n\t\t\t/** @type {AbortController} */ reaction.ac.abort(STALE_REACTION);\n\t\t});\n\t\treaction.ac = null;\n\t}\n\ttry {\n\t\treaction.f |= REACTION_IS_UPDATING;\n\t\tvar fn = reaction.fn;\n\t\tvar result = fn();\n\t\treaction.f |= REACTION_RAN;\n\t\tvar deps = reaction.deps;\n\t\tvar is_fork = current_batch?.is_fork;\n\t\tif (new_deps !== null) {\n\t\t\tvar i;\n\t\t\tif (!is_fork) remove_reactions(reaction, skipped_deps);\n\t\t\tif (deps !== null && skipped_deps > 0) {\n\t\t\t\tdeps.length = skipped_deps + new_deps.length;\n\t\t\t\tfor (i = 0; i < new_deps.length; i++) deps[skipped_deps + i] = new_deps[i];\n\t\t\t} else reaction.deps = deps = new_deps;\n\t\t\tif (effect_tracking() && (reaction.f & 512) !== 0) for (i = skipped_deps; i < deps.length; i++) (deps[i].reactions ??= []).push(reaction);\n\t\t} else if (!is_fork && deps !== null && skipped_deps < deps.length) {\n\t\t\tremove_reactions(reaction, skipped_deps);\n\t\t\tdeps.length = skipped_deps;\n\t\t}\n\t\tif (is_runes() && untracked_writes !== null && !untracking && deps !== null && (reaction.f & 6146) === 0) for (i = 0; i < untracked_writes.length; i++) schedule_possible_effect_self_invalidation(untracked_writes[i], reaction);\n\t\tif (previous_reaction !== null && previous_reaction !== reaction) {\n\t\t\tread_version++;\n\t\t\tif (previous_reaction.deps !== null) for (let i = 0; i < previous_skipped_deps; i += 1) previous_reaction.deps[i].rv = read_version;\n\t\t\tif (previous_deps !== null) for (const dep of previous_deps) dep.rv = read_version;\n\t\t\tif (untracked_writes !== null) if (previous_untracked_writes === null) previous_untracked_writes = untracked_writes;\n\t\t\telse previous_untracked_writes.push(...untracked_writes);\n\t\t}\n\t\tif ((reaction.f & 8388608) !== 0) reaction.f ^= ERROR_VALUE;\n\t\treturn result;\n\t} catch (error) {\n\t\treturn handle_error(error);\n\t} finally {\n\t\treaction.f ^= REACTION_IS_UPDATING;\n\t\tnew_deps = previous_deps;\n\t\tskipped_deps = previous_skipped_deps;\n\t\tuntracked_writes = previous_untracked_writes;\n\t\tactive_reaction = previous_reaction;\n\t\tcurrent_sources = previous_sources;\n\t\tset_component_context(previous_component_context);\n\t\tuntracking = previous_untracking;\n\t\tupdate_version = previous_update_version;\n\t}\n}\n/**\n* @template V\n* @param {Reaction} signal\n* @param {Value<V>} dependency\n* @returns {void}\n*/\nfunction remove_reaction(signal, dependency) {\n\tlet reactions = dependency.reactions;\n\tif (reactions !== null) {\n\t\tvar index = index_of.call(reactions, signal);\n\t\tif (index !== -1) {\n\t\t\tvar new_length = reactions.length - 1;\n\t\t\tif (new_length === 0) reactions = dependency.reactions = null;\n\t\t\telse {\n\t\t\t\treactions[index] = reactions[new_length];\n\t\t\t\treactions.pop();\n\t\t\t}\n\t\t}\n\t}\n\tif (reactions === null && (dependency.f & 2) !== 0 && (new_deps === null || !includes.call(new_deps, dependency))) {\n\t\tvar derived = dependency;\n\t\tif ((derived.f & 512) !== 0) {\n\t\t\tderived.f ^= 512;\n\t\t\tderived.f &= ~WAS_MARKED;\n\t\t}\n\t\tif (derived.v !== UNINITIALIZED) update_derived_status(derived);\n\t\tfreeze_derived_effects(derived);\n\t\tremove_reactions(derived, 0);\n\t}\n}\n/**\n* @param {Reaction} signal\n* @param {number} start_index\n* @returns {void}\n*/\nfunction remove_reactions(signal, start_index) {\n\tvar dependencies = signal.deps;\n\tif (dependencies === null) return;\n\tfor (var i = start_index; i < dependencies.length; i++) remove_reaction(signal, dependencies[i]);\n}\n/**\n* @param {Effect} effect\n* @returns {void}\n*/\nfunction update_effect(effect) {\n\tvar flags = effect.f;\n\tif ((flags & 16384) !== 0) return;\n\tset_signal_status(effect, CLEAN);\n\tvar previous_effect = active_effect;\n\tvar was_updating_effect = is_updating_effect;\n\tactive_effect = effect;\n\tis_updating_effect = true;\n\ttry {\n\t\tif ((flags & 16777232) !== 0) destroy_block_effect_children(effect);\n\t\telse destroy_effect_children(effect);\n\t\texecute_effect_teardown(effect);\n\t\tvar teardown = update_reaction(effect);\n\t\teffect.teardown = typeof teardown === \"function\" ? teardown : null;\n\t\teffect.wv = write_version;\n\t} finally {\n\t\tis_updating_effect = was_updating_effect;\n\t\tactive_effect = previous_effect;\n\t}\n}\n/**\n* @template V\n* @param {Value<V>} signal\n* @returns {V}\n*/\nfunction get(signal) {\n\tvar is_derived = (signal.f & 2) !== 0;\n\tcaptured_signals?.add(signal);\n\tif (active_reaction !== null && !untracking) {\n\t\tif (!(active_effect !== null && (active_effect.f & 16384) !== 0) && (current_sources === null || !includes.call(current_sources, signal))) {\n\t\t\tvar deps = active_reaction.deps;\n\t\t\tif ((active_reaction.f & 2097152) !== 0) {\n\t\t\t\tif (signal.rv < read_version) {\n\t\t\t\t\tsignal.rv = read_version;\n\t\t\t\t\tif (new_deps === null && deps !== null && deps[skipped_deps] === signal) skipped_deps++;\n\t\t\t\t\telse if (new_deps === null) new_deps = [signal];\n\t\t\t\t\telse new_deps.push(signal);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tactive_reaction.deps ??= [];\n\t\t\t\tif (!includes.call(active_reaction.deps, signal)) active_reaction.deps.push(signal);\n\t\t\t\tvar reactions = signal.reactions;\n\t\t\t\tif (reactions === null) signal.reactions = [active_reaction];\n\t\t\t\telse if (!includes.call(reactions, active_reaction)) reactions.push(active_reaction);\n\t\t\t}\n\t\t}\n\t}\n\tif (is_destroying_effect && old_values.has(signal)) return old_values.get(signal);\n\tif (is_derived) {\n\t\tvar derived = signal;\n\t\tif (is_destroying_effect) {\n\t\t\tvar value = derived.v;\n\t\t\tif ((derived.f & 1024) === 0 && derived.reactions !== null || depends_on_old_values(derived)) value = execute_derived(derived);\n\t\t\told_values.set(derived, value);\n\t\t\treturn value;\n\t\t}\n\t\tvar should_connect = (derived.f & 512) === 0 && !untracking && active_reaction !== null && (is_updating_effect || (active_reaction.f & 512) !== 0);\n\t\tvar is_new = (derived.f & REACTION_RAN) === 0;\n\t\tif (is_dirty(derived)) {\n\t\t\tif (should_connect) derived.f |= 512;\n\t\t\tupdate_derived(derived);\n\t\t}\n\t\tif (should_connect && !is_new) {\n\t\t\tunfreeze_derived_effects(derived);\n\t\t\treconnect(derived);\n\t\t}\n\t}\n\tif (batch_values?.has(signal)) return batch_values.get(signal);\n\tif ((signal.f & 8388608) !== 0) throw signal.v;\n\treturn signal.v;\n}\n/**\n* (Re)connect a disconnected derived, so that it is notified\n* of changes in `mark_reactions`\n* @param {Derived} derived\n*/\nfunction reconnect(derived) {\n\tderived.f |= 512;\n\tif (derived.deps === null) return;\n\tfor (const dep of derived.deps) {\n\t\t(dep.reactions ??= []).push(derived);\n\t\tif ((dep.f & 2) !== 0 && (dep.f & 512) === 0) {\n\t\t\tunfreeze_derived_effects(dep);\n\t\t\treconnect(dep);\n\t\t}\n\t}\n}\n/** @param {Derived} derived */\nfunction depends_on_old_values(derived) {\n\tif (derived.v === UNINITIALIZED) return true;\n\tif (derived.deps === null) return false;\n\tfor (const dep of derived.deps) {\n\t\tif (old_values.has(dep)) return true;\n\t\tif ((dep.f & 2) !== 0 && depends_on_old_values(dep)) return true;\n\t}\n\treturn false;\n}\n/**\n* When used inside a [`$derived`](https://svelte.dev/docs/svelte/$derived) or [`$effect`](https://svelte.dev/docs/svelte/$effect),\n* any state read inside `fn` will not be treated as a dependency.\n*\n* ```ts\n* $effect(() => {\n* // this will run when `data` changes, but not when `time` changes\n* save(data, {\n* timestamp: untrack(() => time)\n* });\n* });\n* ```\n* @template T\n* @param {() => T} fn\n* @returns {T}\n*/\nfunction untrack(fn) {\n\tvar previous_untracking = untracking;\n\ttry {\n\t\tuntracking = true;\n\t\treturn fn();\n\t} finally {\n\t\tuntracking = previous_untracking;\n\t}\n}\n/**\n* Attributes that are boolean, i.e. they are present or not present.\n*/\nvar DOM_BOOLEAN_ATTRIBUTES = [\n\t\"allowfullscreen\",\n\t\"async\",\n\t\"autofocus\",\n\t\"autoplay\",\n\t\"checked\",\n\t\"controls\",\n\t\"default\",\n\t\"disabled\",\n\t\"formnovalidate\",\n\t\"indeterminate\",\n\t\"inert\",\n\t\"ismap\",\n\t\"loop\",\n\t\"multiple\",\n\t\"muted\",\n\t\"nomodule\",\n\t\"novalidate\",\n\t\"open\",\n\t\"playsinline\",\n\t\"readonly\",\n\t\"required\",\n\t\"reversed\",\n\t\"seamless\",\n\t\"selected\",\n\t\"webkitdirectory\",\n\t\"defer\",\n\t\"disablepictureinpicture\",\n\t\"disableremoteplayback\"\n];\n/**\n* Returns `true` if `name` is a boolean attribute\n* @param {string} name\n*/\nfunction is_boolean_attribute(name) {\n\treturn DOM_BOOLEAN_ATTRIBUTES.includes(name);\n}\n[...DOM_BOOLEAN_ATTRIBUTES];\n/**\n* Subset of delegated events which should be passive by default.\n* These two are already passive via browser defaults on window, document and body.\n* But since\n* - we're delegating them\n* - they happen often\n* - they apply to mobile which is generally less performant\n* we're marking them as passive by default for other elements, too.\n*/\nvar PASSIVE_EVENTS = [\"touchstart\", \"touchmove\"];\n/**\n* Returns `true` if `name` is a passive event\n* @param {string} name\n*/\nfunction is_passive_event(name) {\n\treturn PASSIVE_EVENTS.includes(name);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/blocks/html.js\n/**\n* @param {string} value\n*/\nfunction html(value) {\n\treturn \"<!---->\" + String(value ?? \"\") + \"<!---->\";\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/index.js\nvar INVALID_ATTR_NAME_CHAR_REGEX = /[\\s'\">/=\\u{FDD0}-\\u{FDEF}\\u{FFFE}\\u{FFFF}\\u{1FFFE}\\u{1FFFF}\\u{2FFFE}\\u{2FFFF}\\u{3FFFE}\\u{3FFFF}\\u{4FFFE}\\u{4FFFF}\\u{5FFFE}\\u{5FFFF}\\u{6FFFE}\\u{6FFFF}\\u{7FFFE}\\u{7FFFF}\\u{8FFFE}\\u{8FFFF}\\u{9FFFE}\\u{9FFFF}\\u{AFFFE}\\u{AFFFF}\\u{BFFFE}\\u{BFFFF}\\u{CFFFE}\\u{CFFFF}\\u{DFFFE}\\u{DFFFF}\\u{EFFFE}\\u{EFFFF}\\u{FFFFE}\\u{FFFFF}\\u{10FFFE}\\u{10FFFF}]/u;\n/**\n* Only available on the server and when compiling with the `server` option.\n* Takes a component and returns an object with `body` and `head` properties on it, which you can use to populate the HTML when server-rendering your app.\n* @template {Record<string, any>} Props\n* @param {Component<Props> | ComponentType<SvelteComponent<Props>>} component\n* @param {{ props?: Omit<Props, '$$slots' | '$$events'>; context?: Map<any, any>; idPrefix?: string; csp?: Csp; transformError?: (error: unknown) => unknown }} [options]\n* @returns {RenderOutput}\n*/\nfunction render(component, options = {}) {\n\tif (options.csp?.hash && options.csp.nonce) invalid_csp();\n\treturn Renderer.render(component, options);\n}\n/**\n* @param {string} hash\n* @param {Renderer} renderer\n* @param {(renderer: Renderer) => Promise<void> | void} fn\n* @returns {void}\n*/\nfunction head(hash, renderer, fn) {\n\trenderer.head((renderer) => {\n\t\trenderer.push(`<!--${hash}-->`);\n\t\trenderer.child(fn);\n\t\trenderer.push(EMPTY_COMMENT);\n\t});\n}\n/**\n* @param {Record<string, unknown>} attrs\n* @param {string} [css_hash]\n* @param {Record<string, boolean>} [classes]\n* @param {Record<string, string>} [styles]\n* @param {number} [flags]\n* @returns {string}\n*/\nfunction attributes(attrs, css_hash, classes, styles, flags = 0) {\n\tif (styles) attrs.style = to_style(attrs.style, styles);\n\tif (attrs.class) attrs.class = clsx(attrs.class);\n\tif (css_hash || classes) attrs.class = to_class(attrs.class, css_hash, classes);\n\tlet attr_str = \"\";\n\tlet name;\n\tconst is_html = (flags & 1) === 0;\n\tconst lowercase = (flags & 2) === 0;\n\tconst is_input = (flags & 4) !== 0;\n\tfor (name of Object.keys(attrs)) {\n\t\tif (typeof attrs[name] === \"function\") continue;\n\t\tif (name[0] === \"$\" && name[1] === \"$\") continue;\n\t\tif (name === \"\" || INVALID_ATTR_NAME_CHAR_REGEX.test(name)) continue;\n\t\tvar value = attrs[name];\n\t\tvar lower = name.toLowerCase();\n\t\tif (lowercase) name = lower;\n\t\tif (lower.length > 2 && lower.startsWith(\"on\")) continue;\n\t\tif (is_input) {\n\t\t\tif (name === \"defaultvalue\" || name === \"defaultchecked\") {\n\t\t\t\tname = name === \"defaultvalue\" ? \"value\" : \"checked\";\n\t\t\t\tif (attrs[name]) continue;\n\t\t\t}\n\t\t}\n\t\tattr_str += attr(name, value, is_html && is_boolean_attribute(name));\n\t}\n\treturn attr_str;\n}\n/**\n* @param {unknown} value\n* @returns {string}\n*/\nfunction stringify(value) {\n\treturn typeof value === \"string\" ? value : value == null ? \"\" : value + \"\";\n}\n/**\n* @param {any} value\n* @param {string | undefined} [hash]\n* @param {Record<string, boolean>} [directives]\n*/\nfunction attr_class(value, hash, directives) {\n\tvar result = to_class(value, hash, directives);\n\treturn result ? ` class=\"${escape_html(result, true)}\"` : \"\";\n}\n/**\n* @param {any} value\n* @param {Record<string,any>|[Record<string,any>,Record<string,any>]} [directives]\n*/\nfunction attr_style(value, directives) {\n\tvar result = to_style(value, directives);\n\treturn result ? ` style=\"${escape_html(result, true)}\"` : \"\";\n}\n/**\n* @param {Renderer} renderer\n* @param {Record<string, any>} $$props\n* @param {string} name\n* @param {Record<string, unknown>} slot_props\n* @param {null | (() => void)} fallback_fn\n* @returns {void}\n*/\nfunction slot(renderer, $$props, name, slot_props, fallback_fn) {\n\tvar slot_fn = $$props.$$slots?.[name];\n\tif (slot_fn === true) slot_fn = $$props[name === \"default\" ? \"children\" : name];\n\tif (slot_fn !== void 0) slot_fn(renderer, slot_props);\n\telse fallback_fn?.();\n}\n/**\n* Legacy mode: If the prop has a fallback and is bound in the\n* parent component, propagate the fallback value upwards.\n* @param {Record<string, unknown>} props_parent\n* @param {Record<string, unknown>} props_now\n*/\nfunction bind_props(props_parent, props_now) {\n\tfor (const key of Object.keys(props_now)) {\n\t\tconst initial_value = props_parent[key];\n\t\tconst value = props_now[key];\n\t\tif (initial_value === void 0 && value !== void 0 && Object.getOwnPropertyDescriptor(props_parent, key)?.set) props_parent[key] = value;\n\t}\n}\n/** @param {any} array_like_or_iterator */\nfunction ensure_array_like(array_like_or_iterator) {\n\tif (array_like_or_iterator) return array_like_or_iterator.length !== void 0 ? array_like_or_iterator : Array.from(array_like_or_iterator);\n\treturn [];\n}\n/**\n* @template V\n* @param {() => V} get_value\n*/\nfunction once(get_value) {\n\tlet value = UNINITIALIZED;\n\treturn () => {\n\t\tif (value === UNINITIALIZED) value = get_value();\n\t\treturn value;\n\t};\n}\n/**\n* @template T\n* @param {()=>T} fn\n* @returns {(new_value?: T) => (T | void)}\n*/\nfunction derived(fn) {\n\tconst get_value = ssr_context === null ? fn : once(fn);\n\t/** @type {T | undefined} */\n\tlet updated_value;\n\treturn function(new_value) {\n\t\tif (arguments.length === 0) return updated_value ?? get_value();\n\t\tupdated_value = new_value;\n\t\treturn updated_value;\n\t};\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/crypto.js\nvar text_encoder;\nvar crypto;\n/** @param {string} module_name */\nvar obfuscated_import = (module_name) => import(\n\t/* @vite-ignore */\n\tmodule_name\n);\n/** @param {string} data */\nasync function sha256(data) {\n\ttext_encoder ??= new TextEncoder();\n\tcrypto ??= globalThis.crypto?.subtle?.digest ? globalThis.crypto : (await obfuscated_import(\"node:crypto\")).webcrypto;\n\treturn base64_encode(await crypto.subtle.digest(\"SHA-256\", text_encoder.encode(data)));\n}\n/**\n* @param {Uint8Array} bytes\n* @returns {string}\n*/\nfunction base64_encode(bytes) {\n\tif (globalThis.Buffer) return globalThis.Buffer.from(bytes).toString(\"base64\");\n\tlet binary = \"\";\n\tfor (let i = 0; i < bytes.length; i++) binary += String.fromCharCode(bytes[i]);\n\treturn btoa(binary);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/renderer.js\n/** @import { Component } from 'svelte' */\n/** @import { Csp, HydratableContext, RenderOutput, SSRContext, SyncRenderOutput, Sha256Source } from './types.js' */\n/** @import { MaybePromise } from '#shared' */\n/** @typedef {'head' | 'body'} RendererType */\n/** @typedef {{ [key in RendererType]: string }} AccumulatedContent */\n/**\n* @typedef {string | Renderer} RendererItem\n*/\n/**\n* Renderers are basically a tree of `string | Renderer`s, where each `Renderer` in the tree represents\n* work that may or may not have completed. A renderer can be {@link collect}ed to aggregate the\n* content from itself and all of its children, but this will throw if any of the children are\n* performing asynchronous work. To asynchronously collect a renderer, just `await` it.\n*\n* The `string` values within a renderer are always associated with the {@link type} of that renderer. To switch types,\n* call {@link child} with a different `type` argument.\n*/\nvar Renderer = class Renderer {\n\t/**\n\t* The contents of the renderer.\n\t* @type {RendererItem[]}\n\t*/\n\t#out = [];\n\t/**\n\t* Any `onDestroy` callbacks registered during execution of this renderer.\n\t* @type {(() => void)[] | undefined}\n\t*/\n\t#on_destroy = void 0;\n\t/**\n\t* Whether this renderer is a component body.\n\t* @type {boolean}\n\t*/\n\t#is_component_body = false;\n\t/**\n\t* If set, this renderer is an error boundary. When async collection\n\t* of the children fails, the failed snippet is rendered instead.\n\t* @type {{\n\t* \tfailed: (renderer: Renderer, error: unknown, reset: () => void) => void;\n\t* \ttransformError: (error: unknown) => unknown;\n\t* \tcontext: SSRContext | null;\n\t* } | null}\n\t*/\n\t#boundary = null;\n\t/**\n\t* The type of string content that this renderer is accumulating.\n\t* @type {RendererType}\n\t*/\n\ttype;\n\t/** @type {Renderer | undefined} */\n\t#parent;\n\t/**\n\t* Asynchronous work associated with this renderer\n\t* @type {Promise<void> | undefined}\n\t*/\n\tpromise = void 0;\n\t/**\n\t* State which is associated with the content tree as a whole.\n\t* It will be re-exposed, uncopied, on all children.\n\t* @type {SSRState}\n\t* @readonly\n\t*/\n\tglobal;\n\t/**\n\t* State that is local to the branch it is declared in.\n\t* It will be shallow-copied to all children.\n\t*\n\t* @type {{ select_value: string | undefined }}\n\t*/\n\tlocal;\n\t/**\n\t* @param {SSRState} global\n\t* @param {Renderer | undefined} [parent]\n\t*/\n\tconstructor(global, parent) {\n\t\tthis.#parent = parent;\n\t\tthis.global = global;\n\t\tthis.local = parent ? { ...parent.local } : { select_value: void 0 };\n\t\tthis.type = parent ? parent.type : \"body\";\n\t}\n\t/**\n\t* @param {(renderer: Renderer) => void} fn\n\t*/\n\thead(fn) {\n\t\tconst head = new Renderer(this.global, this);\n\t\thead.type = \"head\";\n\t\tthis.#out.push(head);\n\t\thead.child(fn);\n\t}\n\t/**\n\t* @param {Array<Promise<void>>} blockers\n\t* @param {(renderer: Renderer) => void} fn\n\t*/\n\tasync_block(blockers, fn) {\n\t\tthis.#out.push(BLOCK_OPEN);\n\t\tthis.async(blockers, fn);\n\t\tthis.#out.push(BLOCK_CLOSE);\n\t}\n\t/**\n\t* @param {Array<Promise<void>>} blockers\n\t* @param {(renderer: Renderer) => void} fn\n\t*/\n\tasync(blockers, fn) {\n\t\tlet callback = fn;\n\t\tif (blockers.length > 0) {\n\t\t\tconst context = ssr_context;\n\t\t\tcallback = (renderer) => {\n\t\t\t\treturn Promise.all(blockers).then(() => {\n\t\t\t\t\tconst previous_context = ssr_context;\n\t\t\t\t\ttry {\n\t\t\t\t\t\tset_ssr_context(context);\n\t\t\t\t\t\treturn fn(renderer);\n\t\t\t\t\t} finally {\n\t\t\t\t\t\tset_ssr_context(previous_context);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t};\n\t\t}\n\t\tthis.child(callback);\n\t}\n\t/**\n\t* @param {Array<() => void>} thunks\n\t*/\n\trun(thunks) {\n\t\tconst context = ssr_context;\n\t\tlet promise = Promise.resolve(thunks[0]());\n\t\tconst promises = [promise];\n\t\tfor (const fn of thunks.slice(1)) {\n\t\t\tpromise = promise.then(() => {\n\t\t\t\tconst previous_context = ssr_context;\n\t\t\t\tset_ssr_context(context);\n\t\t\t\ttry {\n\t\t\t\t\treturn fn();\n\t\t\t\t} finally {\n\t\t\t\t\tset_ssr_context(previous_context);\n\t\t\t\t}\n\t\t\t});\n\t\t\tpromises.push(promise);\n\t\t}\n\t\tpromise.catch(noop);\n\t\tthis.promise = promise;\n\t\treturn promises;\n\t}\n\t/**\n\t* @param {(renderer: Renderer) => MaybePromise<void>} fn\n\t*/\n\tchild_block(fn) {\n\t\tthis.#out.push(BLOCK_OPEN);\n\t\tthis.child(fn);\n\t\tthis.#out.push(BLOCK_CLOSE);\n\t}\n\t/**\n\t* Create a child renderer. The child renderer inherits the state from the parent,\n\t* but has its own content.\n\t* @param {(renderer: Renderer) => MaybePromise<void>} fn\n\t*/\n\tchild(fn) {\n\t\tconst child = new Renderer(this.global, this);\n\t\tthis.#out.push(child);\n\t\tconst parent = ssr_context;\n\t\tset_ssr_context({\n\t\t\t...ssr_context,\n\t\t\tp: parent,\n\t\t\tc: null,\n\t\t\tr: child\n\t\t});\n\t\tconst result = fn(child);\n\t\tset_ssr_context(parent);\n\t\tif (result instanceof Promise) {\n\t\t\tresult.catch(noop);\n\t\t\tresult.finally(() => set_ssr_context(null)).catch(noop);\n\t\t\tif (child.global.mode === \"sync\") await_invalid();\n\t\t\tchild.promise = result;\n\t\t}\n\t\treturn child;\n\t}\n\t/**\n\t* Render children inside an error boundary. If the children throw and the API-level\n\t* `transformError` transform handles the error (doesn't re-throw), the `failed` snippet is\n\t* rendered instead. Otherwise the error propagates.\n\t*\n\t* @param {{ failed?: (renderer: Renderer, error: unknown, reset: () => void) => void }} props\n\t* @param {(renderer: Renderer) => MaybePromise<void>} children_fn\n\t*/\n\tboundary(props, children_fn) {\n\t\tconst child = new Renderer(this.global, this);\n\t\tthis.#out.push(child);\n\t\tconst parent_context = ssr_context;\n\t\tif (props.failed) child.#boundary = {\n\t\t\tfailed: props.failed,\n\t\t\ttransformError: this.global.transformError,\n\t\t\tcontext: parent_context\n\t\t};\n\t\tset_ssr_context({\n\t\t\t...ssr_context,\n\t\t\tp: parent_context,\n\t\t\tc: null,\n\t\t\tr: child\n\t\t});\n\t\ttry {\n\t\t\tconst result = children_fn(child);\n\t\t\tset_ssr_context(parent_context);\n\t\t\tif (result instanceof Promise) {\n\t\t\t\tif (child.global.mode === \"sync\") await_invalid();\n\t\t\t\tresult.catch(noop);\n\t\t\t\tchild.promise = result;\n\t\t\t}\n\t\t} catch (error) {\n\t\t\tset_ssr_context(parent_context);\n\t\t\tconst failed_snippet = props.failed;\n\t\t\tif (!failed_snippet) throw error;\n\t\t\tconst result = this.global.transformError(error);\n\t\t\tchild.#out.length = 0;\n\t\t\tchild.#boundary = null;\n\t\t\tif (result instanceof Promise) {\n\t\t\t\tif (this.global.mode === \"sync\") await_invalid();\n\t\t\t\tchild.promise = result.then((transformed) => {\n\t\t\t\t\tset_ssr_context(parent_context);\n\t\t\t\t\tchild.#out.push(Renderer.#serialize_failed_boundary(transformed));\n\t\t\t\t\tfailed_snippet(child, transformed, noop);\n\t\t\t\t\tchild.#out.push(BLOCK_CLOSE);\n\t\t\t\t});\n\t\t\t\tchild.promise.catch(noop);\n\t\t\t} else {\n\t\t\t\tchild.#out.push(Renderer.#serialize_failed_boundary(result));\n\t\t\t\tfailed_snippet(child, result, noop);\n\t\t\t\tchild.#out.push(BLOCK_CLOSE);\n\t\t\t}\n\t\t}\n\t}\n\t/**\n\t* Create a component renderer. The component renderer inherits the state from the parent,\n\t* but has its own content. It is treated as an ordering boundary for ondestroy callbacks.\n\t* @param {(renderer: Renderer) => MaybePromise<void>} fn\n\t* @param {Function} [component_fn]\n\t* @returns {void}\n\t*/\n\tcomponent(fn, component_fn) {\n\t\tpush$1(component_fn);\n\t\tconst child = this.child(fn);\n\t\tchild.#is_component_body = true;\n\t\tpop$1();\n\t}\n\t/**\n\t* @param {Record<string, any>} attrs\n\t* @param {(renderer: Renderer) => void} fn\n\t* @param {string | undefined} [css_hash]\n\t* @param {Record<string, boolean> | undefined} [classes]\n\t* @param {Record<string, string> | undefined} [styles]\n\t* @param {number | undefined} [flags]\n\t* @param {boolean | undefined} [is_rich]\n\t* @returns {void}\n\t*/\n\tselect(attrs, fn, css_hash, classes, styles, flags, is_rich) {\n\t\tconst { value, ...select_attrs } = attrs;\n\t\tthis.push(`<select${attributes(select_attrs, css_hash, classes, styles, flags)}>`);\n\t\tthis.child((renderer) => {\n\t\t\trenderer.local.select_value = value;\n\t\t\tfn(renderer);\n\t\t});\n\t\tthis.push(`${is_rich ? \"<!>\" : \"\"}</select>`);\n\t}\n\t/**\n\t* @param {Record<string, any>} attrs\n\t* @param {string | number | boolean | ((renderer: Renderer) => void)} body\n\t* @param {string | undefined} [css_hash]\n\t* @param {Record<string, boolean> | undefined} [classes]\n\t* @param {Record<string, string> | undefined} [styles]\n\t* @param {number | undefined} [flags]\n\t* @param {boolean | undefined} [is_rich]\n\t*/\n\toption(attrs, body, css_hash, classes, styles, flags, is_rich) {\n\t\tthis.#out.push(`<option${attributes(attrs, css_hash, classes, styles, flags)}`);\n\t\t/**\n\t\t* @param {Renderer} renderer\n\t\t* @param {any} value\n\t\t* @param {{ head?: string, body: any }} content\n\t\t*/\n\t\tconst close = (renderer, value, { head, body }) => {\n\t\t\tif (has_own_property.call(attrs, \"value\")) value = attrs.value;\n\t\t\tif (value === this.local.select_value) renderer.#out.push(\" selected=\\\"\\\"\");\n\t\t\trenderer.#out.push(`>${body}${is_rich ? \"<!>\" : \"\"}</option>`);\n\t\t\tif (head) renderer.head((child) => child.push(head));\n\t\t};\n\t\tif (typeof body === \"function\") this.child((renderer) => {\n\t\t\tconst r = new Renderer(this.global, this);\n\t\t\tbody(r);\n\t\t\tif (this.global.mode === \"async\") return r.#collect_content_async().then((content) => {\n\t\t\t\tclose(renderer, content.body.replaceAll(\"<!---->\", \"\"), content);\n\t\t\t});\n\t\t\telse {\n\t\t\t\tconst content = r.#collect_content();\n\t\t\t\tclose(renderer, content.body.replaceAll(\"<!---->\", \"\"), content);\n\t\t\t}\n\t\t});\n\t\telse close(this, body, { body: escape_html(body) });\n\t}\n\t/**\n\t* @param {(renderer: Renderer) => void} fn\n\t*/\n\ttitle(fn) {\n\t\tconst path = this.get_path();\n\t\t/** @param {string} head */\n\t\tconst close = (head) => {\n\t\t\tthis.global.set_title(head, path);\n\t\t};\n\t\tthis.child((renderer) => {\n\t\t\tconst r = new Renderer(renderer.global, renderer);\n\t\t\tfn(r);\n\t\t\tif (renderer.global.mode === \"async\") return r.#collect_content_async().then((content) => {\n\t\t\t\tclose(content.head);\n\t\t\t});\n\t\t\telse close(r.#collect_content().head);\n\t\t});\n\t}\n\t/**\n\t* @param {string | (() => Promise<string>)} content\n\t*/\n\tpush(content) {\n\t\tif (typeof content === \"function\") this.child(async (renderer) => renderer.push(await content()));\n\t\telse this.#out.push(content);\n\t}\n\t/**\n\t* @param {() => void} fn\n\t*/\n\ton_destroy(fn) {\n\t\t(this.#on_destroy ??= []).push(fn);\n\t}\n\t/**\n\t* @returns {number[]}\n\t*/\n\tget_path() {\n\t\treturn this.#parent ? [...this.#parent.get_path(), this.#parent.#out.indexOf(this)] : [];\n\t}\n\t/**\n\t* @deprecated this is needed for legacy component bindings\n\t*/\n\tcopy() {\n\t\tconst copy = new Renderer(this.global, this.#parent);\n\t\tcopy.#out = this.#out.map((item) => item instanceof Renderer ? item.copy() : item);\n\t\tcopy.promise = this.promise;\n\t\treturn copy;\n\t}\n\t/**\n\t* @param {Renderer} other\n\t* @deprecated this is needed for legacy component bindings\n\t*/\n\tsubsume(other) {\n\t\tif (this.global.mode !== other.global.mode) throw new Error(\"invariant: A renderer cannot switch modes. If you're seeing this, there's a compiler bug. File an issue!\");\n\t\tthis.local = other.local;\n\t\tthis.#out = other.#out.map((item, i) => {\n\t\t\tconst current = this.#out[i];\n\t\t\tif (current instanceof Renderer && item instanceof Renderer) {\n\t\t\t\tcurrent.subsume(item);\n\t\t\t\treturn current;\n\t\t\t}\n\t\t\treturn item;\n\t\t});\n\t\tthis.promise = other.promise;\n\t\tthis.type = other.type;\n\t}\n\tget length() {\n\t\treturn this.#out.length;\n\t}\n\t/**\n\t* Creates the hydration comment that marks the start of a failed boundary.\n\t* The error is JSON-serialized and embedded inside an HTML comment for the client\n\t* to parse during hydration. The JSON is escaped to prevent `-->` or `<!--` sequences\n\t* from breaking out of the comment (XSS). Uses unicode escapes which `JSON.parse()`\n\t* handles transparently.\n\t* @param {unknown} error\n\t* @returns {string}\n\t*/\n\tstatic #serialize_failed_boundary(error) {\n\t\treturn `<!--[?${JSON.stringify(error).replace(/>/g, \"\\\\u003e\").replace(/</g, \"\\\\u003c\")}-->`;\n\t}\n\t/**\n\t* Only available on the server and when compiling with the `server` option.\n\t* Takes a component and returns an object with `body` and `head` properties on it, which you can use to populate the HTML when server-rendering your app.\n\t* @template {Record<string, any>} Props\n\t* @param {Component<Props>} component\n\t* @param {{ props?: Omit<Props, '$$slots' | '$$events'>; context?: Map<any, any>; idPrefix?: string; csp?: Csp }} [options]\n\t* @returns {RenderOutput}\n\t*/\n\tstatic render(component, options = {}) {\n\t\t/** @type {AccumulatedContent | undefined} */\n\t\tlet sync;\n\t\t/** @type {Promise<AccumulatedContent & { hashes: { script: Sha256Source[] } }> | undefined} */\n\t\tlet async;\n\t\tconst result = {};\n\t\tObject.defineProperties(result, {\n\t\t\thtml: { get: () => {\n\t\t\t\treturn (sync ??= Renderer.#render(component, options)).body;\n\t\t\t} },\n\t\t\thead: { get: () => {\n\t\t\t\treturn (sync ??= Renderer.#render(component, options)).head;\n\t\t\t} },\n\t\t\tbody: { get: () => {\n\t\t\t\treturn (sync ??= Renderer.#render(component, options)).body;\n\t\t\t} },\n\t\t\thashes: { value: { script: \"\" } },\n\t\t\tthen: { value: (onfulfilled, onrejected) => {\n\t\t\t\tif (!async_mode_flag) {\n\t\t\t\t\tconst result = sync ??= Renderer.#render(component, options);\n\t\t\t\t\tconst user_result = onfulfilled({\n\t\t\t\t\t\thead: result.head,\n\t\t\t\t\t\tbody: result.body,\n\t\t\t\t\t\thtml: result.body,\n\t\t\t\t\t\thashes: { script: [] }\n\t\t\t\t\t});\n\t\t\t\t\treturn Promise.resolve(user_result);\n\t\t\t\t}\n\t\t\t\tasync ??= init_render_context().then(() => with_render_context(() => Renderer.#render_async(component, options)));\n\t\t\t\treturn async.then((result) => {\n\t\t\t\t\tObject.defineProperty(result, \"html\", { get: () => {\n\t\t\t\t\t\thtml_deprecated();\n\t\t\t\t\t} });\n\t\t\t\t\treturn onfulfilled(result);\n\t\t\t\t}, onrejected);\n\t\t\t} }\n\t\t});\n\t\treturn result;\n\t}\n\t/**\n\t* Collect all of the `onDestroy` callbacks registered during rendering. In an async context, this is only safe to call\n\t* after awaiting `collect_async`.\n\t*\n\t* Child renderers are \"porous\" and don't affect execution order, but component body renderers\n\t* create ordering boundaries. Within a renderer, callbacks run in order until hitting a component boundary.\n\t* @returns {Iterable<() => void>}\n\t*/\n\t*#collect_on_destroy() {\n\t\tfor (const component of this.#traverse_components()) yield* component.#collect_ondestroy();\n\t}\n\t/**\n\t* Performs a depth-first search of renderers, yielding the deepest components first, then additional components as we backtrack up the tree.\n\t* @returns {Iterable<Renderer>}\n\t*/\n\t*#traverse_components() {\n\t\tfor (const child of this.#out) if (typeof child !== \"string\") yield* child.#traverse_components();\n\t\tif (this.#is_component_body) yield this;\n\t}\n\t/**\n\t* @returns {Iterable<() => void>}\n\t*/\n\t*#collect_ondestroy() {\n\t\tif (this.#on_destroy) for (const fn of this.#on_destroy) yield fn;\n\t\tfor (const child of this.#out) if (child instanceof Renderer && !child.#is_component_body) yield* child.#collect_ondestroy();\n\t}\n\t/**\n\t* Render a component. Throws if any of the children are performing asynchronous work.\n\t*\n\t* @template {Record<string, any>} Props\n\t* @param {Component<Props>} component\n\t* @param {{ props?: Omit<Props, '$$slots' | '$$events'>; context?: Map<any, any>; idPrefix?: string }} options\n\t* @returns {AccumulatedContent}\n\t*/\n\tstatic #render(component, options) {\n\t\tvar previous_context = ssr_context;\n\t\ttry {\n\t\t\tconst renderer = Renderer.#open_render(\"sync\", component, options);\n\t\t\tconst content = renderer.#collect_content();\n\t\t\treturn Renderer.#close_render(content, renderer);\n\t\t} finally {\n\t\t\tabort();\n\t\t\tset_ssr_context(previous_context);\n\t\t}\n\t}\n\t/**\n\t* Render a component.\n\t*\n\t* @template {Record<string, any>} Props\n\t* @param {Component<Props>} component\n\t* @param {{ props?: Omit<Props, '$$slots' | '$$events'>; context?: Map<any, any>; idPrefix?: string; csp?: Csp }} options\n\t* @returns {Promise<AccumulatedContent & { hashes: { script: Sha256Source[] } }>}\n\t*/\n\tstatic async #render_async(component, options) {\n\t\tconst previous_context = ssr_context;\n\t\ttry {\n\t\t\tconst renderer = Renderer.#open_render(\"async\", component, options);\n\t\t\tconst content = await renderer.#collect_content_async();\n\t\t\tconst hydratables = await renderer.#collect_hydratables();\n\t\t\tif (hydratables !== null) content.head = hydratables + content.head;\n\t\t\treturn Renderer.#close_render(content, renderer);\n\t\t} finally {\n\t\t\tset_ssr_context(previous_context);\n\t\t\tabort();\n\t\t}\n\t}\n\t/**\n\t* Collect all of the code from the `out` array and return it as a string, or a promise resolving to a string.\n\t* @param {AccumulatedContent} content\n\t* @returns {AccumulatedContent}\n\t*/\n\t#collect_content(content = {\n\t\thead: \"\",\n\t\tbody: \"\"\n\t}) {\n\t\tfor (const item of this.#out) if (typeof item === \"string\") content[this.type] += item;\n\t\telse if (item instanceof Renderer) item.#collect_content(content);\n\t\treturn content;\n\t}\n\t/**\n\t* Collect all of the code from the `out` array and return it as a string.\n\t* @param {AccumulatedContent} content\n\t* @returns {Promise<AccumulatedContent>}\n\t*/\n\tasync #collect_content_async(content = {\n\t\thead: \"\",\n\t\tbody: \"\"\n\t}) {\n\t\tawait this.promise;\n\t\tfor (const item of this.#out) if (typeof item === \"string\") content[this.type] += item;\n\t\telse if (item instanceof Renderer) if (item.#boundary) {\n\t\t\t/** @type {AccumulatedContent} */\n\t\t\tconst boundary_content = {\n\t\t\t\thead: \"\",\n\t\t\t\tbody: \"\"\n\t\t\t};\n\t\t\ttry {\n\t\t\t\tawait item.#collect_content_async(boundary_content);\n\t\t\t\tcontent.head += boundary_content.head;\n\t\t\t\tcontent.body += boundary_content.body;\n\t\t\t} catch (error) {\n\t\t\t\tconst { context, failed, transformError } = item.#boundary;\n\t\t\t\tset_ssr_context(context);\n\t\t\t\tlet promise = transformError(error);\n\t\t\t\tset_ssr_context(null);\n\t\t\t\tlet transformed = await promise;\n\t\t\t\tset_ssr_context(context);\n\t\t\t\tconst failed_renderer = new Renderer(item.global, item);\n\t\t\t\tfailed_renderer.type = item.type;\n\t\t\t\tfailed_renderer.#out.push(Renderer.#serialize_failed_boundary(transformed));\n\t\t\t\tfailed(failed_renderer, transformed, noop);\n\t\t\t\tfailed_renderer.#out.push(BLOCK_CLOSE);\n\t\t\t\tawait failed_renderer.#collect_content_async(content);\n\t\t\t}\n\t\t} else await item.#collect_content_async(content);\n\t\treturn content;\n\t}\n\tasync #collect_hydratables() {\n\t\tconst ctx = get_render_context().hydratable;\n\t\tfor (const [_, key] of ctx.unresolved_promises) unresolved_hydratable(key, ctx.lookup.get(key)?.stack ?? \"<missing stack trace>\");\n\t\tfor (const comparison of ctx.comparisons) await comparison;\n\t\treturn await this.#hydratable_block(ctx);\n\t}\n\t/**\n\t* @template {Record<string, any>} Props\n\t* @param {'sync' | 'async'} mode\n\t* @param {import('svelte').Component<Props>} component\n\t* @param {{ props?: Omit<Props, '$$slots' | '$$events'>; context?: Map<any, any>; idPrefix?: string; csp?: Csp; transformError?: (error: unknown) => unknown }} options\n\t* @returns {Renderer}\n\t*/\n\tstatic #open_render(mode, component, options) {\n\t\tif (options.idPrefix?.includes(\"--\")) invalid_id_prefix();\n\t\tvar previous_context = ssr_context;\n\t\ttry {\n\t\t\tconst renderer = new Renderer(new SSRState(mode, options.idPrefix ? options.idPrefix + \"-\" : \"\", options.csp, options.transformError));\n\t\t\tset_ssr_context({\n\t\t\t\tp: null,\n\t\t\t\tc: options.context ?? null,\n\t\t\t\tr: renderer\n\t\t\t});\n\t\t\trenderer.push(BLOCK_OPEN);\n\t\t\tcomponent(renderer, options.props ?? {});\n\t\t\trenderer.push(BLOCK_CLOSE);\n\t\t\treturn renderer;\n\t\t} finally {\n\t\t\tset_ssr_context(previous_context);\n\t\t}\n\t}\n\t/**\n\t* @param {AccumulatedContent} content\n\t* @param {Renderer} renderer\n\t* @returns {AccumulatedContent & { hashes: { script: Sha256Source[] } }}\n\t*/\n\tstatic #close_render(content, renderer) {\n\t\tfor (const cleanup of renderer.#collect_on_destroy()) cleanup();\n\t\tlet head = content.head + renderer.global.get_title();\n\t\tlet body = content.body;\n\t\tfor (const { hash, code } of renderer.global.css) head += `<style id=\"${hash}\">${code}</style>`;\n\t\treturn {\n\t\t\thead,\n\t\t\tbody,\n\t\t\thashes: { script: renderer.global.csp.script_hashes }\n\t\t};\n\t}\n\t/**\n\t* @param {HydratableContext} ctx\n\t*/\n\tasync #hydratable_block(ctx) {\n\t\tif (ctx.lookup.size === 0) return null;\n\t\tlet entries = [];\n\t\tlet has_promises = false;\n\t\tfor (const [k, v] of ctx.lookup) {\n\t\t\tif (v.promises) {\n\t\t\t\thas_promises = true;\n\t\t\t\tfor (const p of v.promises) await p;\n\t\t\t}\n\t\t\tentries.push(`[${uneval(k)},${v.serialized}]`);\n\t\t}\n\t\tlet prelude = `const h = (window.__svelte ??= {}).h ??= new Map();`;\n\t\tif (has_promises) prelude = `const r = (v) => Promise.resolve(v);\n\t\t\t\t${prelude}`;\n\t\tconst body = `\n\t\t\t{\n\t\t\t\t${prelude}\n\n\t\t\t\tfor (const [k, v] of [\n\t\t\t\t\t${entries.join(\",\\n\t\t\t\t\t\")}\n\t\t\t\t]) {\n\t\t\t\t\th.set(k, v);\n\t\t\t\t}\n\t\t\t}\n\t\t`;\n\t\tlet csp_attr = \"\";\n\t\tif (this.global.csp.nonce) csp_attr = ` nonce=\"${this.global.csp.nonce}\"`;\n\t\telse if (this.global.csp.hash) {\n\t\t\tconst hash = await sha256(body);\n\t\t\tthis.global.csp.script_hashes.push(`sha256-${hash}`);\n\t\t}\n\t\treturn `\\n\\t\\t<script${csp_attr}>${body}<\\/script>`;\n\t}\n};\nvar SSRState = class {\n\t/** @readonly @type {Csp & { script_hashes: Sha256Source[] }} */\n\tcsp;\n\t/** @readonly @type {'sync' | 'async'} */\n\tmode;\n\t/** @readonly @type {() => string} */\n\tuid;\n\t/** @readonly @type {Set<{ hash: string; code: string }>} */\n\tcss = /* @__PURE__ */ new Set();\n\t/**\n\t* `transformError` passed to `render`. Called when an error boundary catches an error.\n\t* Throws by default if unset in `render`.\n\t* @type {(error: unknown) => unknown}\n\t*/\n\ttransformError;\n\t/** @type {{ path: number[], value: string }} */\n\t#title = {\n\t\tpath: [],\n\t\tvalue: \"\"\n\t};\n\t/**\n\t* @param {'sync' | 'async'} mode\n\t* @param {string} id_prefix\n\t* @param {Csp} csp\n\t* @param {((error: unknown) => unknown) | undefined} [transformError]\n\t*/\n\tconstructor(mode, id_prefix = \"\", csp = { hash: false }, transformError) {\n\t\tthis.mode = mode;\n\t\tthis.csp = {\n\t\t\t...csp,\n\t\t\tscript_hashes: []\n\t\t};\n\t\tthis.transformError = transformError ?? ((error) => {\n\t\t\tthrow error;\n\t\t});\n\t\tlet uid = 1;\n\t\tthis.uid = () => `${id_prefix}s${uid++}`;\n\t}\n\tget_title() {\n\t\treturn this.#title.value;\n\t}\n\t/**\n\t* Performs a depth-first (lexicographic) comparison using the path. Rejects sets\n\t* from earlier than or equal to the current value.\n\t* @param {string} value\n\t* @param {number[]} path\n\t*/\n\tset_title(value, path) {\n\t\tconst current = this.#title.path;\n\t\tlet i = 0;\n\t\tlet l = Math.min(path.length, current.length);\n\t\twhile (i < l && path[i] === current[i]) i += 1;\n\t\tif (path[i] === void 0) return;\n\t\tif (current[i] === void 0 || path[i] > current[i]) {\n\t\t\tthis.#title.path = path;\n\t\t\tthis.#title.value = value;\n\t\t}\n\t}\n};\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/dev.js\nfunction get_user_code_location() {\n\treturn get_stack().filter((line) => line.trim().startsWith(\"at \")).map((line) => line.replace(/\\((.*):\\d+:\\d+\\)$/, (_, file) => `(${file})`)).join(\"\\n\");\n}\n//#endregion\nexport { createContext as $, component_context as A, hydration_failed as B, init_operations as C, flushSync as D, boundary as E, set_hydrate_node as F, async_mode_flag as G, escape_html as H, set_hydrating as I, STATE_SYMBOL as J, getAbortSignal as K, hydration_mismatch as L, push as M, hydrate_node as N, readable as O, hydrating as P, run as Q, lifecycle_double_unmount as R, get_next_sibling as S, set as T, HYDRATION_ERROR as U, attr as V, get_render_context as W, define_property as X, array_from as Y, noop as Z, set_active_reaction as _, stringify_key as _t, derived as a, hydratable_clobbering as at, create_text as b, MAX_ARRAY_INDEX as bt, render as c, experimental_async_required as ct, html as d, enumerable_symbols as dt, getAllContexts as et, is_passive_event as f, get_type as ft, set_active_effect as g, is_valid_array_len as gt, get as h, is_valid_array_index as ht, bind_props as i, ssr_context as it, pop as j, writable as k, slot as l, uneval as lt, active_reaction as m, is_primitive as mt, attr_class as n, hasContext as nt, ensure_array_like as o, hydratable_serialization_failed as ot, active_effect as p, is_plain_object as pt, LEGACY_PROPS as q, attr_style as r, setContext as rt, head as s, lifecycle_function_unavailable as st, get_user_code_location as t, getContext as tt, stringify as u, DevalueError as ut, component_root as v, stringify_string as vt, mutable_source as w, get_first_child as x, clear_text_content as y, valid_array_indices as yt, state_proxy_unmount as z 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+ {"version":3,"file":"dev-B6xUe35c.js","sources":["../../../.svelte-kit/adapter-node/chunks/dev.js"],"sourcesContent":["//#region ../../node_modules/.bun/devalue@5.8.1/node_modules/devalue/src/constants.js\nvar MAX_ARRAY_LEN = 2 ** 32 - 1;\nvar MAX_ARRAY_INDEX = MAX_ARRAY_LEN - 1;\n//#endregion\n//#region ../../node_modules/.bun/devalue@5.8.1/node_modules/devalue/src/utils.js\n/** @type {Record<string, string>} */\nvar escaped = {\n\t\"<\": \"\\\\u003C\",\n\t\"\\\\\": \"\\\\\\\\\",\n\t\"\\b\": \"\\\\b\",\n\t\"\\f\": \"\\\\f\",\n\t\"\\n\": \"\\\\n\",\n\t\"\\r\": \"\\\\r\",\n\t\"\t\": \"\\\\t\",\n\t\"\\u2028\": \"\\\\u2028\",\n\t\"\\u2029\": \"\\\\u2029\"\n};\nvar DevalueError = class extends Error {\n\t/**\n\t* @param {string} message\n\t* @param {string[]} keys\n\t* @param {any} [value] - The value that failed to be serialized\n\t* @param {any} [root] - The root value being serialized\n\t*/\n\tconstructor(message, keys, value, root) {\n\t\tsuper(message);\n\t\tthis.name = \"DevalueError\";\n\t\tthis.path = keys.join(\"\");\n\t\tthis.value = value;\n\t\tthis.root = root;\n\t}\n};\n/** @param {any} thing */\nfunction is_primitive(thing) {\n\treturn thing === null || typeof thing !== \"object\" && typeof thing !== \"function\";\n}\nvar object_proto_names = /* @__PURE__ */ Object.getOwnPropertyNames(Object.prototype).sort().join(\"\\0\");\n/** @param {any} thing */\nfunction is_plain_object(thing) {\n\tconst proto = Object.getPrototypeOf(thing);\n\treturn proto === Object.prototype || proto === null || Object.getPrototypeOf(proto) === null || Object.getOwnPropertyNames(proto).sort().join(\"\\0\") === object_proto_names;\n}\n/** @param {any} thing */\nfunction get_type(thing) {\n\treturn Object.prototype.toString.call(thing).slice(8, -1);\n}\n/** @param {string} char */\nfunction get_escaped_char(char) {\n\tswitch (char) {\n\t\tcase \"\\\"\": return \"\\\\\\\"\";\n\t\tcase \"<\": return \"\\\\u003C\";\n\t\tcase \"\\\\\": return \"\\\\\\\\\";\n\t\tcase \"\\n\": return \"\\\\n\";\n\t\tcase \"\\r\": return \"\\\\r\";\n\t\tcase \"\t\": return \"\\\\t\";\n\t\tcase \"\\b\": return \"\\\\b\";\n\t\tcase \"\\f\": return \"\\\\f\";\n\t\tcase \"\\u2028\": return \"\\\\u2028\";\n\t\tcase \"\\u2029\": return \"\\\\u2029\";\n\t\tdefault: return char < \" \" ? `\\\\u${char.charCodeAt(0).toString(16).padStart(4, \"0\")}` : \"\";\n\t}\n}\n/** @param {string} str */\nfunction stringify_string(str) {\n\tlet result = \"\";\n\tlet last_pos = 0;\n\tconst len = str.length;\n\tfor (let i = 0; i < len; i += 1) {\n\t\tconst char = str[i];\n\t\tconst replacement = get_escaped_char(char);\n\t\tif (replacement) {\n\t\t\tresult += str.slice(last_pos, i) + replacement;\n\t\t\tlast_pos = i + 1;\n\t\t}\n\t}\n\treturn `\"${last_pos === 0 ? str : result + str.slice(last_pos)}\"`;\n}\n/** @param {Record<string | symbol, any>} object */\nfunction enumerable_symbols(object) {\n\treturn Object.getOwnPropertySymbols(object).filter((symbol) => Object.getOwnPropertyDescriptor(object, symbol).enumerable);\n}\nvar is_identifier = /^[a-zA-Z_$][a-zA-Z_$0-9]*$/;\n/** @param {string} key */\nfunction stringify_key(key) {\n\treturn is_identifier.test(key) ? \".\" + key : \"[\" + JSON.stringify(key) + \"]\";\n}\n/** @param {number} n */\nfunction is_valid_array_index(n) {\n\tif (!Number.isInteger(n)) return false;\n\tif (n < 0) return false;\n\tif (n > MAX_ARRAY_INDEX) return false;\n\treturn true;\n}\n/** @param {number} n */\nfunction is_valid_array_len(n) {\n\tif (!Number.isInteger(n)) return false;\n\tif (n < 0) return false;\n\tif (n > MAX_ARRAY_LEN) return false;\n\treturn true;\n}\n/** @param {string} s */\nfunction is_valid_array_index_string(s) {\n\tif (s.length === 0) return false;\n\tif (s.length > 1 && s.charCodeAt(0) === 48) return false;\n\tfor (let i = 0; i < s.length; i++) {\n\t\tconst c = s.charCodeAt(i);\n\t\tif (c < 48 || c > 57) return false;\n\t}\n\treturn is_valid_array_index(+s);\n}\n/**\n* Finds the populated indices of an array.\n* @param {unknown[]} array\n*/\nfunction valid_array_indices(array) {\n\tconst keys = Object.keys(array);\n\tfor (var i = keys.length - 1; i >= 0; i--) if (is_valid_array_index_string(keys[i])) break;\n\tkeys.length = i + 1;\n\treturn keys;\n}\n//#endregion\n//#region ../../node_modules/.bun/devalue@5.8.1/node_modules/devalue/src/uneval.js\nvar chars = \"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_$\";\nvar unsafe_chars = /[<\\b\\f\\n\\r\\t\\0\\u2028\\u2029]/g;\nvar reserved = /^(?:do|if|in|for|int|let|new|try|var|byte|case|char|else|enum|goto|long|this|void|with|await|break|catch|class|const|final|float|short|super|throw|while|yield|delete|double|export|import|native|return|switch|throws|typeof|boolean|default|extends|finally|package|private|abstract|continue|debugger|function|volatile|interface|protected|transient|implements|instanceof|synchronized)$/;\n/**\n* Turn a value into the JavaScript that creates an equivalent value\n* @param {any} value\n* @param {(value: any, uneval: (value: any) => string) => string | void} [replacer]\n*/\nfunction uneval(value, replacer) {\n\tconst counts = /* @__PURE__ */ new Map();\n\t/** @type {string[]} */\n\tconst keys = [];\n\tconst custom = /* @__PURE__ */ new Map();\n\t/** @param {any} thing */\n\tfunction walk(thing) {\n\t\tif (!is_primitive(thing)) {\n\t\t\tif (counts.has(thing)) {\n\t\t\t\tcounts.set(thing, counts.get(thing) + 1);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tcounts.set(thing, 1);\n\t\t\tif (replacer) {\n\t\t\t\tconst str = replacer(thing, (value) => uneval(value, replacer));\n\t\t\t\tif (typeof str === \"string\") {\n\t\t\t\t\tcustom.set(thing, str);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (typeof thing === \"function\") throw new DevalueError(`Cannot stringify a function`, keys, thing, value);\n\t\t\tswitch (get_type(thing)) {\n\t\t\t\tcase \"Number\":\n\t\t\t\tcase \"BigInt\":\n\t\t\t\tcase \"String\":\n\t\t\t\tcase \"Boolean\":\n\t\t\t\tcase \"Date\":\n\t\t\t\tcase \"RegExp\":\n\t\t\t\tcase \"URL\":\n\t\t\t\tcase \"URLSearchParams\": return;\n\t\t\t\tcase \"Array\":\n\t\t\t\t\t/** @type {any[]} */ thing.forEach((value, i) => {\n\t\t\t\t\t\tkeys.push(`[${i}]`);\n\t\t\t\t\t\twalk(value);\n\t\t\t\t\t\tkeys.pop();\n\t\t\t\t\t});\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Set\":\n\t\t\t\t\tArray.from(thing).forEach(walk);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Map\":\n\t\t\t\t\tfor (const [key, value] of thing) {\n\t\t\t\t\t\tkeys.push(`.get(${is_primitive(key) ? stringify_primitive(key) : \"...\"})`);\n\t\t\t\t\t\twalk(value);\n\t\t\t\t\t\tkeys.pop();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Int8Array\":\n\t\t\t\tcase \"Uint8Array\":\n\t\t\t\tcase \"Uint8ClampedArray\":\n\t\t\t\tcase \"Int16Array\":\n\t\t\t\tcase \"Uint16Array\":\n\t\t\t\tcase \"Float16Array\":\n\t\t\t\tcase \"Int32Array\":\n\t\t\t\tcase \"Uint32Array\":\n\t\t\t\tcase \"Float32Array\":\n\t\t\t\tcase \"Float64Array\":\n\t\t\t\tcase \"BigInt64Array\":\n\t\t\t\tcase \"BigUint64Array\":\n\t\t\t\tcase \"DataView\":\n\t\t\t\t\twalk(thing.buffer);\n\t\t\t\t\treturn;\n\t\t\t\tcase \"ArrayBuffer\": return;\n\t\t\t\tcase \"Temporal.Duration\":\n\t\t\t\tcase \"Temporal.Instant\":\n\t\t\t\tcase \"Temporal.PlainDate\":\n\t\t\t\tcase \"Temporal.PlainTime\":\n\t\t\t\tcase \"Temporal.PlainDateTime\":\n\t\t\t\tcase \"Temporal.PlainMonthDay\":\n\t\t\t\tcase \"Temporal.PlainYearMonth\":\n\t\t\t\tcase \"Temporal.ZonedDateTime\": return;\n\t\t\t\tdefault:\n\t\t\t\t\tif (!is_plain_object(thing)) throw new DevalueError(`Cannot stringify arbitrary non-POJOs`, keys, thing, value);\n\t\t\t\t\tif (enumerable_symbols(thing).length > 0) throw new DevalueError(`Cannot stringify POJOs with symbolic keys`, keys, thing, value);\n\t\t\t\t\tfor (const key of Object.keys(thing)) {\n\t\t\t\t\t\tif (key === \"__proto__\") throw new DevalueError(`Cannot stringify objects with __proto__ keys`, keys, thing, value);\n\t\t\t\t\t\tkeys.push(stringify_key(key));\n\t\t\t\t\t\twalk(thing[key]);\n\t\t\t\t\t\tkeys.pop();\n\t\t\t\t\t}\n\t\t\t}\n\t\t} else if (typeof thing === \"symbol\") throw new DevalueError(`Cannot stringify a Symbol primitive`, keys, thing, value);\n\t}\n\twalk(value);\n\tconst names = /* @__PURE__ */ new Map();\n\tArray.from(counts).filter((entry) => entry[1] > 1).sort((a, b) => b[1] - a[1]).forEach((entry, i) => {\n\t\tnames.set(entry[0], get_name(i));\n\t});\n\t/**\n\t* @param {any} thing\n\t* @returns {string}\n\t*/\n\tfunction stringify(thing) {\n\t\tif (names.has(thing)) return names.get(thing);\n\t\tif (is_primitive(thing)) return stringify_primitive(thing);\n\t\tif (custom.has(thing)) return custom.get(thing);\n\t\tconst type = get_type(thing);\n\t\tswitch (type) {\n\t\t\tcase \"Number\":\n\t\t\tcase \"String\":\n\t\t\tcase \"Boolean\":\n\t\t\tcase \"BigInt\": return `Object(${stringify(thing.valueOf())})`;\n\t\t\tcase \"RegExp\":\n\t\t\t\tconst { source, flags } = thing;\n\t\t\t\treturn flags ? `new RegExp(${stringify_string(source)},\"${flags}\")` : `new RegExp(${stringify_string(source)})`;\n\t\t\tcase \"Date\": return `new Date(${thing.getTime()})`;\n\t\t\tcase \"URL\": return `new URL(${stringify_string(thing.toString())})`;\n\t\t\tcase \"URLSearchParams\": return `new URLSearchParams(${stringify_string(thing.toString())})`;\n\t\t\tcase \"Array\": {\n\t\t\t\tlet has_holes = false;\n\t\t\t\tlet result = \"[\";\n\t\t\t\tfor (let i = 0; i < thing.length; i += 1) {\n\t\t\t\t\tif (i > 0) result += \",\";\n\t\t\t\t\tif (Object.hasOwn(thing, i)) result += stringify(thing[i]);\n\t\t\t\t\telse if (!has_holes) {\n\t\t\t\t\t\tconst populated_keys = valid_array_indices(thing);\n\t\t\t\t\t\tconst population = populated_keys.length;\n\t\t\t\t\t\tconst d = String(thing.length).length;\n\t\t\t\t\t\tif (thing.length + 2 > 25 + d + population * (d + 2)) {\n\t\t\t\t\t\t\tconst entries = populated_keys.map((k) => `${k}:${stringify(thing[k])}`).join(\",\");\n\t\t\t\t\t\t\treturn `Object.assign(Array(${thing.length}),{${entries}})`;\n\t\t\t\t\t\t}\n\t\t\t\t\t\thas_holes = true;\n\t\t\t\t\t\ti -= 1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tconst tail = thing.length === 0 || thing.length - 1 in thing ? \"\" : \",\";\n\t\t\t\treturn result + tail + \"]\";\n\t\t\t}\n\t\t\tcase \"Set\":\n\t\t\tcase \"Map\": return `new ${type}([${Array.from(thing).map(stringify).join(\",\")}])`;\n\t\t\tcase \"Int8Array\":\n\t\t\tcase \"Uint8Array\":\n\t\t\tcase \"Uint8ClampedArray\":\n\t\t\tcase \"Int16Array\":\n\t\t\tcase \"Uint16Array\":\n\t\t\tcase \"Float16Array\":\n\t\t\tcase \"Int32Array\":\n\t\t\tcase \"Uint32Array\":\n\t\t\tcase \"Float32Array\":\n\t\t\tcase \"Float64Array\":\n\t\t\tcase \"BigInt64Array\":\n\t\t\tcase \"BigUint64Array\": {\n\t\t\t\tlet str = `new ${type}`;\n\t\t\t\tif (!names.has(thing.buffer)) {\n\t\t\t\t\tconst array = new thing.constructor(thing.buffer);\n\t\t\t\t\tstr += `([${array}])`;\n\t\t\t\t} else str += `(${stringify(thing.buffer)})`;\n\t\t\t\tif (thing.byteLength !== thing.buffer.byteLength) {\n\t\t\t\t\tconst start = thing.byteOffset / thing.BYTES_PER_ELEMENT;\n\t\t\t\t\tconst end = start + thing.length;\n\t\t\t\t\tstr += `.subarray(${start},${end})`;\n\t\t\t\t}\n\t\t\t\treturn str;\n\t\t\t}\n\t\t\tcase \"DataView\": {\n\t\t\t\tlet str = `new DataView`;\n\t\t\t\tif (!names.has(thing.buffer)) str += `(new Uint8Array([${new Uint8Array(thing.buffer)}]).buffer`;\n\t\t\t\telse str += `(${stringify(thing.buffer)}`;\n\t\t\t\tif (thing.byteLength !== thing.buffer.byteLength) str += `,${thing.startOffset},${thing.byteLength}`;\n\t\t\t\treturn str + \")\";\n\t\t\t}\n\t\t\tcase \"ArrayBuffer\": return `new Uint8Array([${new Uint8Array(thing).toString()}]).buffer`;\n\t\t\tcase \"Temporal.Duration\":\n\t\t\tcase \"Temporal.Instant\":\n\t\t\tcase \"Temporal.PlainDate\":\n\t\t\tcase \"Temporal.PlainTime\":\n\t\t\tcase \"Temporal.PlainDateTime\":\n\t\t\tcase \"Temporal.PlainMonthDay\":\n\t\t\tcase \"Temporal.PlainYearMonth\":\n\t\t\tcase \"Temporal.ZonedDateTime\": return `${type}.from(${stringify_string(thing.toString())})`;\n\t\t\tdefault:\n\t\t\t\tconst keys = Object.keys(thing);\n\t\t\t\tconst obj = keys.map((key) => `${safe_key(key)}:${stringify(thing[key])}`).join(\",\");\n\t\t\t\tif (Object.getPrototypeOf(thing) === null) return keys.length > 0 ? `{${obj},__proto__:null}` : `{__proto__:null}`;\n\t\t\t\treturn `{${obj}}`;\n\t\t}\n\t}\n\tconst str = stringify(value);\n\tif (names.size) {\n\t\t/** @type {string[]} */\n\t\tconst params = [];\n\t\t/** @type {string[]} */\n\t\tconst statements = [];\n\t\t/** @type {string[]} */\n\t\tconst values = [];\n\t\tnames.forEach((name, thing) => {\n\t\t\tparams.push(name);\n\t\t\tif (custom.has(thing)) {\n\t\t\t\tvalues.push(custom.get(thing));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (is_primitive(thing)) {\n\t\t\t\tvalues.push(stringify_primitive(thing));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst type = get_type(thing);\n\t\t\tswitch (type) {\n\t\t\t\tcase \"Number\":\n\t\t\t\tcase \"String\":\n\t\t\t\tcase \"Boolean\":\n\t\t\t\tcase \"BigInt\":\n\t\t\t\t\tvalues.push(`Object(${stringify(thing.valueOf())})`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"RegExp\":\n\t\t\t\t\tconst { source, flags } = thing;\n\t\t\t\t\tconst regexp = flags ? `new RegExp(${stringify_string(source)},\"${flags}\")` : `new RegExp(${stringify_string(source)})`;\n\t\t\t\t\tvalues.push(regexp);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Date\":\n\t\t\t\t\tvalues.push(`new Date(${thing.getTime()})`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"URL\":\n\t\t\t\t\tvalues.push(`new URL(${stringify_string(thing.toString())})`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"URLSearchParams\":\n\t\t\t\t\tvalues.push(`new URLSearchParams(${stringify_string(thing.toString())})`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Array\":\n\t\t\t\t\tvalues.push(`Array(${thing.length})`);\n\t\t\t\t\t/** @type {any[]} */ thing.forEach((v, i) => {\n\t\t\t\t\t\tstatements.push(`${name}[${i}]=${stringify(v)}`);\n\t\t\t\t\t});\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Set\":\n\t\t\t\t\tvalues.push(`new Set`);\n\t\t\t\t\tstatements.push(`${name}.${Array.from(thing).map((v) => `add(${stringify(v)})`).join(\".\")}`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Map\":\n\t\t\t\t\tvalues.push(`new Map`);\n\t\t\t\t\tstatements.push(`${name}.${Array.from(thing).map(([k, v]) => `set(${stringify(k)}, ${stringify(v)})`).join(\".\")}`);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Int8Array\":\n\t\t\t\tcase \"Uint8Array\":\n\t\t\t\tcase \"Uint8ClampedArray\":\n\t\t\t\tcase \"Int16Array\":\n\t\t\t\tcase \"Uint16Array\":\n\t\t\t\tcase \"Float16Array\":\n\t\t\t\tcase \"Int32Array\":\n\t\t\t\tcase \"Uint32Array\":\n\t\t\t\tcase \"Float32Array\":\n\t\t\t\tcase \"Float64Array\":\n\t\t\t\tcase \"BigInt64Array\":\n\t\t\t\tcase \"BigUint64Array\": {\n\t\t\t\t\tlet str = `new ${type}`;\n\t\t\t\t\tif (!names.has(thing.buffer)) {\n\t\t\t\t\t\tconst array = new thing.constructor(thing.buffer);\n\t\t\t\t\t\tstr += `([${array}])`;\n\t\t\t\t\t} else str += `(${stringify(thing.buffer)})`;\n\t\t\t\t\tif (thing.byteLength !== thing.buffer.byteLength) {\n\t\t\t\t\t\tconst start = thing.byteOffset / thing.BYTES_PER_ELEMENT;\n\t\t\t\t\t\tconst end = start + thing.length;\n\t\t\t\t\t\tstr += `.subarray(${start},${end})`;\n\t\t\t\t\t}\n\t\t\t\t\tvalues.push(`{}`);\n\t\t\t\t\tstatements.push(`${name}=${str}`);\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase \"DataView\": {\n\t\t\t\t\tlet str = `new DataView`;\n\t\t\t\t\tif (!names.has(thing.buffer)) str += `(new Uint8Array([${new Uint8Array(thing.buffer)}]).buffer`;\n\t\t\t\t\telse str += `(${stringify(thing.buffer)}`;\n\t\t\t\t\tif (thing.byteLength !== thing.buffer.byteLength) str += `,${thing.byteOffset},${thing.byteLength}`;\n\t\t\t\t\tstr += \")\";\n\t\t\t\t\tvalues.push(`{}`);\n\t\t\t\t\tstatements.push(`${name}=${str}`);\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase \"ArrayBuffer\":\n\t\t\t\t\tvalues.push(`new Uint8Array([${new Uint8Array(thing)}]).buffer`);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tvalues.push(Object.getPrototypeOf(thing) === null ? \"Object.create(null)\" : \"{}\");\n\t\t\t\t\tObject.keys(thing).forEach((key) => {\n\t\t\t\t\t\tstatements.push(`${name}${safe_prop(key)}=${stringify(thing[key])}`);\n\t\t\t\t\t});\n\t\t\t}\n\t\t});\n\t\tstatements.push(`return ${str}`);\n\t\treturn `(function(${params.join(\",\")}){${statements.join(\";\")}}(${values.join(\",\")}))`;\n\t} else return str;\n}\n/** @param {number} num */\nfunction get_name(num) {\n\tlet name = \"\";\n\tdo {\n\t\tname = chars[num % 54] + name;\n\t\tnum = ~~(num / 54) - 1;\n\t} while (num >= 0);\n\treturn reserved.test(name) ? `${name}0` : name;\n}\n/** @param {string} c */\nfunction escape_unsafe_char(c) {\n\treturn escaped[c] || c;\n}\n/** @param {string} str */\nfunction escape_unsafe_chars(str) {\n\treturn str.replace(unsafe_chars, escape_unsafe_char);\n}\n/** @param {string} key */\nfunction safe_key(key) {\n\treturn /^[_$a-zA-Z][_$a-zA-Z0-9]*$/.test(key) ? key : escape_unsafe_chars(JSON.stringify(key));\n}\n/** @param {string} key */\nfunction safe_prop(key) {\n\treturn /^[_$a-zA-Z][_$a-zA-Z0-9]*$/.test(key) ? `.${key}` : `[${escape_unsafe_chars(JSON.stringify(key))}]`;\n}\n/** @param {any} thing */\nfunction stringify_primitive(thing) {\n\tconst type = typeof thing;\n\tif (type === \"string\") return stringify_string(thing);\n\tif (thing === void 0) return \"void 0\";\n\tif (thing === 0 && 1 / thing < 0) return \"-0\";\n\tconst str = String(thing);\n\tif (type === \"number\") return str.replace(/^(-)?0\\./, \"$1.\");\n\tif (type === \"bigint\") return thing + \"n\";\n\treturn str;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/shared/errors.js\n/**\n* Cannot use `%name%(...)` unless the `experimental.async` compiler option is `true`\n* @param {string} name\n* @returns {never}\n*/\nfunction experimental_async_required(name) {\n\tthrow new Error(`https://svelte.dev/e/experimental_async_required`);\n}\n/**\n* `%name%(...)` can only be used during component initialisation\n* @param {string} name\n* @returns {never}\n*/\nfunction lifecycle_outside_component(name) {\n\tthrow new Error(`https://svelte.dev/e/lifecycle_outside_component`);\n}\n/**\n* Context was not set in a parent component\n* @returns {never}\n*/\nfunction missing_context() {\n\tthrow new Error(`https://svelte.dev/e/missing_context`);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/errors.js\n/**\n* The node API `AsyncLocalStorage` is not available, but is required to use async server rendering.\n* @returns {never}\n*/\nfunction async_local_storage_unavailable() {\n\tconst error = /* @__PURE__ */ new Error(`async_local_storage_unavailable\\nThe node API \\`AsyncLocalStorage\\` is not available, but is required to use async server rendering.\\nhttps://svelte.dev/e/async_local_storage_unavailable`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* Encountered asynchronous work while rendering synchronously.\n* @returns {never}\n*/\nfunction await_invalid() {\n\tconst error = /* @__PURE__ */ new Error(`await_invalid\\nEncountered asynchronous work while rendering synchronously.\\nhttps://svelte.dev/e/await_invalid`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* The `html` property of server render results has been deprecated. Use `body` instead.\n* @returns {never}\n*/\nfunction html_deprecated() {\n\tconst error = /* @__PURE__ */ new Error(`html_deprecated\\nThe \\`html\\` property of server render results has been deprecated. Use \\`body\\` instead.\\nhttps://svelte.dev/e/html_deprecated`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* Attempted to set `hydratable` with key `%key%` twice with different values.\n* \n* %stack%\n* @param {string} key\n* @param {string} stack\n* @returns {never}\n*/\nfunction hydratable_clobbering(key, stack) {\n\tconst error = /* @__PURE__ */ new Error(`hydratable_clobbering\\nAttempted to set \\`hydratable\\` with key \\`${key}\\` twice with different values.\n\n${stack}\\nhttps://svelte.dev/e/hydratable_clobbering`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* Failed to serialize `hydratable` data for key `%key%`.\n* \n* `hydratable` can serialize anything [`uneval` from `devalue`](https://npmjs.com/package/uneval) can, plus Promises.\n* \n* Cause:\n* %stack%\n* @param {string} key\n* @param {string} stack\n* @returns {never}\n*/\nfunction hydratable_serialization_failed(key, stack) {\n\tconst error = /* @__PURE__ */ new Error(`hydratable_serialization_failed\\nFailed to serialize \\`hydratable\\` data for key \\`${key}\\`.\n\n\\`hydratable\\` can serialize anything [\\`uneval\\` from \\`devalue\\`](https://npmjs.com/package/uneval) can, plus Promises.\n\nCause:\n${stack}\\nhttps://svelte.dev/e/hydratable_serialization_failed`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* `csp.nonce` was set while `csp.hash` was `true`. These options cannot be used simultaneously.\n* @returns {never}\n*/\nfunction invalid_csp() {\n\tconst error = /* @__PURE__ */ new Error(`invalid_csp\\n\\`csp.nonce\\` was set while \\`csp.hash\\` was \\`true\\`. These options cannot be used simultaneously.\\nhttps://svelte.dev/e/invalid_csp`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* The `idPrefix` option cannot include `--`.\n* @returns {never}\n*/\nfunction invalid_id_prefix() {\n\tconst error = /* @__PURE__ */ new Error(`invalid_id_prefix\\nThe \\`idPrefix\\` option cannot include \\`--\\`.\\nhttps://svelte.dev/e/invalid_id_prefix`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* `%name%(...)` is not available on the server\n* @param {string} name\n* @returns {never}\n*/\nfunction lifecycle_function_unavailable(name) {\n\tconst error = /* @__PURE__ */ new Error(`lifecycle_function_unavailable\\n\\`${name}(...)\\` is not available on the server\\nhttps://svelte.dev/e/lifecycle_function_unavailable`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n/**\n* Could not resolve `render` context.\n* @returns {never}\n*/\nfunction server_context_required() {\n\tconst error = /* @__PURE__ */ new Error(`server_context_required\\nCould not resolve \\`render\\` context.\\nhttps://svelte.dev/e/server_context_required`);\n\terror.name = \"Svelte error\";\n\tthrow error;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/context.js\n/** @import { SSRContext } from '#server' */\n/** @type {SSRContext | null} */\nvar ssr_context = null;\n/** @param {SSRContext | null} v */\nfunction set_ssr_context(v) {\n\tssr_context = v;\n}\n/**\n* @template T\n* @returns {[() => T, (context: T) => T]}\n* @since 5.40.0\n*/\nfunction createContext() {\n\tconst key = {};\n\treturn [() => {\n\t\tif (!hasContext(key)) missing_context();\n\t\treturn getContext(key);\n\t}, (context) => setContext(key, context)];\n}\n/**\n* @template T\n* @param {any} key\n* @returns {T}\n*/\nfunction getContext(key) {\n\treturn get_or_init_context_map(\"getContext\").get(key);\n}\n/**\n* @template T\n* @param {any} key\n* @param {T} context\n* @returns {T}\n*/\nfunction setContext(key, context) {\n\tget_or_init_context_map(\"setContext\").set(key, context);\n\treturn context;\n}\n/**\n* @param {any} key\n* @returns {boolean}\n*/\nfunction hasContext(key) {\n\treturn get_or_init_context_map(\"hasContext\").has(key);\n}\n/** @returns {Map<any, any>} */\nfunction getAllContexts() {\n\treturn get_or_init_context_map(\"getAllContexts\");\n}\n/**\n* @param {string} name\n* @returns {Map<unknown, unknown>}\n*/\nfunction get_or_init_context_map(name) {\n\tif (ssr_context === null) lifecycle_outside_component(name);\n\treturn ssr_context.c ??= new Map(get_parent_context(ssr_context) || void 0);\n}\n/**\n* @param {Function} [fn]\n*/\nfunction push$1(fn) {\n\tssr_context = {\n\t\tp: ssr_context,\n\t\tc: null,\n\t\tr: null\n\t};\n}\nfunction pop$1() {\n\tssr_context = ssr_context.p;\n}\n/**\n* @param {SSRContext} ssr_context\n* @returns {Map<unknown, unknown> | null}\n*/\nfunction get_parent_context(ssr_context) {\n\tlet parent = ssr_context.p;\n\twhile (parent !== null) {\n\t\tconst context_map = parent.c;\n\t\tif (context_map !== null) return context_map;\n\t\tparent = parent.p;\n\t}\n\treturn null;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/shared/utils.js\nvar is_array = Array.isArray;\nvar index_of = Array.prototype.indexOf;\nvar includes = Array.prototype.includes;\nvar array_from = Array.from;\nvar define_property = Object.defineProperty;\nvar get_descriptor = Object.getOwnPropertyDescriptor;\nvar object_prototype = Object.prototype;\nvar array_prototype = Array.prototype;\nvar get_prototype_of = Object.getPrototypeOf;\nvar is_extensible = Object.isExtensible;\nvar has_own_property = Object.prototype.hasOwnProperty;\nvar noop = () => {};\n/** @param {Function} fn */\nfunction run(fn) {\n\treturn fn();\n}\n/** @param {Array<() => void>} arr */\nfunction run_all(arr) {\n\tfor (var i = 0; i < arr.length; i++) arr[i]();\n}\n/**\n* TODO replace with Promise.withResolvers once supported widely enough\n* @template [T=void]\n*/\nfunction deferred() {\n\t/** @type {(value: T) => void} */\n\tvar resolve;\n\t/** @type {(reason: any) => void} */\n\tvar reject;\n\treturn {\n\t\tpromise: new Promise((res, rej) => {\n\t\t\tresolve = res;\n\t\t\treject = rej;\n\t\t}),\n\t\tresolve,\n\t\treject\n\t};\n}\nvar CLEAN = 1024;\nvar DIRTY = 2048;\nvar MAYBE_DIRTY = 4096;\nvar INERT = 8192;\nvar DESTROYED = 16384;\n/** Set once a reaction has run for the first time */\nvar REACTION_RAN = 32768;\n/** Effect is in the process of getting destroyed. Can be observed in child teardown functions */\nvar DESTROYING = 1 << 25;\n/**\n* 'Transparent' effects do not create a transition boundary.\n* This is on a block effect 99% of the time but may also be on a branch effect if its parent block effect was pruned\n*/\nvar EFFECT_TRANSPARENT = 65536;\nvar EFFECT_PRESERVED = 1 << 19;\nvar USER_EFFECT = 1 << 20;\n/**\n* Tells that we marked this derived and its reactions as visited during the \"mark as (maybe) dirty\"-phase.\n* Will be lifted during execution of the derived and during checking its dirty state (both are necessary\n* because a derived might be checked but not executed). This is a pure performance optimization flag and\n* should not be used for any other purpose!\n*/\nvar WAS_MARKED = 65536;\nvar REACTION_IS_UPDATING = 1 << 21;\nvar ERROR_VALUE = 1 << 23;\nvar STATE_SYMBOL = Symbol(\"$state\");\nvar LEGACY_PROPS = Symbol(\"legacy props\");\nvar ATTRIBUTES_CACHE = Symbol(\"attributes\");\nvar CLASS_CACHE = Symbol(\"class\");\nvar STYLE_CACHE = Symbol(\"style\");\nvar TEXT_CACHE = Symbol(\"text\");\n/** allow users to ignore aborted signal errors if `reason.name === 'StaleReactionError` */\nvar STALE_REACTION = new class StaleReactionError extends Error {\n\tname = \"StaleReactionError\";\n\tmessage = \"The reaction that called `getAbortSignal()` was re-run or destroyed\";\n}();\nglobalThis.document?.contentType;\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/abort-signal.js\n/** @type {AbortController | null} */\nvar controller = null;\nfunction abort() {\n\tcontroller?.abort(STALE_REACTION);\n\tcontroller = null;\n}\nfunction getAbortSignal() {\n\treturn (controller ??= new AbortController()).signal;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/flags/index.js\n/** True if experimental.async=true */\nvar async_mode_flag = false;\n/** True if we're not certain that we only have Svelte 5 code in the compilation */\nvar legacy_mode_flag = false;\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/render-context.js\n/** @import { AsyncLocalStorage } from 'node:async_hooks' */\n/** @import { RenderContext } from '#server' */\n/** @type {Promise<void> | null} */\nvar current_render = null;\n/** @type {RenderContext | null} */\nvar context = null;\n/** @returns {RenderContext} */\nfunction get_render_context() {\n\tconst store = context ?? als?.getStore();\n\tif (!store) server_context_required();\n\treturn store;\n}\n/**\n* @template T\n* @param {() => Promise<T>} fn\n* @returns {Promise<T>}\n*/\nasync function with_render_context(fn) {\n\tcontext = { hydratable: {\n\t\tlookup: /* @__PURE__ */ new Map(),\n\t\tcomparisons: [],\n\t\tunresolved_promises: /* @__PURE__ */ new Map()\n\t} };\n\tif (in_webcontainer()) {\n\t\tconst { promise, resolve } = deferred();\n\t\tconst previous_render = current_render;\n\t\tcurrent_render = promise;\n\t\tawait previous_render;\n\t\treturn fn().finally(resolve);\n\t}\n\ttry {\n\t\tif (als === null) async_local_storage_unavailable();\n\t\treturn als.run(context, fn);\n\t} finally {\n\t\tcontext = null;\n\t}\n}\n/** @type {AsyncLocalStorage<RenderContext | null> | null} */\nvar als = null;\n/** @type {Promise<void> | null} */\nvar als_import = null;\n/**\n*\n* @returns {Promise<void>}\n*/\nfunction init_render_context() {\n\tals_import ??= import(\"node:async_hooks\").then((hooks) => {\n\t\tals = new hooks.AsyncLocalStorage();\n\t}).then(noop, noop);\n\treturn als_import;\n}\nfunction in_webcontainer() {\n\treturn !!globalThis.process?.versions?.webcontainer;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/constants.js\nvar HYDRATION_ERROR = {};\nvar UNINITIALIZED = Symbol(\"uninitialized\");\n/**\n* @returns {string[]}\n*/\nfunction get_stack() {\n\tconst limit = Error.stackTraceLimit;\n\tError.stackTraceLimit = Infinity;\n\tconst stack = (/* @__PURE__ */ new Error()).stack;\n\tError.stackTraceLimit = limit;\n\tif (!stack) return [];\n\tconst lines = stack.split(\"\\n\");\n\tconst new_lines = [];\n\tfor (let i = 0; i < lines.length; i++) {\n\t\tconst line = lines[i];\n\t\tconst posixified = line.replaceAll(\"\\\\\", \"/\");\n\t\tif (line.trim() === \"Error\") continue;\n\t\tif (line.includes(\"validate_each_keys\")) return [];\n\t\tif (posixified.includes(\"svelte/src/internal\") || posixified.includes(\"node_modules/.vite\")) continue;\n\t\tnew_lines.push(line);\n\t}\n\treturn new_lines;\n}\n/**\n* A `hydratable` value with key `%key%` was created, but at least part of it was not used during the render.\n* \n* The `hydratable` was initialized in:\n* %stack%\n* @param {string} key\n* @param {string} stack\n*/\nfunction unresolved_hydratable(key, stack) {\n\tconsole.warn(`https://svelte.dev/e/unresolved_hydratable`);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/hydration.js\nvar BLOCK_OPEN = `<!--[-->`;\nvar BLOCK_CLOSE = `<!--]-->`;\nvar EMPTY_COMMENT = `<!---->`;\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/escaping.js\nvar ATTR_REGEX = /[&\"<]/g;\nvar CONTENT_REGEX = /[&<]/g;\n/**\n* @template V\n* @param {V} value\n* @param {boolean} [is_attr]\n*/\nfunction escape_html(value, is_attr) {\n\tconst str = String(value ?? \"\");\n\tconst pattern = is_attr ? ATTR_REGEX : CONTENT_REGEX;\n\tpattern.lastIndex = 0;\n\tlet escaped = \"\";\n\tlet last = 0;\n\twhile (pattern.test(str)) {\n\t\tconst i = pattern.lastIndex - 1;\n\t\tconst ch = str[i];\n\t\tescaped += str.substring(last, i) + (ch === \"&\" ? \"&amp;\" : ch === \"\\\"\" ? \"&quot;\" : \"&lt;\");\n\t\tlast = i + 1;\n\t}\n\treturn escaped + str.substring(last);\n}\n//#endregion\n//#region ../../node_modules/.bun/clsx@2.1.1/node_modules/clsx/dist/clsx.mjs\nfunction r(e) {\n\tvar t, f, n = \"\";\n\tif (\"string\" == typeof e || \"number\" == typeof e) n += e;\n\telse if (\"object\" == typeof e) if (Array.isArray(e)) {\n\t\tvar o = e.length;\n\t\tfor (t = 0; t < o; t++) e[t] && (f = r(e[t])) && (n && (n += \" \"), n += f);\n\t} else for (f in e) e[f] && (n && (n += \" \"), n += f);\n\treturn n;\n}\nfunction clsx$1() {\n\tfor (var e, t, f = 0, n = \"\", o = arguments.length; f < o; f++) (e = arguments[f]) && (t = r(e)) && (n && (n += \" \"), n += t);\n\treturn n;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/shared/attributes.js\n/**\n* `<div translate={false}>` should be rendered as `<div translate=\"no\">` and _not_\n* `<div translate=\"false\">`, which is equivalent to `<div translate=\"yes\">`. There\n* may be other odd cases that need to be added to this list in future\n* @type {Record<string, Map<any, string>>}\n*/\nvar replacements = { translate: new Map([[true, \"yes\"], [false, \"no\"]]) };\n/**\n* @template V\n* @param {string} name\n* @param {V} value\n* @param {boolean} [is_boolean]\n* @returns {string}\n*/\nfunction attr(name, value, is_boolean = false) {\n\tif (name === \"hidden\" && value !== \"until-found\") is_boolean = true;\n\tif (value == null || !value && is_boolean) return \"\";\n\tconst normalized = has_own_property.call(replacements, name) && replacements[name].get(value) || value;\n\treturn ` ${name}${is_boolean ? `=\"\"` : `=\"${escape_html(normalized, true)}\"`}`;\n}\n/**\n* Small wrapper around clsx to preserve Svelte's (weird) handling of falsy values.\n* TODO Svelte 6 revisit this, and likely turn all falsy values into the empty string (what clsx also does)\n* @param {any} value\n*/\nfunction clsx(value) {\n\tif (typeof value === \"object\") return clsx$1(value);\n\telse return value ?? \"\";\n}\nvar whitespace = [...\" \t\\n\\r\\f\\xA0\\v\"];\n/**\n* @param {any} value\n* @param {string | null} [hash]\n* @param {Record<string, boolean>} [directives]\n* @returns {string | null}\n*/\nfunction to_class(value, hash, directives) {\n\tvar classname = value == null ? \"\" : \"\" + value;\n\tif (hash) classname = classname ? classname + \" \" + hash : hash;\n\tif (directives) {\n\t\tfor (var key of Object.keys(directives)) if (directives[key]) classname = classname ? classname + \" \" + key : key;\n\t\telse if (classname.length) {\n\t\t\tvar len = key.length;\n\t\t\tvar a = 0;\n\t\t\twhile ((a = classname.indexOf(key, a)) >= 0) {\n\t\t\t\tvar b = a + len;\n\t\t\t\tif ((a === 0 || whitespace.includes(classname[a - 1])) && (b === classname.length || whitespace.includes(classname[b]))) classname = (a === 0 ? \"\" : classname.substring(0, a)) + classname.substring(b + 1);\n\t\t\t\telse a = b;\n\t\t\t}\n\t\t}\n\t}\n\treturn classname === \"\" ? null : classname;\n}\n/**\n*\n* @param {Record<string,any>} styles\n* @param {boolean} important\n*/\nfunction append_styles(styles, important = false) {\n\tvar separator = important ? \" !important;\" : \";\";\n\tvar css = \"\";\n\tfor (var key of Object.keys(styles)) {\n\t\tvar value = styles[key];\n\t\tif (value != null && value !== \"\") css += \" \" + key + \": \" + value + separator;\n\t}\n\treturn css;\n}\n/**\n* @param {string} name\n* @returns {string}\n*/\nfunction to_css_name(name) {\n\tif (name[0] !== \"-\" || name[1] !== \"-\") return name.toLowerCase();\n\treturn name;\n}\n/**\n* @param {any} value\n* @param {Record<string, any> | [Record<string, any>, Record<string, any>]} [styles]\n* @returns {string | null}\n*/\nfunction to_style(value, styles) {\n\tif (styles) {\n\t\tvar new_style = \"\";\n\t\t/** @type {Record<string,any> | undefined} */\n\t\tvar normal_styles;\n\t\t/** @type {Record<string,any> | undefined} */\n\t\tvar important_styles;\n\t\tif (Array.isArray(styles)) {\n\t\t\tnormal_styles = styles[0];\n\t\t\timportant_styles = styles[1];\n\t\t} else normal_styles = styles;\n\t\tif (value) {\n\t\t\tvalue = String(value).replaceAll(/\\s*\\/\\*.*?\\*\\/\\s*/g, \"\").trim();\n\t\t\t/** @type {boolean | '\"' | \"'\"} */\n\t\t\tvar in_str = false;\n\t\t\tvar in_apo = 0;\n\t\t\tvar in_comment = false;\n\t\t\tvar reserved_names = [];\n\t\t\tif (normal_styles) reserved_names.push(...Object.keys(normal_styles).map(to_css_name));\n\t\t\tif (important_styles) reserved_names.push(...Object.keys(important_styles).map(to_css_name));\n\t\t\tvar start_index = 0;\n\t\t\tvar name_index = -1;\n\t\t\tconst len = value.length;\n\t\t\tfor (var i = 0; i < len; i++) {\n\t\t\t\tvar c = value[i];\n\t\t\t\tif (in_comment) {\n\t\t\t\t\tif (c === \"/\" && value[i - 1] === \"*\") in_comment = false;\n\t\t\t\t} else if (in_str) {\n\t\t\t\t\tif (in_str === c) in_str = false;\n\t\t\t\t} else if (c === \"/\" && value[i + 1] === \"*\") in_comment = true;\n\t\t\t\telse if (c === \"\\\"\" || c === \"'\") in_str = c;\n\t\t\t\telse if (c === \"(\") in_apo++;\n\t\t\t\telse if (c === \")\") in_apo--;\n\t\t\t\tif (!in_comment && in_str === false && in_apo === 0) {\n\t\t\t\t\tif (c === \":\" && name_index === -1) name_index = i;\n\t\t\t\t\telse if (c === \";\" || i === len - 1) {\n\t\t\t\t\t\tif (name_index !== -1) {\n\t\t\t\t\t\t\tvar name = to_css_name(value.substring(start_index, name_index).trim());\n\t\t\t\t\t\t\tif (!reserved_names.includes(name)) {\n\t\t\t\t\t\t\t\tif (c !== \";\") i++;\n\t\t\t\t\t\t\t\tvar property = value.substring(start_index, i).trim();\n\t\t\t\t\t\t\t\tnew_style += \" \" + property + \";\";\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tstart_index = i + 1;\n\t\t\t\t\t\tname_index = -1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tif (normal_styles) new_style += append_styles(normal_styles);\n\t\tif (important_styles) new_style += append_styles(important_styles, true);\n\t\tnew_style = new_style.trim();\n\t\treturn new_style === \"\" ? null : new_style;\n\t}\n\treturn value == null ? null : String(value);\n}\n/**\n* Maximum update depth exceeded. This typically indicates that an effect reads and writes the same piece of state\n* @returns {never}\n*/\nfunction effect_update_depth_exceeded() {\n\tthrow new Error(`https://svelte.dev/e/effect_update_depth_exceeded`);\n}\n/**\n* Failed to hydrate the application\n* @returns {never}\n*/\nfunction hydration_failed() {\n\tthrow new Error(`https://svelte.dev/e/hydration_failed`);\n}\n/**\n* Property descriptors defined on `$state` objects must contain `value` and always be `enumerable`, `configurable` and `writable`.\n* @returns {never}\n*/\nfunction state_descriptors_fixed() {\n\tthrow new Error(`https://svelte.dev/e/state_descriptors_fixed`);\n}\n/**\n* Cannot set prototype of `$state` object\n* @returns {never}\n*/\nfunction state_prototype_fixed() {\n\tthrow new Error(`https://svelte.dev/e/state_prototype_fixed`);\n}\n/**\n* Updating state inside `$derived(...)`, `$inspect(...)` or a template expression is forbidden. If the value should not be reactive, declare it without `$state`\n* @returns {never}\n*/\nfunction state_unsafe_mutation() {\n\tthrow new Error(`https://svelte.dev/e/state_unsafe_mutation`);\n}\n/**\n* A `<svelte:boundary>` `reset` function cannot be called while an error is still being handled\n* @returns {never}\n*/\nfunction svelte_boundary_reset_onerror() {\n\tthrow new Error(`https://svelte.dev/e/svelte_boundary_reset_onerror`);\n}\n/**\n* Reading a derived belonging to a now-destroyed effect may result in stale values\n*/\nfunction derived_inert() {\n\tconsole.warn(`https://svelte.dev/e/derived_inert`);\n}\n/**\n* Hydration failed because the initial UI does not match what was rendered on the server. The error occurred near %location%\n* @param {string | undefined | null} [location]\n*/\nfunction hydration_mismatch(location) {\n\tconsole.warn(`https://svelte.dev/e/hydration_mismatch`);\n}\n/**\n* Tried to unmount a component that was not mounted\n*/\nfunction lifecycle_double_unmount() {\n\tconsole.warn(`https://svelte.dev/e/lifecycle_double_unmount`);\n}\n/**\n* Tried to unmount a state proxy, rather than a component\n*/\nfunction state_proxy_unmount() {\n\tconsole.warn(`https://svelte.dev/e/state_proxy_unmount`);\n}\n/**\n* A `<svelte:boundary>` `reset` function only resets the boundary the first time it is called\n*/\nfunction svelte_boundary_reset_noop() {\n\tconsole.warn(`https://svelte.dev/e/svelte_boundary_reset_noop`);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/dom/hydration.js\n/** @import { TemplateNode } from '#client' */\n/**\n* Use this variable to guard everything related to hydration code so it can be treeshaken out\n* if the user doesn't use the `hydrate` method and these code paths are therefore not needed.\n*/\nvar hydrating = false;\n/** @param {boolean} value */\nfunction set_hydrating(value) {\n\thydrating = value;\n}\n/**\n* The node that is currently being hydrated. This starts out as the first node inside the opening\n* <!--[--> comment, and updates each time a component calls `$.child(...)` or `$.sibling(...)`.\n* When entering a block (e.g. `{#if ...}`), `hydrate_node` is the block opening comment; by the\n* time we leave the block it is the closing comment, which serves as the block's anchor.\n* @type {TemplateNode}\n*/\nvar hydrate_node;\n/** @param {TemplateNode | null} node */\nfunction set_hydrate_node(node) {\n\tif (node === null) {\n\t\thydration_mismatch();\n\t\tthrow HYDRATION_ERROR;\n\t}\n\treturn hydrate_node = node;\n}\nfunction hydrate_next() {\n\treturn set_hydrate_node(/* @__PURE__ */ get_next_sibling(hydrate_node));\n}\nfunction next(count = 1) {\n\tif (hydrating) {\n\t\tvar i = count;\n\t\tvar node = hydrate_node;\n\t\twhile (i--) node = /* @__PURE__ */ get_next_sibling(node);\n\t\thydrate_node = node;\n\t}\n}\n/**\n* Skips or removes (depending on {@link remove}) all nodes starting at `hydrate_node` up until the next hydration end comment\n* @param {boolean} remove\n*/\nfunction skip_nodes(remove = true) {\n\tvar depth = 0;\n\tvar node = hydrate_node;\n\twhile (true) {\n\t\tif (node.nodeType === 8) {\n\t\t\tvar data = node.data;\n\t\t\tif (data === \"]\") {\n\t\t\t\tif (depth === 0) return node;\n\t\t\t\tdepth -= 1;\n\t\t\t} else if (data === \"[\" || data === \"[!\" || data[0] === \"[\" && !isNaN(Number(data.slice(1)))) depth += 1;\n\t\t}\n\t\tvar next = /* @__PURE__ */ get_next_sibling(node);\n\t\tif (remove) node.remove();\n\t\tnode = next;\n\t}\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/equality.js\n/** @import { Equals } from '#client' */\n/** @type {Equals} */\nfunction equals(value) {\n\treturn value === this.v;\n}\n/**\n* @param {unknown} a\n* @param {unknown} b\n* @returns {boolean}\n*/\nfunction safe_not_equal(a, b) {\n\treturn a != a ? b == b : a !== b || a !== null && typeof a === \"object\" || typeof a === \"function\";\n}\n/** @type {Equals} */\nfunction safe_equals(value) {\n\treturn !safe_not_equal(value, this.v);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/context.js\n/** @import { ComponentContext, DevStackEntry, Effect } from '#client' */\n/** @type {ComponentContext | null} */\nvar component_context = null;\n/** @param {ComponentContext | null} context */\nfunction set_component_context(context) {\n\tcomponent_context = context;\n}\n/**\n* @param {Record<string, unknown>} props\n* @param {any} runes\n* @param {Function} [fn]\n* @returns {void}\n*/\nfunction push(props, runes = false, fn) {\n\tcomponent_context = {\n\t\tp: component_context,\n\t\ti: false,\n\t\tc: null,\n\t\te: null,\n\t\ts: props,\n\t\tx: null,\n\t\tr: active_effect,\n\t\tl: legacy_mode_flag && !runes ? {\n\t\t\ts: null,\n\t\t\tu: null,\n\t\t\t$: []\n\t\t} : null\n\t};\n}\n/**\n* @template {Record<string, any>} T\n* @param {T} [component]\n* @returns {T}\n*/\nfunction pop(component) {\n\tvar context = component_context;\n\tvar effects = context.e;\n\tif (effects !== null) {\n\t\tcontext.e = null;\n\t\tfor (var fn of effects) create_user_effect(fn);\n\t}\n\tif (component !== void 0) context.x = component;\n\tcontext.i = true;\n\tcomponent_context = context.p;\n\treturn component ?? {};\n}\n/** @returns {boolean} */\nfunction is_runes() {\n\treturn !legacy_mode_flag || component_context !== null && component_context.l === null;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/dom/task.js\n/** @type {Array<() => void>} */\nvar micro_tasks = [];\nfunction run_micro_tasks() {\n\tvar tasks = micro_tasks;\n\tmicro_tasks = [];\n\trun_all(tasks);\n}\n/**\n* @param {() => void} fn\n*/\nfunction queue_micro_task(fn) {\n\tif (micro_tasks.length === 0 && !is_flushing_sync) {\n\t\tvar tasks = micro_tasks;\n\t\tqueueMicrotask(() => {\n\t\t\tif (tasks === micro_tasks) run_micro_tasks();\n\t\t});\n\t}\n\tmicro_tasks.push(fn);\n}\n/**\n* Synchronously run any queued tasks.\n*/\nfunction flush_tasks() {\n\twhile (micro_tasks.length > 0) run_micro_tasks();\n}\n/**\n* @param {unknown} error\n*/\nfunction handle_error(error) {\n\tvar effect = active_effect;\n\tif (effect === null) {\n\t\t/** @type {Derived} */ active_reaction.f |= ERROR_VALUE;\n\t\treturn error;\n\t}\n\tif ((effect.f & 32768) === 0 && (effect.f & 4) === 0) throw error;\n\tinvoke_error_boundary(error, effect);\n}\n/**\n* @param {unknown} error\n* @param {Effect | null} effect\n*/\nfunction invoke_error_boundary(error, effect) {\n\twhile (effect !== null) {\n\t\tif ((effect.f & 128) !== 0) {\n\t\t\tif ((effect.f & 32768) === 0) throw error;\n\t\t\ttry {\n\t\t\t\t/** @type {Boundary} */ effect.b.error(error);\n\t\t\t\treturn;\n\t\t\t} catch (e) {\n\t\t\t\terror = e;\n\t\t\t}\n\t\t}\n\t\teffect = effect.parent;\n\t}\n\tthrow error;\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/status.js\n/** @import { Derived, Signal } from '#client' */\nvar STATUS_MASK = ~(DIRTY | MAYBE_DIRTY | CLEAN);\n/**\n* @param {Signal} signal\n* @param {number} status\n*/\nfunction set_signal_status(signal, status) {\n\tsignal.f = signal.f & STATUS_MASK | status;\n}\n/**\n* Set a derived's status to CLEAN or MAYBE_DIRTY based on its connection state.\n* @param {Derived} derived\n*/\nfunction update_derived_status(derived) {\n\tif ((derived.f & 512) !== 0 || derived.deps === null) set_signal_status(derived, CLEAN);\n\telse set_signal_status(derived, MAYBE_DIRTY);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/utils.js\n/** @import { Derived, Effect, Value } from '#client' */\n/**\n* @param {Value[] | null} deps\n*/\nfunction clear_marked(deps) {\n\tif (deps === null) return;\n\tfor (const dep of deps) {\n\t\tif ((dep.f & 2) === 0 || (dep.f & 65536) === 0) continue;\n\t\tdep.f ^= WAS_MARKED;\n\t\tclear_marked(\n\t\t\t/** @type {Derived} */\n\t\t\tdep.deps\n\t\t);\n\t}\n}\n/**\n* @param {Effect} effect\n* @param {Set<Effect>} dirty_effects\n* @param {Set<Effect>} maybe_dirty_effects\n*/\nfunction defer_effect(effect, dirty_effects, maybe_dirty_effects) {\n\tif ((effect.f & 2048) !== 0) dirty_effects.add(effect);\n\telse if ((effect.f & 4096) !== 0) maybe_dirty_effects.add(effect);\n\tclear_marked(effect.deps);\n\tset_signal_status(effect, CLEAN);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/store/shared/index.js\n/** @import { Readable, StartStopNotifier, Subscriber, Unsubscriber, Updater, Writable } from '../public.js' */\n/** @import { Stores, StoresValues, SubscribeInvalidateTuple } from '../private.js' */\n/**\n* @type {Array<SubscribeInvalidateTuple<any> | any>}\n*/\nvar subscriber_queue = [];\n/**\n* Creates a `Readable` store that allows reading by subscription.\n*\n* @template T\n* @param {T} [value] initial value\n* @param {StartStopNotifier<T>} [start]\n* @returns {Readable<T>}\n*/\nfunction readable(value, start) {\n\treturn { subscribe: writable(value, start).subscribe };\n}\n/**\n* Create a `Writable` store that allows both updating and reading by subscription.\n*\n* @template T\n* @param {T} [value] initial value\n* @param {StartStopNotifier<T>} [start]\n* @returns {Writable<T>}\n*/\nfunction writable(value, start = noop) {\n\t/** @type {Unsubscriber | null} */\n\tlet stop = null;\n\t/** @type {Set<SubscribeInvalidateTuple<T>>} */\n\tconst subscribers = /* @__PURE__ */ new Set();\n\t/**\n\t* @param {T} new_value\n\t* @returns {void}\n\t*/\n\tfunction set(new_value) {\n\t\tif (safe_not_equal(value, new_value)) {\n\t\t\tvalue = new_value;\n\t\t\tif (stop) {\n\t\t\t\tconst run_queue = !subscriber_queue.length;\n\t\t\t\tfor (const subscriber of subscribers) {\n\t\t\t\t\tsubscriber[1]();\n\t\t\t\t\tsubscriber_queue.push(subscriber, value);\n\t\t\t\t}\n\t\t\t\tif (run_queue) {\n\t\t\t\t\tfor (let i = 0; i < subscriber_queue.length; i += 2) subscriber_queue[i][0](subscriber_queue[i + 1]);\n\t\t\t\t\tsubscriber_queue.length = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\t/**\n\t* @param {Updater<T>} fn\n\t* @returns {void}\n\t*/\n\tfunction update(fn) {\n\t\tset(fn(value));\n\t}\n\t/**\n\t* @param {Subscriber<T>} run\n\t* @param {() => void} [invalidate]\n\t* @returns {Unsubscriber}\n\t*/\n\tfunction subscribe(run, invalidate = noop) {\n\t\t/** @type {SubscribeInvalidateTuple<T>} */\n\t\tconst subscriber = [run, invalidate];\n\t\tsubscribers.add(subscriber);\n\t\tif (subscribers.size === 1) stop = start(set, update) || noop;\n\t\trun(value);\n\t\treturn () => {\n\t\t\tsubscribers.delete(subscriber);\n\t\t\tif (subscribers.size === 0 && stop) {\n\t\t\t\tstop();\n\t\t\t\tstop = null;\n\t\t\t}\n\t\t};\n\t}\n\treturn {\n\t\tset,\n\t\tupdate,\n\t\tsubscribe\n\t};\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/store.js\n/**\n* We set this to `true` when updating a store so that we correctly\n* schedule effects if the update takes place inside a `$:` effect\n*/\nvar legacy_is_updating_store = false;\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/batch.js\n/** @import { Fork } from 'svelte' */\n/** @import { Derived, Effect, Reaction, Source, Value } from '#client' */\n/** @type {Batch | null} */\nvar first_batch = null;\n/** @type {Batch | null} */\nvar last_batch = null;\n/** @type {Batch | null} */\nvar current_batch = null;\n/**\n* This is needed to avoid overwriting inputs\n* @type {Batch | null}\n*/\nvar previous_batch = null;\n/**\n* When time travelling (i.e. working in one batch, while other batches\n* still have ongoing work), we ignore the real values of affected\n* signals in favour of their values within the batch\n* @type {Map<Value, any> | null}\n*/\nvar batch_values = null;\n/** @type {Effect | null} */\nvar last_scheduled_effect = null;\nvar is_flushing_sync = false;\nvar is_processing = false;\n/**\n* During traversal, this is an array. Newly created effects are (if not immediately\n* executed) pushed to this array, rather than going through the scheduling\n* rigamarole that would cause another turn of the flush loop.\n* @type {Effect[] | null}\n*/\nvar collected_effects = null;\n/**\n* An array of effects that are marked during traversal as a result of a `set`\n* (not `internal_set`) call. These will be added to the next batch and\n* trigger another `batch.process()`\n* @type {Effect[] | null}\n* @deprecated when we get rid of legacy mode and stores, we can get rid of this\n*/\nvar legacy_updates = null;\nvar flush_count = 0;\nvar uid = 1;\nvar Batch = class Batch {\n\tid = uid++;\n\t/** True as soon as `#process` was called */\n\t#started = false;\n\tlinked = true;\n\t/** @type {Batch | null} */\n\t#prev = null;\n\t/** @type {Batch | null} */\n\t#next = null;\n\t/** @type {Map<Effect, ReturnType<typeof deferred<any>>>} */\n\tasync_deriveds = /* @__PURE__ */ new Map();\n\t/**\n\t* The current values of any signals that are updated in this batch.\n\t* Tuple format: [value, is_derived] (note: is_derived is false for deriveds, too, if they were overridden via assignment)\n\t* They keys of this map are identical to `this.#previous`\n\t* @type {Map<Value, [any, boolean]>}\n\t*/\n\tcurrent = /* @__PURE__ */ new Map();\n\t/**\n\t* The values of any signals (sources and deriveds) that are updated in this batch _before_ those updates took place.\n\t* They keys of this map are identical to `this.#current`\n\t* @type {Map<Value, any>}\n\t*/\n\tprevious = /* @__PURE__ */ new Map();\n\t/**\n\t* Async effects which this batch doesn't take into account anymore when calculating blockers,\n\t* as it has a value for it already.\n\t* @type {Set<Effect>}\n\t*/\n\tunblocked = /* @__PURE__ */ new Set();\n\t/**\n\t* When the batch is committed (and the DOM is updated), we need to remove old branches\n\t* and append new ones by calling the functions added inside (if/each/key/etc) blocks\n\t* @type {Set<(batch: Batch) => void>}\n\t*/\n\t#commit_callbacks = /* @__PURE__ */ new Set();\n\t/**\n\t* If a fork is discarded, we need to destroy any effects that are no longer needed\n\t* @type {Set<(batch: Batch) => void>}\n\t*/\n\t#discard_callbacks = /* @__PURE__ */ new Set();\n\t/**\n\t* Callbacks that should run only when a fork is committed.\n\t* @type {Set<(batch: Batch) => void>}\n\t*/\n\t#fork_commit_callbacks = /* @__PURE__ */ new Set();\n\t/**\n\t* The number of async effects that are currently in flight\n\t*/\n\t#pending = 0;\n\t/**\n\t* Async effects that are currently in flight, _not_ inside a pending boundary\n\t* @type {Map<Effect, number>}\n\t*/\n\t#blocking_pending = /* @__PURE__ */ new Map();\n\t/**\n\t* A deferred that resolves when the batch is committed, used with `settled()`\n\t* TODO replace with Promise.withResolvers once supported widely enough\n\t* @type {{ promise: Promise<void>, resolve: (value?: any) => void, reject: (reason: unknown) => void } | null}\n\t*/\n\t#deferred = null;\n\t/**\n\t* The root effects that need to be flushed\n\t* @type {Effect[]}\n\t*/\n\t#roots = [];\n\t/**\n\t* Effects created while this batch was active.\n\t* @type {Effect[]}\n\t*/\n\t#new_effects = [];\n\t/**\n\t* Deferred effects (which run after async work has completed) that are DIRTY\n\t* @type {Set<Effect>}\n\t*/\n\t#dirty_effects = /* @__PURE__ */ new Set();\n\t/**\n\t* Deferred effects that are MAYBE_DIRTY\n\t* @type {Set<Effect>}\n\t*/\n\t#maybe_dirty_effects = /* @__PURE__ */ new Set();\n\t/**\n\t* A map of branches that still exist, but will be destroyed when this batch\n\t* is committed — we skip over these during `process`.\n\t* The value contains child effects that were dirty/maybe_dirty before being reset,\n\t* so they can be rescheduled if the branch survives.\n\t* @type {Map<Effect, { d: Effect[], m: Effect[] }>}\n\t*/\n\t#skipped_branches = /* @__PURE__ */ new Map();\n\t/**\n\t* Inverse of #skipped_branches which we need to tell prior batches to unskip them when committing\n\t* @type {Set<Effect>}\n\t*/\n\t#unskipped_branches = /* @__PURE__ */ new Set();\n\tis_fork = false;\n\t#decrement_queued = false;\n\t#is_deferred() {\n\t\tif (this.is_fork) return true;\n\t\tfor (const effect of this.#blocking_pending.keys()) {\n\t\t\tvar e = effect;\n\t\t\tvar skipped = false;\n\t\t\twhile (e.parent !== null) {\n\t\t\t\tif (this.#skipped_branches.has(e)) {\n\t\t\t\t\tskipped = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\te = e.parent;\n\t\t\t}\n\t\t\tif (!skipped) return true;\n\t\t}\n\t\treturn false;\n\t}\n\t/**\n\t* Add an effect to the #skipped_branches map and reset its children\n\t* @param {Effect} effect\n\t*/\n\tskip_effect(effect) {\n\t\tif (!this.#skipped_branches.has(effect)) this.#skipped_branches.set(effect, {\n\t\t\td: [],\n\t\t\tm: []\n\t\t});\n\t\tthis.#unskipped_branches.delete(effect);\n\t}\n\t/**\n\t* Remove an effect from the #skipped_branches map and reschedule\n\t* any tracked dirty/maybe_dirty child effects\n\t* @param {Effect} effect\n\t* @param {(e: Effect) => void} callback\n\t*/\n\tunskip_effect(effect, callback = (e) => this.schedule(e)) {\n\t\tvar tracked = this.#skipped_branches.get(effect);\n\t\tif (tracked) {\n\t\t\tthis.#skipped_branches.delete(effect);\n\t\t\tfor (var e of tracked.d) {\n\t\t\t\tset_signal_status(e, DIRTY);\n\t\t\t\tcallback(e);\n\t\t\t}\n\t\t\tfor (e of tracked.m) {\n\t\t\t\tset_signal_status(e, MAYBE_DIRTY);\n\t\t\t\tcallback(e);\n\t\t\t}\n\t\t}\n\t\tthis.#unskipped_branches.add(effect);\n\t}\n\t#process() {\n\t\tthis.#started = true;\n\t\tif (flush_count++ > 1e3) {\n\t\t\tthis.#unlink();\n\t\t\tinfinite_loop_guard();\n\t\t}\n\t\tif (!this.#is_deferred()) {\n\t\t\tfor (const e of this.#dirty_effects) {\n\t\t\t\tthis.#maybe_dirty_effects.delete(e);\n\t\t\t\tset_signal_status(e, DIRTY);\n\t\t\t\tthis.schedule(e);\n\t\t\t}\n\t\t\tfor (const e of this.#maybe_dirty_effects) {\n\t\t\t\tset_signal_status(e, MAYBE_DIRTY);\n\t\t\t\tthis.schedule(e);\n\t\t\t}\n\t\t}\n\t\tconst roots = this.#roots;\n\t\tthis.#roots = [];\n\t\tthis.apply();\n\t\t/** @type {Effect[]} */\n\t\tvar effects = collected_effects = [];\n\t\t/** @type {Effect[]} */\n\t\tvar render_effects = [];\n\t\t/**\n\t\t* @type {Effect[]}\n\t\t* @deprecated when we get rid of legacy mode and stores, we can get rid of this\n\t\t*/\n\t\tvar updates = legacy_updates = [];\n\t\tfor (const root of roots) try {\n\t\t\tthis.#traverse(root, effects, render_effects);\n\t\t} catch (e) {\n\t\t\treset_all(root);\n\t\t\tthrow e;\n\t\t}\n\t\tcurrent_batch = null;\n\t\tif (updates.length > 0) {\n\t\t\tvar batch = Batch.ensure();\n\t\t\tfor (const e of updates) batch.schedule(e);\n\t\t}\n\t\tcollected_effects = null;\n\t\tlegacy_updates = null;\n\t\tif (this.#is_deferred()) {\n\t\t\tthis.#defer_effects(render_effects);\n\t\t\tthis.#defer_effects(effects);\n\t\t\tfor (const [e, t] of this.#skipped_branches) reset_branch(e, t);\n\t\t\tif (updates.length > 0)\n /** @type {Batch} */ current_batch.#process();\n\t\t\treturn;\n\t\t}\n\t\tconst earlier_batch = this.#find_earlier_batch();\n\t\tif (earlier_batch) {\n\t\t\tearlier_batch.#merge(this);\n\t\t\treturn;\n\t\t}\n\t\tthis.#dirty_effects.clear();\n\t\tthis.#maybe_dirty_effects.clear();\n\t\tfor (const fn of this.#commit_callbacks) fn(this);\n\t\tthis.#commit_callbacks.clear();\n\t\tprevious_batch = this;\n\t\tflush_queued_effects(render_effects);\n\t\tflush_queued_effects(effects);\n\t\tprevious_batch = null;\n\t\tthis.#deferred?.resolve();\n\t\tvar next_batch = current_batch;\n\t\tif (this.linked && this.#pending === 0) this.#unlink();\n\t\tif (async_mode_flag && !this.linked) {\n\t\t\tthis.#commit();\n\t\t\tcurrent_batch = next_batch;\n\t\t}\n\t\tif (this.#roots.length > 0) {\n\t\t\tif (next_batch === null) {\n\t\t\t\tnext_batch = this;\n\t\t\t\tthis.#link();\n\t\t\t}\n\t\t\tconst batch = next_batch;\n\t\t\tbatch.#roots.push(...this.#roots.filter((r) => !batch.#roots.includes(r)));\n\t\t}\n\t\tif (next_batch !== null) next_batch.#process();\n\t}\n\t/**\n\t* Traverse the effect tree, executing effects or stashing\n\t* them for later execution as appropriate\n\t* @param {Effect} root\n\t* @param {Effect[]} effects\n\t* @param {Effect[]} render_effects\n\t*/\n\t#traverse(root, effects, render_effects) {\n\t\troot.f ^= CLEAN;\n\t\tvar effect = root.first;\n\t\twhile (effect !== null) {\n\t\t\tvar flags = effect.f;\n\t\t\tvar is_branch = (flags & 96) !== 0;\n\t\t\tif (!(is_branch && (flags & 1024) !== 0 || (flags & 8192) !== 0 || this.#skipped_branches.has(effect)) && effect.fn !== null) {\n\t\t\t\tif (is_branch) effect.f ^= CLEAN;\n\t\t\t\telse if ((flags & 4) !== 0) effects.push(effect);\n\t\t\t\telse if (async_mode_flag && (flags & 16777224) !== 0) render_effects.push(effect);\n\t\t\t\telse if (is_dirty(effect)) {\n\t\t\t\t\tif ((flags & 16) !== 0) this.#maybe_dirty_effects.add(effect);\n\t\t\t\t\tupdate_effect(effect);\n\t\t\t\t}\n\t\t\t\tvar child = effect.first;\n\t\t\t\tif (child !== null) {\n\t\t\t\t\teffect = child;\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t}\n\t\t\twhile (effect !== null) {\n\t\t\t\tvar next = effect.next;\n\t\t\t\tif (next !== null) {\n\t\t\t\t\teffect = next;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\teffect = effect.parent;\n\t\t\t}\n\t\t}\n\t}\n\t#find_earlier_batch() {\n\t\tvar batch = this.#prev;\n\t\twhile (batch !== null) {\n\t\t\tif (!batch.is_fork) {\n\t\t\t\tfor (const [value, [, is_derived]] of this.current) if (batch.current.has(value) && !is_derived) return batch;\n\t\t\t}\n\t\t\tbatch = batch.#prev;\n\t\t}\n\t\treturn null;\n\t}\n\t/**\n\t* @param {Batch} batch\n\t*/\n\t#merge(batch) {\n\t\tfor (const [source, value] of batch.current) {\n\t\t\tif (!this.previous.has(source) && batch.previous.has(source)) this.previous.set(source, batch.previous.get(source));\n\t\t\tthis.current.set(source, value);\n\t\t}\n\t\tfor (const [effect, deferred] of batch.async_deriveds) {\n\t\t\tconst d = this.async_deriveds.get(effect);\n\t\t\tif (d) deferred.promise.then(d.resolve);\n\t\t}\n\t\t/**\n\t\t* mark all effects that depend on `batch.current`, except the\n\t\t* async effects that we just resolved (TODO unless they depend\n\t\t* on values in this batch that are NOT in the later batch?).\n\t\t* Through this we also will populate the correct #skipped_branches,\n\t\t* oncommit callbacks etc, so we don't need to merge them separately.\n\t\t* @param {Value} value\n\t\t*/\n\t\tconst mark = (value) => {\n\t\t\tvar reactions = value.reactions;\n\t\t\tif (reactions === null) return;\n\t\t\tfor (const reaction of reactions) {\n\t\t\t\tvar flags = reaction.f;\n\t\t\t\tif ((flags & 2) !== 0) mark(reaction);\n\t\t\t\telse {\n\t\t\t\t\tvar effect = reaction;\n\t\t\t\t\tif (flags & 4194320 && !this.async_deriveds.has(effect)) {\n\t\t\t\t\t\tthis.#maybe_dirty_effects.delete(effect);\n\t\t\t\t\t\tset_signal_status(effect, DIRTY);\n\t\t\t\t\t\tthis.schedule(effect);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\tfor (const source of this.current.keys()) mark(source);\n\t\tthis.oncommit(() => batch.discard());\n\t\tbatch.#unlink();\n\t\tcurrent_batch = this;\n\t\tthis.#process();\n\t}\n\t/**\n\t* @param {Effect[]} effects\n\t*/\n\t#defer_effects(effects) {\n\t\tfor (var i = 0; i < effects.length; i += 1) defer_effect(effects[i], this.#dirty_effects, this.#maybe_dirty_effects);\n\t}\n\t/**\n\t* Associate a change to a given source with the current\n\t* batch, noting its previous and current values\n\t* @param {Value} source\n\t* @param {any} value\n\t* @param {boolean} [is_derived]\n\t*/\n\tcapture(source, value, is_derived = false) {\n\t\tif (source.v !== UNINITIALIZED && !this.previous.has(source)) this.previous.set(source, source.v);\n\t\tif ((source.f & 8388608) === 0) {\n\t\t\tthis.current.set(source, [value, is_derived]);\n\t\t\tbatch_values?.set(source, value);\n\t\t}\n\t\tif (!this.is_fork) source.v = value;\n\t}\n\tactivate() {\n\t\tcurrent_batch = this;\n\t}\n\tdeactivate() {\n\t\tcurrent_batch = null;\n\t\tbatch_values = null;\n\t}\n\tflush() {\n\t\ttry {\n\t\t\tis_processing = true;\n\t\t\tcurrent_batch = this;\n\t\t\tthis.#process();\n\t\t} finally {\n\t\t\tflush_count = 0;\n\t\t\tlast_scheduled_effect = null;\n\t\t\tcollected_effects = null;\n\t\t\tlegacy_updates = null;\n\t\t\tis_processing = false;\n\t\t\tcurrent_batch = null;\n\t\t\tbatch_values = null;\n\t\t\told_values.clear();\n\t\t}\n\t}\n\tdiscard() {\n\t\tfor (const fn of this.#discard_callbacks) fn(this);\n\t\tthis.#discard_callbacks.clear();\n\t\tthis.#fork_commit_callbacks.clear();\n\t\tthis.#unlink();\n\t}\n\t/**\n\t* @param {Effect} effect\n\t*/\n\tregister_created_effect(effect) {\n\t\tthis.#new_effects.push(effect);\n\t}\n\t#commit() {\n\t\tthis.#unlink();\n\t\tfor (let batch = first_batch; batch !== null; batch = batch.#next) {\n\t\t\tvar is_earlier = batch.id < this.id;\n\t\t\t/** @type {Source[]} */\n\t\t\tvar sources = [];\n\t\t\tfor (const [source, [value, is_derived]] of this.current) {\n\t\t\t\tif (batch.current.has(source)) {\n\t\t\t\t\tvar batch_value = batch.current.get(source)[0];\n\t\t\t\t\tif (is_earlier && value !== batch_value) batch.current.set(source, [value, is_derived]);\n\t\t\t\t\telse continue;\n\t\t\t\t}\n\t\t\t\tsources.push(source);\n\t\t\t}\n\t\t\tif (is_earlier) for (const [effect, deferred] of this.async_deriveds) {\n\t\t\t\tconst d = batch.async_deriveds.get(effect);\n\t\t\t\tif (d) deferred.promise.then(d.resolve);\n\t\t\t}\n\t\t\tif (!batch.#started) continue;\n\t\t\tvar others = [...batch.current.keys()].filter((s) => !this.current.has(s));\n\t\t\tif (others.length === 0) {\n\t\t\t\tif (is_earlier) batch.discard();\n\t\t\t} else if (sources.length > 0) {\n\t\t\t\tif (is_earlier) for (const unskipped of this.#unskipped_branches) batch.unskip_effect(unskipped, (e) => {\n\t\t\t\t\tif ((e.f & 4194320) !== 0) batch.schedule(e);\n\t\t\t\t\telse batch.#defer_effects([e]);\n\t\t\t\t});\n\t\t\t\tbatch.activate();\n\t\t\t\t/** @type {Set<Value>} */\n\t\t\t\tvar marked = /* @__PURE__ */ new Set();\n\t\t\t\t/** @type {Map<Reaction, boolean>} */\n\t\t\t\tvar checked = /* @__PURE__ */ new Map();\n\t\t\t\tfor (var source of sources) mark_effects(source, others, marked, checked);\n\t\t\t\tchecked = /* @__PURE__ */ new Map();\n\t\t\t\tvar current_unequal = [...batch.current.keys()].filter((c) => this.current.has(c) ? this.current.get(c)[0] !== c.v : true);\n\t\t\t\tif (current_unequal.length > 0) {\n\t\t\t\t\tfor (const effect of this.#new_effects) if ((effect.f & 155648) === 0 && depends_on(effect, current_unequal, checked)) if ((effect.f & 4194320) !== 0) {\n\t\t\t\t\t\tset_signal_status(effect, DIRTY);\n\t\t\t\t\t\tbatch.schedule(effect);\n\t\t\t\t\t} else batch.#dirty_effects.add(effect);\n\t\t\t\t}\n\t\t\t\tif (batch.#roots.length > 0 && !batch.#decrement_queued) {\n\t\t\t\t\tbatch.apply();\n\t\t\t\t\tfor (var root of batch.#roots) batch.#traverse(root, [], []);\n\t\t\t\t\tbatch.#roots = [];\n\t\t\t\t}\n\t\t\t\tbatch.deactivate();\n\t\t\t}\n\t\t}\n\t}\n\t/**\n\t* @param {boolean} blocking\n\t* @param {Effect} effect\n\t*/\n\tincrement(blocking, effect) {\n\t\tthis.#pending += 1;\n\t\tif (blocking) {\n\t\t\tlet blocking_pending_count = this.#blocking_pending.get(effect) ?? 0;\n\t\t\tthis.#blocking_pending.set(effect, blocking_pending_count + 1);\n\t\t}\n\t}\n\t/**\n\t* @param {boolean} blocking\n\t* @param {Effect} effect\n\t*/\n\tdecrement(blocking, effect) {\n\t\tthis.#pending -= 1;\n\t\tif (blocking) {\n\t\t\tlet blocking_pending_count = this.#blocking_pending.get(effect) ?? 0;\n\t\t\tif (blocking_pending_count === 1) this.#blocking_pending.delete(effect);\n\t\t\telse this.#blocking_pending.set(effect, blocking_pending_count - 1);\n\t\t}\n\t\tif (this.#decrement_queued) return;\n\t\tthis.#decrement_queued = true;\n\t\tqueue_micro_task(() => {\n\t\t\tthis.#decrement_queued = false;\n\t\t\tif (this.linked) this.flush();\n\t\t});\n\t}\n\t/**\n\t* @param {Set<Effect>} dirty_effects\n\t* @param {Set<Effect>} maybe_dirty_effects\n\t*/\n\ttransfer_effects(dirty_effects, maybe_dirty_effects) {\n\t\tfor (const e of dirty_effects) this.#dirty_effects.add(e);\n\t\tfor (const e of maybe_dirty_effects) this.#maybe_dirty_effects.add(e);\n\t\tdirty_effects.clear();\n\t\tmaybe_dirty_effects.clear();\n\t}\n\t/** @param {(batch: Batch) => void} fn */\n\toncommit(fn) {\n\t\tthis.#commit_callbacks.add(fn);\n\t}\n\t/** @param {(batch: Batch) => void} fn */\n\tondiscard(fn) {\n\t\tthis.#discard_callbacks.add(fn);\n\t}\n\t/** @param {(batch: Batch) => void} fn */\n\ton_fork_commit(fn) {\n\t\tthis.#fork_commit_callbacks.add(fn);\n\t}\n\trun_fork_commit_callbacks() {\n\t\tfor (const fn of this.#fork_commit_callbacks) fn(this);\n\t\tthis.#fork_commit_callbacks.clear();\n\t}\n\tsettled() {\n\t\treturn (this.#deferred ??= deferred()).promise;\n\t}\n\tstatic ensure() {\n\t\tif (current_batch === null) {\n\t\t\tconst batch = current_batch = new Batch();\n\t\t\tbatch.#link();\n\t\t\tif (!is_processing && !is_flushing_sync) queue_micro_task(() => {\n\t\t\t\tif (!batch.#started) batch.flush();\n\t\t\t});\n\t\t}\n\t\treturn current_batch;\n\t}\n\tapply() {\n\t\tif (!async_mode_flag || !this.is_fork && this.#prev === null && this.#next === null) {\n\t\t\tbatch_values = null;\n\t\t\treturn;\n\t\t}\n\t\tbatch_values = /* @__PURE__ */ new Map();\n\t\tfor (const [source, [value]] of this.current) batch_values.set(source, value);\n\t\tfor (let batch = first_batch; batch !== null; batch = batch.#next) {\n\t\t\tif (batch === this || batch.is_fork) continue;\n\t\t\tvar intersects = false;\n\t\t\tif (batch.id < this.id) for (const [source, [, is_derived]] of batch.current) {\n\t\t\t\tif (is_derived) continue;\n\t\t\t\tif (this.current.has(source)) {\n\t\t\t\t\tintersects = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (!intersects) {\n\t\t\t\tfor (const [source, previous] of batch.previous) if (!batch_values.has(source)) batch_values.set(source, previous);\n\t\t\t}\n\t\t}\n\t}\n\t/**\n\t*\n\t* @param {Effect} effect\n\t*/\n\tschedule(effect) {\n\t\tlast_scheduled_effect = effect;\n\t\tif (effect.b?.is_pending && (effect.f & 16777228) !== 0 && (effect.f & 32768) === 0) {\n\t\t\teffect.b.defer_effect(effect);\n\t\t\treturn;\n\t\t}\n\t\tvar e = effect;\n\t\twhile (e.parent !== null) {\n\t\t\te = e.parent;\n\t\t\tvar flags = e.f;\n\t\t\tif (collected_effects !== null && e === active_effect) {\n\t\t\t\tif (async_mode_flag) return;\n\t\t\t\tif ((active_reaction === null || (active_reaction.f & 2) === 0) && !legacy_is_updating_store) return;\n\t\t\t}\n\t\t\tif ((flags & 96) !== 0) {\n\t\t\t\tif ((flags & 1024) === 0) return;\n\t\t\t\te.f ^= CLEAN;\n\t\t\t}\n\t\t}\n\t\tthis.#roots.push(e);\n\t}\n\t#link() {\n\t\tif (last_batch === null) first_batch = last_batch = this;\n\t\telse {\n\t\t\tlast_batch.#next = this;\n\t\t\tthis.#prev = last_batch;\n\t\t}\n\t\tlast_batch = this;\n\t}\n\t#unlink() {\n\t\tvar prev = this.#prev;\n\t\tvar next = this.#next;\n\t\tif (prev === null) first_batch = next;\n\t\telse prev.#next = next;\n\t\tif (next === null) last_batch = prev;\n\t\telse next.#prev = prev;\n\t\tthis.linked = false;\n\t}\n};\n/**\n* Synchronously flush any pending updates.\n* Returns void if no callback is provided, otherwise returns the result of calling the callback.\n* @template [T=void]\n* @param {(() => T) | undefined} [fn]\n* @returns {T}\n*/\nfunction flushSync(fn) {\n\tvar was_flushing_sync = is_flushing_sync;\n\tis_flushing_sync = true;\n\ttry {\n\t\tvar result;\n\t\tif (fn) {\n\t\t\tif (current_batch !== null && !current_batch.is_fork) current_batch.flush();\n\t\t\tresult = fn();\n\t\t}\n\t\twhile (true) {\n\t\t\tflush_tasks();\n\t\t\tif (current_batch === null) return result;\n\t\t\tcurrent_batch.flush();\n\t\t}\n\t} finally {\n\t\tis_flushing_sync = was_flushing_sync;\n\t}\n}\nfunction infinite_loop_guard() {\n\ttry {\n\t\teffect_update_depth_exceeded();\n\t} catch (error) {\n\t\tinvoke_error_boundary(error, last_scheduled_effect);\n\t}\n}\n/** @type {Set<Effect> | null} */\nvar eager_block_effects = null;\n/**\n* @param {Array<Effect>} effects\n* @returns {void}\n*/\nfunction flush_queued_effects(effects) {\n\tvar length = effects.length;\n\tif (length === 0) return;\n\tvar i = 0;\n\twhile (i < length) {\n\t\tvar effect = effects[i++];\n\t\tif ((effect.f & 24576) === 0 && is_dirty(effect)) {\n\t\t\teager_block_effects = /* @__PURE__ */ new Set();\n\t\t\tupdate_effect(effect);\n\t\t\tif (effect.deps === null && effect.first === null && effect.nodes === null && effect.teardown === null && effect.ac === null) unlink_effect(effect);\n\t\t\tif (eager_block_effects?.size > 0) {\n\t\t\t\told_values.clear();\n\t\t\t\tfor (const e of eager_block_effects) {\n\t\t\t\t\tif ((e.f & 24576) !== 0) continue;\n\t\t\t\t\t/** @type {Effect[]} */\n\t\t\t\t\tconst ordered_effects = [e];\n\t\t\t\t\tlet ancestor = e.parent;\n\t\t\t\t\twhile (ancestor !== null) {\n\t\t\t\t\t\tif (eager_block_effects.has(ancestor)) {\n\t\t\t\t\t\t\teager_block_effects.delete(ancestor);\n\t\t\t\t\t\t\tordered_effects.push(ancestor);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tancestor = ancestor.parent;\n\t\t\t\t\t}\n\t\t\t\t\tfor (let j = ordered_effects.length - 1; j >= 0; j--) {\n\t\t\t\t\t\tconst e = ordered_effects[j];\n\t\t\t\t\t\tif ((e.f & 24576) !== 0) continue;\n\t\t\t\t\t\tupdate_effect(e);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\teager_block_effects.clear();\n\t\t\t}\n\t\t}\n\t}\n\teager_block_effects = null;\n}\n/**\n* This is similar to `mark_reactions`, but it only marks async/block effects\n* depending on `value` and at least one of the other `sources`, so that\n* these effects can re-run after another batch has been committed\n* @param {Value} value\n* @param {Source[]} sources\n* @param {Set<Value>} marked\n* @param {Map<Reaction, boolean>} checked\n*/\nfunction mark_effects(value, sources, marked, checked) {\n\tif (marked.has(value)) return;\n\tmarked.add(value);\n\tif (value.reactions !== null) for (const reaction of value.reactions) {\n\t\tconst flags = reaction.f;\n\t\tif ((flags & 2) !== 0) mark_effects(reaction, sources, marked, checked);\n\t\telse if ((flags & 4194320) !== 0 && (flags & 2048) === 0 && depends_on(reaction, sources, checked)) {\n\t\t\tset_signal_status(reaction, DIRTY);\n\t\t\tschedule_effect(reaction);\n\t\t}\n\t}\n}\n/**\n* @param {Reaction} reaction\n* @param {Source[]} sources\n* @param {Map<Reaction, boolean>} checked\n*/\nfunction depends_on(reaction, sources, checked) {\n\tconst depends = checked.get(reaction);\n\tif (depends !== void 0) return depends;\n\tif (reaction.deps !== null) for (const dep of reaction.deps) {\n\t\tif (includes.call(sources, dep)) return true;\n\t\tif ((dep.f & 2) !== 0 && depends_on(dep, sources, checked)) {\n\t\t\tchecked.set(dep, true);\n\t\t\treturn true;\n\t\t}\n\t}\n\tchecked.set(reaction, false);\n\treturn false;\n}\n/**\n* @param {Effect} effect\n* @returns {void}\n*/\nfunction schedule_effect(effect) {\n\t/** @type {Batch} */ current_batch.schedule(effect);\n}\n/**\n* Mark all the effects inside a skipped branch CLEAN, so that\n* they can be correctly rescheduled later. Tracks dirty and maybe_dirty\n* effects so they can be rescheduled if the branch survives.\n* @param {Effect} effect\n* @param {{ d: Effect[], m: Effect[] }} tracked\n*/\nfunction reset_branch(effect, tracked) {\n\tif ((effect.f & 32) !== 0 && (effect.f & 1024) !== 0) return;\n\tif ((effect.f & 2048) !== 0) tracked.d.push(effect);\n\telse if ((effect.f & 4096) !== 0) tracked.m.push(effect);\n\tset_signal_status(effect, CLEAN);\n\tvar e = effect.first;\n\twhile (e !== null) {\n\t\treset_branch(e, tracked);\n\t\te = e.next;\n\t}\n}\n/**\n* Mark an entire effect tree clean following an error\n* @param {Effect} effect\n*/\nfunction reset_all(effect) {\n\tset_signal_status(effect, CLEAN);\n\tvar e = effect.first;\n\twhile (e !== null) {\n\t\treset_all(e);\n\t\te = e.next;\n\t}\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/reactivity/create-subscriber.js\n/**\n* Returns a `subscribe` function that integrates external event-based systems with Svelte's reactivity.\n* It's particularly useful for integrating with web APIs like `MediaQuery`, `IntersectionObserver`, or `WebSocket`.\n*\n* If `subscribe` is called inside an effect (including indirectly, for example inside a getter),\n* the `start` callback will be called with an `update` function. Whenever `update` is called, the effect re-runs.\n*\n* If `start` returns a cleanup function, it will be called when the effect is destroyed.\n*\n* If `subscribe` is called in multiple effects, `start` will only be called once as long as the effects\n* are active, and the returned teardown function will only be called when all effects are destroyed.\n*\n* It's best understood with an example. Here's an implementation of [`MediaQuery`](https://svelte.dev/docs/svelte/svelte-reactivity#MediaQuery):\n*\n* ```js\n* import { createSubscriber } from 'svelte/reactivity';\n* import { on } from 'svelte/events';\n*\n* export class MediaQuery {\n* \t#query;\n* \t#subscribe;\n*\n* \tconstructor(query) {\n* \t\tthis.#query = window.matchMedia(`(${query})`);\n*\n* \t\tthis.#subscribe = createSubscriber((update) => {\n* \t\t\t// when the `change` event occurs, re-run any effects that read `this.current`\n* \t\t\tconst off = on(this.#query, 'change', update);\n*\n* \t\t\t// stop listening when all the effects are destroyed\n* \t\t\treturn () => off();\n* \t\t});\n* \t}\n*\n* \tget current() {\n* \t\t// This makes the getter reactive, if read in an effect\n* \t\tthis.#subscribe();\n*\n* \t\t// Return the current state of the query, whether or not we're in an effect\n* \t\treturn this.#query.matches;\n* \t}\n* }\n* ```\n* @param {(update: () => void) => (() => void) | void} start\n* @since 5.7.0\n*/\nfunction createSubscriber(start) {\n\tlet subscribers = 0;\n\tlet version = source(0);\n\t/** @type {(() => void) | void} */\n\tlet stop;\n\treturn () => {\n\t\tif (effect_tracking()) {\n\t\t\tget(version);\n\t\t\trender_effect(() => {\n\t\t\t\tif (subscribers === 0) stop = untrack(() => start(() => increment(version)));\n\t\t\t\tsubscribers += 1;\n\t\t\t\treturn () => {\n\t\t\t\t\tqueue_micro_task(() => {\n\t\t\t\t\t\tsubscribers -= 1;\n\t\t\t\t\t\tif (subscribers === 0) {\n\t\t\t\t\t\t\tstop?.();\n\t\t\t\t\t\t\tstop = void 0;\n\t\t\t\t\t\t\tincrement(version);\n\t\t\t\t\t\t}\n\t\t\t\t\t});\n\t\t\t\t};\n\t\t\t});\n\t\t}\n\t};\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/dom/blocks/boundary.js\n/** @import { Effect, Source, TemplateNode, } from '#client' */\n/**\n* @typedef {{\n* \t onerror?: ((error: unknown, reset: () => void) => void) | null;\n* failed?: ((anchor: Node, error: () => unknown, reset: () => () => void) => void) | null;\n* pending?: ((anchor: Node) => void) | null;\n* }} BoundaryProps\n*/\nvar flags = EFFECT_TRANSPARENT | EFFECT_PRESERVED;\n/**\n* @param {TemplateNode} node\n* @param {BoundaryProps} props\n* @param {((anchor: Node) => void)} children\n* @param {((error: unknown) => unknown) | undefined} [transform_error]\n* @returns {void}\n*/\nfunction boundary(node, props, children, transform_error) {\n\tnew Boundary(node, props, children, transform_error);\n}\nvar Boundary = class {\n\t/** @type {Boundary | null} */\n\tparent;\n\tis_pending = false;\n\t/**\n\t* API-level transformError transform function. Transforms errors before they reach the `failed` snippet.\n\t* Inherited from parent boundary, or defaults to identity.\n\t* @type {(error: unknown) => unknown}\n\t*/\n\ttransform_error;\n\t/** @type {TemplateNode} */\n\t#anchor;\n\t/** @type {TemplateNode | null} */\n\t#hydrate_open = hydrating ? hydrate_node : null;\n\t/** @type {BoundaryProps} */\n\t#props;\n\t/** @type {((anchor: Node) => void)} */\n\t#children;\n\t/** @type {Effect} */\n\t#effect;\n\t/** @type {Effect | null} */\n\t#main_effect = null;\n\t/** @type {Effect | null} */\n\t#pending_effect = null;\n\t/** @type {Effect | null} */\n\t#failed_effect = null;\n\t/** @type {DocumentFragment | null} */\n\t#offscreen_fragment = null;\n\t#local_pending_count = 0;\n\t#pending_count = 0;\n\t#pending_count_update_queued = false;\n\t/** @type {Set<Effect>} */\n\t#dirty_effects = /* @__PURE__ */ new Set();\n\t/** @type {Set<Effect>} */\n\t#maybe_dirty_effects = /* @__PURE__ */ new Set();\n\t/**\n\t* A source containing the number of pending async deriveds/expressions.\n\t* Only created if `$effect.pending()` is used inside the boundary,\n\t* otherwise updating the source results in needless `Batch.ensure()`\n\t* calls followed by no-op flushes\n\t* @type {Source<number> | null}\n\t*/\n\t#effect_pending = null;\n\t#effect_pending_subscriber = createSubscriber(() => {\n\t\tthis.#effect_pending = source(this.#local_pending_count);\n\t\treturn () => {\n\t\t\tthis.#effect_pending = null;\n\t\t};\n\t});\n\t/**\n\t* @param {TemplateNode} node\n\t* @param {BoundaryProps} props\n\t* @param {((anchor: Node) => void)} children\n\t* @param {((error: unknown) => unknown) | undefined} [transform_error]\n\t*/\n\tconstructor(node, props, children, transform_error) {\n\t\tthis.#anchor = node;\n\t\tthis.#props = props;\n\t\tthis.#children = (anchor) => {\n\t\t\tvar effect = active_effect;\n\t\t\teffect.b = this;\n\t\t\teffect.f |= 128;\n\t\t\tchildren(anchor);\n\t\t};\n\t\tthis.parent = active_effect.b;\n\t\tthis.transform_error = transform_error ?? this.parent?.transform_error ?? ((e) => e);\n\t\tthis.#effect = block(() => {\n\t\t\tif (hydrating) {\n\t\t\t\tconst comment = this.#hydrate_open;\n\t\t\t\thydrate_next();\n\t\t\t\tconst server_rendered_pending = comment.data === \"[!\";\n\t\t\t\tif (comment.data.startsWith(\"[?\")) {\n\t\t\t\t\tconst serialized_error = JSON.parse(comment.data.slice(2));\n\t\t\t\t\tthis.#hydrate_failed_content(serialized_error);\n\t\t\t\t} else if (server_rendered_pending) this.#hydrate_pending_content();\n\t\t\t\telse this.#hydrate_resolved_content();\n\t\t\t} else this.#render();\n\t\t}, flags);\n\t\tif (hydrating) this.#anchor = hydrate_node;\n\t}\n\t#hydrate_resolved_content() {\n\t\ttry {\n\t\t\tthis.#main_effect = branch(() => this.#children(this.#anchor));\n\t\t} catch (error) {\n\t\t\tthis.error(error);\n\t\t}\n\t}\n\t/**\n\t* @param {unknown} error The deserialized error from the server's hydration comment\n\t*/\n\t#hydrate_failed_content(error) {\n\t\tconst failed = this.#props.failed;\n\t\tif (!failed) return;\n\t\tthis.#failed_effect = branch(() => {\n\t\t\tfailed(this.#anchor, () => error, () => () => {});\n\t\t});\n\t}\n\t#hydrate_pending_content() {\n\t\tconst pending = this.#props.pending;\n\t\tif (!pending) return;\n\t\tthis.is_pending = true;\n\t\tthis.#pending_effect = branch(() => pending(this.#anchor));\n\t\tqueue_micro_task(() => {\n\t\t\tvar fragment = this.#offscreen_fragment = document.createDocumentFragment();\n\t\t\tvar anchor = create_text();\n\t\t\tfragment.append(anchor);\n\t\t\tthis.#main_effect = this.#run(() => {\n\t\t\t\treturn branch(() => this.#children(anchor));\n\t\t\t});\n\t\t\tif (this.#pending_count === 0) {\n\t\t\t\tthis.#anchor.before(fragment);\n\t\t\t\tthis.#offscreen_fragment = null;\n\t\t\t\tpause_effect(this.#pending_effect, () => {\n\t\t\t\t\tthis.#pending_effect = null;\n\t\t\t\t});\n\t\t\t\tthis.#resolve(current_batch);\n\t\t\t}\n\t\t});\n\t}\n\t#render() {\n\t\ttry {\n\t\t\tthis.is_pending = this.has_pending_snippet();\n\t\t\tthis.#pending_count = 0;\n\t\t\tthis.#local_pending_count = 0;\n\t\t\tthis.#main_effect = branch(() => {\n\t\t\t\tthis.#children(this.#anchor);\n\t\t\t});\n\t\t\tif (this.#pending_count > 0) {\n\t\t\t\tvar fragment = this.#offscreen_fragment = document.createDocumentFragment();\n\t\t\t\tmove_effect(this.#main_effect, fragment);\n\t\t\t\tconst pending = this.#props.pending;\n\t\t\t\tthis.#pending_effect = branch(() => pending(this.#anchor));\n\t\t\t} else this.#resolve(current_batch);\n\t\t} catch (error) {\n\t\t\tthis.error(error);\n\t\t}\n\t}\n\t/**\n\t* @param {Batch} batch\n\t*/\n\t#resolve(batch) {\n\t\tthis.is_pending = false;\n\t\tbatch.transfer_effects(this.#dirty_effects, this.#maybe_dirty_effects);\n\t}\n\t/**\n\t* Defer an effect inside a pending boundary until the boundary resolves\n\t* @param {Effect} effect\n\t*/\n\tdefer_effect(effect) {\n\t\tdefer_effect(effect, this.#dirty_effects, this.#maybe_dirty_effects);\n\t}\n\t/**\n\t* Returns `false` if the effect exists inside a boundary whose pending snippet is shown\n\t* @returns {boolean}\n\t*/\n\tis_rendered() {\n\t\treturn !this.is_pending && (!this.parent || this.parent.is_rendered());\n\t}\n\thas_pending_snippet() {\n\t\treturn !!this.#props.pending;\n\t}\n\t/**\n\t* @template T\n\t* @param {() => T} fn\n\t*/\n\t#run(fn) {\n\t\tvar previous_effect = active_effect;\n\t\tvar previous_reaction = active_reaction;\n\t\tvar previous_ctx = component_context;\n\t\tset_active_effect(this.#effect);\n\t\tset_active_reaction(this.#effect);\n\t\tset_component_context(this.#effect.ctx);\n\t\ttry {\n\t\t\tBatch.ensure();\n\t\t\treturn fn();\n\t\t} catch (e) {\n\t\t\thandle_error(e);\n\t\t\treturn null;\n\t\t} finally {\n\t\t\tset_active_effect(previous_effect);\n\t\t\tset_active_reaction(previous_reaction);\n\t\t\tset_component_context(previous_ctx);\n\t\t}\n\t}\n\t/**\n\t* Updates the pending count associated with the currently visible pending snippet,\n\t* if any, such that we can replace the snippet with content once work is done\n\t* @param {1 | -1} d\n\t* @param {Batch} batch\n\t*/\n\t#update_pending_count(d, batch) {\n\t\tif (!this.has_pending_snippet()) {\n\t\t\tif (this.parent) this.parent.#update_pending_count(d, batch);\n\t\t\treturn;\n\t\t}\n\t\tthis.#pending_count += d;\n\t\tif (this.#pending_count === 0) {\n\t\t\tthis.#resolve(batch);\n\t\t\tif (this.#pending_effect) pause_effect(this.#pending_effect, () => {\n\t\t\t\tthis.#pending_effect = null;\n\t\t\t});\n\t\t\tif (this.#offscreen_fragment) {\n\t\t\t\tthis.#anchor.before(this.#offscreen_fragment);\n\t\t\t\tthis.#offscreen_fragment = null;\n\t\t\t}\n\t\t}\n\t}\n\t/**\n\t* Update the source that powers `$effect.pending()` inside this boundary,\n\t* and controls when the current `pending` snippet (if any) is removed.\n\t* Do not call from inside the class\n\t* @param {1 | -1} d\n\t* @param {Batch} batch\n\t*/\n\tupdate_pending_count(d, batch) {\n\t\tthis.#update_pending_count(d, batch);\n\t\tthis.#local_pending_count += d;\n\t\tif (!this.#effect_pending || this.#pending_count_update_queued) return;\n\t\tthis.#pending_count_update_queued = true;\n\t\tqueue_micro_task(() => {\n\t\t\tthis.#pending_count_update_queued = false;\n\t\t\tif (this.#effect_pending) internal_set(this.#effect_pending, this.#local_pending_count);\n\t\t});\n\t}\n\tget_effect_pending() {\n\t\tthis.#effect_pending_subscriber();\n\t\treturn get(this.#effect_pending);\n\t}\n\t/** @param {unknown} error */\n\terror(error) {\n\t\tif (!this.#props.onerror && !this.#props.failed) throw error;\n\t\tif (current_batch?.is_fork) {\n\t\t\tif (this.#main_effect) current_batch.skip_effect(this.#main_effect);\n\t\t\tif (this.#pending_effect) current_batch.skip_effect(this.#pending_effect);\n\t\t\tif (this.#failed_effect) current_batch.skip_effect(this.#failed_effect);\n\t\t\tcurrent_batch.on_fork_commit(() => {\n\t\t\t\tthis.#handle_error(error);\n\t\t\t});\n\t\t} else this.#handle_error(error);\n\t}\n\t/**\n\t* @param {unknown} error\n\t*/\n\t#handle_error(error) {\n\t\tif (this.#main_effect) {\n\t\t\tdestroy_effect(this.#main_effect);\n\t\t\tthis.#main_effect = null;\n\t\t}\n\t\tif (this.#pending_effect) {\n\t\t\tdestroy_effect(this.#pending_effect);\n\t\t\tthis.#pending_effect = null;\n\t\t}\n\t\tif (this.#failed_effect) {\n\t\t\tdestroy_effect(this.#failed_effect);\n\t\t\tthis.#failed_effect = null;\n\t\t}\n\t\tif (hydrating) {\n\t\t\tset_hydrate_node(this.#hydrate_open);\n\t\t\tnext();\n\t\t\tset_hydrate_node(skip_nodes());\n\t\t}\n\t\tvar onerror = this.#props.onerror;\n\t\tlet failed = this.#props.failed;\n\t\tvar did_reset = false;\n\t\tvar calling_on_error = false;\n\t\tconst reset = () => {\n\t\t\tif (did_reset) {\n\t\t\t\tsvelte_boundary_reset_noop();\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tdid_reset = true;\n\t\t\tif (calling_on_error) svelte_boundary_reset_onerror();\n\t\t\tif (this.#failed_effect !== null) pause_effect(this.#failed_effect, () => {\n\t\t\t\tthis.#failed_effect = null;\n\t\t\t});\n\t\t\tthis.#run(() => {\n\t\t\t\tthis.#render();\n\t\t\t});\n\t\t};\n\t\t/** @param {unknown} transformed_error */\n\t\tconst handle_error_result = (transformed_error) => {\n\t\t\ttry {\n\t\t\t\tcalling_on_error = true;\n\t\t\t\tonerror?.(transformed_error, reset);\n\t\t\t\tcalling_on_error = false;\n\t\t\t} catch (error) {\n\t\t\t\tinvoke_error_boundary(error, this.#effect && this.#effect.parent);\n\t\t\t}\n\t\t\tif (failed) this.#failed_effect = this.#run(() => {\n\t\t\t\ttry {\n\t\t\t\t\treturn branch(() => {\n\t\t\t\t\t\tvar effect = active_effect;\n\t\t\t\t\t\teffect.b = this;\n\t\t\t\t\t\teffect.f |= 128;\n\t\t\t\t\t\tfailed(this.#anchor, () => transformed_error, () => reset);\n\t\t\t\t\t});\n\t\t\t\t} catch (error) {\n\t\t\t\t\tinvoke_error_boundary(error, this.#effect.parent);\n\t\t\t\t\treturn null;\n\t\t\t\t}\n\t\t\t});\n\t\t};\n\t\tqueue_micro_task(() => {\n\t\t\t/** @type {unknown} */\n\t\t\tvar result;\n\t\t\ttry {\n\t\t\t\tresult = this.transform_error(error);\n\t\t\t} catch (e) {\n\t\t\t\tinvoke_error_boundary(e, this.#effect && this.#effect.parent);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (result !== null && typeof result === \"object\" && typeof result.then === \"function\")\n /** @type {any} */ result.then(\n\t\t\t\thandle_error_result,\n\t\t\t\t/** @param {unknown} e */\n\t\t\t\t(e) => invoke_error_boundary(e, this.#effect && this.#effect.parent)\n\t\t\t);\n\t\t\telse handle_error_result(result);\n\t\t});\n\t}\n};\n/**\n* @param {Derived} derived\n* @returns {void}\n*/\nfunction destroy_derived_effects(derived) {\n\tvar effects = derived.effects;\n\tif (effects !== null) {\n\t\tderived.effects = null;\n\t\tfor (var i = 0; i < effects.length; i += 1) destroy_effect(effects[i]);\n\t}\n}\n/**\n* @template T\n* @param {Derived} derived\n* @returns {T}\n*/\nfunction execute_derived(derived) {\n\tvar value;\n\tvar prev_active_effect = active_effect;\n\tvar parent = derived.parent;\n\tif (!is_destroying_effect && parent !== null && derived.v !== UNINITIALIZED && (parent.f & 24576) !== 0) {\n\t\tderived_inert();\n\t\treturn derived.v;\n\t}\n\tset_active_effect(parent);\n\ttry {\n\t\tderived.f &= ~WAS_MARKED;\n\t\tdestroy_derived_effects(derived);\n\t\tvalue = update_reaction(derived);\n\t} finally {\n\t\tset_active_effect(prev_active_effect);\n\t}\n\treturn value;\n}\n/**\n* @param {Derived} derived\n* @returns {void}\n*/\nfunction update_derived(derived) {\n\tvar value = execute_derived(derived);\n\tif (!derived.equals(value)) {\n\t\tderived.wv = increment_write_version();\n\t\tif (!current_batch?.is_fork || derived.deps === null) {\n\t\t\tif (current_batch !== null) {\n\t\t\t\tcurrent_batch.capture(derived, value, true);\n\t\t\t\tprevious_batch?.capture(derived, value, true);\n\t\t\t} else derived.v = value;\n\t\t\tif (derived.deps === null) {\n\t\t\t\tset_signal_status(derived, CLEAN);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t}\n\tif (is_destroying_effect) return;\n\tif (batch_values !== null) {\n\t\tif (effect_tracking() || current_batch?.is_fork) batch_values.set(derived, value);\n\t} else update_derived_status(derived);\n}\n/**\n* @param {Derived} derived\n*/\nfunction freeze_derived_effects(derived) {\n\tif (derived.effects === null) return;\n\tfor (const e of derived.effects) if (e.teardown || e.ac) {\n\t\te.teardown?.();\n\t\te.ac?.abort(STALE_REACTION);\n\t\tif (e.fn !== null) e.teardown = noop;\n\t\te.ac = null;\n\t\tremove_reactions(e, 0);\n\t\tdestroy_effect_children(e);\n\t}\n}\n/**\n* @param {Derived} derived\n*/\nfunction unfreeze_derived_effects(derived) {\n\tif (derived.effects === null) return;\n\tfor (const e of derived.effects) if (e.teardown && e.fn !== null) update_effect(e);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/sources.js\n/** @import { Derived, Effect, Source, Value } from '#client' */\n/** @type {Set<Effect>} */\nvar eager_effects = /* @__PURE__ */ new Set();\n/** @type {Map<Source, any>} */\nvar old_values = /* @__PURE__ */ new Map();\nvar eager_effects_deferred = false;\n/**\n* @template V\n* @param {V} v\n* @param {Error | null} [stack]\n* @returns {Source<V>}\n*/\nfunction source(v, stack) {\n\treturn {\n\t\tf: 0,\n\t\tv,\n\t\treactions: null,\n\t\tequals,\n\t\trv: 0,\n\t\twv: 0\n\t};\n}\n/**\n* @template V\n* @param {V} v\n* @param {Error | null} [stack]\n*/\n/* @__NO_SIDE_EFFECTS__ */\nfunction state(v, stack) {\n\tconst s = source(v, stack);\n\tpush_reaction_value(s);\n\treturn s;\n}\n/**\n* @template V\n* @param {V} initial_value\n* @param {boolean} [immutable]\n* @returns {Source<V>}\n*/\n/* @__NO_SIDE_EFFECTS__ */\nfunction mutable_source(initial_value, immutable = false, trackable = true) {\n\tconst s = source(initial_value);\n\tif (!immutable) s.equals = safe_equals;\n\tif (legacy_mode_flag && trackable && component_context !== null && component_context.l !== null) (component_context.l.s ??= []).push(s);\n\treturn s;\n}\n/**\n* @template V\n* @param {Source<V>} source\n* @param {V} value\n* @param {boolean} [should_proxy]\n* @returns {V}\n*/\nfunction set(source, value, should_proxy = false) {\n\tif (active_reaction !== null && (!untracking || (active_reaction.f & 131072) !== 0) && is_runes() && (active_reaction.f & 4325394) !== 0 && (current_sources === null || !includes.call(current_sources, source))) state_unsafe_mutation();\n\treturn internal_set(source, should_proxy ? proxy(value) : value, legacy_updates);\n}\n/**\n* @template V\n* @param {Source<V>} source\n* @param {V} value\n* @param {Effect[] | null} [updated_during_traversal]\n* @returns {V}\n*/\nfunction internal_set(source, value, updated_during_traversal = null) {\n\tif (!source.equals(value)) {\n\t\told_values.set(source, is_destroying_effect ? value : source.v);\n\t\tvar batch = Batch.ensure();\n\t\tbatch.capture(source, value);\n\t\tif ((source.f & 2) !== 0) {\n\t\t\tconst derived = source;\n\t\t\tif ((source.f & 2048) !== 0) execute_derived(derived);\n\t\t\tif (batch_values === null) update_derived_status(derived);\n\t\t}\n\t\tsource.wv = increment_write_version();\n\t\tmark_reactions(source, DIRTY, updated_during_traversal);\n\t\tif (is_runes() && active_effect !== null && (active_effect.f & 1024) !== 0 && (active_effect.f & 96) === 0) if (untracked_writes === null) set_untracked_writes([source]);\n\t\telse untracked_writes.push(source);\n\t\tif (!batch.is_fork && eager_effects.size > 0 && !eager_effects_deferred) flush_eager_effects();\n\t}\n\treturn value;\n}\nfunction flush_eager_effects() {\n\teager_effects_deferred = false;\n\tfor (const effect of eager_effects) {\n\t\tif ((effect.f & 1024) !== 0) set_signal_status(effect, MAYBE_DIRTY);\n\t\tlet dirty;\n\t\ttry {\n\t\t\tdirty = is_dirty(effect);\n\t\t} catch {\n\t\t\tdirty = true;\n\t\t}\n\t\tif (dirty) update_effect(effect);\n\t}\n\teager_effects.clear();\n}\n/**\n* Silently (without using `get`) increment a source\n* @param {Source<number>} source\n*/\nfunction increment(source) {\n\tset(source, source.v + 1);\n}\n/**\n* @param {Value} signal\n* @param {number} status should be DIRTY or MAYBE_DIRTY\n* @param {Effect[] | null} updated_during_traversal\n* @returns {void}\n*/\nfunction mark_reactions(signal, status, updated_during_traversal) {\n\tvar reactions = signal.reactions;\n\tif (reactions === null) return;\n\tvar runes = is_runes();\n\tvar length = reactions.length;\n\tfor (var i = 0; i < length; i++) {\n\t\tvar reaction = reactions[i];\n\t\tvar flags = reaction.f;\n\t\tif (!runes && reaction === active_effect) continue;\n\t\tvar not_dirty = (flags & DIRTY) === 0;\n\t\tif (not_dirty) set_signal_status(reaction, status);\n\t\tif ((flags & 131072) !== 0) eager_effects.add(reaction);\n\t\telse if ((flags & 2) !== 0) {\n\t\t\tvar derived = reaction;\n\t\t\tbatch_values?.delete(derived);\n\t\t\tif ((flags & 65536) === 0) {\n\t\t\t\tif (flags & 512 && (active_effect === null || (active_effect.f & 2097152) === 0)) reaction.f |= WAS_MARKED;\n\t\t\t\tmark_reactions(derived, MAYBE_DIRTY, updated_during_traversal);\n\t\t\t}\n\t\t} else if (not_dirty) {\n\t\t\tvar effect = reaction;\n\t\t\tif ((flags & 16) !== 0 && eager_block_effects !== null) eager_block_effects.add(effect);\n\t\t\tif (updated_during_traversal !== null) updated_during_traversal.push(effect);\n\t\t\telse schedule_effect(effect);\n\t\t}\n\t}\n}\n/**\n* @template T\n* @param {T} value\n* @returns {T}\n*/\nfunction proxy(value) {\n\tif (typeof value !== \"object\" || value === null || STATE_SYMBOL in value) return value;\n\tconst prototype = get_prototype_of(value);\n\tif (prototype !== object_prototype && prototype !== array_prototype) return value;\n\t/** @type {Map<any, Source<any>>} */\n\tvar sources = /* @__PURE__ */ new Map();\n\tvar is_proxied_array = is_array(value);\n\tvar version = /* @__PURE__ */ state(0);\n\tvar stack = null;\n\tvar parent_version = update_version;\n\t/**\n\t* Executes the proxy in the context of the reaction it was originally created in, if any\n\t* @template T\n\t* @param {() => T} fn\n\t*/\n\tvar with_parent = (fn) => {\n\t\tif (update_version === parent_version) return fn();\n\t\tvar reaction = active_reaction;\n\t\tvar version = update_version;\n\t\tset_active_reaction(null);\n\t\tset_update_version(parent_version);\n\t\tvar result = fn();\n\t\tset_active_reaction(reaction);\n\t\tset_update_version(version);\n\t\treturn result;\n\t};\n\tif (is_proxied_array) sources.set(\"length\", /* @__PURE__ */ state(\n\t\t/** @type {any[]} */\n\t\tvalue.length,\n\t\tstack\n\t));\n\treturn new Proxy(value, {\n\t\tdefineProperty(_, prop, descriptor) {\n\t\t\tif (!(\"value\" in descriptor) || descriptor.configurable === false || descriptor.enumerable === false || descriptor.writable === false) state_descriptors_fixed();\n\t\t\tvar s = sources.get(prop);\n\t\t\tif (s === void 0) with_parent(() => {\n\t\t\t\tvar s = /* @__PURE__ */ state(descriptor.value, stack);\n\t\t\t\tsources.set(prop, s);\n\t\t\t\treturn s;\n\t\t\t});\n\t\t\telse set(s, descriptor.value, true);\n\t\t\treturn true;\n\t\t},\n\t\tdeleteProperty(target, prop) {\n\t\t\tvar s = sources.get(prop);\n\t\t\tif (s === void 0) {\n\t\t\t\tif (prop in target) {\n\t\t\t\t\tconst s = with_parent(() => /* @__PURE__ */ state(UNINITIALIZED, stack));\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t\tincrement(version);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tset(s, UNINITIALIZED);\n\t\t\t\tincrement(version);\n\t\t\t}\n\t\t\treturn true;\n\t\t},\n\t\tget(target, prop, receiver) {\n\t\t\tif (prop === STATE_SYMBOL) return value;\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar exists = prop in target;\n\t\t\tif (s === void 0 && (!exists || get_descriptor(target, prop)?.writable)) {\n\t\t\t\ts = with_parent(() => {\n\t\t\t\t\treturn /* @__PURE__ */ state(proxy(exists ? target[prop] : UNINITIALIZED), stack);\n\t\t\t\t});\n\t\t\t\tsources.set(prop, s);\n\t\t\t}\n\t\t\tif (s !== void 0) {\n\t\t\t\tvar v = get(s);\n\t\t\t\treturn v === UNINITIALIZED ? void 0 : v;\n\t\t\t}\n\t\t\treturn Reflect.get(target, prop, receiver);\n\t\t},\n\t\tgetOwnPropertyDescriptor(target, prop) {\n\t\t\tvar descriptor = Reflect.getOwnPropertyDescriptor(target, prop);\n\t\t\tif (descriptor && \"value\" in descriptor) {\n\t\t\t\tvar s = sources.get(prop);\n\t\t\t\tif (s) descriptor.value = get(s);\n\t\t\t} else if (descriptor === void 0) {\n\t\t\t\tvar source = sources.get(prop);\n\t\t\t\tvar value = source?.v;\n\t\t\t\tif (source !== void 0 && value !== UNINITIALIZED) return {\n\t\t\t\t\tenumerable: true,\n\t\t\t\t\tconfigurable: true,\n\t\t\t\t\tvalue,\n\t\t\t\t\twritable: true\n\t\t\t\t};\n\t\t\t}\n\t\t\treturn descriptor;\n\t\t},\n\t\thas(target, prop) {\n\t\t\tif (prop === STATE_SYMBOL) return true;\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar has = s !== void 0 && s.v !== UNINITIALIZED || Reflect.has(target, prop);\n\t\t\tif (s !== void 0 || active_effect !== null && (!has || get_descriptor(target, prop)?.writable)) {\n\t\t\t\tif (s === void 0) {\n\t\t\t\t\ts = with_parent(() => {\n\t\t\t\t\t\treturn /* @__PURE__ */ state(has ? proxy(target[prop]) : UNINITIALIZED, stack);\n\t\t\t\t\t});\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t}\n\t\t\t\tif (get(s) === UNINITIALIZED) return false;\n\t\t\t}\n\t\t\treturn has;\n\t\t},\n\t\tset(target, prop, value, receiver) {\n\t\t\tvar s = sources.get(prop);\n\t\t\tvar has = prop in target;\n\t\t\tif (is_proxied_array && prop === \"length\") for (var i = value; i < s.v; i += 1) {\n\t\t\t\tvar other_s = sources.get(i + \"\");\n\t\t\t\tif (other_s !== void 0) set(other_s, UNINITIALIZED);\n\t\t\t\telse if (i in target) {\n\t\t\t\t\tother_s = with_parent(() => /* @__PURE__ */ state(UNINITIALIZED, stack));\n\t\t\t\t\tsources.set(i + \"\", other_s);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (s === void 0) {\n\t\t\t\tif (!has || get_descriptor(target, prop)?.writable) {\n\t\t\t\t\ts = with_parent(() => /* @__PURE__ */ state(void 0, stack));\n\t\t\t\t\tset(s, proxy(value));\n\t\t\t\t\tsources.set(prop, s);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\thas = s.v !== UNINITIALIZED;\n\t\t\t\tvar p = with_parent(() => proxy(value));\n\t\t\t\tset(s, p);\n\t\t\t}\n\t\t\tvar descriptor = Reflect.getOwnPropertyDescriptor(target, prop);\n\t\t\tif (descriptor?.set) descriptor.set.call(receiver, value);\n\t\t\tif (!has) {\n\t\t\t\tif (is_proxied_array && typeof prop === \"string\") {\n\t\t\t\t\tvar ls = sources.get(\"length\");\n\t\t\t\t\tvar n = Number(prop);\n\t\t\t\t\tif (Number.isInteger(n) && n >= ls.v) set(ls, n + 1);\n\t\t\t\t}\n\t\t\t\tincrement(version);\n\t\t\t}\n\t\t\treturn true;\n\t\t},\n\t\townKeys(target) {\n\t\t\tget(version);\n\t\t\tvar own_keys = Reflect.ownKeys(target).filter((key) => {\n\t\t\t\tvar source = sources.get(key);\n\t\t\t\treturn source === void 0 || source.v !== UNINITIALIZED;\n\t\t\t});\n\t\t\tfor (var [key, source] of sources) if (source.v !== UNINITIALIZED && !(key in target)) own_keys.push(key);\n\t\t\treturn own_keys;\n\t\t},\n\t\tsetPrototypeOf() {\n\t\t\tstate_prototype_fixed();\n\t\t}\n\t});\n}\nnew Set([\n\t\"copyWithin\",\n\t\"fill\",\n\t\"pop\",\n\t\"push\",\n\t\"reverse\",\n\t\"shift\",\n\t\"sort\",\n\t\"splice\",\n\t\"unshift\"\n]);\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/dom/operations.js\n/** @type {Window} */\nvar $window;\n/** @type {() => Node | null} */\nvar first_child_getter;\n/** @type {() => Node | null} */\nvar next_sibling_getter;\n/**\n* Initialize these lazily to avoid issues when using the runtime in a server context\n* where these globals are not available while avoiding a separate server entry point\n*/\nfunction init_operations() {\n\tif ($window !== void 0) return;\n\t$window = window;\n\t/Firefox/.test(navigator.userAgent);\n\tvar element_prototype = Element.prototype;\n\tvar node_prototype = Node.prototype;\n\tvar text_prototype = Text.prototype;\n\tfirst_child_getter = get_descriptor(node_prototype, \"firstChild\").get;\n\tnext_sibling_getter = get_descriptor(node_prototype, \"nextSibling\").get;\n\tif (is_extensible(element_prototype)) {\n\t\t/** @type {any} */ element_prototype[CLASS_CACHE] = void 0;\n\t\t/** @type {any} */ element_prototype[ATTRIBUTES_CACHE] = null;\n\t\t/** @type {any} */ element_prototype[STYLE_CACHE] = void 0;\n\t\telement_prototype.__e = void 0;\n\t}\n\tif (is_extensible(text_prototype))\n /** @type {any} */ text_prototype[TEXT_CACHE] = void 0;\n}\n/**\n* @param {string} value\n* @returns {Text}\n*/\nfunction create_text(value = \"\") {\n\treturn document.createTextNode(value);\n}\n/**\n* @template {Node} N\n* @param {N} node\n*/\n/* @__NO_SIDE_EFFECTS__ */\nfunction get_first_child(node) {\n\treturn first_child_getter.call(node);\n}\n/**\n* @template {Node} N\n* @param {N} node\n*/\n/* @__NO_SIDE_EFFECTS__ */\nfunction get_next_sibling(node) {\n\treturn next_sibling_getter.call(node);\n}\n/**\n* @template {Node} N\n* @param {N} node\n* @returns {void}\n*/\nfunction clear_text_content(node) {\n\tnode.textContent = \"\";\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/dom/elements/bindings/shared.js\n/**\n* @template T\n* @param {() => T} fn\n*/\nfunction without_reactive_context(fn) {\n\tvar previous_reaction = active_reaction;\n\tvar previous_effect = active_effect;\n\tset_active_reaction(null);\n\tset_active_effect(null);\n\ttry {\n\t\treturn fn();\n\t} finally {\n\t\tset_active_reaction(previous_reaction);\n\t\tset_active_effect(previous_effect);\n\t}\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/reactivity/effects.js\n/** @import { Blocker, ComponentContext, ComponentContextLegacy, Derived, Effect, TemplateNode, TransitionManager } from '#client' */\n/**\n* @param {Effect} effect\n* @param {Effect} parent_effect\n*/\nfunction push_effect(effect, parent_effect) {\n\tvar parent_last = parent_effect.last;\n\tif (parent_last === null) parent_effect.last = parent_effect.first = effect;\n\telse {\n\t\tparent_last.next = effect;\n\t\teffect.prev = parent_last;\n\t\tparent_effect.last = effect;\n\t}\n}\n/**\n* @param {number} type\n* @param {null | (() => void | (() => void))} fn\n* @returns {Effect}\n*/\nfunction create_effect(type, fn) {\n\tvar parent = active_effect;\n\tif (parent !== null && (parent.f & 8192) !== 0) type |= INERT;\n\t/** @type {Effect} */\n\tvar effect = {\n\t\tctx: component_context,\n\t\tdeps: null,\n\t\tnodes: null,\n\t\tf: type | DIRTY | 512,\n\t\tfirst: null,\n\t\tfn,\n\t\tlast: null,\n\t\tnext: null,\n\t\tparent,\n\t\tb: parent && parent.b,\n\t\tprev: null,\n\t\tteardown: null,\n\t\twv: 0,\n\t\tac: null\n\t};\n\tcurrent_batch?.register_created_effect(effect);\n\t/** @type {Effect | null} */\n\tvar e = effect;\n\tif ((type & 4) !== 0) if (collected_effects !== null) collected_effects.push(effect);\n\telse Batch.ensure().schedule(effect);\n\telse if (fn !== null) {\n\t\ttry {\n\t\t\tupdate_effect(effect);\n\t\t} catch (e) {\n\t\t\tdestroy_effect(effect);\n\t\t\tthrow e;\n\t\t}\n\t\tif (e.deps === null && e.teardown === null && e.nodes === null && e.first === e.last && (e.f & 524288) === 0) {\n\t\t\te = e.first;\n\t\t\tif ((type & 16) !== 0 && (type & 65536) !== 0 && e !== null) e.f |= EFFECT_TRANSPARENT;\n\t\t}\n\t}\n\tif (e !== null) {\n\t\te.parent = parent;\n\t\tif (parent !== null) push_effect(e, parent);\n\t\tif (active_reaction !== null && (active_reaction.f & 2) !== 0 && (type & 64) === 0) {\n\t\t\tvar derived = active_reaction;\n\t\t\t(derived.effects ??= []).push(e);\n\t\t}\n\t}\n\treturn effect;\n}\n/**\n* Internal representation of `$effect.tracking()`\n* @returns {boolean}\n*/\nfunction effect_tracking() {\n\treturn active_reaction !== null && !untracking;\n}\n/**\n* @param {() => void | (() => void)} fn\n*/\nfunction create_user_effect(fn) {\n\treturn create_effect(4 | USER_EFFECT, fn);\n}\n/**\n* An effect root whose children can transition out\n* @param {() => void} fn\n* @returns {(options?: { outro?: boolean }) => Promise<void>}\n*/\nfunction component_root(fn) {\n\tBatch.ensure();\n\tconst effect = create_effect(64 | EFFECT_PRESERVED, fn);\n\treturn (options = {}) => {\n\t\treturn new Promise((fulfil) => {\n\t\t\tif (options.outro) pause_effect(effect, () => {\n\t\t\t\tdestroy_effect(effect);\n\t\t\t\tfulfil(void 0);\n\t\t\t});\n\t\t\telse {\n\t\t\t\tdestroy_effect(effect);\n\t\t\t\tfulfil(void 0);\n\t\t\t}\n\t\t});\n\t};\n}\n/**\n* @param {() => void | (() => void)} fn\n* @returns {Effect}\n*/\nfunction render_effect(fn, flags = 0) {\n\treturn create_effect(8 | flags, fn);\n}\n/**\n* @param {(() => void)} fn\n* @param {number} flags\n*/\nfunction block(fn, flags = 0) {\n\treturn create_effect(16 | flags, fn);\n}\n/**\n* @param {(() => void)} fn\n*/\nfunction branch(fn) {\n\treturn create_effect(32 | EFFECT_PRESERVED, fn);\n}\n/**\n* @param {Effect} effect\n*/\nfunction execute_effect_teardown(effect) {\n\tvar teardown = effect.teardown;\n\tif (teardown !== null) {\n\t\tconst previously_destroying_effect = is_destroying_effect;\n\t\tconst previous_reaction = active_reaction;\n\t\tset_is_destroying_effect(true);\n\t\tset_active_reaction(null);\n\t\ttry {\n\t\t\tteardown.call(null);\n\t\t} finally {\n\t\t\tset_is_destroying_effect(previously_destroying_effect);\n\t\t\tset_active_reaction(previous_reaction);\n\t\t}\n\t}\n}\n/**\n* @param {Effect} signal\n* @param {boolean} remove_dom\n* @returns {void}\n*/\nfunction destroy_effect_children(signal, remove_dom = false) {\n\tvar effect = signal.first;\n\tsignal.first = signal.last = null;\n\twhile (effect !== null) {\n\t\tconst controller = effect.ac;\n\t\tif (controller !== null) without_reactive_context(() => {\n\t\t\tcontroller.abort(STALE_REACTION);\n\t\t});\n\t\tvar next = effect.next;\n\t\tif ((effect.f & 64) !== 0) effect.parent = null;\n\t\telse destroy_effect(effect, remove_dom);\n\t\teffect = next;\n\t}\n}\n/**\n* @param {Effect} signal\n* @returns {void}\n*/\nfunction destroy_block_effect_children(signal) {\n\tvar effect = signal.first;\n\twhile (effect !== null) {\n\t\tvar next = effect.next;\n\t\tif ((effect.f & 32) === 0) destroy_effect(effect);\n\t\teffect = next;\n\t}\n}\n/**\n* @param {Effect} effect\n* @param {boolean} [remove_dom]\n* @returns {void}\n*/\nfunction destroy_effect(effect, remove_dom = true) {\n\tvar removed = false;\n\tif ((remove_dom || (effect.f & 262144) !== 0) && effect.nodes !== null && effect.nodes.end !== null) {\n\t\tremove_effect_dom(effect.nodes.start, effect.nodes.end);\n\t\tremoved = true;\n\t}\n\tset_signal_status(effect, DESTROYING);\n\tdestroy_effect_children(effect, remove_dom && !removed);\n\tremove_reactions(effect, 0);\n\tvar transitions = effect.nodes && effect.nodes.t;\n\tif (transitions !== null) for (const transition of transitions) transition.stop();\n\texecute_effect_teardown(effect);\n\teffect.f ^= DESTROYING;\n\teffect.f |= DESTROYED;\n\tvar parent = effect.parent;\n\tif (parent !== null && parent.first !== null) unlink_effect(effect);\n\teffect.next = effect.prev = effect.teardown = effect.ctx = effect.deps = effect.fn = effect.nodes = effect.ac = effect.b = null;\n}\n/**\n*\n* @param {TemplateNode | null} node\n* @param {TemplateNode} end\n*/\nfunction remove_effect_dom(node, end) {\n\twhile (node !== null) {\n\t\t/** @type {TemplateNode | null} */\n\t\tvar next = node === end ? null : /* @__PURE__ */ get_next_sibling(node);\n\t\tnode.remove();\n\t\tnode = next;\n\t}\n}\n/**\n* Detach an effect from the effect tree, freeing up memory and\n* reducing the amount of work that happens on subsequent traversals\n* @param {Effect} effect\n*/\nfunction unlink_effect(effect) {\n\tvar parent = effect.parent;\n\tvar prev = effect.prev;\n\tvar next = effect.next;\n\tif (prev !== null) prev.next = next;\n\tif (next !== null) next.prev = prev;\n\tif (parent !== null) {\n\t\tif (parent.first === effect) parent.first = next;\n\t\tif (parent.last === effect) parent.last = prev;\n\t}\n}\n/**\n* When a block effect is removed, we don't immediately destroy it or yank it\n* out of the DOM, because it might have transitions. Instead, we 'pause' it.\n* It stays around (in memory, and in the DOM) until outro transitions have\n* completed, and if the state change is reversed then we _resume_ it.\n* A paused effect does not update, and the DOM subtree becomes inert.\n* @param {Effect} effect\n* @param {() => void} [callback]\n* @param {boolean} [destroy]\n*/\nfunction pause_effect(effect, callback, destroy = true) {\n\t/** @type {TransitionManager[]} */\n\tvar transitions = [];\n\tpause_children(effect, transitions, true);\n\tvar fn = () => {\n\t\tif (destroy) destroy_effect(effect);\n\t\tif (callback) callback();\n\t};\n\tvar remaining = transitions.length;\n\tif (remaining > 0) {\n\t\tvar check = () => --remaining || fn();\n\t\tfor (var transition of transitions) transition.out(check);\n\t} else fn();\n}\n/**\n* @param {Effect} effect\n* @param {TransitionManager[]} transitions\n* @param {boolean} local\n*/\nfunction pause_children(effect, transitions, local) {\n\tif ((effect.f & 8192) !== 0) return;\n\teffect.f ^= INERT;\n\tvar t = effect.nodes && effect.nodes.t;\n\tif (t !== null) {\n\t\tfor (const transition of t) if (transition.is_global || local) transitions.push(transition);\n\t}\n\tvar child = effect.first;\n\twhile (child !== null) {\n\t\tvar sibling = child.next;\n\t\tif ((child.f & 64) === 0) {\n\t\t\tvar transparent = (child.f & 65536) !== 0 || (child.f & 32) !== 0 && (effect.f & 16) !== 0;\n\t\t\tpause_children(child, transitions, transparent ? local : false);\n\t\t}\n\t\tchild = sibling;\n\t}\n}\n/**\n* @param {Effect} effect\n* @param {DocumentFragment} fragment\n*/\nfunction move_effect(effect, fragment) {\n\tif (!effect.nodes) return;\n\t/** @type {TemplateNode | null} */\n\tvar node = effect.nodes.start;\n\tvar end = effect.nodes.end;\n\twhile (node !== null) {\n\t\t/** @type {TemplateNode | null} */\n\t\tvar next = node === end ? null : /* @__PURE__ */ get_next_sibling(node);\n\t\tfragment.append(node);\n\t\tnode = next;\n\t}\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/legacy.js\n/**\n* @type {Set<Value> | null}\n* @deprecated\n*/\nvar captured_signals = null;\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/client/runtime.js\n/** @import { Derived, Effect, Reaction, Source, Value } from '#client' */\nvar is_updating_effect = false;\nvar is_destroying_effect = false;\n/** @param {boolean} value */\nfunction set_is_destroying_effect(value) {\n\tis_destroying_effect = value;\n}\n/** @type {null | Reaction} */\nvar active_reaction = null;\nvar untracking = false;\n/** @param {null | Reaction} reaction */\nfunction set_active_reaction(reaction) {\n\tactive_reaction = reaction;\n}\n/** @type {null | Effect} */\nvar active_effect = null;\n/** @param {null | Effect} effect */\nfunction set_active_effect(effect) {\n\tactive_effect = effect;\n}\n/**\n* When sources are created within a reaction, reading and writing\n* them within that reaction should not cause a re-run\n* @type {null | Source[]}\n*/\nvar current_sources = null;\n/** @param {Value} value */\nfunction push_reaction_value(value) {\n\tif (active_reaction !== null && (!async_mode_flag || (active_reaction.f & 2) !== 0)) if (current_sources === null) current_sources = [value];\n\telse current_sources.push(value);\n}\n/**\n* The dependencies of the reaction that is currently being executed. In many cases,\n* the dependencies are unchanged between runs, and so this will be `null` unless\n* and until a new dependency is accessed — we track this via `skipped_deps`\n* @type {null | Value[]}\n*/\nvar new_deps = null;\nvar skipped_deps = 0;\n/**\n* Tracks writes that the effect it's executed in doesn't listen to yet,\n* so that the dependency can be added to the effect later on if it then reads it\n* @type {null | Source[]}\n*/\nvar untracked_writes = null;\n/** @param {null | Source[]} value */\nfunction set_untracked_writes(value) {\n\tuntracked_writes = value;\n}\n/**\n* @type {number} Used by sources and deriveds for handling updates.\n* Version starts from 1 so that unowned deriveds differentiate between a created effect and a run one for tracing\n**/\nvar write_version = 1;\n/** @type {number} Used to version each read of a source of derived to avoid duplicating depedencies inside a reaction */\nvar read_version = 0;\nvar update_version = read_version;\n/** @param {number} value */\nfunction set_update_version(value) {\n\tupdate_version = value;\n}\nfunction increment_write_version() {\n\treturn ++write_version;\n}\n/**\n* Determines whether a derived or effect is dirty.\n* If it is MAYBE_DIRTY, will set the status to CLEAN\n* @param {Reaction} reaction\n* @returns {boolean}\n*/\nfunction is_dirty(reaction) {\n\tvar flags = reaction.f;\n\tif ((flags & 2048) !== 0) return true;\n\tif (flags & 2) reaction.f &= ~WAS_MARKED;\n\tif ((flags & 4096) !== 0) {\n\t\tvar dependencies = reaction.deps;\n\t\tvar length = dependencies.length;\n\t\tfor (var i = 0; i < length; i++) {\n\t\t\tvar dependency = dependencies[i];\n\t\t\tif (is_dirty(dependency)) update_derived(dependency);\n\t\t\tif (dependency.wv > reaction.wv) return true;\n\t\t}\n\t\tif ((flags & 512) !== 0 && batch_values === null) set_signal_status(reaction, CLEAN);\n\t}\n\treturn false;\n}\n/**\n* @param {Value} signal\n* @param {Effect} effect\n* @param {boolean} [root]\n*/\nfunction schedule_possible_effect_self_invalidation(signal, effect, root = true) {\n\tvar reactions = signal.reactions;\n\tif (reactions === null) return;\n\tif (!async_mode_flag && current_sources !== null && includes.call(current_sources, signal)) return;\n\tfor (var i = 0; i < reactions.length; i++) {\n\t\tvar reaction = reactions[i];\n\t\tif ((reaction.f & 2) !== 0) schedule_possible_effect_self_invalidation(reaction, effect, false);\n\t\telse if (effect === reaction) {\n\t\t\tif (root) set_signal_status(reaction, DIRTY);\n\t\t\telse if ((reaction.f & 1024) !== 0) set_signal_status(reaction, MAYBE_DIRTY);\n\t\t\tschedule_effect(reaction);\n\t\t}\n\t}\n}\n/** @param {Reaction} reaction */\nfunction update_reaction(reaction) {\n\tvar previous_deps = new_deps;\n\tvar previous_skipped_deps = skipped_deps;\n\tvar previous_untracked_writes = untracked_writes;\n\tvar previous_reaction = active_reaction;\n\tvar previous_sources = current_sources;\n\tvar previous_component_context = component_context;\n\tvar previous_untracking = untracking;\n\tvar previous_update_version = update_version;\n\tvar flags = reaction.f;\n\tnew_deps = null;\n\tskipped_deps = 0;\n\tuntracked_writes = null;\n\tactive_reaction = (flags & 96) === 0 ? reaction : null;\n\tcurrent_sources = null;\n\tset_component_context(reaction.ctx);\n\tuntracking = false;\n\tupdate_version = ++read_version;\n\tif (reaction.ac !== null) {\n\t\twithout_reactive_context(() => {\n\t\t\t/** @type {AbortController} */ reaction.ac.abort(STALE_REACTION);\n\t\t});\n\t\treaction.ac = null;\n\t}\n\ttry {\n\t\treaction.f |= REACTION_IS_UPDATING;\n\t\tvar fn = reaction.fn;\n\t\tvar result = fn();\n\t\treaction.f |= REACTION_RAN;\n\t\tvar deps = reaction.deps;\n\t\tvar is_fork = current_batch?.is_fork;\n\t\tif (new_deps !== null) {\n\t\t\tvar i;\n\t\t\tif (!is_fork) remove_reactions(reaction, skipped_deps);\n\t\t\tif (deps !== null && skipped_deps > 0) {\n\t\t\t\tdeps.length = skipped_deps + new_deps.length;\n\t\t\t\tfor (i = 0; i < new_deps.length; i++) deps[skipped_deps + i] = new_deps[i];\n\t\t\t} else reaction.deps = deps = new_deps;\n\t\t\tif (effect_tracking() && (reaction.f & 512) !== 0) for (i = skipped_deps; i < deps.length; i++) (deps[i].reactions ??= []).push(reaction);\n\t\t} else if (!is_fork && deps !== null && skipped_deps < deps.length) {\n\t\t\tremove_reactions(reaction, skipped_deps);\n\t\t\tdeps.length = skipped_deps;\n\t\t}\n\t\tif (is_runes() && untracked_writes !== null && !untracking && deps !== null && (reaction.f & 6146) === 0) for (i = 0; i < untracked_writes.length; i++) schedule_possible_effect_self_invalidation(untracked_writes[i], reaction);\n\t\tif (previous_reaction !== null && previous_reaction !== reaction) {\n\t\t\tread_version++;\n\t\t\tif (previous_reaction.deps !== null) for (let i = 0; i < previous_skipped_deps; i += 1) previous_reaction.deps[i].rv = read_version;\n\t\t\tif (previous_deps !== null) for (const dep of previous_deps) dep.rv = read_version;\n\t\t\tif (untracked_writes !== null) if (previous_untracked_writes === null) previous_untracked_writes = untracked_writes;\n\t\t\telse previous_untracked_writes.push(...untracked_writes);\n\t\t}\n\t\tif ((reaction.f & 8388608) !== 0) reaction.f ^= ERROR_VALUE;\n\t\treturn result;\n\t} catch (error) {\n\t\treturn handle_error(error);\n\t} finally {\n\t\treaction.f ^= REACTION_IS_UPDATING;\n\t\tnew_deps = previous_deps;\n\t\tskipped_deps = previous_skipped_deps;\n\t\tuntracked_writes = previous_untracked_writes;\n\t\tactive_reaction = previous_reaction;\n\t\tcurrent_sources = previous_sources;\n\t\tset_component_context(previous_component_context);\n\t\tuntracking = previous_untracking;\n\t\tupdate_version = previous_update_version;\n\t}\n}\n/**\n* @template V\n* @param {Reaction} signal\n* @param {Value<V>} dependency\n* @returns {void}\n*/\nfunction remove_reaction(signal, dependency) {\n\tlet reactions = dependency.reactions;\n\tif (reactions !== null) {\n\t\tvar index = index_of.call(reactions, signal);\n\t\tif (index !== -1) {\n\t\t\tvar new_length = reactions.length - 1;\n\t\t\tif (new_length === 0) reactions = dependency.reactions = null;\n\t\t\telse {\n\t\t\t\treactions[index] = reactions[new_length];\n\t\t\t\treactions.pop();\n\t\t\t}\n\t\t}\n\t}\n\tif (reactions === null && (dependency.f & 2) !== 0 && (new_deps === null || !includes.call(new_deps, dependency))) {\n\t\tvar derived = dependency;\n\t\tif ((derived.f & 512) !== 0) {\n\t\t\tderived.f ^= 512;\n\t\t\tderived.f &= ~WAS_MARKED;\n\t\t}\n\t\tif (derived.v !== UNINITIALIZED) update_derived_status(derived);\n\t\tfreeze_derived_effects(derived);\n\t\tremove_reactions(derived, 0);\n\t}\n}\n/**\n* @param {Reaction} signal\n* @param {number} start_index\n* @returns {void}\n*/\nfunction remove_reactions(signal, start_index) {\n\tvar dependencies = signal.deps;\n\tif (dependencies === null) return;\n\tfor (var i = start_index; i < dependencies.length; i++) remove_reaction(signal, dependencies[i]);\n}\n/**\n* @param {Effect} effect\n* @returns {void}\n*/\nfunction update_effect(effect) {\n\tvar flags = effect.f;\n\tif ((flags & 16384) !== 0) return;\n\tset_signal_status(effect, CLEAN);\n\tvar previous_effect = active_effect;\n\tvar was_updating_effect = is_updating_effect;\n\tactive_effect = effect;\n\tis_updating_effect = true;\n\ttry {\n\t\tif ((flags & 16777232) !== 0) destroy_block_effect_children(effect);\n\t\telse destroy_effect_children(effect);\n\t\texecute_effect_teardown(effect);\n\t\tvar teardown = update_reaction(effect);\n\t\teffect.teardown = typeof teardown === \"function\" ? teardown : null;\n\t\teffect.wv = write_version;\n\t} finally {\n\t\tis_updating_effect = was_updating_effect;\n\t\tactive_effect = previous_effect;\n\t}\n}\n/**\n* @template V\n* @param {Value<V>} signal\n* @returns {V}\n*/\nfunction get(signal) {\n\tvar is_derived = (signal.f & 2) !== 0;\n\tcaptured_signals?.add(signal);\n\tif (active_reaction !== null && !untracking) {\n\t\tif (!(active_effect !== null && (active_effect.f & 16384) !== 0) && (current_sources === null || !includes.call(current_sources, signal))) {\n\t\t\tvar deps = active_reaction.deps;\n\t\t\tif ((active_reaction.f & 2097152) !== 0) {\n\t\t\t\tif (signal.rv < read_version) {\n\t\t\t\t\tsignal.rv = read_version;\n\t\t\t\t\tif (new_deps === null && deps !== null && deps[skipped_deps] === signal) skipped_deps++;\n\t\t\t\t\telse if (new_deps === null) new_deps = [signal];\n\t\t\t\t\telse new_deps.push(signal);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tactive_reaction.deps ??= [];\n\t\t\t\tif (!includes.call(active_reaction.deps, signal)) active_reaction.deps.push(signal);\n\t\t\t\tvar reactions = signal.reactions;\n\t\t\t\tif (reactions === null) signal.reactions = [active_reaction];\n\t\t\t\telse if (!includes.call(reactions, active_reaction)) reactions.push(active_reaction);\n\t\t\t}\n\t\t}\n\t}\n\tif (is_destroying_effect && old_values.has(signal)) return old_values.get(signal);\n\tif (is_derived) {\n\t\tvar derived = signal;\n\t\tif (is_destroying_effect) {\n\t\t\tvar value = derived.v;\n\t\t\tif ((derived.f & 1024) === 0 && derived.reactions !== null || depends_on_old_values(derived)) value = execute_derived(derived);\n\t\t\told_values.set(derived, value);\n\t\t\treturn value;\n\t\t}\n\t\tvar should_connect = (derived.f & 512) === 0 && !untracking && active_reaction !== null && (is_updating_effect || (active_reaction.f & 512) !== 0);\n\t\tvar is_new = (derived.f & REACTION_RAN) === 0;\n\t\tif (is_dirty(derived)) {\n\t\t\tif (should_connect) derived.f |= 512;\n\t\t\tupdate_derived(derived);\n\t\t}\n\t\tif (should_connect && !is_new) {\n\t\t\tunfreeze_derived_effects(derived);\n\t\t\treconnect(derived);\n\t\t}\n\t}\n\tif (batch_values?.has(signal)) return batch_values.get(signal);\n\tif ((signal.f & 8388608) !== 0) throw signal.v;\n\treturn signal.v;\n}\n/**\n* (Re)connect a disconnected derived, so that it is notified\n* of changes in `mark_reactions`\n* @param {Derived} derived\n*/\nfunction reconnect(derived) {\n\tderived.f |= 512;\n\tif (derived.deps === null) return;\n\tfor (const dep of derived.deps) {\n\t\t(dep.reactions ??= []).push(derived);\n\t\tif ((dep.f & 2) !== 0 && (dep.f & 512) === 0) {\n\t\t\tunfreeze_derived_effects(dep);\n\t\t\treconnect(dep);\n\t\t}\n\t}\n}\n/** @param {Derived} derived */\nfunction depends_on_old_values(derived) {\n\tif (derived.v === UNINITIALIZED) return true;\n\tif (derived.deps === null) return false;\n\tfor (const dep of derived.deps) {\n\t\tif (old_values.has(dep)) return true;\n\t\tif ((dep.f & 2) !== 0 && depends_on_old_values(dep)) return true;\n\t}\n\treturn false;\n}\n/**\n* When used inside a [`$derived`](https://svelte.dev/docs/svelte/$derived) or [`$effect`](https://svelte.dev/docs/svelte/$effect),\n* any state read inside `fn` will not be treated as a dependency.\n*\n* ```ts\n* $effect(() => {\n* // this will run when `data` changes, but not when `time` changes\n* save(data, {\n* timestamp: untrack(() => time)\n* });\n* });\n* ```\n* @template T\n* @param {() => T} fn\n* @returns {T}\n*/\nfunction untrack(fn) {\n\tvar previous_untracking = untracking;\n\ttry {\n\t\tuntracking = true;\n\t\treturn fn();\n\t} finally {\n\t\tuntracking = previous_untracking;\n\t}\n}\n/**\n* Attributes that are boolean, i.e. they are present or not present.\n*/\nvar DOM_BOOLEAN_ATTRIBUTES = [\n\t\"allowfullscreen\",\n\t\"async\",\n\t\"autofocus\",\n\t\"autoplay\",\n\t\"checked\",\n\t\"controls\",\n\t\"default\",\n\t\"disabled\",\n\t\"formnovalidate\",\n\t\"indeterminate\",\n\t\"inert\",\n\t\"ismap\",\n\t\"loop\",\n\t\"multiple\",\n\t\"muted\",\n\t\"nomodule\",\n\t\"novalidate\",\n\t\"open\",\n\t\"playsinline\",\n\t\"readonly\",\n\t\"required\",\n\t\"reversed\",\n\t\"seamless\",\n\t\"selected\",\n\t\"webkitdirectory\",\n\t\"defer\",\n\t\"disablepictureinpicture\",\n\t\"disableremoteplayback\"\n];\n/**\n* Returns `true` if `name` is a boolean attribute\n* @param {string} name\n*/\nfunction is_boolean_attribute(name) {\n\treturn DOM_BOOLEAN_ATTRIBUTES.includes(name);\n}\n[...DOM_BOOLEAN_ATTRIBUTES];\n/**\n* Subset of delegated events which should be passive by default.\n* These two are already passive via browser defaults on window, document and body.\n* But since\n* - we're delegating them\n* - they happen often\n* - they apply to mobile which is generally less performant\n* we're marking them as passive by default for other elements, too.\n*/\nvar PASSIVE_EVENTS = [\"touchstart\", \"touchmove\"];\n/**\n* Returns `true` if `name` is a passive event\n* @param {string} name\n*/\nfunction is_passive_event(name) {\n\treturn PASSIVE_EVENTS.includes(name);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/blocks/html.js\n/**\n* @param {string} value\n*/\nfunction html(value) {\n\treturn \"<!---->\" + String(value ?? \"\") + \"<!---->\";\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/index.js\nvar INVALID_ATTR_NAME_CHAR_REGEX = /[\\s'\">/=\\u{FDD0}-\\u{FDEF}\\u{FFFE}\\u{FFFF}\\u{1FFFE}\\u{1FFFF}\\u{2FFFE}\\u{2FFFF}\\u{3FFFE}\\u{3FFFF}\\u{4FFFE}\\u{4FFFF}\\u{5FFFE}\\u{5FFFF}\\u{6FFFE}\\u{6FFFF}\\u{7FFFE}\\u{7FFFF}\\u{8FFFE}\\u{8FFFF}\\u{9FFFE}\\u{9FFFF}\\u{AFFFE}\\u{AFFFF}\\u{BFFFE}\\u{BFFFF}\\u{CFFFE}\\u{CFFFF}\\u{DFFFE}\\u{DFFFF}\\u{EFFFE}\\u{EFFFF}\\u{FFFFE}\\u{FFFFF}\\u{10FFFE}\\u{10FFFF}]/u;\n/**\n* Only available on the server and when compiling with the `server` option.\n* Takes a component and returns an object with `body` and `head` properties on it, which you can use to populate the HTML when server-rendering your app.\n* @template {Record<string, any>} Props\n* @param {Component<Props> | ComponentType<SvelteComponent<Props>>} component\n* @param {{ props?: Omit<Props, '$$slots' | '$$events'>; context?: Map<any, any>; idPrefix?: string; csp?: Csp; transformError?: (error: unknown) => unknown }} [options]\n* @returns {RenderOutput}\n*/\nfunction render(component, options = {}) {\n\tif (options.csp?.hash && options.csp.nonce) invalid_csp();\n\treturn Renderer.render(component, options);\n}\n/**\n* @param {string} hash\n* @param {Renderer} renderer\n* @param {(renderer: Renderer) => Promise<void> | void} fn\n* @returns {void}\n*/\nfunction head(hash, renderer, fn) {\n\trenderer.head((renderer) => {\n\t\trenderer.push(`<!--${hash}-->`);\n\t\trenderer.child(fn);\n\t\trenderer.push(EMPTY_COMMENT);\n\t});\n}\n/**\n* @param {Record<string, unknown>} attrs\n* @param {string} [css_hash]\n* @param {Record<string, boolean>} [classes]\n* @param {Record<string, string>} [styles]\n* @param {number} [flags]\n* @returns {string}\n*/\nfunction attributes(attrs, css_hash, classes, styles, flags = 0) {\n\tif (styles) attrs.style = to_style(attrs.style, styles);\n\tif (attrs.class) attrs.class = clsx(attrs.class);\n\tif (css_hash || classes) attrs.class = to_class(attrs.class, css_hash, classes);\n\tlet attr_str = \"\";\n\tlet name;\n\tconst is_html = (flags & 1) === 0;\n\tconst lowercase = (flags & 2) === 0;\n\tconst is_input = (flags & 4) !== 0;\n\tfor (name of Object.keys(attrs)) {\n\t\tif (typeof attrs[name] === \"function\") continue;\n\t\tif (name[0] === \"$\" && name[1] === \"$\") continue;\n\t\tif (name === \"\" || INVALID_ATTR_NAME_CHAR_REGEX.test(name)) continue;\n\t\tvar value = attrs[name];\n\t\tvar lower = name.toLowerCase();\n\t\tif (lowercase) name = lower;\n\t\tif (lower.length > 2 && lower.startsWith(\"on\")) continue;\n\t\tif (is_input) {\n\t\t\tif (name === \"defaultvalue\" || name === \"defaultchecked\") {\n\t\t\t\tname = name === \"defaultvalue\" ? \"value\" : \"checked\";\n\t\t\t\tif (attrs[name]) continue;\n\t\t\t}\n\t\t}\n\t\tattr_str += attr(name, value, is_html && is_boolean_attribute(name));\n\t}\n\treturn attr_str;\n}\n/**\n* @param {unknown} value\n* @returns {string}\n*/\nfunction stringify(value) {\n\treturn typeof value === \"string\" ? value : value == null ? \"\" : value + \"\";\n}\n/**\n* @param {any} value\n* @param {string | undefined} [hash]\n* @param {Record<string, boolean>} [directives]\n*/\nfunction attr_class(value, hash, directives) {\n\tvar result = to_class(value, hash, directives);\n\treturn result ? ` class=\"${escape_html(result, true)}\"` : \"\";\n}\n/**\n* @param {any} value\n* @param {Record<string,any>|[Record<string,any>,Record<string,any>]} [directives]\n*/\nfunction attr_style(value, directives) {\n\tvar result = to_style(value, directives);\n\treturn result ? ` style=\"${escape_html(result, true)}\"` : \"\";\n}\n/**\n* @param {Renderer} renderer\n* @param {Record<string, any>} $$props\n* @param {string} name\n* @param {Record<string, unknown>} slot_props\n* @param {null | (() => void)} fallback_fn\n* @returns {void}\n*/\nfunction slot(renderer, $$props, name, slot_props, fallback_fn) {\n\tvar slot_fn = $$props.$$slots?.[name];\n\tif (slot_fn === true) slot_fn = $$props[name === \"default\" ? \"children\" : name];\n\tif (slot_fn !== void 0) slot_fn(renderer, slot_props);\n\telse fallback_fn?.();\n}\n/**\n* Legacy mode: If the prop has a fallback and is bound in the\n* parent component, propagate the fallback value upwards.\n* @param {Record<string, unknown>} props_parent\n* @param {Record<string, unknown>} props_now\n*/\nfunction bind_props(props_parent, props_now) {\n\tfor (const key of Object.keys(props_now)) {\n\t\tconst initial_value = props_parent[key];\n\t\tconst value = props_now[key];\n\t\tif (initial_value === void 0 && value !== void 0 && Object.getOwnPropertyDescriptor(props_parent, key)?.set) props_parent[key] = value;\n\t}\n}\n/** @param {any} array_like_or_iterator */\nfunction ensure_array_like(array_like_or_iterator) {\n\tif (array_like_or_iterator) return array_like_or_iterator.length !== void 0 ? array_like_or_iterator : Array.from(array_like_or_iterator);\n\treturn [];\n}\n/**\n* @template V\n* @param {() => V} get_value\n*/\nfunction once(get_value) {\n\tlet value = UNINITIALIZED;\n\treturn () => {\n\t\tif (value === UNINITIALIZED) value = get_value();\n\t\treturn value;\n\t};\n}\n/**\n* @template T\n* @param {()=>T} fn\n* @returns {(new_value?: T) => (T | void)}\n*/\nfunction derived(fn) {\n\tconst get_value = ssr_context === null ? fn : once(fn);\n\t/** @type {T | undefined} */\n\tlet updated_value;\n\treturn function(new_value) {\n\t\tif (arguments.length === 0) return updated_value ?? get_value();\n\t\tupdated_value = new_value;\n\t\treturn updated_value;\n\t};\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/crypto.js\nvar text_encoder;\nvar crypto;\n/** @param {string} module_name */\nvar obfuscated_import = (module_name) => import(\n\t/* @vite-ignore */\n\tmodule_name\n);\n/** @param {string} data */\nasync function sha256(data) {\n\ttext_encoder ??= new TextEncoder();\n\tcrypto ??= globalThis.crypto?.subtle?.digest ? globalThis.crypto : (await obfuscated_import(\"node:crypto\")).webcrypto;\n\treturn base64_encode(await crypto.subtle.digest(\"SHA-256\", text_encoder.encode(data)));\n}\n/**\n* @param {Uint8Array} bytes\n* @returns {string}\n*/\nfunction base64_encode(bytes) {\n\tif (globalThis.Buffer) return globalThis.Buffer.from(bytes).toString(\"base64\");\n\tlet binary = \"\";\n\tfor (let i = 0; i < bytes.length; i++) binary += String.fromCharCode(bytes[i]);\n\treturn btoa(binary);\n}\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/renderer.js\n/** @import { Component } from 'svelte' */\n/** @import { Csp, HydratableContext, RenderOutput, SSRContext, SyncRenderOutput, Sha256Source } from './types.js' */\n/** @import { MaybePromise } from '#shared' */\n/** @typedef {'head' | 'body'} RendererType */\n/** @typedef {{ [key in RendererType]: string }} AccumulatedContent */\n/**\n* @typedef {string | Renderer} RendererItem\n*/\n/**\n* Renderers are basically a tree of `string | Renderer`s, where each `Renderer` in the tree represents\n* work that may or may not have completed. A renderer can be {@link collect}ed to aggregate the\n* content from itself and all of its children, but this will throw if any of the children are\n* performing asynchronous work. To asynchronously collect a renderer, just `await` it.\n*\n* The `string` values within a renderer are always associated with the {@link type} of that renderer. To switch types,\n* call {@link child} with a different `type` argument.\n*/\nvar Renderer = class Renderer {\n\t/**\n\t* The contents of the renderer.\n\t* @type {RendererItem[]}\n\t*/\n\t#out = [];\n\t/**\n\t* Any `onDestroy` callbacks registered during execution of this renderer.\n\t* @type {(() => void)[] | undefined}\n\t*/\n\t#on_destroy = void 0;\n\t/**\n\t* Whether this renderer is a component body.\n\t* @type {boolean}\n\t*/\n\t#is_component_body = false;\n\t/**\n\t* If set, this renderer is an error boundary. When async collection\n\t* of the children fails, the failed snippet is rendered instead.\n\t* @type {{\n\t* \tfailed: (renderer: Renderer, error: unknown, reset: () => void) => void;\n\t* \ttransformError: (error: unknown) => unknown;\n\t* \tcontext: SSRContext | null;\n\t* } | null}\n\t*/\n\t#boundary = null;\n\t/**\n\t* The type of string content that this renderer is accumulating.\n\t* @type {RendererType}\n\t*/\n\ttype;\n\t/** @type {Renderer | undefined} */\n\t#parent;\n\t/**\n\t* Asynchronous work associated with this renderer\n\t* @type {Promise<void> | undefined}\n\t*/\n\tpromise = void 0;\n\t/**\n\t* State which is associated with the content tree as a whole.\n\t* It will be re-exposed, uncopied, on all children.\n\t* @type {SSRState}\n\t* @readonly\n\t*/\n\tglobal;\n\t/**\n\t* State that is local to the branch it is declared in.\n\t* It will be shallow-copied to all children.\n\t*\n\t* @type {{ select_value: string | undefined }}\n\t*/\n\tlocal;\n\t/**\n\t* @param {SSRState} global\n\t* @param {Renderer | undefined} [parent]\n\t*/\n\tconstructor(global, parent) {\n\t\tthis.#parent = parent;\n\t\tthis.global = global;\n\t\tthis.local = parent ? { ...parent.local } : { select_value: void 0 };\n\t\tthis.type = parent ? parent.type : \"body\";\n\t}\n\t/**\n\t* @param {(renderer: Renderer) => void} fn\n\t*/\n\thead(fn) {\n\t\tconst head = new Renderer(this.global, this);\n\t\thead.type = \"head\";\n\t\tthis.#out.push(head);\n\t\thead.child(fn);\n\t}\n\t/**\n\t* @param {Array<Promise<void>>} blockers\n\t* @param {(renderer: Renderer) => void} fn\n\t*/\n\tasync_block(blockers, fn) {\n\t\tthis.#out.push(BLOCK_OPEN);\n\t\tthis.async(blockers, fn);\n\t\tthis.#out.push(BLOCK_CLOSE);\n\t}\n\t/**\n\t* @param {Array<Promise<void>>} blockers\n\t* @param {(renderer: Renderer) => void} fn\n\t*/\n\tasync(blockers, fn) {\n\t\tlet callback = fn;\n\t\tif (blockers.length > 0) {\n\t\t\tconst context = ssr_context;\n\t\t\tcallback = (renderer) => {\n\t\t\t\treturn Promise.all(blockers).then(() => {\n\t\t\t\t\tconst previous_context = ssr_context;\n\t\t\t\t\ttry {\n\t\t\t\t\t\tset_ssr_context(context);\n\t\t\t\t\t\treturn fn(renderer);\n\t\t\t\t\t} finally {\n\t\t\t\t\t\tset_ssr_context(previous_context);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t};\n\t\t}\n\t\tthis.child(callback);\n\t}\n\t/**\n\t* @param {Array<() => void>} thunks\n\t*/\n\trun(thunks) {\n\t\tconst context = ssr_context;\n\t\tlet promise = Promise.resolve(thunks[0]());\n\t\tconst promises = [promise];\n\t\tfor (const fn of thunks.slice(1)) {\n\t\t\tpromise = promise.then(() => {\n\t\t\t\tconst previous_context = ssr_context;\n\t\t\t\tset_ssr_context(context);\n\t\t\t\ttry {\n\t\t\t\t\treturn fn();\n\t\t\t\t} finally {\n\t\t\t\t\tset_ssr_context(previous_context);\n\t\t\t\t}\n\t\t\t});\n\t\t\tpromises.push(promise);\n\t\t}\n\t\tpromise.catch(noop);\n\t\tthis.promise = promise;\n\t\treturn promises;\n\t}\n\t/**\n\t* @param {(renderer: Renderer) => MaybePromise<void>} fn\n\t*/\n\tchild_block(fn) {\n\t\tthis.#out.push(BLOCK_OPEN);\n\t\tthis.child(fn);\n\t\tthis.#out.push(BLOCK_CLOSE);\n\t}\n\t/**\n\t* Create a child renderer. The child renderer inherits the state from the parent,\n\t* but has its own content.\n\t* @param {(renderer: Renderer) => MaybePromise<void>} fn\n\t*/\n\tchild(fn) {\n\t\tconst child = new Renderer(this.global, this);\n\t\tthis.#out.push(child);\n\t\tconst parent = ssr_context;\n\t\tset_ssr_context({\n\t\t\t...ssr_context,\n\t\t\tp: parent,\n\t\t\tc: null,\n\t\t\tr: child\n\t\t});\n\t\tconst result = fn(child);\n\t\tset_ssr_context(parent);\n\t\tif (result instanceof Promise) {\n\t\t\tresult.catch(noop);\n\t\t\tresult.finally(() => set_ssr_context(null)).catch(noop);\n\t\t\tif (child.global.mode === \"sync\") await_invalid();\n\t\t\tchild.promise = result;\n\t\t}\n\t\treturn child;\n\t}\n\t/**\n\t* Render children inside an error boundary. If the children throw and the API-level\n\t* `transformError` transform handles the error (doesn't re-throw), the `failed` snippet is\n\t* rendered instead. Otherwise the error propagates.\n\t*\n\t* @param {{ failed?: (renderer: Renderer, error: unknown, reset: () => void) => void }} props\n\t* @param {(renderer: Renderer) => MaybePromise<void>} children_fn\n\t*/\n\tboundary(props, children_fn) {\n\t\tconst child = new Renderer(this.global, this);\n\t\tthis.#out.push(child);\n\t\tconst parent_context = ssr_context;\n\t\tif (props.failed) child.#boundary = {\n\t\t\tfailed: props.failed,\n\t\t\ttransformError: this.global.transformError,\n\t\t\tcontext: parent_context\n\t\t};\n\t\tset_ssr_context({\n\t\t\t...ssr_context,\n\t\t\tp: parent_context,\n\t\t\tc: null,\n\t\t\tr: child\n\t\t});\n\t\ttry {\n\t\t\tconst result = children_fn(child);\n\t\t\tset_ssr_context(parent_context);\n\t\t\tif (result instanceof Promise) {\n\t\t\t\tif (child.global.mode === \"sync\") await_invalid();\n\t\t\t\tresult.catch(noop);\n\t\t\t\tchild.promise = result;\n\t\t\t}\n\t\t} catch (error) {\n\t\t\tset_ssr_context(parent_context);\n\t\t\tconst failed_snippet = props.failed;\n\t\t\tif (!failed_snippet) throw error;\n\t\t\tconst result = this.global.transformError(error);\n\t\t\tchild.#out.length = 0;\n\t\t\tchild.#boundary = null;\n\t\t\tif (result instanceof Promise) {\n\t\t\t\tif (this.global.mode === \"sync\") await_invalid();\n\t\t\t\tchild.promise = result.then((transformed) => {\n\t\t\t\t\tset_ssr_context(parent_context);\n\t\t\t\t\tchild.#out.push(Renderer.#serialize_failed_boundary(transformed));\n\t\t\t\t\tfailed_snippet(child, transformed, noop);\n\t\t\t\t\tchild.#out.push(BLOCK_CLOSE);\n\t\t\t\t});\n\t\t\t\tchild.promise.catch(noop);\n\t\t\t} else {\n\t\t\t\tchild.#out.push(Renderer.#serialize_failed_boundary(result));\n\t\t\t\tfailed_snippet(child, result, noop);\n\t\t\t\tchild.#out.push(BLOCK_CLOSE);\n\t\t\t}\n\t\t}\n\t}\n\t/**\n\t* Create a component renderer. The component renderer inherits the state from the parent,\n\t* but has its own content. It is treated as an ordering boundary for ondestroy callbacks.\n\t* @param {(renderer: Renderer) => MaybePromise<void>} fn\n\t* @param {Function} [component_fn]\n\t* @returns {void}\n\t*/\n\tcomponent(fn, component_fn) {\n\t\tpush$1(component_fn);\n\t\tconst child = this.child(fn);\n\t\tchild.#is_component_body = true;\n\t\tpop$1();\n\t}\n\t/**\n\t* @param {Record<string, any>} attrs\n\t* @param {(renderer: Renderer) => void} fn\n\t* @param {string | undefined} [css_hash]\n\t* @param {Record<string, boolean> | undefined} [classes]\n\t* @param {Record<string, string> | undefined} [styles]\n\t* @param {number | undefined} [flags]\n\t* @param {boolean | undefined} [is_rich]\n\t* @returns {void}\n\t*/\n\tselect(attrs, fn, css_hash, classes, styles, flags, is_rich) {\n\t\tconst { value, ...select_attrs } = attrs;\n\t\tthis.push(`<select${attributes(select_attrs, css_hash, classes, styles, flags)}>`);\n\t\tthis.child((renderer) => {\n\t\t\trenderer.local.select_value = value;\n\t\t\tfn(renderer);\n\t\t});\n\t\tthis.push(`${is_rich ? \"<!>\" : \"\"}</select>`);\n\t}\n\t/**\n\t* @param {Record<string, any>} attrs\n\t* @param {string | number | boolean | ((renderer: Renderer) => void)} body\n\t* @param {string | undefined} [css_hash]\n\t* @param {Record<string, boolean> | undefined} [classes]\n\t* @param {Record<string, string> | undefined} [styles]\n\t* @param {number | undefined} [flags]\n\t* @param {boolean | undefined} [is_rich]\n\t*/\n\toption(attrs, body, css_hash, classes, styles, flags, is_rich) {\n\t\tthis.#out.push(`<option${attributes(attrs, css_hash, classes, styles, flags)}`);\n\t\t/**\n\t\t* @param {Renderer} renderer\n\t\t* @param {any} value\n\t\t* @param {{ head?: string, body: any }} content\n\t\t*/\n\t\tconst close = (renderer, value, { head, body }) => {\n\t\t\tif (has_own_property.call(attrs, \"value\")) value = attrs.value;\n\t\t\tif (value === this.local.select_value) renderer.#out.push(\" selected=\\\"\\\"\");\n\t\t\trenderer.#out.push(`>${body}${is_rich ? \"<!>\" : \"\"}</option>`);\n\t\t\tif (head) renderer.head((child) => child.push(head));\n\t\t};\n\t\tif (typeof body === \"function\") this.child((renderer) => {\n\t\t\tconst r = new Renderer(this.global, this);\n\t\t\tbody(r);\n\t\t\tif (this.global.mode === \"async\") return r.#collect_content_async().then((content) => {\n\t\t\t\tclose(renderer, content.body.replaceAll(\"<!---->\", \"\"), content);\n\t\t\t});\n\t\t\telse {\n\t\t\t\tconst content = r.#collect_content();\n\t\t\t\tclose(renderer, content.body.replaceAll(\"<!---->\", \"\"), content);\n\t\t\t}\n\t\t});\n\t\telse close(this, body, { body: escape_html(body) });\n\t}\n\t/**\n\t* @param {(renderer: Renderer) => void} fn\n\t*/\n\ttitle(fn) {\n\t\tconst path = this.get_path();\n\t\t/** @param {string} head */\n\t\tconst close = (head) => {\n\t\t\tthis.global.set_title(head, path);\n\t\t};\n\t\tthis.child((renderer) => {\n\t\t\tconst r = new Renderer(renderer.global, renderer);\n\t\t\tfn(r);\n\t\t\tif (renderer.global.mode === \"async\") return r.#collect_content_async().then((content) => {\n\t\t\t\tclose(content.head);\n\t\t\t});\n\t\t\telse close(r.#collect_content().head);\n\t\t});\n\t}\n\t/**\n\t* @param {string | (() => Promise<string>)} content\n\t*/\n\tpush(content) {\n\t\tif (typeof content === \"function\") this.child(async (renderer) => renderer.push(await content()));\n\t\telse this.#out.push(content);\n\t}\n\t/**\n\t* @param {() => void} fn\n\t*/\n\ton_destroy(fn) {\n\t\t(this.#on_destroy ??= []).push(fn);\n\t}\n\t/**\n\t* @returns {number[]}\n\t*/\n\tget_path() {\n\t\treturn this.#parent ? [...this.#parent.get_path(), this.#parent.#out.indexOf(this)] : [];\n\t}\n\t/**\n\t* @deprecated this is needed for legacy component bindings\n\t*/\n\tcopy() {\n\t\tconst copy = new Renderer(this.global, this.#parent);\n\t\tcopy.#out = this.#out.map((item) => item instanceof Renderer ? item.copy() : item);\n\t\tcopy.promise = this.promise;\n\t\treturn copy;\n\t}\n\t/**\n\t* @param {Renderer} other\n\t* @deprecated this is needed for legacy component bindings\n\t*/\n\tsubsume(other) {\n\t\tif (this.global.mode !== other.global.mode) throw new Error(\"invariant: A renderer cannot switch modes. If you're seeing this, there's a compiler bug. File an issue!\");\n\t\tthis.local = other.local;\n\t\tthis.#out = other.#out.map((item, i) => {\n\t\t\tconst current = this.#out[i];\n\t\t\tif (current instanceof Renderer && item instanceof Renderer) {\n\t\t\t\tcurrent.subsume(item);\n\t\t\t\treturn current;\n\t\t\t}\n\t\t\treturn item;\n\t\t});\n\t\tthis.promise = other.promise;\n\t\tthis.type = other.type;\n\t}\n\tget length() {\n\t\treturn this.#out.length;\n\t}\n\t/**\n\t* Creates the hydration comment that marks the start of a failed boundary.\n\t* The error is JSON-serialized and embedded inside an HTML comment for the client\n\t* to parse during hydration. The JSON is escaped to prevent `-->` or `<!--` sequences\n\t* from breaking out of the comment (XSS). Uses unicode escapes which `JSON.parse()`\n\t* handles transparently.\n\t* @param {unknown} error\n\t* @returns {string}\n\t*/\n\tstatic #serialize_failed_boundary(error) {\n\t\treturn `<!--[?${JSON.stringify(error).replace(/>/g, \"\\\\u003e\").replace(/</g, \"\\\\u003c\")}-->`;\n\t}\n\t/**\n\t* Only available on the server and when compiling with the `server` option.\n\t* Takes a component and returns an object with `body` and `head` properties on it, which you can use to populate the HTML when server-rendering your app.\n\t* @template {Record<string, any>} Props\n\t* @param {Component<Props>} component\n\t* @param {{ props?: Omit<Props, '$$slots' | '$$events'>; context?: Map<any, any>; idPrefix?: string; csp?: Csp }} [options]\n\t* @returns {RenderOutput}\n\t*/\n\tstatic render(component, options = {}) {\n\t\t/** @type {AccumulatedContent | undefined} */\n\t\tlet sync;\n\t\t/** @type {Promise<AccumulatedContent & { hashes: { script: Sha256Source[] } }> | undefined} */\n\t\tlet async;\n\t\tconst result = {};\n\t\tObject.defineProperties(result, {\n\t\t\thtml: { get: () => {\n\t\t\t\treturn (sync ??= Renderer.#render(component, options)).body;\n\t\t\t} },\n\t\t\thead: { get: () => {\n\t\t\t\treturn (sync ??= Renderer.#render(component, options)).head;\n\t\t\t} },\n\t\t\tbody: { get: () => {\n\t\t\t\treturn (sync ??= Renderer.#render(component, options)).body;\n\t\t\t} },\n\t\t\thashes: { value: { script: \"\" } },\n\t\t\tthen: { value: (onfulfilled, onrejected) => {\n\t\t\t\tif (!async_mode_flag) {\n\t\t\t\t\tconst result = sync ??= Renderer.#render(component, options);\n\t\t\t\t\tconst user_result = onfulfilled({\n\t\t\t\t\t\thead: result.head,\n\t\t\t\t\t\tbody: result.body,\n\t\t\t\t\t\thtml: result.body,\n\t\t\t\t\t\thashes: { script: [] }\n\t\t\t\t\t});\n\t\t\t\t\treturn Promise.resolve(user_result);\n\t\t\t\t}\n\t\t\t\tasync ??= init_render_context().then(() => with_render_context(() => Renderer.#render_async(component, options)));\n\t\t\t\treturn async.then((result) => {\n\t\t\t\t\tObject.defineProperty(result, \"html\", { get: () => {\n\t\t\t\t\t\thtml_deprecated();\n\t\t\t\t\t} });\n\t\t\t\t\treturn onfulfilled(result);\n\t\t\t\t}, onrejected);\n\t\t\t} }\n\t\t});\n\t\treturn result;\n\t}\n\t/**\n\t* Collect all of the `onDestroy` callbacks registered during rendering. In an async context, this is only safe to call\n\t* after awaiting `collect_async`.\n\t*\n\t* Child renderers are \"porous\" and don't affect execution order, but component body renderers\n\t* create ordering boundaries. Within a renderer, callbacks run in order until hitting a component boundary.\n\t* @returns {Iterable<() => void>}\n\t*/\n\t*#collect_on_destroy() {\n\t\tfor (const component of this.#traverse_components()) yield* component.#collect_ondestroy();\n\t}\n\t/**\n\t* Performs a depth-first search of renderers, yielding the deepest components first, then additional components as we backtrack up the tree.\n\t* @returns {Iterable<Renderer>}\n\t*/\n\t*#traverse_components() {\n\t\tfor (const child of this.#out) if (typeof child !== \"string\") yield* child.#traverse_components();\n\t\tif (this.#is_component_body) yield this;\n\t}\n\t/**\n\t* @returns {Iterable<() => void>}\n\t*/\n\t*#collect_ondestroy() {\n\t\tif (this.#on_destroy) for (const fn of this.#on_destroy) yield fn;\n\t\tfor (const child of this.#out) if (child instanceof Renderer && !child.#is_component_body) yield* child.#collect_ondestroy();\n\t}\n\t/**\n\t* Render a component. Throws if any of the children are performing asynchronous work.\n\t*\n\t* @template {Record<string, any>} Props\n\t* @param {Component<Props>} component\n\t* @param {{ props?: Omit<Props, '$$slots' | '$$events'>; context?: Map<any, any>; idPrefix?: string }} options\n\t* @returns {AccumulatedContent}\n\t*/\n\tstatic #render(component, options) {\n\t\tvar previous_context = ssr_context;\n\t\ttry {\n\t\t\tconst renderer = Renderer.#open_render(\"sync\", component, options);\n\t\t\tconst content = renderer.#collect_content();\n\t\t\treturn Renderer.#close_render(content, renderer);\n\t\t} finally {\n\t\t\tabort();\n\t\t\tset_ssr_context(previous_context);\n\t\t}\n\t}\n\t/**\n\t* Render a component.\n\t*\n\t* @template {Record<string, any>} Props\n\t* @param {Component<Props>} component\n\t* @param {{ props?: Omit<Props, '$$slots' | '$$events'>; context?: Map<any, any>; idPrefix?: string; csp?: Csp }} options\n\t* @returns {Promise<AccumulatedContent & { hashes: { script: Sha256Source[] } }>}\n\t*/\n\tstatic async #render_async(component, options) {\n\t\tconst previous_context = ssr_context;\n\t\ttry {\n\t\t\tconst renderer = Renderer.#open_render(\"async\", component, options);\n\t\t\tconst content = await renderer.#collect_content_async();\n\t\t\tconst hydratables = await renderer.#collect_hydratables();\n\t\t\tif (hydratables !== null) content.head = hydratables + content.head;\n\t\t\treturn Renderer.#close_render(content, renderer);\n\t\t} finally {\n\t\t\tset_ssr_context(previous_context);\n\t\t\tabort();\n\t\t}\n\t}\n\t/**\n\t* Collect all of the code from the `out` array and return it as a string, or a promise resolving to a string.\n\t* @param {AccumulatedContent} content\n\t* @returns {AccumulatedContent}\n\t*/\n\t#collect_content(content = {\n\t\thead: \"\",\n\t\tbody: \"\"\n\t}) {\n\t\tfor (const item of this.#out) if (typeof item === \"string\") content[this.type] += item;\n\t\telse if (item instanceof Renderer) item.#collect_content(content);\n\t\treturn content;\n\t}\n\t/**\n\t* Collect all of the code from the `out` array and return it as a string.\n\t* @param {AccumulatedContent} content\n\t* @returns {Promise<AccumulatedContent>}\n\t*/\n\tasync #collect_content_async(content = {\n\t\thead: \"\",\n\t\tbody: \"\"\n\t}) {\n\t\tawait this.promise;\n\t\tfor (const item of this.#out) if (typeof item === \"string\") content[this.type] += item;\n\t\telse if (item instanceof Renderer) if (item.#boundary) {\n\t\t\t/** @type {AccumulatedContent} */\n\t\t\tconst boundary_content = {\n\t\t\t\thead: \"\",\n\t\t\t\tbody: \"\"\n\t\t\t};\n\t\t\ttry {\n\t\t\t\tawait item.#collect_content_async(boundary_content);\n\t\t\t\tcontent.head += boundary_content.head;\n\t\t\t\tcontent.body += boundary_content.body;\n\t\t\t} catch (error) {\n\t\t\t\tconst { context, failed, transformError } = item.#boundary;\n\t\t\t\tset_ssr_context(context);\n\t\t\t\tlet promise = transformError(error);\n\t\t\t\tset_ssr_context(null);\n\t\t\t\tlet transformed = await promise;\n\t\t\t\tset_ssr_context(context);\n\t\t\t\tconst failed_renderer = new Renderer(item.global, item);\n\t\t\t\tfailed_renderer.type = item.type;\n\t\t\t\tfailed_renderer.#out.push(Renderer.#serialize_failed_boundary(transformed));\n\t\t\t\tfailed(failed_renderer, transformed, noop);\n\t\t\t\tfailed_renderer.#out.push(BLOCK_CLOSE);\n\t\t\t\tawait failed_renderer.#collect_content_async(content);\n\t\t\t}\n\t\t} else await item.#collect_content_async(content);\n\t\treturn content;\n\t}\n\tasync #collect_hydratables() {\n\t\tconst ctx = get_render_context().hydratable;\n\t\tfor (const [_, key] of ctx.unresolved_promises) unresolved_hydratable(key, ctx.lookup.get(key)?.stack ?? \"<missing stack trace>\");\n\t\tfor (const comparison of ctx.comparisons) await comparison;\n\t\treturn await this.#hydratable_block(ctx);\n\t}\n\t/**\n\t* @template {Record<string, any>} Props\n\t* @param {'sync' | 'async'} mode\n\t* @param {import('svelte').Component<Props>} component\n\t* @param {{ props?: Omit<Props, '$$slots' | '$$events'>; context?: Map<any, any>; idPrefix?: string; csp?: Csp; transformError?: (error: unknown) => unknown }} options\n\t* @returns {Renderer}\n\t*/\n\tstatic #open_render(mode, component, options) {\n\t\tif (options.idPrefix?.includes(\"--\")) invalid_id_prefix();\n\t\tvar previous_context = ssr_context;\n\t\ttry {\n\t\t\tconst renderer = new Renderer(new SSRState(mode, options.idPrefix ? options.idPrefix + \"-\" : \"\", options.csp, options.transformError));\n\t\t\tset_ssr_context({\n\t\t\t\tp: null,\n\t\t\t\tc: options.context ?? null,\n\t\t\t\tr: renderer\n\t\t\t});\n\t\t\trenderer.push(BLOCK_OPEN);\n\t\t\tcomponent(renderer, options.props ?? {});\n\t\t\trenderer.push(BLOCK_CLOSE);\n\t\t\treturn renderer;\n\t\t} finally {\n\t\t\tset_ssr_context(previous_context);\n\t\t}\n\t}\n\t/**\n\t* @param {AccumulatedContent} content\n\t* @param {Renderer} renderer\n\t* @returns {AccumulatedContent & { hashes: { script: Sha256Source[] } }}\n\t*/\n\tstatic #close_render(content, renderer) {\n\t\tfor (const cleanup of renderer.#collect_on_destroy()) cleanup();\n\t\tlet head = content.head + renderer.global.get_title();\n\t\tlet body = content.body;\n\t\tfor (const { hash, code } of renderer.global.css) head += `<style id=\"${hash}\">${code}</style>`;\n\t\treturn {\n\t\t\thead,\n\t\t\tbody,\n\t\t\thashes: { script: renderer.global.csp.script_hashes }\n\t\t};\n\t}\n\t/**\n\t* @param {HydratableContext} ctx\n\t*/\n\tasync #hydratable_block(ctx) {\n\t\tif (ctx.lookup.size === 0) return null;\n\t\tlet entries = [];\n\t\tlet has_promises = false;\n\t\tfor (const [k, v] of ctx.lookup) {\n\t\t\tif (v.promises) {\n\t\t\t\thas_promises = true;\n\t\t\t\tfor (const p of v.promises) await p;\n\t\t\t}\n\t\t\tentries.push(`[${uneval(k)},${v.serialized}]`);\n\t\t}\n\t\tlet prelude = `const h = (window.__svelte ??= {}).h ??= new Map();`;\n\t\tif (has_promises) prelude = `const r = (v) => Promise.resolve(v);\n\t\t\t\t${prelude}`;\n\t\tconst body = `\n\t\t\t{\n\t\t\t\t${prelude}\n\n\t\t\t\tfor (const [k, v] of [\n\t\t\t\t\t${entries.join(\",\\n\t\t\t\t\t\")}\n\t\t\t\t]) {\n\t\t\t\t\th.set(k, v);\n\t\t\t\t}\n\t\t\t}\n\t\t`;\n\t\tlet csp_attr = \"\";\n\t\tif (this.global.csp.nonce) csp_attr = ` nonce=\"${this.global.csp.nonce}\"`;\n\t\telse if (this.global.csp.hash) {\n\t\t\tconst hash = await sha256(body);\n\t\t\tthis.global.csp.script_hashes.push(`sha256-${hash}`);\n\t\t}\n\t\treturn `\\n\\t\\t<script${csp_attr}>${body}<\\/script>`;\n\t}\n};\nvar SSRState = class {\n\t/** @readonly @type {Csp & { script_hashes: Sha256Source[] }} */\n\tcsp;\n\t/** @readonly @type {'sync' | 'async'} */\n\tmode;\n\t/** @readonly @type {() => string} */\n\tuid;\n\t/** @readonly @type {Set<{ hash: string; code: string }>} */\n\tcss = /* @__PURE__ */ new Set();\n\t/**\n\t* `transformError` passed to `render`. Called when an error boundary catches an error.\n\t* Throws by default if unset in `render`.\n\t* @type {(error: unknown) => unknown}\n\t*/\n\ttransformError;\n\t/** @type {{ path: number[], value: string }} */\n\t#title = {\n\t\tpath: [],\n\t\tvalue: \"\"\n\t};\n\t/**\n\t* @param {'sync' | 'async'} mode\n\t* @param {string} id_prefix\n\t* @param {Csp} csp\n\t* @param {((error: unknown) => unknown) | undefined} [transformError]\n\t*/\n\tconstructor(mode, id_prefix = \"\", csp = { hash: false }, transformError) {\n\t\tthis.mode = mode;\n\t\tthis.csp = {\n\t\t\t...csp,\n\t\t\tscript_hashes: []\n\t\t};\n\t\tthis.transformError = transformError ?? ((error) => {\n\t\t\tthrow error;\n\t\t});\n\t\tlet uid = 1;\n\t\tthis.uid = () => `${id_prefix}s${uid++}`;\n\t}\n\tget_title() {\n\t\treturn this.#title.value;\n\t}\n\t/**\n\t* Performs a depth-first (lexicographic) comparison using the path. Rejects sets\n\t* from earlier than or equal to the current value.\n\t* @param {string} value\n\t* @param {number[]} path\n\t*/\n\tset_title(value, path) {\n\t\tconst current = this.#title.path;\n\t\tlet i = 0;\n\t\tlet l = Math.min(path.length, current.length);\n\t\twhile (i < l && path[i] === current[i]) i += 1;\n\t\tif (path[i] === void 0) return;\n\t\tif (current[i] === void 0 || path[i] > current[i]) {\n\t\t\tthis.#title.path = path;\n\t\t\tthis.#title.value = value;\n\t\t}\n\t}\n};\n//#endregion\n//#region ../../node_modules/.bun/svelte@5.55.9+b050a890ad81aed8/node_modules/svelte/src/internal/server/dev.js\nfunction get_user_code_location() {\n\treturn get_stack().filter((line) => line.trim().startsWith(\"at \")).map((line) => line.replace(/\\((.*):\\d+:\\d+\\)$/, (_, file) => `(${file})`)).join(\"\\n\");\n}\n//#endregion\nexport { createContext as $, component_context as A, hydration_failed as B, init_operations as C, flushSync as D, boundary as E, set_hydrate_node as F, async_mode_flag as G, escape_html as H, set_hydrating as I, STATE_SYMBOL as J, getAbortSignal as K, hydration_mismatch as L, push as M, hydrate_node as N, readable as O, hydrating as P, run as Q, lifecycle_double_unmount as R, get_next_sibling as S, set as T, HYDRATION_ERROR as U, attr as V, get_render_context as W, define_property as X, array_from as Y, noop as Z, set_active_reaction as _, stringify_key as _t, derived as a, hydratable_clobbering as at, create_text as b, MAX_ARRAY_INDEX as bt, render as c, experimental_async_required as ct, html as d, enumerable_symbols as dt, getAllContexts as et, is_passive_event as f, get_type as ft, set_active_effect as g, is_valid_array_len as gt, get as h, is_valid_array_index as ht, bind_props as i, ssr_context as it, pop as j, writable as k, slot as l, uneval as lt, active_reaction as m, is_primitive as mt, attr_class as n, hasContext as nt, ensure_array_like as o, hydratable_serialization_failed as ot, active_effect as p, is_plain_object as pt, LEGACY_PROPS as q, attr_style as r, setContext as rt, head as s, lifecycle_function_unavailable as st, get_user_code_location as t, getContext as tt, stringify as u, DevalueError as ut, component_root as v, stringify_string as vt, mutable_source as w, get_first_child as x, clear_text_content as y, valid_array_indices as yt, state_proxy_unmount as z 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