@openglobus/og 1.0.0-rc29 → 1.0.0-rc30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/control/entityEditor/EntityEditor.d.ts +9 -11
- package/lib/control/entityEditor/EntityEditorDialog.d.ts +3 -3
- package/lib/control/entityEditor/EntityEditorView.d.ts +3 -3
- package/lib/control/entityGizmo/EntityGizmo.d.ts +103 -0
- package/lib/control/{entityEditor/EntityEditorScene.d.ts → entityGizmo/EntityGizmoScene.d.ts} +112 -14
- package/lib/control/index.d.ts +2 -0
- package/lib/index.d.ts +5 -1
- package/lib/og.es.js +1 -1
- package/lib/og.es.js.map +1 -1
- package/package.json +1 -1
- /package/lib/control/{entityEditor → entityGizmo}/ArrowEntity.d.ts +0 -0
- /package/lib/control/{entityEditor → entityGizmo}/AxisTrackEntity.d.ts +0 -0
- /package/lib/control/{entityEditor → entityGizmo}/MoveAxisEntity.d.ts +0 -0
- /package/lib/control/{entityEditor → entityGizmo}/MovePlaneEntity.d.ts +0 -0
- /package/lib/control/{entityEditor → entityGizmo}/RotateEntity.d.ts +0 -0
- /package/lib/control/{entityEditor → entityGizmo}/colors.d.ts +0 -0
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@@ -1,20 +1,18 @@
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import {
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import { EntityEditorScene, type EditModeName } from "./EntityEditorScene";
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import { EntityGizmo, type IEntityGizmoParams } from "../entityGizmo/EntityGizmo";
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import { EntityEditorDialog } from "./EntityEditorDialog";
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import { Entity } from "../../entity/Entity";
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import { Dialog } from "../../ui";
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export interface IEntityEditorParams extends
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editMode?: EditModeName;
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export interface IEntityEditorParams extends Omit<IEntityGizmoParams, "tools"> {
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}
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/**
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* Entity properties editor. Combines the {@link EntityGizmo} on-map transform mechanism
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* with the "Entity Properties" dialog.
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* @class
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* @extends {EntityGizmo}
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*/
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export declare class EntityEditor extends EntityGizmo {
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protected _dialog: EntityEditorDialog;
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constructor(options?: IEntityEditorParams);
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oninit(): void;
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onactivate(): void;
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ondeactivate(): void;
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selectEntity(entity: Entity): void;
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positionDialogLeftOf(anchor: Dialog<unknown>): void;
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unselectEntity(): void;
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getSelectedEntity(): Entity | null;
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}
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@@ -1,14 +1,14 @@
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import { Dialog, type IDialogParams } from "../../ui/Dialog";
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import {
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import { EntityGizmoScene } from "../entityGizmo/EntityGizmoScene";
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import { Entity } from "../../entity/Entity";
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import { Vec3 } from "../../math/Vec3";
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import { CameraEditorView } from "./CameraEditorView";
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import { EntityEditorView } from "./EntityEditorView";
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import { ProjectorEditorView } from "./ProjectorEditorView";
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interface IEntityEditorDialog extends IDialogParams {
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model:
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model: EntityGizmoScene;
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}
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export declare class EntityEditorDialog extends Dialog<
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export declare class EntityEditorDialog extends Dialog<EntityGizmoScene> {
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protected _entityView: EntityEditorView | null;
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protected _cameraView: CameraEditorView | null;
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protected _projectorView: ProjectorEditorView | null;
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@@ -4,12 +4,12 @@ import { Input } from "../../ui/Input";
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import { Slider } from "../../ui/Slider";
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import { TitleBarView } from "../../ui/TitleBarView";
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import { View, type IViewParams } from "../../ui/View";
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import {
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import { EntityGizmoScene } from "../entityGizmo/EntityGizmoScene";
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interface IEntityEditorViewParams extends IViewParams {
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model:
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model: EntityGizmoScene;
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entity?: Entity;
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}
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export declare class EntityEditorView extends View<
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export declare class EntityEditorView extends View<EntityGizmoScene> {
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protected _entity: Entity | null;
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protected _titleBarView: TitleBarView;
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protected _bodyEl: HTMLElement | null;
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@@ -0,0 +1,103 @@
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import { Control, type IControlParams } from "../Control";
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import { type EventsHandler } from "../../Events";
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import { Entity } from "../../entity/Entity";
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import { EntityGizmoScene, type EditModeName, type GizmoTools, type IGizmoTransformEvent } from "./EntityGizmoScene";
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export interface IEntityGizmoParams extends IControlParams {
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tools?: GizmoTools;
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editMode?: EditModeName;
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autoSelect?: boolean;
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}
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type EntityGizmoEventsList = [
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"select",
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"unselect",
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"transformstart",
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"transformchange",
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"transformend",
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"transformcancel"
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];
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/**
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* On-map gizmo for translating and rotating entities.
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* @class
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* @extends {Control}
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* @param {IEntityGizmoParams} [options] - Gizmo options:
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* @param {GizmoTools} [options.tools] - Gizmo tool set, i.e. which handles are shown. `translate`
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* shows move axes and planes only, `full` adds rotation rings. Orthogonal to `editMode`.
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* @param {EditModeName} [options.editMode] - Rotation mode. `native` rotates in the entity's own
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* frame, `yaw` rotates in the local horizon frame. Affects the rotation rings only, so it does
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* nothing with `tools: "translate"`.
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* @param {boolean} [options.autoSelect] - When `false`, a left click on a map entity does not
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* change the gizmo selection, so the host application stays the only source of the selection.
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* Default is `true`.
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*/
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export declare class EntityGizmo extends Control {
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events: EventsHandler<EntityGizmoEventsList>;
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protected _scene: EntityGizmoScene;
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constructor(options?: IEntityGizmoParams);
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oninit(): void;
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onactivate(): void;
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ondeactivate(): void;
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onremove(): void;
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/**
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* Gizmo tool set: which handles are shown.
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* @public
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*/
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get tools(): GizmoTools;
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set tools(tools: GizmoTools);
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/**
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* Rotation mode of the rotation rings. Does nothing with `tools: "translate"`.
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* @public
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*/
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get editMode(): EditModeName;
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set editMode(editMode: EditModeName);
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/**
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* When `false`, a left click on a map entity does not change the gizmo selection.
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* @public
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*/
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get autoSelect(): boolean;
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set autoSelect(autoSelect: boolean);
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/**
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* Shows the gizmo on the given entity. Activates the control when it is inactive.
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* Changing the selection cancels any running gesture on the previously selected entity.
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* @public
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* @param {Entity} entity - Entity to transform.
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*/
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selectEntity(entity: Entity): void;
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/**
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* Hides the gizmo and drops the selection. Cancels a running gesture.
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* @public
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*/
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unselectEntity(): void;
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/**
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* Returns the selected entity or `null`.
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* @public
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* @returns {Entity | null}
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*/
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getSelectedEntity(): Entity | null;
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/**
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* Returns `true` while a drag gesture is running.
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* @public
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* @returns {boolean}
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*/
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isTransforming(): boolean;
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/**
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* Returns the running gesture description or `null`.
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* @public
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* @returns {IGizmoTransformEvent | null}
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*/
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getActiveTransform(): IGizmoTransformEvent | null;
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/**
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* Cancels the current gesture and restores the entity transform when possible.
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* @public
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* @returns {boolean} Whether a gesture was cancelled.
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*/
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cancelTransform(): boolean;
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protected _bindSceneEvents(): void;
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protected _unbindSceneEvents(): void;
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protected _onSelect: (entity: Entity) => void;
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protected _onUnselect: (entity: Entity | null) => void;
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protected _onTransformStart: (e: IGizmoTransformEvent) => void;
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protected _onTransformChange: (e: IGizmoTransformEvent) => void;
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protected _onTransformEnd: (e: IGizmoTransformEvent) => void;
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protected _onTransformCancel: (e: IGizmoTransformEvent) => void;
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}
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export {};
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package/lib/control/{entityEditor/EntityEditorScene.d.ts → entityGizmo/EntityGizmoScene.d.ts}
RENAMED
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import { RotateEntity } from "./RotateEntity";
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import { AxisTrackEntity } from "./AxisTrackEntity";
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import { EntityCollection } from "../../entity/EntityCollection";
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export interface
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export interface IEntityGizmoSceneParams {
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planet?: Planet;
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name?: string;
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editMode?: EditModeName;
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tools?: GizmoTools;
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autoSelect?: boolean;
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}
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export declare const NATIVE_MODE = 0;
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export declare const YAW_MODE = 1;
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/** Rotation mode: the frame the rotation rings are built in and written back through. */
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export type EditMode = typeof NATIVE_MODE | typeof YAW_MODE;
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export type EditModeName = "native" | "yaw";
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/**
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* Gizmo tool set, i.e. which handles are shown. Orthogonal to the rotation {@link EditModeName}.
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* `translate` - move axes and planes only.
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* `full` - move axes, planes and rotation rings.
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*/
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export type GizmoTools = "translate" | "full";
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/** Gizmo handle names. Each handle belongs to exactly one {@link GizmoTransformKind}. */
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export type GizmoTransformHandle = "move_x" | "move_y" | "move_z" | "move_xz" | "move_xy" | "move_zy" | "rotate_pitch" | "rotate_yaw" | "rotate_roll";
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/** Kind of transformation a gesture performs. */
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export type GizmoTransformKind = "translate" | "rotate";
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/** Payload of `transformstart`, `transformchange`, `transformend` and `transformcancel`. */
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export interface IGizmoTransformEvent {
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entity: Entity;
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kind: GizmoTransformKind;
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handle: GizmoTransformHandle;
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}
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interface IGizmoGesture {
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entity: Entity;
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handle: GizmoTransformHandle;
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kind: GizmoTransformKind;
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started: boolean;
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cartesian: Vec3;
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pitch: number;
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yaw: number;
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roll: number;
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}
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type EntityGizmoSceneEventsList = [
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"mousemove",
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"mouseenter",
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"mouseleave",
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"pitch",
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"yaw",
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"roll",
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"scale"
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"scale",
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"transformstart",
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"transformchange",
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"transformend",
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"transformcancel"
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];
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/**
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* Scene for translating and rotating entities with a gizmo.
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* @class
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* @extends {Scene}
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* @param {IEntityGizmoSceneParams} [options] - Gizmo scene options.
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*/
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declare class EntityGizmoScene extends Scene {
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events: EventsHandler<EntityGizmoSceneEventsList>;
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protected _planet: Planet | null;
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protected _startPos: Vec2 | null;
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protected _startClick: Vec2;
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protected _planeEntity: MovePlaneEntity;
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protected _rotateEntity: RotateEntity;
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protected _axisTrackEntity: AxisTrackEntity;
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protected _selectedMove:
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protected _selectedMove: GizmoTransformHandle | null;
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protected _ops: Record<string, (mouseState: IMouseState) => void>;
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protected _axisTrackVisibility: boolean;
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protected _editMode: EditMode;
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protected _tools: GizmoTools;
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protected _autoSelect: boolean;
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protected _visibility: boolean;
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protected _isActivated: boolean;
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protected _gesture: IGizmoGesture | null;
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protected _suspendedNavigation: string[];
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constructor(options?: IEntityGizmoSceneParams);
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get ellipsoid(): Ellipsoid | undefined;
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get planet(): Planet | null;
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get editMode(): EditMode;
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set editMode(mode: EditMode);
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/** Gizmo tool set: which handles are shown. */
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get tools(): GizmoTools;
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set tools(tools: GizmoTools);
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/** When `false`, a left click on a map entity does not change the gizmo selection. */
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get autoSelect(): boolean;
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set autoSelect(autoSelect: boolean);
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protected get _rotateEnabled(): boolean;
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bindPlanet(planet: Planet): void;
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protected _parseEditMode(mode: EditModeName | undefined): EditMode;
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init(): void;
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protected _addAxisLayers(): void;
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protected _onAxisLayerMouseEnter: (e: IMouseState) => void;
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protected _onAxisLayerMouseLeave: (e: IMouseState) => void;
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/**
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* Suspends the navigation controls that are active right now, so that a drag gesture
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* does not fight with the camera. The suspended set is remembered and restored by
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* {@link EntityGizmoScene._navRestore}, which keeps controls that were already
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* deactivated beforehand deactivated.
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* @protected
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*/
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protected _navSuspend(): void;
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protected _navRestore(): void;
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protected _onAxisLayerLDown: (e: IMouseState) => void;
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protected _onPlaneLayerMouseEnter: (e: IMouseState) => void;
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protected _onPlaneLayerMouseLeave: (e: IMouseState) => void;
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protected _onPlaneLayerLUp: (e: IMouseState) => void;
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protected _onPlaneLayerLDown: (e: IMouseState) => void;
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protected _onRotateLayerMouseEnter: (e: IMouseState) => void;
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protected _onRotateLayerMouseLeave: (e: IMouseState) => void;
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protected _onRotateLayerLUp: (e: IMouseState) => void;
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protected _onRotateLayerLDown: (e: IMouseState) => void;
|
|
107
163
|
protected _onMouseMove: (e: IMouseState) => void;
|
|
108
164
|
protected _removeAxisLayers(): void;
|
|
109
165
|
activate(): void;
|
|
110
|
-
|
|
166
|
+
deactivate(): void;
|
|
111
167
|
protected _setAxisTrackVisibility(visibility: boolean): void;
|
|
112
168
|
setVisibility(visibility: boolean): void;
|
|
169
|
+
protected _applyVisibility(): void;
|
|
113
170
|
readyToEdit(entity: Entity): boolean;
|
|
114
171
|
select(entity: Entity): void;
|
|
115
172
|
unselect(): void;
|
|
116
173
|
protected _onLclick: (e: IMouseState) => void;
|
|
117
174
|
clear(): void;
|
|
118
175
|
protected _onForwardpass: () => void;
|
|
176
|
+
/**
|
|
177
|
+
* Returns `true` when a drag gesture is running right now.
|
|
178
|
+
* @public
|
|
179
|
+
*/
|
|
180
|
+
isTransforming(): boolean;
|
|
181
|
+
/**
|
|
182
|
+
* Returns the running gesture description or `null`.
|
|
183
|
+
* @public
|
|
184
|
+
*/
|
|
185
|
+
getActiveTransform(): IGizmoTransformEvent | null;
|
|
186
|
+
/**
|
|
187
|
+
* Cancels the current gesture and restores the entity transform when possible.
|
|
188
|
+
* @public
|
|
189
|
+
* @returns {boolean} Whether a gesture was cancelled.
|
|
190
|
+
*/
|
|
191
|
+
cancelTransform(): boolean;
|
|
192
|
+
protected _gestureEvent(gesture: IGizmoGesture): IGizmoTransformEvent;
|
|
193
|
+
protected _beginGesture(handle: GizmoTransformHandle): void;
|
|
194
|
+
/**
|
|
195
|
+
* Dispatches `transformstart` right before the very first entity change of the gesture.
|
|
196
|
+
* @protected
|
|
197
|
+
*/
|
|
198
|
+
protected _beginChange(): void;
|
|
199
|
+
protected _afterChange(): void;
|
|
200
|
+
protected _endGesture(): void;
|
|
201
|
+
protected _restoreGesture(gesture: IGizmoGesture): void;
|
|
202
|
+
protected _isEntityAttached(entity: Entity): boolean;
|
|
203
|
+
protected _bindGestureListeners(): void;
|
|
204
|
+
protected _unbindGestureListeners(): void;
|
|
205
|
+
protected _onWindowPointerUp: () => void;
|
|
206
|
+
protected _onWindowPointerCancel: () => void;
|
|
207
|
+
protected _onWindowBlur: () => void;
|
|
208
|
+
protected _onLUp: () => void;
|
|
209
|
+
protected _onTouchCancel: () => void;
|
|
119
210
|
protected _moveX: (e: IMouseState) => void;
|
|
120
211
|
protected _moveY: (e: IMouseState) => void;
|
|
121
212
|
protected _moveZ: (e: IMouseState) => void;
|
|
122
213
|
protected _moveXZ: (e: IMouseState) => void;
|
|
123
214
|
protected _moveXY: (e: IMouseState) => void;
|
|
124
215
|
protected _moveZY: (e: IMouseState) => void;
|
|
216
|
+
/**
|
|
217
|
+
* Applies a new absolute position to the selected entity and emits the gesture events
|
|
218
|
+
* around the change. The `position` event receives the applied `pos` and the entity.
|
|
219
|
+
* @protected
|
|
220
|
+
* @param {Vec3} pos - New absolute cartesian position.
|
|
221
|
+
*/
|
|
222
|
+
protected _applyPosition(pos: Vec3): void;
|
|
125
223
|
getFrameRotation(cartesian: Vec3): Quat;
|
|
126
224
|
protected _isPlanetEntity(entity: Entity): boolean;
|
|
127
225
|
protected _isYawMode(): boolean;
|
|
@@ -140,4 +238,4 @@ declare class EntityEditorScene extends Scene {
|
|
|
140
238
|
lockView(): void;
|
|
141
239
|
unlockView(): void;
|
|
142
240
|
}
|
|
143
|
-
export {
|
|
241
|
+
export { EntityGizmoScene };
|
package/lib/control/index.d.ts
CHANGED
|
@@ -26,6 +26,8 @@ export * from "./selection/Selection";
|
|
|
26
26
|
export * from "./timeline/TimelineControl";
|
|
27
27
|
export * from "./elevationProfile/ElevationProfileControl";
|
|
28
28
|
export * from "./atmosphere/AtmosphereConfig";
|
|
29
|
+
export * from "./entityGizmo/EntityGizmo";
|
|
30
|
+
export * from "./entityGizmo/EntityGizmoScene";
|
|
29
31
|
export * from "./entityEditor/EntityEditor";
|
|
30
32
|
export * from "./CameraLock";
|
|
31
33
|
export * from "./object3dManager/Object3dManager";
|
package/lib/index.d.ts
CHANGED
|
@@ -27,6 +27,10 @@ export type { IDepthCameraParams } from "./control/depthCamera/DepthCamera";
|
|
|
27
27
|
export { DepthCamera } from "./control/depthCamera/DepthCamera";
|
|
28
28
|
export type { IDepthCameraHandlerParams } from "./control/depthCamera/DepthCameraHandler";
|
|
29
29
|
export { DepthCameraHandler } from "./control/depthCamera/DepthCameraHandler";
|
|
30
|
+
export type { IEntityGizmoParams } from "./control/entityGizmo/EntityGizmo";
|
|
31
|
+
export { EntityGizmo } from "./control/entityGizmo/EntityGizmo";
|
|
32
|
+
export type { EditMode, EditModeName, GizmoTools, GizmoTransformHandle, GizmoTransformKind, IEntityGizmoSceneParams, IGizmoTransformEvent } from "./control/entityGizmo/EntityGizmoScene";
|
|
33
|
+
export { EntityGizmoScene } from "./control/entityGizmo/EntityGizmoScene";
|
|
30
34
|
export { PhongDeferredShading } from "./renderer/PhongDeferredShading";
|
|
31
35
|
export { AtmosphereDeferredShading } from "./renderer/AtmosphereDeferredShading";
|
|
32
36
|
export { WOITPass } from "./renderer/WOITPass";
|
|
@@ -60,7 +64,7 @@ import { EarthQuadTreeStrategy, EquiQuadTreeStrategy, QuadTreeStrategy, quadTree
|
|
|
60
64
|
import { Object3d } from "./Object3d";
|
|
61
65
|
import { Handler, ShaderProgram, Framebuffer, Multisample } from "./webgl/index";
|
|
62
66
|
import { EmptyTerrain, GlobusTerrain, RgbTerrain, BilTerrain, GlobusRgbTerrain, MapterhornTerrain, rgbToHeightByEncoding, rgbToHeightRgb, rgbToHeightTerrarium, resolveRgbToHeightFunc } from "./terrain/index";
|
|
63
|
-
import { MoveAxisEntity } from "./control/
|
|
67
|
+
import { MoveAxisEntity } from "./control/entityGizmo/MoveAxisEntity";
|
|
64
68
|
import { Gltf } from "./utils/gltf/gltfParser";
|
|
65
69
|
import { Easing } from "./utils/easing";
|
|
66
70
|
import type { EasingFunction } from "./utils/easing";
|