@openglobus/og 1.0.0-rc11 → 1.0.0-rc15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (35) hide show
  1. package/lib/Globe.d.ts +2 -0
  2. package/lib/camera/Camera.d.ts +8 -0
  3. package/lib/control/DebugInfo.d.ts +1 -0
  4. package/lib/control/FreeNavigation.d.ts +253 -0
  5. package/lib/control/Navigation.d.ts +6 -0
  6. package/lib/control/ShowFps.d.ts +15 -3
  7. package/lib/control/Sun.d.ts +2 -0
  8. package/lib/control/index.d.ts +1 -0
  9. package/lib/entity/EntityCollection.d.ts +5 -0
  10. package/lib/entity/billboard/BaseBillboardHandler.d.ts +6 -0
  11. package/lib/entity/geoObject/InstanceData.d.ts +6 -0
  12. package/lib/entity/geometry/Geometry.d.ts +18 -0
  13. package/lib/entity/geometry/GeometryHandler.d.ts +1 -0
  14. package/lib/entity/label/Label.d.ts +1 -1
  15. package/lib/entity/pointCloud/PointCloud.d.ts +1 -0
  16. package/lib/entity/pointCloud/PointCloudHandler.d.ts +5 -0
  17. package/lib/entity/polyline/Polyline.d.ts +15 -0
  18. package/lib/entity/polyline/PolylineBatchRenderer.d.ts +1 -0
  19. package/lib/entity/polyline/PolylineHandler.d.ts +5 -0
  20. package/lib/entity/ray/RayHandler.d.ts +1 -0
  21. package/lib/input/KeyboardHandler.d.ts +1 -0
  22. package/lib/layer/Layer.d.ts +8 -1
  23. package/lib/math/Line2.d.ts +1 -1
  24. package/lib/og.css +1 -1
  25. package/lib/og.es.js +1 -1
  26. package/lib/og.es.js.map +1 -1
  27. package/lib/quadTree/QuadTreeStrategy.d.ts +7 -0
  28. package/lib/renderer/Renderer.d.ts +51 -5
  29. package/lib/tsconfig.tsbuildinfo +1 -1
  30. package/lib/utils/GeoImageCreator.d.ts +7 -0
  31. package/lib/utils/Loader.d.ts +6 -0
  32. package/lib/utils/NormalMapCreator.d.ts +6 -0
  33. package/lib/utils/VectorTileCreator.d.ts +6 -0
  34. package/lib/webgl/Handler.d.ts +15 -0
  35. package/package.json +1 -1
@@ -92,6 +92,13 @@ export declare class QuadTreeStrategy {
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  */
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  clearLayerMaterial(layer: Layer, keepRendered?: boolean): void;
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  get terrainReady(): boolean;
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+ /**
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+ * Returns true when every rendered segment has got its materials applied and
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+ * the completion has already been announced.
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+ * @public
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+ * @returns {boolean}
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+ */
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+ get renderReady(): boolean;
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  protected _checkRendercompleted(): void;
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  protected _initEvents(): void;
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  protected _updateRenderedNodesInFrustumArray(camera: PlanetCamera): void;
@@ -37,6 +37,7 @@ export interface IRendererParams {
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  lightAmbient?: NumberArray3;
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  lightDiffuse?: NumberArray3;
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  lightSpecular?: NumberArray4;
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+ idleMode?: boolean;
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  }
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  interface IPickingObject {
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  _pickingColor?: Vec3;
@@ -114,11 +115,11 @@ declare class Renderer {
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  * @type {Handler}
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  */
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  handler: Handler;
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- exposure: number;
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- gamma: number;
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- whitepoint: number;
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+ protected _exposure: number;
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+ protected _gamma: number;
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+ protected _whitepoint: number;
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  protected _toneMapping: string;
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- brightThreshold: number;
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+ protected _brightThreshold: number;
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  /**
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  * Render nodes drawing queue.
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  * @public
@@ -185,7 +186,7 @@ declare class Renderer {
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  forwardFramebuffer: Multisample | null;
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  protected hdrFramebuffer: Framebuffer | null;
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  deferredDisabled: boolean;
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- frameOpacity: number;
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+ protected _frameOpacity: number;
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  deferredShadingPass: IDeferredShadingPass;
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  transparencyPass: ITransparencyPass;
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  protected toneMappingFramebuffer: Framebuffer | null;
@@ -232,6 +233,41 @@ declare class Renderer {
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  get lightDiffuse(): NumberArray3;
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  set lightSpecular(lightSpecular: NumberArray4 | Float32Array);
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  get lightSpecular(): NumberArray4;
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+ /**
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+ * HDR exposure.
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+ * @public
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+ * @type {number}
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+ */
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+ set exposure(exposure: number);
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+ get exposure(): number;
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+ /**
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+ * Gamma correction value.
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+ * @public
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+ * @type {number}
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+ */
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+ set gamma(gamma: number);
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+ get gamma(): number;
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+ /**
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+ * Tone mapping white point.
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+ * @public
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+ * @type {number}
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+ */
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+ set whitepoint(whitepoint: number);
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+ get whitepoint(): number;
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+ /**
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+ * Scene objects opacity used with transparentBackground to achieve an AR effect.
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+ * @public
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+ * @type {number}
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+ */
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+ set frameOpacity(frameOpacity: number);
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+ get frameOpacity(): number;
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+ /**
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+ * Bloom bright pass threshold.
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+ * @public
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+ * @type {number}
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+ */
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+ set brightThreshold(brightThreshold: number);
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+ get brightThreshold(): number;
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  /**
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  * Sets HDR tone mapping operator and recompiles tone mapping shader.
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  * @public
@@ -387,6 +423,16 @@ declare class Renderer {
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  protected _drawPickingEntityCollections(depthOrder: number): void;
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  protected _drawDepthEntityCollections(depthOrder: number): void;
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  protected _clearEntityCollectionQueue(depthOrder: number): void;
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+ /**
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+ * Requests the next frame to be rendered.
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+ * @public
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+ */
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+ requestRedraw(): void;
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+ /**
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+ * Returns true when the renderer skips frames because nothing has been changed.
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+ * @public
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+ */
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+ get isIdle(): boolean;
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  /**
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  * Draw nodes.
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  * @public
@@ -1 +1 @@
1
- {"root":["../src/Clock.ts","../src/Deferred.ts","../src/Events.ts","../src/Extent.ts","../src/Globe.ts","../src/ImageCanvas.ts","../src/Lock.ts","../src/LonLat.ts","../src/Object3d.ts","../src/Popup.ts","../src/QueueArray.ts","../src/Rectangle.ts","../src/Stack.ts","../src/cons.ts","../src/index.ts","../src/math.ts","../src/mercator.ts","../src/shadeModeConstants.ts","../src/astro/astro.ts","../src/astro/earth.ts","../src/astro/jd.ts","../src/astro/orbit.ts","../src/astro/rotation.ts","../src/bv/Box.ts","../src/bv/Sphere.ts","../src/bv/index.ts","../src/camera/Camera.ts","../src/camera/Frustum.ts","../src/camera/PlanetCamera.ts","../src/camera/index.ts","../src/control/CameraLock.ts","../src/control/CompassButton.ts","../src/control/Control.ts","../src/control/DebugInfo.ts","../src/control/DrawingSwitcher.ts","../src/control/EarthCoordinates.ts","../src/control/FramebufferPreview.ts","../src/control/GeoImageDragControl.ts","../src/control/KeyboardNavigation.ts","../src/control/LayerAnimation.ts","../src/control/LayerSwitcher.ts","../src/control/Lighting.ts","../src/control/Navigation.ts","../src/control/OrthoSwitcher.ts","../src/control/RulerSwitcher.ts","../src/control/ScaleControl.ts","../src/control/SegmentBoundVisualization.ts","../src/control/ShowFps.ts","../src/control/SimpleNavigation.ts","../src/control/SimpleSkyBackground.ts","../src/control/SimpleTouchNavigation.ts","../src/control/Sun.ts","../src/control/ToggleWireframe.ts","../src/control/TouchNavigation.ts","../src/control/index.ts","../src/control/atmosphere/Atmosphere.ts","../src/control/atmosphere/AtmosphereConfig.ts","../src/control/depthCamera/DepthCamera.ts","../src/control/depthCamera/DepthCameraHandler.ts","../src/control/depthCamera/depth_camera.ts","../src/control/drawing/DrawingControl.ts","../src/control/drawing/LineStringDrawingScene.ts","../src/control/drawing/PolygonDrawingScene.ts","../src/control/elevationProfile/ElevationProfile.ts","../src/control/elevationProfile/ElevationProfileButtonsView.ts","../src/control/elevationProfile/ElevationProfileControl.ts","../src/control/elevationProfile/ElevationProfileLegend.ts","../src/control/elevationProfile/ElevationProfileScene.ts","../src/control/elevationProfile/ElevationProfileView.ts","../src/control/elevationProfile/PointListDialog.ts","../src/control/entityEditor/ArrowEntity.ts","../src/control/entityEditor/AxisTrackEntity.ts","../src/control/entityEditor/CameraEditorView.ts","../src/control/entityEditor/EntityEditor.ts","../src/control/entityEditor/EntityEditorDialog.ts","../src/control/entityEditor/EntityEditorScene.ts","../src/control/entityEditor/EntityEditorView.ts","../src/control/entityEditor/MoveAxisEntity.ts","../src/control/entityEditor/MovePlaneEntity.ts","../src/control/entityEditor/ProjectorEditorView.ts","../src/control/entityEditor/RotateEntity.ts","../src/control/entityEditor/colors.ts","../src/control/entityTree/EntityTree.ts","../src/control/entityTree/EntityTreeView.ts","../src/control/heightRuler/HeightRuler.ts","../src/control/heightRuler/HeightRulerScene.ts","../src/control/heightRuler/HeightRulerSwitcher.ts","../src/control/object3dManager/Object3dCollection.ts","../src/control/object3dManager/Object3dCollectionView.ts","../src/control/object3dManager/Object3dItemView.ts","../src/control/object3dManager/Object3dManager.ts","../src/control/object3dManager/Object3dManagerDialog.ts","../src/control/ruler/Ruler.ts","../src/control/ruler/RulerScene.ts","../src/control/selection/Selection.ts","../src/control/selection/SelectionScene.ts","../src/control/timeline/TimelineControl.ts","../src/control/timeline/TimelineModel.ts","../src/control/timeline/TimelineView.ts","../src/control/timeline/timelineUtils.ts","../src/control/visibleExtent/Segment.js","../src/control/visibleExtent/VisibleExtent.js","../src/control/visibleExtent/segment.ts","../src/ellipsoid/Ellipsoid.ts","../src/ellipsoid/index.ts","../src/ellipsoid/mars.ts","../src/ellipsoid/moon.ts","../src/ellipsoid/wgs84.ts","../src/entity/Entity.ts","../src/entity/EntityCollection.ts","../src/entity/index.ts","../src/entity/billboard/BaseBillboard.ts","../src/entity/billboard/BaseBillboardHandler.ts","../src/entity/billboard/Billboard.ts","../src/entity/billboard/BillboardHandler.ts","../src/entity/geoObject/GeoObject.ts","../src/entity/geoObject/GeoObjectHandler.ts","../src/entity/geoObject/InstanceData.ts","../src/entity/geometry/Geometry.ts","../src/entity/geometry/GeometryHandler.ts","../src/entity/label/Label.ts","../src/entity/label/LabelHandler.ts","../src/entity/label/LabelWorker.ts","../src/entity/label/LabelWorker.worker.js","../src/entity/pointCloud/PointCloud.ts","../src/entity/pointCloud/PointCloudHandler.ts","../src/entity/polyline/Polyline.ts","../src/entity/polyline/PolylineBatchRenderer.ts","../src/entity/polyline/PolylineHandler.ts","../src/entity/ray/Ray.ts","../src/entity/ray/RayHandler.ts","../src/entity/strip/Strip.ts","../src/entity/strip/StripHandler.ts","../src/input/KeyboardHandler.ts","../src/input/MouseHandler.ts","../src/input/PointerHandler.ts","../src/input/input.ts","../src/layer/BaseGeoImage.ts","../src/layer/BaseTileMaterialLayer.ts","../src/layer/Bing.ts","../src/layer/CanvasTiles.ts","../src/layer/GeoImage.ts","../src/layer/GeoTexture2d.ts","../src/layer/GeoVideo.ts","../src/layer/KML.ts","../src/layer/Layer.ts","../src/layer/Material.ts","../src/layer/OpenStreetMap.ts","../src/layer/Vector.ts","../src/layer/WMS.ts","../src/layer/XYZ.ts","../src/layer/index.ts","../src/math/Line2.ts","../src/math/Line3.ts","../src/math/Mat3.ts","../src/math/Mat4.ts","../src/math/Plane.ts","../src/math/Quat.ts","../src/math/Ray.ts","../src/math/Vec2.ts","../src/math/Vec3.ts","../src/math/Vec4.ts","../src/math/coder.ts","../src/math/index.ts","../src/proj/EPSG3857.ts","../src/proj/EPSG4326.ts","../src/proj/Proj.ts","../src/proj/equi.ts","../src/quadTree/EntityCollectionNode.ts","../src/quadTree/EntityCollectionsTreeStrategy.ts","../src/quadTree/Node.ts","../src/quadTree/QuadTreeStrategy.ts","../src/quadTree/index.ts","../src/quadTree/quadTree.ts","../src/quadTree/EPSG4326/EPSG4326QuadTreeStrategy.ts","../src/quadTree/earth/EarthEntityCollectionNodeLonLat.ts","../src/quadTree/earth/EarthEntityCollectionsTreeStrategy.ts","../src/quadTree/earth/EarthQuadTreeStrategy.ts","../src/quadTree/equi/EquiEntityCollectionNodeLonLat.ts","../src/quadTree/equi/EquiEntityCollectionsTreeStrategy.ts","../src/quadTree/equi/EquiQuadTreeStrategy.ts","../src/quadTree/wgs84/Wgs84QuadTreeStrategy.ts","../src/renderer/AtmosphereDeferredShading.ts","../src/renderer/IDeferredShadingPass.ts","../src/renderer/ITransparencyPass.ts","../src/renderer/PhongDeferredShading.ts","../src/renderer/Renderer.ts","../src/renderer/RendererEvents.ts","../src/renderer/WOITPass.ts","../src/renderer/textureUnits.ts","../src/renderer/cascadeShadows/CascadeShadowManager.ts","../src/renderer/cascadeShadows/CascadeShadowMap.ts","../src/renderer/cascadeShadows/cascade_shadow_depth.ts","../src/renderer/projectors/Projector.ts","../src/renderer/projectors/ProjectorManager.ts","../src/renderer/projectors/ProjectorsPass.ts","../src/renderer/shadows/ShadowManager.ts","../src/renderer/shadows/ShadowMap.ts","../src/scene/AltitudeNearPlaneStrategy.ts","../src/scene/Axes.ts","../src/scene/Planet.ts","../src/scene/Scene.ts","../src/scene/SkyBox.ts","../src/scene/index.ts","../src/segment/Segment.ts","../src/segment/SegmentLonLat.ts","../src/segment/SegmentLonLatEqui.ts","../src/segment/Slice.ts","../src/segment/segmentHelper.ts","../src/shaders/applyDeferredDepth.ts","../src/shaders/depth.ts","../src/shaders/pointCloud.ts","../src/shaders/screenFrame.ts","../src/shaders/skybox.ts","../src/shaders/varianceBlur.ts","../src/shaders/weightedOITResolve.ts","../src/shaders/atmos/atmos.ts","../src/shaders/billboard/billboard.ts","../src/shaders/common/uniforms.ts","../src/shaders/deferredShading/deferredShading.ts","../src/shaders/deferredShading/deferredShadingAtmos.ts","../src/shaders/geo_object/geo_object.ts","../src/shaders/label/label.ts","../src/shaders/polyline/polyline.ts","../src/shaders/projectorsPass/projectorsPass.ts","../src/shaders/ray/ray.ts","../src/shaders/segment/segment.ts","../src/shaders/strip/strip.ts","../src/shaders/tone_mapping/toneMapping.ts","../src/terrain/BilTerrain.ts","../src/terrain/EmptyTerrain.ts","../src/terrain/Geoid.ts","../src/terrain/GlobusRgbTerrain.ts","../src/terrain/GlobusTerrain.ts","../src/terrain/MapterhornTerrain.ts","../src/terrain/RgbTerrain.ts","../src/terrain/index.ts","../src/ui/Button.ts","../src/ui/ButtonGroup.ts","../src/ui/Checkbox.ts","../src/ui/Color.ts","../src/ui/Dialog.ts","../src/ui/Input.ts","../src/ui/Slider.ts","../src/ui/TitleBarView.ts","../src/ui/ToggleButton.ts","../src/ui/View.ts","../src/ui/icons.ts","../src/ui/index.ts","../src/utils/BaseWorker.ts","../src/utils/FontAtlas.ts","../src/utils/GeoImageCreator.ts","../src/utils/ImagesCacheManager.ts","../src/utils/Loader.ts","../src/utils/NormalMapCreator.ts","../src/utils/PlainSegmentWorker.ts","../src/utils/PlainSegmentWorker.worker.js","../src/utils/TerrainWorker.ts","../src/utils/TerrainWorker.worker.js","../src/utils/TextureAtlas.ts","../src/utils/TextureResourceManager.ts","../src/utils/VectorTileCreator.ts","../src/utils/colorSpace.ts","../src/utils/colorTable.ts","../src/utils/earcut.ts","../src/utils/easing.ts","../src/utils/objParser.ts","../src/utils/shared.ts","../src/utils/textureResourceMeta.ts","../src/utils/units.ts","../src/utils/gltf/glbParser.ts","../src/utils/gltf/gltfParser.ts","../src/utils/gltf/types.ts","../src/webgl/BaseFramebuffer.ts","../src/webgl/Framebuffer.ts","../src/webgl/Handler.ts","../src/webgl/Multisample.ts","../src/webgl/ShaderProgram.ts","../src/webgl/index.ts","../src/webgl/types.ts","../src/webgl/variableHandlers.ts"],"version":"5.9.3"}
1
+ {"root":["../src/Clock.ts","../src/Deferred.ts","../src/Events.ts","../src/Extent.ts","../src/Globe.ts","../src/ImageCanvas.ts","../src/Lock.ts","../src/LonLat.ts","../src/Object3d.ts","../src/Popup.ts","../src/QueueArray.ts","../src/Rectangle.ts","../src/Stack.ts","../src/cons.ts","../src/index.ts","../src/math.ts","../src/mercator.ts","../src/shadeModeConstants.ts","../src/astro/astro.ts","../src/astro/earth.ts","../src/astro/jd.ts","../src/astro/orbit.ts","../src/astro/rotation.ts","../src/bv/Box.ts","../src/bv/Sphere.ts","../src/bv/index.ts","../src/camera/Camera.ts","../src/camera/Frustum.ts","../src/camera/PlanetCamera.ts","../src/camera/index.ts","../src/control/CameraLock.ts","../src/control/CompassButton.ts","../src/control/Control.ts","../src/control/DebugInfo.ts","../src/control/DrawingSwitcher.ts","../src/control/EarthCoordinates.ts","../src/control/FramebufferPreview.ts","../src/control/FreeNavigation.ts","../src/control/GeoImageDragControl.ts","../src/control/KeyboardNavigation.ts","../src/control/LayerAnimation.ts","../src/control/LayerSwitcher.ts","../src/control/Lighting.ts","../src/control/Navigation.ts","../src/control/OrthoSwitcher.ts","../src/control/RulerSwitcher.ts","../src/control/ScaleControl.ts","../src/control/SegmentBoundVisualization.ts","../src/control/ShowFps.ts","../src/control/SimpleNavigation.ts","../src/control/SimpleSkyBackground.ts","../src/control/SimpleTouchNavigation.ts","../src/control/Sun.ts","../src/control/ToggleWireframe.ts","../src/control/TouchNavigation.ts","../src/control/index.ts","../src/control/atmosphere/Atmosphere.ts","../src/control/atmosphere/AtmosphereConfig.ts","../src/control/depthCamera/DepthCamera.ts","../src/control/depthCamera/DepthCameraHandler.ts","../src/control/depthCamera/depth_camera.ts","../src/control/drawing/DrawingControl.ts","../src/control/drawing/LineStringDrawingScene.ts","../src/control/drawing/PolygonDrawingScene.ts","../src/control/elevationProfile/ElevationProfile.ts","../src/control/elevationProfile/ElevationProfileButtonsView.ts","../src/control/elevationProfile/ElevationProfileControl.ts","../src/control/elevationProfile/ElevationProfileLegend.ts","../src/control/elevationProfile/ElevationProfileScene.ts","../src/control/elevationProfile/ElevationProfileView.ts","../src/control/elevationProfile/PointListDialog.ts","../src/control/entityEditor/ArrowEntity.ts","../src/control/entityEditor/AxisTrackEntity.ts","../src/control/entityEditor/CameraEditorView.ts","../src/control/entityEditor/EntityEditor.ts","../src/control/entityEditor/EntityEditorDialog.ts","../src/control/entityEditor/EntityEditorScene.ts","../src/control/entityEditor/EntityEditorView.ts","../src/control/entityEditor/MoveAxisEntity.ts","../src/control/entityEditor/MovePlaneEntity.ts","../src/control/entityEditor/ProjectorEditorView.ts","../src/control/entityEditor/RotateEntity.ts","../src/control/entityEditor/colors.ts","../src/control/entityTree/EntityTree.ts","../src/control/entityTree/EntityTreeView.ts","../src/control/heightRuler/HeightRuler.ts","../src/control/heightRuler/HeightRulerScene.ts","../src/control/heightRuler/HeightRulerSwitcher.ts","../src/control/object3dManager/Object3dCollection.ts","../src/control/object3dManager/Object3dCollectionView.ts","../src/control/object3dManager/Object3dItemView.ts","../src/control/object3dManager/Object3dManager.ts","../src/control/object3dManager/Object3dManagerDialog.ts","../src/control/ruler/Ruler.ts","../src/control/ruler/RulerScene.ts","../src/control/selection/Selection.ts","../src/control/selection/SelectionScene.ts","../src/control/timeline/TimelineControl.ts","../src/control/timeline/TimelineModel.ts","../src/control/timeline/TimelineView.ts","../src/control/timeline/timelineUtils.ts","../src/control/visibleExtent/Segment.js","../src/control/visibleExtent/VisibleExtent.js","../src/control/visibleExtent/segment.ts","../src/ellipsoid/Ellipsoid.ts","../src/ellipsoid/index.ts","../src/ellipsoid/mars.ts","../src/ellipsoid/moon.ts","../src/ellipsoid/wgs84.ts","../src/entity/Entity.ts","../src/entity/EntityCollection.ts","../src/entity/index.ts","../src/entity/billboard/BaseBillboard.ts","../src/entity/billboard/BaseBillboardHandler.ts","../src/entity/billboard/Billboard.ts","../src/entity/billboard/BillboardHandler.ts","../src/entity/geoObject/GeoObject.ts","../src/entity/geoObject/GeoObjectHandler.ts","../src/entity/geoObject/InstanceData.ts","../src/entity/geometry/Geometry.ts","../src/entity/geometry/GeometryHandler.ts","../src/entity/label/Label.ts","../src/entity/label/LabelHandler.ts","../src/entity/label/LabelWorker.ts","../src/entity/label/LabelWorker.worker.js","../src/entity/pointCloud/PointCloud.ts","../src/entity/pointCloud/PointCloudHandler.ts","../src/entity/polyline/Polyline.ts","../src/entity/polyline/PolylineBatchRenderer.ts","../src/entity/polyline/PolylineHandler.ts","../src/entity/ray/Ray.ts","../src/entity/ray/RayHandler.ts","../src/entity/strip/Strip.ts","../src/entity/strip/StripHandler.ts","../src/input/KeyboardHandler.ts","../src/input/MouseHandler.ts","../src/input/PointerHandler.ts","../src/input/input.ts","../src/layer/BaseGeoImage.ts","../src/layer/BaseTileMaterialLayer.ts","../src/layer/Bing.ts","../src/layer/CanvasTiles.ts","../src/layer/GeoImage.ts","../src/layer/GeoTexture2d.ts","../src/layer/GeoVideo.ts","../src/layer/KML.ts","../src/layer/Layer.ts","../src/layer/Material.ts","../src/layer/OpenStreetMap.ts","../src/layer/Vector.ts","../src/layer/WMS.ts","../src/layer/XYZ.ts","../src/layer/index.ts","../src/math/Line2.ts","../src/math/Line3.ts","../src/math/Mat3.ts","../src/math/Mat4.ts","../src/math/Plane.ts","../src/math/Quat.ts","../src/math/Ray.ts","../src/math/Vec2.ts","../src/math/Vec3.ts","../src/math/Vec4.ts","../src/math/coder.ts","../src/math/index.ts","../src/proj/EPSG3857.ts","../src/proj/EPSG4326.ts","../src/proj/Proj.ts","../src/proj/equi.ts","../src/quadTree/EntityCollectionNode.ts","../src/quadTree/EntityCollectionsTreeStrategy.ts","../src/quadTree/Node.ts","../src/quadTree/QuadTreeStrategy.ts","../src/quadTree/index.ts","../src/quadTree/quadTree.ts","../src/quadTree/EPSG4326/EPSG4326QuadTreeStrategy.ts","../src/quadTree/earth/EarthEntityCollectionNodeLonLat.ts","../src/quadTree/earth/EarthEntityCollectionsTreeStrategy.ts","../src/quadTree/earth/EarthQuadTreeStrategy.ts","../src/quadTree/equi/EquiEntityCollectionNodeLonLat.ts","../src/quadTree/equi/EquiEntityCollectionsTreeStrategy.ts","../src/quadTree/equi/EquiQuadTreeStrategy.ts","../src/quadTree/wgs84/Wgs84QuadTreeStrategy.ts","../src/renderer/AtmosphereDeferredShading.ts","../src/renderer/IDeferredShadingPass.ts","../src/renderer/ITransparencyPass.ts","../src/renderer/PhongDeferredShading.ts","../src/renderer/Renderer.ts","../src/renderer/RendererEvents.ts","../src/renderer/WOITPass.ts","../src/renderer/textureUnits.ts","../src/renderer/cascadeShadows/CascadeShadowManager.ts","../src/renderer/cascadeShadows/CascadeShadowMap.ts","../src/renderer/cascadeShadows/cascade_shadow_depth.ts","../src/renderer/projectors/Projector.ts","../src/renderer/projectors/ProjectorManager.ts","../src/renderer/projectors/ProjectorsPass.ts","../src/renderer/shadows/ShadowManager.ts","../src/renderer/shadows/ShadowMap.ts","../src/scene/AltitudeNearPlaneStrategy.ts","../src/scene/Axes.ts","../src/scene/Planet.ts","../src/scene/Scene.ts","../src/scene/SkyBox.ts","../src/scene/index.ts","../src/segment/Segment.ts","../src/segment/SegmentLonLat.ts","../src/segment/SegmentLonLatEqui.ts","../src/segment/Slice.ts","../src/segment/segmentHelper.ts","../src/shaders/applyDeferredDepth.ts","../src/shaders/depth.ts","../src/shaders/pointCloud.ts","../src/shaders/screenFrame.ts","../src/shaders/skybox.ts","../src/shaders/varianceBlur.ts","../src/shaders/weightedOITResolve.ts","../src/shaders/atmos/atmos.ts","../src/shaders/billboard/billboard.ts","../src/shaders/common/uniforms.ts","../src/shaders/deferredShading/deferredShading.ts","../src/shaders/deferredShading/deferredShadingAtmos.ts","../src/shaders/geo_object/geo_object.ts","../src/shaders/label/label.ts","../src/shaders/polyline/polyline.ts","../src/shaders/projectorsPass/projectorsPass.ts","../src/shaders/ray/ray.ts","../src/shaders/segment/segment.ts","../src/shaders/strip/strip.ts","../src/shaders/tone_mapping/toneMapping.ts","../src/terrain/BilTerrain.ts","../src/terrain/EmptyTerrain.ts","../src/terrain/Geoid.ts","../src/terrain/GlobusRgbTerrain.ts","../src/terrain/GlobusTerrain.ts","../src/terrain/MapterhornTerrain.ts","../src/terrain/RgbTerrain.ts","../src/terrain/index.ts","../src/ui/Button.ts","../src/ui/ButtonGroup.ts","../src/ui/Checkbox.ts","../src/ui/Color.ts","../src/ui/Dialog.ts","../src/ui/Input.ts","../src/ui/Slider.ts","../src/ui/TitleBarView.ts","../src/ui/ToggleButton.ts","../src/ui/View.ts","../src/ui/icons.ts","../src/ui/index.ts","../src/utils/BaseWorker.ts","../src/utils/FontAtlas.ts","../src/utils/GeoImageCreator.ts","../src/utils/ImagesCacheManager.ts","../src/utils/Loader.ts","../src/utils/NormalMapCreator.ts","../src/utils/PlainSegmentWorker.ts","../src/utils/PlainSegmentWorker.worker.js","../src/utils/TerrainWorker.ts","../src/utils/TerrainWorker.worker.js","../src/utils/TextureAtlas.ts","../src/utils/TextureResourceManager.ts","../src/utils/VectorTileCreator.ts","../src/utils/colorSpace.ts","../src/utils/colorTable.ts","../src/utils/earcut.ts","../src/utils/easing.ts","../src/utils/objParser.ts","../src/utils/shared.ts","../src/utils/textureResourceMeta.ts","../src/utils/units.ts","../src/utils/gltf/glbParser.ts","../src/utils/gltf/gltfParser.ts","../src/utils/gltf/types.ts","../src/webgl/BaseFramebuffer.ts","../src/webgl/Framebuffer.ts","../src/webgl/Handler.ts","../src/webgl/Multisample.ts","../src/webgl/ShaderProgram.ts","../src/webgl/index.ts","../src/webgl/types.ts","../src/webgl/variableHandlers.ts"],"version":"5.9.3"}
@@ -26,6 +26,13 @@ export declare class GeoImageCreator {
26
26
  * @return{WebGLBuffer} Grid coordinates buffer.
27
27
  */
28
28
  createGridBuffer(c: LonLat[], toMerc?: boolean): [WebGLBufferExt, WebGLBufferExt];
29
+ /**
30
+ * Returns true when there is nothing left to rasterize and no animated
31
+ * geo images(i.e. GeoVideo) are being played.
32
+ * @public
33
+ * @returns {boolean}
34
+ */
35
+ get isIdle(): boolean;
29
36
  frame(): void;
30
37
  add(geoImage: BaseGeoImage): void;
31
38
  remove(geoImage: BaseGeoImage): void;
@@ -61,6 +61,12 @@ export declare class Loader<T extends Obj<T>> {
61
61
  abort(sender: T): void;
62
62
  abortAll(): void;
63
63
  get loading(): number;
64
+ /**
65
+ * Returns true when there is nothing being loaded and nothing left in the queue.
66
+ * @public
67
+ * @returns {boolean}
68
+ */
69
+ get isFree(): boolean;
64
70
  get queue(): QueueData<T>[];
65
71
  }
66
72
  export {};
@@ -33,6 +33,12 @@ export declare class NormalMapCreator {
33
33
  protected _drawNormalMapNoBlur(segment: Segment): boolean;
34
34
  protected _drawNormalMap(segment: Segment): boolean;
35
35
  drawSingle(segment: Segment): void;
36
+ /**
37
+ * Returns true when there is nothing left to rasterize.
38
+ * @public
39
+ * @returns {boolean}
40
+ */
41
+ get isIdle(): boolean;
36
42
  frame(): void;
37
43
  get queueSize(): number;
38
44
  queue(segment: Segment): void;
@@ -11,6 +11,12 @@ export declare class VectorTileCreator {
11
11
  protected _handler: Handler | null;
12
12
  constructor(planet: Planet, width?: number, height?: number);
13
13
  init(): void;
14
+ /**
15
+ * Returns true when there is nothing left to rasterize.
16
+ * @public
17
+ * @returns {boolean}
18
+ */
19
+ get isIdle(): boolean;
14
20
  frame(): void;
15
21
  add(material: Material): void;
16
22
  remove(material: Material): void;
@@ -32,6 +32,7 @@ export interface IHandlerParameters {
32
32
  };
33
33
  extensions?: string[];
34
34
  autoActivate?: boolean;
35
+ idleMode?: boolean;
35
36
  }
36
37
  export interface Texture3DParams {
37
38
  nx: string;
@@ -161,8 +162,22 @@ declare class Handler {
161
162
  protected _requestAnimationFrameId: number;
162
163
  protected _clipControlZeroToOne: boolean;
163
164
  clipControl: ((origin: number, depth: number) => void) | undefined;
165
+ protected _idleMode: boolean;
166
+ needRedraw: boolean;
164
167
  protected _getMipmapLevels(width: number, height: number): number;
165
168
  constructor(canvasTarget: string | HTMLCanvasElement | undefined, params?: IHandlerParameters);
169
+ /**
170
+ * Idle mode skips a frame rendering when nothing has been changed since the previous frame.
171
+ * @public
172
+ */
173
+ set idleMode(isEnabled: boolean);
174
+ get idleMode(): boolean;
175
+ /**
176
+ * Returns true when the idle mode is on and nothing has requested a frame yet, i.e.
177
+ * the next frame is going to be skipped.
178
+ * @public
179
+ */
180
+ get isIdle(): boolean;
166
181
  set frameDelay(delay: number);
167
182
  isInitialized(): boolean;
168
183
  protected _createCanvas(): void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@openglobus/og",
3
- "version": "1.0.0-rc11",
3
+ "version": "1.0.0-rc15",
4
4
  "description": "[openglobus](https://www.openglobus.org/) is a javascript/typescript library designed to display interactive 3d maps and planets with map tiles, imagery and vector data, markers, and 3D objects. It uses the WebGL technology, open source, and completely free.",
5
5
  "main": "lib/og.es.js",
6
6
  "types": "lib/index.d.ts",