@openglobus/og 0.26.5 → 0.27.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/Globe.d.ts +2 -1
- package/lib/camera/PlanetCamera.d.ts +1 -0
- package/lib/control/cameraDepthHandler/CameraDepthHandler.d.ts +6 -3
- package/lib/entity/Entity.d.ts +11 -2
- package/lib/layer/Layer.d.ts +1 -1
- package/lib/layer/Vector.d.ts +5 -9
- package/lib/og.es.js +1 -1
- package/lib/og.es.js.map +1 -1
- package/lib/quadTree/EPSG4326/EPSG4326QuadTreeStrategy.d.ts +4 -4
- package/lib/quadTree/EntityCollectionsTreeStrategy.d.ts +3 -1
- package/lib/quadTree/Node.d.ts +5 -5
- package/lib/quadTree/QuadTreeStrategy.d.ts +80 -6
- package/lib/quadTree/earth/EarthEntityCollectionsTreeStrategy.d.ts +2 -1
- package/lib/quadTree/earth/EarthQuadTreeStrategy.d.ts +5 -5
- package/lib/quadTree/equi/EquiEntityCollectionsTreeStrategy.d.ts +2 -1
- package/lib/quadTree/equi/EquiQuadTreeStrategy.d.ts +7 -7
- package/lib/quadTree/wgs84/Wgs84QuadTreeStrategy.d.ts +4 -4
- package/lib/scene/Planet.d.ts +8 -69
- package/lib/segment/Segment.d.ts +5 -4
- package/lib/segment/SegmentLonLat.d.ts +2 -2
- package/lib/segment/SegmentLonLatEqui.d.ts +2 -2
- package/lib/terrain/GlobusTerrain.d.ts +0 -2
- package/lib/utils/Loader.d.ts +3 -1
- package/lib/webgl/Handler.d.ts +2 -2
- package/package.json +1 -1
package/lib/Globe.d.ts
CHANGED
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@@ -11,6 +11,7 @@ import type { HTMLDivElementExt } from "./renderer/Renderer";
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import { RenderNode } from "./scene/RenderNode";
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import { Extent } from "./Extent";
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import type { IAtmosphereParams } from "./control/atmosphere/Atmosphere";
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+
import { QuadTreeStrategy } from "./quadTree";
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export interface IGlobeParams {
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attributionContainer?: HTMLElement;
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target?: string | HTMLElement;
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@@ -28,7 +29,7 @@ export interface IGlobeParams {
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maxEqualZoomAltitude?: number;
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minEqualZoomAltitude?: number;
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minEqualZoomCameraSlope?: number;
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-
quadTreeStrategyPrototype?:
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quadTreeStrategyPrototype?: typeof QuadTreeStrategy;
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maxLoadingRequests?: number;
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atmosphereEnabled?: boolean;
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transitionOpacityEnabled?: boolean;
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@@ -11,6 +11,7 @@ export interface IPlanetCameraParams extends ICameraParams {
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}
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export interface IPlanetFlyCartesianParams extends IFlyCartesianParams {
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amplitude?: number;
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preventLock?: boolean;
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}
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export interface IPlanetFlyDistanceParams extends IPlanetFlyCartesianParams {
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distance?: number;
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@@ -6,13 +6,16 @@ import { Control, IControlParams } from "../Control";
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import { Vec3 } from "../../math/Vec3";
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import { LonLat } from "../../LonLat";
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import { GeoImage } from "../../layer/GeoImage";
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-
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+
import { QuadTreeStrategy } from "../../quadTree";
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export interface ICameraDepthHandlerParams extends IControlParams {
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}
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export declare class CameraDepthHandler extends Control {
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-
protected
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+
protected _frameHandler: CameraFrameHandler | null;
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protected _frameComposer: CameraFrameComposer;
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readonly cameraGeoImage: GeoImage;
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-
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protected _quadTreeStrategy: QuadTreeStrategy | null;
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protected _skipPreRender: boolean;
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constructor(params: ICameraDepthHandlerParams);
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protected _createCamera(): Camera;
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get camera(): Camera | undefined;
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oninit(): void;
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package/lib/entity/Entity.d.ts
CHANGED
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@@ -109,6 +109,7 @@ export interface IEntityParams {
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*/
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declare class Entity {
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static __counter__: number;
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protected _name: string;
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/**
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* Uniq identifier.
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* @public
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@@ -266,6 +267,8 @@ declare class Entity {
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_absoluteQRot: Quat;
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protected _useDirectQuaternion: boolean;
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constructor(options?: IEntityParams);
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get name(): string;
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set name(name: string);
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get isEmpty(): boolean;
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/**
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* Returns root entity object.
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@@ -322,10 +325,9 @@ declare class Entity {
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* Adds current entity into the specified entity collection.
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* @public
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* @param {EntityCollection | Vector} collection - Specified entity collection or vector layer.
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-
* @param {boolean} [rightNow=false] - Entity insertion option for vector layer.
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* @returns {Entity} - This object.
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*/
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-
addTo(collection: EntityCollection | Vector
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addTo(collection: EntityCollection | Vector): Entity;
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/**
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* Removes current entity from its collection or layer.
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* @public
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@@ -619,6 +621,13 @@ declare class Entity {
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*/
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get layer(): Vector | null;
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get rendererEvents(): VectorEventsType | EntityCollectionEvents | null;
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/**
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* Append child entity.
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* @public
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* @param {Entity[]} entities - Child entities.
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* @param {boolean} [forceRelativePosition] - Force relative position property.
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*/
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appendChildren(entities: Entity[], forceRelativePosition?: boolean): void;
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/**
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* Append child entity.
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* @public
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package/lib/layer/Layer.d.ts
CHANGED
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@@ -376,7 +376,7 @@ declare class Layer {
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protected _correctFullExtent(): void;
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get opacity(): number;
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get screenOpacity(): number;
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-
_refreshFadingOpacity(): boolean;
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+
_refreshFadingOpacity(minCurrZoom: number, maxCurrZoom: number): boolean;
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createMaterial(segment: Segment): Material;
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redraw(): void;
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abortMaterialLoading(material: Material): void;
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package/lib/layer/Vector.d.ts
CHANGED
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@@ -128,7 +128,6 @@ declare class Vector extends Layer {
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* Adds layer to the planet.
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* @public
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* @param {Planet} planet - Planet scene object.
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-
* @returns {Vector} -
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*/
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addTo(planet: Planet): void;
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remove(): this;
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@@ -142,28 +141,25 @@ declare class Vector extends Layer {
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* Adds entity to the layer.
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* @public
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* @param {Entity} entity - Entity.
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-
* @param {boolean} [rightNow=false] - Entity insertion option. False is default.
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* @returns {Vector} - Returns this layer.
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*/
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-
add(entity: Entity
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add(entity: Entity): this;
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/**
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* Adds entity to the layer in the index position.
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* @public
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* @param {Entity} entity - Entity.
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* @param {Number} index - Index position.
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* @param {boolean} [rightNow] - Entity insertion option. False is default.
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* @returns {Vector} - Returns this layer.
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*/
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insert(entity: Entity, index: number
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protected _proceedEntity(entity: Entity
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insert(entity: Entity, index: number): this;
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protected _proceedEntity(entity: Entity): void;
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/**
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* Adds entity array to the layer.
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* @public
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* @param {Array.<Entity>} entities - Entities array.
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* @param {boolean} [rightNow=false] - Entity insertion option. False is default.
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* @returns {Vector} - Returns this layer.
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*/
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addEntities(entities: Entity[]
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addEntities(entities: Entity[]): Vector;
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/**
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* Remove entity from layer.
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* TODO: memory leaks.
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@@ -233,7 +229,7 @@ declare class Vector extends Layer {
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* @param {Material} material - Segment material.
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*/
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abortMaterialLoading(material: Material): void;
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-
applyMaterial(material: Material
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applyMaterial(material: Material): NumberArray4;
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clearMaterial(material: Material): void;
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update(): void;
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}
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