@openglobus/og 0.26.2 → 0.26.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/camera/Camera.d.ts +1 -1
- package/lib/camera/PlanetCamera.d.ts +32 -8
- package/lib/control/MouseNavigation.d.ts +3 -0
- package/lib/control/TouchNavigation.d.ts +3 -0
- package/lib/control/drawing/DrawingControl.d.ts +7 -1
- package/lib/control/drawing/PolygonDrawingScene.d.ts +11 -24
- package/lib/index.d.ts +3 -1
- package/lib/og.es.js +1 -1
- package/lib/og.es.js.map +1 -1
- package/lib/scene/Planet.d.ts +14 -10
- package/lib/tsconfig.tsbuildinfo +1 -1
- package/lib/utils/easing.d.ts +34 -0
- package/package.json +1 -1
package/lib/camera/Camera.d.ts
CHANGED
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@@ -10,7 +10,7 @@ import type { NumberArray2 } from "../math/Vec2";
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import { Vec3 } from "../math/Vec3";
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import { Sphere } from "../bv/Sphere";
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import { Quat } from "../math/Quat";
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-
type CameraEvents = ["viewchange", "moveend"];
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export type CameraEvents = ["viewchange", "moveend"];
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export interface ICameraParams {
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eye?: Vec3;
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viewAngle?: number;
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@@ -1,20 +1,34 @@
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-
import { Camera, type ICameraParams } from "./Camera";
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import { Camera, CameraEvents, type ICameraParams } from "./Camera";
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import { Key } from "../Lock";
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import { LonLat } from "../LonLat";
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import { Planet } from "../scene/Planet";
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import { Vec3 } from "../math/Vec3";
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import { Extent } from "../Extent";
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import { Segment } from "../segment/Segment";
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import { EventsHandler } from "../Events";
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import { EasingFunction } from "../utils/easing";
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export interface IPlanetCameraParams extends ICameraParams {
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minAltitude?: number;
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maxAltitude?: number;
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}
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export type PlanetCameraEventsList = [
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"flystart",
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"flyend",
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"flystop"
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];
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export declare const DEFAULT_FLIGHT_DURATION = 800;
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export declare const DEFAULT_EASING: EasingFunction;
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type CameraFrame = {
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eye: Vec3;
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n: Vec3;
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u: Vec3;
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v: Vec3;
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};
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type CameraFlight = {
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fly: (progress: number) => CameraFrame;
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duration: number;
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startedAt: number;
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};
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/**
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* Planet camera.
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* @class
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@@ -30,6 +44,11 @@ type CameraFrame = {
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* @param {Vec3} [options.eye] - Camera eye position. Default (0,0,0)
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* @param {Vec3} [options.look] - Camera look position. Default (0,0,0)
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* @param {Vec3} [options.up] - Camera eye position. Default (0,1,0)
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* @fires og.Camera#viewchange
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* @fires og.Camera#moveend
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* @fires og.PlanetCamera#flystart
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* @fires og.PlanetCamera#flyend
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* @fires og.PlanetCamera#flystop
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*/
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declare class PlanetCamera extends Camera {
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/**
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@@ -38,6 +57,7 @@ declare class PlanetCamera extends Camera {
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* @type {Planet}
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*/
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planet: Planet;
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events: EventsHandler<PlanetCameraEventsList> & EventsHandler<CameraEvents>;
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/**
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* Minimal altitude that camera can reach over the terrain.
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* @public
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@@ -82,9 +102,7 @@ declare class PlanetCamera extends Camera {
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_insideSegment: Segment | null;
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slope: number;
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protected _keyLock: Key;
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protected
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protected _framesCounter: number;
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protected _numFrames: number;
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protected _flight: CameraFlight | null;
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protected _completeCallback: Function | null;
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protected _frameCallback: Function | null;
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protected _flying: boolean;
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@@ -152,13 +170,15 @@ declare class PlanetCamera extends Camera {
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* @param {number} [height] - Destination height.
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* @param {Vec3} [up] - Camera UP in the end of flying. Default - (0,1,0)
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* @param {Number} [ampl] - Altitude amplitude factor.
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* @param {Number} [duration] - Animation duration
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* @param {EasingFunction} [ease] - Animation easing
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* @param {Function} [completeCallback] - Callback that calls after flying when flying is finished.
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* @param {Function} [startCallback] - Callback that calls before the flying begins.
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* @param {Function} [frameCallback] - Each frame callback
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*/
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-
flyExtent(extent: Extent, height?: number | null, up?: Vec3 | null, ampl?: number | null, completeCallback?: Function | null, startCallback?: Function | null, frameCallback?: Function | null): void;
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flyExtent(extent: Extent, height?: number | null, up?: Vec3 | null, ampl?: number | null, duration?: number, ease?: EasingFunction, completeCallback?: Function | null, startCallback?: Function | null, frameCallback?: Function | null): void;
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viewDistance(cartesian: Vec3, distance?: number): void;
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-
flyDistance(cartesian: Vec3, distance?: number, ampl?: number, completeCallback?: Function, startCallback?: Function, frameCallback?: Function): void;
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flyDistance(cartesian: Vec3, distance?: number, ampl?: number, duration?: number, ease?: EasingFunction, completeCallback?: Function, startCallback?: Function, frameCallback?: Function): void;
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/**
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* Flies to the cartesian coordinates.
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* @public
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@@ -166,11 +186,13 @@ declare class PlanetCamera extends Camera {
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* @param {Vec3} [look] - Camera LOOK in the end of flying. Default - (0,0,0)
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* @param {Vec3} [up] - Camera UP vector in the end of flying. Default - (0,1,0)
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* @param {Number} [ampl=1.0] - Altitude amplitude factor.
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* @param {Number} [duration] - Animation duration
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* @param {EasingFunction} [ease] - Animation easing
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* @param {Function} [completeCallback] - Callback that calls after flying when flying is finished.
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* @param {Function} [startCallback] - Callback that calls before the flying begins.
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* @param {Function} [frameCallback] - Each frame callback
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*/
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-
flyCartesian(cartesian: Vec3, look?: Vec3 | LonLat | null, up?: Vec3 | null, ampl?: number, completeCallback?: Function | null, startCallback?: Function | null, frameCallback?: Function | null): void;
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flyCartesian(cartesian: Vec3, look?: Vec3 | LonLat | null, up?: Vec3 | null, ampl?: number, duration?: number, ease?: EasingFunction, completeCallback?: Function | null, startCallback?: Function | null, frameCallback?: Function | null): void;
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/**
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* Flies to the geo coordinates.
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* @public
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@@ -178,11 +200,13 @@ declare class PlanetCamera extends Camera {
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* @param {Vec3 | LonLat} [look] - Camera LOOK in the end of flying. Default - (0,0,0)
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* @param {Vec3} [up] - Camera UP vector in the end of flying. Default - (0,1,0)
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* @param {number} [ampl] - Altitude amplitude factor.
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* @param {Number} [duration] - Animation duration
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* @param {EasingFunction} [ease] - Animation easing
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* @param {Function} [completeCallback] - Callback that calls after flying when flying is finished.
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* @param {Function} [startCallback] - Callback that calls befor the flying begins.
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* @param {Function} [frameCallback] - each frame callback
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*/
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-
flyLonLat(lonlat: LonLat, look?: Vec3 | LonLat, up?: Vec3, ampl?: number, completeCallback?: Function, startCallback?: Function,
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flyLonLat(lonlat: LonLat, look?: Vec3 | LonLat, up?: Vec3, ampl?: number, duration?: number, ease?: EasingFunction, completeCallback?: Function, startCallback?: Function, frameCallback?: Function): void;
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/**
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* Breaks the flight.
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* @public
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@@ -49,10 +49,13 @@ export declare class MouseNavigation extends Control {
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protected _dragInertia: number;
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constructor(options?: IEarthNavigationParams);
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oninit(): void;
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onadd(): void;
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onremove(): void;
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onactivate(): void;
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ondeactivate(): void;
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protected onDraw(): void;
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_onShiftFree: () => void;
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private _onCameraFly;
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protected _onMouseMove: (e: IMouseState) => void;
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protected _onMouseEnter: (e: IMouseState) => void;
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protected _onMouseLeave: () => void;
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@@ -41,6 +41,9 @@ export declare class TouchNavigation extends Control {
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protected _touching: boolean;
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constructor(options?: ITouchNavigationParams);
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oninit(): void;
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onadd(): void;
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onremove(): void;
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private _onCameraFly;
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protected onTouchStart(e: ITouchState): void;
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protected _startTouchOne(e: ITouchState): void;
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stopRotation(): void;
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@@ -1,8 +1,14 @@
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import { Control, type IControlParams } from "../Control";
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import { PolygonDrawingScene } from "./PolygonDrawingScene";
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export interface IDrawingControlParams extends IControlParams {
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cornerStyle?: any;
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centerStyle?: any;
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outlineStyle?: any;
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fillStyle?: any;
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}
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declare class DrawingControl extends Control {
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protected _drawingScene: PolygonDrawingScene;
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constructor(options?:
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constructor(options?: IDrawingControlParams);
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activatePolygonDrawing(): void;
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activateLineStringDrawing(): void;
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oninit(): void;
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import { type EventsHandler } from '../../Events';
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import type { CoordinatesType } from "../../entity/Geometry";
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import type { CoordinatesType, IGeometryStyle } from "../../entity/Geometry";
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import type { IGeoObjectParams } from "../../entity/GeoObject";
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import type { IPolylineParams } from "../../entity/Polyline";
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import { Entity } from '../../entity/Entity';
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import type { IMouseState } from "../../renderer/RendererEvents";
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import { Object3d } from '../../Object3d';
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import { Planet } from '../../scene/Planet';
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import { RenderNode } from '../../scene/RenderNode';
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import { Vec2 } from '../../math/Vec2';
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type PolygonDrawingSceneEventsList = ["change", "startpoint"];
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export interface IPolygonDrawingSceneParams {
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coordinates?: CoordinatesType[];
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cornerStyle?: IGeoObjectParams;
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centerStyle?: IGeoObjectParams;
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outlineStyle?: IPolylineParams;
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fillStyle?: IGeometryStyle;
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name: string;
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}
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export declare const NUM_SEGMENTS = 200;
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export declare const OUTLINE_ALT = 0.3;
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export declare const COORDINATES_COLOR = "rgb(350, 350, 0)";
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export declare const CENTER_COLOR = "rgb(0, 350, 50)";
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export declare const OUTLINE_COLOR = "rgb(0, 350, 50)";
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export declare const OUTLINE_THICKNESS = 3.5;
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export declare const CORNER_OPTIONS: {
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scale: number;
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instanced: boolean;
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tag: string;
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color: string;
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object3d: Object3d;
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};
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export declare const CENTER_OPTIONS: {
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scale: number;
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instanced: boolean;
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tag: string;
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color: string;
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object3d: Object3d;
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};
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export declare const OUTLINE_OPTIONS: {
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thickness: number;
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color: string;
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};
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declare class PolygonDrawingScene extends RenderNode {
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events: EventsHandler<PolygonDrawingSceneEventsList>;
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_planet: Planet | null;
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_cornerStyle: IGeoObjectParams;
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_centerStyle: IGeoObjectParams;
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_outlineStyle: IPolylineParams;
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_fillStyle: IGeometryStyle;
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protected _initCoordinates: CoordinatesType[];
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protected _pickedCorner: Entity | null;
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protected _pickedCenter: Entity | null;
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package/lib/index.d.ts
CHANGED
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@@ -33,4 +33,6 @@ export * from './layer/index';
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import { EmptyTerrain, GlobusTerrain, RgbTerrain, BilTerrain, GlobusRgbTerrain } from './terrain/index';
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import { MoveAxisEntity } from "./control/geoObjectEditor/MoveAxisEntity";
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import { Gltf } from './utils/gltf/gltfParser';
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import { Easing } from './utils/easing';
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import type { EasingFunction } from './utils/easing';
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export { bv, jd, math, mercator, utils, input, control, scene, quadTreeStrategyType, wgs84, moon, mars, terrain, layer, webgl, Easing, EasingFunction, Framebuffer, EmptyTerrain, GlobusTerrain, RgbTerrain, GlobusRgbTerrain, BilTerrain, Control, Camera, Ellipsoid, Planet, PlanetCamera, LightSource, Program, Handler, Multisample, Renderer, Clock, Events, Extent, LonLat, RenderNode, Line2, Line3, Mat3, Mat4, Plane, Quat, Ray, Vec2, Vec3, Vec4, Geoid, Popup, QuadTreeStrategy, EquiQuadTreeStrategy, EarthQuadTreeStrategy, Wgs84QuadTreeStrategy, Object3d, Gltf, MoveAxisEntity, };
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