@openglobus/og 0.23.0 → 0.24.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (342) hide show
  1. package/lib/@openglobus/js/Clock.d.ts +2 -2
  2. package/lib/@openglobus/js/Globe.d.ts +10 -6
  3. package/lib/@openglobus/js/LonLat.d.ts +2 -2
  4. package/lib/@openglobus/js/Object3d.d.ts +3 -2
  5. package/lib/@openglobus/js/Popup.d.ts +7 -4
  6. package/lib/@openglobus/js/astro/astro.d.ts +1 -1
  7. package/lib/@openglobus/js/astro/earth.d.ts +1 -1
  8. package/lib/@openglobus/js/bv/Box.d.ts +1 -1
  9. package/lib/@openglobus/js/camera/Camera.d.ts +55 -19
  10. package/lib/@openglobus/js/camera/Frustum.d.ts +2 -2
  11. package/lib/@openglobus/js/camera/PlanetCamera.d.ts +14 -1
  12. package/lib/@openglobus/js/control/Atmosphere.d.ts +3 -3
  13. package/lib/@openglobus/js/control/AtmosphereConfig.d.ts +2 -2
  14. package/lib/@openglobus/js/control/CameraLock.d.ts +3 -3
  15. package/lib/@openglobus/js/control/CompassButton.d.ts +1 -1
  16. package/lib/@openglobus/js/control/DebugInfo.d.ts +1 -1
  17. package/lib/@openglobus/js/control/EarthCoordinates.d.ts +2 -2
  18. package/lib/@openglobus/js/control/GeoImageDragControl.d.ts +2 -2
  19. package/lib/@openglobus/js/control/KeyboardNavigation.d.ts +1 -1
  20. package/lib/@openglobus/js/control/LayerAnimation.d.ts +2 -2
  21. package/lib/@openglobus/js/control/LayerSwitcher.d.ts +4 -2
  22. package/lib/@openglobus/js/control/Lighting.d.ts +2 -1
  23. package/lib/@openglobus/js/control/MouseNavigation.d.ts +64 -52
  24. package/lib/@openglobus/js/control/OldMouseNavigation.d.ts +65 -0
  25. package/lib/@openglobus/js/control/RulerSwitcher.d.ts +2 -1
  26. package/lib/@openglobus/js/control/ScaleControl.d.ts +2 -1
  27. package/lib/@openglobus/js/control/SegmentBoundVisualization.d.ts +2 -1
  28. package/lib/@openglobus/js/control/ShowFps.d.ts +2 -1
  29. package/lib/@openglobus/js/control/SimpleNavigation.d.ts +3 -2
  30. package/lib/@openglobus/js/control/SimpleSkyBackground.d.ts +2 -1
  31. package/lib/@openglobus/js/control/Sun.d.ts +2 -1
  32. package/lib/@openglobus/js/control/ToggleWireframe.d.ts +2 -1
  33. package/lib/@openglobus/js/control/TouchNavigation.d.ts +3 -2
  34. package/lib/@openglobus/js/control/ZoomControl.d.ts +2 -1
  35. package/lib/@openglobus/js/control/drawing/DrawingControl.d.ts +1 -1
  36. package/lib/@openglobus/js/control/drawing/LineStringDrawingScene.d.ts +1 -1
  37. package/lib/@openglobus/js/control/drawing/PolygonDrawingScene.d.ts +3 -3
  38. package/lib/@openglobus/js/control/elevationProfile/ElevationProfile.d.ts +1 -1
  39. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileButtonsView.d.ts +3 -2
  40. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileControl.d.ts +2 -2
  41. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileLegend.d.ts +1 -1
  42. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileScene.d.ts +2 -2
  43. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileView.d.ts +6 -4
  44. package/lib/@openglobus/js/control/elevationProfile/PointListDialog.d.ts +1 -1
  45. package/lib/@openglobus/js/control/geoObjectEditor/ArrowEntity.d.ts +1 -1
  46. package/lib/@openglobus/js/control/geoObjectEditor/AxisTrackEntity.d.ts +1 -1
  47. package/lib/@openglobus/js/control/geoObjectEditor/GeoObjectEditor.d.ts +1 -1
  48. package/lib/@openglobus/js/control/geoObjectEditor/GeoObjectEditorDialog.d.ts +1 -1
  49. package/lib/@openglobus/js/control/geoObjectEditor/GeoObjectEditorScene.d.ts +2 -2
  50. package/lib/@openglobus/js/control/geoObjectEditor/MoveAxisEntity.d.ts +1 -1
  51. package/lib/@openglobus/js/control/geoObjectEditor/MovePlaneEntity.d.ts +1 -1
  52. package/lib/@openglobus/js/control/geoObjectEditor/RotateEntity.d.ts +1 -1
  53. package/lib/@openglobus/js/control/heightRuler/HeightRuler.d.ts +1 -1
  54. package/lib/@openglobus/js/control/heightRuler/HeightRulerScene.d.ts +1 -1
  55. package/lib/@openglobus/js/control/index.d.ts +1 -2
  56. package/lib/@openglobus/js/control/ruler/Ruler.d.ts +2 -1
  57. package/lib/@openglobus/js/control/ruler/RulerScene.d.ts +2 -2
  58. package/lib/@openglobus/js/control/selection/Selection.d.ts +2 -1
  59. package/lib/@openglobus/js/control/timeline/TimelineControl.d.ts +1 -1
  60. package/lib/@openglobus/js/control/timeline/TimelineModel.d.ts +1 -1
  61. package/lib/@openglobus/js/control/timeline/TimelineView.d.ts +4 -3
  62. package/lib/@openglobus/js/ellipsoid/Ellipsoid.d.ts +1 -1
  63. package/lib/@openglobus/js/entity/BaseBillboard.d.ts +6 -3
  64. package/lib/@openglobus/js/entity/BaseBillboardHandler.d.ts +2 -2
  65. package/lib/@openglobus/js/entity/Billboard.d.ts +3 -2
  66. package/lib/@openglobus/js/entity/Entity.d.ts +47 -32
  67. package/lib/@openglobus/js/entity/EntityCollection.d.ts +4 -3
  68. package/lib/@openglobus/js/entity/GeoObject.d.ts +2 -11
  69. package/lib/@openglobus/js/entity/Geometry.d.ts +4 -3
  70. package/lib/@openglobus/js/entity/GeometryHandler.d.ts +3 -2
  71. package/lib/@openglobus/js/entity/InstanceData.d.ts +2 -2
  72. package/lib/@openglobus/js/entity/Label.d.ts +4 -2
  73. package/lib/@openglobus/js/entity/LabelHandler.d.ts +1 -1
  74. package/lib/@openglobus/js/entity/PointCloud.d.ts +1 -1
  75. package/lib/@openglobus/js/entity/Polyline.d.ts +9 -7
  76. package/lib/@openglobus/js/entity/Ray.d.ts +4 -2
  77. package/lib/@openglobus/js/entity/RayHandler.d.ts +2 -2
  78. package/lib/@openglobus/js/entity/Strip.d.ts +5 -3
  79. package/lib/@openglobus/js/input/KeyboardHandler.d.ts +1 -1
  80. package/lib/@openglobus/js/input/MouseHandler.d.ts +1 -0
  81. package/lib/@openglobus/js/layer/BaseGeoImage.d.ts +6 -5
  82. package/lib/@openglobus/js/layer/Bing.d.ts +2 -1
  83. package/lib/@openglobus/js/layer/CanvasTiles.d.ts +4 -3
  84. package/lib/@openglobus/js/layer/GeoImage.d.ts +2 -1
  85. package/lib/@openglobus/js/layer/GeoTexture2d.d.ts +3 -2
  86. package/lib/@openglobus/js/layer/GeoVideo.d.ts +2 -1
  87. package/lib/@openglobus/js/layer/KML.d.ts +5 -3
  88. package/lib/@openglobus/js/layer/Layer.d.ts +5 -4
  89. package/lib/@openglobus/js/layer/Material.d.ts +2 -2
  90. package/lib/@openglobus/js/layer/OpenStreetMap.d.ts +2 -1
  91. package/lib/@openglobus/js/layer/Vector.d.ts +9 -7
  92. package/lib/@openglobus/js/layer/WMS.d.ts +2 -1
  93. package/lib/@openglobus/js/layer/XYZ.d.ts +4 -3
  94. package/lib/@openglobus/js/math/Mat3.d.ts +1 -1
  95. package/lib/@openglobus/js/math/Mat4.d.ts +10 -1
  96. package/lib/@openglobus/js/math/Plane.d.ts +3 -1
  97. package/lib/@openglobus/js/math/Quat.d.ts +7 -1
  98. package/lib/@openglobus/js/math/Ray.d.ts +6 -16
  99. package/lib/@openglobus/js/math/Vec2.d.ts +22 -0
  100. package/lib/@openglobus/js/math/Vec3.d.ts +3 -2
  101. package/lib/@openglobus/js/math/coder.d.ts +5 -3
  102. package/lib/@openglobus/js/math/index.d.ts +6 -3
  103. package/lib/@openglobus/js/math.d.ts +2 -2
  104. package/lib/@openglobus/js/quadTree/earth/EarthEntityCollectionNodeLonLat.d.ts +2 -1
  105. package/lib/@openglobus/js/quadTree/earth/EarthQuadTreeStrategy.d.ts +0 -2
  106. package/lib/@openglobus/js/quadTree/equi/EquiEntityCollectionNodeLonLat.d.ts +2 -1
  107. package/lib/@openglobus/js/renderer/Renderer.d.ts +5 -3
  108. package/lib/@openglobus/js/renderer/RendererEvents.d.ts +7 -3
  109. package/lib/@openglobus/js/scene/Axes.d.ts +1 -1
  110. package/lib/@openglobus/js/scene/Planet.d.ts +12 -6
  111. package/lib/@openglobus/js/scene/SkyBox.d.ts +1 -1
  112. package/lib/@openglobus/js/segment/Segment.d.ts +7 -5
  113. package/lib/@openglobus/js/segment/SegmentLonLat.d.ts +1 -1
  114. package/lib/@openglobus/js/segment/SegmentLonLatEqui.d.ts +1 -1
  115. package/lib/@openglobus/js/shaders/atmos.d.ts +1 -1
  116. package/lib/@openglobus/js/shaders/drawnode.d.ts +1 -1
  117. package/lib/@openglobus/js/terrain/BilTerrain.d.ts +3 -2
  118. package/lib/@openglobus/js/terrain/EmptyTerrain.d.ts +1 -1
  119. package/lib/@openglobus/js/terrain/GlobusRgbTerrain.d.ts +2 -1
  120. package/lib/@openglobus/js/terrain/GlobusTerrain.d.ts +5 -4
  121. package/lib/@openglobus/js/terrain/RgbTerrain.d.ts +3 -2
  122. package/lib/@openglobus/js/ui/Button.d.ts +3 -2
  123. package/lib/@openglobus/js/ui/ButtonGroup.d.ts +1 -1
  124. package/lib/@openglobus/js/ui/Checkbox.d.ts +3 -2
  125. package/lib/@openglobus/js/ui/Color.d.ts +3 -2
  126. package/lib/@openglobus/js/ui/Dialog.d.ts +3 -2
  127. package/lib/@openglobus/js/ui/Input.d.ts +3 -2
  128. package/lib/@openglobus/js/ui/Slider.d.ts +3 -2
  129. package/lib/@openglobus/js/ui/ToggleButton.d.ts +4 -3
  130. package/lib/@openglobus/js/ui/View.d.ts +1 -1
  131. package/lib/@openglobus/js/utils/FontAtlas.d.ts +1 -1
  132. package/lib/@openglobus/js/utils/GeoImageCreator.d.ts +1 -1
  133. package/lib/@openglobus/js/utils/Loader.d.ts +1 -1
  134. package/lib/@openglobus/js/utils/NormalMapCreator.d.ts +2 -1
  135. package/lib/@openglobus/js/utils/TerrainWorker.d.ts +1 -1
  136. package/lib/@openglobus/js/utils/TextureAtlas.d.ts +4 -2
  137. package/lib/@openglobus/js/utils/objParser.d.ts +1 -1
  138. package/lib/@openglobus/js/utils/shared.d.ts +5 -3
  139. package/lib/@openglobus/js/webgl/Framebuffer.d.ts +3 -2
  140. package/lib/@openglobus/js/webgl/Handler.d.ts +32 -19
  141. package/lib/@openglobus/js/webgl/Multisample.d.ts +2 -1
  142. package/lib/@openglobus/js/webgl/Program.d.ts +2 -2
  143. package/lib/@openglobus/js/webgl/ProgramController.d.ts +2 -1
  144. package/lib/@openglobus/js/webgl/variableHandlers.d.ts +1 -1
  145. package/lib/@openglobus/og.esm.js +1 -1
  146. package/lib/@openglobus/og.esm.js.map +1 -1
  147. package/lib/@openglobus/og.umd.js +1 -1
  148. package/lib/@openglobus/og.umd.js.map +1 -1
  149. package/lib/js/Clock.d.ts +2 -2
  150. package/lib/js/Globe.d.ts +10 -6
  151. package/lib/js/Globe.js +10 -4
  152. package/lib/js/LonLat.d.ts +2 -2
  153. package/lib/js/Object3d.d.ts +3 -2
  154. package/lib/js/Popup.d.ts +7 -4
  155. package/lib/js/Popup.js +1 -1
  156. package/lib/js/astro/astro.d.ts +1 -1
  157. package/lib/js/astro/earth.d.ts +1 -1
  158. package/lib/js/bv/Box.d.ts +1 -1
  159. package/lib/js/camera/Camera.d.ts +55 -19
  160. package/lib/js/camera/Camera.js +82 -28
  161. package/lib/js/camera/Frustum.d.ts +2 -2
  162. package/lib/js/camera/PlanetCamera.d.ts +14 -1
  163. package/lib/js/camera/PlanetCamera.js +52 -5
  164. package/lib/js/control/Atmosphere.d.ts +3 -3
  165. package/lib/js/control/AtmosphereConfig.d.ts +2 -2
  166. package/lib/js/control/CameraLock.d.ts +3 -3
  167. package/lib/js/control/CameraLock.js +1 -1
  168. package/lib/js/control/CompassButton.d.ts +1 -1
  169. package/lib/js/control/DebugInfo.d.ts +1 -1
  170. package/lib/js/control/DebugInfo.js +30 -10
  171. package/lib/js/control/EarthCoordinates.d.ts +2 -2
  172. package/lib/js/control/GeoImageDragControl.d.ts +2 -2
  173. package/lib/js/control/KeyboardNavigation.d.ts +1 -1
  174. package/lib/js/control/KeyboardNavigation.js +8 -8
  175. package/lib/js/control/LayerAnimation.d.ts +2 -2
  176. package/lib/js/control/LayerSwitcher.d.ts +4 -2
  177. package/lib/js/control/Lighting.d.ts +2 -1
  178. package/lib/js/control/MouseNavigation.d.ts +64 -52
  179. package/lib/js/control/MouseNavigation.js +361 -305
  180. package/lib/js/control/MouseWheelZoomControl.d.ts +0 -44
  181. package/lib/js/control/MouseWheelZoomControl.js +270 -181
  182. package/lib/js/control/OldMouseNavigation.d.ts +65 -0
  183. package/lib/js/control/OldMouseNavigation.js +368 -0
  184. package/lib/js/control/RulerSwitcher.d.ts +2 -1
  185. package/lib/js/control/ScaleControl.d.ts +2 -1
  186. package/lib/js/control/ScaleControl.js +2 -2
  187. package/lib/js/control/SegmentBoundVisualization.d.ts +2 -1
  188. package/lib/js/control/ShowFps.d.ts +2 -1
  189. package/lib/js/control/SimpleNavigation.d.ts +3 -2
  190. package/lib/js/control/SimpleNavigation.js +8 -7
  191. package/lib/js/control/SimpleSkyBackground.d.ts +2 -1
  192. package/lib/js/control/Sun.d.ts +2 -1
  193. package/lib/js/control/Sun.js +5 -5
  194. package/lib/js/control/ToggleWireframe.d.ts +2 -1
  195. package/lib/js/control/TouchNavigation.d.ts +3 -2
  196. package/lib/js/control/TouchNavigation.js +11 -8
  197. package/lib/js/control/ZoomControl.d.ts +2 -1
  198. package/lib/js/control/drawing/DrawingControl.d.ts +1 -1
  199. package/lib/js/control/drawing/LineStringDrawingScene.d.ts +1 -1
  200. package/lib/js/control/drawing/PolygonDrawingScene.d.ts +3 -3
  201. package/lib/js/control/elevationProfile/ElevationProfile.d.ts +1 -1
  202. package/lib/js/control/elevationProfile/ElevationProfileButtonsView.d.ts +3 -2
  203. package/lib/js/control/elevationProfile/ElevationProfileControl.d.ts +2 -2
  204. package/lib/js/control/elevationProfile/ElevationProfileLegend.d.ts +1 -1
  205. package/lib/js/control/elevationProfile/ElevationProfileScene.d.ts +2 -2
  206. package/lib/js/control/elevationProfile/ElevationProfileScene.js +2 -1
  207. package/lib/js/control/elevationProfile/ElevationProfileView.d.ts +6 -4
  208. package/lib/js/control/elevationProfile/ElevationProfileView.js +1 -1
  209. package/lib/js/control/elevationProfile/PointListDialog.d.ts +1 -1
  210. package/lib/js/control/geoObjectEditor/ArrowEntity.d.ts +1 -1
  211. package/lib/js/control/geoObjectEditor/AxisTrackEntity.d.ts +1 -1
  212. package/lib/js/control/geoObjectEditor/GeoObjectEditor.d.ts +1 -1
  213. package/lib/js/control/geoObjectEditor/GeoObjectEditorDialog.d.ts +1 -1
  214. package/lib/js/control/geoObjectEditor/GeoObjectEditorDialog.js +19 -33
  215. package/lib/js/control/geoObjectEditor/GeoObjectEditorScene.d.ts +2 -2
  216. package/lib/js/control/geoObjectEditor/GeoObjectEditorScene.js +18 -18
  217. package/lib/js/control/geoObjectEditor/MoveAxisEntity.d.ts +1 -1
  218. package/lib/js/control/geoObjectEditor/MoveAxisEntity.js +3 -2
  219. package/lib/js/control/geoObjectEditor/MovePlaneEntity.d.ts +1 -1
  220. package/lib/js/control/geoObjectEditor/MovePlaneEntity.js +1 -4
  221. package/lib/js/control/geoObjectEditor/RotateEntity.d.ts +1 -1
  222. package/lib/js/control/geoObjectEditor/RotateEntity.js +1 -1
  223. package/lib/js/control/heightRuler/HeightRuler.d.ts +1 -1
  224. package/lib/js/control/heightRuler/HeightRulerScene.d.ts +1 -1
  225. package/lib/js/control/index.d.ts +1 -2
  226. package/lib/js/control/index.js +1 -2
  227. package/lib/js/control/ruler/Ruler.d.ts +2 -1
  228. package/lib/js/control/ruler/RulerScene.d.ts +2 -2
  229. package/lib/js/control/selection/Selection.d.ts +2 -1
  230. package/lib/js/control/timeline/TimelineControl.d.ts +1 -1
  231. package/lib/js/control/timeline/TimelineModel.d.ts +1 -1
  232. package/lib/js/control/timeline/TimelineView.d.ts +4 -3
  233. package/lib/js/control/visibleExtent/Segment.js +4 -4
  234. package/lib/js/ellipsoid/Ellipsoid.d.ts +1 -1
  235. package/lib/js/ellipsoid/Ellipsoid.js +1 -1
  236. package/lib/js/entity/BaseBillboard.d.ts +6 -3
  237. package/lib/js/entity/BaseBillboardHandler.d.ts +2 -2
  238. package/lib/js/entity/Billboard.d.ts +3 -2
  239. package/lib/js/entity/Entity.d.ts +47 -32
  240. package/lib/js/entity/Entity.js +62 -47
  241. package/lib/js/entity/EntityCollection.d.ts +4 -3
  242. package/lib/js/entity/GeoObject.d.ts +2 -11
  243. package/lib/js/entity/GeoObject.js +0 -3
  244. package/lib/js/entity/Geometry.d.ts +4 -3
  245. package/lib/js/entity/GeometryHandler.d.ts +3 -2
  246. package/lib/js/entity/InstanceData.d.ts +2 -2
  247. package/lib/js/entity/InstanceData.js +6 -3
  248. package/lib/js/entity/Label.d.ts +4 -2
  249. package/lib/js/entity/LabelHandler.d.ts +1 -1
  250. package/lib/js/entity/PointCloud.d.ts +1 -1
  251. package/lib/js/entity/Polyline.d.ts +9 -7
  252. package/lib/js/entity/Polyline.js +2 -1
  253. package/lib/js/entity/Ray.d.ts +4 -2
  254. package/lib/js/entity/RayHandler.d.ts +2 -2
  255. package/lib/js/entity/Strip.d.ts +5 -3
  256. package/lib/js/input/KeyboardHandler.d.ts +1 -1
  257. package/lib/js/input/MouseHandler.d.ts +1 -0
  258. package/lib/js/input/MouseHandler.js +12 -1
  259. package/lib/js/layer/BaseGeoImage.d.ts +6 -5
  260. package/lib/js/layer/Bing.d.ts +2 -1
  261. package/lib/js/layer/CanvasTiles.d.ts +4 -3
  262. package/lib/js/layer/GeoImage.d.ts +2 -1
  263. package/lib/js/layer/GeoTexture2d.d.ts +3 -2
  264. package/lib/js/layer/GeoVideo.d.ts +2 -1
  265. package/lib/js/layer/KML.d.ts +5 -3
  266. package/lib/js/layer/KML.js +1 -1
  267. package/lib/js/layer/Layer.d.ts +5 -4
  268. package/lib/js/layer/Material.d.ts +2 -2
  269. package/lib/js/layer/OpenStreetMap.d.ts +2 -1
  270. package/lib/js/layer/Vector.d.ts +9 -7
  271. package/lib/js/layer/Vector.js +1 -1
  272. package/lib/js/layer/WMS.d.ts +2 -1
  273. package/lib/js/layer/XYZ.d.ts +4 -3
  274. package/lib/js/math/Mat3.d.ts +1 -1
  275. package/lib/js/math/Mat3.js +1 -1
  276. package/lib/js/math/Mat4.d.ts +10 -1
  277. package/lib/js/math/Mat4.js +17 -1
  278. package/lib/js/math/Plane.d.ts +3 -1
  279. package/lib/js/math/Plane.js +11 -1
  280. package/lib/js/math/Quat.d.ts +7 -1
  281. package/lib/js/math/Quat.js +7 -1
  282. package/lib/js/math/Ray.d.ts +6 -16
  283. package/lib/js/math/Ray.js +53 -46
  284. package/lib/js/math/Vec2.d.ts +22 -0
  285. package/lib/js/math/Vec2.js +32 -0
  286. package/lib/js/math/Vec3.d.ts +3 -2
  287. package/lib/js/math/coder.d.ts +5 -3
  288. package/lib/js/math/index.d.ts +6 -3
  289. package/lib/js/math.d.ts +2 -2
  290. package/lib/js/math.js +2 -2
  291. package/lib/js/quadTree/earth/EarthEntityCollectionNodeLonLat.d.ts +2 -1
  292. package/lib/js/quadTree/earth/EarthQuadTreeStrategy.d.ts +0 -2
  293. package/lib/js/quadTree/equi/EquiEntityCollectionNodeLonLat.d.ts +2 -1
  294. package/lib/js/renderer/Renderer.d.ts +5 -3
  295. package/lib/js/renderer/Renderer.js +10 -6
  296. package/lib/js/renderer/RendererEvents.d.ts +7 -3
  297. package/lib/js/renderer/RendererEvents.js +5 -3
  298. package/lib/js/scene/Axes.d.ts +1 -1
  299. package/lib/js/scene/Planet.d.ts +12 -6
  300. package/lib/js/scene/Planet.js +24 -3
  301. package/lib/js/scene/SkyBox.d.ts +1 -1
  302. package/lib/js/segment/Segment.d.ts +7 -5
  303. package/lib/js/segment/Segment.js +4 -4
  304. package/lib/js/segment/SegmentLonLat.d.ts +1 -1
  305. package/lib/js/segment/SegmentLonLatEqui.d.ts +1 -1
  306. package/lib/js/shaders/atmos.d.ts +1 -1
  307. package/lib/js/shaders/drawnode.d.ts +1 -1
  308. package/lib/js/terrain/BilTerrain.d.ts +3 -2
  309. package/lib/js/terrain/EmptyTerrain.d.ts +1 -1
  310. package/lib/js/terrain/GlobusRgbTerrain.d.ts +2 -1
  311. package/lib/js/terrain/GlobusTerrain.d.ts +5 -4
  312. package/lib/js/terrain/GlobusTerrain.js +2 -2
  313. package/lib/js/terrain/RgbTerrain.d.ts +3 -2
  314. package/lib/js/ui/Button.d.ts +3 -2
  315. package/lib/js/ui/ButtonGroup.d.ts +1 -1
  316. package/lib/js/ui/Checkbox.d.ts +3 -2
  317. package/lib/js/ui/Color.d.ts +3 -2
  318. package/lib/js/ui/Dialog.d.ts +3 -2
  319. package/lib/js/ui/Input.d.ts +3 -2
  320. package/lib/js/ui/Slider.d.ts +3 -2
  321. package/lib/js/ui/ToggleButton.d.ts +4 -3
  322. package/lib/js/ui/View.d.ts +1 -1
  323. package/lib/js/utils/FontAtlas.d.ts +1 -1
  324. package/lib/js/utils/GeoImageCreator.d.ts +1 -1
  325. package/lib/js/utils/Loader.d.ts +1 -1
  326. package/lib/js/utils/NormalMapCreator.d.ts +2 -1
  327. package/lib/js/utils/TerrainWorker.d.ts +1 -1
  328. package/lib/js/utils/TextureAtlas.d.ts +4 -2
  329. package/lib/js/utils/objParser.d.ts +1 -1
  330. package/lib/js/utils/shared.d.ts +5 -3
  331. package/lib/js/webgl/Framebuffer.d.ts +3 -2
  332. package/lib/js/webgl/Handler.d.ts +32 -19
  333. package/lib/js/webgl/Handler.js +48 -36
  334. package/lib/js/webgl/Multisample.d.ts +2 -1
  335. package/lib/js/webgl/Program.d.ts +2 -2
  336. package/lib/js/webgl/ProgramController.d.ts +2 -1
  337. package/lib/js/webgl/variableHandlers.d.ts +1 -1
  338. package/package.json +2 -2
  339. package/lib/@openglobus/js/control/EarthNavigation.d.ts +0 -50
  340. package/lib/@openglobus/js/control/MouseWheelZoomControl.d.ts +0 -44
  341. package/lib/js/control/EarthNavigation.d.ts +0 -50
  342. package/lib/js/control/EarthNavigation.js +0 -202
@@ -1,9 +1,10 @@
1
1
  import { Entity } from "./Entity";
2
2
  import { Extent } from "../Extent";
3
3
  import { GeometryHandler } from "./GeometryHandler";
4
- import { NumberArray4, Vec4 } from "../math/Vec4";
5
- import { NumberArray2 } from "../math/Vec2";
6
- import { NumberArray3 } from "../math/Vec3";
4
+ import { Vec4 } from "../math/Vec4";
5
+ import type { NumberArray4 } from "../math/Vec4";
6
+ import type { NumberArray2 } from "../math/Vec2";
7
+ import type { NumberArray3 } from "../math/Vec3";
7
8
  export declare enum GeometryTypeEnum {
8
9
  POINT = 1,
9
10
  LINESTRING = 2,
@@ -1,10 +1,11 @@
1
1
  import { Extent } from "../Extent";
2
- import { Handler, WebGLBufferExt } from "../webgl/Handler";
2
+ import { Handler } from "../webgl/Handler";
3
+ import type { WebGLBufferExt } from "../webgl/Handler";
3
4
  import { Vector } from "../layer/Vector";
4
5
  import { Node } from "../quadTree/Node";
5
6
  import { Vec3 } from "../math/Vec3";
6
7
  import { Vec4 } from "../math/Vec4";
7
- import { CoordinatesType, Geometry } from "./Geometry";
8
+ import type { CoordinatesType, Geometry } from "./Geometry";
8
9
  declare class GeometryHandler {
9
10
  static __counter__: number;
10
11
  protected __id: number;
@@ -1,6 +1,6 @@
1
1
  import { GeoObject } from "./GeoObject";
2
- import { WebGLBufferExt, WebGLTextureExt } from "../webgl/Handler";
3
- import { TypedArray } from "../utils/shared";
2
+ import type { WebGLBufferExt, WebGLTextureExt } from "../webgl/Handler";
3
+ import type { TypedArray } from "../utils/shared";
4
4
  import { Program } from "../webgl/Program";
5
5
  import { GeoObjectHandler } from "./GeoObjectHandler";
6
6
  export declare class InstanceData {
@@ -1,5 +1,7 @@
1
- import { BaseBillboard, IBaseBillboardParams } from "./BaseBillboard";
2
- import { NumberArray4, Vec4 } from "../math/Vec4";
1
+ import { BaseBillboard } from "./BaseBillboard";
2
+ import type { IBaseBillboardParams } from "./BaseBillboard";
3
+ import { Vec4 } from "../math/Vec4";
4
+ import type { NumberArray4 } from "../math/Vec4";
3
5
  import { FontAtlas } from "../utils/FontAtlas";
4
6
  import { LabelHandler } from "./LabelHandler";
5
7
  export interface ILabelParams extends IBaseBillboardParams {
@@ -1,7 +1,7 @@
1
1
  import { Label } from "./Label";
2
2
  import { BaseBillboardHandler } from "./BaseBillboardHandler";
3
3
  import { EntityCollection } from "./EntityCollection";
4
- import { WebGLBufferExt } from "../webgl/Handler";
4
+ import type { WebGLBufferExt } from "../webgl/Handler";
5
5
  import { Vec3 } from "../math/Vec3";
6
6
  import { Vec4 } from "../math/Vec4";
7
7
  type LabelWorkerCallbackData = {
@@ -3,7 +3,7 @@ import { PointCloudHandler } from "./PointCloudHandler";
3
3
  import { RenderNode } from "../scene/RenderNode";
4
4
  import { Vec3 } from "../math/Vec3";
5
5
  import { Vec4 } from "../math/Vec4";
6
- import { WebGLBufferExt } from "../webgl/Handler";
6
+ import type { WebGLBufferExt } from "../webgl/Handler";
7
7
  import { EntityCollection } from "./EntityCollection";
8
8
  export interface IPointCloudParams {
9
9
  visibility?: boolean;
@@ -1,13 +1,14 @@
1
1
  import { Entity } from "./Entity";
2
2
  import { Extent } from "../Extent";
3
3
  import { LonLat } from "../LonLat";
4
- import { NumberArray3, Vec3 } from "../math/Vec3";
5
- import { NumberArray2 } from "../math/Vec2";
6
- import { NumberArray4 } from "../math/Vec4";
4
+ import { Vec3 } from "../math/Vec3";
5
+ import type { NumberArray3 } from "../math/Vec3";
6
+ import type { NumberArray2 } from "../math/Vec2";
7
+ import type { NumberArray4 } from "../math/Vec4";
7
8
  import { PolylineHandler } from "./PolylineHandler";
8
9
  import { RenderNode } from "../scene/RenderNode";
9
- import { WebGLBufferExt } from "../webgl/Handler";
10
- import { TypedArray } from "../utils/shared";
10
+ import type { WebGLBufferExt } from "../webgl/Handler";
11
+ import type { TypedArray } from "../utils/shared";
11
12
  import { Ellipsoid } from "../ellipsoid/Ellipsoid";
12
13
  export type Geodetic = LonLat | NumberArray2 | NumberArray3;
13
14
  export type Cartesian = Vec3 | NumberArray3;
@@ -62,7 +63,7 @@ declare class Polyline {
62
63
  /**
63
64
  * Polyline RGBA color.
64
65
  * @protected
65
- * @type {Float32Array} - (exactly 4 entries)
66
+ * @type {Float32Array}
66
67
  */
67
68
  protected _defaultColor: Float32Array | NumberArray4;
68
69
  /**
@@ -297,7 +298,8 @@ declare class Polyline {
297
298
  getPathLonLat(): SegmentPathLonLatExt[];
298
299
  getPathColors(): NumberArray4[][];
299
300
  /**
300
- * @todo
301
+ * Sets polyline colors.
302
+ * @todo - Test the function.
301
303
  * @param {NumberArray4[][]} pathColors
302
304
  */
303
305
  setPathColors(pathColors: SegmentPathColor[]): void;
@@ -1,5 +1,7 @@
1
- import { NumberArray3, Vec3 } from "../math/Vec3";
2
- import { NumberArray4, Vec4 } from "../math/Vec4";
1
+ import { Vec3 } from "../math/Vec3";
2
+ import { Vec4 } from "../math/Vec4";
3
+ import type { NumberArray3 } from "../math/Vec3";
4
+ import type { NumberArray4 } from "../math/Vec4";
3
5
  import { Entity } from "./Entity";
4
6
  import { RayHandler } from "./RayHandler";
5
7
  export interface IRayParams {
@@ -1,10 +1,10 @@
1
- import { TypedArray } from "../utils/shared";
1
+ import type { TypedArray } from "../utils/shared";
2
2
  import { EntityCollection } from "./EntityCollection";
3
3
  import { Ray } from "./Ray";
4
4
  import { Renderer } from "../renderer/Renderer";
5
5
  import { Vec3 } from "../math/Vec3";
6
6
  import { Vec4 } from "../math/Vec4";
7
- import { WebGLBufferExt } from "../webgl/Handler";
7
+ import type { WebGLBufferExt } from "../webgl/Handler";
8
8
  declare class RayHandler {
9
9
  static __counter__: number;
10
10
  protected __id: number;
@@ -1,9 +1,11 @@
1
1
  import { Entity } from "./Entity";
2
2
  import { RenderNode } from "../scene/RenderNode";
3
- import { NumberArray3, Vec3 } from "../math/Vec3";
4
- import { NumberArray4, Vec4 } from "../math/Vec4";
3
+ import { Vec3 } from "../math/Vec3";
4
+ import { Vec4 } from "../math/Vec4";
5
+ import type { NumberArray3 } from "../math/Vec3";
6
+ import type { NumberArray4 } from "../math/Vec4";
5
7
  import { StripHandler } from "./StripHandler";
6
- import { WebGLBufferExt } from "../webgl/Handler";
8
+ import type { WebGLBufferExt } from "../webgl/Handler";
7
9
  type TPoiExt = Vec3 | NumberArray3;
8
10
  type TStripExt = [TPoiExt, TPoiExt];
9
11
  type TPoi = Vec3;
@@ -1,4 +1,4 @@
1
- import { EventCallback, EventCallbackStamp } from "../Events";
1
+ import type { EventCallback, EventCallbackStamp } from "../Events";
2
2
  interface ICallbackHandler {
3
3
  callback: EventCallbackStamp;
4
4
  sender: any;
@@ -1,6 +1,7 @@
1
1
  export type MouseEventExt = MouseEvent & {
2
2
  wheelDelta?: number;
3
3
  deltaY?: number;
4
+ isTouchPad?: boolean;
4
5
  };
5
6
  export interface MouseHandlerEvent {
6
7
  button?: number;
@@ -1,12 +1,13 @@
1
1
  import { Extent } from "../Extent";
2
- import { EventCallback, EventsHandler } from "../Events";
3
- import { Layer, LayerEventsList, ILayerParams } from "./Layer";
2
+ import type { EventCallback, EventsHandler } from "../Events";
3
+ import { Layer } from "./Layer";
4
+ import type { LayerEventsList, ILayerParams } from "./Layer";
4
5
  import { LonLat } from "../LonLat";
5
6
  import { Material } from "./Material";
6
- import { NumberArray2 } from "../math/Vec2";
7
- import { NumberArray4 } from "../math/Vec4";
7
+ import type { NumberArray2 } from "../math/Vec2";
8
+ import type { NumberArray4 } from "../math/Vec4";
8
9
  import { Planet } from "../scene/Planet";
9
- import { WebGLBufferExt, WebGLTextureExt } from "../webgl/Handler";
10
+ import type { WebGLBufferExt, WebGLTextureExt } from "../webgl/Handler";
10
11
  export interface IBaseGeoImageParams extends ILayerParams {
11
12
  fullExtent?: boolean;
12
13
  corners?: NumberArray2[];
@@ -1,4 +1,5 @@
1
- import { XYZ, IXYZParams } from "./XYZ";
1
+ import { XYZ } from "./XYZ";
2
+ import type { IXYZParams } from "./XYZ";
2
3
  export declare class Bing extends XYZ {
3
4
  constructor(name: string | null, options?: IXYZParams);
4
5
  }
@@ -1,7 +1,8 @@
1
- import { EventCallback, EventsHandler } from "../Events";
2
- import { ILayerParams, Layer, LayerEventsList } from "./Layer";
1
+ import type { EventCallback, EventsHandler } from "../Events";
2
+ import { Layer } from "./Layer";
3
+ import type { ILayerParams, LayerEventsList } from "./Layer";
3
4
  import { Material } from "../layer/Material";
4
- import { NumberArray4 } from "../math/Vec4";
5
+ import type { NumberArray4 } from "../math/Vec4";
5
6
  import { Planet } from "../scene/Planet";
6
7
  type ApplyImageFunc = (material: HTMLCanvasElement | ImageBitmap | HTMLImageElement) => void;
7
8
  type DrawTileCallback = (material: Material, applyImage: ApplyImageFunc) => void;
@@ -1,4 +1,5 @@
1
- import { BaseGeoImage, IBaseGeoImageParams } from "./BaseGeoImage";
1
+ import { BaseGeoImage } from "./BaseGeoImage";
2
+ import type { IBaseGeoImageParams } from "./BaseGeoImage";
2
3
  import { Material } from "./Material";
3
4
  export interface IGeoImageParams extends IBaseGeoImageParams {
4
5
  image?: HTMLImageElement | HTMLCanvasElement | ImageBitmap;
@@ -1,6 +1,7 @@
1
- import { BaseGeoImage, IBaseGeoImageParams } from './BaseGeoImage';
1
+ import { BaseGeoImage } from './BaseGeoImage';
2
+ import type { IBaseGeoImageParams } from './BaseGeoImage';
2
3
  import { Material } from "../layer/Material";
3
- import { WebGLTextureExt } from "../webgl/Handler";
4
+ import type { WebGLTextureExt } from "../webgl/Handler";
4
5
  interface IGeoTexture2dParams extends IBaseGeoImageParams {
5
6
  texture?: WebGLTextureExt;
6
7
  frameWidth?: number;
@@ -1,4 +1,5 @@
1
- import { BaseGeoImage, IBaseGeoImageParams } from "./BaseGeoImage";
1
+ import { BaseGeoImage } from "./BaseGeoImage";
2
+ import type { IBaseGeoImageParams } from "./BaseGeoImage";
2
3
  import { Material } from "./Material";
3
4
  export interface IGeoVideoParams extends IBaseGeoImageParams {
4
5
  videoElement?: HTMLVideoElement;
@@ -1,7 +1,9 @@
1
- import { Billboard, IBillboardParams } from "../entity/Billboard";
1
+ import { Billboard } from "../entity/Billboard";
2
+ import type { IBillboardParams } from "../entity/Billboard";
2
3
  import { Entity } from "../entity/Entity";
3
4
  import { Extent } from "../Extent";
4
- import { Vector, IVectorParams } from "./Vector";
5
+ import { Vector } from "./Vector";
6
+ import type { IVectorParams } from "./Vector";
5
7
  interface IKMLParams extends IVectorParams {
6
8
  color?: string;
7
9
  billboard?: IBillboardParams;
@@ -22,7 +24,7 @@ export declare class KML extends Vector {
22
24
  protected _AGBRtoRGBA(agbr: string): string | undefined;
23
25
  /**
24
26
  * @protected
25
- returns array of longitude, latitude, altitude (altitude optional)
27
+ * @returns array of longitude, latitude, altitude (altitude optional)
26
28
  */
27
29
  protected _parseKMLcoordinates(coords: Element): number[][];
28
30
  protected _kmlPlacemarkToEntity(placemark: Element | undefined | null, extent: Extent): Entity | undefined;
@@ -1,12 +1,13 @@
1
- import { EventsHandler } from "../Events";
1
+ import type { EventsHandler } from "../Events";
2
2
  import { Extent } from "../Extent";
3
3
  import { Node } from "../quadTree/Node";
4
4
  import { Material } from "./Material";
5
5
  import { Planet } from "../scene/Planet";
6
6
  import { Segment } from "../segment/Segment";
7
- import { Vec3, NumberArray3 } from "../math/Vec3";
8
- import { NumberArray4 } from "../math/Vec4";
9
- import { IDefaultTextureParams } from "../webgl/Handler";
7
+ import { Vec3 } from "../math/Vec3";
8
+ import type { NumberArray3 } from "../math/Vec3";
9
+ import type { NumberArray4 } from "../math/Vec4";
10
+ import type { IDefaultTextureParams } from "../webgl/Handler";
10
11
  export interface ILayerParams {
11
12
  properties?: any;
12
13
  labelMaxLetters?: number;
@@ -1,8 +1,8 @@
1
1
  import { Layer } from "./Layer";
2
2
  import { Node } from "../quadTree/Node";
3
3
  import { Segment } from "../segment/Segment";
4
- import { WebGLTextureExt } from "../webgl/Handler";
5
- import { NumberArray4 } from "../math/Vec4";
4
+ import type { WebGLTextureExt } from "../webgl/Handler";
5
+ import type { NumberArray4 } from "../math/Vec4";
6
6
  /**
7
7
  * @class Material
8
8
  * @param {Segment} segment
@@ -1,4 +1,5 @@
1
- import { XYZ, IXYZParams } from "./XYZ";
1
+ import { XYZ } from "./XYZ";
2
+ import type { IXYZParams } from "./XYZ";
2
3
  export declare class OpenStreetMap extends XYZ {
3
4
  constructor(name: string | null, options?: IXYZParams);
4
5
  }
@@ -1,13 +1,15 @@
1
- import { Entity, IEntityParams } from "../entity/Entity";
1
+ import { Entity } from "../entity/Entity";
2
+ import type { IEntityParams } from "../entity/Entity";
2
3
  import { EntityCollection } from "../entity/EntityCollection";
3
4
  import { EntityCollectionsTreeStrategy } from "../quadTree/EntityCollectionsTreeStrategy";
4
- import { EventsHandler } from "../Events";
5
+ import type { EventsHandler } from "../Events";
5
6
  import { GeometryHandler } from "../entity/GeometryHandler";
6
- import { ILayerParams, Layer, LayerEventsList } from "./Layer";
7
- import { NumberArray3 } from "../math/Vec3";
7
+ import { Layer } from "./Layer";
8
+ import type { ILayerParams, LayerEventsList } from "./Layer";
9
+ import type { NumberArray3 } from "../math/Vec3";
8
10
  import { Planet } from "../scene/Planet";
9
11
  import { Material } from "./Material";
10
- import { NumberArray4 } from "../math/Vec4";
12
+ import type { NumberArray4 } from "../math/Vec4";
11
13
  export interface IVectorParams extends ILayerParams {
12
14
  entities?: Entity[] | IEntityParams[];
13
15
  polygonOffsetUnits?: number;
@@ -73,7 +75,7 @@ declare class Vector extends Layer {
73
75
  * Second index - far distance to the entity, when entity becomes zero scale.
74
76
  * Third index - far distance to the entity, when entity becomes invisible.
75
77
  * @public
76
- * @type {NumberArray3} - (exactly 3 entries)
78
+ * @type {NumberArray3}
77
79
  */
78
80
  scaleByDistance: NumberArray3;
79
81
  pickingScale: Float32Array;
@@ -197,7 +199,7 @@ declare class Vector extends Layer {
197
199
  /**
198
200
  * Safety entities loop.
199
201
  * @public
200
- * @param {(entity: Entity, index?: number) => void} callback - Entity callback.
202
+ * @param {function(Entity, number): void} callback - Entity callback.
201
203
  */
202
204
  each(callback: (entity: Entity, index?: number) => void): void;
203
205
  /**
@@ -1,6 +1,7 @@
1
1
  import { Extent } from "../Extent";
2
2
  import { Segment } from "../segment/Segment";
3
- import { XYZ, IXYZParams } from "./XYZ";
3
+ import { XYZ } from "./XYZ";
4
+ import type { IXYZParams } from "./XYZ";
4
5
  interface IWMSParams extends IXYZParams {
5
6
  extra?: any;
6
7
  layers: string;
@@ -1,8 +1,9 @@
1
- import { Layer, ILayerParams, LayerEventsList } from "./Layer";
1
+ import { Layer } from "./Layer";
2
+ import type { ILayerParams, LayerEventsList } from "./Layer";
2
3
  import { Segment } from "../segment/Segment";
3
- import { EventsHandler } from "../Events";
4
+ import type { EventsHandler } from "../Events";
4
5
  import { Material } from "./Material";
5
- import { NumberArray4 } from "../math/Vec4";
6
+ import type { NumberArray4 } from "../math/Vec4";
6
7
  export interface IXYZParams extends ILayerParams {
7
8
  url?: string;
8
9
  subdomains?: string[];
@@ -67,7 +67,7 @@ export declare class Mat3 {
67
67
  * @public
68
68
  * @returns {Mat4}
69
69
  */
70
- toMatrix4(): Mat4;
70
+ getMat4(): Mat4;
71
71
  }
72
72
  /**
73
73
  * Mat3 factory.
@@ -37,6 +37,15 @@ export declare class Mat4 {
37
37
  * @returns {Mat4} -
38
38
  */
39
39
  static identity(): Mat4;
40
+ /**
41
+ * Get rotation matrix around the point
42
+ * @public
43
+ * @param {number} angle - Rotation angle in radians
44
+ * @param {Vec3} [center] - Point that the camera rotates around
45
+ * @param {Vec3} [up] - Camera up vector
46
+ */
47
+ static getRotationAroundPoint(angle: number, center?: Vec3, up?: Vec3): Mat4;
48
+ static getRotation(angle: number, up?: Vec3): Mat4;
40
49
  /**
41
50
  * Sets column-major order array matrix.
42
51
  * @public
@@ -62,7 +71,7 @@ export declare class Mat4 {
62
71
  * @public
63
72
  * @returns {Mat3} -
64
73
  */
65
- toMatrix3(): Mat3;
74
+ getMat3(): Mat3;
66
75
  /**
67
76
  * Multiply to 3d vector.
68
77
  * @public
@@ -9,7 +9,9 @@ import { Line3 } from "./Line3";
9
9
  declare class Plane {
10
10
  p: Vec3;
11
11
  n: Vec3;
12
- constructor(p: Vec3, n: Vec3);
12
+ constructor(p?: Vec3, n?: Vec3);
13
+ setByPoints(v0: Vec3, v1: Vec3, v2: Vec3): Plane;
14
+ static fromPoints(v0: Vec3, v1: Vec3, v2: Vec3): Plane;
13
15
  set(p: Vec3, n: Vec3): void;
14
16
  getNormal(): Vec3;
15
17
  distance(p: Vec3): number;
@@ -238,10 +238,15 @@ export declare class Quat {
238
238
  * @returns {Quat} -
239
239
  */
240
240
  setFromAxisAngle(axis: Vec3, angle: number): Quat;
241
+ /**
242
+ * @typedef {Object} QuatAxisAngle
243
+ * @property {Vec3} axis - The rotation axis.
244
+ * @property {number} angle - The rotation angle in radians.
245
+ */
241
246
  /**
242
247
  * Returns axis and angle of the current Quat.
243
248
  * @public
244
- * @returns { axis: Vec3, angle: number } -
249
+ * @returns QuatAxisAngle -
245
250
  */
246
251
  getAxisAngle(): {
247
252
  axis: Vec3;
@@ -298,6 +303,7 @@ export declare class Quat {
298
303
  * Returns quaternion and vector production.
299
304
  * @public
300
305
  * @param {Vec3} v - 3d Vector.
306
+ * @param {Vec3} res - result output vector.
301
307
  * @returns {Vec3} -
302
308
  */
303
309
  mulVec3Res(v: Vec3, res: Vec3): Vec3;
@@ -45,7 +45,7 @@ export declare class Ray {
45
45
  */
46
46
  getPoint(distance: number): Vec3;
47
47
  /**
48
- * Returns ray hit a triange result.
48
+ * Returns ray hit a triangle result.
49
49
  * @public
50
50
  * @param {Vec3} v0 - First triangle corner coordinate.
51
51
  * @param {Vec3} v1 - Second triangle corner coordinate.
@@ -54,17 +54,13 @@ export declare class Ray {
54
54
  * @returns {number} - Hit code, could 0 - og.Ray.OUTSIDE, 1 - og.Ray.INSIDE,
55
55
  * 2 - og.Ray.INPLANE and 3 - og.Ray.AWAY(ray goes away from triangle).
56
56
  */
57
- hitTriangle(v0: Vec3, v1: Vec3, v2: Vec3, res: Vec3): number;
57
+ hitTriangleRes(v0: Vec3, v1: Vec3, v2: Vec3, res: Vec3): number;
58
58
  /**
59
- * Gets a ray hit a plane result. If the ray cross the plane returns 1 - og.Ray.INSIDE otherwise returns 0 - og.Ray.OUTSIDE.
60
- * @public
61
- * @param {Vec3} v0 - First plane point.
62
- * @param {Vec3} v1 - Second plane point.
63
- * @param {Vec3} v2 - Third plane point.
64
- * @param {Vec3} res - Hit point object pointer that stores hit result.
65
- * @returns {number}
59
+ * Finds the intersection of the ray with a plane.
60
+ * @param {Plane} plane - The plane to intersect with.
61
+ * @returns {Vec3 | null} The intersection point or null if no intersection.
66
62
  */
67
- hitPlane(v0: Vec3, v1: Vec3, v2: Vec3, res: Vec3): number;
63
+ hitPlaneRes(plane: Plane, res: Vec3): number;
68
64
  /**
69
65
  * Returns a ray hit sphere coordiante. If there isn't hit returns null.
70
66
  * @public
@@ -73,10 +69,4 @@ export declare class Ray {
73
69
  */
74
70
  hitSphere(sphere: Sphere): Vec3 | null;
75
71
  hitBox(box: Box): void;
76
- /**
77
- * Finds the intersection of the ray with a plane.
78
- * @param {Plane} plane - The plane to intersect with.
79
- * @returns {Vec3 | null} The intersection point or null if no intersection.
80
- */
81
- hitPlane2(plane: Plane, res: Vec3): number;
82
72
  }
@@ -92,6 +92,15 @@ export declare class Vec2 {
92
92
  * @returns {Vec2}
93
93
  */
94
94
  static orthoNormalize(normal: Vec2, tangent: Vec2): Vec2;
95
+ /**
96
+ * Get projection of the vector to plane where n - normal to the plane.
97
+ * @static
98
+ * @param {Vec2} b - Vector to project.
99
+ * @param {Vec2} n - Plane normal.
100
+ * @param {Vec2} [def] - Default value for non existed result.
101
+ * @returns {Vec2} -
102
+ */
103
+ static proj_b_to_plane(b: Vec2, n: Vec2, def?: Vec3): Vec2;
95
104
  /**
96
105
  * Converts to 3d vector, third value is 0.0.
97
106
  * @public
@@ -221,10 +230,17 @@ export declare class Vec2 {
221
230
  clear(): Vec2;
222
231
  /**
223
232
  * Returns normalized vector.
233
+ * @deprecated
224
234
  * @public
225
235
  * @returns {Vec2}
226
236
  */
227
237
  normal(): Vec2;
238
+ /**
239
+ * Returns normalized vector.
240
+ * @public
241
+ * @returns {Vec2}
242
+ */
243
+ getNormal(): Vec2;
228
244
  /**
229
245
  * Normalize current vector.
230
246
  * @public
@@ -299,6 +315,12 @@ export declare class Vec2 {
299
315
  * @returns {Vec2}
300
316
  */
301
317
  slerp(v2: Vec2, t: number): Vec2;
318
+ /**
319
+ * Returns true if vector's values are zero.
320
+ * @public
321
+ * @returns {boolean} -
322
+ */
323
+ isZero(): boolean;
302
324
  }
303
325
  /**
304
326
  * Vector 2d object creator.
@@ -1,6 +1,7 @@
1
1
  import { Quat } from "./Quat";
2
- import { Vec4, NumberArray4 } from "./Vec4";
3
- import { NumberArray2 } from "./Vec2";
2
+ import { Vec4 } from "./Vec4";
3
+ import type { NumberArray4 } from "./Vec4";
4
+ import type { NumberArray2 } from "./Vec2";
4
5
  export type NumberArray3 = [number, number, number];
5
6
  /**
6
7
  * Class represents a 3d vector.
@@ -1,9 +1,11 @@
1
1
  /**
2
2
  * @module og/math/coder
3
3
  */
4
- import { NumberArray4, Vec4 } from "./Vec4";
5
- import { NumberArray3 } from "./Vec3";
6
- import { NumberArray2, Vec2 } from "./Vec2";
4
+ import { Vec4 } from "./Vec4";
5
+ import { Vec2 } from "./Vec2";
6
+ import type { NumberArray4 } from "./Vec4";
7
+ import type { NumberArray3 } from "./Vec3";
8
+ import type { NumberArray2 } from "./Vec2";
7
9
  /**
8
10
  * Encode 32 bit float value to the RGBA vector.
9
11
  * @function
@@ -5,7 +5,10 @@ import { Mat4 } from './Mat4';
5
5
  import { Plane } from './Plane';
6
6
  import { Quat } from './Quat';
7
7
  import { Ray } from './Ray';
8
- import { Vec2, NumberArray2 } from './Vec2';
9
- import { Vec3, NumberArray3 } from './Vec3';
10
- import { Vec4, NumberArray4 } from './Vec4';
8
+ import { Vec2 } from './Vec2';
9
+ import { Vec3 } from './Vec3';
10
+ import { Vec4 } from './Vec4';
11
+ import type { NumberArray2 } from './Vec2';
12
+ import type { NumberArray3 } from './Vec3';
13
+ import type { NumberArray4 } from './Vec4';
11
14
  export { Line2, Line3, Mat3, Mat4, Plane, Quat, Ray, Vec2, Vec3, Vec4, type NumberArray2, type NumberArray3, type NumberArray4 };
@@ -250,11 +250,11 @@ export declare function solve_iteration_fixed(f: (x: number) => number, x0: numb
250
250
  * Solve using iteration; terminate when error is below err or the maximum
251
251
  * number of iterations is reached. Used in Euler's equation(see og.orbit) solving.
252
252
  * @function
253
- * @param {(x: number) => number} f - Equation.
253
+ * @param {function(number): number} f - Equation.
254
254
  * @param {number} x0 - First approximation.
255
255
  * @param {number} err - Maximal accepted error value.
256
256
  * @param {number} maxIter - Maximum iterations.
257
- * @returns {number} -
257
+ * @returns {number} - The computed solution.
258
258
  */
259
259
  export declare function solve_iteration(f: (x: number) => number, x0: number, err: number, maxIter?: number): number;
260
260
  /**
@@ -4,7 +4,8 @@ import { Planet } from "../../scene/Planet";
4
4
  import { LonLat } from "../../LonLat";
5
5
  import { Entity } from "../../entity/Entity";
6
6
  import { EntityCollection } from "../../entity/EntityCollection";
7
- import { EntityCollectionNode, NodesDict } from "../EntityCollectionNode";
7
+ import { EntityCollectionNode } from "../EntityCollectionNode";
8
+ import type { NodesDict } from "../EntityCollectionNode";
8
9
  export declare class EarthEntityCollectionNodeLonLat extends EntityCollectionNode {
9
10
  isNorth: boolean;
10
11
  strategy: EarthEntityCollectionsTreeStrategy;
@@ -9,14 +9,12 @@ export declare class EarthQuadTreeStrategy extends QuadTreeStrategy {
9
9
  * Current visible north pole nodes tree nodes array.
10
10
  * @public
11
11
  * @type {Node}
12
- * @todo
13
12
  */
14
13
  _visibleNodesNorth: Record<number, Node>;
15
14
  /**
16
15
  * Current visible south pole nodes tree nodes array.
17
16
  * @public
18
17
  * @type {Node}
19
- * @todo
20
18
  */
21
19
  _visibleNodesSouth: Record<number, Node>;
22
20
  constructor(planet: Planet);
@@ -3,7 +3,8 @@ import { Planet } from "../../scene/Planet";
3
3
  import { LonLat } from "../../LonLat";
4
4
  import { Entity } from "../../entity/Entity";
5
5
  import { EntityCollection } from "../../entity/EntityCollection";
6
- import { EntityCollectionNode, NodesDict } from "../EntityCollectionNode";
6
+ import { EntityCollectionNode } from "../EntityCollectionNode";
7
+ import type { NodesDict } from "../EntityCollectionNode";
7
8
  import { EquiEntityCollectionsTreeStrategy } from "./EquiEntityCollectionsTreeStrategy";
8
9
  export declare class EquiEntityCollectionNodeLonLat extends EntityCollectionNode {
9
10
  strategy: EquiEntityCollectionsTreeStrategy;