@openglobus/og 0.23.0 → 0.24.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/@openglobus/js/Globe.d.ts +0 -1
- package/lib/@openglobus/js/camera/Camera.d.ts +48 -15
- package/lib/@openglobus/js/camera/PlanetCamera.d.ts +13 -0
- package/lib/@openglobus/js/control/MouseNavigation.d.ts +62 -51
- package/lib/@openglobus/js/control/OldMouseNavigation.d.ts +64 -0
- package/lib/@openglobus/js/control/index.d.ts +1 -2
- package/lib/@openglobus/js/entity/Entity.d.ts +24 -20
- package/lib/@openglobus/js/entity/GeoObject.d.ts +0 -9
- package/lib/@openglobus/js/input/MouseHandler.d.ts +1 -0
- package/lib/@openglobus/js/math/Mat3.d.ts +1 -1
- package/lib/@openglobus/js/math/Mat4.d.ts +10 -1
- package/lib/@openglobus/js/math/Plane.d.ts +3 -1
- package/lib/@openglobus/js/math/Quat.d.ts +1 -0
- package/lib/@openglobus/js/math/Ray.d.ts +6 -16
- package/lib/@openglobus/js/math/Vec2.d.ts +22 -0
- package/lib/@openglobus/js/renderer/RendererEvents.d.ts +1 -0
- package/lib/@openglobus/js/scene/Planet.d.ts +4 -0
- package/lib/@openglobus/js/webgl/Handler.d.ts +21 -12
- package/lib/@openglobus/og.esm.js +1 -1
- package/lib/@openglobus/og.esm.js.map +1 -1
- package/lib/@openglobus/og.umd.js +1 -1
- package/lib/@openglobus/og.umd.js.map +1 -1
- package/lib/js/Globe.d.ts +0 -1
- package/lib/js/Globe.js +4 -2
- package/lib/js/Popup.js +1 -1
- package/lib/js/camera/Camera.d.ts +48 -15
- package/lib/js/camera/Camera.js +82 -28
- package/lib/js/camera/PlanetCamera.d.ts +13 -0
- package/lib/js/camera/PlanetCamera.js +52 -5
- package/lib/js/control/CameraLock.js +1 -1
- package/lib/js/control/DebugInfo.js +30 -10
- package/lib/js/control/KeyboardNavigation.js +8 -8
- package/lib/js/control/MouseNavigation.d.ts +62 -51
- package/lib/js/control/MouseNavigation.js +361 -305
- package/lib/js/control/MouseWheelZoomControl.d.ts +0 -44
- package/lib/js/control/MouseWheelZoomControl.js +270 -181
- package/lib/js/control/OldMouseNavigation.d.ts +64 -0
- package/lib/js/control/OldMouseNavigation.js +368 -0
- package/lib/js/control/ScaleControl.js +2 -2
- package/lib/js/control/SimpleNavigation.js +8 -7
- package/lib/js/control/Sun.js +5 -5
- package/lib/js/control/TouchNavigation.js +11 -8
- package/lib/js/control/elevationProfile/ElevationProfileScene.js +2 -1
- package/lib/js/control/geoObjectEditor/GeoObjectEditorDialog.js +19 -33
- package/lib/js/control/geoObjectEditor/GeoObjectEditorScene.js +18 -18
- package/lib/js/control/geoObjectEditor/MoveAxisEntity.js +3 -2
- package/lib/js/control/geoObjectEditor/MovePlaneEntity.js +1 -4
- package/lib/js/control/geoObjectEditor/RotateEntity.js +1 -1
- package/lib/js/control/index.d.ts +1 -2
- package/lib/js/control/index.js +1 -2
- package/lib/js/control/visibleExtent/Segment.js +4 -4
- package/lib/js/entity/Entity.d.ts +24 -20
- package/lib/js/entity/Entity.js +62 -47
- package/lib/js/entity/GeoObject.d.ts +0 -9
- package/lib/js/entity/GeoObject.js +0 -3
- package/lib/js/entity/InstanceData.js +6 -3
- package/lib/js/input/MouseHandler.d.ts +1 -0
- package/lib/js/input/MouseHandler.js +12 -1
- package/lib/js/math/Mat3.d.ts +1 -1
- package/lib/js/math/Mat3.js +1 -1
- package/lib/js/math/Mat4.d.ts +10 -1
- package/lib/js/math/Mat4.js +17 -1
- package/lib/js/math/Plane.d.ts +3 -1
- package/lib/js/math/Plane.js +11 -1
- package/lib/js/math/Quat.d.ts +1 -0
- package/lib/js/math/Quat.js +1 -0
- package/lib/js/math/Ray.d.ts +6 -16
- package/lib/js/math/Ray.js +53 -46
- package/lib/js/math/Vec2.d.ts +22 -0
- package/lib/js/math/Vec2.js +32 -0
- package/lib/js/renderer/Renderer.js +10 -6
- package/lib/js/renderer/RendererEvents.d.ts +1 -0
- package/lib/js/renderer/RendererEvents.js +3 -1
- package/lib/js/scene/Planet.d.ts +4 -0
- package/lib/js/scene/Planet.js +24 -3
- package/lib/js/segment/Segment.js +4 -4
- package/lib/js/terrain/GlobusTerrain.js +2 -2
- package/lib/js/webgl/Handler.d.ts +21 -12
- package/lib/js/webgl/Handler.js +42 -33
- package/package.json +2 -2
- package/lib/@openglobus/js/control/EarthNavigation.d.ts +0 -50
- package/lib/@openglobus/js/control/MouseWheelZoomControl.d.ts +0 -44
- package/lib/js/control/EarthNavigation.d.ts +0 -50
- package/lib/js/control/EarthNavigation.js +0 -202
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import * as math from "../math";
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import { Control } from "./Control";
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import { input } from "../input/input";
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import { Key } from "../Lock";
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import { LonLat } from "../LonLat";
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import { Mat4 } from "../math/Mat4";
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import { Quat } from "../math/Quat";
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import { Ray } from "../math/Ray";
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import { Sphere } from "../bv/Sphere";
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import { Vec3 } from "../math/Vec3";
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import { Plane } from "../math/Plane";
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/**
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* Mouse planet camera dragging control.
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*/
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export class OldMouseNavigation extends Control {
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constructor(options = {}) {
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super(options);
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this._deactivate = false;
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this._shiftBusy = false;
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this._name = "mouseNavigation";
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this.grabbedPoint = new Vec3();
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this._eye0 = new Vec3();
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this.pointOnEarth = new Vec3();
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this.earthUp = new Vec3();
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this.inertia = 0.007;
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this.grabbedSpheroid = new Sphere();
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this.qRot = new Quat();
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this.scaleRot = 0.0;
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this.distDiff = 0.3;
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this.stepsCount = 8;
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this.stepsForward = null;
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this.stepIndex = 0;
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this._lmbDoubleClickActive = true;
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this.minSlope = options.minSlope || 0.1;
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this._wheelDirection = +1;
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this._keyLock = new Key();
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}
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static getMovePointsFromPixelTerrain(cam, planet, stepsCount, delta, point, forward, dir) {
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const steps = [];
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let eye = cam.eye.clone(), n = cam.getBackward(), u = cam.getRight(), v = cam.getUp();
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let a = planet.getCartesianFromPixelTerrain(point);
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if (!a) {
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a = planet.getCartesianFromPixelTerrain(planet.renderer.handler.getCenter());
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}
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if (a) {
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if (!dir) {
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dir = Vec3.sub(a, cam.eye).normalize();
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}
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let d = (delta * cam.eye.distance(a)) / stepsCount;
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if (forward) {
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d = -1.25 * d;
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}
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else {
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d *= 2;
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}
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const scaled_n = n.scaleTo(d);
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const slope = dir.dot(cam.eye.normal().negate());
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if (slope >= 0.1) {
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const grabbedSpheroid = new Sphere();
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grabbedSpheroid.radius = a.length();
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let rotArr = [], eyeArr = [];
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let breaked = false;
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for (let i = 0; i < stepsCount; i++) {
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eye.addA(scaled_n);
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const b = new Ray(eye, dir).hitSphere(grabbedSpheroid);
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eyeArr[i] = eye.clone();
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if (b) {
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rotArr[i] = new Mat4().rotateBetweenVectors(a.normal(), b.normal());
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}
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else {
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breaked = true;
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break;
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}
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}
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if (!breaked) {
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for (let i = 0; i < stepsCount; i++) {
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let rot = rotArr[i];
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steps[i] = {
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eye: rot.mulVec3(eyeArr[i]),
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v: rot.mulVec3(v),
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u: rot.mulVec3(u),
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n: rot.mulVec3(n)
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};
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}
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}
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else {
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eye = cam.eye.clone();
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for (let i = 0; i < stepsCount; i++) {
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steps[i] = {
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eye: eye.addA(scaled_n).clone(),
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v: v,
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u: u,
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n: n,
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};
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}
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}
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}
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else {
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for (let i = 0; i < stepsCount; i++) {
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steps[i] = {
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eye: eye.addA(dir.scaleTo(-d)).clone(),
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v: v,
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u: u,
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n: n,
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};
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}
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}
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return steps;
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}
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}
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onactivate() {
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if (this.renderer) {
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this.renderer.events.on("mousewheel", this.onMouseWheel, this);
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this.renderer.events.on("lhold", this.onMouseLeftButtonDown, this);
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this.renderer.events.on("rhold", this.onMouseRightButtonDown, this);
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this.renderer.events.on("ldown", this.onMouseLeftButtonClick, this);
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this.renderer.events.on("lup", this.onMouseLeftButtonUp, this);
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this.renderer.events.on("rdown", this.onMouseRightButtonClick, this);
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this.renderer.events.on("draw", this.onDraw, this, -1000);
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this.renderer.events.on("mousemove", this.onMouseMove, this);
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this.renderer.events.on("mouseleave", this.onMouseLeave, this);
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this.renderer.events.on("mouseenter", this.onMouseEnter, this);
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if (this._lmbDoubleClickActive) {
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this.renderer.events.on("ldblclick", this.onMouseLeftButtonDoubleClick, this);
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}
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}
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}
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ondeactivate() {
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if (this.renderer) {
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this.renderer.events.off("mousewheel", this.onMouseWheel);
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this.renderer.events.off("lhold", this.onMouseLeftButtonDown);
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this.renderer.events.off("rhold", this.onMouseRightButtonDown);
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this.renderer.events.off("ldown", this.onMouseLeftButtonClick);
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this.renderer.events.off("lup", this.onMouseLeftButtonUp);
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this.renderer.events.off("rdown", this.onMouseRightButtonClick);
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this.renderer.events.off("draw", this.onDraw);
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this.renderer.events.off("ldblclick", this.onMouseLeftButtonDoubleClick);
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this.renderer.events.off("mouseleave", this.onMouseLeave);
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this.renderer.events.off("mouseenter", this.onMouseEnter);
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}
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}
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activateDoubleClickZoom() {
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if (!this._lmbDoubleClickActive) {
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this._lmbDoubleClickActive = true;
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this.renderer && this.renderer.events.on("ldblclick", this.onMouseLeftButtonDoubleClick, this);
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}
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}
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deactivateDoubleClickZoom() {
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if (this._lmbDoubleClickActive) {
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this._lmbDoubleClickActive = false;
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this.renderer && this.renderer.events.off("ldblclick", this.onMouseLeftButtonDoubleClick);
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}
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}
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onMouseEnter(e) {
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const renderEvents = this.renderer.events;
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if (renderEvents.isKeyPressed(input.KEY_ALT)) {
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renderEvents.releaseKeys();
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}
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renderEvents.updateButtonsStates(e.sys.buttons);
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if (renderEvents.mouseState.leftButtonDown) {
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this.renderer.handler.canvas.classList.add("ogGrabbingPoiner");
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}
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else {
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this.renderer.handler.canvas.classList.remove("ogGrabbingPoiner");
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}
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}
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onMouseLeave() {
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if (this.renderer.events.mouseState.leftButtonDown) {
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this.scaleRot = 0;
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}
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this.renderer.handler.canvas.classList.remove("ogGrabbingPoiner");
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}
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onMouseWheel(e) {
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if (this.stepIndex) {
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return;
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}
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this.planet.stopFlying();
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this.stopRotation();
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this._deactivate = true;
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this.lockPlanet(true);
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this.stepsForward = OldMouseNavigation.getMovePointsFromPixelTerrain(this.planet.camera, this.planet, this.stepsCount, this.distDiff, e.pos, e.wheelDelta > 0, e.direction) || null;
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this._wheelDirection = e.wheelDelta;
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if (this.stepsForward) {
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this.stepIndex = this.stepsCount;
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}
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}
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oninit() {
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this.activate();
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if (this.renderer) {
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this.renderer.events.on("keyfree", input.KEY_ALT, this.onShiftFree, this);
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this.renderer.events.on("keyfree", input.KEY_PRINTSCREEN, this.onShiftFree, this);
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}
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}
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onMouseLeftButtonDoubleClick(e) {
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this.planet.stopFlying();
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this.stopRotation();
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const p = this.planet.getCartesianFromPixelTerrain(e.pos);
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if (p) {
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const cam = this.planet.camera;
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let maxAlt = cam.maxAltitude + this.planet.ellipsoid.polarSize;
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let minAlt = cam.minAltitude + this.planet.ellipsoid.polarSize;
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const camAlt = cam.eye.length();
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const g = this.planet.ellipsoid.cartesianToLonLat(p);
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if (camAlt > maxAlt || camAlt < minAlt) {
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this.planet.flyLonLat(new LonLat(g.lon, g.lat));
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return;
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}
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if (this.renderer.events.isKeyPressed(input.KEY_ALT)) {
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this.planet.flyLonLat(new LonLat(g.lon, g.lat, cam.eye.distance(p) * 2.0));
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}
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else {
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this.planet.flyLonLat(new LonLat(g.lon, g.lat, cam.eye.distance(p) * 0.57));
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}
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}
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}
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onMouseLeftButtonClick() {
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if (this._active) {
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this.renderer.handler.canvas.classList.add("ogGrabbingPoiner");
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this.grabbedPoint = this.planet.getCartesianFromMouseTerrain();
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if (this.grabbedPoint) {
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this._eye0.copy(this.planet.camera.eye);
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this.grabbedSpheroid.radius = this.grabbedPoint.length();
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this.stopRotation();
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}
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}
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}
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stopRotation() {
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this.qRot.clear();
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this.freePlanet();
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}
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onMouseLeftButtonUp(e) {
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this.renderer.handler.canvas.classList.remove("ogGrabbingPoiner");
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if (e.x === e.prev_x && e.y === e.prev_y) {
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this.scaleRot = 0.0;
|
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+
}
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|
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+
}
|
|
237
|
+
onMouseLeftButtonDown(e) {
|
|
238
|
+
if (this._active) {
|
|
239
|
+
if (!this.grabbedPoint) {
|
|
240
|
+
return;
|
|
241
|
+
}
|
|
242
|
+
this.planet.stopFlying();
|
|
243
|
+
if (e.moving) {
|
|
244
|
+
let cam = this.planet.camera;
|
|
245
|
+
if (cam.slope > 0.2) {
|
|
246
|
+
const targetPoint = new Ray(cam.eye, e.direction).hitSphere(this.grabbedSpheroid);
|
|
247
|
+
if (targetPoint) {
|
|
248
|
+
this.scaleRot = 1.0;
|
|
249
|
+
this.qRot = Quat.getRotationBetweenVectors(targetPoint.normal(), this.grabbedPoint.normal());
|
|
250
|
+
let rot = this.qRot;
|
|
251
|
+
cam.eye = rot.mulVec3(cam.eye);
|
|
252
|
+
cam.rotate(rot);
|
|
253
|
+
// cam._u = rot.mulVec3(cam._u);
|
|
254
|
+
// cam._r = rot.mulVec3(cam._r);
|
|
255
|
+
// cam._b = rot.mulVec3(cam._b);
|
|
256
|
+
// cam._f.set(-cam._b.x, -cam._b.y, -cam._b.z);
|
|
257
|
+
}
|
|
258
|
+
}
|
|
259
|
+
else {
|
|
260
|
+
let p0 = this.grabbedPoint, p1 = Vec3.add(p0, cam.getRight()), p2 = Vec3.add(p0, p0.normal());
|
|
261
|
+
let px = new Vec3();
|
|
262
|
+
if (new Ray(cam.eye, e.direction).hitPlaneRes(Plane.fromPoints(p0, p1, p2), px) === Ray.INSIDE) {
|
|
263
|
+
cam.eye = this._eye0.addA(px.subA(p0).negate());
|
|
264
|
+
}
|
|
265
|
+
}
|
|
266
|
+
}
|
|
267
|
+
}
|
|
268
|
+
}
|
|
269
|
+
onMouseRightButtonClick(e) {
|
|
270
|
+
this.stopRotation();
|
|
271
|
+
this.planet.stopFlying();
|
|
272
|
+
this.pointOnEarth = this.planet.getCartesianFromPixelTerrain(e.pos);
|
|
273
|
+
if (this.pointOnEarth) {
|
|
274
|
+
this.earthUp = this.pointOnEarth.normal();
|
|
275
|
+
}
|
|
276
|
+
}
|
|
277
|
+
onMouseRightButtonDown(e) {
|
|
278
|
+
const cam = this.planet.camera;
|
|
279
|
+
if (this.pointOnEarth && e.moving) {
|
|
280
|
+
this.renderer.controlsBag.scaleRot = 1.0;
|
|
281
|
+
let l = (0.5 / cam.eye.distance(this.pointOnEarth)) * cam._lonLat.height * math.RADIANS;
|
|
282
|
+
if (l > 0.007) {
|
|
283
|
+
l = 0.007;
|
|
284
|
+
}
|
|
285
|
+
else if (l < 0.003) {
|
|
286
|
+
l = 0.003;
|
|
287
|
+
}
|
|
288
|
+
cam.rotateHorizontal(l * (e.x - e.prev_x), false, this.pointOnEarth, this.earthUp);
|
|
289
|
+
cam.rotateVertical(l * (e.y - e.prev_y), this.pointOnEarth, this.minSlope);
|
|
290
|
+
}
|
|
291
|
+
}
|
|
292
|
+
onShiftFree() {
|
|
293
|
+
this._shiftBusy = false;
|
|
294
|
+
}
|
|
295
|
+
onMouseMove(e) {
|
|
296
|
+
if (this._active && this.renderer.events.isKeyPressed(input.KEY_ALT)) {
|
|
297
|
+
if (!this._shiftBusy) {
|
|
298
|
+
this._shiftBusy = true;
|
|
299
|
+
this.onMouseRightButtonClick(e);
|
|
300
|
+
}
|
|
301
|
+
this.onMouseRightButtonDown(e);
|
|
302
|
+
}
|
|
303
|
+
}
|
|
304
|
+
onDraw() {
|
|
305
|
+
if (this._active) {
|
|
306
|
+
const r = this.renderer;
|
|
307
|
+
const cam = this.planet.camera;
|
|
308
|
+
let prevEye = cam.eye.clone();
|
|
309
|
+
if (this.stepIndex) {
|
|
310
|
+
r.controlsBag.scaleRot = 1.0;
|
|
311
|
+
const sf = this.stepsForward[this.stepsCount - this.stepIndex--];
|
|
312
|
+
cam.eye = sf.eye;
|
|
313
|
+
//@ts-ignore
|
|
314
|
+
cam._u = sf.v;
|
|
315
|
+
//@ts-ignore
|
|
316
|
+
cam._r = sf.u;
|
|
317
|
+
//@ts-ignore
|
|
318
|
+
cam._b = sf.n;
|
|
319
|
+
//@ts-ignore
|
|
320
|
+
cam._f.set(-cam._b.x, -cam._b.y, -cam._b.z);
|
|
321
|
+
}
|
|
322
|
+
else {
|
|
323
|
+
if (this._deactivate) {
|
|
324
|
+
this._deactivate = false;
|
|
325
|
+
this.freePlanet();
|
|
326
|
+
}
|
|
327
|
+
}
|
|
328
|
+
if (r.events.mouseState.leftButtonDown || !this.scaleRot) {
|
|
329
|
+
return;
|
|
330
|
+
}
|
|
331
|
+
this.scaleRot -= this.inertia;
|
|
332
|
+
if (this.scaleRot <= 0.0) {
|
|
333
|
+
this.scaleRot = 0.0;
|
|
334
|
+
}
|
|
335
|
+
else {
|
|
336
|
+
r.controlsBag.scaleRot = this.scaleRot;
|
|
337
|
+
let rot = this.qRot
|
|
338
|
+
.slerp(Quat.IDENTITY, 1.0 - this.scaleRot * this.scaleRot * this.scaleRot)
|
|
339
|
+
.normalize();
|
|
340
|
+
if (!(rot.x || rot.y || rot.z)) {
|
|
341
|
+
this.scaleRot = 0.0;
|
|
342
|
+
}
|
|
343
|
+
cam.eye = rot.mulVec3(cam.eye);
|
|
344
|
+
cam.rotate(rot);
|
|
345
|
+
// cam._u = rot.mulVec3(cam._u);
|
|
346
|
+
// cam._r = rot.mulVec3(cam._r);
|
|
347
|
+
// cam._b = rot.mulVec3(cam._b);
|
|
348
|
+
// cam._f.set(-cam._b.x, -cam._b.y, -cam._b.z);
|
|
349
|
+
}
|
|
350
|
+
if (cam.eye.distance(prevEye) / cam.getAltitude() > 0.01) {
|
|
351
|
+
this.lockPlanet();
|
|
352
|
+
}
|
|
353
|
+
else {
|
|
354
|
+
this.freePlanet();
|
|
355
|
+
}
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
lockPlanet(skipTerrain) {
|
|
359
|
+
this.planet.layerLock.lock(this._keyLock);
|
|
360
|
+
!skipTerrain && this.planet.terrainLock.lock(this._keyLock);
|
|
361
|
+
this.planet._normalMapCreator.lock(this._keyLock);
|
|
362
|
+
}
|
|
363
|
+
freePlanet() {
|
|
364
|
+
this.planet.layerLock.free(this._keyLock);
|
|
365
|
+
this.planet.terrainLock.free(this._keyLock);
|
|
366
|
+
this.planet._normalMapCreator.free(this._keyLock);
|
|
367
|
+
}
|
|
368
|
+
}
|
|
@@ -63,13 +63,13 @@ export class ScaleControl extends Control {
|
|
|
63
63
|
let s0 = px;
|
|
64
64
|
let dist = this.planet.getDistanceFromPixel(s0) || 0;
|
|
65
65
|
if (dist === 0) {
|
|
66
|
-
s0 = cam.
|
|
66
|
+
s0 = cam.project3v(Vec3.ZERO);
|
|
67
67
|
dist = this.planet.getDistanceFromPixel(s0) || 0;
|
|
68
68
|
}
|
|
69
69
|
let p0 = cam.getForward().scaleTo(dist).addA(cam.eye);
|
|
70
70
|
let tempSize = dist * Math.tan(cam.viewAngle * RADIANS);
|
|
71
71
|
let p1 = p0.add(cam.getRight().scaleTo(tempSize));
|
|
72
|
-
let s1 = cam.
|
|
72
|
+
let s1 = cam.project3v(p1);
|
|
73
73
|
this._mPx = tempSize / s1.distance(s0);
|
|
74
74
|
let metersInMinSize = this._mPx * this._minWidth;
|
|
75
75
|
let index = binarySearch(scale, metersInMinSize, (a, b) => a - b);
|
|
@@ -3,6 +3,7 @@ import { input } from "../input/input";
|
|
|
3
3
|
import { Vec3 } from "../math/Vec3";
|
|
4
4
|
import * as math from "../math";
|
|
5
5
|
import { Ray } from "../math/Ray";
|
|
6
|
+
import { Plane } from "../math/Plane";
|
|
6
7
|
/**
|
|
7
8
|
* Simple keyboard camera navigation with W,S,A,D and shift keys to fly around the scene.
|
|
8
9
|
*/
|
|
@@ -45,7 +46,7 @@ export class SimpleNavigation extends Control {
|
|
|
45
46
|
p2 = Vec3.add(p0, Vec3.UP);
|
|
46
47
|
}
|
|
47
48
|
let px = new Vec3();
|
|
48
|
-
if (new Ray(cam.eye, e.direction).
|
|
49
|
+
if (new Ray(cam.eye, e.direction).hitPlaneRes(Plane.fromPoints(p0, p1, p2), px) === Ray.INSIDE) {
|
|
49
50
|
cam.eye = this._eye0.addA(px.subA(p0).negate());
|
|
50
51
|
}
|
|
51
52
|
}
|
|
@@ -97,32 +98,32 @@ export class SimpleNavigation extends Control {
|
|
|
97
98
|
};
|
|
98
99
|
this.onCameraLookUp = () => {
|
|
99
100
|
let cam = this.renderer.activeCamera;
|
|
100
|
-
cam.
|
|
101
|
+
cam.setPitch(0.5);
|
|
101
102
|
cam.update();
|
|
102
103
|
};
|
|
103
104
|
this.onCameraLookDown = () => {
|
|
104
105
|
let cam = this.renderer.activeCamera;
|
|
105
|
-
cam.
|
|
106
|
+
cam.setPitch(-0.5);
|
|
106
107
|
cam.update();
|
|
107
108
|
};
|
|
108
109
|
this.onCameraTurnLeft = () => {
|
|
109
110
|
let cam = this.renderer.activeCamera;
|
|
110
|
-
cam.
|
|
111
|
+
cam.setYaw(0.5);
|
|
111
112
|
cam.update();
|
|
112
113
|
};
|
|
113
114
|
this.onCameraTurnRight = () => {
|
|
114
115
|
let cam = this.renderer.activeCamera;
|
|
115
|
-
cam.
|
|
116
|
+
cam.setYaw(-0.5);
|
|
116
117
|
cam.update();
|
|
117
118
|
};
|
|
118
119
|
this.onCameraRollLeft = () => {
|
|
119
120
|
let cam = this.renderer.activeCamera;
|
|
120
|
-
cam.
|
|
121
|
+
cam.setRoll(-0.5);
|
|
121
122
|
cam.update();
|
|
122
123
|
};
|
|
123
124
|
this.onCameraRollRight = () => {
|
|
124
125
|
let cam = this.renderer.activeCamera;
|
|
125
|
-
cam.
|
|
126
|
+
cam.setRoll(0.5);
|
|
126
127
|
cam.update();
|
|
127
128
|
};
|
|
128
129
|
this.speed = options.speed || 1.0; // m/s
|
package/lib/js/control/Sun.js
CHANGED
|
@@ -71,18 +71,18 @@ export class Sun extends Control {
|
|
|
71
71
|
this._lightOn = true;
|
|
72
72
|
this._f = 1;
|
|
73
73
|
let n = cam.eye.normal(), u = cam.getForward();
|
|
74
|
-
u.scale(Math.sign(cam.
|
|
74
|
+
u.scale(Math.sign(cam.getUp().dot(n))); // up
|
|
75
75
|
if (cam.slope > 0.99) {
|
|
76
|
-
u = cam.
|
|
76
|
+
u = cam.getUp();
|
|
77
77
|
}
|
|
78
78
|
let tu = Vec3.proj_b_to_plane(u, n, u).normalize().scale(this.offsetVertical);
|
|
79
|
-
let tr = Vec3.proj_b_to_plane(cam.
|
|
79
|
+
let tr = Vec3.proj_b_to_plane(cam.getRight(), n, cam.getRight())
|
|
80
80
|
.normalize()
|
|
81
81
|
.scale(this.offsetHorizontal); // right
|
|
82
82
|
let d = tu.add(tr);
|
|
83
83
|
let pos = cam.eye.add(d);
|
|
84
84
|
if (this._k > 0) {
|
|
85
|
-
this._k -= 0.
|
|
85
|
+
this._k -= 0.001;
|
|
86
86
|
let rot = Quat.getRotationBetweenVectors(this.sunlight._position.normal(), pos.normal());
|
|
87
87
|
let r = rot.slerp(Quat.IDENTITY, this._k).normalize();
|
|
88
88
|
this.sunlight.setPosition3v(r.mulVec3(this.sunlight._position));
|
|
@@ -94,7 +94,7 @@ export class Sun extends Control {
|
|
|
94
94
|
else {
|
|
95
95
|
this._k = 1;
|
|
96
96
|
if (this._f > 0) {
|
|
97
|
-
this._f -= 0.
|
|
97
|
+
this._f -= 0.001;
|
|
98
98
|
let rot = Quat.getRotationBetweenVectors(this.sunlight._position.normal(), getSunPosition(this._currDate).normal());
|
|
99
99
|
let r = rot.slerp(Quat.IDENTITY, this._f).normalize();
|
|
100
100
|
this.sunlight.setPosition3v(r.mulVec3(this.sunlight._position));
|
|
@@ -7,6 +7,7 @@ import { Ray } from "../math/Ray";
|
|
|
7
7
|
import { Sphere } from "../bv/Sphere";
|
|
8
8
|
import { Vec2 } from "../math/Vec2";
|
|
9
9
|
import { Vec3 } from "../math/Vec3";
|
|
10
|
+
import { Plane } from "../math/Plane";
|
|
10
11
|
class TouchExt {
|
|
11
12
|
constructor() {
|
|
12
13
|
this.x = 0;
|
|
@@ -198,18 +199,19 @@ export class TouchNavigation extends Control {
|
|
|
198
199
|
this.qRot = Quat.getRotationBetweenVectors(targetPoint.normal(), t.grabbedPoint.normal());
|
|
199
200
|
let rot = this.qRot;
|
|
200
201
|
cam.eye = rot.mulVec3(cam.eye);
|
|
201
|
-
cam.
|
|
202
|
-
cam.
|
|
203
|
-
cam.
|
|
202
|
+
cam.rotate(rot);
|
|
203
|
+
// cam._r = rot.mulVec3(cam._r);
|
|
204
|
+
// cam._u = rot.mulVec3(cam._u);
|
|
205
|
+
// cam._b = rot.mulVec3(cam._b);
|
|
204
206
|
cam.checkTerrainCollision();
|
|
205
207
|
cam.update();
|
|
206
208
|
this.scaleRot = 1;
|
|
207
209
|
}
|
|
208
210
|
else {
|
|
209
|
-
let p0 = t.grabbedPoint, p1 = Vec3.add(p0, cam.
|
|
211
|
+
let p0 = t.grabbedPoint, p1 = Vec3.add(p0, cam.getUp()), p2 = Vec3.add(p0, p0.getNormal());
|
|
210
212
|
let dir = cam.unproject(t.x, t.y);
|
|
211
213
|
let px = new Vec3();
|
|
212
|
-
if (new Ray(cam.eye, dir).
|
|
214
|
+
if (new Ray(cam.eye, dir).hitPlaneRes(Plane.fromPoints(p0, p1, p2), px) === Ray.INSIDE) {
|
|
213
215
|
cam.eye = this._eye0.addA(px.subA(p0).negate());
|
|
214
216
|
cam.checkTerrainCollision();
|
|
215
217
|
cam.update();
|
|
@@ -243,9 +245,10 @@ export class TouchNavigation extends Control {
|
|
|
243
245
|
this.scaleRot = 0;
|
|
244
246
|
}
|
|
245
247
|
cam.eye = rot.mulVec3(cam.eye);
|
|
246
|
-
cam.
|
|
247
|
-
cam.
|
|
248
|
-
cam.
|
|
248
|
+
cam.rotate(rot);
|
|
249
|
+
// cam._r = rot.mulVec3(cam._r);
|
|
250
|
+
// cam._u = rot.mulVec3(cam._u);
|
|
251
|
+
// cam._b = rot.mulVec3(cam._b);
|
|
249
252
|
cam.checkTerrainCollision();
|
|
250
253
|
cam.update();
|
|
251
254
|
}
|
|
@@ -8,6 +8,7 @@ import { Vector } from '../../layer/Vector';
|
|
|
8
8
|
import { Vec2 } from '../../math/Vec2';
|
|
9
9
|
import { Vec3 } from '../../math/Vec3';
|
|
10
10
|
import { Ray } from "../../math/Ray";
|
|
11
|
+
import { Plane } from "../../math/Plane";
|
|
11
12
|
let groundObj3d = Object3d.createCylinder(0.33, 0, 1.0, 20, 1, true, false, 0, 0, 0);
|
|
12
13
|
let headObj3d = Object3d.createCylinder(0.33, 0.33, 1.1, 20, 1, true, true, 0, -0.55, 0);
|
|
13
14
|
const POINTER_RAY_OPTIONS = {
|
|
@@ -79,7 +80,7 @@ class ElevationProfileScene extends RenderNode {
|
|
|
79
80
|
let p1 = p0.add(groundNormal);
|
|
80
81
|
let p2 = p0.add(cam.getRight());
|
|
81
82
|
let px = new Vec3();
|
|
82
|
-
if (new Ray(cam.eye, e.direction).
|
|
83
|
+
if (new Ray(cam.eye, e.direction).hitPlaneRes(Plane.fromPoints(p0, p1, p2), px) === Ray.INSIDE) {
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83
84
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let h = Vec3.proj_b_to_a(px, p0);
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84
85
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let s = h.sub(p0).dot(p0);
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85
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let headPos = p0.add(groundNormal.scale(Math.sign(s) * h.distance(p0)));
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@@ -4,6 +4,7 @@ import { Checkbox } from "../../ui/Checkbox";
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4
4
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import { Button } from "../../ui/Button";
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5
5
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import { Vec3 } from "../../math/Vec3";
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6
6
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import { ToggleButton } from "../../ui/ToggleButton";
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7
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+
import { DEGREES, RADIANS } from "../../math";
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7
8
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const ICON_LOCK_BUTTON_SVG = `<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" id="filter-center-focus">
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8
9
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<path d="M5 15H3v4c0 1.1.9 2 2 2h4v-2H5v-4zM5 5h4V3H5c-1.1 0-2 .9-2 2v4h2V5zm14-2h-4v2h4v4h2V5c0-1.1-.9-2-2-2zm0 16h-4v2h4c1.1 0 2-.9 2-2v-4h-2v4zM12 9c-1.66 0-3 1.34-3 3s1.34 3 3 3 3-1.34 3-3-1.34-3-3-3z"/>
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9
10
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</svg>`;
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@@ -41,39 +42,24 @@ export class GeoObjectPropertiesDialog extends Dialog {
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41
42
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};
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42
43
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this._onPosition = (pos, entity) => {
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43
44
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this._refresh(entity);
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44
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-
// let ll = entity.getLonLat();
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45
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-
// this._lonView.stopPropagation();
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46
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-
// this._latView.stopPropagation();
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47
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-
// this._heightView.stopPropagation();
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48
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-
// this._lonView.value = ll.lon;
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49
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-
// this._latView.value = ll.lat;
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50
|
-
// this._heightView.value = ll.height;
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51
|
-
//
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52
|
-
// let cart = entity.getCartesian();
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53
|
-
// this._xView.stopPropagation();
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54
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-
// this._yView.stopPropagation();
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55
|
-
// this._zView.stopPropagation();
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56
|
-
// this._xView.value = cart.x;
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57
|
-
// this._yView.value = cart.y;
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58
|
-
// this._zView.value = cart.z;
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59
45
|
};
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|
60
46
|
this._onPitch = (a, entity) => {
|
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61
47
|
this._pitchView.stopPropagation();
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62
|
-
this._pitchView.value = entity.getPitch();
|
|
48
|
+
this._pitchView.value = entity.getPitch() * DEGREES;
|
|
63
49
|
this._absolutePitchView.stopPropagation();
|
|
64
|
-
this._absolutePitchView.value = entity.getAbsolutePitch();
|
|
50
|
+
this._absolutePitchView.value = entity.getAbsolutePitch() * DEGREES;
|
|
65
51
|
};
|
|
66
52
|
this._onYaw = (a, entity) => {
|
|
67
53
|
this._yawView.stopPropagation();
|
|
68
|
-
this._yawView.value = entity.getYaw();
|
|
54
|
+
this._yawView.value = entity.getYaw() * DEGREES;
|
|
69
55
|
this._absoluteYawView.stopPropagation();
|
|
70
|
-
this._absoluteYawView.value = entity.getAbsoluteYaw();
|
|
56
|
+
this._absoluteYawView.value = entity.getAbsoluteYaw() * DEGREES;
|
|
71
57
|
};
|
|
72
58
|
this._onRoll = (a, entity) => {
|
|
73
59
|
this._rollView.stopPropagation();
|
|
74
|
-
this._rollView.value = entity.getRoll();
|
|
60
|
+
this._rollView.value = entity.getRoll() * DEGREES;
|
|
75
61
|
this._absoluteRollView.stopPropagation();
|
|
76
|
-
this._absoluteRollView.value = entity.getAbsoluteRoll();
|
|
62
|
+
this._absoluteRollView.value = entity.getAbsoluteRoll() * DEGREES;
|
|
77
63
|
};
|
|
78
64
|
this._onChangeLon = (val) => {
|
|
79
65
|
let entity = this.model.getSelectedEntity();
|
|
@@ -150,42 +136,42 @@ export class GeoObjectPropertiesDialog extends Dialog {
|
|
|
150
136
|
this._onChangePitch = (val) => {
|
|
151
137
|
let entity = this.model.getSelectedEntity();
|
|
152
138
|
if (entity) {
|
|
153
|
-
entity.setPitch(parseFloat(val));
|
|
139
|
+
entity.setPitch(parseFloat(val) * RADIANS);
|
|
154
140
|
this._refresh(entity);
|
|
155
141
|
}
|
|
156
142
|
};
|
|
157
143
|
this._onChangeYaw = (val) => {
|
|
158
144
|
let entity = this.model.getSelectedEntity();
|
|
159
145
|
if (entity) {
|
|
160
|
-
entity.setYaw(parseFloat(val));
|
|
146
|
+
entity.setYaw(parseFloat(val) * RADIANS);
|
|
161
147
|
this._refresh(entity);
|
|
162
148
|
}
|
|
163
149
|
};
|
|
164
150
|
this._onChangeRoll = (val) => {
|
|
165
151
|
let entity = this.model.getSelectedEntity();
|
|
166
152
|
if (entity) {
|
|
167
|
-
entity.setRoll(parseFloat(val));
|
|
153
|
+
entity.setRoll(parseFloat(val) * RADIANS);
|
|
168
154
|
this._refresh(entity);
|
|
169
155
|
}
|
|
170
156
|
};
|
|
171
157
|
this._onChangeAbsolutePitch = (val) => {
|
|
172
158
|
let entity = this.model.getSelectedEntity();
|
|
173
159
|
if (entity) {
|
|
174
|
-
entity.setAbsolutePitch(parseFloat(val));
|
|
160
|
+
entity.setAbsolutePitch(parseFloat(val) * RADIANS);
|
|
175
161
|
this._refresh(entity);
|
|
176
162
|
}
|
|
177
163
|
};
|
|
178
164
|
this._onChangeAbsoluteYaw = (val) => {
|
|
179
165
|
let entity = this.model.getSelectedEntity();
|
|
180
166
|
if (entity) {
|
|
181
|
-
entity.setAbsoluteYaw(parseFloat(val));
|
|
167
|
+
entity.setAbsoluteYaw(parseFloat(val) * RADIANS);
|
|
182
168
|
this._refresh(entity);
|
|
183
169
|
}
|
|
184
170
|
};
|
|
185
171
|
this._onChangeAbsoluteRoll = (val) => {
|
|
186
172
|
let entity = this.model.getSelectedEntity();
|
|
187
173
|
if (entity) {
|
|
188
|
-
entity.setAbsoluteRoll(parseFloat(val));
|
|
174
|
+
entity.setAbsoluteRoll(parseFloat(val) * RADIANS);
|
|
189
175
|
this._refresh(entity);
|
|
190
176
|
}
|
|
191
177
|
};
|
|
@@ -470,15 +456,15 @@ export class GeoObjectPropertiesDialog extends Dialog {
|
|
|
470
456
|
this._pitchView.stopPropagation();
|
|
471
457
|
this._yawView.stopPropagation();
|
|
472
458
|
this._rollView.stopPropagation();
|
|
473
|
-
this._pitchView.value = entity.getPitch();
|
|
474
|
-
this._yawView.value = entity.getYaw();
|
|
475
|
-
this._rollView.value = entity.getRoll();
|
|
459
|
+
this._pitchView.value = entity.getPitch() * DEGREES;
|
|
460
|
+
this._yawView.value = entity.getYaw() * DEGREES;
|
|
461
|
+
this._rollView.value = entity.getRoll() * DEGREES;
|
|
476
462
|
this._absolutePitchView.stopPropagation();
|
|
477
463
|
this._absoluteYawView.stopPropagation();
|
|
478
464
|
this._absoluteRollView.stopPropagation();
|
|
479
|
-
this._absolutePitchView.value = entity.getAbsolutePitch();
|
|
480
|
-
this._absoluteYawView.value = entity.getAbsoluteYaw();
|
|
481
|
-
this._absoluteRollView.value = entity.getAbsoluteRoll();
|
|
465
|
+
this._absolutePitchView.value = entity.getAbsolutePitch() * DEGREES;
|
|
466
|
+
this._absoluteYawView.value = entity.getAbsoluteYaw() * DEGREES;
|
|
467
|
+
this._absoluteRollView.value = entity.getAbsoluteRoll() * DEGREES;
|
|
482
468
|
this._scaleView.stopPropagation();
|
|
483
469
|
let scl = entity.getScale();
|
|
484
470
|
if ((scl.x === scl.y) && (scl.y === scl.z)) {
|