@openglobus/og 0.22.2 → 0.24.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/css/og.css +137 -1
- package/lib/@openglobus/js/Globe.d.ts +0 -1
- package/lib/@openglobus/js/Object3d.d.ts +20 -10
- package/lib/@openglobus/js/camera/Camera.d.ts +57 -15
- package/lib/@openglobus/js/camera/Frustum.d.ts +3 -0
- package/lib/@openglobus/js/camera/PlanetCamera.d.ts +13 -0
- package/lib/@openglobus/js/control/CameraLock.d.ts +38 -0
- package/lib/@openglobus/js/control/MouseNavigation.d.ts +62 -51
- package/lib/@openglobus/js/control/OldMouseNavigation.d.ts +64 -0
- package/lib/@openglobus/js/control/SimpleNavigation.d.ts +27 -10
- package/lib/@openglobus/js/control/geoObjectEditor/ArrowEntity.d.ts +15 -0
- package/lib/@openglobus/js/control/geoObjectEditor/AxisTrackEntity.d.ts +9 -0
- package/lib/@openglobus/js/control/geoObjectEditor/GeoObjectEditor.d.ts +13 -0
- package/lib/@openglobus/js/control/geoObjectEditor/GeoObjectEditorDialog.d.ts +69 -0
- package/lib/@openglobus/js/control/geoObjectEditor/GeoObjectEditorScene.d.ts +78 -9
- package/lib/@openglobus/js/control/geoObjectEditor/MoveAxisEntity.d.ts +17 -0
- package/lib/@openglobus/js/control/geoObjectEditor/MovePlaneEntity.d.ts +7 -0
- package/lib/@openglobus/js/control/geoObjectEditor/RotateEntity.d.ts +9 -0
- package/lib/@openglobus/js/control/geoObjectEditor/colors.d.ts +8 -0
- package/lib/@openglobus/js/control/index.d.ts +3 -2
- package/lib/@openglobus/js/entity/Entity.d.ts +282 -19
- package/lib/@openglobus/js/entity/EntityCollection.d.ts +8 -9
- package/lib/@openglobus/js/entity/GeoObject.d.ts +135 -39
- package/lib/@openglobus/js/entity/GeoObjectHandler.d.ts +39 -63
- package/lib/@openglobus/js/entity/InstanceData.d.ts +76 -0
- package/lib/@openglobus/js/entity/Polyline.d.ts +19 -6
- package/lib/@openglobus/js/entity/PolylineHandler.d.ts +7 -0
- package/lib/@openglobus/js/index.d.ts +2 -1
- package/lib/@openglobus/js/input/MouseHandler.d.ts +1 -0
- package/lib/@openglobus/js/layer/Vector.d.ts +4 -0
- package/lib/@openglobus/js/light/LightSource.d.ts +1 -139
- package/lib/@openglobus/js/math/Mat3.d.ts +1 -1
- package/lib/@openglobus/js/math/Mat4.d.ts +10 -1
- package/lib/@openglobus/js/math/Plane.d.ts +3 -1
- package/lib/@openglobus/js/math/Quat.d.ts +47 -33
- package/lib/@openglobus/js/math/Ray.d.ts +10 -14
- package/lib/@openglobus/js/math/Vec2.d.ts +22 -0
- package/lib/@openglobus/js/math/Vec3.d.ts +15 -0
- package/lib/@openglobus/js/math.d.ts +2 -2
- package/lib/@openglobus/js/quadTree/EntityCollectionNode.d.ts +2 -2
- package/lib/@openglobus/js/quadTree/Node.d.ts +1 -1
- package/lib/@openglobus/js/quadTree/earth/EarthEntityCollectionNodeLonLat.d.ts +1 -1
- package/lib/@openglobus/js/quadTree/equi/EquiEntityCollectionNodeLonLat.d.ts +1 -1
- package/lib/@openglobus/js/renderer/Renderer.d.ts +63 -44
- package/lib/@openglobus/js/renderer/RendererEvents.d.ts +2 -0
- package/lib/@openglobus/js/scene/Planet.d.ts +15 -7
- package/lib/@openglobus/js/scene/RenderNode.d.ts +10 -25
- package/lib/@openglobus/js/shaders/drawnode.d.ts +1 -0
- package/lib/@openglobus/js/shaders/geoObject.d.ts +1 -0
- package/lib/@openglobus/js/shaders/utils.d.ts +1 -1
- package/lib/@openglobus/js/ui/Checkbox.d.ts +31 -0
- package/lib/@openglobus/js/ui/Dialog.d.ts +3 -0
- package/lib/@openglobus/js/ui/Input.d.ts +32 -0
- package/lib/@openglobus/js/ui/View.d.ts +3 -1
- package/lib/@openglobus/js/utils/objParser.d.ts +44 -12
- package/lib/@openglobus/js/utils/shared.d.ts +22 -0
- package/lib/@openglobus/js/webgl/BaseFramebuffer.d.ts +0 -1
- package/lib/@openglobus/js/webgl/Framebuffer.d.ts +35 -8
- package/lib/@openglobus/js/webgl/Handler.d.ts +22 -12
- package/lib/@openglobus/og.css +1 -1
- package/lib/@openglobus/og.esm.js +1 -1
- package/lib/@openglobus/og.esm.js.map +1 -1
- package/lib/@openglobus/og.umd.js +1 -1
- package/lib/@openglobus/og.umd.js.map +1 -1
- package/lib/js/Globe.d.ts +0 -1
- package/lib/js/Globe.js +4 -2
- package/lib/js/Object3d.d.ts +20 -10
- package/lib/js/Object3d.js +124 -48
- package/lib/js/Popup.js +1 -1
- package/lib/js/camera/Camera.d.ts +57 -15
- package/lib/js/camera/Camera.js +109 -29
- package/lib/js/camera/Frustum.d.ts +3 -0
- package/lib/js/camera/Frustum.js +7 -0
- package/lib/js/camera/PlanetCamera.d.ts +13 -0
- package/lib/js/camera/PlanetCamera.js +52 -5
- package/lib/js/control/Atmosphere.js +10 -6
- package/lib/js/control/CameraLock.d.ts +38 -0
- package/lib/js/control/CameraLock.js +216 -0
- package/lib/js/control/Control.js +1 -1
- package/lib/js/control/DebugInfo.js +38 -8
- package/lib/js/control/KeyboardNavigation.js +9 -9
- package/lib/js/control/MouseNavigation.d.ts +62 -51
- package/lib/js/control/MouseNavigation.js +361 -305
- package/lib/js/control/MouseWheelZoomControl.d.ts +0 -44
- package/lib/js/control/MouseWheelZoomControl.js +270 -181
- package/lib/js/control/OldMouseNavigation.d.ts +64 -0
- package/lib/js/control/OldMouseNavigation.js +368 -0
- package/lib/js/control/ScaleControl.js +11 -5
- package/lib/js/control/SimpleNavigation.d.ts +27 -10
- package/lib/js/control/SimpleNavigation.js +149 -49
- package/lib/js/control/Sun.js +6 -6
- package/lib/js/control/TouchNavigation.js +11 -8
- package/lib/js/control/elevationProfile/ElevationProfileScene.js +6 -5
- package/lib/js/control/geoObjectEditor/ArrowEntity.d.ts +15 -0
- package/lib/js/control/geoObjectEditor/ArrowEntity.js +59 -0
- package/lib/js/control/geoObjectEditor/AxisTrackEntity.d.ts +9 -0
- package/lib/js/control/geoObjectEditor/AxisTrackEntity.js +93 -0
- package/lib/js/control/geoObjectEditor/GeoObjectEditor.d.ts +13 -0
- package/lib/js/control/geoObjectEditor/GeoObjectEditor.js +30 -0
- package/lib/js/control/geoObjectEditor/GeoObjectEditorDialog.d.ts +69 -0
- package/lib/js/control/geoObjectEditor/GeoObjectEditorDialog.js +488 -0
- package/lib/js/control/geoObjectEditor/GeoObjectEditorScene.d.ts +78 -9
- package/lib/js/control/geoObjectEditor/GeoObjectEditorScene.js +487 -43
- package/lib/js/control/geoObjectEditor/MoveAxisEntity.d.ts +17 -0
- package/lib/js/control/geoObjectEditor/MoveAxisEntity.js +107 -0
- package/lib/js/control/geoObjectEditor/MovePlaneEntity.d.ts +7 -0
- package/lib/js/control/geoObjectEditor/MovePlaneEntity.js +31 -0
- package/lib/js/control/geoObjectEditor/RotateEntity.d.ts +9 -0
- package/lib/js/control/geoObjectEditor/RotateEntity.js +105 -0
- package/lib/js/control/geoObjectEditor/colors.d.ts +8 -0
- package/lib/js/control/geoObjectEditor/colors.js +8 -0
- package/lib/js/control/index.d.ts +3 -2
- package/lib/js/control/index.js +3 -2
- package/lib/js/control/timeline/TimelineControl.js +2 -0
- package/lib/js/control/visibleExtent/Segment.js +4 -4
- package/lib/js/entity/Entity.d.ts +282 -19
- package/lib/js/entity/Entity.js +497 -62
- package/lib/js/entity/EntityCollection.d.ts +8 -9
- package/lib/js/entity/EntityCollection.js +48 -45
- package/lib/js/entity/GeoObject.d.ts +135 -39
- package/lib/js/entity/GeoObject.js +150 -90
- package/lib/js/entity/GeoObjectHandler.d.ts +39 -63
- package/lib/js/entity/GeoObjectHandler.js +198 -295
- package/lib/js/entity/InstanceData.d.ts +76 -0
- package/lib/js/entity/InstanceData.js +347 -0
- package/lib/js/entity/Polyline.d.ts +19 -6
- package/lib/js/entity/Polyline.js +76 -36
- package/lib/js/entity/PolylineHandler.d.ts +7 -0
- package/lib/js/entity/PolylineHandler.js +26 -1
- package/lib/js/index.d.ts +2 -1
- package/lib/js/index.js +2 -1
- package/lib/js/input/MouseHandler.d.ts +1 -0
- package/lib/js/input/MouseHandler.js +12 -1
- package/lib/js/layer/Bing.js +2 -2
- package/lib/js/layer/Vector.d.ts +4 -0
- package/lib/js/layer/Vector.js +16 -0
- package/lib/js/light/LightSource.d.ts +1 -139
- package/lib/js/light/LightSource.js +21 -227
- package/lib/js/math/Mat3.d.ts +1 -1
- package/lib/js/math/Mat3.js +1 -1
- package/lib/js/math/Mat4.d.ts +10 -1
- package/lib/js/math/Mat4.js +17 -1
- package/lib/js/math/Plane.d.ts +3 -1
- package/lib/js/math/Plane.js +11 -1
- package/lib/js/math/Quat.d.ts +47 -33
- package/lib/js/math/Quat.js +92 -90
- package/lib/js/math/Ray.d.ts +10 -14
- package/lib/js/math/Ray.js +56 -33
- package/lib/js/math/Vec2.d.ts +22 -0
- package/lib/js/math/Vec2.js +32 -0
- package/lib/js/math/Vec3.d.ts +15 -0
- package/lib/js/math/Vec3.js +30 -1
- package/lib/js/math.d.ts +2 -2
- package/lib/js/math.js +3 -3
- package/lib/js/quadTree/EntityCollectionNode.d.ts +2 -2
- package/lib/js/quadTree/EntityCollectionNode.js +8 -8
- package/lib/js/quadTree/Node.d.ts +1 -1
- package/lib/js/quadTree/Node.js +2 -2
- package/lib/js/quadTree/QuadTreeStrategy.js +1 -1
- package/lib/js/quadTree/earth/EarthEntityCollectionNodeLonLat.d.ts +1 -1
- package/lib/js/quadTree/earth/EarthEntityCollectionNodeLonLat.js +2 -2
- package/lib/js/quadTree/equi/EquiEntityCollectionNodeLonLat.d.ts +1 -1
- package/lib/js/quadTree/equi/EquiEntityCollectionNodeLonLat.js +2 -2
- package/lib/js/renderer/Renderer.d.ts +63 -44
- package/lib/js/renderer/Renderer.js +267 -266
- package/lib/js/renderer/RendererEvents.d.ts +2 -0
- package/lib/js/renderer/RendererEvents.js +5 -2
- package/lib/js/scene/Planet.d.ts +15 -7
- package/lib/js/scene/Planet.js +133 -90
- package/lib/js/scene/RenderNode.d.ts +10 -25
- package/lib/js/scene/RenderNode.js +70 -58
- package/lib/js/segment/Segment.js +4 -4
- package/lib/js/shaders/depth.js +2 -5
- package/lib/js/shaders/drawnode.d.ts +1 -0
- package/lib/js/shaders/drawnode.js +51 -52
- package/lib/js/shaders/geoObject.d.ts +1 -0
- package/lib/js/shaders/geoObject.js +154 -91
- package/lib/js/shaders/polyline.js +68 -51
- package/lib/js/shaders/utils.d.ts +1 -1
- package/lib/js/shaders/utils.js +11 -0
- package/lib/js/terrain/GlobusTerrain.js +2 -2
- package/lib/js/ui/Checkbox.d.ts +31 -0
- package/lib/js/ui/Checkbox.js +110 -0
- package/lib/js/ui/Color.js +2 -1
- package/lib/js/ui/Dialog.d.ts +3 -0
- package/lib/js/ui/Dialog.js +20 -0
- package/lib/js/ui/Input.d.ts +32 -0
- package/lib/js/ui/Input.js +107 -0
- package/lib/js/ui/View.d.ts +3 -1
- package/lib/js/ui/View.js +6 -0
- package/lib/js/utils/objParser.d.ts +44 -12
- package/lib/js/utils/objParser.js +241 -149
- package/lib/js/utils/shared.d.ts +22 -0
- package/lib/js/utils/shared.js +34 -0
- package/lib/js/webgl/BaseFramebuffer.d.ts +0 -1
- package/lib/js/webgl/Framebuffer.d.ts +35 -8
- package/lib/js/webgl/Framebuffer.js +136 -29
- package/lib/js/webgl/Handler.d.ts +22 -12
- package/lib/js/webgl/Handler.js +53 -34
- package/lib/js/webgl/Program.js +0 -8
- package/package.json +5 -3
- package/lib/@openglobus/js/control/EarthNavigation.d.ts +0 -50
- package/lib/@openglobus/js/control/MouseWheelZoomControl.d.ts +0 -44
- package/lib/js/control/EarthNavigation.d.ts +0 -50
- package/lib/js/control/EarthNavigation.js +0 -202
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import { RenderNode } from "../scene/RenderNode";
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export interface ILightSourceParams {
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position?: Vec3;
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}
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/**
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* Represents basic light source.
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* @param {ILightSourceParams} [params] - Light parameters:
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* @param {Vec3} [params.position] - Light source position if it is a point light, otherwise it is a light direction vector.
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* @param {Vec3} [params.ambient] - Ambient RGB color.
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* @param {Vec3} [params.diffuse] - Diffuse RGB color.
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* Light name.
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*/
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* Render node where light is shines.
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@@ -1,292 +1,86 @@
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import { Vec3 } from "../math/Vec3";
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/**
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* Represents basic light source.
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* @class
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* @param {Vec3} [params.position] - Light source position if it is a point light, otherwise it is a light direction vector.
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* @param {Vec3} [params.ambient] - Ambient RGB color.
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* @param {Vec3} [params.diffuse] - Diffuse RGB color.
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* @param {Vec3} [params.specular] - Specular RGB color.
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* @param {number} [params.shininess] - Specular shininess.
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class LightSource {
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constructor(
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* Light name.
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this._name = name || "light_" + LightSource.__counter__++;
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* Render node where light is shines.
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constructor(params) {
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* Light position.
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this._position = params.position || new Vec3();
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this.directional = params.directional != undefined ? params.directional : true;
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* Ambient color.
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* @protected
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* @type {Vec3}
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*/
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this._ambient = params.ambient || new Vec3();
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/**
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* Diffuse color.
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* @protected
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* @type {Vec3}
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*/
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this._diffuse = params.diffuse || new Vec3(0.8, 0.8, 0.8);
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* Specular color.
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* @protected
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* @type {Vec3}
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*/
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this._specular = params.specular || new Vec3(0.18, 0.18, 0.18);
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/**
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* Shininess.
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* @protected
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* @type {number}
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*/
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this._shininess = params.shininess != undefined ? params.shininess : 3.3;
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/**
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* Light activity.
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* @protected
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* @type {boolean}
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*/
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this._active = true;
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this._tempAmbient = this._ambient.clone();
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this._tempDiffuse = this._diffuse.clone();
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this._tempSpecular = this._specular.clone();
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this._tempShininess = this._shininess;
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}
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/**
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* @public
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* @returns {LightSource}
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*/
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clone() {
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// TODO
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}
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/**
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* Set light activity. If activity is false the light doesn't shine.
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* @public
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|
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* @param {boolean} active - Light activity.
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|
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*/
|
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|
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setActive(active) {
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|
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if (active && !this._active) {
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|
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const rn = this._renderNode;
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if (rn) {
|
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|
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let index = rn._lightsNames.indexOf(this._name);
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|
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this._shininess = rn._lightsParamsf[index] = this._tempShininess;
|
|
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|
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if (index != -1) {
|
|
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|
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index *= 9;
|
|
96
|
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this._ambient.x = rn._lightsParamsv[index] = this._tempAmbient.x;
|
|
97
|
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this._ambient.y = rn._lightsParamsv[index + 1] = this._tempAmbient.y;
|
|
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|
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this._ambient.z = rn._lightsParamsv[index + 2] = this._tempAmbient.z;
|
|
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|
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this._diffuse.x = rn._lightsParamsv[index + 3] = this._tempDiffuse.x;
|
|
100
|
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this._diffuse.y = rn._lightsParamsv[index + 4] = this._tempDiffuse.y;
|
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|
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this._diffuse.z = rn._lightsParamsv[index + 5] = this._tempDiffuse.z;
|
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|
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this._specular.x = rn._lightsParamsv[index + 6] = this._tempSpecular.x;
|
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|
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this._specular.y = rn._lightsParamsv[index + 7] = this._tempSpecular.y;
|
|
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|
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this._specular.z = rn._lightsParamsv[index + 8] = this._tempSpecular.z;
|
|
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|
-
}
|
|
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|
-
}
|
|
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|
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this._active = true;
|
|
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|
-
}
|
|
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|
-
else if (!active && this._active) {
|
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|
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this._tempAmbient = this._ambient.clone();
|
|
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|
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this._tempDiffuse = this._diffuse.clone();
|
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|
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this._tempSpecular = this._specular.clone();
|
|
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|
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this._tempShininess = this._shininess;
|
|
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|
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this.setBlack();
|
|
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|
-
this._active = false;
|
|
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|
-
}
|
|
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|
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}
|
|
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|
-
/**
|
|
119
|
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* Gets light activity.
|
|
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|
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* @public
|
|
121
|
-
* @returns {boolean}
|
|
122
|
-
*/
|
|
123
16
|
isActive() {
|
|
124
17
|
return this._active;
|
|
125
18
|
}
|
|
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|
-
/**
|
|
127
|
-
* Set light source position, or if it is a directional type sets light direction vector.
|
|
128
|
-
* @public
|
|
129
|
-
* @param {Vec3} position - Light position or direction vector.
|
|
130
|
-
*/
|
|
131
19
|
setPosition3v(position) {
|
|
132
|
-
this.
|
|
133
|
-
this._position.y = position.y;
|
|
134
|
-
this._position.z = position.z;
|
|
20
|
+
this.setPosition(position.x, position.y, position.z);
|
|
135
21
|
}
|
|
136
|
-
/**
|
|
137
|
-
* Set light source position, or if it is a directional type sets light direction vector.
|
|
138
|
-
* @public
|
|
139
|
-
*/
|
|
140
22
|
setPosition(x, y, z) {
|
|
141
23
|
this._position.x = x;
|
|
142
24
|
this._position.y = y;
|
|
143
25
|
this._position.z = z;
|
|
26
|
+
if (this._renderNode) {
|
|
27
|
+
this._renderNode._lightPosition[0] = x;
|
|
28
|
+
this._renderNode._lightPosition[1] = y;
|
|
29
|
+
this._renderNode._lightPosition[2] = z;
|
|
30
|
+
}
|
|
144
31
|
}
|
|
145
|
-
/**
|
|
146
|
-
* Returns light source position, or if it is a directional type sets light direction vector.
|
|
147
|
-
* @public
|
|
148
|
-
* @returns {Vec3} - Light source position/direction.
|
|
149
|
-
*/
|
|
150
32
|
getPosition() {
|
|
151
33
|
return this._position.clone();
|
|
152
34
|
}
|
|
153
|
-
/**
|
|
154
|
-
* Set ambient color.
|
|
155
|
-
* @public
|
|
156
|
-
* @param {Vec3} rgb - Ambient color.
|
|
157
|
-
*/
|
|
158
35
|
setAmbient3v(rgb) {
|
|
159
36
|
this.setAmbient(rgb.x, rgb.y, rgb.z);
|
|
160
37
|
}
|
|
161
|
-
/**
|
|
162
|
-
* Set diffuse color.
|
|
163
|
-
* @public
|
|
164
|
-
* @param {Vec3} rgb - Diffuse color.
|
|
165
|
-
*/
|
|
166
38
|
setDiffuse3v(rgb) {
|
|
167
39
|
this.setDiffuse(rgb.x, rgb.y, rgb.z);
|
|
168
40
|
}
|
|
169
|
-
/**
|
|
170
|
-
* Set specular color.
|
|
171
|
-
* @public
|
|
172
|
-
* @param {Vec3} rgb - Specular color.
|
|
173
|
-
*/
|
|
174
41
|
setSpecular3v(rgb) {
|
|
175
42
|
this.setSpecular(rgb.x, rgb.y, rgb.z);
|
|
176
43
|
}
|
|
177
|
-
/**
|
|
178
|
-
* Set ambient color.
|
|
179
|
-
* @public
|
|
180
|
-
*/
|
|
181
44
|
setAmbient(r, g, b) {
|
|
182
45
|
this._ambient.set(r, g, b);
|
|
183
46
|
const rn = this._renderNode;
|
|
184
47
|
if (rn) {
|
|
185
|
-
|
|
186
|
-
|
|
187
|
-
|
|
188
|
-
rn._lightsParamsv[index + 1] = g;
|
|
189
|
-
rn._lightsParamsv[index + 2] = b;
|
|
190
|
-
}
|
|
48
|
+
rn._lightParams[0] = r;
|
|
49
|
+
rn._lightParams[1] = g;
|
|
50
|
+
rn._lightParams[2] = b;
|
|
191
51
|
}
|
|
192
52
|
}
|
|
193
|
-
/**
|
|
194
|
-
* Set diffuse color.
|
|
195
|
-
* @public
|
|
196
|
-
*/
|
|
197
53
|
setDiffuse(r, g, b) {
|
|
198
54
|
this._diffuse.set(r, g, b);
|
|
199
55
|
const rn = this._renderNode;
|
|
200
56
|
if (rn) {
|
|
201
|
-
|
|
202
|
-
|
|
203
|
-
|
|
204
|
-
rn._lightsParamsv[index + 4] = g;
|
|
205
|
-
rn._lightsParamsv[index + 5] = b;
|
|
206
|
-
}
|
|
57
|
+
rn._lightParams[3] = r;
|
|
58
|
+
rn._lightParams[4] = g;
|
|
59
|
+
rn._lightParams[5] = b;
|
|
207
60
|
}
|
|
208
61
|
}
|
|
209
|
-
/**
|
|
210
|
-
* Set specular color.
|
|
211
|
-
* @public
|
|
212
|
-
*/
|
|
213
62
|
setSpecular(r, g, b) {
|
|
214
63
|
this._specular.set(r, g, b);
|
|
215
64
|
const rn = this._renderNode;
|
|
216
65
|
if (rn) {
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
|
|
220
|
-
rn._lightsParamsv[index + 7] = g;
|
|
221
|
-
rn._lightsParamsv[index + 8] = b;
|
|
222
|
-
}
|
|
66
|
+
rn._lightParams[6] = r;
|
|
67
|
+
rn._lightParams[7] = g;
|
|
68
|
+
rn._lightParams[8] = b;
|
|
223
69
|
}
|
|
224
70
|
}
|
|
225
|
-
/**
|
|
226
|
-
* Set material shininess.
|
|
227
|
-
* @public
|
|
228
|
-
*/
|
|
229
71
|
setShininess(shininess) {
|
|
230
72
|
this._shininess = shininess;
|
|
231
73
|
const rn = this._renderNode;
|
|
232
74
|
if (rn) {
|
|
233
|
-
|
|
234
|
-
if (index != -1) {
|
|
235
|
-
rn._lightsParamsf[index] = shininess;
|
|
236
|
-
}
|
|
237
|
-
}
|
|
238
|
-
}
|
|
239
|
-
/**
|
|
240
|
-
* Sets light to black.
|
|
241
|
-
* @public
|
|
242
|
-
*/
|
|
243
|
-
setBlack() {
|
|
244
|
-
this._ambient.clear();
|
|
245
|
-
this._diffuse.clear();
|
|
246
|
-
this._specular.clear();
|
|
247
|
-
this._shininess = 0;
|
|
248
|
-
const rn = this._renderNode;
|
|
249
|
-
if (rn) {
|
|
250
|
-
let index = 9 * rn._lightsNames.indexOf(this._name);
|
|
251
|
-
if (index !== -1) {
|
|
252
|
-
rn._lightsParamsv[index] = rn._lightsParamsv[index + 1] = rn._lightsParamsv[index + 2] =
|
|
253
|
-
rn._lightsParamsv[index + 3] = rn._lightsParamsv[index + 4] = rn._lightsParamsv[index + 5] =
|
|
254
|
-
rn._lightsParamsv[index + 6] = rn._lightsParamsv[index + 7] = rn._lightsParamsv[index + 8] = 0;
|
|
255
|
-
}
|
|
75
|
+
rn._lightShininess = shininess;
|
|
256
76
|
}
|
|
257
77
|
}
|
|
258
|
-
/**
|
|
259
|
-
* Adds current light to the render node scene.
|
|
260
|
-
* @public
|
|
261
|
-
* @param {RenderNode} renderNode - Render node scene.
|
|
262
|
-
*/
|
|
263
78
|
addTo(renderNode) {
|
|
264
79
|
this._renderNode = renderNode;
|
|
265
|
-
|
|
266
|
-
|
|
267
|
-
|
|
268
|
-
|
|
269
|
-
renderNode._lightsParamsv.push.apply(renderNode._lightsParamsv, this._diffuse.toArray());
|
|
270
|
-
renderNode._lightsParamsv.push.apply(renderNode._lightsParamsv, this._specular.toArray());
|
|
271
|
-
renderNode.transformLights();
|
|
272
|
-
}
|
|
273
|
-
/**
|
|
274
|
-
* Removes from render node scene.
|
|
275
|
-
* @public
|
|
276
|
-
*/
|
|
277
|
-
remove() {
|
|
278
|
-
const rn = this._renderNode;
|
|
279
|
-
if (rn) {
|
|
280
|
-
// let li = rn.getLightById(this._name);
|
|
281
|
-
// if (li != -1) {
|
|
282
|
-
// rn._lights.splice(li, 1);
|
|
283
|
-
// rn._lightsNames.splice(li, 1);
|
|
284
|
-
// rn._lightsParamsf.splice(li, 1);
|
|
285
|
-
// rn._lightsParamsv.splice(li, 9);
|
|
286
|
-
// }
|
|
287
|
-
}
|
|
288
|
-
this._renderNode = null;
|
|
80
|
+
this.setShininess(this._shininess);
|
|
81
|
+
this.setAmbient3v(this._ambient);
|
|
82
|
+
this.setDiffuse3v(this._diffuse);
|
|
83
|
+
this.setSpecular3v(this._specular);
|
|
289
84
|
}
|
|
290
85
|
}
|
|
291
|
-
LightSource.__counter__ = 0;
|
|
292
86
|
export { LightSource };
|
package/lib/js/math/Mat3.d.ts
CHANGED
package/lib/js/math/Mat3.js
CHANGED
package/lib/js/math/Mat4.d.ts
CHANGED
|
@@ -37,6 +37,15 @@ export declare class Mat4 {
|
|
|
37
37
|
* @returns {Mat4} -
|
|
38
38
|
*/
|
|
39
39
|
static identity(): Mat4;
|
|
40
|
+
/**
|
|
41
|
+
* Get rotation matrix around the point
|
|
42
|
+
* @public
|
|
43
|
+
* @param {number} angle - Rotation angle in radians
|
|
44
|
+
* @param {Vec3} [center] - Point that the camera rotates around
|
|
45
|
+
* @param {Vec3} [up] - Camera up vector
|
|
46
|
+
*/
|
|
47
|
+
static getRotationAroundPoint(angle: number, center?: Vec3, up?: Vec3): Mat4;
|
|
48
|
+
static getRotation(angle: number, up?: Vec3): Mat4;
|
|
40
49
|
/**
|
|
41
50
|
* Sets column-major order array matrix.
|
|
42
51
|
* @public
|
|
@@ -62,7 +71,7 @@ export declare class Mat4 {
|
|
|
62
71
|
* @public
|
|
63
72
|
* @returns {Mat3} -
|
|
64
73
|
*/
|
|
65
|
-
|
|
74
|
+
getMat3(): Mat3;
|
|
66
75
|
/**
|
|
67
76
|
* Multiply to 3d vector.
|
|
68
77
|
* @public
|
package/lib/js/math/Mat4.js
CHANGED
|
@@ -45,6 +45,22 @@ export class Mat4 {
|
|
|
45
45
|
res._m[15] = 1;
|
|
46
46
|
return res;
|
|
47
47
|
}
|
|
48
|
+
/**
|
|
49
|
+
* Get rotation matrix around the point
|
|
50
|
+
* @public
|
|
51
|
+
* @param {number} angle - Rotation angle in radians
|
|
52
|
+
* @param {Vec3} [center] - Point that the camera rotates around
|
|
53
|
+
* @param {Vec3} [up] - Camera up vector
|
|
54
|
+
*/
|
|
55
|
+
static getRotationAroundPoint(angle, center = Vec3.ZERO, up = Vec3.UP) {
|
|
56
|
+
let rot = Mat4.getRotation(angle, up);
|
|
57
|
+
let tr = new Mat4().setIdentity().translate(center);
|
|
58
|
+
let ntr = new Mat4().setIdentity().translate(center.negateTo());
|
|
59
|
+
return tr.mul(rot).mul(ntr);
|
|
60
|
+
}
|
|
61
|
+
static getRotation(angle, up = Vec3.UP) {
|
|
62
|
+
return new Mat4().setRotation(up, angle);
|
|
63
|
+
}
|
|
48
64
|
/**
|
|
49
65
|
* Sets column-major order array matrix.
|
|
50
66
|
* @public
|
|
@@ -94,7 +110,7 @@ export class Mat4 {
|
|
|
94
110
|
* @public
|
|
95
111
|
* @returns {Mat3} -
|
|
96
112
|
*/
|
|
97
|
-
|
|
113
|
+
getMat3() {
|
|
98
114
|
let res = new Mat3();
|
|
99
115
|
let a = this._m, b = res._m;
|
|
100
116
|
b[0] = a[0];
|
package/lib/js/math/Plane.d.ts
CHANGED
|
@@ -9,7 +9,9 @@ import { Line3 } from "./Line3";
|
|
|
9
9
|
declare class Plane {
|
|
10
10
|
p: Vec3;
|
|
11
11
|
n: Vec3;
|
|
12
|
-
constructor(p
|
|
12
|
+
constructor(p?: Vec3, n?: Vec3);
|
|
13
|
+
setByPoints(v0: Vec3, v1: Vec3, v2: Vec3): Plane;
|
|
14
|
+
static fromPoints(v0: Vec3, v1: Vec3, v2: Vec3): Plane;
|
|
13
15
|
set(p: Vec3, n: Vec3): void;
|
|
14
16
|
getNormal(): Vec3;
|
|
15
17
|
distance(p: Vec3): number;
|
package/lib/js/math/Plane.js
CHANGED
|
@@ -12,7 +12,17 @@ const INTERSECT = 2;
|
|
|
12
12
|
class Plane {
|
|
13
13
|
constructor(p, n) {
|
|
14
14
|
this.p = p ? p.clone() : new Vec3();
|
|
15
|
-
this.n = n ? n.clone() : this.p.
|
|
15
|
+
this.n = n ? n.clone() : (this.p.isZero() ? Vec3.UP : this.p.getNormal());
|
|
16
|
+
}
|
|
17
|
+
setByPoints(v0, v1, v2) {
|
|
18
|
+
let u = Vec3.sub(v1, v0);
|
|
19
|
+
let v = Vec3.sub(v2, v0);
|
|
20
|
+
this.n = u.cross(v);
|
|
21
|
+
this.p.copy(v0);
|
|
22
|
+
return this;
|
|
23
|
+
}
|
|
24
|
+
static fromPoints(v0, v1, v2) {
|
|
25
|
+
return new Plane().setByPoints(v0, v1, v2);
|
|
16
26
|
}
|
|
17
27
|
set(p, n) {
|
|
18
28
|
this.p.copy(p);
|