@openglobus/og 0.19.4 → 0.20.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (308) hide show
  1. package/README.md +3 -3
  2. package/css/og.css +18 -4
  3. package/lib/@openglobus/js/Clock.d.ts +106 -0
  4. package/lib/@openglobus/js/Deferred.d.ts +6 -0
  5. package/lib/@openglobus/js/Events.d.ts +90 -0
  6. package/lib/@openglobus/js/Extent.d.ts +145 -0
  7. package/lib/@openglobus/js/Globe.d.ts +134 -0
  8. package/lib/@openglobus/js/ImageCanvas.d.ts +128 -0
  9. package/lib/@openglobus/js/Lock.d.ts +15 -0
  10. package/lib/@openglobus/js/LonLat.d.ts +128 -0
  11. package/lib/@openglobus/js/Object3d.d.ts +64 -0
  12. package/lib/@openglobus/js/Popup.d.ts +46 -0
  13. package/lib/@openglobus/js/QueueArray.d.ts +16 -0
  14. package/lib/@openglobus/js/Rectangle.d.ts +76 -0
  15. package/lib/@openglobus/js/Stack.d.ts +20 -0
  16. package/lib/@openglobus/js/astro/astro.d.ts +39 -0
  17. package/lib/@openglobus/js/astro/earth.d.ts +8 -0
  18. package/lib/@openglobus/js/astro/jd.d.ts +234 -0
  19. package/lib/@openglobus/js/astro/orbit.d.ts +5 -0
  20. package/lib/@openglobus/js/astro/rotation.d.ts +2 -0
  21. package/lib/@openglobus/js/bv/Box.d.ts +32 -0
  22. package/lib/@openglobus/js/bv/Sphere.d.ts +37 -0
  23. package/lib/@openglobus/js/bv/index.d.ts +3 -0
  24. package/lib/@openglobus/js/camera/Camera.d.ts +314 -0
  25. package/lib/@openglobus/js/camera/Frustum.d.ts +139 -0
  26. package/lib/@openglobus/js/camera/PlanetCamera.d.ts +234 -0
  27. package/lib/@openglobus/js/camera/index.d.ts +3 -0
  28. package/lib/@openglobus/js/cons.d.ts +40 -0
  29. package/lib/@openglobus/js/control/Atmosphere.d.ts +16 -0
  30. package/lib/@openglobus/js/control/CompassButton.d.ts +16 -0
  31. package/lib/@openglobus/js/control/Control.d.ts +100 -0
  32. package/lib/@openglobus/js/control/DebugInfo.d.ts +25 -0
  33. package/lib/@openglobus/js/control/DrawingSwitcher.d.ts +13 -0
  34. package/lib/@openglobus/js/control/EarthCoordinates.d.ts +41 -0
  35. package/lib/@openglobus/js/control/EarthNavigation.d.ts +50 -0
  36. package/lib/@openglobus/js/control/GeoImageDragControl.d.ts +22 -0
  37. package/lib/@openglobus/js/control/KeyboardNavigation.d.ts +28 -0
  38. package/lib/@openglobus/js/control/LayerAnimation.d.ts +71 -0
  39. package/lib/@openglobus/js/control/LayerSwitcher.d.ts +36 -0
  40. package/lib/@openglobus/js/control/Lighting.d.ts +53 -0
  41. package/lib/@openglobus/js/control/MouseNavigation.d.ts +64 -0
  42. package/lib/@openglobus/js/control/MouseWheelZoomControl.d.ts +44 -0
  43. package/lib/@openglobus/js/control/RulerSwitcher.d.ts +17 -0
  44. package/lib/@openglobus/js/control/ScaleControl.d.ts +24 -0
  45. package/lib/@openglobus/js/control/SegmentBoundVisualization.d.ts +12 -0
  46. package/lib/@openglobus/js/control/ShowFps.d.ts +9 -0
  47. package/lib/@openglobus/js/control/SimpleNavigation.d.ts +25 -0
  48. package/lib/@openglobus/js/control/SimpleSkyBackground.d.ts +17 -0
  49. package/lib/@openglobus/js/control/Sun.d.ts +33 -0
  50. package/lib/@openglobus/js/control/ToggleWireframe.d.ts +14 -0
  51. package/lib/@openglobus/js/control/TouchNavigation.d.ts +52 -0
  52. package/lib/@openglobus/js/control/ZoomControl.d.ts +27 -0
  53. package/lib/@openglobus/js/control/drawing/DrawingControl.d.ts +12 -0
  54. package/lib/@openglobus/js/control/drawing/LineStringDrawingScene.d.ts +15 -0
  55. package/lib/@openglobus/js/control/drawing/PolygonDrawingScene.d.ts +98 -0
  56. package/lib/@openglobus/js/control/elevationProfile/ElevationProfile.d.ts +77 -0
  57. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileButtonsView.d.ts +14 -0
  58. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileControl.d.ts +33 -0
  59. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileLegend.d.ts +20 -0
  60. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileScene.d.ts +80 -0
  61. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileView.d.ts +63 -0
  62. package/lib/@openglobus/js/control/elevationProfile/PointListDialog.d.ts +12 -0
  63. package/lib/@openglobus/js/control/heightRuler/HeightRuler.d.ts +7 -0
  64. package/lib/@openglobus/js/control/heightRuler/HeightRulerScene.d.ts +35 -0
  65. package/lib/@openglobus/js/control/heightRuler/HeightRulerSwitcher.d.ts +6 -0
  66. package/lib/@openglobus/js/control/index.d.ts +29 -0
  67. package/lib/@openglobus/js/control/ruler/Ruler.d.ts +13 -0
  68. package/lib/@openglobus/js/control/ruler/RulerScene.d.ts +88 -0
  69. package/lib/@openglobus/js/control/selection/Selection.d.ts +55 -0
  70. package/lib/@openglobus/js/control/selection/SelectionScene.d.ts +44 -0
  71. package/lib/@openglobus/js/control/timeline/TimelineControl.d.ts +18 -0
  72. package/lib/@openglobus/js/control/timeline/TimelineModel.d.ts +41 -0
  73. package/lib/@openglobus/js/control/timeline/TimelineView.d.ts +85 -0
  74. package/lib/@openglobus/js/control/timeline/timelineUtils.d.ts +12 -0
  75. package/lib/@openglobus/js/control/visibleExtent/drawnode.d.ts +7 -0
  76. package/lib/@openglobus/js/ellipsoid/Ellipsoid.d.ts +193 -0
  77. package/lib/@openglobus/js/ellipsoid/index.d.ts +3 -0
  78. package/lib/@openglobus/js/ellipsoid/wgs84.d.ts +6 -0
  79. package/lib/@openglobus/js/entity/BaseBillboard.d.ts +222 -0
  80. package/lib/@openglobus/js/entity/BaseBillboardHandler.d.ts +81 -0
  81. package/lib/@openglobus/js/entity/Billboard.d.ts +113 -0
  82. package/lib/@openglobus/js/entity/BillboardHandler.d.ts +15 -0
  83. package/lib/@openglobus/js/entity/Entity.d.ts +354 -0
  84. package/lib/@openglobus/js/entity/EntityCollection.d.ts +363 -0
  85. package/lib/@openglobus/js/entity/GeoObject.d.ts +152 -0
  86. package/lib/@openglobus/js/entity/GeoObjectHandler.d.ts +104 -0
  87. package/lib/@openglobus/js/entity/Geometry.d.ts +124 -0
  88. package/lib/@openglobus/js/entity/GeometryHandler.d.ts +84 -0
  89. package/lib/@openglobus/js/entity/Label.d.ts +214 -0
  90. package/lib/@openglobus/js/entity/LabelHandler.d.ts +65 -0
  91. package/lib/@openglobus/js/entity/LabelWorker.d.ts +15 -0
  92. package/lib/@openglobus/js/entity/PointCloud.d.ts +179 -0
  93. package/lib/@openglobus/js/entity/PointCloudHandler.d.ts +42 -0
  94. package/lib/@openglobus/js/entity/Polyline.d.ts +345 -0
  95. package/lib/@openglobus/js/entity/PolylineHandler.d.ts +22 -0
  96. package/lib/@openglobus/js/entity/Ray.d.ts +133 -0
  97. package/lib/@openglobus/js/entity/RayHandler.d.ts +70 -0
  98. package/lib/@openglobus/js/entity/Strip.d.ts +139 -0
  99. package/lib/@openglobus/js/entity/StripHandler.d.ts +42 -0
  100. package/lib/@openglobus/js/entity/index.d.ts +10 -0
  101. package/lib/@openglobus/js/index.d.ts +33 -0
  102. package/lib/@openglobus/js/input/KeyboardHandler.d.ts +33 -0
  103. package/lib/@openglobus/js/input/MouseHandler.d.ts +16 -0
  104. package/lib/@openglobus/js/input/TouchHandler.d.ts +11 -0
  105. package/lib/@openglobus/js/input/input.d.ts +3 -0
  106. package/lib/@openglobus/js/layer/BaseGeoImage.d.ts +145 -0
  107. package/lib/@openglobus/js/layer/Bing.d.ts +4 -0
  108. package/lib/@openglobus/js/layer/CanvasTiles.d.ts +103 -0
  109. package/lib/@openglobus/js/layer/GeoImage.d.ts +61 -0
  110. package/lib/@openglobus/js/layer/GeoTexture2d.d.ts +17 -0
  111. package/lib/@openglobus/js/layer/GeoVideo.d.ts +68 -0
  112. package/lib/@openglobus/js/layer/KML.d.ts +72 -0
  113. package/lib/@openglobus/js/layer/Layer.d.ts +415 -0
  114. package/lib/@openglobus/js/layer/Material.d.ts +34 -0
  115. package/lib/@openglobus/js/layer/OpenStreetMap.d.ts +4 -0
  116. package/lib/@openglobus/js/layer/Vector.d.ts +246 -0
  117. package/lib/@openglobus/js/layer/WMS.d.ts +75 -0
  118. package/lib/@openglobus/js/layer/XYZ.d.ts +148 -0
  119. package/lib/@openglobus/js/layer/index.d.ts +12 -0
  120. package/lib/@openglobus/js/light/LightSource.d.ts +174 -0
  121. package/lib/@openglobus/js/math/Line2.d.ts +11 -0
  122. package/lib/@openglobus/js/math/Line3.d.ts +28 -0
  123. package/lib/@openglobus/js/math/Mat3.d.ts +77 -0
  124. package/lib/@openglobus/js/math/Mat4.d.ts +195 -0
  125. package/lib/@openglobus/js/math/Plane.d.ts +20 -0
  126. package/lib/@openglobus/js/math/Quat.d.ts +373 -0
  127. package/lib/@openglobus/js/math/Ray.d.ts +76 -0
  128. package/lib/@openglobus/js/math/Vec2.d.ts +310 -0
  129. package/lib/@openglobus/js/math/Vec3.d.ts +472 -0
  130. package/lib/@openglobus/js/math/Vec4.d.ts +163 -0
  131. package/lib/@openglobus/js/math/coder.d.ts +51 -0
  132. package/lib/@openglobus/js/math/index.d.ts +11 -0
  133. package/lib/@openglobus/js/math.d.ts +266 -0
  134. package/lib/@openglobus/js/mercator.d.ts +92 -0
  135. package/lib/@openglobus/js/proj/EPSG3857.d.ts +9 -0
  136. package/lib/@openglobus/js/proj/EPSG4326.d.ts +9 -0
  137. package/lib/@openglobus/js/proj/Proj.d.ts +43 -0
  138. package/lib/@openglobus/js/quadTree/EPSG4326QuadTreeStrategy.d.ts +6 -0
  139. package/lib/@openglobus/js/quadTree/EarthQuadTreeStrategy.d.ts +9 -0
  140. package/lib/@openglobus/js/quadTree/EntityCollectionNode.d.ts +54 -0
  141. package/lib/@openglobus/js/quadTree/MarsQuadTreeStrategy.d.ts +11 -0
  142. package/lib/@openglobus/js/quadTree/Node.d.ts +80 -0
  143. package/lib/@openglobus/js/quadTree/QuadTreeStrategy.d.ts +28 -0
  144. package/lib/@openglobus/js/quadTree/Wgs84QuadTreeStrategy.d.ts +6 -0
  145. package/lib/@openglobus/js/quadTree/index.d.ts +12 -0
  146. package/lib/@openglobus/js/quadTree/quadTree.d.ts +40 -0
  147. package/lib/@openglobus/js/renderer/Renderer.d.ts +319 -0
  148. package/lib/@openglobus/js/renderer/RendererEvents.d.ts +240 -0
  149. package/lib/@openglobus/js/scene/Axes.d.ts +12 -0
  150. package/lib/@openglobus/js/scene/BaseNode.d.ts +61 -0
  151. package/lib/@openglobus/js/scene/Planet.d.ts +652 -0
  152. package/lib/@openglobus/js/scene/RenderNode.d.ts +150 -0
  153. package/lib/@openglobus/js/scene/SkyBox.d.ts +13 -0
  154. package/lib/@openglobus/js/scene/index.d.ts +5 -0
  155. package/lib/@openglobus/js/segment/Segment.d.ts +288 -0
  156. package/lib/@openglobus/js/segment/SegmentLonLat.d.ts +44 -0
  157. package/lib/@openglobus/js/segment/SegmentLonLatWgs84.d.ts +10 -0
  158. package/lib/@openglobus/js/segment/Slice.d.ts +13 -0
  159. package/lib/@openglobus/js/segment/segmentHelper.d.ts +18 -0
  160. package/lib/@openglobus/js/shaders/atmos.d.ts +4 -0
  161. package/lib/@openglobus/js/shaders/billboard.d.ts +3 -0
  162. package/lib/@openglobus/js/shaders/bloom.d.ts +2 -0
  163. package/lib/@openglobus/js/shaders/blur.d.ts +3 -0
  164. package/lib/@openglobus/js/shaders/depth.d.ts +2 -0
  165. package/lib/@openglobus/js/shaders/drawnode.d.ts +8 -0
  166. package/lib/@openglobus/js/shaders/geoObject.d.ts +3 -0
  167. package/lib/@openglobus/js/shaders/label.d.ts +4 -0
  168. package/lib/@openglobus/js/shaders/lumFilter.d.ts +2 -0
  169. package/lib/@openglobus/js/shaders/pointCloud.d.ts +2 -0
  170. package/lib/@openglobus/js/shaders/polyline.d.ts +3 -0
  171. package/lib/@openglobus/js/shaders/ray.d.ts +2 -0
  172. package/lib/@openglobus/js/shaders/screenFrame.d.ts +2 -0
  173. package/lib/@openglobus/js/shaders/skybox.d.ts +2 -0
  174. package/lib/@openglobus/js/shaders/toneMapping.d.ts +2 -0
  175. package/lib/@openglobus/js/shaders/utils.d.ts +1 -0
  176. package/lib/@openglobus/js/terrain/BilTerrain.d.ts +18 -0
  177. package/lib/@openglobus/js/terrain/EmptyTerrain.d.ts +113 -0
  178. package/lib/@openglobus/js/terrain/Geoid.d.ts +33 -0
  179. package/lib/@openglobus/js/terrain/GlobusRgbTerrain.d.ts +6 -0
  180. package/lib/@openglobus/js/terrain/GlobusTerrain.d.ts +137 -0
  181. package/lib/{js/terrain/MapboxTerrain.d.ts → @openglobus/js/terrain/RgbTerrain.d.ts} +5 -5
  182. package/lib/@openglobus/js/terrain/index.d.ts +6 -0
  183. package/lib/@openglobus/js/ui/Button.d.ts +32 -0
  184. package/lib/@openglobus/js/ui/ButtonGroup.d.ts +16 -0
  185. package/lib/@openglobus/js/ui/Color.d.ts +22 -0
  186. package/lib/@openglobus/js/ui/Dialog.d.ts +55 -0
  187. package/lib/@openglobus/js/ui/Slider.d.ts +38 -0
  188. package/lib/@openglobus/js/ui/ToggleButton.d.ts +20 -0
  189. package/lib/@openglobus/js/ui/View.d.ts +37 -0
  190. package/lib/@openglobus/js/ui/icons.d.ts +1 -0
  191. package/lib/@openglobus/js/utils/BaseWorker.d.ts +14 -0
  192. package/lib/@openglobus/js/utils/FontAtlas.d.ts +82 -0
  193. package/lib/@openglobus/js/utils/GeoImageCreator.d.ts +34 -0
  194. package/lib/@openglobus/js/utils/ImagesCacheManager.d.ts +22 -0
  195. package/lib/@openglobus/js/utils/Loader.d.ts +63 -0
  196. package/lib/@openglobus/js/utils/NormalMapCreator.d.ts +52 -0
  197. package/lib/@openglobus/js/utils/PlainSegmentWorker.d.ts +24 -0
  198. package/lib/@openglobus/js/utils/TerrainWorker.d.ts +28 -0
  199. package/lib/@openglobus/js/utils/TextureAtlas.d.ts +113 -0
  200. package/lib/@openglobus/js/utils/VectorTileCreator.d.ts +18 -0
  201. package/lib/@openglobus/js/utils/colorTable.d.ts +3 -0
  202. package/lib/@openglobus/js/utils/earcut.d.ts +7 -0
  203. package/lib/@openglobus/js/utils/objParser.d.ts +24 -0
  204. package/lib/@openglobus/js/utils/shared.d.ts +263 -0
  205. package/lib/@openglobus/js/utils/units.d.ts +16 -0
  206. package/lib/@openglobus/js/webgl/BaseFramebuffer.d.ts +53 -0
  207. package/lib/@openglobus/js/webgl/Framebuffer.d.ts +69 -0
  208. package/lib/@openglobus/js/webgl/Handler.d.ts +473 -0
  209. package/lib/@openglobus/js/webgl/Multisample.d.ts +27 -0
  210. package/lib/@openglobus/js/webgl/Program.d.ts +159 -0
  211. package/lib/@openglobus/js/webgl/ProgramController.d.ts +86 -0
  212. package/lib/@openglobus/js/webgl/index.d.ts +6 -0
  213. package/lib/@openglobus/js/webgl/types.d.ts +9 -0
  214. package/lib/@openglobus/js/webgl/variableHandlers.d.ts +22 -0
  215. package/lib/@openglobus/og.css +1 -1
  216. package/lib/@openglobus/og.esm.js +1 -1
  217. package/lib/@openglobus/og.esm.js.map +1 -1
  218. package/lib/@openglobus/og.umd.js +1 -1
  219. package/lib/@openglobus/og.umd.js.map +1 -1
  220. package/lib/js/Extent.js +2 -2
  221. package/lib/js/Globe.d.ts +1 -1
  222. package/lib/js/Object3d.d.ts +8 -1
  223. package/lib/js/Object3d.js +12 -2
  224. package/lib/js/camera/Frustum.d.ts +1 -1
  225. package/lib/js/camera/Frustum.js +3 -2
  226. package/lib/js/control/DebugInfo.js +19 -18
  227. package/lib/js/control/Lighting.d.ts +4 -0
  228. package/lib/js/control/Lighting.js +51 -12
  229. package/lib/js/control/SimpleSkyBackground.d.ts +2 -0
  230. package/lib/js/control/SimpleSkyBackground.js +13 -3
  231. package/lib/js/control/drawing/PolygonDrawingScene.js +2 -2
  232. package/lib/js/control/visibleExtent/drawnode.js +1 -1
  233. package/lib/js/entity/GeoObject.d.ts +12 -3
  234. package/lib/js/entity/GeoObject.js +34 -2
  235. package/lib/js/entity/GeoObjectHandler.d.ts +5 -0
  236. package/lib/js/entity/GeoObjectHandler.js +47 -0
  237. package/lib/js/entity/Geometry.d.ts +24 -11
  238. package/lib/js/entity/Geometry.js +17 -9
  239. package/lib/js/entity/GeometryHandler.js +5 -5
  240. package/lib/js/entity/Label.d.ts +7 -0
  241. package/lib/js/entity/Label.js +11 -0
  242. package/lib/js/entity/Polyline.d.ts +15 -7
  243. package/lib/js/entity/Polyline.js +54 -6
  244. package/lib/js/entity/Strip.d.ts +12 -0
  245. package/lib/js/entity/Strip.js +16 -0
  246. package/lib/js/entity/StripHandler.js +1 -1
  247. package/lib/js/entity/index.d.ts +10 -11
  248. package/lib/js/entity/index.js +10 -11
  249. package/lib/js/index.d.ts +5 -5
  250. package/lib/js/index.js +5 -5
  251. package/lib/js/layer/Bing.d.ts +4 -0
  252. package/lib/js/layer/Bing.js +40 -0
  253. package/lib/js/layer/GeoImage.d.ts +1 -1
  254. package/lib/js/layer/GeoVideo.d.ts +1 -1
  255. package/lib/js/layer/Layer.d.ts +1 -1
  256. package/lib/js/layer/Layer.js +2 -2
  257. package/lib/js/layer/OpenStreetMap.d.ts +4 -0
  258. package/lib/js/layer/OpenStreetMap.js +19 -0
  259. package/lib/js/layer/Vector.d.ts +3 -0
  260. package/lib/js/layer/Vector.js +3 -3
  261. package/lib/js/layer/index.d.ts +12 -11
  262. package/lib/js/layer/index.js +12 -11
  263. package/lib/js/math/Mat4.js +18 -17
  264. package/lib/js/mercator.js +2 -1
  265. package/lib/js/quadTree/EPSG4326QuadTreeStrategy.js +4 -5
  266. package/lib/js/quadTree/EarthQuadTreeStrategy.d.ts +3 -0
  267. package/lib/js/quadTree/EarthQuadTreeStrategy.js +40 -5
  268. package/lib/js/quadTree/EntityCollectionNode.d.ts +2 -2
  269. package/lib/js/quadTree/EntityCollectionNode.js +13 -14
  270. package/lib/js/quadTree/MarsQuadTreeStrategy.d.ts +5 -0
  271. package/lib/js/quadTree/MarsQuadTreeStrategy.js +31 -5
  272. package/lib/js/quadTree/Node.d.ts +2 -1
  273. package/lib/js/quadTree/Node.js +38 -28
  274. package/lib/js/quadTree/QuadTreeStrategy.d.ts +3 -0
  275. package/lib/js/quadTree/QuadTreeStrategy.js +17 -0
  276. package/lib/js/quadTree/Wgs84QuadTreeStrategy.js +3 -3
  277. package/lib/js/renderer/Renderer.js +1 -0
  278. package/lib/js/scene/Planet.js +6 -4
  279. package/lib/js/segment/Segment.d.ts +12 -9
  280. package/lib/js/segment/Segment.js +47 -24
  281. package/lib/js/segment/SegmentLonLat.d.ts +1 -5
  282. package/lib/js/segment/SegmentLonLat.js +8 -100
  283. package/lib/js/segment/SegmentLonLatWgs84.js +5 -3
  284. package/lib/js/shaders/billboard.js +4 -4
  285. package/lib/js/shaders/drawnode.js +16 -19
  286. package/lib/js/shaders/geoObject.js +4 -5
  287. package/lib/js/shaders/ray.js +7 -3
  288. package/lib/js/terrain/BilTerrain.d.ts +1 -1
  289. package/lib/js/terrain/BilTerrain.js +7 -6
  290. package/lib/js/terrain/EmptyTerrain.d.ts +7 -0
  291. package/lib/js/terrain/EmptyTerrain.js +7 -0
  292. package/lib/js/terrain/GlobusRgbTerrain.d.ts +6 -0
  293. package/lib/js/terrain/GlobusRgbTerrain.js +25 -0
  294. package/lib/js/terrain/GlobusTerrain.d.ts +5 -5
  295. package/lib/js/terrain/GlobusTerrain.js +35 -30
  296. package/lib/js/terrain/RgbTerrain.d.ts +22 -0
  297. package/lib/js/terrain/RgbTerrain.js +415 -0
  298. package/lib/js/terrain/index.d.ts +3 -2
  299. package/lib/js/terrain/index.js +3 -2
  300. package/lib/js/ui/Color.d.ts +22 -0
  301. package/lib/js/ui/Color.js +58 -0
  302. package/lib/js/utils/GeoImageCreator.js +1 -1
  303. package/lib/js/utils/NormalMapCreator.js +1 -1
  304. package/lib/js/utils/VectorTileCreator.js +3 -3
  305. package/lib/js/utils/shared.d.ts +1 -8
  306. package/lib/js/utils/shared.js +17 -8
  307. package/package.json +2 -1
  308. package/lib/js/terrain/MapboxTerrain.js +0 -305
@@ -0,0 +1,472 @@
1
+ import { Quat } from "./Quat";
2
+ import { Vec4, NumberArray4 } from "./Vec4";
3
+ import { NumberArray2 } from "./Vec2";
4
+ export type NumberArray3 = [number, number, number];
5
+ /**
6
+ * Class represents a 3d vector.
7
+ * @class
8
+ * @param {number} [x] - First value.
9
+ * @param {number} [y] - Second value.
10
+ * @param {number} [z] - Third value.
11
+ */
12
+ export declare class Vec3 {
13
+ /**
14
+ * @public
15
+ * @type {number}
16
+ */
17
+ x: number;
18
+ /**
19
+ * @public
20
+ * @type {number}
21
+ */
22
+ y: number;
23
+ /**
24
+ * @public
25
+ * @type {number}
26
+ */
27
+ z: number;
28
+ constructor(x?: number, y?: number, z?: number);
29
+ /** @const */
30
+ static get UP(): Vec3;
31
+ /** @const */
32
+ static get DOWN(): Vec3;
33
+ /** @const */
34
+ static get RIGHT(): Vec3;
35
+ /** @const */
36
+ static get LEFT(): Vec3;
37
+ /** @const */
38
+ static get FORWARD(): Vec3;
39
+ /** @const */
40
+ static get BACKWARD(): Vec3;
41
+ /** @const */
42
+ static get ZERO(): Vec3;
43
+ /** @const */
44
+ static get UNIT_X(): Vec3;
45
+ /** @const */
46
+ static get UNIT_Y(): Vec3;
47
+ /** @const */
48
+ static get UNIT_Z(): Vec3;
49
+ /** @const */
50
+ static get NORTH(): Vec3;
51
+ /**
52
+ * Separate 63 bit Vec3 to two Vec3 32-bit float values.
53
+ * @function
54
+ * @param {Vec3} v - Double type value.
55
+ * @param {Vec3} high - Out vector high values.
56
+ * @param {Vec3} low - Out vector low values.
57
+ */
58
+ static doubleToTwoFloats(v: Vec3, high: Vec3, low: Vec3): void;
59
+ /**
60
+ * Separate 63 bit Vec3 to two Vec3 32-bit float values.
61
+ * @function
62
+ * @param {Vec3} v - Double type value.
63
+ * @param {Float32Array} high - Out vector high values.
64
+ * @param {Float32Array} low - Out vector low values.
65
+ * @returns {Array.<number>} Encoded array. (exactly 2 entries)
66
+ */
67
+ static doubleToTwoFloat32Array(v: Vec3, high: Float32Array | NumberArray3, low: Float32Array | NumberArray3): void;
68
+ /**
69
+ * Creates 3d vector from array.
70
+ * @function
71
+ * @param {NumberArray2 | NumberArray3 | NumberArray4} arr - Input array (exactly 3 entries)
72
+ * @returns {Vec3} -
73
+ */
74
+ static fromVec(arr: NumberArray2 | NumberArray3 | NumberArray4): Vec3;
75
+ /**
76
+ * Gets angle between two vectors.
77
+ * @static
78
+ * @param {Vec3} a - First vector.
79
+ * @param {Vec3} b - Second vector.
80
+ * @returns {number} -
81
+ */
82
+ static angle(a: Vec3, b: Vec3): number;
83
+ /**
84
+ * Returns two vectors linear interpolation.
85
+ * @static
86
+ * @param {Vec3} v1 - Start vector.
87
+ * @param {Vec3} v2 - End vector.
88
+ * @param {number} l - Interpolate value.
89
+ * @returns {Vec3} -
90
+ */
91
+ static lerp(v1: Vec3, v2: Vec3, l: number): Vec3;
92
+ /**
93
+ * Returns summary vector.
94
+ * @static
95
+ * @param {Vec3} a - First vector.
96
+ * @param {Vec3} b - Second vector.
97
+ * @returns {Vec3} - Summary vector.
98
+ */
99
+ static add(a: Vec3, b: Vec3): Vec3;
100
+ /**
101
+ * Returns two vectors subtraction.
102
+ * @static
103
+ * @param {Vec3} a - First vector.
104
+ * @param {Vec3} b - Second vector.
105
+ * @returns {Vec3} - Vectors subtraction.
106
+ */
107
+ static sub(a: Vec3, b: Vec3): Vec3;
108
+ /**
109
+ * Returns scaled vector.
110
+ * @static
111
+ * @param {Vec3} a - Input vector.
112
+ * @param {number} scale - Scale value.
113
+ * @returns {Vec3} -
114
+ */
115
+ static scale(a: Vec3, scale: number): Vec3;
116
+ /**
117
+ * Returns two vectors production.
118
+ * @static
119
+ * @param {Vec3} a - First vector.
120
+ * @param {Vec3} b - Second vector.
121
+ * @returns {Vec3} -
122
+ */
123
+ static mul(a: Vec3, b: Vec3): Vec3;
124
+ /**
125
+ * Returns true if two vectors are non-collinear.
126
+ * @public
127
+ * @param {Vec3} a - First vector.
128
+ * @param {Vec3} b - Second vector.
129
+ * @returns {Vec3} -
130
+ */
131
+ static noncollinear(a: Vec3, b: Vec3): boolean;
132
+ /**
133
+ * Get projection of the vector to plane where n - normal to the plane.
134
+ * @static
135
+ * @param {Vec3} b - Vector to project.
136
+ * @param {Vec3} n - Plane normal.
137
+ * @param {Vec3} [def] - Default value for non existed result.
138
+ * @returns {Vec3} -
139
+ */
140
+ static proj_b_to_plane(b: Vec3, n: Vec3, def?: Vec3): Vec3;
141
+ /**
142
+ * Get projection of the first vector to the second.
143
+ * @static
144
+ * @param {Vec3} b - First vector.
145
+ * @param {Vec3} a - Second vector.
146
+ * @returns {Vec3} -
147
+ */
148
+ static proj_b_to_a(b: Vec3, a: Vec3): Vec3;
149
+ /**
150
+ * Makes vectors normalized and orthogonal to each other.
151
+ * Normalizes normal. Normalizes tangent and makes sure it is orthogonal to normal (that is, angle between them is 90 degrees).
152
+ * @static
153
+ * @param {Vec3} normal - Normal vector.
154
+ * @param {Vec3} tangent - Tangent vector.
155
+ * @returns {Vec3} -
156
+ */
157
+ static orthoNormalize(normal: Vec3, tangent: Vec3): Vec3;
158
+ /**
159
+ * Returns vector components division product one to another.
160
+ * @static
161
+ * @param {Vec3} a - First vector.
162
+ * @param {Vec3} b - Second vector.
163
+ * @returns {Vec3} -
164
+ */
165
+ static div(a: Vec3, b: Vec3): Vec3;
166
+ static length2(a: Vec3): number;
167
+ static dot(a: Vec3, b: Vec3): number;
168
+ /**
169
+ * Converts to 4d vector, Fourth value is 1.0.
170
+ * @public
171
+ * @returns {Vec4} -
172
+ */
173
+ toVec4(): Vec4;
174
+ /**
175
+ * Returns clone vector.
176
+ * @public
177
+ * @returns {Vec3} -
178
+ */
179
+ clone(): Vec3;
180
+ /**
181
+ * Converts vector to text string.
182
+ * @public
183
+ * @returns {string} -
184
+ */
185
+ toString(): string;
186
+ /**
187
+ * Returns true if vector's values are zero.
188
+ * @public
189
+ * @returns {boolean} -
190
+ */
191
+ isZero(): boolean;
192
+ /**
193
+ * Get projection of the first vector to the second.
194
+ * @static
195
+ * @param {Vec3} a - Project vector.
196
+ * @returns {Vec3} -
197
+ */
198
+ projToVec(a: Vec3): Vec3;
199
+ /**
200
+ * Compares with vector. Returns true if it equals another.
201
+ * @public
202
+ * @param {Vec3} p - Vector to compare.
203
+ * @returns {boolean} -
204
+ */
205
+ equal(p: Vec3): boolean;
206
+ /**
207
+ * Copy input vector's values.
208
+ * @param {Vec3} p - Vector to copy.
209
+ * @returns {Vec3} -
210
+ */
211
+ copy(p: Vec3): Vec3;
212
+ /**
213
+ * Gets vector's length.
214
+ * @public
215
+ * @returns {number} -
216
+ */
217
+ length(): number;
218
+ /**
219
+ * Returns squared vector's length.
220
+ * @public
221
+ * @returns {number} -
222
+ */
223
+ length2(): number;
224
+ /**
225
+ * Converts vector's values to a quaternion object.
226
+ * @public
227
+ * @returns {Quat} -
228
+ */
229
+ getQuat(): Quat;
230
+ /**
231
+ * Adds vector to the current.
232
+ * @public
233
+ * @param {Vec3} p - Point to add.
234
+ * @returns {Vec3} -
235
+ */
236
+ addA(p: Vec3): Vec3;
237
+ /**
238
+ * Gets two vectors summarization.
239
+ * @public
240
+ * @param {Vec3} p - Vector to add.
241
+ * @returns {Vec3} Returns a sum vector.
242
+ */
243
+ add(p: Vec3): Vec3;
244
+ /**
245
+ * Subtract vector from the current.
246
+ * @public
247
+ * @param {Vec3} p - Subtract vector.
248
+ * @returns {Vec3} -
249
+ */
250
+ subA(p: Vec3): Vec3;
251
+ /**
252
+ * Gets vector subtraction.
253
+ * @public
254
+ * @param {Vec3} p - Subtract vector.
255
+ * @return {Vec3} Returns new instance of a subtraction
256
+ */
257
+ sub(p: Vec3): Vec3;
258
+ /**
259
+ * Scale current vector.
260
+ * @public
261
+ * @param {number} scale - Scale value.
262
+ * @returns {Vec3} -
263
+ */
264
+ scale(scale: number): Vec3;
265
+ /**
266
+ * Scale current vector to another instance.
267
+ * @public
268
+ * @param {number} scale - Scale value.
269
+ * @returns {Vec3} -
270
+ */
271
+ scaleTo(scale: number): Vec3;
272
+ /**
273
+ * Multiply current vector object to another and store result in the current instance.
274
+ * @public
275
+ * @param {Vec3} vec - Multiply vector.
276
+ * @returns {Vec3} -
277
+ */
278
+ mulA(vec: Vec3): Vec3;
279
+ /**
280
+ * Multiply current vector object to another and returns new vector instance.
281
+ * @public
282
+ * @param {Vec3} vec - Multiply vector.
283
+ * @returns {Vec3} -
284
+ */
285
+ mul(vec: Vec3): Vec3;
286
+ /**
287
+ * Divide current vector's components to another. Results stores in the current vector object.
288
+ * @public
289
+ * @param {Vec3} vec - Div vector.
290
+ * @returns {Vec3} -
291
+ */
292
+ divA(vec: Vec3): Vec3;
293
+ /**
294
+ * Divide current vector's components to another and returns new vector instance.
295
+ * @public
296
+ * @param {Vec3} vec - Div vector.
297
+ * @returns {Vec3} -
298
+ */
299
+ div(vec: Vec3): Vec3;
300
+ /**
301
+ * Gets vectors dot production.
302
+ * @public
303
+ * @param {Vec3} a - Another vector.
304
+ * @returns {number} -
305
+ */
306
+ dot(a: Vec3): number;
307
+ /**
308
+ * Gets vectors dot production.
309
+ * @public
310
+ * @param {Array.<number>} arr - Array vector. (exactly 3 entries)
311
+ * @returns {number} -
312
+ */
313
+ dotArr(arr: NumberArray3 | NumberArray4): number;
314
+ /**
315
+ * Gets vectors cross production.
316
+ * @public
317
+ * @param {Vec3} point3 - Another vector.
318
+ * @returns {Vec3} -
319
+ */
320
+ cross(point3: Vec3): Vec3;
321
+ /**
322
+ * Sets vector to zero.
323
+ * @public
324
+ * @returns {Vec3} -
325
+ */
326
+ clear(): Vec3;
327
+ /**
328
+ * Returns normalized vector.
329
+ * @public
330
+ * @returns {Vec3} -
331
+ */
332
+ getNormal(): Vec3;
333
+ /**
334
+ * Returns normalized vector.
335
+ * @deprecated
336
+ * @public
337
+ * @returns {Vec3} -
338
+ */
339
+ normal(): Vec3;
340
+ /**
341
+ * Returns normalized negate vector.
342
+ * @public
343
+ * @returns {Vec3} -
344
+ */
345
+ normalNegate(): Vec3;
346
+ /**
347
+ * Returns normalized negate scale vector.
348
+ * @public
349
+ * @returns {Vec3} -
350
+ */
351
+ normalNegateScale(scale: number): Vec3;
352
+ /**
353
+ * Returns normalized scale vector.
354
+ * @public
355
+ * @returns {Vec3} -
356
+ */
357
+ normalScale(scale: number): Vec3;
358
+ /**
359
+ * Normalize current vector.
360
+ * @public
361
+ * @returns {Vec3} -
362
+ */
363
+ normalize(): Vec3;
364
+ /**
365
+ * Converts vector to a number array.
366
+ * @public
367
+ * @returns {Array.<number>} - (exactly 3 entries)
368
+ * @deprecated
369
+ */
370
+ toVec(): NumberArray3;
371
+ /**
372
+ * Converts vector to a number array.
373
+ * @public
374
+ * @returns {Array.<number>} - (exactly 3 entries)
375
+ */
376
+ toArray(): NumberArray3;
377
+ /**
378
+ * Gets distance to point.
379
+ * @public
380
+ * @param {Vec3} p - Distant point.
381
+ * @returns {number} -
382
+ */
383
+ distance(p: Vec3): number;
384
+ /**
385
+ * Gets square distance to point.
386
+ * @public
387
+ * @param {Vec3} p - Distant point.
388
+ * @returns {number} -
389
+ */
390
+ distance2(p: Vec3): number;
391
+ /**
392
+ * Sets vector's values.
393
+ * @public
394
+ * @param {number} x - Value X.
395
+ * @param {number} y - Value Y.
396
+ * @param {number} z - Value Z.
397
+ * @returns {Vec3} -
398
+ */
399
+ set(x: number, y: number, z: number): Vec3;
400
+ /**
401
+ * Negate current vector.
402
+ * @public
403
+ * @returns {Vec3} -
404
+ */
405
+ negate(): Vec3;
406
+ /**
407
+ * Negate current vector to another instance.
408
+ * @public
409
+ * @returns {Vec3} -
410
+ */
411
+ negateTo(): Vec3;
412
+ /**
413
+ * Gets projected point coordinates of the current vector on the ray.
414
+ * @public
415
+ * @param {Vec3} pos - Ray position.
416
+ * @param {Vec3} direction - Ray direction.
417
+ * @returns {Vec3} -
418
+ */
419
+ projToRay(pos: Vec3, direction: Vec3): Vec3;
420
+ /**
421
+ * Gets angle between two vectors.
422
+ * @public
423
+ * @param {Vec3} a - Another vector.
424
+ * @returns {number} -
425
+ */
426
+ angle(a: Vec3): number;
427
+ /**
428
+ * Returns two vectors linear interpolation.
429
+ * @public
430
+ * @param {Vec3} v2 - End vector.
431
+ * @param {number} l - Interpolate value.
432
+ * @returns {Vec3} -
433
+ */
434
+ lerp(v2: Vec3, l: number): Vec3;
435
+ /**
436
+ * Returns vector interpolation by v(t) = v1 * t + v2 * (1 - t)
437
+ * @public
438
+ * @param {Vec3} v2 - End vector.
439
+ * @param {number} t - Interpolate value.
440
+ * @returns {Vec3} -
441
+ */
442
+ smerp(v2: Vec3, t: number): Vec3;
443
+ static get LERP_DELTA(): number;
444
+ /**
445
+ * Spherically interpolates between two vectors.
446
+ * Interpolates between current and v2 vector by amount t. The difference between this and linear interpolation (aka, "lerp") is that
447
+ * the vectors are treated as directions rather than points in space. The direction of the returned vector is interpolated
448
+ * by the angle and its magnitude is interpolated between the magnitudes of from and to.
449
+ * @public
450
+ * @param {Vec3} v2 -
451
+ * @param {number} t - The parameter t is clamped to the range [0, 1].
452
+ * @returns {Vec3} -
453
+ */
454
+ slerp(v2: Vec3, t: number): Vec3;
455
+ /**
456
+ * Gets the shortest arc quaternion to rotate this vector to the destination vector.
457
+ * @param {Vec3} dest -
458
+ * @param {Vec3} fallbackAxis -
459
+ * @returns {Quat} -
460
+ * @todo: TEST IT!
461
+ */
462
+ getRotationTo(dest: Vec3, fallbackAxis: Vec3): Quat;
463
+ }
464
+ /**
465
+ * Vector 3d object creator.
466
+ * @function
467
+ * @param {number} [x] - value X.
468
+ * @param {number} [y] - value Y.
469
+ * @param {number} [z] - value Z.
470
+ * @returns {Vec3} -
471
+ */
472
+ export declare function vec3(x?: number, y?: number, z?: number): Vec3;
@@ -0,0 +1,163 @@
1
+ import { Vec3 } from "./Vec3";
2
+ export type NumberArray4 = [number, number, number, number];
3
+ /**
4
+ * Class represents a 4d vector.
5
+ * @class
6
+ * @param {number} [x] - First value.
7
+ * @param {number} [y] - Second value.
8
+ * @param {number} [z] - Third value.
9
+ * @param {number} [w] - Fourth value.
10
+ */
11
+ export declare class Vec4 {
12
+ /**
13
+ * @public
14
+ * @type {number}
15
+ */
16
+ x: number;
17
+ /**
18
+ * @public
19
+ * @type {number}
20
+ */
21
+ y: number;
22
+ /**
23
+ * @public
24
+ * @type {number}
25
+ */
26
+ z: number;
27
+ /**
28
+ * @public
29
+ * @type {number}
30
+ */
31
+ w: number;
32
+ constructor(x?: number, y?: number, z?: number, w?: number);
33
+ /**
34
+ * Identity vector [0,0,0,1].
35
+ * @const
36
+ * @type {Vec4}
37
+ */
38
+ static get identity(): Vec4;
39
+ /**
40
+ * Creates 4d vector from array.
41
+ * @function
42
+ * @param {Array.<number>} arr - Array of four values
43
+ * @returns {Vec4}
44
+ */
45
+ static fromVec(arr: NumberArray4): Vec4;
46
+ /**
47
+ * Converts to Vec3, without fourth value.
48
+ * @public
49
+ * @returns {Vec3}
50
+ */
51
+ toVec3(): Vec3;
52
+ /**
53
+ * Returns clone vector.
54
+ * @public
55
+ * @returns {Vec4}
56
+ */
57
+ clone(): Vec4;
58
+ /**
59
+ * Compares with vector. Returns true if it equals another.
60
+ * @public
61
+ * @param {Vec4} v - Vector to compare.
62
+ * @returns {boolean}
63
+ */
64
+ equal(v: Vec4): boolean;
65
+ /**
66
+ * Copy input vector's values.
67
+ * @param {Vec4} v - Vector to copy.
68
+ * @returns {Vec4}
69
+ */
70
+ copy(v: Vec4): Vec4;
71
+ /**
72
+ * Converts vector to a number array.
73
+ * @public
74
+ * @returns {Array.<number>} - (exactly 4 entries)
75
+ */
76
+ toArray(): NumberArray4;
77
+ /**
78
+ * Converts vector to a number array.
79
+ * @public
80
+ * @returns {Array.<number>} - (exactly 4 entries)
81
+ */
82
+ toArray3(): [number, number, number];
83
+ /**
84
+ * Sets vector's values.
85
+ * @public
86
+ * @param {number} x - Value X.
87
+ * @param {number} y - Value Y.
88
+ * @param {number} z - Value Z.
89
+ * @param {number} w - Value W.
90
+ * @returns {Vec4}
91
+ */
92
+ set(x: number, y: number, z: number, w: number): Vec4;
93
+ /**
94
+ * Adds vector to the current.
95
+ * @public
96
+ * @param {Vec4} v - Vector to add.
97
+ * @returns {Vec4}
98
+ */
99
+ addA(v: Vec4): Vec4;
100
+ /**
101
+ * Subtract vector from the current.
102
+ * @public
103
+ * @param {Vec4} v - Subtract vector.
104
+ * @returns {Vec4}
105
+ */
106
+ subA(v: Vec4): Vec4;
107
+ /**
108
+ * Scale current vector.
109
+ * @public
110
+ * @param {number} scale - Scale value.
111
+ * @returns {Vec4}
112
+ */
113
+ scale(scale: number): Vec4;
114
+ /**
115
+ * Makes vector affinity. Thereby fourth component becomes to 1.0.
116
+ * @public
117
+ * @returns {Vec4}
118
+ */
119
+ affinity(): Vec4;
120
+ /**
121
+ * Scale current vector to another instance.
122
+ * @public
123
+ * @param {number} scale - Scale value.
124
+ * @returns {Vec3}
125
+ */
126
+ scaleTo(scale: number): Vec4;
127
+ /**
128
+ * Vector's edge function that returns vector where each component is 0.0 if it's smaller than edge and otherwise 1.0.
129
+ * @public
130
+ * @returns {Vec4}
131
+ */
132
+ getStep(edge: number): Vec4;
133
+ /**
134
+ * The vector frac function returns the vector of fractional parts of each value, i.e. x minus floor(x).
135
+ * @public
136
+ * @param {Vec4} v - Input vector
137
+ * @returns {Vec4}
138
+ */
139
+ getFrac(v: Vec4): Vec4;
140
+ /**
141
+ * Gets vectors dot production.
142
+ * @public
143
+ * @param {Vec4} v - Another vector.
144
+ * @returns {number} - Dot product.
145
+ */
146
+ dot(v: Vec4): number;
147
+ /**
148
+ * Returns true if vector's values are zero.
149
+ * @public
150
+ * @returns {boolean} -
151
+ */
152
+ isZero(): boolean;
153
+ }
154
+ /**
155
+ * Vector 4d object creator.
156
+ * @function
157
+ * @param {number} [x] - First value.
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+ * @param {number} [y] - Second value.
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+ * @param {number} [z] - Third value.
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+ * @param {number} [w] - Fourth value.
161
+ * @returns {Vec4}
162
+ */
163
+ export declare function vec4(x?: number, y?: number, z?: number, w?: number): Vec4;
@@ -0,0 +1,51 @@
1
+ /**
2
+ * @module og/math/coder
3
+ */
4
+ import { NumberArray4, Vec4 } from "./Vec4";
5
+ import { NumberArray3 } from "./Vec3";
6
+ import { NumberArray2, Vec2 } from "./Vec2";
7
+ /**
8
+ * Encode 32 bit float value to the RGBA vector.
9
+ * @function
10
+ * @param {number} v - 32 bit float value.
11
+ * @returns {Vec4} - RGBA vector value.
12
+ */
13
+ export declare function encodeFloatToRGBA(v: number): Vec4;
14
+ /**
15
+ * Decode RGBA vector to 32 bit float value.
16
+ * @function
17
+ * @param {Vec4} rgba - RGBA encoded 32 bit float value.
18
+ * @returns {number} - Float value.
19
+ */
20
+ export declare function decodeFloatFromRGBA(rgba: Vec4): number;
21
+ /**
22
+ * Decode RGBA vector to 32 bit float value.
23
+ * @function
24
+ * @param {NumberArray4 | NumberArray3} arr - RGBA encoded 32 bit float value.
25
+ * @param {boolean} [use32=false] Use 32 bit result
26
+ * @returns {number} - Float value.
27
+ */
28
+ export declare function decodeFloatFromRGBAArr(arr: NumberArray4 | NumberArray3 | Uint8Array, use32?: boolean): number;
29
+ /**
30
+ * Separate 64 bit value to two 32-bit float values.
31
+ * @function
32
+ * @param {number} value - Double type value.
33
+ * @returns {Float32Array} Encoded array. (exactly 2 entries)
34
+ */
35
+ export declare function doubleToTwoFloats(value: number): Float32Array;
36
+ /**
37
+ * Separate 64 bit value to two 32-bit float values.
38
+ * @function
39
+ * @param {number} value - Double type value.
40
+ * @param {NumberArray2 | Float32Array} - Reference out array.
41
+ * @returns {NumberArray2 | Float32Array} Encoded array. (exactly 2 entries)
42
+ */
43
+ export declare function doubleToTwoFloats2(value: number, highLowArr: NumberArray2 | Float32Array): NumberArray2 | Float32Array;
44
+ /**
45
+ * Separate 64 bit value to two 32-bit float values.
46
+ * @function
47
+ * @param {number} value - Double type value.
48
+ * @param {Vec2} highLowVec - Reference out vector object.
49
+ * @returns {Vec2} Encoded array. (exactly 2 entries)
50
+ */
51
+ export declare function doubleToTwoFloatsV2(value: number, highLowVec: Vec2): Vec2;
@@ -0,0 +1,11 @@
1
+ import { Line2 } from './Line2';
2
+ import { Line3 } from './Line3';
3
+ import { Mat3 } from './Mat3';
4
+ import { Mat4 } from './Mat4';
5
+ import { Plane } from './Plane';
6
+ import { Quat } from './Quat';
7
+ import { Ray } from './Ray';
8
+ import { Vec2, NumberArray2 } from './Vec2';
9
+ import { Vec3, NumberArray3 } from './Vec3';
10
+ import { Vec4, NumberArray4 } from './Vec4';
11
+ export { Line2, Line3, Mat3, Mat4, Plane, Quat, Ray, Vec2, Vec3, Vec4, type NumberArray2, type NumberArray3, type NumberArray4 };