@openglobus/og 0.19.3 → 0.20.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (312) hide show
  1. package/README.md +3 -3
  2. package/css/og.css +18 -4
  3. package/lib/@openglobus/js/Clock.d.ts +106 -0
  4. package/lib/@openglobus/js/Deferred.d.ts +6 -0
  5. package/lib/@openglobus/js/Events.d.ts +90 -0
  6. package/lib/@openglobus/js/Extent.d.ts +145 -0
  7. package/lib/@openglobus/js/Globe.d.ts +134 -0
  8. package/lib/@openglobus/js/ImageCanvas.d.ts +128 -0
  9. package/lib/@openglobus/js/Lock.d.ts +15 -0
  10. package/lib/@openglobus/js/LonLat.d.ts +128 -0
  11. package/lib/@openglobus/js/Object3d.d.ts +64 -0
  12. package/lib/@openglobus/js/Popup.d.ts +46 -0
  13. package/lib/@openglobus/js/QueueArray.d.ts +16 -0
  14. package/lib/@openglobus/js/Rectangle.d.ts +76 -0
  15. package/lib/@openglobus/js/Stack.d.ts +20 -0
  16. package/lib/@openglobus/js/astro/astro.d.ts +39 -0
  17. package/lib/@openglobus/js/astro/earth.d.ts +8 -0
  18. package/lib/@openglobus/js/astro/jd.d.ts +234 -0
  19. package/lib/@openglobus/js/astro/orbit.d.ts +5 -0
  20. package/lib/@openglobus/js/astro/rotation.d.ts +2 -0
  21. package/lib/@openglobus/js/bv/Box.d.ts +32 -0
  22. package/lib/@openglobus/js/bv/Sphere.d.ts +37 -0
  23. package/lib/@openglobus/js/bv/index.d.ts +3 -0
  24. package/lib/@openglobus/js/camera/Camera.d.ts +314 -0
  25. package/lib/@openglobus/js/camera/Frustum.d.ts +139 -0
  26. package/lib/@openglobus/js/camera/PlanetCamera.d.ts +234 -0
  27. package/lib/@openglobus/js/camera/index.d.ts +3 -0
  28. package/lib/@openglobus/js/cons.d.ts +40 -0
  29. package/lib/@openglobus/js/control/Atmosphere.d.ts +16 -0
  30. package/lib/@openglobus/js/control/CompassButton.d.ts +16 -0
  31. package/lib/@openglobus/js/control/Control.d.ts +100 -0
  32. package/lib/@openglobus/js/control/DebugInfo.d.ts +25 -0
  33. package/lib/@openglobus/js/control/DrawingSwitcher.d.ts +13 -0
  34. package/lib/@openglobus/js/control/EarthCoordinates.d.ts +41 -0
  35. package/lib/@openglobus/js/control/EarthNavigation.d.ts +50 -0
  36. package/lib/@openglobus/js/control/GeoImageDragControl.d.ts +22 -0
  37. package/lib/@openglobus/js/control/KeyboardNavigation.d.ts +28 -0
  38. package/lib/@openglobus/js/control/LayerAnimation.d.ts +71 -0
  39. package/lib/@openglobus/js/control/LayerSwitcher.d.ts +36 -0
  40. package/lib/@openglobus/js/control/Lighting.d.ts +53 -0
  41. package/lib/@openglobus/js/control/MouseNavigation.d.ts +64 -0
  42. package/lib/@openglobus/js/control/MouseWheelZoomControl.d.ts +44 -0
  43. package/lib/@openglobus/js/control/RulerSwitcher.d.ts +17 -0
  44. package/lib/@openglobus/js/control/ScaleControl.d.ts +24 -0
  45. package/lib/@openglobus/js/control/SegmentBoundVisualization.d.ts +12 -0
  46. package/lib/@openglobus/js/control/ShowFps.d.ts +9 -0
  47. package/lib/@openglobus/js/control/SimpleNavigation.d.ts +25 -0
  48. package/lib/@openglobus/js/control/SimpleSkyBackground.d.ts +17 -0
  49. package/lib/@openglobus/js/control/Sun.d.ts +33 -0
  50. package/lib/@openglobus/js/control/ToggleWireframe.d.ts +14 -0
  51. package/lib/@openglobus/js/control/TouchNavigation.d.ts +52 -0
  52. package/lib/@openglobus/js/control/ZoomControl.d.ts +27 -0
  53. package/lib/@openglobus/js/control/drawing/DrawingControl.d.ts +12 -0
  54. package/lib/@openglobus/js/control/drawing/LineStringDrawingScene.d.ts +15 -0
  55. package/lib/@openglobus/js/control/drawing/PolygonDrawingScene.d.ts +98 -0
  56. package/lib/@openglobus/js/control/elevationProfile/ElevationProfile.d.ts +77 -0
  57. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileButtonsView.d.ts +14 -0
  58. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileControl.d.ts +33 -0
  59. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileLegend.d.ts +20 -0
  60. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileScene.d.ts +80 -0
  61. package/lib/@openglobus/js/control/elevationProfile/ElevationProfileView.d.ts +63 -0
  62. package/lib/@openglobus/js/control/elevationProfile/PointListDialog.d.ts +12 -0
  63. package/lib/@openglobus/js/control/heightRuler/HeightRuler.d.ts +7 -0
  64. package/lib/@openglobus/js/control/heightRuler/HeightRulerScene.d.ts +35 -0
  65. package/lib/@openglobus/js/control/heightRuler/HeightRulerSwitcher.d.ts +6 -0
  66. package/lib/@openglobus/js/control/index.d.ts +29 -0
  67. package/lib/@openglobus/js/control/ruler/Ruler.d.ts +13 -0
  68. package/lib/@openglobus/js/control/ruler/RulerScene.d.ts +88 -0
  69. package/lib/@openglobus/js/control/selection/Selection.d.ts +55 -0
  70. package/lib/@openglobus/js/control/selection/SelectionScene.d.ts +44 -0
  71. package/lib/@openglobus/js/control/timeline/TimelineControl.d.ts +18 -0
  72. package/lib/@openglobus/js/control/timeline/TimelineModel.d.ts +41 -0
  73. package/lib/@openglobus/js/control/timeline/TimelineView.d.ts +85 -0
  74. package/lib/@openglobus/js/control/timeline/timelineUtils.d.ts +12 -0
  75. package/lib/@openglobus/js/control/visibleExtent/drawnode.d.ts +7 -0
  76. package/lib/@openglobus/js/ellipsoid/Ellipsoid.d.ts +193 -0
  77. package/lib/@openglobus/js/ellipsoid/index.d.ts +3 -0
  78. package/lib/@openglobus/js/ellipsoid/wgs84.d.ts +6 -0
  79. package/lib/@openglobus/js/entity/BaseBillboard.d.ts +222 -0
  80. package/lib/@openglobus/js/entity/BaseBillboardHandler.d.ts +81 -0
  81. package/lib/@openglobus/js/entity/Billboard.d.ts +113 -0
  82. package/lib/@openglobus/js/entity/BillboardHandler.d.ts +15 -0
  83. package/lib/@openglobus/js/entity/Entity.d.ts +354 -0
  84. package/lib/@openglobus/js/entity/EntityCollection.d.ts +363 -0
  85. package/lib/@openglobus/js/entity/GeoObject.d.ts +152 -0
  86. package/lib/@openglobus/js/entity/GeoObjectHandler.d.ts +104 -0
  87. package/lib/@openglobus/js/entity/Geometry.d.ts +124 -0
  88. package/lib/@openglobus/js/entity/GeometryHandler.d.ts +84 -0
  89. package/lib/@openglobus/js/entity/Label.d.ts +214 -0
  90. package/lib/@openglobus/js/entity/LabelHandler.d.ts +65 -0
  91. package/lib/@openglobus/js/entity/LabelWorker.d.ts +15 -0
  92. package/lib/@openglobus/js/entity/PointCloud.d.ts +179 -0
  93. package/lib/@openglobus/js/entity/PointCloudHandler.d.ts +42 -0
  94. package/lib/@openglobus/js/entity/Polyline.d.ts +345 -0
  95. package/lib/@openglobus/js/entity/PolylineHandler.d.ts +22 -0
  96. package/lib/@openglobus/js/entity/Ray.d.ts +133 -0
  97. package/lib/@openglobus/js/entity/RayHandler.d.ts +70 -0
  98. package/lib/@openglobus/js/entity/Strip.d.ts +139 -0
  99. package/lib/@openglobus/js/entity/StripHandler.d.ts +42 -0
  100. package/lib/@openglobus/js/entity/index.d.ts +10 -0
  101. package/lib/@openglobus/js/index.d.ts +33 -0
  102. package/lib/@openglobus/js/input/KeyboardHandler.d.ts +33 -0
  103. package/lib/@openglobus/js/input/MouseHandler.d.ts +16 -0
  104. package/lib/@openglobus/js/input/TouchHandler.d.ts +11 -0
  105. package/lib/@openglobus/js/input/input.d.ts +3 -0
  106. package/lib/@openglobus/js/layer/BaseGeoImage.d.ts +145 -0
  107. package/lib/@openglobus/js/layer/Bing.d.ts +4 -0
  108. package/lib/@openglobus/js/layer/CanvasTiles.d.ts +103 -0
  109. package/lib/@openglobus/js/layer/GeoImage.d.ts +61 -0
  110. package/lib/@openglobus/js/layer/GeoTexture2d.d.ts +17 -0
  111. package/lib/@openglobus/js/layer/GeoVideo.d.ts +68 -0
  112. package/lib/@openglobus/js/layer/KML.d.ts +72 -0
  113. package/lib/@openglobus/js/layer/Layer.d.ts +415 -0
  114. package/lib/@openglobus/js/layer/Material.d.ts +34 -0
  115. package/lib/@openglobus/js/layer/OpenStreetMap.d.ts +4 -0
  116. package/lib/@openglobus/js/layer/Vector.d.ts +246 -0
  117. package/lib/@openglobus/js/layer/WMS.d.ts +75 -0
  118. package/lib/@openglobus/js/layer/XYZ.d.ts +148 -0
  119. package/lib/@openglobus/js/layer/index.d.ts +12 -0
  120. package/lib/@openglobus/js/light/LightSource.d.ts +174 -0
  121. package/lib/@openglobus/js/math/Line2.d.ts +11 -0
  122. package/lib/@openglobus/js/math/Line3.d.ts +28 -0
  123. package/lib/@openglobus/js/math/Mat3.d.ts +77 -0
  124. package/lib/@openglobus/js/math/Mat4.d.ts +195 -0
  125. package/lib/@openglobus/js/math/Plane.d.ts +20 -0
  126. package/lib/@openglobus/js/math/Quat.d.ts +373 -0
  127. package/lib/@openglobus/js/math/Ray.d.ts +76 -0
  128. package/lib/@openglobus/js/math/Vec2.d.ts +310 -0
  129. package/lib/@openglobus/js/math/Vec3.d.ts +472 -0
  130. package/lib/@openglobus/js/math/Vec4.d.ts +163 -0
  131. package/lib/@openglobus/js/math/coder.d.ts +51 -0
  132. package/lib/@openglobus/js/math/index.d.ts +11 -0
  133. package/lib/@openglobus/js/math.d.ts +266 -0
  134. package/lib/@openglobus/js/mercator.d.ts +92 -0
  135. package/lib/@openglobus/js/proj/EPSG3857.d.ts +9 -0
  136. package/lib/@openglobus/js/proj/EPSG4326.d.ts +9 -0
  137. package/lib/@openglobus/js/proj/Proj.d.ts +43 -0
  138. package/lib/@openglobus/js/quadTree/EPSG4326QuadTreeStrategy.d.ts +6 -0
  139. package/lib/@openglobus/js/quadTree/EarthQuadTreeStrategy.d.ts +9 -0
  140. package/lib/@openglobus/js/quadTree/EntityCollectionNode.d.ts +54 -0
  141. package/lib/@openglobus/js/quadTree/MarsQuadTreeStrategy.d.ts +11 -0
  142. package/lib/@openglobus/js/quadTree/Node.d.ts +80 -0
  143. package/lib/@openglobus/js/quadTree/QuadTreeStrategy.d.ts +28 -0
  144. package/lib/@openglobus/js/quadTree/Wgs84QuadTreeStrategy.d.ts +6 -0
  145. package/lib/@openglobus/js/quadTree/index.d.ts +12 -0
  146. package/lib/@openglobus/js/quadTree/quadTree.d.ts +40 -0
  147. package/lib/@openglobus/js/renderer/Renderer.d.ts +319 -0
  148. package/lib/@openglobus/js/renderer/RendererEvents.d.ts +240 -0
  149. package/lib/@openglobus/js/scene/Axes.d.ts +12 -0
  150. package/lib/@openglobus/js/scene/BaseNode.d.ts +61 -0
  151. package/lib/@openglobus/js/scene/Planet.d.ts +652 -0
  152. package/lib/@openglobus/js/scene/RenderNode.d.ts +150 -0
  153. package/lib/@openglobus/js/scene/SkyBox.d.ts +13 -0
  154. package/lib/@openglobus/js/scene/index.d.ts +5 -0
  155. package/lib/@openglobus/js/segment/Segment.d.ts +288 -0
  156. package/lib/@openglobus/js/segment/SegmentLonLat.d.ts +44 -0
  157. package/lib/@openglobus/js/segment/SegmentLonLatWgs84.d.ts +10 -0
  158. package/lib/@openglobus/js/segment/Slice.d.ts +13 -0
  159. package/lib/@openglobus/js/segment/segmentHelper.d.ts +18 -0
  160. package/lib/@openglobus/js/shaders/atmos.d.ts +4 -0
  161. package/lib/@openglobus/js/shaders/billboard.d.ts +3 -0
  162. package/lib/@openglobus/js/shaders/bloom.d.ts +2 -0
  163. package/lib/@openglobus/js/shaders/blur.d.ts +3 -0
  164. package/lib/@openglobus/js/shaders/depth.d.ts +2 -0
  165. package/lib/@openglobus/js/shaders/drawnode.d.ts +8 -0
  166. package/lib/@openglobus/js/shaders/geoObject.d.ts +3 -0
  167. package/lib/@openglobus/js/shaders/label.d.ts +4 -0
  168. package/lib/@openglobus/js/shaders/lumFilter.d.ts +2 -0
  169. package/lib/@openglobus/js/shaders/pointCloud.d.ts +2 -0
  170. package/lib/@openglobus/js/shaders/polyline.d.ts +3 -0
  171. package/lib/@openglobus/js/shaders/ray.d.ts +2 -0
  172. package/lib/@openglobus/js/shaders/screenFrame.d.ts +2 -0
  173. package/lib/@openglobus/js/shaders/skybox.d.ts +2 -0
  174. package/lib/@openglobus/js/shaders/toneMapping.d.ts +2 -0
  175. package/lib/@openglobus/js/shaders/utils.d.ts +1 -0
  176. package/lib/@openglobus/js/terrain/BilTerrain.d.ts +18 -0
  177. package/lib/@openglobus/js/terrain/EmptyTerrain.d.ts +113 -0
  178. package/lib/@openglobus/js/terrain/Geoid.d.ts +33 -0
  179. package/lib/@openglobus/js/terrain/GlobusRgbTerrain.d.ts +6 -0
  180. package/lib/@openglobus/js/terrain/GlobusTerrain.d.ts +137 -0
  181. package/lib/{js/terrain/MapboxTerrain.d.ts → @openglobus/js/terrain/RgbTerrain.d.ts} +6 -5
  182. package/lib/@openglobus/js/terrain/index.d.ts +6 -0
  183. package/lib/@openglobus/js/ui/Button.d.ts +32 -0
  184. package/lib/@openglobus/js/ui/ButtonGroup.d.ts +16 -0
  185. package/lib/@openglobus/js/ui/Color.d.ts +22 -0
  186. package/lib/@openglobus/js/ui/Dialog.d.ts +55 -0
  187. package/lib/@openglobus/js/ui/Slider.d.ts +38 -0
  188. package/lib/@openglobus/js/ui/ToggleButton.d.ts +20 -0
  189. package/lib/@openglobus/js/ui/View.d.ts +37 -0
  190. package/lib/@openglobus/js/ui/icons.d.ts +1 -0
  191. package/lib/@openglobus/js/utils/BaseWorker.d.ts +14 -0
  192. package/lib/@openglobus/js/utils/FontAtlas.d.ts +82 -0
  193. package/lib/@openglobus/js/utils/GeoImageCreator.d.ts +34 -0
  194. package/lib/@openglobus/js/utils/ImagesCacheManager.d.ts +22 -0
  195. package/lib/@openglobus/js/utils/Loader.d.ts +63 -0
  196. package/lib/@openglobus/js/utils/NormalMapCreator.d.ts +52 -0
  197. package/lib/@openglobus/js/utils/PlainSegmentWorker.d.ts +24 -0
  198. package/lib/@openglobus/js/utils/TerrainWorker.d.ts +28 -0
  199. package/lib/@openglobus/js/utils/TextureAtlas.d.ts +113 -0
  200. package/lib/@openglobus/js/utils/VectorTileCreator.d.ts +18 -0
  201. package/lib/@openglobus/js/utils/colorTable.d.ts +3 -0
  202. package/lib/@openglobus/js/utils/earcut.d.ts +7 -0
  203. package/lib/@openglobus/js/utils/objParser.d.ts +24 -0
  204. package/lib/@openglobus/js/utils/shared.d.ts +263 -0
  205. package/lib/@openglobus/js/utils/units.d.ts +16 -0
  206. package/lib/@openglobus/js/webgl/BaseFramebuffer.d.ts +53 -0
  207. package/lib/@openglobus/js/webgl/Framebuffer.d.ts +69 -0
  208. package/lib/@openglobus/js/webgl/Handler.d.ts +473 -0
  209. package/lib/@openglobus/js/webgl/Multisample.d.ts +27 -0
  210. package/lib/@openglobus/js/webgl/Program.d.ts +159 -0
  211. package/lib/@openglobus/js/webgl/ProgramController.d.ts +86 -0
  212. package/lib/@openglobus/js/webgl/index.d.ts +6 -0
  213. package/lib/@openglobus/js/webgl/types.d.ts +9 -0
  214. package/lib/@openglobus/js/webgl/variableHandlers.d.ts +22 -0
  215. package/lib/@openglobus/og.css +1 -1
  216. package/lib/@openglobus/og.esm.js +1 -1
  217. package/lib/@openglobus/og.esm.js.map +1 -1
  218. package/lib/@openglobus/og.umd.js +1 -1
  219. package/lib/@openglobus/og.umd.js.map +1 -1
  220. package/lib/js/Extent.js +2 -2
  221. package/lib/js/Globe.d.ts +1 -1
  222. package/lib/js/Object3d.d.ts +16 -1
  223. package/lib/js/Object3d.js +66 -1
  224. package/lib/js/astro/jd.js +26 -26
  225. package/lib/js/camera/Frustum.d.ts +1 -1
  226. package/lib/js/camera/Frustum.js +3 -2
  227. package/lib/js/control/DebugInfo.js +19 -18
  228. package/lib/js/control/Lighting.d.ts +4 -0
  229. package/lib/js/control/Lighting.js +51 -12
  230. package/lib/js/control/SimpleSkyBackground.d.ts +2 -0
  231. package/lib/js/control/SimpleSkyBackground.js +13 -3
  232. package/lib/js/control/drawing/PolygonDrawingScene.js +2 -2
  233. package/lib/js/control/timeline/timelineUtils.js +32 -32
  234. package/lib/js/control/visibleExtent/drawnode.js +1 -1
  235. package/lib/js/entity/GeoObject.d.ts +20 -6
  236. package/lib/js/entity/GeoObject.js +44 -4
  237. package/lib/js/entity/GeoObjectHandler.d.ts +6 -1
  238. package/lib/js/entity/GeoObjectHandler.js +58 -6
  239. package/lib/js/entity/Geometry.d.ts +24 -11
  240. package/lib/js/entity/Geometry.js +17 -9
  241. package/lib/js/entity/GeometryHandler.js +5 -5
  242. package/lib/js/entity/Label.d.ts +7 -0
  243. package/lib/js/entity/Label.js +11 -0
  244. package/lib/js/entity/Polyline.d.ts +15 -7
  245. package/lib/js/entity/Polyline.js +54 -6
  246. package/lib/js/entity/Strip.d.ts +12 -0
  247. package/lib/js/entity/Strip.js +16 -0
  248. package/lib/js/entity/StripHandler.js +1 -1
  249. package/lib/js/entity/index.d.ts +10 -11
  250. package/lib/js/entity/index.js +10 -11
  251. package/lib/js/index.d.ts +5 -5
  252. package/lib/js/index.js +5 -5
  253. package/lib/js/layer/Bing.d.ts +4 -0
  254. package/lib/js/layer/Bing.js +40 -0
  255. package/lib/js/layer/GeoImage.d.ts +1 -1
  256. package/lib/js/layer/GeoVideo.d.ts +1 -1
  257. package/lib/js/layer/Layer.d.ts +1 -1
  258. package/lib/js/layer/Layer.js +2 -2
  259. package/lib/js/layer/OpenStreetMap.d.ts +4 -0
  260. package/lib/js/layer/OpenStreetMap.js +19 -0
  261. package/lib/js/layer/Vector.d.ts +3 -0
  262. package/lib/js/layer/Vector.js +3 -3
  263. package/lib/js/layer/index.d.ts +12 -11
  264. package/lib/js/layer/index.js +12 -11
  265. package/lib/js/math/Mat4.js +18 -17
  266. package/lib/js/mercator.js +2 -1
  267. package/lib/js/quadTree/EPSG4326QuadTreeStrategy.js +4 -5
  268. package/lib/js/quadTree/EarthQuadTreeStrategy.d.ts +3 -0
  269. package/lib/js/quadTree/EarthQuadTreeStrategy.js +40 -5
  270. package/lib/js/quadTree/EntityCollectionNode.d.ts +2 -2
  271. package/lib/js/quadTree/EntityCollectionNode.js +13 -14
  272. package/lib/js/quadTree/MarsQuadTreeStrategy.d.ts +5 -0
  273. package/lib/js/quadTree/MarsQuadTreeStrategy.js +31 -5
  274. package/lib/js/quadTree/Node.d.ts +2 -1
  275. package/lib/js/quadTree/Node.js +38 -28
  276. package/lib/js/quadTree/QuadTreeStrategy.d.ts +3 -0
  277. package/lib/js/quadTree/QuadTreeStrategy.js +17 -0
  278. package/lib/js/quadTree/Wgs84QuadTreeStrategy.js +3 -3
  279. package/lib/js/renderer/Renderer.js +1 -0
  280. package/lib/js/scene/Axes.js +4 -4
  281. package/lib/js/scene/Planet.js +6 -4
  282. package/lib/js/segment/Segment.d.ts +12 -9
  283. package/lib/js/segment/Segment.js +47 -24
  284. package/lib/js/segment/SegmentLonLat.d.ts +1 -5
  285. package/lib/js/segment/SegmentLonLat.js +8 -100
  286. package/lib/js/segment/SegmentLonLatWgs84.js +5 -3
  287. package/lib/js/shaders/billboard.js +4 -4
  288. package/lib/js/shaders/drawnode.js +16 -19
  289. package/lib/js/shaders/geoObject.js +10 -11
  290. package/lib/js/shaders/ray.js +7 -3
  291. package/lib/js/terrain/BilTerrain.d.ts +1 -1
  292. package/lib/js/terrain/BilTerrain.js +7 -6
  293. package/lib/js/terrain/EmptyTerrain.d.ts +7 -0
  294. package/lib/js/terrain/EmptyTerrain.js +7 -0
  295. package/lib/js/terrain/GlobusRgbTerrain.d.ts +6 -0
  296. package/lib/js/terrain/GlobusRgbTerrain.js +25 -0
  297. package/lib/js/terrain/GlobusTerrain.d.ts +5 -5
  298. package/lib/js/terrain/GlobusTerrain.js +35 -30
  299. package/lib/js/terrain/RgbTerrain.d.ts +22 -0
  300. package/lib/js/terrain/RgbTerrain.js +415 -0
  301. package/lib/js/terrain/index.d.ts +3 -2
  302. package/lib/js/terrain/index.js +3 -2
  303. package/lib/js/ui/Color.d.ts +22 -0
  304. package/lib/js/ui/Color.js +58 -0
  305. package/lib/js/utils/GeoImageCreator.js +1 -1
  306. package/lib/js/utils/NormalMapCreator.js +1 -1
  307. package/lib/js/utils/VectorTileCreator.js +3 -3
  308. package/lib/js/utils/objParser.js +3 -3
  309. package/lib/js/utils/shared.d.ts +3 -9
  310. package/lib/js/utils/shared.js +24 -9
  311. package/package.json +26 -18
  312. package/lib/js/terrain/MapboxTerrain.js +0 -298
@@ -0,0 +1,133 @@
1
+ import { NumberArray3, Vec3 } from "../math/Vec3";
2
+ import { NumberArray4, Vec4 } from "../math/Vec4";
3
+ import { Entity } from "./Entity";
4
+ import { RayHandler } from "./RayHandler";
5
+ export interface IRayParams {
6
+ thickness?: number;
7
+ startPosition?: Vec3 | NumberArray3;
8
+ endPosition?: Vec3 | NumberArray3;
9
+ startColor?: string | NumberArray4;
10
+ endColor?: string | NumberArray4;
11
+ visibility?: boolean;
12
+ }
13
+ /**
14
+ * Ray class.
15
+ * @class
16
+ * @param {Object} [options] - Options:
17
+ * @param {Vec3|Array.<number>} [options.startPosition] - Ray start point position.
18
+ * @param {Vec3|Array.<number>} [options.endPosition] - Ray end point position.
19
+ * @param {Vec3|Array.<number>} [options.startColor] - Ray start point color.
20
+ * @param {Vec3|Array.<number>} [options.endColor] - Ray end point color.
21
+ * @param {boolean} [options.visibility] - Visibility.
22
+ */
23
+ declare class Ray {
24
+ static __counter__: number;
25
+ /**
26
+ * Object uniq identifier.
27
+ * @protected
28
+ * @type {number}
29
+ */
30
+ protected __id: number;
31
+ _thickness: number;
32
+ protected _startPosition: Vec3;
33
+ _startPositionHigh: Vec3;
34
+ _startPositionLow: Vec3;
35
+ protected _endPosition: Vec3;
36
+ _endPositionHigh: Vec3;
37
+ _endPositionLow: Vec3;
38
+ _startColor: Vec4;
39
+ _endColor: Vec4;
40
+ /**
41
+ * Ray visibility.
42
+ * @protected
43
+ * @type {boolean}
44
+ */
45
+ protected _visibility: boolean;
46
+ /**
47
+ * Entity instance that holds this billboard.
48
+ * @public
49
+ * @type {Entity}
50
+ */
51
+ _entity: Entity | null;
52
+ /**
53
+ * Handler that stores and renders this billboard object.
54
+ * @public
55
+ * @type {BillboardHandler}
56
+ */
57
+ _handler: RayHandler | null;
58
+ /**
59
+ * Billboard handler array index.
60
+ * @public
61
+ * @type {number}
62
+ */
63
+ _handlerIndex: number;
64
+ constructor(options?: IRayParams);
65
+ /**
66
+ * Sets ray start position.
67
+ * @public
68
+ * @param {number} x - X coordinate.
69
+ * @param {number} y - Y coordinate.
70
+ * @param {number} z - Z coordinate.
71
+ */
72
+ setStartPosition(x: number, y: number, z: number): void;
73
+ getLength(): number;
74
+ /**
75
+ * Sets ray start position.
76
+ * @public
77
+ * @param {Vec3} position - Cartesian coordinates.
78
+ */
79
+ setStartPosition3v(position: Vec3): void;
80
+ /**
81
+ * Sets ray end position.
82
+ * @public
83
+ * @param {number} x - X coordinate.
84
+ * @param {number} y - Y coordinate.
85
+ * @param {number} z - Z coordinate.
86
+ */
87
+ setEndPosition(x: number, y: number, z: number): void;
88
+ /**
89
+ * Sets ray end position.
90
+ * @public
91
+ * @param {Vec3} position - Cartesian coordinates.
92
+ */
93
+ setEndPosition3v(position: Vec3): void;
94
+ setThickness(thickness: number): void;
95
+ setColors4v(startColor?: Vec4, endColor?: Vec4): void;
96
+ setColorsHTML(startColor?: string, endColor?: string): void;
97
+ /**
98
+ * Returns ray start position.
99
+ * @public
100
+ * @returns {Vec3}
101
+ */
102
+ getStartPosition(): Vec3;
103
+ /**
104
+ * Returns ray end position.
105
+ * @public
106
+ * @returns {Vec3}
107
+ */
108
+ getEndPosition(): Vec3;
109
+ /**
110
+ * Sets visibility.
111
+ * @public
112
+ * @param {boolean} visibility - Visibility flag.
113
+ */
114
+ setVisibility(visibility: boolean): void;
115
+ /**
116
+ * Returns visibility.
117
+ * @public
118
+ * @returns {boolean}
119
+ */
120
+ getVisibility(): boolean;
121
+ /**
122
+ * Remove from handler.
123
+ * @public
124
+ */
125
+ remove(): void;
126
+ /**
127
+ * Set picking color.
128
+ * @public
129
+ * @param {Vec3} color - Picking color.
130
+ */
131
+ setPickingColor3v(color: Vec3): void;
132
+ }
133
+ export { Ray };
@@ -0,0 +1,70 @@
1
+ import { TypedArray } from "../utils/shared";
2
+ import { EntityCollection } from "./EntityCollection";
3
+ import { Ray } from "./Ray";
4
+ import { Renderer } from "../renderer/Renderer";
5
+ import { Vec3 } from "../math/Vec3";
6
+ import { Vec4 } from "../math/Vec4";
7
+ import { WebGLBufferExt } from "../webgl/Handler";
8
+ declare class RayHandler {
9
+ static __counter__: number;
10
+ protected __id: number;
11
+ /**
12
+ * Picking rendering option.
13
+ * @public
14
+ * @type {boolean}
15
+ */
16
+ pickingEnabled: boolean;
17
+ protected _entityCollection: EntityCollection;
18
+ protected _renderer: Renderer | null;
19
+ protected _rays: Ray[];
20
+ protected _vertexBuffer: WebGLBufferExt | null;
21
+ protected _startPositionHighBuffer: WebGLBufferExt | null;
22
+ protected _startPositionLowBuffer: WebGLBufferExt | null;
23
+ protected _endPositionHighBuffer: WebGLBufferExt | null;
24
+ protected _endPositionLowBuffer: WebGLBufferExt | null;
25
+ protected _thicknessBuffer: WebGLBufferExt | null;
26
+ protected _rgbaBuffer: WebGLBufferExt | null;
27
+ protected _pickingColorBuffer: WebGLBufferExt | null;
28
+ protected _vertexArr: TypedArray | number[];
29
+ protected _startPositionHighArr: TypedArray | number[];
30
+ protected _startPositionLowArr: TypedArray | number[];
31
+ protected _endPositionHighArr: TypedArray | number[];
32
+ protected _endPositionLowArr: TypedArray | number[];
33
+ protected _thicknessArr: TypedArray | number[];
34
+ protected _rgbaArr: TypedArray | number[];
35
+ protected _pickingColorArr: TypedArray | number[];
36
+ protected _buffersUpdateCallbacks: Function[];
37
+ protected _changedBuffers: boolean[];
38
+ constructor(entityCollection: EntityCollection);
39
+ static concArr(dest: number[], curr: number[]): void;
40
+ initProgram(): void;
41
+ setRenderer(renderer: Renderer): void;
42
+ refresh(): void;
43
+ protected _removeRays(): void;
44
+ clear(): void;
45
+ protected _deleteBuffers(): void;
46
+ update(): void;
47
+ add(ray: Ray): void;
48
+ protected _addRayToArrays(ray: Ray): void;
49
+ protected _displayPASS(): void;
50
+ protected _pickingPASS(): void;
51
+ draw(): void;
52
+ drawPicking(): void;
53
+ reindexRaysArray(startIndex: number): void;
54
+ protected _removeRay(ray: Ray): void;
55
+ remove(ray: Ray): void;
56
+ setStartPositionArr(index: number, positionHigh: Vec3, positionLow: Vec3): void;
57
+ setEndPositionArr(index: number, positionHigh: Vec3, positionLow: Vec3): void;
58
+ setPickingColorArr(index: number, color: Vec3): void;
59
+ setRgbaArr(index: number, startColor: Vec4, endColor: Vec4): void;
60
+ setThicknessArr(index: number, thickness: number): void;
61
+ setVisibility(index: number, visibility: boolean): void;
62
+ setVertexArr(index: number, vertexArr: number[]): void;
63
+ createStartPositionBuffer(): void;
64
+ createEndPositionBuffer(): void;
65
+ createRgbaBuffer(): void;
66
+ createThicknessBuffer(): void;
67
+ createVertexBuffer(): void;
68
+ createPickingColorBuffer(): void;
69
+ }
70
+ export { RayHandler };
@@ -0,0 +1,139 @@
1
+ import { Entity } from "./Entity";
2
+ import { RenderNode } from "../scene/RenderNode";
3
+ import { NumberArray3, Vec3 } from "../math/Vec3";
4
+ import { NumberArray4, Vec4 } from "../math/Vec4";
5
+ import { StripHandler } from "./StripHandler";
6
+ import { WebGLBufferExt } from "../webgl/Handler";
7
+ type TPoiExt = Vec3 | NumberArray3;
8
+ type TStripExt = [TPoiExt, TPoiExt];
9
+ type TPoi = Vec3;
10
+ type TStrip = [TPoi, TPoi];
11
+ export interface IStripParams {
12
+ visibility?: boolean;
13
+ color?: string | NumberArray4 | Vec4;
14
+ opacity?: number;
15
+ path?: TStrip[];
16
+ }
17
+ /**
18
+ * Strip object.
19
+ * @class
20
+ * @param {*} [options] - Strip options:
21
+ * @param {boolean} [options.visibility] - Strip visibility.
22
+ * @example <caption>Stripe example</caption>
23
+ * new og.Entity({
24
+ * strip: {
25
+ * gridSize: 10,
26
+ * path: [
27
+ * [[],[]],
28
+ * [[],[]]
29
+ * ]
30
+ * }
31
+ * });
32
+ */
33
+ declare class Strip {
34
+ static __counter__: number;
35
+ protected __id: number;
36
+ /**
37
+ * Strip visibility.
38
+ * @public
39
+ * @type {boolean}
40
+ */
41
+ visibility: boolean;
42
+ color: Float32Array;
43
+ /**
44
+ * Parent collection render node.
45
+ * @protected
46
+ * @type {RenderNode}
47
+ */
48
+ protected _renderNode: RenderNode | null;
49
+ /**
50
+ * Entity instance that holds this strip.
51
+ * @public
52
+ * @type {Entity}
53
+ */
54
+ _entity: Entity | null;
55
+ protected _verticesHighBuffer: WebGLBufferExt | null;
56
+ protected _verticesLowBuffer: WebGLBufferExt | null;
57
+ protected _indexBuffer: WebGLBufferExt | null;
58
+ protected _verticesHigh: number[];
59
+ protected _verticesLow: number[];
60
+ protected _indexes: number[];
61
+ protected _path: TStrip[];
62
+ protected _pickingColor: Float32Array;
63
+ protected _gridSize: number;
64
+ /**
65
+ * Handler that stores and renders this object.
66
+ * @public
67
+ * @type {StripHandler | null}
68
+ */
69
+ _handler: StripHandler | null;
70
+ _handlerIndex: number;
71
+ constructor(options?: IStripParams);
72
+ /**
73
+ * Assign picking color.
74
+ * @public
75
+ * @param {Vec3} color - Picking RGB color.
76
+ */
77
+ setPickingColor3v(color: Vec3): void;
78
+ /**
79
+ * Clears object
80
+ * @public
81
+ */
82
+ clear(): void;
83
+ /**
84
+ * Sets RGBA color. Each channel from 0.0 to 1.0.
85
+ * @public
86
+ * @param {Vec4} color - RGBA vector.
87
+ */
88
+ setColor4v(color: Vec4): void;
89
+ /**
90
+ * Sets strip color.
91
+ * @public
92
+ * @param {string} color - HTML style color.
93
+ */
94
+ setColorHTML(color: string): void;
95
+ setColor(r: number, g: number, b: number, a?: number): void;
96
+ /**
97
+ * Set strip opacity.
98
+ * @public
99
+ * @param {number} opacity - opacity.
100
+ */
101
+ setOpacity(opacity: number): void;
102
+ /**
103
+ * Sets cloud visibility.
104
+ * @public
105
+ * @param {boolean} visibility - Visibility flag.
106
+ */
107
+ setVisibility(visibility: boolean): void;
108
+ /**
109
+ * @return {boolean} Strip visibility.
110
+ */
111
+ getVisibility(): boolean;
112
+ /**
113
+ * Assign rendering scene node.
114
+ * @public
115
+ * @param {RenderNode} renderNode - Assigned render node.
116
+ */
117
+ setRenderNode(renderNode: RenderNode): void;
118
+ /**
119
+ * Removes from entity.
120
+ * @public
121
+ */
122
+ remove(): void;
123
+ draw(): void;
124
+ drawPicking(): void;
125
+ /**
126
+ * Delete buffers
127
+ * @public
128
+ */
129
+ _deleteBuffers(): void;
130
+ protected _createBuffers(): void;
131
+ addEdge3v(p2: Vec3, p3: Vec3): void;
132
+ setEdge3v(p2: Vec3, p3: Vec3, index: number): void;
133
+ removeEdge(index: number): void;
134
+ setGridSize(gridSize: number): void;
135
+ getPath(): TStrip[];
136
+ setPath(path: TStripExt[] | TStrip[]): void;
137
+ insertEdge3v(p0: Vec3, p1: Vec3, index: number): void;
138
+ }
139
+ export { Strip };
@@ -0,0 +1,42 @@
1
+ import { EntityCollection } from "./EntityCollection";
2
+ import { Renderer } from "../renderer/Renderer";
3
+ import { RenderNode } from "../scene/RenderNode";
4
+ import { Strip } from "./Strip";
5
+ declare class StripHandler {
6
+ static __counter__: number;
7
+ protected __id: number;
8
+ /**
9
+ * Picking rendering option.
10
+ * @public
11
+ * @type {boolean}
12
+ */
13
+ pickingEnabled: boolean;
14
+ /**
15
+ * Parent collection
16
+ * @protected
17
+ * @type {EntityCollection}
18
+ */
19
+ protected _entityCollection: EntityCollection;
20
+ /**
21
+ * Renderer
22
+ * @protected
23
+ * @type {Renderer | null}
24
+ */
25
+ protected _renderer: Renderer | null;
26
+ /**
27
+ * Strip objects array
28
+ * @protected
29
+ * @type {Array.<Strip>}
30
+ */
31
+ protected _strips: Strip[];
32
+ constructor(entityCollection: EntityCollection);
33
+ protected _initProgram(): void;
34
+ setRenderNode(renderNode: RenderNode): void;
35
+ add(strip: Strip): void;
36
+ remove(strip: Strip): void;
37
+ reindexStripArray(startIndex: number): void;
38
+ draw(): void;
39
+ drawPicking(): void;
40
+ clear(): void;
41
+ }
42
+ export { StripHandler };
@@ -0,0 +1,10 @@
1
+ export * from "./Billboard";
2
+ export * from "./Entity";
3
+ export * from "./EntityCollection";
4
+ export * from "./Geometry";
5
+ export * from "./GeoObject";
6
+ export * from "./Label";
7
+ export * from "./PointCloud";
8
+ export * from "./Polyline";
9
+ export * from "./Ray";
10
+ export * from "./Strip";
@@ -0,0 +1,33 @@
1
+ import * as jd from './astro/jd';
2
+ import * as math from './math';
3
+ import * as mercator from './mercator';
4
+ import * as utils from './utils/shared';
5
+ import * as bv from './bv/index';
6
+ import * as control from './control/index';
7
+ import * as scene from './scene/index';
8
+ import * as terrain from './terrain/index';
9
+ import * as layer from './layer/index';
10
+ import * as webgl from './webgl/index';
11
+ export * from './Globe';
12
+ import { Geoid } from './terrain/Geoid';
13
+ import { input } from './input/input';
14
+ import { Ellipsoid, wgs84 } from './ellipsoid/index';
15
+ import { Camera, PlanetCamera } from './camera/index';
16
+ import { Line2, Line3, Mat3, Mat4, Plane, Quat, Ray, Vec2, Vec3, Vec4 } from './math/index';
17
+ import { Renderer } from './renderer/Renderer';
18
+ import { LightSource } from './light/LightSource';
19
+ import { Clock } from './Clock';
20
+ import { Events } from './Events';
21
+ import { Extent } from './Extent';
22
+ import { LonLat } from './LonLat';
23
+ import { RenderNode } from './scene/RenderNode';
24
+ import { Planet } from './scene/Planet';
25
+ import { Popup } from './Popup';
26
+ import { EarthQuadTreeStrategy, MarsQuadTreeStrategy, QuadTreeStrategy, quadTreeStrategyType, Wgs84QuadTreeStrategy } from './quadTree/index';
27
+ import { Object3d } from './Object3d';
28
+ import { Handler, Program, Framebuffer, Multisample } from './webgl/index';
29
+ import { Control } from './control/Control';
30
+ export * from './entity/index';
31
+ export * from './layer/index';
32
+ import { EmptyTerrain, GlobusTerrain, RgbTerrain, BilTerrain, GlobusRgbTerrain } from './terrain/index';
33
+ export { bv, jd, math, mercator, utils, input, control, scene, quadTreeStrategyType, wgs84, terrain, layer, webgl, Framebuffer, EmptyTerrain, GlobusTerrain, RgbTerrain, GlobusRgbTerrain, BilTerrain, Control, Camera, Ellipsoid, Planet, PlanetCamera, LightSource, Program, Handler, Multisample, Renderer, Clock, Events, Extent, LonLat, RenderNode, Line2, Line3, Mat3, Mat4, Plane, Quat, Ray, Vec2, Vec3, Vec4, Geoid, Popup, QuadTreeStrategy, MarsQuadTreeStrategy, EarthQuadTreeStrategy, Wgs84QuadTreeStrategy, Object3d };
@@ -0,0 +1,33 @@
1
+ import { EventCallback, EventCallbackStamp } from "../Events";
2
+ interface ICallbackHandler {
3
+ callback: EventCallbackStamp;
4
+ sender: any;
5
+ priority: number;
6
+ }
7
+ declare class KeyboardHandler {
8
+ protected _currentlyPressedKeys: Record<number, boolean>;
9
+ protected _pressedKeysCallbacks: Record<number, ICallbackHandler[]>;
10
+ protected _unpressedKeysCallbacks: Record<number, ICallbackHandler[]>;
11
+ protected _charkeysCallbacks: Record<number, ICallbackHandler[]>;
12
+ protected _anykeyCallback: any;
13
+ protected _event: KeyboardEvent | null;
14
+ protected _active: boolean;
15
+ protected _stampCache: Record<string, number>;
16
+ constructor();
17
+ getcurrentlyPressedKeys(): Record<number, boolean>;
18
+ getPressedKeysCallbacks(): Record<number, ICallbackHandler[]>;
19
+ getUnpressedKeysCallbacks(): Record<number, ICallbackHandler[]>;
20
+ getCharkeysCallbacks(): Record<number, ICallbackHandler[]>;
21
+ removeEvent(event: string, keyCode: number, callback: EventCallback): void;
22
+ protected _removeCallback(handlers: ICallbackHandler[], callback: EventCallbackStamp): void;
23
+ protected _getStamp(name: string, keyCode: number, ogid: number): string;
24
+ protected _stamp(name: string, keyCode: number, obj: any): boolean;
25
+ setActivity(activity: boolean): void;
26
+ releaseKeys(): void;
27
+ addEvent(event: string, keyCode: number, callback: EventCallback, sender?: any, priority?: number): void;
28
+ isKeyPressed(keyCode: number): boolean;
29
+ handleKeyDown(): void;
30
+ handleKeyUp(): void;
31
+ handleEvents(): void;
32
+ }
33
+ export { KeyboardHandler };
@@ -0,0 +1,16 @@
1
+ export type MouseEventExt = MouseEvent & {
2
+ wheelDelta?: number;
3
+ deltaY?: number;
4
+ };
5
+ export interface MouseHandlerEvent {
6
+ button?: number;
7
+ clientX: number;
8
+ clientY: number;
9
+ }
10
+ type MouseHandlerEventCallback = (sys: MouseEvent, event?: MouseHandlerEvent) => void;
11
+ declare class MouseHandler {
12
+ protected _htmlObject: HTMLElement;
13
+ constructor(htmlObject: HTMLElement);
14
+ setEvent(event: string, sender: any, callback: MouseHandlerEventCallback): void;
15
+ }
16
+ export { MouseHandler };
@@ -0,0 +1,11 @@
1
+ export type TouchEventExt = TouchEvent & {
2
+ offsetLeft: number;
3
+ offsetTop: number;
4
+ };
5
+ type TouchHandlerEventCallback = (sys: TouchEventExt) => void;
6
+ declare class TouchHandler {
7
+ protected _htmlObject: HTMLElement;
8
+ constructor(htmlObject: HTMLElement);
9
+ setEvent(event: string, sender: any, callback: TouchHandlerEventCallback): void;
10
+ }
11
+ export { TouchHandler };
@@ -0,0 +1,3 @@
1
+ export declare const input: {
2
+ [id: string]: number;
3
+ };
@@ -0,0 +1,145 @@
1
+ import { Extent } from "../Extent";
2
+ import { EventCallback, EventsHandler } from "../Events";
3
+ import { Layer, LayerEventsList, ILayerParams } from "./Layer";
4
+ import { LonLat } from "../LonLat";
5
+ import { Material } from "./Material";
6
+ import { NumberArray2 } from "../math/Vec2";
7
+ import { NumberArray4 } from "../math/Vec4";
8
+ import { Planet } from "../scene/Planet";
9
+ import { WebGLBufferExt, WebGLTextureExt } from "../webgl/Handler";
10
+ export interface IBaseGeoImageParams extends ILayerParams {
11
+ fullExtent?: boolean;
12
+ corners?: NumberArray2[];
13
+ }
14
+ type BaseGeoImageEventsList = [
15
+ "loadend"
16
+ ];
17
+ export type BaseGeoImageEventsType = EventsHandler<BaseGeoImageEventsList> & EventsHandler<LayerEventsList>;
18
+ /**
19
+ * BaseGeoImage layer represents square imagery layer that
20
+ * could be a static image, or animated video or webgl buffer
21
+ * object displayed on the globe.
22
+ * @class
23
+ * @extends {Layer}
24
+ */
25
+ declare class BaseGeoImage extends Layer {
26
+ events: BaseGeoImageEventsType;
27
+ protected _projType: number;
28
+ protected _frameWidth: number;
29
+ protected _frameHeight: number;
30
+ protected _sourceReady: boolean;
31
+ protected _sourceTexture: WebGLTextureExt | null;
32
+ protected _materialTexture: WebGLTextureExt | null;
33
+ protected _gridBufferLow: WebGLBufferExt | null;
34
+ protected _gridBufferHigh: WebGLBufferExt | null;
35
+ protected _extentWgs84ParamsHigh: Float32Array;
36
+ protected _extentWgs84ParamsLow: Float32Array;
37
+ protected _extentMercParamsHigh: Float32Array;
38
+ protected _extentMercParamsLow: Float32Array;
39
+ protected _refreshFrame: boolean;
40
+ protected _frameCreated: boolean;
41
+ protected _sourceCreated: boolean;
42
+ _animate: boolean;
43
+ protected _ready: boolean;
44
+ _creationProceeding: boolean;
45
+ _isRendering: boolean;
46
+ protected _extentWgs84: Extent;
47
+ protected _cornersWgs84: LonLat[];
48
+ protected _cornersMerc: LonLat[];
49
+ protected _isFullExtent: number;
50
+ /**
51
+ * rendering function pointer
52
+ * @type {Function}
53
+ */
54
+ rendering: Function;
55
+ protected _onLoadend_: EventCallback | null;
56
+ constructor(name: string | null, options?: IBaseGeoImageParams);
57
+ get isIdle(): boolean;
58
+ addTo(planet: Planet): void;
59
+ protected _onLoadend(): void;
60
+ remove(): this;
61
+ get instanceName(): string;
62
+ /**
63
+ * Gets corners coordinates.
64
+ * @public
65
+ * @return {Array.<LonLat>} - (exactly 4 entries)
66
+ */
67
+ getCornersLonLat(): LonLat[];
68
+ /**
69
+ * Gets corners coordinates.
70
+ * @public
71
+ * @return {Array.<Array<number>>} - (exactly 3 entries)
72
+ */
73
+ getCorners(): NumberArray2[];
74
+ /**
75
+ * Sets geoImage geographical corners coordinates.
76
+ * @public
77
+ * @param {Array.<Array.<number>>} corners - GeoImage corners coordinates. Where first coordinate (exactly 3 entries)
78
+ * coincedents to the left top image corner, secont to the right top image corner, third to the right bottom
79
+ * and fourth - left bottom image corner.
80
+ */
81
+ setCorners(corners: NumberArray2[]): void;
82
+ /**
83
+ * Sets geoImage geographical corners coordinates.
84
+ * @public
85
+ * @param {Array.<LonLat>} corners - GeoImage corners coordinates. Where first coordinate
86
+ * coincedents to the left top image corner, secont to the right top image corner, third to the right bottom
87
+ * and fourth - left bottom image corner. (exactly 4 entries)
88
+ */
89
+ setCornersLonLat(corners: LonLat[]): void;
90
+ /**
91
+ * Creates geoImage frame.
92
+ * @protected
93
+ */
94
+ protected _createFrame(): void;
95
+ /**
96
+ * @public
97
+ * @override
98
+ * @param {Material} material - GeoImage material.
99
+ */
100
+ abortMaterialLoading(material: Material): void;
101
+ /**
102
+ * Clear layer material.
103
+ * @public
104
+ * @override
105
+ */
106
+ clear(): void;
107
+ /**
108
+ * Sets layer visibility.
109
+ * @public
110
+ * @override
111
+ * @param {boolean} visibility - GeoImage visibility.
112
+ */
113
+ setVisibility(visibility: boolean): void;
114
+ /**
115
+ * @public
116
+ * @param {Material} material - GeoImage material.
117
+ */
118
+ clearMaterial(material: Material): void;
119
+ /**
120
+ * @public
121
+ * @override
122
+ * @returns {Array<number>} -
123
+ */
124
+ applyMaterial(material: Material): NumberArray4;
125
+ /**
126
+ * Gets frame width size in pixels.
127
+ * @public
128
+ * @returns {Number} Frame width.
129
+ */
130
+ get getFrameWidth(): number;
131
+ /**
132
+ * Gets frame height size in pixels.
133
+ * @public
134
+ * @returns {Number} Frame height.
135
+ */
136
+ get getFrameHeight(): number;
137
+ /**
138
+ * Method depends on GeoImage instance
139
+ * @protected
140
+ */
141
+ protected _createSourceTexture(): void;
142
+ _renderingProjType1(): void;
143
+ protected _renderingProjType0(): void;
144
+ }
145
+ export { BaseGeoImage };
@@ -0,0 +1,4 @@
1
+ import { XYZ, IXYZParams } from "./XYZ";
2
+ export declare class Bing extends XYZ {
3
+ constructor(name: string | null, options?: IXYZParams);
4
+ }