@openglobus/og 0.15.5 → 0.16.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (126) hide show
  1. package/README.md +1 -1
  2. package/css/og.css +1 -1
  3. package/dist/@openglobus/og.css +1 -1
  4. package/dist/@openglobus/og.esm.js +2 -2
  5. package/dist/@openglobus/og.esm.js.map +1 -1
  6. package/dist/@openglobus/og.umd.js +2 -2
  7. package/dist/@openglobus/og.umd.js.map +1 -1
  8. package/package.json +13 -15
  9. package/src/og/Globe.js +5 -2
  10. package/src/og/LonLat.js +18 -1
  11. package/src/og/Object3d.js +21 -2
  12. package/src/og/bv/index.js +2 -2
  13. package/src/og/camera/PlanetCamera.js +4 -10
  14. package/src/og/control/LayerSwitcher.js +4 -3
  15. package/src/og/control/RulerSwitcher.js +2 -2
  16. package/src/og/control/ZoomControl.js +2 -2
  17. package/src/og/control/heightRuler/HeightRulerScene.js +6 -2
  18. package/src/og/control/index.js +5 -2
  19. package/src/og/control/ruler/RulerScene.js +11 -8
  20. package/src/og/control/timeline/TimelineControl.js +5 -3
  21. package/src/og/control/timeline/TimelineModel.js +4 -0
  22. package/src/og/control/timeline/TimelineView.js +10 -3
  23. package/src/og/control/visibleExtent/Segment.js +36 -42
  24. package/src/og/ellipsoid/Ellipsoid.js +23 -10
  25. package/src/og/entity/Entity.js +3 -3
  26. package/src/og/entity/EntityCollection.js +2 -2
  27. package/src/og/entity/Label.js +1 -1
  28. package/src/og/entity/Polyline.js +4 -2
  29. package/src/og/index.js +4 -7
  30. package/src/og/layer/CanvasTiles.js +70 -23
  31. package/src/og/layer/GeoImage.js +40 -18
  32. package/src/og/layer/Vector.js +14 -11
  33. package/src/og/layer/WMS.js +2 -2
  34. package/src/og/math.js +2 -1
  35. package/src/og/quadTree/EPSG4326QuadTreeStrategy.js +26 -0
  36. package/src/og/quadTree/Node.js +44 -50
  37. package/src/og/quadTree/index.js +2 -0
  38. package/src/og/renderer/Renderer.js +13 -1
  39. package/src/og/scene/Planet.js +4 -4
  40. package/src/og/scene/index.js +3 -3
  41. package/src/og/segment/Segment.js +88 -76
  42. package/src/og/shaders/drawnode.js +138 -89
  43. package/src/og/shaders/geoObject.js +57 -46
  44. package/src/og/shaders/ray.js +15 -21
  45. package/src/og/terrain/EmptyTerrain.js +19 -7
  46. package/src/og/terrain/GlobusTerrain.js +23 -18
  47. package/src/og/terrain/MapboxTerrain.js +7 -8
  48. package/src/og/terrain/index.js +4 -4
  49. package/src/og/utils/objParser.js +227 -0
  50. package/src/og/utils/shared.js +9 -0
  51. package/src/og/webgl/Handler.js +1 -3
  52. package/types/Globe.d.ts +2 -0
  53. package/types/LonLat.d.ts +12 -1
  54. package/types/Object3d.d.ts +2 -0
  55. package/types/Popup.d.ts +1 -1
  56. package/types/bv/index.d.ts +2 -2
  57. package/types/camera/PlanetCamera.d.ts +0 -7
  58. package/types/camera/index.d.ts +2 -2
  59. package/types/control/GeoImageDragControl.d.ts +1 -1
  60. package/types/control/LayerAnimation.d.ts +1 -1
  61. package/types/control/Lighting.d.ts +2 -2
  62. package/types/control/heightRuler/HeightRulerScene.d.ts +1 -1
  63. package/types/control/index.d.ts +3 -2
  64. package/types/control/ruler/RulerScene.d.ts +5 -4
  65. package/types/control/selection/SelectionScene.d.ts +3 -3
  66. package/types/control/timeline/TimelineControl.d.ts +10 -0
  67. package/types/control/timeline/TimelineModel.d.ts +33 -0
  68. package/types/control/timeline/TimelineView.d.ts +57 -0
  69. package/types/control/timeline/timelineUtils.d.ts +9 -0
  70. package/types/ellipsoid/Ellipsoid.d.ts +16 -9
  71. package/types/ellipsoid/index.d.ts +2 -2
  72. package/types/entity/Entity.d.ts +3 -3
  73. package/types/entity/EntityCollection.d.ts +2 -2
  74. package/types/entity/Label.d.ts +1 -1
  75. package/types/entity/Polyline.d.ts +1 -0
  76. package/types/index.d.ts +45 -46
  77. package/types/layer/CanvasTiles.d.ts +2 -1
  78. package/types/layer/GeoImage.d.ts +7 -1
  79. package/types/layer/GeoTexture2d.d.ts +1 -1
  80. package/types/layer/Vector.d.ts +3 -3
  81. package/types/layer/index.d.ts +9 -9
  82. package/types/math/Line2.d.ts +1 -1
  83. package/types/math/Line3.d.ts +1 -1
  84. package/types/math/index.d.ts +10 -10
  85. package/types/mercator.d.ts +1 -1
  86. package/types/quadTree/EPSG4326QuadTreeStrategy.d.ts +3 -0
  87. package/types/quadTree/EntityCollectionNode.d.ts +1 -1
  88. package/types/quadTree/index.d.ts +2 -0
  89. package/types/renderer/Renderer.d.ts +2 -2
  90. package/types/scene/Axes.d.ts +1 -1
  91. package/types/scene/SkyBox.d.ts +1 -1
  92. package/types/scene/index.d.ts +3 -3
  93. package/types/segment/Segment.d.ts +9 -11
  94. package/types/shaders/atmos.d.ts +1 -1
  95. package/types/shaders/billboard.d.ts +1 -1
  96. package/types/shaders/depth.d.ts +1 -1
  97. package/types/shaders/label.d.ts +1 -1
  98. package/types/shaders/pickingMask.d.ts +1 -1
  99. package/types/shaders/pointCloud.d.ts +1 -1
  100. package/types/shaders/polyline.d.ts +1 -1
  101. package/types/shaders/ray.d.ts +1 -1
  102. package/types/shaders/screenFrame.d.ts +1 -1
  103. package/types/shaders/skybox.d.ts +1 -1
  104. package/types/shaders/toneMapping.d.ts +1 -1
  105. package/types/terrain/BilTerrain.d.ts +1 -0
  106. package/types/terrain/EmptyTerrain.d.ts +13 -2
  107. package/types/terrain/GlobusTerrain.d.ts +2 -1
  108. package/types/terrain/MapboxTerrain.d.ts +1 -3
  109. package/types/terrain/index.d.ts +4 -4
  110. package/types/ui/Button.d.ts +1 -1
  111. package/types/ui/ButtonGroup.d.ts +12 -0
  112. package/types/ui/Dialog.d.ts +2 -2
  113. package/types/ui/Slider.d.ts +1 -1
  114. package/types/ui/ToggleButton.d.ts +1 -1
  115. package/types/ui/View.d.ts +1 -1
  116. package/types/utils/GeoImageCreator.d.ts +2 -2
  117. package/types/utils/ImagesCacheManager.d.ts +1 -1
  118. package/types/utils/Loader.d.ts +1 -1
  119. package/types/utils/VectorTileCreator.d.ts +1 -1
  120. package/types/utils/objParser.d.ts +8 -0
  121. package/types/utils/shared.d.ts +6 -0
  122. package/types/webgl/Handler.d.ts +2 -2
  123. package/src/og/index.core.js +0 -116
  124. package/src/og/index.webgl.js +0 -17
  125. package/types/index.core.d.ts +0 -65
  126. package/types/index.webgl.d.ts +0 -7
@@ -9,11 +9,18 @@ import { Geoid } from "./Geoid.js";
9
9
 
10
10
  /**
11
11
  * Class represents terrain provider without elevation data.
12
- * @class
12
+ * @param {Object} [options] - Provider options:
13
+ * @param {string} [options.name="empty"] - Provider name.
14
+ * @param {number} [options.minZoom=2] - Minimal visible zoom index when terrain handler works.
15
+ * @param {number} [options.minZoom=50] - Maximal visible zoom index when terrain handler works.
16
+ * @param {number} [options.minNativeZoom=50] - Maximal available terrain zoom level.
17
+ * @param {Array.<number>} [options.gridSizeByZoom] - Array of segment triangulation grid sizes where array index agreed to the segment zoom index.
18
+ * @param {Array.<number>} [gridSizeByZoom] - Array of values, where each value corresponds to the size of a tile(or segment) on the globe. Each value must be power of two.
13
19
  */
14
20
  class EmptyTerrain {
15
21
  constructor(options = {}) {
16
- this.equalizeVertices = false;
22
+
23
+ this.equalizeVertices = options.equalizeVertices || false;
17
24
 
18
25
  this.equalizeNormals = false;
19
26
 
@@ -24,30 +31,35 @@ class EmptyTerrain {
24
31
  * @public
25
32
  * @type {string}
26
33
  */
27
- this.name = "empty";
34
+ this.name = options.name || "empty";
28
35
 
29
36
  /**
30
37
  * Minimal z-index value for segment elevation data handling.
31
38
  * @public
32
39
  * @type {number}
33
40
  */
34
- this.minZoom = 1000000;
41
+ this.minZoom = options.minZoom || 2;
35
42
 
36
43
  /**
37
44
  * Maximal z-index value for segment elevation data handling.
38
45
  * @public
39
46
  * @type {number}
40
47
  */
41
- this.maxZoom = 21;
48
+ this.maxZoom = options.maxZoom || 50;
49
+
50
+ /**
51
+ * Maximal existent available zoom
52
+ * @type {number}
53
+ */
54
+ this.maxNativeZoom = options.maxNativeZoom || this.maxZoom;
42
55
 
43
56
  /**
44
57
  * @public
45
58
  * @type {Array.<number>}
46
59
  */
47
60
  this.gridSizeByZoom = options.gridSizeByZoom || [
48
- 32, 16, 16, 8, 4, 4, 4, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
61
+ 64, 32, 16, 8, 4, 4, 4, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
49
62
  ];
50
- //this.gridSizeByZoom = options.gridSizeByZoom || [32, 16, 16, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 4, 4, 4, 4, 2, 2, 2, 2, 2, 2, 2];
51
63
 
52
64
  this._maxNodeZoom = this.gridSizeByZoom.length - 1;
53
65
 
@@ -39,6 +39,7 @@ const EVENT_NAMES = [
39
39
  * @param {Object} [options] - Provider options:
40
40
  * @param {number} [options.minZoom=3] - Minimal visible zoom index when terrain handler works.
41
41
  * @param {number} [options.minZoom=14] - Maximal visible zoom index when terrain handler works.
42
+ * @param {number} [options.minNativeZoom=14] - Maximal available terrain zoom level.
42
43
  * @param {string} [options.url="//openglobus.org/heights/srtm3/{z}/{y}/{x}.ddm"] - Terrain source path url template. Default is openglobus ddm elevation file.
43
44
  * @param {Array.<number>} [options.gridSizeByZoom] - Array of segment triangulation grid sizes where array index agreed to the segment zoom index.
44
45
  * @param {number} [options.plainGridSize=32] - Elevation grid size. Default is 32x32. Must be power of two.
@@ -54,8 +55,14 @@ class GlobusTerrain extends EmptyTerrain {
54
55
  * @param {*} [options]
55
56
  */
56
57
  constructor(name, options = {}) {
57
- super({ geoidSrc: "//openglobus.org/geoid/egm84-30.pgm", ...options });
58
+ super({
59
+ geoidSrc: "//openglobus.org/geoid/egm84-30.pgm",
60
+ maxNativeZoom: options.maxNativeZoom || 14,
61
+ ...options
62
+ });
63
+
58
64
  this._s = options.subdomains || ["a", "b", "c"];
65
+
59
66
  /**
60
67
  * Events handler.
61
68
  * @public
@@ -78,20 +85,6 @@ class GlobusTerrain extends EmptyTerrain {
78
85
  */
79
86
  this.name = name || "openglobus";
80
87
 
81
- /**
82
- * Minimal visible zoom index when terrain handler works.
83
- * @public
84
- * @type {number}
85
- */
86
- this.minZoom = options.minZoom || 2;
87
-
88
- /**
89
- * Maximal visible zoom index when terrain handler works.
90
- * @public
91
- * @type {number}
92
- */
93
- this.maxZoom = options.maxZoom || 14;
94
-
95
88
  /**
96
89
  * Terrain source path url template.
97
90
  * @public
@@ -169,13 +162,15 @@ class GlobusTerrain extends EmptyTerrain {
169
162
  return false;
170
163
  }
171
164
 
172
- getHeightAsync(lonLat, callback, zoom) {
165
+ getHeightAsync(lonLat, callback, zoom, firstAttempt) {
173
166
  if (!lonLat || lonLat.lat > mercator.MAX_LAT || lonLat.lat < mercator.MIN_LAT) {
174
167
  callback(0);
175
168
  return true;
176
169
  }
177
170
 
178
- let z = zoom || this.maxZoom,
171
+ firstAttempt = firstAttempt != undefined ? firstAttempt : true;
172
+
173
+ let z = zoom || this.maxNativeZoom,
179
174
  z2 = Math.pow(2, z),
180
175
  size = mercator.POLE2 / z2,
181
176
  merc = mercator.forward(lonLat),
@@ -214,12 +209,22 @@ class GlobusTerrain extends EmptyTerrain {
214
209
  this._elevationCache[tileIndex] = cache;
215
210
  callback(this._getGroundHeightMerc(merc, cache));
216
211
  } else if (response.status === "error") {
212
+
213
+ if (firstAttempt && z > this.maxZoom) {
214
+ firstAttempt = false;
215
+ this.getHeightAsync(lonLat, callback, this.maxZoom, false);
216
+ return;
217
+ }
218
+
217
219
  let cache = {
218
220
  heights: null,
219
221
  extent: extent
220
222
  };
223
+
221
224
  this._elevationCache[tileIndex] = cache;
225
+
222
226
  callback(0);
227
+
223
228
  } else {
224
229
  this._fetchCache[tileIndex] = null;
225
230
  delete this._fetchCache[tileIndex];
@@ -475,4 +480,4 @@ class GlobusTerrain extends EmptyTerrain {
475
480
  }
476
481
  }
477
482
 
478
- export { GlobusTerrain };
483
+ export { GlobusTerrain };
@@ -13,21 +13,20 @@ const rgb2Height = (r, g, b) => {
13
13
 
14
14
  class MapboxTerrain extends GlobusTerrain {
15
15
  constructor(name, options = {}) {
16
- super(name || "mapbox", options);
17
-
18
- this.equalizeVertices =
19
- options.equalizeVertices != undefined ? options.equalizeVertices : true;
16
+ super(name || "mapbox", {
17
+ equalizeVertices: options.equalizeVertices != undefined ? options.equalizeVertices : true,
18
+ maxZoom: options.maxZoom || 17,
19
+ ...options
20
+ });
20
21
 
21
22
  this.equalizeNormals = options.equalizeNormals || false;
22
23
 
23
- this.minZoom = options.minZoom != undefined ? options.minZoom : 2;
24
-
25
- this.maxZoom = options.maxZoom != undefined ? options.maxZoom : 17;
26
-
27
24
  this.gridSizeByZoom = options.gridSizeByZoom || [
28
25
  64, 32, 16, 8, 8, 8, 8, 16, 16, 16, 16, 16, 32, 16, 32, 16, 32, 16, 32, 16, 8, 4
29
26
  ];
30
27
 
28
+ "//{s}.srtm3.openglobus.org/{z}/{y}/{x}.ddm";
29
+
31
30
  this.url =
32
31
  options.url != undefined
33
32
  ? options.url
@@ -1,6 +1,6 @@
1
- import { BilTerrain } from './BilTerrain';
2
- import { EmptyTerrain } from './EmptyTerrain';
3
- import { GlobusTerrain } from './GlobusTerrain';
4
- import { MapboxTerrain } from './MapboxTerrain';
1
+ import { BilTerrain } from './BilTerrain.js';
2
+ import { EmptyTerrain } from './EmptyTerrain.js';
3
+ import { GlobusTerrain } from './GlobusTerrain.js';
4
+ import { MapboxTerrain } from './MapboxTerrain.js';
5
5
 
6
6
  export { EmptyTerrain, GlobusTerrain, MapboxTerrain, BilTerrain };
@@ -0,0 +1,227 @@
1
+ export function objParser(text){
2
+ const objPositions = [[0, 0, 0]];
3
+ const objTexcoords = [[0, 0]];
4
+ const objNormals = [[0, 0, 0]];
5
+
6
+ // same order as `f` indices
7
+ const objVertexData = [
8
+ objPositions,
9
+ objTexcoords,
10
+ objNormals,
11
+ ];
12
+
13
+ // same order as `f` indices
14
+ let vertexData = [
15
+ [], // positions
16
+ [], // texcoords
17
+ [], // normals
18
+ ];
19
+
20
+ const materialLibs = [];
21
+ const geometries = [];
22
+ let geometry;
23
+ let groups = ['default'];
24
+ let material = 'default';
25
+ let object = 'default';
26
+
27
+ const noop = () => {};
28
+
29
+ function newGeometry() {
30
+ // If there is an existing geometry and it's
31
+ // not empty then start a new one.
32
+ if (geometry && geometry.data.vertices.length) {
33
+ geometry = undefined;
34
+ }
35
+ }
36
+
37
+ function setGeometry() {
38
+ if (!geometry) {
39
+ const vertices = [];
40
+ const textures = [];
41
+ const normals = [];
42
+ vertexData = [
43
+ vertices,
44
+ textures,
45
+ normals,
46
+ ];
47
+ geometry = {
48
+ object,
49
+ groups,
50
+ material,
51
+ data: {
52
+ vertices,
53
+ textures,
54
+ normals,
55
+ },
56
+ };
57
+ geometries.push(geometry);
58
+ }
59
+ }
60
+
61
+ function addVertex(vert) {
62
+ const ptn = vert.split('/');
63
+ ptn.forEach((objIndexStr, i) => {
64
+ if (!objIndexStr) {
65
+ return;
66
+ }
67
+ const objIndex = parseInt(objIndexStr);
68
+ const index = objIndex + (objIndex >= 0 ? 0 : objVertexData[i].length);
69
+ vertexData[i].push(...objVertexData[i][index]);
70
+ });
71
+ }
72
+
73
+ const keywords = {
74
+ v(parts) {
75
+ objPositions.push(parts.map(parseFloat));
76
+ },
77
+ vn(parts) {
78
+ objNormals.push(parts.map(parseFloat));
79
+ },
80
+ vt(parts) {
81
+ // should check for missing v and extra w?
82
+ objTexcoords.push(parts.map(parseFloat));
83
+ },
84
+ f(parts) {
85
+ setGeometry();
86
+ const numTriangles = parts.length - 2;
87
+ for (let tri = 0; tri < numTriangles; ++tri) {
88
+ addVertex(parts[0]);
89
+ addVertex(parts[tri + 1]);
90
+ addVertex(parts[tri + 2]);
91
+ }
92
+ },
93
+ s: noop, // smoothing group
94
+ mtllib(parts, unparsedArgs) {
95
+ // the spec says there can be multiple filenames here
96
+ // but many exist with spaces in a single filename
97
+ materialLibs.push(unparsedArgs);
98
+ },
99
+ usemtl(parts, unparsedArgs) {
100
+ material = unparsedArgs;
101
+ newGeometry();
102
+ },
103
+ g(parts) {
104
+ groups = parts;
105
+ newGeometry();
106
+ },
107
+ o(parts, unparsedArgs) {
108
+ object = unparsedArgs;
109
+ newGeometry();
110
+ },
111
+ };
112
+
113
+ const keywordRE = /(\w*)(?: )*(.*)/;
114
+ const lines = text.split('\n');
115
+ for (let lineNo = 0; lineNo < lines.length; ++lineNo) {
116
+ const line = lines[lineNo].trim();
117
+ if (line === '' || line.startsWith('#')) {
118
+ continue;
119
+ }
120
+ const m = keywordRE.exec(line);
121
+ if (!m) {
122
+ continue;
123
+ }
124
+ const [, keyword, unparsedArgs] = m;
125
+ const parts = line.split(/\s+/).slice(1);
126
+ const handler = keywords[keyword];
127
+ if (!handler) {
128
+ console.warn('unhandled keyword:', keyword); // eslint-disable-line no-console
129
+ continue;
130
+ }
131
+ handler(parts, unparsedArgs);
132
+ }
133
+
134
+ // remove any arrays that have no entries.
135
+ for (const geometry of geometries) {
136
+ geometry.data = Object.fromEntries(
137
+ Object.entries(geometry.data).filter(([, array]) => array.length > 0));
138
+ }
139
+
140
+ return {
141
+ geometries,
142
+ materialLibs,
143
+ };
144
+ }
145
+
146
+ export function transformLeftToRightCoordinateSystem(objData) {
147
+ const convertedGeometries = objData.geometries.map(geometry => {
148
+ const vertices = geometry.data.vertices;
149
+ const normals = geometry.data.normals;
150
+ const textures = geometry.data.textures;
151
+ rotateObject(geometry.data, 0)
152
+ const convertedVertices = [];
153
+ const convertedNormals = [];
154
+ const convertedTextures = [];
155
+
156
+ // Convert positions
157
+ for (let i = 0; i < vertices.length; i += 3) {
158
+ const x = vertices[i];
159
+ const y = vertices[i + 1];
160
+ const z = vertices[i + 2];
161
+ convertedVertices.push(x, y, z);
162
+ }
163
+
164
+ // Convert normals
165
+ for (let i = 0; i < normals.length; i += 3) {
166
+ const x = normals[i];
167
+ const y = normals[i + 1];
168
+ const z = normals[i + 2];
169
+ convertedNormals.push(x, y, -z);
170
+ }
171
+
172
+ // Convert textures
173
+ for (let i = 0; i < textures.length; i += 2) {
174
+ const s = textures[i];
175
+ const t = 1 - textures[i + 1];
176
+ convertedTextures.push(s, t);
177
+ }
178
+
179
+ return {
180
+ object: geometry.object,
181
+ groups: geometry.groups,
182
+ material: geometry.material,
183
+ data: {
184
+ vertices: convertedVertices,
185
+ normals: convertedNormals,
186
+ textures: convertedTextures
187
+ }
188
+ };
189
+ });
190
+
191
+ return {
192
+ geometries: convertedGeometries,
193
+ materialLibs: objData.materialLibs
194
+ };
195
+ }
196
+
197
+ function rotateObject(obj, angle) {
198
+ const cosA = Math.cos(angle);
199
+ const sinA = Math.sin(angle);
200
+
201
+ const vertices = obj.vertices;
202
+ const normals = obj.normals;
203
+
204
+ for (let i = 0; i < vertices.length; i += 3) {
205
+ const x = vertices[i];
206
+ const y = vertices[i + 1];
207
+ const z = vertices[i + 2];
208
+
209
+ vertices[i] = x * cosA + z * sinA;
210
+ vertices[i + 1] = y;
211
+ vertices[i + 2] = -x * sinA + z * cosA;
212
+
213
+ const nx = normals[i];
214
+ const ny = normals[i + 1];
215
+ const nz = normals[i + 2];
216
+
217
+ normals[i] = nx * cosA + nz * sinA;
218
+ normals[i + 1] = ny;
219
+ normals[i + 2] = -nx * sinA + nz * cosA;
220
+ }
221
+
222
+ return {
223
+ vertices: vertices,
224
+ normals: normals
225
+ };
226
+ }
227
+
@@ -958,4 +958,13 @@ export async function loadImage(url) {
958
958
  image.src = url;
959
959
  return image;
960
960
  });
961
+ }
962
+
963
+ /**
964
+ * Gets image is loaded
965
+ * @param {HTMLImageElement} image
966
+ * @returns {boolean} Returns true is the image is loaded
967
+ */
968
+ export function isImageLoaded(image) {
969
+ return image.complete && image.naturalHeight !== 0;
961
970
  }
@@ -291,7 +291,7 @@ class Handler {
291
291
  /**
292
292
  * Creates NEAREST filter texture.
293
293
  * @public
294
- * @param {Object} image - Image or Canvas object.
294
+ * @param {HTMLCanvasElement | Image} image - Image or Canvas object.
295
295
  * @returns {Object} - WebGL texture object.
296
296
  */
297
297
  createTexture_n_webgl1(image, internalFormat, texture) {
@@ -934,8 +934,6 @@ class Handler {
934
934
  */
935
935
  start() {
936
936
  if (!this._requestAnimationFrameId && this._initialized) {
937
- this._lastAnimationFrameTime = window.performance.now();
938
- this.defaultClock.setDate(new Date());
939
937
  this._animationFrameCallback();
940
938
  }
941
939
  }
package/types/Globe.d.ts CHANGED
@@ -43,6 +43,8 @@
43
43
  * @param {Number} [options.minEqualZoomCameraSlope=0.8] - Minimal camera slope above te globe where segments on the screen bacame the same zoom level
44
44
  * @param {Number} [options.loadingBatchSize=12] -
45
45
  * @param {Number} [options.quadTreeStrategyPrototype] - Prototype of quadTree. QuadTreeStrategy for Earth is default.
46
+ * @param {Number} [options.msaa] - MSAA antialiasing parameter: 2,4,8,16. Default is 4.
47
+ * @param {Number} [options.dpi] - Device pixel ratio. Default is current screen DPI.
46
48
  */
47
49
  export class Globe {
48
50
  static set _staticCounter(arg: any);
package/types/LonLat.d.ts CHANGED
@@ -20,6 +20,12 @@ export class LonLat {
20
20
  * @returns {LonLat} -
21
21
  */
22
22
  static createFromArray(arr: Array<number>): LonLat;
23
+ /**
24
+ * Create array from lonlat
25
+ * @param lonLat
26
+ * @returns {number[]}
27
+ */
28
+ static toArray(lonLat: any): number[];
23
29
  /**
24
30
  * Converts degrees to mercator coordinates.
25
31
  * @static
@@ -71,6 +77,11 @@ export class LonLat {
71
77
  */
72
78
  public height: number;
73
79
  isZero(): boolean;
80
+ /**
81
+ * Create array from lonlat
82
+ * @returns {number[]}
83
+ */
84
+ toArray(): number[];
74
85
  /**
75
86
  * Sets coordinates.
76
87
  * @public
@@ -88,7 +99,7 @@ export class LonLat {
88
99
  */
89
100
  public copy(lonLat?: LonLat): LonLat;
90
101
  /**
91
- * Clone the coordiante.
102
+ * Clone the coordinates.
92
103
  * @public
93
104
  * @returns {LonLat} -
94
105
  */
@@ -9,6 +9,7 @@ export class Object3d {
9
9
  static createCylinder(radiusTop?: number, radiusBottom?: number, height?: number, radialSegments?: number, heightSegments?: number, isTop?: boolean, isBottom?: boolean, offsetX?: number, offsetY?: number, offsetZ?: number): Object3d;
10
10
  static createCube(length?: number, height?: number, depth?: number, xOffset?: number, yOffset?: number, zOffset?: number): Object3d;
11
11
  static createArrow(back?: number, height?: number, front?: number): Object3d;
12
+ static loadObj(src: any): Promise<any>;
12
13
  constructor(data: any);
13
14
  _name: any;
14
15
  _vertices: any;
@@ -23,6 +24,7 @@ export class Object3d {
23
24
  color: any[] | Float32Array;
24
25
  _indices: any;
25
26
  _normals: any;
27
+ set src(arg: string);
26
28
  get src(): string;
27
29
  get name(): any;
28
30
  get vertices(): any;
package/types/Popup.d.ts CHANGED
@@ -25,5 +25,5 @@ export class Popup extends View {
25
25
  setContent(content: any): void;
26
26
  clear(): void;
27
27
  }
28
- import { View } from "./ui/View.js";
28
+ import { View } from './ui/View.js';
29
29
  import { Vec3 } from "./math/Vec3.js";
@@ -1,3 +1,3 @@
1
- import { Box } from "./Box";
2
- import { Sphere } from "./Sphere";
1
+ import { Box } from './Box.js';
2
+ import { Sphere } from './Sphere.js';
3
3
  export { Box, Sphere };
@@ -68,13 +68,6 @@ export class PlanetCamera extends Camera {
68
68
  * @type {quadTree.Node}
69
69
  */
70
70
  protected _insideSegment: quadTree.Node;
71
- /**
72
- * Coordinates that depends on what segment class we are fling over.
73
- * It can be WGS84 or Mercator coordinates. Gets in og.quadTree.Node
74
- * @protected
75
- * @type {LonLat}
76
- */
77
- protected _insideSegmentPosition: LonLat;
78
71
  slope: number;
79
72
  _keyLock: Key;
80
73
  _framesArr: any[];
@@ -1,3 +1,3 @@
1
- import { Camera } from "./Camera.js";
2
- import { PlanetCamera } from "./PlanetCamera.js";
1
+ import { Camera } from './Camera.js';
2
+ import { PlanetCamera } from './PlanetCamera.js';
3
3
  export { Camera, PlanetCamera };
@@ -10,5 +10,5 @@ export class GeoImageDragControl extends Control {
10
10
  _onMouseLeave(): void;
11
11
  _onMouseMove(ms: any): void;
12
12
  }
13
- import { Control } from "./Control.js";
13
+ import { Control } from './Control.js';
14
14
  import { ToggleButton } from "../ui/ToggleButton.js";
@@ -70,4 +70,4 @@ export class LayerAnimation extends Control {
70
70
  _setCurrentIndexAsync(index: number, forceVisibility?: boolean, stopPropagation?: boolean): void;
71
71
  }
72
72
  import { Control } from "./Control.js";
73
- import { Events } from "../Events.js";
73
+ import { Events } from '../Events.js';
@@ -36,6 +36,6 @@ export class Lighting extends Control {
36
36
  }
37
37
  import { Control } from "./Control.js";
38
38
  import { ToggleButton } from "../ui/ToggleButton.js";
39
- import { Dialog } from "../ui/Dialog.js";
40
- import { View } from "../ui/View.js";
39
+ import { Dialog } from '../ui/Dialog.js';
40
+ import { View } from '../ui/View.js';
41
41
  import { Slider } from "../ui/Slider.js";
@@ -20,4 +20,4 @@ export class HeightRulerScene extends RulerScene {
20
20
  }
21
21
  import { RulerScene } from "../ruler/RulerScene.js";
22
22
  import { Vector } from "../../layer/Vector.js";
23
- import { Entity } from "../../entity/Entity.js";
23
+ import { Entity } from '../../entity/Entity.js';
@@ -1,6 +1,6 @@
1
1
  import { Control } from "./Control.js";
2
2
  import { CompassButton } from "./CompassButton.js";
3
- import { DebugInfo } from "./DebugInfo";
3
+ import { DebugInfo } from "./DebugInfo.js";
4
4
  import { EarthNavigation } from "./EarthNavigation.js";
5
5
  import { EarthCoordinates } from "./EarthCoordinates.js";
6
6
  import { GeoImageDragControl } from "./GeoImageDragControl.js";
@@ -21,4 +21,5 @@ import { HeightRuler } from "./heightRuler/HeightRuler.js";
21
21
  import { SimpleSkyBackground } from "./SimpleSkyBackground.js";
22
22
  import { Selection } from "./selection/Selection.js";
23
23
  import { LayerAnimation } from "./LayerAnimation.js";
24
- export { Control, CompassButton, DebugInfo, EarthNavigation, EarthCoordinates, GeoImageDragControl, KeyboardNavigation, LayerSwitcher, MouseNavigation, ToggleWireframe, TouchNavigation, SimpleNavigation, ShowFps, ScaleControl, Sun, ZoomControl, MouseWheelZoomControl, Lighting, Ruler, HeightRuler, SimpleSkyBackground, Selection, LayerAnimation };
24
+ import { TimelineControl } from "./timeline/TimelineControl.js";
25
+ export { Control, CompassButton, DebugInfo, EarthNavigation, EarthCoordinates, GeoImageDragControl, KeyboardNavigation, LayerSwitcher, MouseNavigation, ToggleWireframe, TouchNavigation, SimpleNavigation, ShowFps, ScaleControl, Sun, ZoomControl, MouseWheelZoomControl, Lighting, Ruler, HeightRuler, SimpleSkyBackground, Selection, LayerAnimation, TimelineControl };
@@ -37,6 +37,7 @@ export class RulerScene extends RenderNode {
37
37
  _onCornerEnter(e: any): void;
38
38
  _onCornerLeave(e: any): void;
39
39
  _onLdblclick(): void;
40
+ setVisibility(visibility: any): void;
40
41
  _onLclick(e: any): void;
41
42
  _timeout: any;
42
43
  _drawLine(startLonLat: any, endLonLat: any, startPos: any): void;
@@ -45,7 +46,7 @@ export class RulerScene extends RenderNode {
45
46
  isCornersPositionChanged(): boolean;
46
47
  get ellipsoid(): any;
47
48
  }
48
- import { RenderNode } from "../../scene/RenderNode.js";
49
- import { Vec2 } from "../../math/Vec2.js";
50
- import { Vector } from "../../layer/Vector.js";
51
- import { Entity } from "../../entity/Entity.js";
49
+ import { RenderNode } from '../../scene/RenderNode.js';
50
+ import { Vec2 } from '../../math/Vec2.js';
51
+ import { Vector } from '../../layer/Vector.js';
52
+ import { Entity } from '../../entity/Entity.js';
@@ -28,6 +28,6 @@ export class SelectionScene extends RenderNode {
28
28
  clear(): void;
29
29
  get ellipsoid(): any;
30
30
  }
31
- import { RenderNode } from "../../scene/RenderNode.js";
32
- import { Entity } from "../../entity/Entity.js";
33
- import { Vector } from "../../layer/Vector.js";
31
+ import { RenderNode } from '../../scene/RenderNode.js';
32
+ import { Entity } from '../../entity/Entity.js';
33
+ import { Vector } from '../../layer/Vector.js';
@@ -0,0 +1,10 @@
1
+ export class TimelineControl extends Control {
2
+ constructor(options?: {});
3
+ _timelineView: TimelineView;
4
+ _toggleBtn: ToggleButton;
5
+ _dialog: Dialog;
6
+ }
7
+ import { Control } from '../Control.js';
8
+ import { TimelineView } from './TimelineView.js';
9
+ import { ToggleButton } from "../../ui/ToggleButton.js";
10
+ import { Dialog } from "../../ui/Dialog.js";