@openglobus/og 0.13.7 → 0.13.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/css/og.css +388 -129
- package/dist/@openglobus/og.css +1 -1
- package/dist/@openglobus/og.esm.js +2 -2
- package/dist/@openglobus/og.esm.js.map +1 -1
- package/dist/@openglobus/og.umd.js +2 -2
- package/dist/@openglobus/og.umd.js.map +1 -1
- package/package.json +20 -19
- package/src/og/Globe.js +15 -16
- package/src/og/Object3d.js +417 -0
- package/src/og/arial.js +1705 -1703
- package/src/og/camera/Camera.js +640 -640
- package/src/og/control/EarthCoordinates.js +1 -1
- package/src/og/control/GeoImageDragControl.js +102 -75
- package/src/og/control/LayerAnimation.js +383 -0
- package/src/og/control/LayerSwitcher.js +506 -159
- package/src/og/control/Lighting.js +27 -27
- package/src/og/control/MouseNavigation.js +460 -460
- package/src/og/control/RulerSwitcher.js +69 -0
- package/src/og/control/Sun.js +170 -170
- package/src/og/control/UIhelpers.js +146 -0
- package/src/og/control/ZoomControl.js +0 -2
- package/src/og/control/index.js +5 -1
- package/src/og/control/ruler/Ruler.js +43 -0
- package/src/og/control/ruler/RulerScene.js +374 -0
- package/src/og/control/visibleExtent/Segment.js +3 -5
- package/src/og/ellipsoid/Ellipsoid.js +19 -0
- package/src/og/ellipsoid/wgs84.js +1 -1
- package/src/og/entity/Entity.js +1 -1
- package/src/og/entity/GeoObject.js +1 -1
- package/src/og/entity/LabelHandler.js +6 -2
- package/src/og/entity/LabelWorker.js +38 -53
- package/src/og/layer/BaseGeoImage.js +347 -312
- package/src/og/layer/CanvasTiles.js +312 -290
- package/src/og/layer/GeoImage.js +222 -214
- package/src/og/layer/GeoVideo.js +291 -291
- package/src/og/layer/Layer.js +94 -70
- package/src/og/layer/Material.js +109 -109
- package/src/og/layer/Vector.js +81 -14
- package/src/og/layer/XYZ.js +23 -11
- package/src/og/light/LightSource.js +364 -363
- package/src/og/math/Vec3.js +1 -1
- package/src/og/math.js +6 -6
- package/src/og/quadTree/Node.js +8 -6
- package/src/og/renderer/Renderer.js +2 -3
- package/src/og/res/images.js +0 -2
- package/src/og/scene/Planet.js +106 -44
- package/src/og/segment/Segment.js +34 -64
- package/src/og/segment/Slice.js +1 -1
- package/src/og/shaders/drawnode.js +1 -1
- package/src/og/shaders/label.js +30 -42
- package/src/og/terrain/GlobusTerrain.js +31 -20
- package/src/og/terrain/MapboxTerrain.js +1 -1
- package/src/og/utils/BaseWorker.js +46 -0
- package/src/og/utils/FontAtlas.js +1 -2
- package/src/og/utils/GeoImageCreator.js +164 -161
- package/src/og/utils/Loader.js +187 -153
- package/src/og/utils/NormalMapCreator.js +403 -412
- package/src/og/utils/PlainSegmentWorker.js +29 -55
- package/src/og/utils/TerrainWorker.js +572 -589
- package/src/og/utils/VectorTileCreator.js +1 -1
- package/src/og/utils/functionComposition.js +13 -0
- package/src/og/webgl/Handler.js +42 -41
- package/src/og/webgl/ProgramController.js +143 -143
- package/types/Object3d.d.ts +22 -0
- package/types/arial.d.ts +1 -0
- package/types/camera/PlanetCamera.d.ts +4 -0
- package/types/control/GeoImageDragControl.d.ts +2 -0
- package/types/control/LayerAnimation.d.ts +73 -0
- package/types/control/LayerSwitcher.d.ts +55 -11
- package/types/control/MouseNavigation.d.ts +1 -0
- package/types/control/MouseWheelZoomControl.d.ts +1 -0
- package/types/control/Sun.d.ts +2 -1
- package/types/control/TouchNavigation.d.ts +1 -0
- package/types/control/UIhelpers.d.ts +13 -0
- package/types/control/index.d.ts +3 -1
- package/types/control/ruler/Ruler.d.ts +13 -0
- package/types/control/ruler/RulerScene.d.ts +48 -0
- package/types/ellipsoid/Ellipsoid.d.ts +8 -0
- package/types/entity/LabelHandler.d.ts +2 -0
- package/types/entity/LabelWorker.d.ts +5 -7
- package/types/layer/BaseGeoImage.d.ts +9 -1
- package/types/layer/CanvasTiles.d.ts +5 -1
- package/types/layer/GeoImage.d.ts +1 -0
- package/types/layer/GeoTexture2d.d.ts +1 -0
- package/types/layer/Layer.d.ts +28 -32
- package/types/layer/Vector.d.ts +9 -0
- package/types/layer/WMS.d.ts +1 -0
- package/types/layer/XYZ.d.ts +8 -5
- package/types/math.d.ts +2 -2
- package/types/quadTree/EntityCollectionNode.d.ts +7 -0
- package/types/quadTree/Node.d.ts +1 -2
- package/types/renderer/Renderer.d.ts +1 -1
- package/types/renderer/RendererEvents.d.ts +16 -0
- package/types/res/images.d.ts +0 -1
- package/types/scene/Planet.d.ts +21 -6
- package/types/segment/SegmentLonLat.d.ts +2 -0
- package/types/terrain/BilTerrain.d.ts +6 -0
- package/types/terrain/GlobusTerrain.d.ts +7 -0
- package/types/terrain/MapboxTerrain.d.ts +8 -0
- package/types/utils/BaseWorker.d.ts +14 -0
- package/types/utils/Loader.d.ts +4 -1
- package/types/utils/PlainSegmentWorker.d.ts +4 -6
- package/types/utils/TerrainWorker.d.ts +4 -6
- package/types/utils/functionComposition.d.ts +5 -0
- package/types/webgl/Handler.d.ts +4 -1
package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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{
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"name": "@openglobus/og",
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"version": "0.13.
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"description": "[OpenGlobus](
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"version": "0.13.10",
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"description": "[OpenGlobus](https://www.openglobus.org/) is a javascript library designed to display interactive 3d maps and planets with map tiles, imagery and vector data, markers and 3d objects. It uses the WebGL technology, open source and completely free.",
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"directories": {
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"example": "./sandbox"
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},
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"style": "./css/og.css",
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"types": "./types/index.d.ts",
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"scripts": {
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"api": "jsdoc -
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"api": "jsdoc -r ./src/ -c ./jsdoc.conf.json -d ./api",
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"serve": "ws",
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"build": "rollup -c",
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"webgl": "rollup -c --environment entry:webgl",
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"core": "rollup -c --environment entry:core",
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"test": "jest --env=jsdom",
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"test": "jest --env=jsdom --runInBand --ci --coverage=false",
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"test_watch": "jest --env=jsdom --watch",
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"lint": "eslint -c ./.eslintrc.js src/og",
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"generate_types": "rm -rf types; tsc src/**/*.js --declaration --allowJs --emitDeclarationOnly --outDir types",
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"compile_js_as_ts": "tsc src/og/index.js --AllowJs --checkJs --outDir dist/@openglobus/src/"
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"compile_js_as_ts": "tsc src/og/index.js --AllowJs --checkJs --outDir dist/@openglobus/src/",
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"font": "node ./fonts/index.js"
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},
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"repository": {
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"type": "git",
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"url": "https://github.com/openglobus/openglobus/issues",
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"email": "mgevlich@gmail.com"
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},
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"homepage": "
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"homepage": "https://www.openglobus.org",
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"exports": {
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".": "./src/og/index.js",
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"./layer": "./src/og/layer/index.js",
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"./css/og.css": "./css/og.css"
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},
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"devDependencies": {
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"@babel/preset-env": "^7.
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"@babel/preset-env": "^7.18.9",
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"@rollup/plugin-json": "^4.1.0",
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"@types/jest": "^
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"eslint": "^8.
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"@types/jest": "^28.1.6",
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"eslint": "^8.20.0",
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"jaguarjs-jsdoc": "^1.1.0",
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"jest": "^
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"jest-canvas-mock": "^2.
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"jest": "^28.1.3",
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"jest-canvas-mock": "^2.4.0",
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"jest-environment-jsdom": "^28.1.3",
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"jest-webgl-canvas-mock": "^0.2.3",
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"jsdoc": "^3.6.
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"lint-staged": "^
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"local-web-server": "^5.
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"
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"
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"
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"rollup": "^2.66.1",
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"jsdoc": "^3.6.11",
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"lint-staged": "^13.0.3",
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"local-web-server": "^5.2.1",
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"postcss": "^8.4.14",
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"prettier": "^2.7.1",
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"rollup": "^2.77.1",
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"rollup-plugin-postcss": "^4.0.2",
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"rollup-plugin-terser": "^7.0.2",
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"typescript": "^4.
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"typescript": "^4.7.4"
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},
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"lint-staged": {
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"*.{js,ts}": [
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package/src/og/Globe.js
CHANGED
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@@ -69,7 +69,7 @@ const PLANET_NAME_PREFIX = "globus_planet_";
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* @param {Number} [options.maxEqualZoomAltitude=15000000.0] - Maximal altitude since segments on the screen bacame the same zoom level
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* @param {Number} [options.minEqualZoomAltitude=10000.0] - Minimal altitude since segments on the screen bacame the same zoom level
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* @param {Number} [options.minEqualZoomCameraSlope=0.8] - Minimal camera slope above te globe where segments on the screen bacame the same zoom level
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* @param {Number} [options.loadingBatchSize=12] -
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* @param {Number} [options.loadingBatchSize=12] -
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*/
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class Globe {
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this.div.appendChild(this._canvas);
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this.div.classList.add("ogViewport");
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document.addEventListener("visibilitychange", () => {
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if (document.visibilityState === 'visible') {
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this.renderer.handler.start();
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this.renderer && this.renderer.resize();
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} else {
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this.renderer.handler.stop();
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}
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});
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function _disableWheel(e) {
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e.preventDefault();
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}
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context: {
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alpha: false,
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antialias: false,
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powerPreference: "high-performance"
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powerPreference: "high-performance",
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premultipliedAlpha: true
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}
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}), {
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autoActivate: false,
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backgroundColor: createColorRGB(options.backgroundColor, new Vec3(115 / 255, 203 / 255, 249 / 255))
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}
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);
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this.renderer.initialize();
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this.renderer.div = this.div;
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});
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}
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// Attach terrain provider
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// Attach terrain provider (can be one object or array)
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if (options.terrain) {
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if (Array.isArray(options.terrain)) {
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this.planet.setTerrain(options.terrain[0]); // If array get the terrain from 1st element
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this.planet._terrainPool = options.terrain;
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} else {
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this.planet.setTerrain(options.terrain);
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this.planet._terrainPool = [options.terrain];
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}
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} else {
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this.planet.setTerrain(new EmptyTerrain());
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}
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/* eslint-disable no-param-reassign */
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'use strict';
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import { htmlColorToFloat32Array } from './utils/shared.js';
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import { Vec3 } from './math/Vec3.js';
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function getColor(color) {
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if (color instanceof Array) {
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return color;
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} else if (typeof color === 'string') {
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return htmlColorToFloat32Array(color);
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}
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return [1.0, 1.0, 1.0, 1.0];
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}
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class Object3d {
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constructor(data) {
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this._name = data.name || "noname";
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this._vertices = data.vertices || [];
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this._texCoords = [];
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this.color = getColor(data.color);
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if (data.scale) {
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Object3d.scale(this._vertices, data.scale);
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}
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if (data.indexes) {
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this._indexes = data.indexes || [];
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this._normals = data.normals || [];
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} else {
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this._normals = Object3d.getNormals(this._vertices);
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this._indexes = new Array(this._vertices.length);
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for (let i = 0, len = this._indexes.length; i < len; i++) {
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this._indexes[i] = i;
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}
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}
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}
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get name() {
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return this._name;
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}
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get vertices() {
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return this._vertices;
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}
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get normals() {
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return this._normals;
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}
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get indexes() {
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return this._indexes;
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}
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static scale(vertices, s) {
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for (let i = 0; i < vertices.length; i++) {
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vertices[i] *= s;
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}
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}
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static centroid(vertices) {
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let minX = 1000.0, minY = 1000.0, minZ = 1000.0,
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maxX = -1000.0, maxY = -1000.0, maxZ = -1000.0;
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for (let i = 0; i < vertices.length; i += 3) {
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let x = vertices[i],
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y = vertices[i + 1],
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z = vertices[i + 2];
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if (x < minX) minX = x;
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if (y < minY) minY = y;
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if (z < minZ) minZ = z;
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if (x > maxX) maxX = x;
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if (y > maxY) maxY = y;
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if (z > maxZ) maxZ = z;
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}
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return [
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minX + (maxX - minX) * 0.5,
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minY + (maxY - minY) * 0.5,
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minZ + (maxZ - minZ) * 0.5
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];
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}
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static translate(vertices, v) {
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for (let i = 0; i < vertices.length; i += 3) {
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vertices[i] -= v[0];
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vertices[i + 1] -= v[1];
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vertices[i + 2] -= v[2];
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}
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}
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static getNormals(vertices) {
|
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95
|
+
let res = new Array(vertices.length);
|
|
96
|
+
|
|
97
|
+
for (var i = 0; i < vertices.length; i += 9) {
|
|
98
|
+
|
|
99
|
+
let t03 = i,
|
|
100
|
+
t13 = i + 3,
|
|
101
|
+
t23 = i + 6,
|
|
102
|
+
v0_x = vertices[t03],
|
|
103
|
+
v0_y = vertices[t03 + 1],
|
|
104
|
+
v0_z = vertices[t03 + 2],
|
|
105
|
+
v1_x = vertices[t13],
|
|
106
|
+
v1_y = vertices[t13 + 1],
|
|
107
|
+
v1_z = vertices[t13 + 2],
|
|
108
|
+
v2_x = vertices[t23],
|
|
109
|
+
v2_y = vertices[t23 + 1],
|
|
110
|
+
v2_z = vertices[t23 + 2],
|
|
111
|
+
vv0_x = v1_x - v0_x,
|
|
112
|
+
vv0_y = v1_y - v0_y,
|
|
113
|
+
vv0_z = v1_z - v0_z,
|
|
114
|
+
vv1_x = v2_x - v0_x,
|
|
115
|
+
vv1_y = v2_y - v0_y,
|
|
116
|
+
vv1_z = v2_z - v0_z,
|
|
117
|
+
n_x = vv0_y * vv1_z - vv0_z * vv1_y,
|
|
118
|
+
n_y = vv0_z * vv1_x - vv0_x * vv1_z,
|
|
119
|
+
n_z = vv0_x * vv1_y - vv0_y * vv1_x;
|
|
120
|
+
|
|
121
|
+
let l = Math.sqrt(n_x * n_x + n_y * n_y + n_z * n_z);
|
|
122
|
+
|
|
123
|
+
n_x /= l;
|
|
124
|
+
n_y /= l;
|
|
125
|
+
n_z /= l;
|
|
126
|
+
|
|
127
|
+
res[t03] = n_x;
|
|
128
|
+
res[t03 + 1] = n_y;
|
|
129
|
+
res[t03 + 2] = n_z;
|
|
130
|
+
|
|
131
|
+
res[t13] = n_x;
|
|
132
|
+
res[t13 + 1] = n_y;
|
|
133
|
+
res[t13 + 2] = n_z;
|
|
134
|
+
|
|
135
|
+
res[t23] = n_x;
|
|
136
|
+
res[t23 + 1] = n_y;
|
|
137
|
+
res[t23 + 2] = n_z;
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
return res;
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
static createSphere(lonBands = 16, latBands = 16, radius = 1.0, offsetX = 0, offsetY = 0, offsetZ = 0) {
|
|
144
|
+
|
|
145
|
+
let vertices = [],
|
|
146
|
+
indexes = [],
|
|
147
|
+
normals = [];
|
|
148
|
+
|
|
149
|
+
for (let latNumber = 0; latNumber <= latBands; latNumber++) {
|
|
150
|
+
var theta = latNumber * Math.PI / latBands;
|
|
151
|
+
var sinTheta = Math.sin(theta);
|
|
152
|
+
var cosTheta = Math.cos(theta);
|
|
153
|
+
|
|
154
|
+
for (let longNumber = 0; longNumber <= lonBands; longNumber++) {
|
|
155
|
+
var phi = longNumber * 2 * Math.PI / lonBands;
|
|
156
|
+
var sinPhi = Math.sin(phi);
|
|
157
|
+
var cosPhi = Math.cos(phi);
|
|
158
|
+
var x = cosPhi * sinTheta + offsetX;
|
|
159
|
+
var y = cosTheta + offsetY;
|
|
160
|
+
var z = sinPhi * sinTheta + offsetZ;
|
|
161
|
+
//var u = 1 - (longNumber / lonBands);
|
|
162
|
+
//var v = latNumber / latBands;
|
|
163
|
+
normals.push(x);
|
|
164
|
+
normals.push(y);
|
|
165
|
+
normals.push(z);
|
|
166
|
+
//texCoords.push(u);
|
|
167
|
+
//texCoords.push(v);
|
|
168
|
+
vertices.push(radius * x);
|
|
169
|
+
vertices.push(radius * y);
|
|
170
|
+
vertices.push(radius * z);
|
|
171
|
+
}
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
for (let latNumber = 0; latNumber < latBands; latNumber++) {
|
|
175
|
+
for (let longNumber = 0; longNumber < lonBands; longNumber++) {
|
|
176
|
+
var first = (latNumber * (lonBands + 1)) + longNumber;
|
|
177
|
+
var second = first + lonBands + 1;
|
|
178
|
+
|
|
179
|
+
indexes.push(first);
|
|
180
|
+
indexes.push(first + 1);
|
|
181
|
+
indexes.push(second);
|
|
182
|
+
|
|
183
|
+
indexes.push(second);
|
|
184
|
+
indexes.push(first + 1);
|
|
185
|
+
indexes.push(second + 1);
|
|
186
|
+
}
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
return new Object3d({
|
|
190
|
+
'vertices': vertices,
|
|
191
|
+
'normals': normals,
|
|
192
|
+
'indexes': indexes
|
|
193
|
+
});
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
static createDisc(radius = 1.0, height = 0.0, radialSegments = 8, isTop = true, startIndex = 0, offsetX = 0, offsetY, offsetZ = 0) {
|
|
197
|
+
|
|
198
|
+
let vertices = [],
|
|
199
|
+
indexes = [],
|
|
200
|
+
normals = [];
|
|
201
|
+
|
|
202
|
+
let thetaStart = 0.0,
|
|
203
|
+
thetaLength = Math.PI * 2;
|
|
204
|
+
|
|
205
|
+
let sign = (isTop === true) ? 1.0 : -1.0;
|
|
206
|
+
|
|
207
|
+
let centerIndexStart = startIndex;
|
|
208
|
+
|
|
209
|
+
for (let x = 1; x <= radialSegments; x++) {
|
|
210
|
+
vertices.push(0 + offsetX, height * sign + offsetY, 0 + offsetZ);
|
|
211
|
+
normals.push(0, sign, 0);
|
|
212
|
+
//texCoords.push(0.5, 0.5);
|
|
213
|
+
startIndex++;
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
let centerIndexEnd = startIndex;
|
|
217
|
+
|
|
218
|
+
for (let x = 0; x <= radialSegments; x++) {
|
|
219
|
+
|
|
220
|
+
let u = x / radialSegments;
|
|
221
|
+
let theta = u * thetaLength + thetaStart;
|
|
222
|
+
|
|
223
|
+
let cosTheta = Math.cos(theta);
|
|
224
|
+
let sinTheta = Math.sin(theta);
|
|
225
|
+
|
|
226
|
+
vertices.push(radius * sinTheta + offsetX, height * sign + offsetY, radius * cosTheta + offsetZ);
|
|
227
|
+
normals.push(0, sign, 0);
|
|
228
|
+
//texCoords.push((cosTheta * 0.5) + 0.5, (sinTheta * 0.5 * sign) + 0.5);
|
|
229
|
+
|
|
230
|
+
startIndex++;
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
for (let x = 0; x < radialSegments; x++) {
|
|
234
|
+
let c = centerIndexStart + x,
|
|
235
|
+
i = centerIndexEnd + x;
|
|
236
|
+
if (isTop === true) {
|
|
237
|
+
indexes.push(i, i + 1, c);
|
|
238
|
+
} else {
|
|
239
|
+
indexes.push(i + 1, i, c);
|
|
240
|
+
}
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
return new Object3d({
|
|
244
|
+
'vertices': vertices,
|
|
245
|
+
'normals': normals,
|
|
246
|
+
'indexes': indexes
|
|
247
|
+
});
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
static createCylinder(radiusTop = 1.0, radiusBottom = 1.0, height = 1.0, radialSegments = 32, heightSegments = 1.0, isTop = true, isBottom = true, offsetX = 0, offsetY = 0, offsetZ = 0) {
|
|
251
|
+
|
|
252
|
+
let vertices = [],
|
|
253
|
+
indexes = [],
|
|
254
|
+
normals = [];
|
|
255
|
+
|
|
256
|
+
let thetaStart = 0.0,
|
|
257
|
+
thetaLength = Math.PI * 2;
|
|
258
|
+
|
|
259
|
+
let index = 0;
|
|
260
|
+
let indexArray = [];
|
|
261
|
+
|
|
262
|
+
let normal = new Vec3();
|
|
263
|
+
|
|
264
|
+
var slope = (radiusBottom - radiusTop) / height;
|
|
265
|
+
|
|
266
|
+
for (let y = 0; y <= heightSegments; y++) {
|
|
267
|
+
|
|
268
|
+
let indexRow = [];
|
|
269
|
+
|
|
270
|
+
let v = y / heightSegments;
|
|
271
|
+
|
|
272
|
+
let radius = v * (radiusBottom - radiusTop) + radiusTop;
|
|
273
|
+
|
|
274
|
+
for (let x = 0; x <= radialSegments; x++) {
|
|
275
|
+
|
|
276
|
+
let u = x / radialSegments;
|
|
277
|
+
|
|
278
|
+
let theta = u * thetaLength + thetaStart;
|
|
279
|
+
|
|
280
|
+
let sinTheta = Math.sin(theta),
|
|
281
|
+
cosTheta = Math.cos(theta);
|
|
282
|
+
|
|
283
|
+
vertices.push(radius * sinTheta + offsetX, -v * height + height + offsetY, radius * cosTheta + offsetZ);
|
|
284
|
+
|
|
285
|
+
normal.set(sinTheta, slope, cosTheta).normalize();
|
|
286
|
+
normals.push(normal.x, normal.y, normal.z);
|
|
287
|
+
|
|
288
|
+
//texCoords.push(u, 1 - v);
|
|
289
|
+
|
|
290
|
+
indexRow.push(index++);
|
|
291
|
+
}
|
|
292
|
+
indexArray.push(indexRow);
|
|
293
|
+
}
|
|
294
|
+
|
|
295
|
+
for (let x = 0; x < radialSegments; x++) {
|
|
296
|
+
for (let y = 0; y < heightSegments; y++) {
|
|
297
|
+
|
|
298
|
+
let a = indexArray[y][x],
|
|
299
|
+
b = indexArray[y + 1][x],
|
|
300
|
+
c = indexArray[y + 1][x + 1],
|
|
301
|
+
d = indexArray[y][x + 1];
|
|
302
|
+
|
|
303
|
+
indexes.push(a, b, d);
|
|
304
|
+
indexes.push(b, c, d);
|
|
305
|
+
}
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
if (radiusTop !== 0.0 && isTop) {
|
|
309
|
+
let cap = Object3d.createDisc(radiusTop, height, radialSegments, true, index, offsetX, offsetY, offsetZ);
|
|
310
|
+
vertices.push(...cap.vertices);
|
|
311
|
+
normals.push(...cap.normals);
|
|
312
|
+
indexes.push(...cap.indexes);
|
|
313
|
+
}
|
|
314
|
+
|
|
315
|
+
if (radiusBottom !== 0.0 && isBottom) {
|
|
316
|
+
let cap = Object3d.createDisc(radiusBottom, 0, radialSegments, false, index + (isTop ? (1 + 2 * radialSegments) : 0), offsetX, offsetY, offsetZ);
|
|
317
|
+
vertices.push(...cap.vertices);
|
|
318
|
+
normals.push(...cap.normals);
|
|
319
|
+
indexes.push(...cap.indexes);
|
|
320
|
+
}
|
|
321
|
+
|
|
322
|
+
return new Object3d({
|
|
323
|
+
'vertices': vertices,
|
|
324
|
+
'normals': normals,
|
|
325
|
+
'indexes': indexes
|
|
326
|
+
});
|
|
327
|
+
}
|
|
328
|
+
|
|
329
|
+
static createCube(length = 1, height = 1, depth = 1, xOffset = 0, yOffset = 0, zOffset = 0) {
|
|
330
|
+
let l = length * 0.5 + xOffset,
|
|
331
|
+
h = height * 0.5 + yOffset,
|
|
332
|
+
d = depth * 0.5 + zOffset;
|
|
333
|
+
|
|
334
|
+
return new Object3d({
|
|
335
|
+
vertices: [
|
|
336
|
+
//bottom
|
|
337
|
+
-l, -h, d,
|
|
338
|
+
l, -h, -d,
|
|
339
|
+
l, -h, d,
|
|
340
|
+
-l, -h, d,
|
|
341
|
+
-l, -h, -d,
|
|
342
|
+
l, -h, -d,
|
|
343
|
+
|
|
344
|
+
//top
|
|
345
|
+
-l, h, d,
|
|
346
|
+
l, h, d,
|
|
347
|
+
l, h, -d,
|
|
348
|
+
-l, h, d,
|
|
349
|
+
l, h, -d,
|
|
350
|
+
-l, h, -d,
|
|
351
|
+
|
|
352
|
+
//front
|
|
353
|
+
-l, -h, d,
|
|
354
|
+
l, -h, d,
|
|
355
|
+
-l, h, d,
|
|
356
|
+
-l, h, d,
|
|
357
|
+
l, -h, d,
|
|
358
|
+
l, h, d,
|
|
359
|
+
|
|
360
|
+
//back
|
|
361
|
+
-l, -h, -d,
|
|
362
|
+
-l, h, -d,
|
|
363
|
+
l, -h, -d,
|
|
364
|
+
-l, h, -d,
|
|
365
|
+
l, h, -d,
|
|
366
|
+
l, -h, -d,
|
|
367
|
+
|
|
368
|
+
//left
|
|
369
|
+
l, -h, d,
|
|
370
|
+
l, -h, -d,
|
|
371
|
+
l, h, d,
|
|
372
|
+
l, h, d,
|
|
373
|
+
l, -h, -d,
|
|
374
|
+
l, h, -d,
|
|
375
|
+
|
|
376
|
+
//right
|
|
377
|
+
-l, -h, d,
|
|
378
|
+
-l, h, d,
|
|
379
|
+
-l, -h, -d,
|
|
380
|
+
-l, h, d,
|
|
381
|
+
-l, h, -d,
|
|
382
|
+
-l, -h, -d
|
|
383
|
+
]
|
|
384
|
+
});
|
|
385
|
+
}
|
|
386
|
+
|
|
387
|
+
static createArrow(back = 0.0, height = 2.1, front = -15) {
|
|
388
|
+
return new Object3d({
|
|
389
|
+
vertices: [
|
|
390
|
+
0, height, 0,
|
|
391
|
+
7, 0, 6,
|
|
392
|
+
0, 0, front,
|
|
393
|
+
|
|
394
|
+
0, 0, back,
|
|
395
|
+
7, 0, 6,
|
|
396
|
+
0, height, 0,
|
|
397
|
+
|
|
398
|
+
-7, 0, 6,
|
|
399
|
+
0, 0, back,
|
|
400
|
+
0, height, 0,
|
|
401
|
+
|
|
402
|
+
-7, 0, 6,
|
|
403
|
+
0, height, 0,
|
|
404
|
+
0, 0, front,
|
|
405
|
+
|
|
406
|
+
-7, 0, 6,
|
|
407
|
+
0, 0, front,
|
|
408
|
+
0, 0, back,
|
|
409
|
+
0, 0, back,
|
|
410
|
+
0, 0, front,
|
|
411
|
+
7, 0, 6
|
|
412
|
+
]
|
|
413
|
+
});
|
|
414
|
+
}
|
|
415
|
+
}
|
|
416
|
+
|
|
417
|
+
export { Object3d };
|