@openglobus/og 0.13.3 → 0.13.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/dist/@openglobus/og.esm.js +2 -2
  2. package/dist/@openglobus/og.esm.js.map +1 -1
  3. package/dist/@openglobus/og.umd.js +2 -2
  4. package/dist/@openglobus/og.umd.js.map +1 -1
  5. package/package.json +1 -1
  6. package/src/og/Events.js +188 -188
  7. package/src/og/Globe.js +1 -0
  8. package/src/og/control/KeyboardNavigation.js +48 -2
  9. package/src/og/control/TouchNavigation.js +340 -319
  10. package/src/og/control/ZoomControl.js +1 -1
  11. package/src/og/ellipsoid/Ellipsoid.js +1 -1
  12. package/src/og/entity/Billboard.js +165 -165
  13. package/src/og/entity/BillboardHandler.js +1 -1
  14. package/src/og/entity/GeoObject.js +4 -0
  15. package/src/og/entity/GeoObjectHandler.js +22 -33
  16. package/src/og/entity/Geometry.js +319 -319
  17. package/src/og/entity/Label.js +348 -346
  18. package/src/og/entity/LabelHandler.js +44 -37
  19. package/src/og/input/input.js +7 -1
  20. package/src/og/layer/KML.js +181 -12
  21. package/src/og/layer/Layer.js +4 -2
  22. package/src/og/renderer/RendererEvents.js +1065 -1051
  23. package/src/og/scene/Planet.js +45 -27
  24. package/src/og/shaders/billboard.js +8 -0
  25. package/src/og/shaders/label.js +56 -13
  26. package/src/og/terrain/EmptyTerrain.js +159 -146
  27. package/src/og/terrain/Geoid.js +246 -241
  28. package/src/og/terrain/GlobusTerrain.js +17 -18
  29. package/src/og/terrain/MapboxTerrain.js +292 -294
  30. package/src/og/utils/FontAtlas.js +25 -15
  31. package/src/og/utils/PlainSegmentWorker.js +38 -26
  32. package/src/og/utils/TextureAtlas.js +291 -280
  33. package/types/control/KeyboardNavigation.d.ts +3 -0
  34. package/types/entity/GeoObject.d.ts +1 -0
  35. package/types/entity/Label.d.ts +1 -0
  36. package/types/entity/LabelHandler.d.ts +1 -1
  37. package/types/input/input.d.ts +6 -0
  38. package/types/layer/KML.d.ts +26 -1
  39. package/types/renderer/RendererEvents.d.ts +2 -0
  40. package/types/scene/Planet.d.ts +5 -0
  41. package/types/terrain/EmptyTerrain.d.ts +3 -1
  42. package/types/terrain/Geoid.d.ts +1 -10
  43. package/types/terrain/GlobusTerrain.d.ts +0 -1
  44. package/types/terrain/MapboxTerrain.d.ts +1 -1
  45. package/types/utils/TextureAtlas.d.ts +2 -0
@@ -1,319 +1,340 @@
1
- /**
2
- * @module og/control/TouchNavigation
3
- */
4
-
5
- "use strict";
6
-
7
- import * as math from "../math.js";
8
- import { Control } from "./Control.js";
9
- import { Key } from "../Lock.js";
10
- import { LonLat } from "../LonLat.js";
11
- import { Quat } from "../math/Quat.js";
12
- import { Ray } from "../math/Ray.js";
13
- import { Sphere } from "../bv/Sphere.js";
14
- import { Vec3 } from "../math/Vec3.js";
15
-
16
- class Touch {
17
- constructor() {
18
- this.x = 0;
19
- this.y = 0;
20
- this.prev_x = 0;
21
- this.prev_y = 0;
22
- this.grabbedPoint = new Vec3();
23
- this.grabbedSpheroid = new Sphere();
24
- this.dX = function () {
25
- return this.x - this.prev_x;
26
- };
27
- this.dY = function () {
28
- return this.y - this.prev_y;
29
- };
30
- }
31
- }
32
-
33
- /**
34
- * Touch pad planet camera dragging control.
35
- * @class
36
- * @extends {Control}
37
- * @param {Object} [options] - Control options.
38
- */
39
- class TouchNavigation extends Control {
40
- constructor(options) {
41
- super(options);
42
-
43
- this._name = "touchNavigation";
44
-
45
- this.grabbedPoint = new Vec3();
46
- this.inertia = 0.007;
47
- this.grabbedSpheroid = new Sphere();
48
- this.planet = null;
49
- this.qRot = new Quat();
50
- this.scaleRot = 0;
51
- this.rot = 1;
52
- this._eye0 = new Vec3();
53
-
54
- this.stepsCount = 5;
55
- this.stepsForward = null;
56
- this.stepIndex = 0;
57
-
58
- this.pointOnEarth = null;
59
- this.earthUp = null;
60
-
61
- this.touches = [new Touch(), new Touch()];
62
-
63
- this._keyLock = new Key();
64
- }
65
-
66
- oninit() {
67
- this.renderer.events.on("touchstart", this.onTouchStart, this);
68
- this.renderer.events.on("touchend", this.onTouchEnd, this);
69
- this.renderer.events.on("doubletouch", this.onDoubleTouch, this);
70
- this.renderer.events.on("touchcancel", this.onTouchCancel, this);
71
- this.renderer.events.on("touchmove", this.onTouchMove, this);
72
- this.renderer.events.on("draw", this.onDraw, this);
73
- }
74
-
75
- onTouchStart(e) {
76
- this._touching = true;
77
-
78
- if (e.sys.touches.length === 2) {
79
- var t0 = this.touches[0],
80
- t1 = this.touches[1];
81
-
82
- t0.x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
83
- t0.y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
84
- t0.prev_x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
85
- t0.prev_y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
86
- t0.grabbedPoint = this.planet.getCartesianFromPixelTerrain(t0, true);
87
-
88
- t1.x = e.sys.touches.item(1).clientX - e.sys.offsetLeft;
89
- t1.y = e.sys.touches.item(1).clientY - e.sys.offsetTop;
90
- t1.prev_x = e.sys.touches.item(1).clientX - e.sys.offsetLeft;
91
- t1.prev_y = e.sys.touches.item(1).clientY - e.sys.offsetTop;
92
- t1.grabbedPoint = this.planet.getCartesianFromPixelTerrain(t1, true);
93
-
94
- // this.planet._viewChanged = true;
95
- this.pointOnEarth = this.planet.getCartesianFromPixelTerrain(
96
- this.renderer.handler.getCenter(),
97
- true
98
- );
99
-
100
- if (this.pointOnEarth) {
101
- this.earthUp = this.pointOnEarth.normal();
102
- }
103
-
104
- if (t0.grabbedPoint && t1.grabbedPoint) {
105
- t0.grabbedSpheroid.radius = t0.grabbedPoint.length();
106
- t1.grabbedSpheroid.radius = t1.grabbedPoint.length();
107
- this.stopRotation();
108
- }
109
- } else if (e.sys.touches.length === 1) {
110
- this._startTouchOne(e);
111
- }
112
- }
113
-
114
- _startTouchOne(e) {
115
- var t = this.touches[0];
116
-
117
- t.x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
118
- t.y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
119
- t.prev_x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
120
- t.prev_y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
121
-
122
- t.grabbedPoint = this.planet.getCartesianFromPixelTerrain(t, true);
123
- this._eye0.copy(this.renderer.activeCamera.eye);
124
-
125
- if (t.grabbedPoint) {
126
- t.grabbedSpheroid.radius = t.grabbedPoint.length();
127
- this.stopRotation();
128
- }
129
- }
130
-
131
- stopRotation() {
132
- this.qRot.clear();
133
- this.planet.layerLock.free(this._keyLock);
134
- this.planet.terrainLock.free(this._keyLock);
135
- this.planet._normalMapCreator.free(this._keyLock);
136
- }
137
-
138
- onDoubleTouch(e) {
139
- if (this.stepIndex) {
140
- return;
141
- }
142
-
143
- this.planet.stopFlying();
144
- this.stopRotation();
145
- var p = this.planet.getCartesianFromPixelTerrain(this.touches[0], true);
146
- if (p) {
147
- var g = this.planet.ellipsoid.cartesianToLonLat(p);
148
- this.planet.flyLonLat(
149
- new LonLat(g.lon, g.lat, this.renderer.activeCamera.eye.distance(p) * 0.57)
150
- );
151
- }
152
- }
153
-
154
- onTouchEnd(e) {
155
- if (e.sys.touches.length === 0) {
156
- this._touching = false;
157
- }
158
-
159
- if (e.sys.touches.length === 1) {
160
- this._startTouchOne(e);
161
- }
162
-
163
- if (
164
- Math.abs(this.touches[0].x - this.touches[0].prev_x) < 3 &&
165
- Math.abs(this.touches[0].y - this.touches[0].prev_y) < 3
166
- ) {
167
- this.scaleRot = 0;
168
- }
169
- }
170
-
171
- onTouchCancel(e) {}
172
-
173
- onTouchMove(e) {
174
- var cam = this.renderer.activeCamera;
175
-
176
- if (e.sys.touches.length === 2) {
177
- this.renderer.controlsBag.scaleRot = 1;
178
-
179
- var t0 = this.touches[0],
180
- t1 = this.touches[1];
181
-
182
- if (!t0.grabbedPoint || !t1.grabbedPoint) {
183
- return;
184
- }
185
-
186
- this.planet.stopFlying();
187
-
188
- t0.prev_x = t0.x;
189
- t0.prev_y = t0.y;
190
- t0.x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
191
- t0.y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
192
-
193
- t1.prev_x = t1.x;
194
- t1.prev_y = t1.y;
195
- t1.x = e.sys.touches.item(1).clientX - e.sys.offsetLeft;
196
- t1.y = e.sys.touches.item(1).clientY - e.sys.offsetTop;
197
-
198
- if (
199
- (t0.dY() > 0 && t1.dY() > 0) ||
200
- (t0.dY() < 0 && t1.dY() < 0) ||
201
- (t0.dX() > 0 && t1.dX() > 0) ||
202
- (t0.dX() < 0 && t1.dX() < 0)
203
- ) {
204
- var l =
205
- (0.5 / cam.eye.distance(this.pointOnEarth)) * cam._lonLat.height * math.RADIANS;
206
- if (l > 0.007) l = 0.007;
207
- cam.rotateHorizontal(l * t0.dX(), false, this.pointOnEarth, this.earthUp);
208
- cam.rotateVertical(l * t0.dY(), this.pointOnEarth, true);
209
- cam.checkTerrainCollision();
210
- cam.update();
211
- }
212
-
213
- this.scaleRot = 0;
214
- } else if (e.sys.touches.length === 1) {
215
- var t = this.touches[0];
216
-
217
- t.prev_x = t.x;
218
- t.prev_y = t.y;
219
- t.x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
220
- t.y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
221
-
222
- if (!t.grabbedPoint) {
223
- return;
224
- }
225
-
226
- this.planet.stopFlying();
227
-
228
- var direction = cam.unproject(t.x, t.y);
229
- var targetPoint = new Ray(cam.eye, direction).hitSphere(t.grabbedSpheroid);
230
-
231
- if (targetPoint) {
232
- if (cam.slope > 0.2) {
233
- this.qRot = Quat.getRotationBetweenVectors(
234
- targetPoint.normal(),
235
- t.grabbedPoint.normal()
236
- );
237
- var rot = this.qRot;
238
- cam.eye = rot.mulVec3(cam.eye);
239
- cam._r = rot.mulVec3(cam._r);
240
- cam._u = rot.mulVec3(cam._u);
241
- cam._b = rot.mulVec3(cam._b);
242
- cam.checkTerrainCollision();
243
- cam.update();
244
- this.scaleRot = 1;
245
- } else {
246
- var p0 = t.grabbedPoint,
247
- p1 = Vec3.add(p0, cam._u),
248
- p2 = Vec3.add(p0, p0.normal());
249
- var dir = cam.unproject(t.x, t.y);
250
- var px = new Vec3();
251
- if (new Ray(cam.eye, dir).hitPlane(p0, p1, p2, px) === Ray.INSIDE) {
252
- cam.eye = this._eye0.addA(px.subA(p0).negate());
253
- cam.checkTerrainCollision();
254
- cam.update();
255
- this.scaleRot = 0;
256
- }
257
- }
258
- }
259
- }
260
- }
261
-
262
- onDraw(e) {
263
- this.renderer.controlsBag.scaleRot = this.scaleRot;
264
-
265
- if (this._touching) {
266
- return;
267
- }
268
-
269
- var r = this.renderer;
270
- var cam = r.activeCamera;
271
- var prevEye = cam.eye.clone();
272
-
273
- if (this.stepIndex) {
274
- r.controlsBag.scaleRot = 1;
275
- var sf = this.stepsForward[this.stepsCount - this.stepIndex--];
276
- cam.eye = sf.eye;
277
- cam._r = sf.v;
278
- cam._u = sf.u;
279
- cam._b = sf.n;
280
- cam.checkTerrainCollision();
281
- cam.update();
282
- }
283
-
284
- if (r.events.mouseState.leftButtonDown || !this.scaleRot) {
285
- return;
286
- }
287
-
288
- this.scaleRot -= this.inertia;
289
- if (this.scaleRot <= 0) {
290
- this.scaleRot = 0;
291
- } else {
292
- r.controlsBag.scaleRot = this.scaleRot;
293
- var rot = this.qRot
294
- .slerp(Quat.IDENTITY, 1 - this.scaleRot * this.scaleRot * this.scaleRot)
295
- .normalize();
296
- if (!(rot.x || rot.y || rot.z)) {
297
- this.scaleRot = 0;
298
- }
299
- cam.eye = rot.mulVec3(cam.eye);
300
- cam._r = rot.mulVec3(cam._r);
301
- cam._u = rot.mulVec3(cam._u);
302
- cam._b = rot.mulVec3(cam._b);
303
- cam.checkTerrainCollision();
304
- cam.update();
305
- }
306
-
307
- if (cam.eye.distance(prevEye) / cam._terrainAltitude > 0.01) {
308
- this.planet.layerLock.lock(this._keyLock);
309
- this.planet.terrainLock.lock(this._keyLock);
310
- this.planet._normalMapCreator.lock(this._keyLock);
311
- } else {
312
- this.planet.layerLock.free(this._keyLock);
313
- this.planet.terrainLock.free(this._keyLock);
314
- this.planet._normalMapCreator.free(this._keyLock);
315
- }
316
- }
317
- }
318
-
319
- export { TouchNavigation };
1
+ /**
2
+ * @module og/control/TouchNavigation
3
+ */
4
+
5
+ "use strict";
6
+
7
+ import * as math from "../math.js";
8
+ import { Control } from "./Control.js";
9
+ import { Key } from "../Lock.js";
10
+ import { LonLat } from "../LonLat.js";
11
+ import { Quat } from "../math/Quat.js";
12
+ import { Ray } from "../math/Ray.js";
13
+ import { Sphere } from "../bv/Sphere.js";
14
+ import { Vec3 } from "../math/Vec3.js";
15
+
16
+ class Touch {
17
+ constructor() {
18
+ this.x = 0;
19
+ this.y = 0;
20
+ this.prev_x = 0;
21
+ this.prev_y = 0;
22
+ this.grabbedPoint = new Vec3();
23
+ this.grabbedSpheroid = new Sphere();
24
+ this.dX = function () {
25
+ return this.x - this.prev_x;
26
+ };
27
+ this.dY = function () {
28
+ return this.y - this.prev_y;
29
+ };
30
+ }
31
+ }
32
+
33
+ /**
34
+ * Touch pad planet camera dragging control.
35
+ * @class
36
+ * @extends {Control}
37
+ * @param {Object} [options] - Control options.
38
+ */
39
+ class TouchNavigation extends Control {
40
+ constructor(options) {
41
+ super(options);
42
+
43
+ this._name = "touchNavigation";
44
+
45
+ this.grabbedPoint = new Vec3();
46
+ this.inertia = 0.007;
47
+ this.grabbedSpheroid = new Sphere();
48
+ this.planet = null;
49
+ this.qRot = new Quat();
50
+ this.scaleRot = 0;
51
+ this.rot = 1;
52
+ this._eye0 = new Vec3();
53
+
54
+ this.stepsCount = 5;
55
+ this.stepsForward = null;
56
+ this.stepIndex = 0;
57
+
58
+ this.pointOnEarth = null;
59
+ this.earthUp = null;
60
+
61
+ this.touches = [new Touch(), new Touch()];
62
+
63
+ this._keyLock = new Key();
64
+ }
65
+
66
+ oninit() {
67
+ this.renderer.events.on("touchstart", this.onTouchStart, this);
68
+ this.renderer.events.on("touchend", this.onTouchEnd, this);
69
+ this.renderer.events.on("doubletouch", this.onDoubleTouch, this);
70
+ this.renderer.events.on("touchcancel", this.onTouchCancel, this);
71
+ this.renderer.events.on("touchmove", this.onTouchMove, this);
72
+ this.renderer.events.on("draw", this.onDraw, this);
73
+ }
74
+
75
+ onTouchStart(e) {
76
+ this._touching = true;
77
+
78
+ if (e.sys.touches.length === 2) {
79
+ var t0 = this.touches[0],
80
+ t1 = this.touches[1];
81
+
82
+ t0.x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
83
+ t0.y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
84
+ t0.prev_x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
85
+ t0.prev_y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
86
+ t0.grabbedPoint = this.planet.getCartesianFromPixelTerrain(e, true);
87
+
88
+ t1.x = e.sys.touches.item(1).clientX - e.sys.offsetLeft;
89
+ t1.y = e.sys.touches.item(1).clientY - e.sys.offsetTop;
90
+ t1.prev_x = e.sys.touches.item(1).clientX - e.sys.offsetLeft;
91
+ t1.prev_y = e.sys.touches.item(1).clientY - e.sys.offsetTop;
92
+ t1.grabbedPoint = this.planet.getCartesianFromPixelTerrain(e, true);
93
+
94
+ // this.planet._viewChanged = true;
95
+ this.pointOnEarth = this.planet.getCartesianFromPixelTerrain(
96
+ this.renderer.handler.getCenter(),
97
+ true
98
+ );
99
+
100
+ if (this.pointOnEarth) {
101
+ this.earthUp = this.pointOnEarth.normal();
102
+ }
103
+
104
+ if (t0.grabbedPoint && t1.grabbedPoint) {
105
+ t0.grabbedSpheroid.radius = t0.grabbedPoint.length();
106
+ t1.grabbedSpheroid.radius = t1.grabbedPoint.length();
107
+ this.stopRotation();
108
+ }
109
+ } else if (e.sys.touches.length === 1) {
110
+ this._startTouchOne(e);
111
+ }
112
+ }
113
+
114
+ _startTouchOne(e) {
115
+ var t = this.touches[0];
116
+
117
+ t.x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
118
+ t.y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
119
+ t.prev_x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
120
+ t.prev_y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
121
+
122
+ t.grabbedPoint = this.planet.getCartesianFromPixelTerrain(e, true);
123
+ this._eye0.copy(this.renderer.activeCamera.eye);
124
+
125
+ if (t.grabbedPoint) {
126
+ t.grabbedSpheroid.radius = t.grabbedPoint.length();
127
+ this.stopRotation();
128
+ }
129
+ }
130
+
131
+ stopRotation() {
132
+ this.qRot.clear();
133
+ this.planet.layerLock.free(this._keyLock);
134
+ this.planet.terrainLock.free(this._keyLock);
135
+ this.planet._normalMapCreator.free(this._keyLock);
136
+ }
137
+
138
+ onDoubleTouch(e) {
139
+ if (this.stepIndex) {
140
+ return;
141
+ }
142
+
143
+ this.planet.stopFlying();
144
+ this.stopRotation();
145
+
146
+ var p = this.planet.getCartesianFromPixelTerrain(e);
147
+ if (p) {
148
+ var g = this.planet.ellipsoid.cartesianToLonLat(p);
149
+ this.planet.flyLonLat(
150
+ new LonLat(g.lon, g.lat, this.renderer.activeCamera.eye.distance(p) * 0.57)
151
+ );
152
+ }
153
+ }
154
+
155
+ onTouchEnd(e) {
156
+ if (e.sys.touches.length === 0) {
157
+ this._touching = false;
158
+ }
159
+
160
+ if (e.sys.touches.length === 1) {
161
+ this._startTouchOne(e);
162
+ }
163
+
164
+ if (
165
+ Math.abs(this.touches[0].x - this.touches[0].prev_x) < 3 &&
166
+ Math.abs(this.touches[0].y - this.touches[0].prev_y) < 3
167
+ ) {
168
+ this.scaleRot = 0;
169
+ }
170
+ }
171
+
172
+ onTouchCancel(e) {}
173
+
174
+ onTouchMove(e) {
175
+ var cam = this.renderer.activeCamera;
176
+
177
+ if (e.sys.touches.length === 2) {
178
+ this.renderer.controlsBag.scaleRot = 1;
179
+
180
+ var t0 = this.touches[0],
181
+ t1 = this.touches[1];
182
+
183
+ if (!t0.grabbedPoint || !t1.grabbedPoint) {
184
+ return;
185
+ }
186
+
187
+ this.planet.stopFlying();
188
+
189
+ t0.prev_x = t0.x;
190
+ t0.prev_y = t0.y;
191
+ t0.x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
192
+ t0.y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
193
+
194
+ t1.prev_x = t1.x;
195
+ t1.prev_y = t1.y;
196
+ t1.x = e.sys.touches.item(1).clientX - e.sys.offsetLeft;
197
+ t1.y = e.sys.touches.item(1).clientY - e.sys.offsetTop;
198
+
199
+ // distance = Math.sqrt((t0.prev_x-t1.prev_x)**2+(t0.prev_y-t1.prev_y)**2) - Math.sqrt((t0.x-t1.x)**2 + (t0.y-t1.y)**2))
200
+ // distance < 0 --> zoomIn; distance > 0 --> zoomOut
201
+ var t0t1Distance = Math.abs(t0.prev_x - t1.prev_x) + Math.abs(t0.prev_y - t1.prev_y) - (Math.abs(t0.x - t1.x) + Math.abs(t0.y - t1.y))
202
+ var _move = 0
203
+ if (t0t1Distance < 0) {
204
+ _move = 1
205
+ }
206
+ if (t0t1Distance > 0) {
207
+ _move = -1
208
+ }
209
+ if (_move !== 0) {
210
+ let pos = this.planet.getCartesianFromPixelTerrain(e);
211
+ if (pos) {
212
+ let d = cam.eye.distance(pos) * 0.075;
213
+ cam.eye.addA(cam.getForward().scale(_move * d));
214
+ cam.checkTerrainCollision();
215
+ cam.update();
216
+ }
217
+ }
218
+
219
+ if (
220
+ (t0.dY() > 0 && t1.dY() > 0) ||
221
+ (t0.dY() < 0 && t1.dY() < 0) ||
222
+ (t0.dX() > 0 && t1.dX() > 0) ||
223
+ (t0.dX() < 0 && t1.dX() < 0)
224
+ ) {
225
+ var l =
226
+ (0.5 / cam.eye.distance(this.pointOnEarth)) * cam._lonLat.height * math.RADIANS;
227
+ if (l > 0.007) l = 0.007;
228
+ cam.rotateHorizontal(l * t0.dX(), false, this.pointOnEarth, this.earthUp);
229
+ cam.rotateVertical(l * t0.dY(), this.pointOnEarth, true);
230
+ cam.checkTerrainCollision();
231
+ cam.update();
232
+ }
233
+
234
+ this.scaleRot = 0;
235
+ } else if (e.sys.touches.length === 1) {
236
+ var t = this.touches[0];
237
+
238
+ t.prev_x = t.x;
239
+ t.prev_y = t.y;
240
+ t.x = e.sys.touches.item(0).clientX - e.sys.offsetLeft;
241
+ t.y = e.sys.touches.item(0).clientY - e.sys.offsetTop;
242
+
243
+ if (!t.grabbedPoint) {
244
+ return;
245
+ }
246
+
247
+ this.planet.stopFlying();
248
+
249
+ var direction = e.direction
250
+ var targetPoint = new Ray(cam.eye, direction).hitSphere(t.grabbedSpheroid);
251
+
252
+ if (targetPoint) {
253
+ if (cam.slope > 0.2) {
254
+ this.qRot = Quat.getRotationBetweenVectors(
255
+ targetPoint.normal(),
256
+ t.grabbedPoint.normal()
257
+ );
258
+ var rot = this.qRot;
259
+ cam.eye = rot.mulVec3(cam.eye);
260
+ cam._r = rot.mulVec3(cam._r);
261
+ cam._u = rot.mulVec3(cam._u);
262
+ cam._b = rot.mulVec3(cam._b);
263
+ cam.checkTerrainCollision();
264
+ cam.update();
265
+ this.scaleRot = 1;
266
+ } else {
267
+ var p0 = t.grabbedPoint,
268
+ p1 = Vec3.add(p0, cam._u),
269
+ p2 = Vec3.add(p0, p0.normal());
270
+ var dir = cam.unproject(t.x, t.y);
271
+ var px = new Vec3();
272
+ if (new Ray(cam.eye, dir).hitPlane(p0, p1, p2, px) === Ray.INSIDE) {
273
+ cam.eye = this._eye0.addA(px.subA(p0).negate());
274
+ cam.checkTerrainCollision();
275
+ cam.update();
276
+ this.scaleRot = 0;
277
+ }
278
+ }
279
+ }
280
+ }
281
+ }
282
+
283
+ onDraw(e) {
284
+ this.renderer.controlsBag.scaleRot = this.scaleRot;
285
+
286
+ if (this._touching) {
287
+ return;
288
+ }
289
+
290
+ var r = this.renderer;
291
+ var cam = r.activeCamera;
292
+ var prevEye = cam.eye.clone();
293
+
294
+ if (this.stepIndex) {
295
+ r.controlsBag.scaleRot = 1;
296
+ var sf = this.stepsForward[this.stepsCount - this.stepIndex--];
297
+ cam.eye = sf.eye;
298
+ cam._r = sf.v;
299
+ cam._u = sf.u;
300
+ cam._b = sf.n;
301
+ cam.checkTerrainCollision();
302
+ cam.update();
303
+ }
304
+
305
+ if (r.events.mouseState.leftButtonDown || !this.scaleRot) {
306
+ return;
307
+ }
308
+
309
+ this.scaleRot -= this.inertia;
310
+ if (this.scaleRot <= 0) {
311
+ this.scaleRot = 0;
312
+ } else {
313
+ r.controlsBag.scaleRot = this.scaleRot;
314
+ var rot = this.qRot
315
+ .slerp(Quat.IDENTITY, 1 - this.scaleRot * this.scaleRot * this.scaleRot)
316
+ .normalize();
317
+ if (!(rot.x || rot.y || rot.z)) {
318
+ this.scaleRot = 0;
319
+ }
320
+ cam.eye = rot.mulVec3(cam.eye);
321
+ cam._r = rot.mulVec3(cam._r);
322
+ cam._u = rot.mulVec3(cam._u);
323
+ cam._b = rot.mulVec3(cam._b);
324
+ cam.checkTerrainCollision();
325
+ cam.update();
326
+ }
327
+
328
+ if (cam.eye.distance(prevEye) / cam._terrainAltitude > 0.01) {
329
+ this.planet.layerLock.lock(this._keyLock);
330
+ this.planet.terrainLock.lock(this._keyLock);
331
+ this.planet._normalMapCreator.lock(this._keyLock);
332
+ } else {
333
+ this.planet.layerLock.free(this._keyLock);
334
+ this.planet.terrainLock.free(this._keyLock);
335
+ this.planet._normalMapCreator.free(this._keyLock);
336
+ }
337
+ }
338
+ }
339
+
340
+ export { TouchNavigation };