@openglobus/og 0.13.2 → 0.13.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/@openglobus/og.esm.js +2 -2
- package/dist/@openglobus/og.esm.js.map +1 -1
- package/dist/@openglobus/og.umd.js +2 -2
- package/dist/@openglobus/og.umd.js.map +1 -1
- package/package.json +1 -1
- package/src/og/control/TouchNavigation.js +340 -319
- package/src/og/entity/Billboard.js +165 -165
- package/src/og/entity/BillboardHandler.js +1 -1
- package/src/og/entity/GeoObject.js +4 -0
- package/src/og/entity/GeoObjectHandler.js +22 -33
- package/src/og/entity/Geometry.js +319 -319
- package/src/og/entity/Label.js +348 -346
- package/src/og/entity/LabelHandler.js +44 -37
- package/src/og/renderer/RendererEvents.js +1051 -1051
- package/src/og/shaders/billboard.js +8 -0
- package/src/og/shaders/label.js +59 -16
- package/src/og/utils/FontAtlas.js +25 -15
- package/src/og/utils/TextureAtlas.js +291 -280
- package/types/entity/GeoObject.d.ts +1 -0
- package/types/entity/Label.d.ts +1 -0
- package/types/entity/LabelHandler.d.ts +1 -1
- package/types/utils/TextureAtlas.d.ts +2 -0
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/**
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* @module og/entity/Billboard
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*/
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"use strict";
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import { BaseBillboard } from "./BaseBillboard.js";
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/**
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* Represents basic quad billboard image.
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* @class
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* @extends {BaseBillboard}
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* @param {Object} [options] - Options:
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* @param {Vec3|Array.<number>} [options.position] - Billboard spatial position.
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* @param {number} [options.rotation] - Screen angle rotaion.
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* @param {Vec4|string|Array.<number>} [options.color] - Billboard color.
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* @param {Vec3|Array.<number>} [options.alignedAxis] - Billboard aligned vector.
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* @param {Vec3|Array.<number>} [options.offset] - Billboard center screen offset.
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* @param {boolean} [options.visibility] - Visibility.
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* @param {string} [options.src] - Billboard image url source.
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* @param {Image} [options.image] - Billboard image object.
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* @param {number} [options.width] - Screen width.
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* @param {number} [options.height] - Screen height.
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* @param {number} [options.scale] - Billboard scale.
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*/
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class Billboard extends BaseBillboard {
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constructor(options) {
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super(options);
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options = options || {};
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/**
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* Image src.
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* @protected
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* @type {string}
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*/
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this._src = options.src || null;
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/**
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* Image object.
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* @protected
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* @type {Object}
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*/
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this._image = options.image || null;
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this._scale = 1.0;
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/**
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* Billboard screen width.
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* @protected
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* @type {number}
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*/
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this._width = options.width || (options.size ? options.size[0] : 30);
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/**
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* Billboard screen height.
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* @protected
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* @type {number}
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*/
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this._height = options.height || (options.size ? options.size[1] : 30);
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}
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/**
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* Sets billboard image url source.
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* @public
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* @param {string} src - Image url.
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*/
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setSrc(src) {
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this._src = src;
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var bh = this._handler;
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if (bh && src) {
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var rn = bh._entityCollection.renderNode;
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if (rn) {
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var ta = rn.renderer.billboardsTextureAtlas;
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var that = this;
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ta.loadImage(src, function (img) {
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if (ta.
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that._image = img;
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bh.setTexCoordArr(
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that._handlerIndex,
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ta.
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);
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} else {
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ta.addImage(img);
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ta.createTexture();
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that._image = img;
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rn.updateBillboardsTexCoords();
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}
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});
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}
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}
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}
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/**
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* Sets image object.
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* @public
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* @param {Object} image - JavaScript image object.
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*/
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setImage(image) {
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this.setSrc(image.src);
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}
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/**
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* Sets billboard screen size in pixels.
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* @public
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* @param {number} width - Billboard width.
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* @param {number} height - Billboard height.
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*/
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setSize(width, height) {
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this._width = width;
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this._height = height;
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this._handler &&
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this._handler.setSizeArr(this._handlerIndex, width * this._scale, height * this._scale);
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}
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/**
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* Returns billboard screen size.
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* @public
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* @returns {Object}
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*/
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getSize() {
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return {
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width: this._width,
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height: this._height
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};
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}
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/**
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* Sets billboard screen width.
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* @public
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* @param {number} width - Width.
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*/
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setWidth(width) {
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this.setSize(width, this._height);
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}
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/**
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* Gets billboard screen width.
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* @public
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* @returns {number}
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*/
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getWidth() {
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return this._width;
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}
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/**
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* Sets billboard screen heigh.
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* @public
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* @param {number} height - Height.
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*/
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setHeight(height) {
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this.setSize(this._width, height);
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}
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/**
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* Gets billboard screen height.
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* @public
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* @returns {number}
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*/
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getHeight() {
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return this._height;
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}
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}
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export { Billboard };
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/**
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* @module og/entity/Billboard
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*/
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"use strict";
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import { BaseBillboard } from "./BaseBillboard.js";
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/**
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* Represents basic quad billboard image.
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* @class
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* @extends {BaseBillboard}
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* @param {Object} [options] - Options:
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* @param {Vec3|Array.<number>} [options.position] - Billboard spatial position.
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* @param {number} [options.rotation] - Screen angle rotaion.
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* @param {Vec4|string|Array.<number>} [options.color] - Billboard color.
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* @param {Vec3|Array.<number>} [options.alignedAxis] - Billboard aligned vector.
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* @param {Vec3|Array.<number>} [options.offset] - Billboard center screen offset.
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* @param {boolean} [options.visibility] - Visibility.
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* @param {string} [options.src] - Billboard image url source.
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* @param {Image} [options.image] - Billboard image object.
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* @param {number} [options.width] - Screen width.
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* @param {number} [options.height] - Screen height.
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* @param {number} [options.scale] - Billboard scale.
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*/
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class Billboard extends BaseBillboard {
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constructor(options) {
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super(options);
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options = options || {};
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/**
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* Image src.
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* @protected
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* @type {string}
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*/
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this._src = options.src || null;
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/**
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* Image object.
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* @protected
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* @type {Object}
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*/
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this._image = options.image || null;
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this._scale = 1.0;
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/**
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* Billboard screen width.
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* @protected
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* @type {number}
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*/
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this._width = options.width || (options.size ? options.size[0] : 30);
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/**
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* Billboard screen height.
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* @protected
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* @type {number}
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*/
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this._height = options.height || (options.size ? options.size[1] : 30);
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}
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/**
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* Sets billboard image url source.
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* @public
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* @param {string} src - Image url.
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*/
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setSrc(src) {
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this._src = src;
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var bh = this._handler;
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if (bh && src) {
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var rn = bh._entityCollection.renderNode;
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if (rn) {
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var ta = rn.renderer.billboardsTextureAtlas;
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var that = this;
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ta.loadImage(src, function (img) {
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if (ta.get(img.__nodeIndex)) {
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that._image = img;
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bh.setTexCoordArr(
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that._handlerIndex,
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ta.get(that._image.__nodeIndex).texCoords
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);
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} else {
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ta.addImage(img);
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ta.createTexture();
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that._image = img;
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rn.updateBillboardsTexCoords();
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}
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});
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}
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}
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}
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/**
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* Sets image object.
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* @public
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* @param {Object} image - JavaScript image object.
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*/
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setImage(image) {
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this.setSrc(image.src);
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}
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/**
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* Sets billboard screen size in pixels.
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* @public
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* @param {number} width - Billboard width.
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* @param {number} height - Billboard height.
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*/
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setSize(width, height) {
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this._width = width;
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this._height = height;
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this._handler &&
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this._handler.setSizeArr(this._handlerIndex, width * this._scale, height * this._scale);
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}
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/**
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* Returns billboard screen size.
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* @public
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* @returns {Object}
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*/
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getSize() {
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return {
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width: this._width,
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height: this._height
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};
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}
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/**
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* Sets billboard screen width.
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* @public
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* @param {number} width - Width.
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*/
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setWidth(width) {
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this.setSize(width, this._height);
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}
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/**
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* Gets billboard screen width.
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* @public
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* @returns {number}
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*/
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getWidth() {
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return this._width;
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}
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/**
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* Sets billboard screen heigh.
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* @public
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* @param {number} height - Height.
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*/
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setHeight(height) {
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this.setSize(this._width, height);
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}
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/**
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* Gets billboard screen height.
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* @public
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* @returns {number}
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*/
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getHeight() {
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return this._height;
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}
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}
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export { Billboard };
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@@ -866,7 +866,7 @@ class BillboardHandler {
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866
866
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var bi = this._billboards[i];
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var img = bi._image;
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if (img) {
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var imageNode = ta.
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var imageNode = ta.get(bi._image.__nodeIndex);
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if (imageNode) {
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this.setTexCoordArr(bi._handlerIndex, imageNode.texCoords);
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}
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@@ -90,8 +90,7 @@ class GeoObjectHandler {
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const h = this._renderer.handler;
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for (let i = 0, len = this._vertexArr.length; i < len; i++) {
|
|
92
92
|
this._vertexBuffer && h.gl.deleteBuffer(this._vertexBuffer[i]);
|
|
93
|
-
this.
|
|
94
|
-
this._vertexBuffer[i] = h.createArrayBuffer(this._vertexArr[i], 3, this._vertexArr[i].length / 3);
|
|
93
|
+
this._vertexBuffer[i] = h.createArrayBuffer(new Float32Array(this._vertexArr[i]), 3, this._vertexArr[i].length / 3);
|
|
95
94
|
}
|
|
96
95
|
}
|
|
97
96
|
|
|
@@ -99,8 +98,7 @@ class GeoObjectHandler {
|
|
|
99
98
|
const h = this._renderer.handler;
|
|
100
99
|
for (let i = 0, len = this._pitchRollArr.length; i < len; i++) {
|
|
101
100
|
this._pitchRollBuffer && h.gl.deleteBuffer(this._pitchRollBuffer[i]);
|
|
102
|
-
this.
|
|
103
|
-
this._pitchRollBuffer[i] = h.createArrayBuffer(this._pitchRollArr[i], 2, this._pitchRollArr[i].length / 2);
|
|
101
|
+
this._pitchRollBuffer[i] = h.createArrayBuffer(new Float32Array(this._pitchRollArr[i]), 2, this._pitchRollArr[i].length / 2);
|
|
104
102
|
}
|
|
105
103
|
}
|
|
106
104
|
|
|
@@ -108,8 +106,7 @@ class GeoObjectHandler {
|
|
|
108
106
|
const h = this._renderer.handler;
|
|
109
107
|
for (let i = 0, len = this._vehicleVisibleArr.length; i < len; i++) {
|
|
110
108
|
this._vehicleVisibleBuffer && h.gl.deleteBuffer(this._vehicleVisibleBuffer[i]);
|
|
111
|
-
this.
|
|
112
|
-
this._vehicleVisibleBuffer[i] = h.createArrayBuffer(this._vehicleVisibleArr[i], 1, this._vehicleVisibleArr[i].length);
|
|
109
|
+
this._vehicleVisibleBuffer[i] = h.createArrayBuffer(new Float32Array(this._vehicleVisibleArr[i]), 1, this._vehicleVisibleArr[i].length);
|
|
113
110
|
}
|
|
114
111
|
}
|
|
115
112
|
|
|
@@ -117,8 +114,7 @@ class GeoObjectHandler {
|
|
|
117
114
|
const h = this._renderer.handler;
|
|
118
115
|
for (let i = 0, len = this._sizeArr.length; i < len; i++) {
|
|
119
116
|
this._sizeBuffer && h.gl.deleteBuffer(this._sizeBuffer[i]);
|
|
120
|
-
this.
|
|
121
|
-
this._sizeBuffer[i] = h.createArrayBuffer(this._sizeArr[i], 1, this._sizeArr[i].length);
|
|
117
|
+
this._sizeBuffer[i] = h.createArrayBuffer(new Float32Array(this._sizeArr[i]), 1, this._sizeArr[i].length);
|
|
122
118
|
}
|
|
123
119
|
}
|
|
124
120
|
|
|
@@ -126,11 +122,9 @@ class GeoObjectHandler {
|
|
|
126
122
|
let h = this._renderer.handler;
|
|
127
123
|
for (let i = 0, len = this._positionHighArr.length; i < len; i++) {
|
|
128
124
|
this._positionHighBuffer && h.gl.deleteBuffer(this._positionHighBuffer[i]);
|
|
129
|
-
this.
|
|
130
|
-
this._positionHighBuffer[i] = h.createArrayBuffer(this._positionHighArr[i], 3, this._positionHighArr[i].length / 3);
|
|
125
|
+
this._positionHighBuffer[i] = h.createArrayBuffer(new Float32Array(this._positionHighArr[i]), 3, this._positionHighArr[i].length / 3);
|
|
131
126
|
this._positionLowBuffer && h.gl.deleteBuffer(this._positionLowBuffer[i]);
|
|
132
|
-
this.
|
|
133
|
-
this._positionLowBuffer[i] = h.createArrayBuffer(this._positionLowArr[i], 3, this._positionLowArr[i].length / 3);
|
|
127
|
+
this._positionLowBuffer[i] = h.createArrayBuffer(new Float32Array(this._positionLowArr[i]), 3, this._positionLowArr[i].length / 3);
|
|
134
128
|
}
|
|
135
129
|
}
|
|
136
130
|
|
|
@@ -138,8 +132,7 @@ class GeoObjectHandler {
|
|
|
138
132
|
const h = this._renderer.handler;
|
|
139
133
|
for (let i = 0, len = this._rgbaArr.length; i < len; i++) {
|
|
140
134
|
this._rgbaBuffer && h.gl.deleteBuffer(this._rgbaBuffer[i]);
|
|
141
|
-
this.
|
|
142
|
-
this._rgbaBuffer[i] = h.createArrayBuffer(this._rgbaArr[i], 4, this._rgbaArr[i].length / 4);
|
|
135
|
+
this._rgbaBuffer[i] = h.createArrayBuffer(new Float32Array(this._rgbaArr[i]), 4, this._rgbaArr[i].length / 4);
|
|
143
136
|
}
|
|
144
137
|
}
|
|
145
138
|
|
|
@@ -147,8 +140,7 @@ class GeoObjectHandler {
|
|
|
147
140
|
const h = this._renderer.handler;
|
|
148
141
|
for (let i = 0, len = this._directionArr.length; i < len; i++) {
|
|
149
142
|
this._directionBuffer && h.gl.deleteBuffer(this._directionBuffer[i]);
|
|
150
|
-
this.
|
|
151
|
-
this._directionBuffer[i] = h.createArrayBuffer(this._directionArr[i], 3, this._directionArr[i].length / 3);
|
|
143
|
+
this._directionBuffer[i] = h.createArrayBuffer(new Float32Array(this._directionArr[i]), 3, this._directionArr[i].length / 3);
|
|
152
144
|
}
|
|
153
145
|
}
|
|
154
146
|
|
|
@@ -156,8 +148,7 @@ class GeoObjectHandler {
|
|
|
156
148
|
const h = this._renderer.handler;
|
|
157
149
|
for (let i = 0, len = this._normalsArr.length; i < len; i++) {
|
|
158
150
|
this._normalsBuffer && h.gl.deleteBuffer(this._normalsBuffer[i]);
|
|
159
|
-
this.
|
|
160
|
-
this._normalsBuffer[i] = h.createArrayBuffer(this._normalsArr[i], 3, this._normalsArr[i].length / 3);
|
|
151
|
+
this._normalsBuffer[i] = h.createArrayBuffer(new Float32Array(this._normalsArr[i]), 3, this._normalsArr[i].length / 3);
|
|
161
152
|
}
|
|
162
153
|
}
|
|
163
154
|
|
|
@@ -165,8 +156,7 @@ class GeoObjectHandler {
|
|
|
165
156
|
const h = this._renderer.handler;
|
|
166
157
|
for (let i = 0, len = this._indicesArr.length; i < len; i++) {
|
|
167
158
|
this._indicesBuffer && h.gl.deleteBuffer(this._indicesBuffer[i]);
|
|
168
|
-
this.
|
|
169
|
-
this._indicesBuffer[i] = h.createElementArrayBuffer(this._indicesArr[i], 1, this._indicesArr[i].length);
|
|
159
|
+
this._indicesBuffer[i] = h.createElementArrayBuffer(new Uint16Array(this._indicesArr[i]), 1, this._indicesArr[i].length);
|
|
170
160
|
}
|
|
171
161
|
}
|
|
172
162
|
|
|
@@ -174,8 +164,7 @@ class GeoObjectHandler {
|
|
|
174
164
|
const h = this._renderer.handler;
|
|
175
165
|
for (let i = 0, len = this._pickingColorArr.length; i < len; i++) {
|
|
176
166
|
this._pickingColorBuffer && h.gl.deleteBuffer(this._pickingColorBuffer[i]);
|
|
177
|
-
this.
|
|
178
|
-
this._pickingColorBuffer[i] = h.createArrayBuffer(this._pickingColorArr[i], 3, this._pickingColorArr[i].length / 3);
|
|
167
|
+
this._pickingColorBuffer[i] = h.createArrayBuffer(new Float32Array(this._pickingColorArr[i]), 3, this._pickingColorArr[i].length / 3);
|
|
179
168
|
}
|
|
180
169
|
}
|
|
181
170
|
|
|
@@ -771,17 +760,17 @@ class GeoObjectHandler {
|
|
|
771
760
|
this._pickingColorArr = null;
|
|
772
761
|
this._vehicleVisibleArr = null;
|
|
773
762
|
|
|
774
|
-
this._pitchRollArr = [
|
|
775
|
-
this._sizeArr = [
|
|
776
|
-
this._vertexArr = [
|
|
777
|
-
this._positionHighArr = [
|
|
778
|
-
this._positionLowArr = [
|
|
779
|
-
this._rgbaArr = [
|
|
780
|
-
this._directionArr = [
|
|
781
|
-
this._normalsArr = [
|
|
782
|
-
this._indicesArr = [
|
|
783
|
-
this._pickingColorArr = [
|
|
784
|
-
this._vehicleVisibleArr = [
|
|
763
|
+
this._pitchRollArr = [];
|
|
764
|
+
this._sizeArr = [];
|
|
765
|
+
this._vertexArr = [];
|
|
766
|
+
this._positionHighArr = [];
|
|
767
|
+
this._positionLowArr = [];
|
|
768
|
+
this._rgbaArr = [];
|
|
769
|
+
this._directionArr = [];
|
|
770
|
+
this._normalsArr = [];
|
|
771
|
+
this._indicesArr = [];
|
|
772
|
+
this._pickingColorArr = [];
|
|
773
|
+
this._vehicleVisibleArr = [];
|
|
785
774
|
|
|
786
775
|
this._removeGeoObjects();
|
|
787
776
|
this._deleteBuffers();
|