@openglobus/og 0.11.6 → 0.12.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/css/og.css +5 -2
  2. package/package.json +12 -12
  3. package/src/og/Globe.js +25 -10
  4. package/src/og/Popup.js +3 -2
  5. package/src/og/camera/Camera.js +70 -79
  6. package/src/og/camera/PlanetCamera.js +33 -33
  7. package/src/og/control/DebugInfo.js +2 -2
  8. package/src/og/control/EarthNavigation.js +26 -17
  9. package/src/og/control/Lighting.js +74 -64
  10. package/src/og/control/MouseNavigation.js +30 -29
  11. package/src/og/control/MouseWheelZoomControl.js +257 -0
  12. package/src/og/control/Sun.js +3 -3
  13. package/src/og/control/index.js +2 -0
  14. package/src/og/control/visibleExtent/Segment.js +1862 -0
  15. package/src/og/control/visibleExtent/VisibleExtent.js +80 -0
  16. package/src/og/control/visibleExtent/drawnode.js +751 -0
  17. package/src/og/ellipsoid/Ellipsoid.js +1 -1
  18. package/src/og/entity/BaseBillboard.js +67 -76
  19. package/src/og/entity/BillboardHandler.js +15 -8
  20. package/src/og/entity/Entity.js +742 -742
  21. package/src/og/entity/GeoObjectHandler.js +102 -117
  22. package/src/og/entity/Label.js +45 -48
  23. package/src/og/entity/LabelHandler.js +24 -23
  24. package/src/og/entity/LabelWorker.js +21 -16
  25. package/src/og/layer/CanvasTiles.js +8 -12
  26. package/src/og/layer/GeoImage.js +2 -10
  27. package/src/og/layer/GeoTexture2d.js +2 -10
  28. package/src/og/layer/GeoVideo.js +2 -10
  29. package/src/og/layer/Layer.js +23 -32
  30. package/src/og/layer/Material.js +1 -1
  31. package/src/og/layer/WMS.js +0 -2
  32. package/src/og/layer/XYZ.js +31 -33
  33. package/src/og/math/Vec3.js +18 -2
  34. package/src/og/quadTree/Node.js +52 -111
  35. package/src/og/quadTree/quadTree.js +1 -1
  36. package/src/og/renderer/Renderer.js +85 -122
  37. package/src/og/renderer/RendererEvents.js +44 -22
  38. package/src/og/scene/Planet.js +179 -198
  39. package/src/og/segment/Segment.js +99 -268
  40. package/src/og/segment/Slice.js +45 -0
  41. package/src/og/shaders/drawnode.js +174 -360
  42. package/src/og/shaders/toneMapping.js +1 -0
  43. package/src/og/shapes/BaseShape.js +1 -1
  44. package/src/og/terrain/EmptyTerrain.js +3 -2
  45. package/src/og/terrain/GlobusTerrain.js +2 -0
  46. package/src/og/utils/FontAtlas.js +6 -2
  47. package/src/og/utils/GeoImageCreator.js +5 -1
  48. package/src/og/utils/Loader.js +1 -1
  49. package/src/og/utils/PlainSegmentWorker.js +0 -13
  50. package/src/og/utils/TextureAtlas.js +2 -2
  51. package/src/og/utils/VectorTileCreator.js +1 -3
  52. package/src/og/utils/shared.js +1 -1
  53. package/src/og/webgl/Handler.js +156 -118
  54. package/types/Clock.d.ts +0 -94
  55. package/types/Deferred.d.ts +0 -6
  56. package/types/Events.d.ts +0 -77
  57. package/types/Extent.d.ts +0 -166
  58. package/types/Globe.d.ts +0 -82
  59. package/types/ImageCanvas.d.ts +0 -123
  60. package/types/Lock.d.ts +0 -12
  61. package/types/LonLat.d.ts +0 -108
  62. package/types/Popup.d.ts +0 -42
  63. package/types/QueueArray.d.ts +0 -19
  64. package/types/Rectangle.d.ts +0 -80
  65. package/types/Stack.d.ts +0 -19
  66. package/types/ajax.d.ts +0 -24
  67. package/types/arial.d.ts +0 -48
  68. package/types/astro/astro.d.ts +0 -38
  69. package/types/astro/earth.d.ts +0 -7
  70. package/types/astro/jd.d.ts +0 -254
  71. package/types/bv/Box.d.ts +0 -30
  72. package/types/bv/Sphere.d.ts +0 -38
  73. package/types/bv/index.d.ts +0 -3
  74. package/types/camera/Camera.d.ts +0 -312
  75. package/types/camera/Frustum.d.ts +0 -133
  76. package/types/camera/PlanetCamera.d.ts +0 -218
  77. package/types/camera/index.d.ts +0 -3
  78. package/types/cons.d.ts +0 -40
  79. package/types/control/CompassButton.d.ts +0 -17
  80. package/types/control/Control.d.ts +0 -104
  81. package/types/control/DebugInfo.d.ts +0 -15
  82. package/types/control/EarthCoordinates.d.ts +0 -47
  83. package/types/control/EarthNavigation.d.ts +0 -42
  84. package/types/control/GeoImageDragControl.d.ts +0 -6
  85. package/types/control/KeyboardNavigation.d.ts +0 -21
  86. package/types/control/LayerSwitcher.d.ts +0 -21
  87. package/types/control/Lighting.d.ts +0 -16
  88. package/types/control/MouseNavigation.d.ts +0 -47
  89. package/types/control/ScaleControl.d.ts +0 -22
  90. package/types/control/ShowFps.d.ts +0 -11
  91. package/types/control/SimpleNavigation.d.ts +0 -25
  92. package/types/control/Sun.d.ts +0 -50
  93. package/types/control/ToggleWireframe.d.ts +0 -12
  94. package/types/control/TouchNavigation.d.ts +0 -48
  95. package/types/control/ZoomControl.d.ts +0 -27
  96. package/types/control/index.d.ts +0 -17
  97. package/types/ellipsoid/Ellipsoid.d.ts +0 -146
  98. package/types/ellipsoid/index.d.ts +0 -3
  99. package/types/ellipsoid/wgs84.d.ts +0 -6
  100. package/types/entity/BaseBillboard.d.ts +0 -215
  101. package/types/entity/Billboard.d.ts +0 -94
  102. package/types/entity/BillboardHandler.d.ts +0 -78
  103. package/types/entity/Entity.d.ts +0 -348
  104. package/types/entity/EntityCollection.d.ts +0 -317
  105. package/types/entity/GeoObject.d.ts +0 -111
  106. package/types/entity/GeoObjectHandler.d.ts +0 -77
  107. package/types/entity/Geometry.d.ts +0 -74
  108. package/types/entity/GeometryHandler.d.ts +0 -76
  109. package/types/entity/Label.d.ts +0 -189
  110. package/types/entity/LabelHandler.d.ts +0 -31
  111. package/types/entity/LabelWorker.d.ts +0 -9
  112. package/types/entity/PointCloud.d.ts +0 -174
  113. package/types/entity/PointCloudHandler.d.ts +0 -38
  114. package/types/entity/Polyline.d.ts +0 -306
  115. package/types/entity/PolylineHandler.d.ts +0 -18
  116. package/types/entity/Ray.d.ts +0 -124
  117. package/types/entity/RayHandler.d.ts +0 -67
  118. package/types/entity/ShapeHandler.d.ts +0 -22
  119. package/types/entity/Strip.d.ts +0 -119
  120. package/types/entity/StripHandler.d.ts +0 -38
  121. package/types/entity/index.d.ts +0 -8
  122. package/types/index.core.d.ts +0 -65
  123. package/types/index.d.ts +0 -45
  124. package/types/index.webgl.d.ts +0 -7
  125. package/types/input/KeyboardHandler.d.ts +0 -10
  126. package/types/input/MouseHandler.d.ts +0 -5
  127. package/types/input/TouchHandler.d.ts +0 -5
  128. package/types/input/input.d.ts +0 -34
  129. package/types/layer/BaseGeoImage.d.ts +0 -94
  130. package/types/layer/CanvasTiles.d.ts +0 -68
  131. package/types/layer/GeoImage.d.ts +0 -52
  132. package/types/layer/GeoTexture2d.d.ts +0 -8
  133. package/types/layer/GeoVideo.d.ts +0 -55
  134. package/types/layer/KML.d.ts +0 -63
  135. package/types/layer/Layer.d.ts +0 -326
  136. package/types/layer/Material.d.ts +0 -45
  137. package/types/layer/Vector.d.ts +0 -208
  138. package/types/layer/WMS.d.ts +0 -63
  139. package/types/layer/XYZ.d.ts +0 -120
  140. package/types/layer/index.d.ts +0 -10
  141. package/types/light/LightSource.d.ts +0 -178
  142. package/types/math/Line2.d.ts +0 -11
  143. package/types/math/Line3.d.ts +0 -10
  144. package/types/math/Mat3.d.ts +0 -65
  145. package/types/math/Mat4.d.ts +0 -176
  146. package/types/math/Plane.d.ts +0 -18
  147. package/types/math/Quat.d.ts +0 -379
  148. package/types/math/Ray.d.ts +0 -82
  149. package/types/math/Vec2.d.ts +0 -309
  150. package/types/math/Vec3.d.ts +0 -460
  151. package/types/math/Vec4.d.ts +0 -162
  152. package/types/math/coder.d.ts +0 -43
  153. package/types/math/index.d.ts +0 -11
  154. package/types/math.d.ts +0 -261
  155. package/types/mercator.d.ts +0 -92
  156. package/types/proj/EPSG3857.d.ts +0 -6
  157. package/types/proj/EPSG4326.d.ts +0 -6
  158. package/types/proj/Proj.d.ts +0 -42
  159. package/types/quadTree/EntityCollectionNode.d.ts +0 -34
  160. package/types/quadTree/Node.d.ts +0 -61
  161. package/types/quadTree/quadTree.d.ts +0 -40
  162. package/types/renderer/Renderer.d.ts +0 -300
  163. package/types/renderer/RendererEvents.d.ts +0 -233
  164. package/types/res/images.d.ts +0 -3
  165. package/types/scene/Axes.d.ts +0 -11
  166. package/types/scene/BaseNode.d.ts +0 -60
  167. package/types/scene/Planet.d.ts +0 -577
  168. package/types/scene/RenderNode.d.ts +0 -142
  169. package/types/scene/SkyBox.d.ts +0 -10
  170. package/types/scene/index.d.ts +0 -4
  171. package/types/segment/Segment.d.ts +0 -279
  172. package/types/segment/SegmentLonLat.d.ts +0 -16
  173. package/types/segment/segmentHelper.d.ts +0 -13
  174. package/types/shaders/billboard.d.ts +0 -3
  175. package/types/shaders/depth.d.ts +0 -2
  176. package/types/shaders/drawnode.d.ts +0 -7
  177. package/types/shaders/geoObject.d.ts +0 -3
  178. package/types/shaders/label.d.ts +0 -4
  179. package/types/shaders/pointCloud.d.ts +0 -2
  180. package/types/shaders/polyline.d.ts +0 -3
  181. package/types/shaders/ray.d.ts +0 -2
  182. package/types/shaders/screenFrame.d.ts +0 -2
  183. package/types/shaders/shape.d.ts +0 -4
  184. package/types/shaders/skybox.d.ts +0 -2
  185. package/types/shaders/toneMapping.d.ts +0 -2
  186. package/types/shapes/BaseShape.d.ts +0 -250
  187. package/types/shapes/Sphere.d.ts +0 -41
  188. package/types/terrain/BilTerrain.d.ts +0 -7
  189. package/types/terrain/EmptyTerrain.d.ts +0 -72
  190. package/types/terrain/Geoid.d.ts +0 -26
  191. package/types/terrain/GlobusTerrain.d.ts +0 -116
  192. package/types/terrain/MapboxTerrain.d.ts +0 -7
  193. package/types/terrain/index.d.ts +0 -5
  194. package/types/utils/FontAtlas.d.ts +0 -14
  195. package/types/utils/GeoImageCreator.d.ts +0 -30
  196. package/types/utils/ImagesCacheManager.d.ts +0 -10
  197. package/types/utils/Loader.d.ts +0 -25
  198. package/types/utils/NormalMapCreator.d.ts +0 -39
  199. package/types/utils/PlainSegmentWorker.d.ts +0 -10
  200. package/types/utils/TerrainWorker.d.ts +0 -9
  201. package/types/utils/TextureAtlas.d.ts +0 -111
  202. package/types/utils/VectorTileCreator.d.ts +0 -16
  203. package/types/utils/colorTable.d.ts +0 -143
  204. package/types/utils/earcut.d.ts +0 -6
  205. package/types/utils/shared.d.ts +0 -231
  206. package/types/webgl/Framebuffer.d.ts +0 -135
  207. package/types/webgl/Handler.d.ts +0 -397
  208. package/types/webgl/Multisample.d.ts +0 -89
  209. package/types/webgl/Program.d.ts +0 -161
  210. package/types/webgl/ProgramController.d.ts +0 -89
  211. package/types/webgl/callbacks.d.ts +0 -1
  212. package/types/webgl/index.d.ts +0 -6
  213. package/types/webgl/types.d.ts +0 -2
@@ -1,309 +0,0 @@
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- /**
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- * Vector 2d object creator.
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- * @function
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- * @param {number} [x] - First cvalue.
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- * @param {number} [y] - Second value.
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- * @returns {math.Vec2}
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- */
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- export function vec2(x?: number, y?: number): math.Vec2;
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- /**
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- * Class represents a 3d vector.
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- * @class
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- * @param {number} [x] - First value.
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- * @param {number} [y] - Second value.
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- */
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- export class Vec2 {
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- /** @const */
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- static get UP(): Vec2;
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- /** @const */
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- static get DOWN(): Vec2;
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- /** @const */
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- static get RIGHT(): Vec2;
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- /** @const */
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- static get LEFT(): Vec2;
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- /** @const */
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- static get ZERO(): Vec2;
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- /**
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- * Returns summary vector.
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- * @static
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- * @param {math.Vec2} a - First vector.
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- * @param {math.Vec2} b - Second vector.
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- * @returns {math.Vec2} - Summary vector.
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- */
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- static add(a: math.Vec2, b: math.Vec2): math.Vec2;
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- /**
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- * Returns two vectors subtraction.
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- * @static
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- * @param {math.Vec2} a - First vector.
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- * @param {math.Vec2} b - Second vector.
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- * @returns {math.Vec2} - Vectors subtraction.
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- */
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- static sub(a: math.Vec2, b: math.Vec2): math.Vec2;
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- /**
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- * Returns scaled vector.
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- * @static
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- * @param {math.Vec2} a - Input vector.
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- * @param {number} scale - Scale value.
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- * @returns {math.Vec2}
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- */
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- static scale(a: math.Vec2, scale: number): math.Vec2;
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- /**
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- * Returns two vectors production.
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- * @static
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- * @param {math.Vec2} a - First vector.
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- * @param {math.Vec2} b - Second vector.
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- * @returns {math.Vec2}
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- */
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- static mul(a: math.Vec2, b: math.Vec2): math.Vec2;
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- /**
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- * Returns vector components division product one to another.
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- * @static
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- * @param {math.Vec2} a - First vector.
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- * @param {math.Vec2} b - Second vector.
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- * @returns {math.Vec2}
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- */
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- static div(a: math.Vec2, b: math.Vec2): math.Vec2;
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- /**
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- * Get projection of the first vector to the second.
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- * @static
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- * @param {math.Vec2} b - First vector.
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- * @param {math.Vec2} a - Second vector.
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- * @returns {math.Vec2}
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- */
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- static proj_b_to_a(b: math.Vec2, a: math.Vec2): math.Vec2;
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- /**
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- * Gets angle between two vectors.
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- * @static
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- * @param {math.Vec2} a - First vector.
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- * @param {math.Vec2} b - Second vector.
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- * @returns {number}
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- */
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- static angle(a: math.Vec2, b: math.Vec2): number;
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- /**
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- * Makes vectors normalized and orthogonal to each other.
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- * @static
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- * @param {math.Vec2} normal - Normal vector.
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- * @param {math.Vec2} tangent - Tangent vector.
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- * @returns {math.Vec2}
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- */
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- static orthoNormalize(normal: math.Vec2, tangent: math.Vec2): math.Vec2;
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- static get LERP_DELTA(): number;
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- constructor(x: any, y: any);
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- /**
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- * @public
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- * @type {number}
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- */
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- public x: number;
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- /**
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- * @public
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- * @type {number}
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- */
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- public y: number;
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- /**
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- * Converts to 3d vector, third value is 0.0.
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- * @public
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- * @returns {Vec3}
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- */
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- public toVector3(): Vec3;
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- /**
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- * Returns clone vector.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public clone(): math.Vec2;
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- /**
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- * Compares with vector. Returns true if it equals another.
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- * @public
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- * @param {math.Vec2} p - Vector to compare.
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- * @returns {boolean}
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- */
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- public equal(p: math.Vec2): boolean;
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- /**
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- * Copy input vector's values.
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- * @param {math.Vec2} point2 - Vector to copy.
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- * @returns {math.Vec2}
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- */
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- copy(point2: math.Vec2): math.Vec2;
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- /**
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- * Gets vector's length.
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- * @public
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- * @returns {number}
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- */
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- public length(): number;
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- /**
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- * Returns squared vector's length.
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- * @public
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- * @returns {number}
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- */
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- public length2(): number;
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- /**
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- * Adds vector to the current.
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- * @public
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- * @param {math.Vec2}
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- * @returns {math.Vec2}
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- */
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- public addA(v: any): math.Vec2;
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- /**
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- * Summarize two vectors.
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- * @public
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- * @param {math.Vec2}
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- * @returns {math.Vec2}
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- */
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- public add(v: any): math.Vec2;
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- /**
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- * Subtract vector from the current where results saved on the current instance.
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- * @public
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- * @param {math.Vec2} v - Subtract vector.
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- * @returns {math.Vec2}
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- */
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- public subA(v: math.Vec2): math.Vec2;
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- /**
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- * Subtract vector from the current.
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- * @public
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- * @param {math.Vec2} v - Subtract vector.
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- * @returns {math.Vec2}
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- */
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- public sub(v: math.Vec2): math.Vec2;
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- /**
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- * Scale current vector.
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- * @public
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- * @param {number} scale - Scale value.
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- * @returns {math.Vec2}
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- */
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- public scale(scale: number): math.Vec2;
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- /**
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- * Scale current vector to another instance.
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- * @public
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- * @param {number} scale - Scale value.
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- * @returns {math.Vec2}
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- */
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- public scaleTo(scale: number): math.Vec2;
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- /**
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- * Multiply current vector object to another and store result in the current instance.
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- * @public
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- * @param {math.Vec2} vec - Multiply vector.
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- * @returns {math.Vec2}
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- */
187
- public mulA(vec: math.Vec2): math.Vec2;
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- /**
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- * Multiply current vector object to another and returns new vector instance.
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- * @public
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- * @param {math.Vec2} vec - Multiply vector.
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- * @returns {math.Vec2}
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- */
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- public mul(vec: math.Vec2): math.Vec2;
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- /**
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- * Divide current vector's components to another. Results stores in the current vector object.
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- * @public
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- * @param {math.Vec2}
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- * @returns {math.Vec2}
200
- */
201
- public divA(vec: any): math.Vec2;
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- /**
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- * Gets vectors dot production.
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- * @public
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- * @param {math.Vec2} v - Another vector.
206
- * @returns {number}
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- */
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- public dot(v: math.Vec2): number;
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- /**
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- * Gets vectors dot production.
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- * @public
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- * @param {Array.<number>} arr - Array vector. (exactly 2 entries)
213
- * @returns {number}
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- */
215
- public dotArr(arr: Array<number>): number;
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- /**
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- * Gets vectors cross production.
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- * @public
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- * @param {math.Vec2} v - Another vector.
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- * @returns {math.Vec2}
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- */
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- public cross(v: math.Vec2): math.Vec2;
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- /**
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- * Sets vector to zero.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public clear(): math.Vec2;
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- /**
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- * Returns normalized vector.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public normal(): math.Vec2;
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- /**
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- * Normalize current vector.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public normalize(): math.Vec2;
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- /**
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- * Converts vector to a number array.
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- * @public
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- * @returns {Array.<number>} - (exactly 2 entries)
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- */
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- public toVec(): Array<number>;
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- /**
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- * Gets distance to point.
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- * @public
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- * @param {math.Vec2} p - Distant point.
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- * @returns {number}
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- */
253
- public distance(p: math.Vec2): number;
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- /**
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- * Sets vector's values.
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- * @public
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- * @param {number} x - Value X.
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- * @param {number} y - Value Y.
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- * @returns {math.Vec2}
260
- */
261
- public set(x: number, y: number): math.Vec2;
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- /**
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- * Negate current vector.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public negate(): math.Vec2;
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- /**
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- * Negate current vector to another instance.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public negateTo(): math.Vec2;
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- /**
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- * Gets projected point coordinates of the current vector on the ray.
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- * @public
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- * @param {math.Vec2} pos - Ray position.
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- * @param {math.Vec2} direction - Ray direction.
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- * @returns {math.Vec2}
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- */
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- public projToRay(pos: math.Vec2, direction: math.Vec2): math.Vec2;
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- /**
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- * Gets angle between two vectors.
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- * @public
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- * @param {math.Vec2} a - Another vector.
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- * @returns {number}
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- */
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- public angle(a: math.Vec2): number;
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- /**
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- * Returns two vectors linear interpolation.
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- * @public
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- * @param {math.Vec2} v2 - End vector.
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- * @param {number} l - Interpolate value.
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- * @returns {math.Vec2}
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- */
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- public lerp(v1: any, v2: math.Vec2, l: number): math.Vec2;
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- /**
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- * Spherically interpolates between two vectors.
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- * Interpolates between current and v2 vector by amount t. The difference between this and linear interpolation (aka, "lerp") is that
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- * the vectors are treated as directions rather than points in space. The direction of the returned vector is interpolated
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- * by the angle and its magnitude is interpolated between the magnitudes of from and to.
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- * @public
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- * @param {math.Vec2} v2 -
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- * @param {number} t - The parameter t is clamped to the range [0, 1].
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- * @returns {math.Vec2}
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- */
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- public slerp(v2: math.Vec2, t: number): math.Vec2;
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- }
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- import { Vec3 } from "./Vec3.js";