@opengis/admin 0.4.19 → 0.4.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{add-page-Bj0sCUCJ.js → add-page-CZ8yTZl0.js} +1 -1
- package/dist/{admin-interface-DHnkWema.js → admin-interface-BFCrcs5B.js} +1 -1
- package/dist/{admin-view-CAnyWsJL.js → admin-view-B7bQjLDg.js} +1 -1
- package/dist/admin.js +1 -1
- package/dist/admin.umd.cjs +1 -1
- package/dist/{card-view-DNPH8MRs.js → card-view-B-YTREQO.js} +1 -1
- package/dist/{edit-page-B9VzTSad.js → edit-page-Bl2hVM7c.js} +1 -1
- package/dist/{import-file-Dp7kJwSk.js → import-file-DWd4pkBY.js} +239 -239
- package/dist/{profile-page-Dho5yi_d.js → profile-page-BbDjmQ2x.js} +1 -1
- package/dist/style.css +1 -1
- package/package.json +1 -1
@@ -3598,7 +3598,7 @@ ${JSON.stringify(Tt, null, 2)}
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}, ai)) : o.push(De.fullPath, ai)), x.value = De, Ai(De, it, rt, qt), zi();
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}
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let ft;
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-
function
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+
function fe() {
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ft || (ft = o.listen((De, it, rt) => {
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if (!an.listening)
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return;
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@@ -3661,7 +3661,7 @@ ${JSON.stringify(Tt, null, 2)}
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});
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}
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function zi(De) {
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-
return ei || (ei = !De,
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+
return ei || (ei = !De, fe(), ri.list().forEach(([it, rt]) => De ? rt(De) : it()), ri.reset()), De;
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}
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function Ai(De, it, rt, Tt) {
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const { scrollBehavior: ai } = t;
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@@ -3741,27 +3741,27 @@ const sM = [
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{
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name: "edit",
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path: "/edit",
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-
component: () => import("./edit-page-
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component: () => import("./edit-page-Bl2hVM7c.js")
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},
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{
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name: "add",
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path: "/add",
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component: () => import("./add-page-
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component: () => import("./add-page-CZ8yTZl0.js")
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},
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{
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path: "/profile",
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name: "profile",
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component: () => import("./profile-page-
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component: () => import("./profile-page-BbDjmQ2x.js")
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},
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{
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name: "card-view",
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path: "/card",
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component: () => import("./card-view-
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component: () => import("./card-view-B-YTREQO.js"),
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children: [
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{
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name: "table",
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path: ":table",
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component: () => import("./card-view-
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component: () => import("./card-view-B-YTREQO.js"),
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children: [
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{
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name: "card",
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@@ -3822,14 +3822,14 @@ const uM = /* @__PURE__ */ gt(oM, [["render", cM]]), dM = (t) => {
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{
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path: "/",
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name: "home",
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component: () => import("./admin-view-
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component: () => import("./admin-view-B7bQjLDg.js"),
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children: [
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...t,
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...e,
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// { path: '/', redirect: '/home' },
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{
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path: "/:catchAll(.*)",
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component: () => import("./admin-interface-
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component: () => import("./admin-interface-BFCrcs5B.js")
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}
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]
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}
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@@ -7266,7 +7266,7 @@ var f2 = { exports: {} };
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function ft(a) {
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tt[a] || (typeof console < "u" && console.warn(a), tt[a] = !0);
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}
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function
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function fe(a, s, l) {
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return (l.y - a.y) * (s.x - a.x) > (s.y - a.y) * (l.x - a.x);
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}
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function ri(a) {
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@@ -10800,7 +10800,7 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
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}
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}
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de.prototype.bytesPerElement = 4, pt("StructArrayLayout1ul4", de);
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-
class
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+
class pe extends y {
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_refreshViews() {
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this.uint8 = new Uint8Array(this.arrayBuffer), this.int16 = new Int16Array(this.arrayBuffer), this.uint32 = new Uint32Array(this.arrayBuffer), this.uint16 = new Uint16Array(this.arrayBuffer);
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}
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@@ -10813,7 +10813,7 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
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return this.int16[F + 0] = l, this.int16[F + 1] = f, this.int16[F + 2] = g, this.int16[F + 3] = v, this.int16[F + 4] = b, this.int16[F + 5] = k, this.uint32[$ + 3] = A, this.uint16[F + 8] = P, this.uint16[F + 9] = z, s;
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}
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}
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-
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pe.prototype.bytesPerElement = 20, pt("StructArrayLayout6i1ul2ui20", pe);
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class ne extends y {
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_refreshViews() {
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this.uint8 = new Uint8Array(this.arrayBuffer), this.int16 = new Int16Array(this.arrayBuffer);
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@@ -11013,7 +11013,7 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
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}
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}
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Ke.prototype.size = 20;
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class st extends
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class st extends pe {
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get(s) {
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return new Ke(this, s);
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}
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@@ -11774,7 +11774,7 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
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return !1;
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}
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function Gk(a, s, l, f) {
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return
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return fe(a, l, f) !== fe(s, l, f) && fe(a, s, l) !== fe(a, s, f);
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}
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function Fm(a, s, l) {
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const f = l * l;
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function Zk(a, s, l) {
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const f = l[0], g = l[2];
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if (a.x < f.x && s.x < f.x || a.x > g.x && s.x > g.x || a.y < f.y && s.y < f.y || a.y > g.y && s.y > g.y) return !1;
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const v =
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return v !==
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const v = fe(a, s, l[0]);
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return v !== fe(a, s, l[1]) || v !== fe(a, s, l[2]) || v !== fe(a, s, l[3]);
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}
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function ad(a, s, l) {
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const f = s.paint.get(a).value;
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@@ -15520,7 +15520,7 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
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function ft(ae, H) {
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return (H << 3) + (7 & ae);
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}
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function
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function fe(ae) {
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return ae << 1 ^ ae >> 31;
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}
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function ri(ae, H) {
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@@ -15530,7 +15530,7 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
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for (var Be = K === 3 ? he.length - 1 : he.length, Te = 0; Te < Be; Te++) {
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Te === 1 && K !== 1 && H.writeVarint(ft(2, Be - 1));
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var We = he[Te].x - se, At = he[Te].y - ge;
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H.writeVarint(
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H.writeVarint(fe(We)), H.writeVarint(fe(At)), se += We, ge += At;
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}
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K === 3 && H.writeVarint(ft(7, 1));
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}
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@@ -16398,7 +16398,7 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
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});
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const y = (I) => c._(this, void 0, void 0, function* () {
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I.state = "running";
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-
const { requestParameters: O, supportImageRefresh: B, onError: N, onSuccess: q, abortController: J } = I, Q = B === !1 && !c.i(self) && !c.g(O.url) && (!O.headers || Object.keys(O.headers).reduce((de,
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const { requestParameters: O, supportImageRefresh: B, onError: N, onSuccess: q, abortController: J } = I, Q = B === !1 && !c.i(self) && !c.g(O.url) && (!O.headers || Object.keys(O.headers).reduce((de, pe) => de && pe === "accept", !0));
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d++;
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const oe = Q ? D(O, J) : c.m(O, J);
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try {
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}
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}
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}
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const
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const fe = 1e20;
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function ri(_, r, d, p, m, y, C, D, I) {
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for (let O = r; O < r + p; O++) Mt(_, d * y + O, y, m, C, D, I);
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for (let O = d; O < d + m; O++) Mt(_, O * y + r, 1, p, C, D, I);
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}
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function Mt(_, r, d, p, m, y, C) {
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y[0] = 0, C[0] = -
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y[0] = 0, C[0] = -fe, C[1] = fe, m[0] = _[r];
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for (let D = 1, I = 0, O = 0; D < p; D++) {
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m[D] = _[r + D * d];
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const B = D * D;
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const N = y[I];
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O = (m[D] - m[N] + B - N * N) / (D - N) / 2;
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} while (O <= C[I] && --I > -1);
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I++, y[I] = D, C[I] = O, C[I + 1] =
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I++, y[I] = D, C[I] = O, C[I + 1] = fe;
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}
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for (let D = 0, I = 0; D < p; D++) {
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for (; C[I + 1] < D; ) I++;
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if (D === 0 || I === 0) return J;
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const { ctx: Q, buffer: oe, gridInner: ce, gridOuter: de } = this;
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Q.clearRect(oe, oe, D, I), Q.fillText(_, oe, oe + C);
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const
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de.fill(
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const pe = Q.getImageData(oe, oe, D, I);
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de.fill(fe, 0, N), ce.fill(0, 0, N);
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for (let ne = 0; ne < I; ne++) for (let ye = 0; ye < D; ye++) {
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const ve =
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const ve = pe.data[4 * (ne * D + ye) + 3] / 255;
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const ke = (ne + oe) * O + ye + oe;
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if (ve === 1) de[ke] = 0, ce[ke] =
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if (ve === 1) de[ke] = 0, ce[ke] = fe;
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else {
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const Le = 0.5 - ve;
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de[ke] = Le > 0 ? Le * Le : 0, ce[ke] = Le < 0 ? Le * Le : 0;
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const q = {}, J = {};
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for (const Q of N) {
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const oe = Q.queryResults, ce = Q.wrappedTileID, de = J[ce] = J[ce] || {};
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for (const
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const ne = oe[
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for (const pe in oe) {
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const ne = oe[pe], ye = de[pe] = de[pe] || {}, ve = q[pe] = q[pe] || [];
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for (const ke of ne) ye[ke.featureIndex] || (ye[ke.featureIndex] = !0, ve.push(ke));
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}
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const Q = q[J], oe = this.findLoadedParent(Q, this._source.minzoom), ce = this.findLoadedSibling(Q), de = oe || ce || null;
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if (de) {
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N[de.tileID.key] = r[de.tileID.key] = de.tileID;
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for (const
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for (const pe in N) N[pe].isChildOf(de.tileID) && delete N[pe];
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}
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}
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for (const J in this._tiles) N[J] || (this._coveredTiles[J] = !0);
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if (oe.holdingForFade()) continue;
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const ce = oe.tileID, de = Math.pow(2, y.zoom - oe.tileID.overscaledZ),
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if (ne[0].x -
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const ce = oe.tileID, de = Math.pow(2, y.zoom - oe.tileID.overscaledZ), pe = d * oe.queryPadding * c.X / oe.tileSize / de, ne = [ce.getTilePoint(new c.Z(B, N)), ce.getTilePoint(new c.Z(q, J))];
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if (ne[0].x - pe < c.X && ne[0].y - pe < c.X && ne[1].x + pe >= 0 && ne[1].y + pe >= 0) {
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const ye = D.map((ke) => ce.getTilePoint(ke)), ve = I.map((ke) => ce.getTilePoint(ke));
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const ce = 3 * oe, de = this.circleKeys[oe];
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if (this._circleAndRectCollide(Q[ce], Q[ce + 1], Q[ce + 2], r, d, p, m) && (!I || I(de)) && (!B || !is(N, de.overlapMode))) {
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const
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if (C.push({ key: de, x1:
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const pe = Q[ce], ne = Q[ce + 1], ye = Q[ce + 2];
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if (C.push({ key: de, x1: pe - ye, y1: ne - ye, x2: pe + ye, y2: ne + ye }), B) return !0;
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return _.x >= -r[0] && _.x <= r[0] && _.y >= -r[1] && _.y <= r[1];
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}
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function K(_, r, d, p, m, y, C, D, I, O, B, N, q, J, Q) {
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const oe = p ? _.textSizeData : _.iconSizeData, ce = c.ag(oe, d.transform.zoom), de = [256 / d.width * 2 + 1, 256 / d.height * 2 + 1],
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const oe = p ? _.textSizeData : _.iconSizeData, ce = c.ag(oe, d.transform.zoom), de = [256 / d.width * 2 + 1, 256 / d.height * 2 + 1], pe = p ? _.text.dynamicLayoutVertexArray : _.icon.dynamicLayoutVertexArray;
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pe.clear();
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const ne = _.lineVertexArray, ye = p ? _.text.placedSymbolArray : _.icon.placedSymbolArray, ve = d.transform.width / d.transform.height;
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let ke = !1;
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for (let Le = 0; Le < ye.length; Le++) {
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const Ue = ye.get(Le);
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if (Ue.hidden || Ue.writingMode === c.ah.vertical && !ke) {
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It(Ue.numGlyphs,
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It(Ue.numGlyphs, pe);
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ke = !1;
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const Qe = ae(Ue.anchorX, Ue.anchorY, r, Q);
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if (!U(Qe.point, de)) {
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It(Ue.numGlyphs,
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It(Ue.numGlyphs, pe);
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continue;
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}
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|
-
const ct = H(d.transform.cameraToCenterDistance, Qe.signedDistanceFromCamera), Ze = c.ai(oe, ce, Ue), qe = C ? Ze / ct : Ze * ct, xt = { getElevation: Q, labelPlaneMatrix: m, lineVertexArray: ne, pitchWithMap: C, projectionCache: { projections: {}, offsets: {}, cachedAnchorPoint: void 0, anyProjectionOccluded: !1 }, projection: O, tileAnchorPoint: new c.P(Ue.anchorX, Ue.anchorY), unwrappedTileID: B, width: N, height: q, translation: J }, Nt = _e(xt, Ue, qe, !1, D, r, y, _.glyphOffsetArray,
|
18405
|
-
ke = Nt.useVertical, (Nt.notEnoughRoom || ke || Nt.needsFlipping && _e(xt, Ue, qe, !0, D, r, y, _.glyphOffsetArray,
|
18404
|
+
const ct = H(d.transform.cameraToCenterDistance, Qe.signedDistanceFromCamera), Ze = c.ai(oe, ce, Ue), qe = C ? Ze / ct : Ze * ct, xt = { getElevation: Q, labelPlaneMatrix: m, lineVertexArray: ne, pitchWithMap: C, projectionCache: { projections: {}, offsets: {}, cachedAnchorPoint: void 0, anyProjectionOccluded: !1 }, projection: O, tileAnchorPoint: new c.P(Ue.anchorX, Ue.anchorY), unwrappedTileID: B, width: N, height: q, translation: J }, Nt = _e(xt, Ue, qe, !1, D, r, y, _.glyphOffsetArray, pe, ve, I);
|
18405
|
+
ke = Nt.useVertical, (Nt.notEnoughRoom || ke || Nt.needsFlipping && _e(xt, Ue, qe, !0, D, r, y, _.glyphOffsetArray, pe, ve, I).notEnoughRoom) && It(Ue.numGlyphs, pe);
|
18406
18406
|
}
|
18407
|
-
p ? _.text.dynamicLayoutVertexBuffer.updateData(
|
18407
|
+
p ? _.text.dynamicLayoutVertexBuffer.updateData(pe) : _.icon.dynamicLayoutVertexBuffer.updateData(pe);
|
18408
18408
|
}
|
18409
18409
|
function se(_, r, d, p, m, y, C, D) {
|
18410
18410
|
const I = y.glyphStartIndex + y.numGlyphs, O = y.lineStartIndex, B = y.lineStartIndex + y.lineLength, N = r.getoffsetX(y.glyphStartIndex), q = r.getoffsetX(I - 1), J = We(_ * N, d, p, m, y.segment, O, B, D, C);
|
@@ -18419,21 +18419,21 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
18419
18419
|
const N = d / 24, q = r.lineOffsetX * N, J = r.lineOffsetY * N;
|
18420
18420
|
let Q;
|
18421
18421
|
if (r.numGlyphs > 1) {
|
18422
|
-
const oe = r.glyphStartIndex + r.numGlyphs, ce = r.lineStartIndex, de = r.lineStartIndex + r.lineLength,
|
18423
|
-
if (!
|
18424
|
-
const ne = ae(
|
18422
|
+
const oe = r.glyphStartIndex + r.numGlyphs, ce = r.lineStartIndex, de = r.lineStartIndex + r.lineLength, pe = se(N, D, q, J, p, r, B, _);
|
18423
|
+
if (!pe) return { notEnoughRoom: !0 };
|
18424
|
+
const ne = ae(pe.first.point.x, pe.first.point.y, C, _.getElevation).point, ye = ae(pe.last.point.x, pe.last.point.y, C, _.getElevation).point;
|
18425
18425
|
if (m && !p) {
|
18426
18426
|
const ve = ge(r.writingMode, ne, ye, O);
|
18427
18427
|
if (ve) return ve;
|
18428
18428
|
}
|
18429
|
-
Q = [
|
18429
|
+
Q = [pe.first];
|
18430
18430
|
for (let ve = r.glyphStartIndex + 1; ve < oe - 1; ve++) Q.push(We(N * D.getoffsetX(ve), q, J, p, r.segment, ce, de, _, B));
|
18431
|
-
Q.push(
|
18431
|
+
Q.push(pe.last);
|
18432
18432
|
} else {
|
18433
18433
|
if (m && !p) {
|
18434
|
-
const ce = ae(_.tileAnchorPoint.x, _.tileAnchorPoint.y, y, _.getElevation).point, de = r.lineStartIndex + r.segment + 1,
|
18434
|
+
const ce = ae(_.tileAnchorPoint.x, _.tileAnchorPoint.y, y, _.getElevation).point, de = r.lineStartIndex + r.segment + 1, pe = new c.P(_.lineVertexArray.getx(de), _.lineVertexArray.gety(de)), ne = ae(pe.x, pe.y, y, _.getElevation), ye = ne.signedDistanceFromCamera > 0 ? ne.point : function(ke, Le, Ue, Qe, ct, Ze) {
|
18435
18435
|
return we(ke, Le, Ue, 1, ct, Ze);
|
18436
|
-
}(_.tileAnchorPoint,
|
18436
|
+
}(_.tileAnchorPoint, pe, ce, 0, y, _), ve = ge(r.writingMode, ce, ye, O);
|
18437
18437
|
if (ve) return ve;
|
18438
18438
|
}
|
18439
18439
|
const oe = We(N * D.getoffsetX(r.glyphStartIndex), q, J, p, r.segment, r.lineStartIndex, r.lineStartIndex + r.lineLength, _, B);
|
@@ -18478,13 +18478,13 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
18478
18478
|
p && (B *= -1, N = Math.PI), B < 0 && (N += Math.PI);
|
18479
18479
|
let q, J = B > 0 ? y + m : y + m + 1;
|
18480
18480
|
D.projectionCache.cachedAnchorPoint ? q = D.projectionCache.cachedAnchorPoint : (q = Ie(D.tileAnchorPoint.x, D.tileAnchorPoint.y, D).point, D.projectionCache.cachedAnchorPoint = q);
|
18481
|
-
let Q, oe, ce = q, de = q,
|
18481
|
+
let Q, oe, ce = q, de = q, pe = 0, ne = 0;
|
18482
18482
|
const ye = Math.abs(O), ve = [];
|
18483
18483
|
let ke;
|
18484
|
-
for (;
|
18484
|
+
for (; pe + ne <= ye; ) {
|
18485
18485
|
if (J += B, J < y || J >= C) return null;
|
18486
|
-
|
18487
|
-
const Qe = { absOffsetX: ye, direction: B, distanceFromAnchor:
|
18486
|
+
pe += ne, de = ce, oe = Q;
|
18487
|
+
const Qe = { absOffsetX: ye, direction: B, distanceFromAnchor: pe, previousVertex: de };
|
18488
18488
|
if (ce = he(J, D, Qe), d === 0) ve.push(de), ke = ce.sub(de);
|
18489
18489
|
else {
|
18490
18490
|
let ct;
|
@@ -18493,7 +18493,7 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
18493
18493
|
}
|
18494
18494
|
ne = ke.mag();
|
18495
18495
|
}
|
18496
|
-
const Le = ke._mult((ye -
|
18496
|
+
const Le = ke._mult((ye - pe) / ne)._add(oe || de), Ue = N + Math.atan2(ce.y - de.y, ce.x - de.x);
|
18497
18497
|
return ve.push(Le), { point: Le, angle: I ? Ue : 0, path: ve };
|
18498
18498
|
}
|
18499
18499
|
const At = new Float32Array([-1 / 0, -1 / 0, 0, -1 / 0, -1 / 0, 0, -1 / 0, -1 / 0, 0, -1 / 0, -1 / 0, 0]);
|
@@ -18520,11 +18520,11 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
18520
18520
|
const ve = Q.point.x + (N ? N.x * oe : 0), ke = Q.point.y + (N ? N.y * oe : 0);
|
18521
18521
|
ce = { allPointsOccluded: !1, box: [ve + r.x1 * oe, ke + r.y1 * oe, ve + r.x2 * oe, ke + r.y2 * oe] };
|
18522
18522
|
}
|
18523
|
-
const [de,
|
18524
|
-
return this.mapProjection.useSpecialProjectionForSymbols && (C ? ce.allPointsOccluded : this.mapProjection.isOccluded(q, J, y)) || Q.perspectiveRatio < this.perspectiveRatioCutoff || !this.isInsideGrid(de,
|
18523
|
+
const [de, pe, ne, ye] = ce.box;
|
18524
|
+
return this.mapProjection.useSpecialProjectionForSymbols && (C ? ce.allPointsOccluded : this.mapProjection.isOccluded(q, J, y)) || Q.perspectiveRatio < this.perspectiveRatioCutoff || !this.isInsideGrid(de, pe, ne, ye) || d !== "always" && this.grid.hitTest(de, pe, ne, ye, d, O) ? { box: [de, pe, ne, ye], placeable: !1, offscreen: !1 } : { box: [de, pe, ne, ye], placeable: !0, offscreen: this.isOffscreen(de, pe, ne, ye) };
|
18525
18525
|
}
|
18526
18526
|
placeCollisionCircles(r, d, p, m, y, C, D, I, O, B, N, q, J, Q, oe, ce) {
|
18527
|
-
const de = [],
|
18527
|
+
const de = [], pe = new c.P(d.anchorX, d.anchorY), ne = this.getPerspectiveRatio(C, pe.x, pe.y, D, ce), ye = (N ? y / ne : y * ne) / c.ap, ve = { getElevation: ce, labelPlaneMatrix: I, lineVertexArray: p, pitchWithMap: N, projectionCache: { projections: {}, offsets: {}, cachedAnchorPoint: void 0, anyProjectionOccluded: !1 }, projection: this.mapProjection, tileAnchorPoint: pe, unwrappedTileID: D, width: this.transform.width, height: this.transform.height, translation: oe }, ke = se(ye, m, d.lineOffsetX * ye, d.lineOffsetY * ye, !1, d, !1, ve);
|
18528
18528
|
let Le = !1, Ue = !1, Qe = !0;
|
18529
18529
|
if (ke) {
|
18530
18530
|
const ct = 0.5 * J * ne + Q, Ze = new c.P(-100, -100), qe = new c.P(this.screenRightBoundary, this.screenBottomBoundary), xt = new Ut(), Nt = ke.first, Ke = ke.last;
|
@@ -18620,7 +18620,7 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
18620
18620
|
oe = Math.pow(2, -Qe), oe *= this.mapProjection.getPitchedTextCorrection(this.transform, J, m), B || (oe *= c.ac(0.5 + I.signedDistanceFromCamera / this.transform.cameraToCenterDistance * 0.5, 0, 4));
|
18621
18621
|
}
|
18622
18622
|
B && (Q = Q.add(N.mult(B.x * oe)).add(q.mult(B.y * oe)));
|
18623
|
-
const ce = r.x1 * oe, de = r.x2 * oe,
|
18623
|
+
const ce = r.x1 * oe, de = r.x2 * oe, pe = (ce + de) / 2, ne = r.y1 * oe, ye = r.y2 * oe, ve = (ne + ye) / 2, ke = [{ offsetX: ce, offsetY: ne }, { offsetX: pe, offsetY: ne }, { offsetX: de, offsetY: ne }, { offsetX: de, offsetY: ve }, { offsetX: de, offsetY: ye }, { offsetX: pe, offsetY: ye }, { offsetX: ce, offsetY: ye }, { offsetX: ce, offsetY: ve }];
|
18624
18624
|
let Le = [];
|
18625
18625
|
for (const { offsetX: Qe, offsetY: ct } of ke) Le.push(new c.P(Q.x + N.x * Qe + q.x * ct, Q.y + N.y * Qe + q.y * ct));
|
18626
18626
|
let Ue = !1;
|
@@ -18693,30 +18693,30 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
18693
18693
|
getBucketParts(r, d, p, m) {
|
18694
18694
|
const y = p.getBucket(d), C = p.latestFeatureIndex;
|
18695
18695
|
if (!y || !C || d.id !== y.layerIds[0]) return;
|
18696
|
-
const D = p.collisionBoxArray, I = y.layers[0].layout, O = y.layers[0].paint, B = Math.pow(2, this.transform.zoom - p.tileID.overscaledZ), N = p.tileSize / c.X, q = p.tileID.toUnwrapped(), J = this.transform.calculatePosMatrix(q), Q = I.get("text-pitch-alignment") === "map", oe = I.get("text-rotation-alignment") === "map", ce = ti(p, 1, this.transform.zoom), de = this.collisionIndex.mapProjection.translatePosition(this.transform, p, O.get("text-translate"), O.get("text-translate-anchor")),
|
18696
|
+
const D = p.collisionBoxArray, I = y.layers[0].layout, O = y.layers[0].paint, B = Math.pow(2, this.transform.zoom - p.tileID.overscaledZ), N = p.tileSize / c.X, q = p.tileID.toUnwrapped(), J = this.transform.calculatePosMatrix(q), Q = I.get("text-pitch-alignment") === "map", oe = I.get("text-rotation-alignment") === "map", ce = ti(p, 1, this.transform.zoom), de = this.collisionIndex.mapProjection.translatePosition(this.transform, p, O.get("text-translate"), O.get("text-translate-anchor")), pe = this.collisionIndex.mapProjection.translatePosition(this.transform, p, O.get("icon-translate"), O.get("icon-translate-anchor")), ne = Ls(J, Q, oe, this.transform, ce);
|
18697
18697
|
let ye = null;
|
18698
18698
|
if (Q) {
|
18699
18699
|
const ke = ns(J, Q, oe, this.transform, ce);
|
18700
18700
|
ye = c.L([], this.transform.labelPlaneMatrix, ke);
|
18701
18701
|
}
|
18702
18702
|
this.retainedQueryData[y.bucketInstanceId] = new Xi(y.bucketInstanceId, C, y.sourceLayerIndex, y.index, p.tileID);
|
18703
|
-
const ve = { bucket: y, layout: I, translationText: de, translationIcon:
|
18703
|
+
const ve = { bucket: y, layout: I, translationText: de, translationIcon: pe, posMatrix: J, unwrappedTileID: q, textLabelPlaneMatrix: ne, labelToScreenMatrix: ye, scale: B, textPixelRatio: N, holdingForFade: p.holdingForFade(), collisionBoxArray: D, partiallyEvaluatedTextSize: c.ag(y.textSizeData, this.transform.zoom), collisionGroup: this.collisionGroups.get(y.sourceID) };
|
18704
18704
|
if (m) for (const ke of y.sortKeyRanges) {
|
18705
18705
|
const { sortKey: Le, symbolInstanceStart: Ue, symbolInstanceEnd: Qe } = ke;
|
18706
18706
|
r.push({ sortKey: Le, symbolInstanceStart: Ue, symbolInstanceEnd: Qe, parameters: ve });
|
18707
18707
|
}
|
18708
18708
|
else r.push({ symbolInstanceStart: 0, symbolInstanceEnd: y.symbolInstances.length, parameters: ve });
|
18709
18709
|
}
|
18710
|
-
attemptAnchorPlacement(r, d, p, m, y, C, D, I, O, B, N, q, J, Q, oe, ce, de,
|
18710
|
+
attemptAnchorPlacement(r, d, p, m, y, C, D, I, O, B, N, q, J, Q, oe, ce, de, pe, ne) {
|
18711
18711
|
const ye = c.aq[r.textAnchor], ve = [r.textOffset0, r.textOffset1], ke = Dn(ye, p, m, ve, y), Le = this.collisionIndex.placeCollisionBox(d, q, I, O, B, D, C, ce, N.predicate, ne, ke);
|
18712
|
-
if ((!
|
18712
|
+
if ((!pe || this.collisionIndex.placeCollisionBox(pe, q, I, O, B, D, C, de, N.predicate, ne, ke).placeable) && Le.placeable) {
|
18713
18713
|
let Ue;
|
18714
18714
|
if (this.prevPlacement && this.prevPlacement.variableOffsets[J.crossTileID] && this.prevPlacement.placements[J.crossTileID] && this.prevPlacement.placements[J.crossTileID].text && (Ue = this.prevPlacement.variableOffsets[J.crossTileID].anchor), J.crossTileID === 0) throw new Error("symbolInstance.crossTileID can't be 0");
|
18715
18715
|
return this.variableOffsets[J.crossTileID] = { textOffset: ve, width: p, height: m, anchor: ye, textBoxScale: y, prevAnchor: Ue }, this.markUsedJustification(Q, ye, J, oe), Q.allowVerticalPlacement && (this.markUsedOrientation(Q, oe, J), this.placedOrientations[J.crossTileID] = oe), { shift: ke, placedGlyphBoxes: Le };
|
18716
18716
|
}
|
18717
18717
|
}
|
18718
18718
|
placeLayerBucketPart(r, d, p) {
|
18719
|
-
const { bucket: m, layout: y, translationText: C, translationIcon: D, posMatrix: I, unwrappedTileID: O, textLabelPlaneMatrix: B, labelToScreenMatrix: N, textPixelRatio: q, holdingForFade: J, collisionBoxArray: Q, partiallyEvaluatedTextSize: oe, collisionGroup: ce } = r.parameters, de = y.get("text-optional"),
|
18719
|
+
const { bucket: m, layout: y, translationText: C, translationIcon: D, posMatrix: I, unwrappedTileID: O, textLabelPlaneMatrix: B, labelToScreenMatrix: N, textPixelRatio: q, holdingForFade: J, collisionBoxArray: Q, partiallyEvaluatedTextSize: oe, collisionGroup: ce } = r.parameters, de = y.get("text-optional"), pe = y.get("icon-optional"), ne = c.ar(y, "text-overlap", "text-allow-overlap"), ye = ne === "always", ve = c.ar(y, "icon-overlap", "icon-allow-overlap"), ke = ve === "always", Le = y.get("text-rotation-alignment") === "map", Ue = y.get("text-pitch-alignment") === "map", Qe = y.get("icon-text-fit") !== "none", ct = y.get("symbol-z-order") === "viewport-y", Ze = ye && (ke || !m.hasIconData() || pe), qe = ke && (ye || !m.hasTextData() || de);
|
18720
18720
|
!m.collisionArrays && Q && m.deserializeCollisionBoxes(Q);
|
18721
18721
|
const xt = this._getTerrainElevationFunc(this.retainedQueryData[m.bucketInstanceId].tileID), Nt = (Ke, st, Ft) => {
|
18722
18722
|
var ji, Zt;
|
@@ -18783,7 +18783,7 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
18783
18783
|
const Cr = (Tr) => this.collisionIndex.placeCollisionBox(Tr, ve, q, I, O, Ue, Le, D, ce.predicate, xt, Qe && Vr ? Vr : void 0);
|
18784
18784
|
Qn && Qn.placeable && st.verticalIconBox ? (qn = Cr(st.verticalIconBox), Ui = qn.placeable) : (qn = Cr(st.iconBox), Ui = qn.placeable), zn = zn && qn.offscreen;
|
18785
18785
|
}
|
18786
|
-
const Er = de || Ke.numHorizontalGlyphVertices === 0 && Ke.numVerticalGlyphVertices === 0, bc =
|
18786
|
+
const Er = de || Ke.numHorizontalGlyphVertices === 0 && Ke.numVerticalGlyphVertices === 0, bc = pe || Ke.numIconVertices === 0;
|
18787
18787
|
Er || bc ? bc ? Er || (Ui = Ui && ii) : ii = Ui && ii : Ui = ii = Ui && ii;
|
18788
18788
|
const sd = Ui && qn.placeable;
|
18789
18789
|
if (ii && Wn.placeable && this.collisionIndex.insertCollisionBox(Wn.box, ne, y.get("text-ignore-placement"), m.bucketInstanceId, Qn && Qn.placeable && ca ? ca : as, ce.ID), sd && this.collisionIndex.insertCollisionBox(qn.box, ve, y.get("icon-ignore-placement"), m.bucketInstanceId, vc, ce.ID), On && ii && this.collisionIndex.insertCollisionCircles(On.circles, ne, y.get("text-ignore-placement"), m.bucketInstanceId, as, ce.ID), p && this.storeCollisionData(m.bucketInstanceId, Ft, st, Wn, qn, On), Ke.crossTileID === 0) throw new Error("symbolInstance.crossTileID can't be 0");
|
@@ -18859,30 +18859,30 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
18859
18859
|
r.hasTextData() && (r.text.opacityVertexArray.clear(), r.text.hasVisibleVertices = !1), r.hasIconData() && (r.icon.opacityVertexArray.clear(), r.icon.hasVisibleVertices = !1), r.hasIconCollisionBoxData() && r.iconCollisionBox.collisionVertexArray.clear(), r.hasTextCollisionBoxData() && r.textCollisionBox.collisionVertexArray.clear();
|
18860
18860
|
const y = r.layers[0], C = y.layout, D = new tn(null, 0, !1, !1, !0), I = C.get("text-allow-overlap"), O = C.get("icon-allow-overlap"), B = y._unevaluatedLayout.hasValue("text-variable-anchor") || y._unevaluatedLayout.hasValue("text-variable-anchor-offset"), N = C.get("text-rotation-alignment") === "map", q = C.get("text-pitch-alignment") === "map", J = C.get("icon-text-fit") !== "none", Q = new tn(null, 0, I && (O || !r.hasIconData() || C.get("icon-optional")), O && (I || !r.hasTextData() || C.get("text-optional")), !0);
|
18861
18861
|
!r.collisionArrays && m && (r.hasIconCollisionBoxData() || r.hasTextCollisionBoxData()) && r.deserializeCollisionBoxes(m);
|
18862
|
-
const oe = (de,
|
18863
|
-
for (let ye = 0; ye <
|
18862
|
+
const oe = (de, pe, ne) => {
|
18863
|
+
for (let ye = 0; ye < pe / 4; ye++) de.opacityVertexArray.emplaceBack(ne);
|
18864
18864
|
de.hasVisibleVertices = de.hasVisibleVertices || ne !== Uo;
|
18865
18865
|
}, ce = this.collisionBoxArrays.get(r.bucketInstanceId);
|
18866
18866
|
for (let de = 0; de < r.symbolInstances.length; de++) {
|
18867
|
-
const
|
18867
|
+
const pe = r.symbolInstances.get(de), { numHorizontalGlyphVertices: ne, numVerticalGlyphVertices: ye, crossTileID: ve } = pe;
|
18868
18868
|
let ke = this.opacities[ve];
|
18869
18869
|
p[ve] ? ke = D : ke || (ke = Q, this.opacities[ve] = ke), p[ve] = !0;
|
18870
|
-
const Le =
|
18870
|
+
const Le = pe.numIconVertices > 0, Ue = this.placedOrientations[pe.crossTileID], Qe = Ue === c.ah.vertical, ct = Ue === c.ah.horizontal || Ue === c.ah.horizontalOnly;
|
18871
18871
|
if (ne > 0 || ye > 0) {
|
18872
18872
|
const qe = fr(ke.text);
|
18873
18873
|
oe(r.text, ne, Qe ? Uo : qe), oe(r.text, ye, ct ? Uo : qe);
|
18874
18874
|
const xt = ke.text.isHidden();
|
18875
|
-
[
|
18875
|
+
[pe.rightJustifiedTextSymbolIndex, pe.centerJustifiedTextSymbolIndex, pe.leftJustifiedTextSymbolIndex].forEach((st) => {
|
18876
18876
|
st >= 0 && (r.text.placedSymbolArray.get(st).hidden = xt || Qe ? 1 : 0);
|
18877
|
-
}),
|
18878
|
-
const Nt = this.variableOffsets[
|
18879
|
-
Nt && this.markUsedJustification(r, Nt.anchor,
|
18880
|
-
const Ke = this.placedOrientations[
|
18881
|
-
Ke && (this.markUsedJustification(r, "left",
|
18877
|
+
}), pe.verticalPlacedTextSymbolIndex >= 0 && (r.text.placedSymbolArray.get(pe.verticalPlacedTextSymbolIndex).hidden = xt || ct ? 1 : 0);
|
18878
|
+
const Nt = this.variableOffsets[pe.crossTileID];
|
18879
|
+
Nt && this.markUsedJustification(r, Nt.anchor, pe, Ue);
|
18880
|
+
const Ke = this.placedOrientations[pe.crossTileID];
|
18881
|
+
Ke && (this.markUsedJustification(r, "left", pe, Ke), this.markUsedOrientation(r, Ke, pe));
|
18882
18882
|
}
|
18883
18883
|
if (Le) {
|
18884
|
-
const qe = fr(ke.icon), xt = !(J &&
|
18885
|
-
|
18884
|
+
const qe = fr(ke.icon), xt = !(J && pe.verticalPlacedIconSymbolIndex && Qe);
|
18885
|
+
pe.placedIconSymbolIndex >= 0 && (oe(r.icon, pe.numIconVertices, xt ? qe : Uo), r.icon.placedSymbolArray.get(pe.placedIconSymbolIndex).hidden = ke.icon.isHidden()), pe.verticalPlacedIconSymbolIndex >= 0 && (oe(r.icon, pe.numVerticalIconVertices, xt ? Uo : qe), r.icon.placedSymbolArray.get(pe.verticalPlacedIconSymbolIndex).hidden = ke.icon.isHidden());
|
18886
18886
|
}
|
18887
18887
|
const Ze = ce && ce.has(de) ? ce.get(de) : { text: null, icon: null };
|
18888
18888
|
if (r.hasIconCollisionBoxData() || r.hasTextCollisionBoxData()) {
|
@@ -19204,9 +19204,9 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
19204
19204
|
const oe = {};
|
19205
19205
|
for (const ce in J) {
|
19206
19206
|
oe[ce] = {};
|
19207
|
-
const de = E.getImageCanvasContext((yield Q[ce]).data),
|
19208
|
-
for (const ne in
|
19209
|
-
const { width: ye, height: ve, x: ke, y: Le, sdf: Ue, pixelRatio: Qe, stretchX: ct, stretchY: Ze, content: qe, textFitWidth: xt, textFitHeight: Nt } =
|
19207
|
+
const de = E.getImageCanvasContext((yield Q[ce]).data), pe = (yield J[ce]).data;
|
19208
|
+
for (const ne in pe) {
|
19209
|
+
const { width: ye, height: ve, x: ke, y: Le, sdf: Ue, pixelRatio: Qe, stretchX: ct, stretchY: Ze, content: qe, textFitWidth: xt, textFitHeight: Nt } = pe[ne];
|
19210
19210
|
oe[ce][ne] = { data: null, pixelRatio: Qe, sdf: Ue, stretchX: ct, stretchY: Ze, content: qe, textFitWidth: xt, textFitHeight: Nt, spriteData: { width: ye, height: ve, x: ke, y: Le, context: de } };
|
19211
19211
|
}
|
19212
19212
|
}
|
@@ -19602,9 +19602,9 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
19602
19602
|
for (const de of Object.keys(oe).map(Number)) ce.push(J[de]);
|
19603
19603
|
ce.sort(Ht);
|
19604
19604
|
for (const de of ce) {
|
19605
|
-
const
|
19606
|
-
for (const ne in
|
19607
|
-
const ye = Q[ne] = Q[ne] || [], ve =
|
19605
|
+
const pe = de.featureIndex.lookupSymbolFeatures(oe[de.bucketInstanceId], I, de.bucketIndex, de.sourceLayerIndex, N.filter, N.layers, N.availableImages, D);
|
19606
|
+
for (const ne in pe) {
|
19607
|
+
const ye = Q[ne] = Q[ne] || [], ve = pe[ne];
|
19608
19608
|
ve.sort((ke, Le) => {
|
19609
19609
|
const Ue = de.featureSortOrder;
|
19610
19610
|
if (Ue) {
|
@@ -19616,8 +19616,8 @@ Use an identity property function instead: \`{ "type": "identity", "property": $
|
|
19616
19616
|
for (const ke of ve) ye.push(ke);
|
19617
19617
|
}
|
19618
19618
|
}
|
19619
|
-
for (const de in Q) Q[de].forEach((
|
19620
|
-
const ne =
|
19619
|
+
for (const de in Q) Q[de].forEach((pe) => {
|
19620
|
+
const ne = pe.feature, ye = O[D[de].source].getFeatureState(ne.layer["source-layer"], ne.id);
|
19621
19621
|
ne.source = ne.layer.source, ne.layer["source-layer"] && (ne.sourceLayer = ne.layer["source-layer"]), ne.state = ye;
|
19622
19622
|
});
|
19623
19623
|
return Q;
|
@@ -20377,14 +20377,14 @@ uniform ${B} ${N} u_${q};
|
|
20377
20377
|
const ce = p ? p.defines() : [];
|
20378
20378
|
y && ce.push("#define OVERDRAW_INSPECTOR;"), C && ce.push("#define TERRAIN3D;");
|
20379
20379
|
const de = ce.concat(Fs.prelude.fragmentSource, d.fragmentSource).join(`
|
20380
|
-
`),
|
20380
|
+
`), pe = ce.concat(Fs.prelude.vertexSource, d.vertexSource).join(`
|
20381
20381
|
`), ne = D.createShader(D.FRAGMENT_SHADER);
|
20382
20382
|
if (D.isContextLost()) return void (this.failedToCreate = !0);
|
20383
20383
|
if (D.shaderSource(ne, de), D.compileShader(ne), !D.getShaderParameter(ne, D.COMPILE_STATUS)) throw new Error(`Could not compile fragment shader: ${D.getShaderInfoLog(ne)}`);
|
20384
20384
|
D.attachShader(this.program, ne);
|
20385
20385
|
const ye = D.createShader(D.VERTEX_SHADER);
|
20386
20386
|
if (D.isContextLost()) return void (this.failedToCreate = !0);
|
20387
|
-
if (D.shaderSource(ye,
|
20387
|
+
if (D.shaderSource(ye, pe), D.compileShader(ye), !D.getShaderParameter(ye, D.COMPILE_STATUS)) throw new Error(`Could not compile vertex shader: ${D.getShaderInfoLog(ye)}`);
|
20388
20388
|
D.attachShader(this.program, ye), this.attributes = {};
|
20389
20389
|
const ve = {};
|
20390
20390
|
this.numAttributes = B.length;
|
@@ -20400,7 +20400,7 @@ uniform ${B} ${N} u_${q};
|
|
20400
20400
|
}
|
20401
20401
|
this.fixedUniforms = m(r, ve), this.terrainUniforms = ((ke, Le) => ({ u_depth: new c.aH(ke, Le.u_depth), u_terrain: new c.aH(ke, Le.u_terrain), u_terrain_dim: new c.aI(ke, Le.u_terrain_dim), u_terrain_matrix: new c.aJ(ke, Le.u_terrain_matrix), u_terrain_unpack: new c.aK(ke, Le.u_terrain_unpack), u_terrain_exaggeration: new c.aI(ke, Le.u_terrain_exaggeration) }))(r, ve), this.binderUniforms = p ? p.getUniforms(r, ve) : [];
|
20402
20402
|
}
|
20403
|
-
draw(r, d, p, m, y, C, D, I, O, B, N, q, J, Q, oe, ce, de,
|
20403
|
+
draw(r, d, p, m, y, C, D, I, O, B, N, q, J, Q, oe, ce, de, pe) {
|
20404
20404
|
const ne = r.gl;
|
20405
20405
|
if (this.failedToCreate) return;
|
20406
20406
|
if (r.program.set(this.program), r.setDepthMode(p), r.setStencilMode(m), r.setColorMode(y), r.setCullFace(C), I) {
|
@@ -20422,7 +20422,7 @@ uniform ${B} ${N} u_${q};
|
|
20422
20422
|
}
|
20423
20423
|
for (const ve of q.get()) {
|
20424
20424
|
const ke = ve.vaos || (ve.vaos = {});
|
20425
|
-
(ke[O] || (ke[O] = new vu())).bind(r, this, B, oe ? oe.getPaintVertexBuffers() : [], N, ve.vertexOffset, ce, de,
|
20425
|
+
(ke[O] || (ke[O] = new vu())).bind(r, this, B, oe ? oe.getPaintVertexBuffers() : [], N, ve.vertexOffset, ce, de, pe), ne.drawElements(d, ve.primitiveLength * ye, ne.UNSIGNED_SHORT, ve.primitiveOffset * ye * 2);
|
20426
20426
|
}
|
20427
20427
|
}
|
20428
20428
|
}
|
@@ -20998,28 +20998,28 @@ uniform ${B} ${N} u_${q};
|
|
20998
20998
|
const y = _.context, C = y.gl, D = _.useProgram("collisionBox"), I = [];
|
20999
20999
|
let O = 0, B = 0;
|
21000
21000
|
for (let de = 0; de < p.length; de++) {
|
21001
|
-
const
|
21001
|
+
const pe = p[de], ne = r.getTile(pe).getBucket(d);
|
21002
21002
|
if (!ne) continue;
|
21003
21003
|
const ye = m ? ne.textCollisionBox : ne.iconCollisionBox, ve = ne.collisionCircleArray;
|
21004
21004
|
if (ve.length > 0) {
|
21005
21005
|
const ke = c.H();
|
21006
|
-
c.aQ(ke, ne.placementInvProjMatrix, _.transform.glCoordMatrix), c.aQ(ke, ke, ne.placementViewportMatrix), I.push({ circleArray: ve, circleOffset: B, transform:
|
21006
|
+
c.aQ(ke, ne.placementInvProjMatrix, _.transform.glCoordMatrix), c.aQ(ke, ke, ne.placementViewportMatrix), I.push({ circleArray: ve, circleOffset: B, transform: pe.posMatrix, invTransform: ke, coord: pe }), O += ve.length / 4, B = O;
|
21007
21007
|
}
|
21008
|
-
ye && D.draw(y, C.LINES, Jt.disabled, Ni.disabled, _.colorModeForRenderPass(), Mi.disabled, { u_matrix:
|
21008
|
+
ye && D.draw(y, C.LINES, Jt.disabled, Ni.disabled, _.colorModeForRenderPass(), Mi.disabled, { u_matrix: pe.posMatrix, u_pixel_extrude_scale: [1 / (N = _.transform).width, 1 / N.height] }, _.style.map.terrain && _.style.map.terrain.getTerrainData(pe), d.id, ye.layoutVertexBuffer, ye.indexBuffer, ye.segments, null, _.transform.zoom, null, null, ye.collisionVertexBuffer);
|
21009
21009
|
}
|
21010
21010
|
var N;
|
21011
21011
|
if (!m || !I.length) return;
|
21012
21012
|
const q = _.useProgram("collisionCircle"), J = new c.aR();
|
21013
21013
|
J.resize(4 * O), J._trim();
|
21014
21014
|
let Q = 0;
|
21015
|
-
for (const de of I) for (let
|
21016
|
-
const ne = 4 *
|
21015
|
+
for (const de of I) for (let pe = 0; pe < de.circleArray.length / 4; pe++) {
|
21016
|
+
const ne = 4 * pe, ye = de.circleArray[ne + 0], ve = de.circleArray[ne + 1], ke = de.circleArray[ne + 2], Le = de.circleArray[ne + 3];
|
21017
21017
|
J.emplace(Q++, ye, ve, ke, Le, 0), J.emplace(Q++, ye, ve, ke, Le, 1), J.emplace(Q++, ye, ve, ke, Le, 2), J.emplace(Q++, ye, ve, ke, Le, 3);
|
21018
21018
|
}
|
21019
21019
|
(!co || co.length < 2 * O) && (co = function(de) {
|
21020
|
-
const
|
21021
|
-
ne.resize(
|
21022
|
-
for (let ye = 0; ye <
|
21020
|
+
const pe = 2 * de, ne = new c.aT();
|
21021
|
+
ne.resize(pe), ne._trim();
|
21022
|
+
for (let ye = 0; ye < pe; ye++) {
|
21023
21023
|
const ve = 6 * ye;
|
21024
21024
|
ne.uint16[ve + 0] = 4 * ye + 0, ne.uint16[ve + 1] = 4 * ye + 1, ne.uint16[ve + 2] = 4 * ye + 2, ne.uint16[ve + 3] = 4 * ye + 2, ne.uint16[ve + 4] = 4 * ye + 3, ne.uint16[ve + 5] = 4 * ye + 0;
|
21025
21025
|
}
|
@@ -21027,8 +21027,8 @@ uniform ${B} ${N} u_${q};
|
|
21027
21027
|
}(O));
|
21028
21028
|
const oe = y.createIndexBuffer(co, !0), ce = y.createVertexBuffer(J, c.aS.members, !0);
|
21029
21029
|
for (const de of I) {
|
21030
|
-
const
|
21031
|
-
q.draw(y, C.TRIANGLES, Jt.disabled, Ni.disabled, _.colorModeForRenderPass(), Mi.disabled,
|
21030
|
+
const pe = so(de.transform, de.invTransform, _.transform);
|
21031
|
+
q.draw(y, C.TRIANGLES, Jt.disabled, Ni.disabled, _.colorModeForRenderPass(), Mi.disabled, pe, _.style.map.terrain && _.style.map.terrain.getTerrainData(de.coord), d.id, ce, oe, c.a0.simpleSegment(0, 2 * de.circleOffset, de.circleArray.length, de.circleArray.length / 2), null, _.transform.zoom, null, null, null);
|
21032
21032
|
}
|
21033
21033
|
ce.destroy(), oe.destroy();
|
21034
21034
|
}
|
@@ -21055,8 +21055,8 @@ uniform ${B} ${N} u_${q};
|
|
21055
21055
|
function Zo(_, r, d, p, m, y, C, D, I, O, B, N, q, J) {
|
21056
21056
|
const Q = _.text.placedSymbolArray, oe = _.text.dynamicLayoutVertexArray, ce = _.icon.dynamicLayoutVertexArray, de = {};
|
21057
21057
|
oe.clear();
|
21058
|
-
for (let
|
21059
|
-
const ne = Q.get(
|
21058
|
+
for (let pe = 0; pe < Q.length; pe++) {
|
21059
|
+
const ne = Q.get(pe), ye = ne.hidden || !ne.crossTileID || _.allowVerticalPlacement && !ne.placedOrientation ? null : p[ne.crossTileID];
|
21060
21060
|
if (ye) {
|
21061
21061
|
const ve = new c.P(ne.anchorX, ne.anchorY), ke = { getElevation: J, width: m.width, height: m.height, labelPlaneMatrix: y, pitchWithMap: d, projection: B, tileAnchorPoint: ve, translation: N, unwrappedTileID: q }, Le = d ? ae(ve.x, ve.y, C, J) : Ie(ve.x, ve.y, ke), Ue = H(m.cameraToCenterDistance, Le.signedDistanceFromCamera);
|
21062
21062
|
let Qe = c.ai(_.textSizeData, I, ne) * Ue / c.ap;
|
@@ -21068,9 +21068,9 @@ uniform ${B} ${N} u_${q};
|
|
21068
21068
|
}
|
21069
21069
|
if (O) {
|
21070
21070
|
ce.clear();
|
21071
|
-
const
|
21072
|
-
for (let ne = 0; ne <
|
21073
|
-
const ye =
|
21071
|
+
const pe = _.icon.placedSymbolArray;
|
21072
|
+
for (let ne = 0; ne < pe.length; ne++) {
|
21073
|
+
const ye = pe.get(ne);
|
21074
21074
|
if (ye.hidden) It(ye.numGlyphs, ce);
|
21075
21075
|
else {
|
21076
21076
|
const ve = de[ne];
|
@@ -21086,7 +21086,7 @@ uniform ${B} ${N} u_${q};
|
|
21086
21086
|
return d.iconsInText && r ? "symbolTextAndIcon" : _ ? "symbolSDF" : "symbolIcon";
|
21087
21087
|
}
|
21088
21088
|
function zu(_, r, d, p, m, y, C, D, I, O, B, N) {
|
21089
|
-
const q = _.context, J = q.gl, Q = _.transform, oe = no(), ce = D === "map", de = I === "map",
|
21089
|
+
const q = _.context, J = q.gl, Q = _.transform, oe = no(), ce = D === "map", de = I === "map", pe = D !== "viewport" && d.layout.get("symbol-placement") !== "point", ne = ce && !de && !pe, ye = !de && pe, ve = !d.layout.get("symbol-sort-key").isConstant();
|
21090
21090
|
let ke = !1;
|
21091
21091
|
const Le = _.depthModeForSublayer(0, Jt.ReadOnly), Ue = d._unevaluatedLayout.hasValue("text-variable-anchor") || d._unevaluatedLayout.hasValue("text-variable-anchor-offset"), Qe = [], ct = oe.getCircleRadiusCorrection(Q);
|
21092
21092
|
for (const Ze of p) {
|
@@ -21102,13 +21102,13 @@ uniform ${B} ${N} u_${q};
|
|
21102
21102
|
Vr = qe.imageAtlasTexture, Hi = st || _.options.rotating || _.options.zooming || oi || ji ? J.LINEAR : J.NEAREST, zn = qe.imageAtlasTexture.size;
|
21103
21103
|
}
|
21104
21104
|
const qn = ti(qe, 1, _.transform.zoom), as = ye ? Ze.posMatrix : Ka, ca = Ls(as, de, ce, _.transform, qn), vc = ns(as, de, ce, _.transform, qn), ua = ns(Ze.posMatrix, de, ce, _.transform, qn), Er = oe.translatePosition(_.transform, qe, y, C), bc = Ue && xt.hasTextData(), sd = d.layout.get("icon-text-fit") !== "none" && bc && xt.hasIconData();
|
21105
|
-
if (
|
21105
|
+
if (pe) {
|
21106
21106
|
const oi = _.style.map.terrain ? (da, ha) => _.style.map.terrain.getElevation(Ze, da, ha) : null, go = d.layout.get("text-rotation-alignment") === "map";
|
21107
21107
|
K(xt, Ze.posMatrix, _, m, ca, ua, de, O, go, oe, Ze.toUnwrapped(), Q.width, Q.height, Er, oi);
|
21108
21108
|
}
|
21109
|
-
const Cr = Ze.posMatrix, Tr = m && Ue || sd, Ns =
|
21109
|
+
const Cr = Ze.posMatrix, Tr = m && Ue || sd, Ns = pe || Tr ? Ka : ca, jr = vc, Mn = st && d.paint.get(m ? "text-halo-width" : "icon-halo-width").constantOr(1) !== 0;
|
21110
21110
|
let Ln;
|
21111
|
-
Ln = st ? xt.iconsInText ? wu(Ft.kind, ii, ne, de,
|
21111
|
+
Ln = st ? xt.iconsInText ? wu(Ft.kind, ii, ne, de, pe, Tr, _, Cr, Ns, jr, Er, zn, Wn, ct) : Za(Ft.kind, ii, ne, de, pe, Tr, _, Cr, Ns, jr, Er, m, zn, !0, ct) : wh(Ft.kind, ii, ne, de, pe, Tr, _, Cr, Ns, jr, Er, m, zn, ct);
|
21112
21112
|
const gr = { program: Zt, buffers: Nt, uniformValues: Ln, atlasTexture: Vr, atlasTextureIcon: On, atlasInterpolation: Hi, atlasInterpolationIcon: Qn, isSDF: st, hasHalo: Mn };
|
21113
21113
|
if (ve && xt.canOverlap) {
|
21114
21114
|
ke = !0;
|
@@ -21172,20 +21172,20 @@ uniform ${B} ${N} u_${q};
|
|
21172
21172
|
let q, J, Q, oe, ce;
|
21173
21173
|
C ? (J = B && !d.getPaintProperty("fill-outline-color") ? "fillOutlinePattern" : "fillOutline", q = D.LINES) : (J = B ? "fillPattern" : "fill", q = D.TRIANGLES);
|
21174
21174
|
const de = O.constantOr(null);
|
21175
|
-
for (const
|
21176
|
-
const ne = r.getTile(
|
21175
|
+
for (const pe of p) {
|
21176
|
+
const ne = r.getTile(pe);
|
21177
21177
|
if (B && !ne.patternsLoaded()) continue;
|
21178
21178
|
const ye = ne.getBucket(d);
|
21179
21179
|
if (!ye) continue;
|
21180
|
-
const ve = ye.programConfigurations.get(d.id), ke = _.useProgram(J, ve), Le = _.style.map.terrain && _.style.map.terrain.getTerrainData(
|
21180
|
+
const ve = ye.programConfigurations.get(d.id), ke = _.useProgram(J, ve), Le = _.style.map.terrain && _.style.map.terrain.getTerrainData(pe);
|
21181
21181
|
B && (_.context.activeTexture.set(D.TEXTURE0), ne.imageAtlasTexture.bind(D.LINEAR, D.CLAMP_TO_EDGE), ve.updatePaintBuffers(N)), Yo(ve, I, de, ne, d);
|
21182
|
-
const Ue = Le ?
|
21182
|
+
const Ue = Le ? pe : null, Qe = _.translatePosMatrix(Ue ? Ue.posMatrix : pe.posMatrix, ne, d.paint.get("fill-translate"), d.paint.get("fill-translate-anchor"));
|
21183
21183
|
if (C) {
|
21184
21184
|
oe = ye.indexBuffer2, ce = ye.segments2;
|
21185
21185
|
const ct = [D.drawingBufferWidth, D.drawingBufferHeight];
|
21186
21186
|
Q = J === "fillOutlinePattern" && B ? _h(Qe, _, N, ne, ct) : lm(Qe, ct);
|
21187
21187
|
} else oe = ye.indexBuffer, ce = ye.segments, Q = B ? yh(Qe, _, N, ne) : Wo(Qe);
|
21188
|
-
ke.draw(_.context, q, m, _.stencilModeForClipping(
|
21188
|
+
ke.draw(_.context, q, m, _.stencilModeForClipping(pe), y, Mi.disabled, Q, Le, d.id, ye.layoutVertexBuffer, oe, ce, d.paint, _.transform.zoom, ve);
|
21189
21189
|
}
|
21190
21190
|
}
|
21191
21191
|
function tc(_, r, d, p, m, y, C) {
|
@@ -21193,10 +21193,10 @@ uniform ${B} ${N} u_${q};
|
|
21193
21193
|
for (const oe of p) {
|
21194
21194
|
const ce = r.getTile(oe), de = ce.getBucket(d);
|
21195
21195
|
if (!de) continue;
|
21196
|
-
const
|
21196
|
+
const pe = _.style.map.terrain && _.style.map.terrain.getTerrainData(oe), ne = de.programConfigurations.get(d.id), ye = _.useProgram(N ? "fillExtrusionPattern" : "fillExtrusion", ne);
|
21197
21197
|
N && (_.context.activeTexture.set(I.TEXTURE0), ce.imageAtlasTexture.bind(I.LINEAR, I.CLAMP_TO_EDGE), ne.updatePaintBuffers(q)), Yo(ne, O, Q, ce, d);
|
21198
21198
|
const ve = _.translatePosMatrix(oe.posMatrix, ce, d.paint.get("fill-extrusion-translate"), d.paint.get("fill-extrusion-translate-anchor")), ke = d.paint.get("fill-extrusion-vertical-gradient"), Le = N ? Wl(ve, _, ke, J, oe, q, ce) : qa(ve, _, ke, J);
|
21199
|
-
ye.draw(D, D.gl.TRIANGLES, m, y, C, Mi.backCCW, Le,
|
21199
|
+
ye.draw(D, D.gl.TRIANGLES, m, y, C, Mi.backCCW, Le, pe, d.id, de.layoutVertexBuffer, de.indexBuffer, de.segments, d.paint, _.transform.zoom, ne, _.style.map.terrain && de.centroidVertexBuffer);
|
21200
21200
|
}
|
21201
21201
|
}
|
21202
21202
|
function Xo(_, r, d, p, m, y, C) {
|
@@ -21204,11 +21204,11 @@ uniform ${B} ${N} u_${q};
|
|
21204
21204
|
if (!O) return;
|
21205
21205
|
const B = _.useProgram("hillshade"), N = _.style.map.terrain && _.style.map.terrain.getTerrainData(r);
|
21206
21206
|
D.activeTexture.set(I.TEXTURE0), I.bindTexture(I.TEXTURE_2D, O.colorAttachment.get()), B.draw(D, I.TRIANGLES, m, y, C, Mi.disabled, ((q, J, Q, oe) => {
|
21207
|
-
const ce = Q.paint.get("hillshade-shadow-color"), de = Q.paint.get("hillshade-highlight-color"),
|
21207
|
+
const ce = Q.paint.get("hillshade-shadow-color"), de = Q.paint.get("hillshade-highlight-color"), pe = Q.paint.get("hillshade-accent-color");
|
21208
21208
|
let ne = Q.paint.get("hillshade-illumination-direction") * (Math.PI / 180);
|
21209
21209
|
Q.paint.get("hillshade-illumination-anchor") === "viewport" && (ne -= q.transform.angle);
|
21210
21210
|
const ye = !q.options.moving;
|
21211
|
-
return { u_matrix: oe ? oe.posMatrix : q.transform.calculatePosMatrix(J.tileID.toUnwrapped(), ye), u_image: 0, u_latrange: Gl(0, J.tileID), u_light: [Q.paint.get("hillshade-exaggeration"), ne], u_shadow: ce, u_highlight: de, u_accent:
|
21211
|
+
return { u_matrix: oe ? oe.posMatrix : q.transform.calculatePosMatrix(J.tileID.toUnwrapped(), ye), u_image: 0, u_latrange: Gl(0, J.tileID), u_light: [Q.paint.get("hillshade-exaggeration"), ne], u_shadow: ce, u_highlight: de, u_accent: pe };
|
21212
21212
|
})(_, d, p, N ? r : null), N, p.id, _.rasterBoundsBuffer, _.quadTriangleIndexBuffer, _.rasterBoundsSegments);
|
21213
21213
|
}
|
21214
21214
|
function Ko(_, r, d, p, m, y) {
|
@@ -21255,10 +21255,10 @@ uniform ${B} ${N} u_${q};
|
|
21255
21255
|
p.activeTexture.set(m.TEXTURE0);
|
21256
21256
|
const q = r.getTileByID(d.key).latestRawTileData, J = Math.floor((q && q.byteLength || 0) / 1024), Q = r.getTile(d).tileSize, oe = 512 / Math.min(Q, 512) * (d.overscaledZ / _.transform.zoom) * 0.5;
|
21257
21257
|
let ce = d.canonical.toString();
|
21258
|
-
d.overscaledZ !== d.canonical.z && (ce += ` => ${d.overscaledZ}`), function(de,
|
21258
|
+
d.overscaledZ !== d.canonical.z && (ce += ` => ${d.overscaledZ}`), function(de, pe) {
|
21259
21259
|
de.initDebugOverlayCanvas();
|
21260
21260
|
const ne = de.debugOverlayCanvas, ye = de.context.gl, ve = de.debugOverlayCanvas.getContext("2d");
|
21261
|
-
ve.clearRect(0, 0, ne.width, ne.height), ve.shadowColor = "white", ve.shadowBlur = 2, ve.lineWidth = 1.5, ve.strokeStyle = "white", ve.textBaseline = "top", ve.font = "bold 36px Open Sans, sans-serif", ve.fillText(
|
21261
|
+
ve.clearRect(0, 0, ne.width, ne.height), ve.shadowColor = "white", ve.shadowBlur = 2, ve.lineWidth = 1.5, ve.strokeStyle = "white", ve.textBaseline = "top", ve.font = "bold 36px Open Sans, sans-serif", ve.fillText(pe, 5, 5), ve.strokeText(pe, 5, 5), de.debugOverlayTexture.update(ne), de.debugOverlayTexture.bind(ye.LINEAR, ye.CLAMP_TO_EDGE);
|
21262
21262
|
}(_, `${ce} ${J}kB`), C.draw(p, m.TRIANGLES, D, I, cn.alphaBlended, Mi.disabled, Ga(y, c.aM.transparent, oe), null, B, _.debugBuffer, _.quadTriangleIndexBuffer, _.debugSegments), C.draw(p, m.LINE_STRIP, D, I, O, Mi.disabled, Ga(y, c.aM.red), N, B, _.debugBuffer, _.tileBorderIndexBuffer, _.debugSegments);
|
21263
21263
|
}
|
21264
21264
|
function Nh(_, r, d) {
|
@@ -21371,12 +21371,12 @@ uniform ${B} ${N} u_${q};
|
|
21371
21371
|
(O.type === "custom" || B.length) && this.renderLayer(this, m[O.source], O, B);
|
21372
21372
|
}
|
21373
21373
|
if (this.context.bindFramebuffer.set(null), this.context.clear({ color: d.showOverdrawInspector ? c.aM.black : c.aM.transparent, depth: 1 }), this.clearStencil(), this.style.sky && function(I, O) {
|
21374
|
-
const B = I.context, N = B.gl, q = ((de,
|
21374
|
+
const B = I.context, N = B.gl, q = ((de, pe, ne) => ({ u_sky_color: de.properties.get("sky-color"), u_horizon_color: de.properties.get("horizon-color"), u_horizon: (pe.height / 2 + pe.getHorizon()) * ne, u_sky_horizon_blend: de.properties.get("sky-horizon-blend") * pe.height / 2 * ne }))(O, I.style.map.transform, I.pixelRatio), J = new Jt(N.LEQUAL, Jt.ReadWrite, [0, 1]), Q = Ni.disabled, oe = I.colorModeForRenderPass(), ce = I.useProgram("sky");
|
21375
21375
|
if (!O.mesh) {
|
21376
21376
|
const de = new c.aX();
|
21377
21377
|
de.emplaceBack(-1, -1), de.emplaceBack(1, -1), de.emplaceBack(1, 1), de.emplaceBack(-1, 1);
|
21378
|
-
const
|
21379
|
-
|
21378
|
+
const pe = new c.aY();
|
21379
|
+
pe.emplaceBack(0, 1, 2), pe.emplaceBack(0, 2, 3), O.mesh = new rc(B.createVertexBuffer(de, ro.members), B.createIndexBuffer(pe), c.a0.simpleSegment(0, 0, de.length, pe.length));
|
21380
21380
|
}
|
21381
21381
|
ce.draw(B, N.TRIANGLES, J, Q, oe, Mi.disabled, q, void 0, "sky", O.mesh.vertexBuffer, O.mesh.indexBuffer, O.mesh.segments);
|
21382
21382
|
}(this, this.style.sky), this._showOverdrawInspector = d.showOverdrawInspector, this.depthRangeFor3D = [0, 1 - (r._order.length + 2) * this.numSublayers * this.depthEpsilon], !this.renderToTexture) for (this.renderPass = "opaque", this.currentLayer = p.length - 1; this.currentLayer >= 0; this.currentLayer--) {
|
@@ -21440,14 +21440,14 @@ uniform ${B} ${N} u_${q};
|
|
21440
21440
|
(function(y, C, D, I, O) {
|
21441
21441
|
if (y.renderPass !== "translucent") return;
|
21442
21442
|
const B = Ni.disabled, N = y.colorModeForRenderPass();
|
21443
|
-
(D._unevaluatedLayout.hasValue("text-variable-anchor") || D._unevaluatedLayout.hasValue("text-variable-anchor-offset")) && function(q, J, Q, oe, ce, de,
|
21443
|
+
(D._unevaluatedLayout.hasValue("text-variable-anchor") || D._unevaluatedLayout.hasValue("text-variable-anchor-offset")) && function(q, J, Q, oe, ce, de, pe, ne, ye) {
|
21444
21444
|
const ve = J.transform, ke = no(), Le = ce === "map", Ue = de === "map";
|
21445
21445
|
for (const Qe of q) {
|
21446
21446
|
const ct = oe.getTile(Qe), Ze = ct.getBucket(Q);
|
21447
21447
|
if (!Ze || !Ze.text || !Ze.text.segments.get().length) continue;
|
21448
21448
|
const qe = c.ag(Ze.textSizeData, ve.zoom), xt = ti(ct, 1, J.transform.zoom), Nt = Ls(Qe.posMatrix, Ue, Le, J.transform, xt), Ke = Q.layout.get("icon-text-fit") !== "none" && Ze.hasIconData();
|
21449
21449
|
if (qe) {
|
21450
|
-
const st = Math.pow(2, ve.zoom - ct.tileID.overscaledZ), Ft = J.style.map.terrain ? (Zt, ii) => J.style.map.terrain.getElevation(Qe, Zt, ii) : null, ji = ke.translatePosition(ve, ct,
|
21450
|
+
const st = Math.pow(2, ve.zoom - ct.tileID.overscaledZ), Ft = J.style.map.terrain ? (Zt, ii) => J.style.map.terrain.getElevation(Qe, Zt, ii) : null, ji = ke.translatePosition(ve, ct, pe, ne);
|
21451
21451
|
Zo(Ze, Le, Ue, ye, ve, Nt, Qe.posMatrix, st, qe, Ke, ke, ji, Qe.toUnwrapped(), Ft);
|
21452
21452
|
}
|
21453
21453
|
}
|
@@ -21459,18 +21459,18 @@ uniform ${B} ${N} u_${q};
|
|
21459
21459
|
if (y.renderPass !== "translucent") return;
|
21460
21460
|
const O = D.paint.get("circle-opacity"), B = D.paint.get("circle-stroke-width"), N = D.paint.get("circle-stroke-opacity"), q = !D.layout.get("circle-sort-key").isConstant();
|
21461
21461
|
if (O.constantOr(1) === 0 && (B.constantOr(1) === 0 || N.constantOr(1) === 0)) return;
|
21462
|
-
const J = y.context, Q = J.gl, oe = y.depthModeForSublayer(0, Jt.ReadOnly), ce = Ni.disabled, de = y.colorModeForRenderPass(),
|
21462
|
+
const J = y.context, Q = J.gl, oe = y.depthModeForSublayer(0, Jt.ReadOnly), ce = Ni.disabled, de = y.colorModeForRenderPass(), pe = [];
|
21463
21463
|
for (let ne = 0; ne < I.length; ne++) {
|
21464
21464
|
const ye = I[ne], ve = C.getTile(ye), ke = ve.getBucket(D);
|
21465
21465
|
if (!ke) continue;
|
21466
21466
|
const Le = ke.programConfigurations.get(D.id), Ue = y.useProgram("circle", Le), Qe = ke.layoutVertexBuffer, ct = ke.indexBuffer, Ze = y.style.map.terrain && y.style.map.terrain.getTerrainData(ye), qe = { programConfiguration: Le, program: Ue, layoutVertexBuffer: Qe, indexBuffer: ct, uniformValues: cm(y, ye, ve, D), terrainData: Ze };
|
21467
21467
|
if (q) {
|
21468
21468
|
const xt = ke.segments.get();
|
21469
|
-
for (const Nt of xt)
|
21470
|
-
} else
|
21469
|
+
for (const Nt of xt) pe.push({ segments: new c.a0([Nt]), sortKey: Nt.sortKey, state: qe });
|
21470
|
+
} else pe.push({ segments: ke.segments, sortKey: 0, state: qe });
|
21471
21471
|
}
|
21472
|
-
q &&
|
21473
|
-
for (const ne of
|
21472
|
+
q && pe.sort((ne, ye) => ne.sortKey - ye.sortKey);
|
21473
|
+
for (const ne of pe) {
|
21474
21474
|
const { programConfiguration: ye, program: ve, layoutVertexBuffer: ke, indexBuffer: Le, uniformValues: Ue, terrainData: Qe } = ne.state;
|
21475
21475
|
ve.draw(J, Q.TRIANGLES, oe, ce, de, Mi.disabled, Ue, Qe, D.id, ke, Le, ne.segments, D.paint, y.transform.zoom, ye);
|
21476
21476
|
}
|
@@ -21488,14 +21488,14 @@ uniform ${B} ${N} u_${q};
|
|
21488
21488
|
O.viewport.set([0, 0, y.width, y.height]);
|
21489
21489
|
} else y.renderPass === "offscreen" ? function(B, N, q, J) {
|
21490
21490
|
const Q = B.context, oe = Q.gl, ce = Ni.disabled, de = new cn([oe.ONE, oe.ONE], c.aM.transparent, [!0, !0, !0, !0]);
|
21491
|
-
(function(
|
21492
|
-
const ve =
|
21493
|
-
|
21491
|
+
(function(pe, ne, ye) {
|
21492
|
+
const ve = pe.gl;
|
21493
|
+
pe.activeTexture.set(ve.TEXTURE1), pe.viewport.set([0, 0, ne.width / 4, ne.height / 4]);
|
21494
21494
|
let ke = ye.heatmapFbos.get(c.aU);
|
21495
|
-
ke ? (ve.bindTexture(ve.TEXTURE_2D, ke.colorAttachment.get()),
|
21495
|
+
ke ? (ve.bindTexture(ve.TEXTURE_2D, ke.colorAttachment.get()), pe.bindFramebuffer.set(ke.framebuffer)) : (ke = Ja(pe, ne.width / 4, ne.height / 4), ye.heatmapFbos.set(c.aU, ke));
|
21496
21496
|
})(Q, B, q), Q.clear({ color: c.aM.transparent });
|
21497
|
-
for (let
|
21498
|
-
const ne = J[
|
21497
|
+
for (let pe = 0; pe < J.length; pe++) {
|
21498
|
+
const ne = J[pe];
|
21499
21499
|
if (N.hasRenderableParent(ne)) continue;
|
21500
21500
|
const ye = N.getTile(ne), ve = ye.getBucket(q);
|
21501
21501
|
if (!ve) continue;
|
@@ -21516,14 +21516,14 @@ uniform ${B} ${N} u_${q};
|
|
21516
21516
|
if (y.renderPass !== "translucent") return;
|
21517
21517
|
const O = D.paint.get("line-opacity"), B = D.paint.get("line-width");
|
21518
21518
|
if (O.constantOr(1) === 0 || B.constantOr(1) === 0) return;
|
21519
|
-
const N = y.depthModeForSublayer(0, Jt.ReadOnly), q = y.colorModeForRenderPass(), J = D.paint.get("line-dasharray"), Q = D.paint.get("line-pattern"), oe = Q.constantOr(1), ce = D.paint.get("line-gradient"), de = D.getCrossfadeParameters(),
|
21519
|
+
const N = y.depthModeForSublayer(0, Jt.ReadOnly), q = y.colorModeForRenderPass(), J = D.paint.get("line-dasharray"), Q = D.paint.get("line-pattern"), oe = Q.constantOr(1), ce = D.paint.get("line-gradient"), de = D.getCrossfadeParameters(), pe = oe ? "linePattern" : J ? "lineSDF" : ce ? "lineGradient" : "line", ne = y.context, ye = ne.gl;
|
21520
21520
|
let ve = !0;
|
21521
21521
|
for (const ke of I) {
|
21522
21522
|
const Le = C.getTile(ke);
|
21523
21523
|
if (oe && !Le.patternsLoaded()) continue;
|
21524
21524
|
const Ue = Le.getBucket(D);
|
21525
21525
|
if (!Ue) continue;
|
21526
|
-
const Qe = Ue.programConfigurations.get(D.id), ct = y.context.program.get(), Ze = y.useProgram(
|
21526
|
+
const Qe = Ue.programConfigurations.get(D.id), ct = y.context.program.get(), Ze = y.useProgram(pe, Qe), qe = ve || Ze.program !== ct, xt = y.style.map.terrain && y.style.map.terrain.getTerrainData(ke), Nt = Q.constantOr(null);
|
21527
21527
|
if (Nt && Le.imageAtlas) {
|
21528
21528
|
const Ft = Le.imageAtlas, ji = Ft.patternPositions[Nt.to.toString()], Zt = Ft.patternPositions[Nt.from.toString()];
|
21529
21529
|
ji && Zt && Qe.setConstantPatternPositions(ji, Zt);
|
@@ -21591,15 +21591,15 @@ uniform ${B} ${N} u_${q};
|
|
21591
21591
|
(function(y, C, D, I) {
|
21592
21592
|
if (y.renderPass !== "translucent" || D.paint.get("raster-opacity") === 0 || !I.length) return;
|
21593
21593
|
const O = y.context, B = O.gl, N = C.getSource(), q = y.useProgram("raster"), J = y.colorModeForRenderPass(), [Q, oe] = N instanceof _s ? [{}, I] : y.stencilConfigForOverlap(I), ce = oe[oe.length - 1].overscaledZ, de = !y.options.moving;
|
21594
|
-
for (const
|
21595
|
-
const ne = y.depthModeForSublayer(
|
21594
|
+
for (const pe of oe) {
|
21595
|
+
const ne = y.depthModeForSublayer(pe.overscaledZ - ce, D.paint.get("raster-opacity") === 1 ? Jt.ReadWrite : Jt.ReadOnly, B.LESS), ye = C.getTile(pe);
|
21596
21596
|
ye.registerFadeDuration(D.paint.get("raster-fade-duration"));
|
21597
|
-
const ve = C.findLoadedParent(
|
21597
|
+
const ve = C.findLoadedParent(pe, 0), ke = C.findLoadedSibling(pe), Le = Oh(ye, ve || ke || null, C, D, y.transform, y.style.map.terrain);
|
21598
21598
|
let Ue, Qe;
|
21599
21599
|
const ct = D.paint.get("raster-resampling") === "nearest" ? B.NEAREST : B.LINEAR;
|
21600
21600
|
O.activeTexture.set(B.TEXTURE0), ye.texture.bind(ct, B.CLAMP_TO_EDGE, B.LINEAR_MIPMAP_NEAREST), O.activeTexture.set(B.TEXTURE1), ve ? (ve.texture.bind(ct, B.CLAMP_TO_EDGE, B.LINEAR_MIPMAP_NEAREST), Ue = Math.pow(2, ve.tileID.overscaledZ - ye.tileID.overscaledZ), Qe = [ye.tileID.canonical.x * Ue % 1, ye.tileID.canonical.y * Ue % 1]) : ye.texture.bind(ct, B.CLAMP_TO_EDGE, B.LINEAR_MIPMAP_NEAREST), ye.texture.useMipmap && O.extTextureFilterAnisotropic && y.transform.pitch > 20 && B.texParameterf(B.TEXTURE_2D, O.extTextureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT, O.extTextureFilterAnisotropicMax);
|
21601
|
-
const Ze = y.style.map.terrain && y.style.map.terrain.getTerrainData(
|
21602
|
-
N instanceof _s ? q.draw(O, B.TRIANGLES, ne, Ni.disabled, J, Mi.disabled, Nt, Ze, D.id, N.boundsBuffer, y.quadTriangleIndexBuffer, N.boundsSegments) : q.draw(O, B.TRIANGLES, ne, Q[
|
21601
|
+
const Ze = y.style.map.terrain && y.style.map.terrain.getTerrainData(pe), qe = Ze ? pe : null, xt = qe ? qe.posMatrix : y.transform.calculatePosMatrix(pe.toUnwrapped(), de), Nt = dm(xt, Qe || [0, 0], Ue || 1, Le, D);
|
21602
|
+
N instanceof _s ? q.draw(O, B.TRIANGLES, ne, Ni.disabled, J, Mi.disabled, Nt, Ze, D.id, N.boundsBuffer, y.quadTriangleIndexBuffer, N.boundsSegments) : q.draw(O, B.TRIANGLES, ne, Q[pe.overscaledZ], J, Mi.disabled, Nt, Ze, D.id, y.rasterBoundsBuffer, y.quadTriangleIndexBuffer, y.rasterBoundsSegments);
|
21603
21603
|
}
|
21604
21604
|
})(r, d, p, m);
|
21605
21605
|
break;
|
@@ -21611,12 +21611,12 @@ uniform ${B} ${N} u_${q};
|
|
21611
21611
|
if (y.isPatternMissing(oe)) return;
|
21612
21612
|
const ce = !oe && O.a === 1 && B === 1 && y.opaquePassEnabledForLayer() ? "opaque" : "translucent";
|
21613
21613
|
if (y.renderPass !== ce) return;
|
21614
|
-
const de = Ni.disabled,
|
21614
|
+
const de = Ni.disabled, pe = y.depthModeForSublayer(0, ce === "opaque" ? Jt.ReadWrite : Jt.ReadOnly), ne = y.colorModeForRenderPass(), ye = y.useProgram(oe ? "backgroundPattern" : "background"), ve = I || J.coveringTiles({ tileSize: Q, terrain: y.style.map.terrain });
|
21615
21615
|
oe && (N.activeTexture.set(q.TEXTURE0), y.imageManager.bind(y.context));
|
21616
21616
|
const ke = D.getCrossfadeParameters();
|
21617
21617
|
for (const Le of ve) {
|
21618
21618
|
const Ue = I ? Le.posMatrix : y.transform.calculatePosMatrix(Le.toUnwrapped()), Qe = oe ? Su(Ue, B, y, oe, { tileID: Le, tileSize: Q }, ke) : Yl(Ue, B, O), ct = y.style.map.terrain && y.style.map.terrain.getTerrainData(Le);
|
21619
|
-
ye.draw(N, q.TRIANGLES,
|
21619
|
+
ye.draw(N, q.TRIANGLES, pe, de, ne, Mi.disabled, Qe, ct, D.id, y.tileExtentBuffer, y.quadTriangleIndexBuffer, y.tileExtentSegments);
|
21620
21620
|
}
|
21621
21621
|
})(r, 0, p, m);
|
21622
21622
|
break;
|
@@ -21694,8 +21694,8 @@ uniform ${B} ${N} u_${q};
|
|
21694
21694
|
var Q = J[0], oe = J[1], ce = J[2], de = Q * Q + oe * oe + ce * ce;
|
21695
21695
|
return de > 0 && (de = 1 / Math.sqrt(de)), q[0] = J[0] * de, q[1] = J[1] * de, q[2] = J[2] * de, q;
|
21696
21696
|
}([], function(q, J, Q) {
|
21697
|
-
var oe = J[0], ce = J[1], de = J[2],
|
21698
|
-
return q[0] = ce * ye - de * ne, q[1] = de *
|
21697
|
+
var oe = J[0], ce = J[1], de = J[2], pe = Q[0], ne = Q[1], ye = Q[2];
|
21698
|
+
return q[0] = ce * ye - de * ne, q[1] = de * pe - oe * ye, q[2] = oe * ne - ce * pe, q;
|
21699
21699
|
}([], Re([], y[D[0]], y[D[1]]), Re([], y[D[2]], y[D[1]]))), O = -((B = I)[0] * (N = y[D[1]])[0] + B[1] * N[1] + B[2] * N[2]);
|
21700
21700
|
var B, N;
|
21701
21701
|
return I.concat(O);
|
@@ -21898,7 +21898,7 @@ uniform ${B} ${N} u_${q};
|
|
21898
21898
|
const C = this.pointCoordinate(this.getCameraPoint()), D = c.Z.fromLngLat(this.center), I = Math.pow(2, m), O = [I * C.x, I * C.y, 0], B = [I * D.x, I * D.y, 0], N = Qo.fromInvProjectionMatrix(this.invModelViewProjectionMatrix, this.worldSize, m);
|
21899
21899
|
let q = r.minzoom || 0;
|
21900
21900
|
!r.terrain && this.pitch <= 60 && this._edgeInsets.top < 0.1 && (q = m);
|
21901
|
-
const J = r.terrain ? 2 / Math.min(this.tileSize, r.tileSize) * this.tileSize : 3, Q = (ne) => ({ aabb: new ea([ne * I, 0, 0], [(ne + 1) * I, I, 0]), zoom: 0, x: 0, y: 0, wrap: ne, fullyVisible: !1 }), oe = [], ce = [], de = m,
|
21901
|
+
const J = r.terrain ? 2 / Math.min(this.tileSize, r.tileSize) * this.tileSize : 3, Q = (ne) => ({ aabb: new ea([ne * I, 0, 0], [(ne + 1) * I, I, 0]), zoom: 0, x: 0, y: 0, wrap: ne, fullyVisible: !1 }), oe = [], ce = [], de = m, pe = r.reparseOverscaled ? y : m;
|
21902
21902
|
if (this._renderWorldCopies) for (let ne = 1; ne <= 3; ne++) oe.push(Q(-ne)), oe.push(Q(ne));
|
21903
21903
|
for (oe.push(Q(0)); oe.length > 0; ) {
|
21904
21904
|
const ne = oe.pop(), ye = ne.x, ve = ne.y;
|
@@ -21911,7 +21911,7 @@ uniform ${B} ${N} u_${q};
|
|
21911
21911
|
const Le = r.terrain ? O : B, Ue = ne.aabb.distanceX(Le), Qe = ne.aabb.distanceY(Le), ct = Math.max(Math.abs(Ue), Math.abs(Qe));
|
21912
21912
|
if (ne.zoom === de || ct > J + (1 << de - ne.zoom) - 2 && ne.zoom >= q) {
|
21913
21913
|
const Ze = de - ne.zoom, qe = O[0] - 0.5 - (ye << Ze), xt = O[1] - 0.5 - (ve << Ze);
|
21914
|
-
ce.push({ tileID: new c.S(ne.zoom === de ?
|
21914
|
+
ce.push({ tileID: new c.S(ne.zoom === de ? pe : ne.zoom, ne.wrap, ne.zoom, ye, ve), distanceSq: at([B[0] - 0.5 - ye, B[1] - 0.5 - ve]), tileDistanceToCamera: Math.sqrt(qe * qe + xt * xt) });
|
21915
21915
|
} else for (let Ze = 0; Ze < 4; Ze++) {
|
21916
21916
|
const qe = (ye << 1) + Ze % 2, xt = (ve << 1) + (Ze >> 1), Nt = ne.zoom + 1;
|
21917
21917
|
let Ke = ne.aabb.quadrant(Ze);
|
@@ -22035,10 +22035,10 @@ uniform ${B} ${N} u_${q};
|
|
22035
22035
|
m && (I = c.b3(c.O(m[0]) * y, 0, y), O = c.b3(c.O(m[1]) * y, 0, y), O < I && (O += y), O - I < q && (N = q / (O - I)));
|
22036
22036
|
const { x: Q, y: oe } = this.project.call({ worldSize: y }, r);
|
22037
22037
|
let ce, de;
|
22038
|
-
const
|
22039
|
-
if (
|
22038
|
+
const pe = Math.max(N || 0, B || 0);
|
22039
|
+
if (pe) {
|
22040
22040
|
const ne = new c.P(N ? (O + I) / 2 : Q, B ? (D + C) / 2 : oe);
|
22041
|
-
return p.center = this.unproject.call({ worldSize: y }, ne).wrap(), p.zoom += this.scaleZoom(
|
22041
|
+
return p.center = this.unproject.call({ worldSize: y }, ne).wrap(), p.zoom += this.scaleZoom(pe), p;
|
22042
22042
|
}
|
22043
22043
|
if (this.latRange) {
|
22044
22044
|
const ne = J / 2;
|
@@ -22071,7 +22071,7 @@ uniform ${B} ${N} u_${q};
|
|
22071
22071
|
c.K(m, m, [this.width / 2, -this.height / 2, 1]), c.J(m, m, [1, -1, 0]), this.labelPlaneMatrix = m, m = c.an(new Float64Array(16)), c.K(m, m, [1, -1, 1]), c.J(m, m, [-1, -1, 0]), c.K(m, m, [2 / this.width, 2 / this.height, 1]), this.glCoordMatrix = m;
|
22072
22072
|
const y = this.cameraToCenterDistance + this._elevation * this._pixelPerMeter / Math.cos(this._pitch), C = Math.min(this.elevation, this.minElevationForCurrentTile), D = y - C * this._pixelPerMeter / Math.cos(this._pitch), I = C < 0 ? D : y, O = Math.PI / 2 + this._pitch, B = this._fov * (0.5 + r.y / this.height), N = Math.sin(B) * I / Math.sin(c.ac(Math.PI - O - B, 0.01, Math.PI - 0.01)), q = this.getHorizon(), J = 2 * Math.atan(q / this.cameraToCenterDistance) * (0.5 + r.y / (2 * q)), Q = Math.sin(J) * I / Math.sin(c.ac(Math.PI - O - J, 0.01, Math.PI - 0.01)), oe = Math.min(N, Q);
|
22073
22073
|
this.farZ = 1.01 * (Math.cos(Math.PI / 2 - this._pitch) * oe + I), this.nearZ = this.height / 50, m = new Float64Array(16), c.b6(m, this._fov, this.width / this.height, this.nearZ, this.farZ), m[8] = 2 * -r.x / this.width, m[9] = 2 * r.y / this.height, this.projectionMatrix = c.ae(m), c.K(m, m, [1, -1, 1]), c.J(m, m, [0, 0, -this.cameraToCenterDistance]), c.b7(m, m, this._pitch), c.ad(m, m, this.angle), c.J(m, m, [-d, -p, 0]), this.mercatorMatrix = c.K([], m, [this.worldSize, this.worldSize, this.worldSize]), c.K(m, m, [1, 1, this._pixelPerMeter]), this.pixelMatrix = c.L(new Float64Array(16), this.labelPlaneMatrix, m), c.J(m, m, [0, 0, -this.elevation]), this.modelViewProjectionMatrix = m, this.invModelViewProjectionMatrix = c.as([], m), this.fogMatrix = new Float64Array(16), c.b6(this.fogMatrix, this._fov, this.width / this.height, y, this.farZ), this.fogMatrix[8] = 2 * -r.x / this.width, this.fogMatrix[9] = 2 * r.y / this.height, c.K(this.fogMatrix, this.fogMatrix, [1, -1, 1]), c.J(this.fogMatrix, this.fogMatrix, [0, 0, -this.cameraToCenterDistance]), c.b7(this.fogMatrix, this.fogMatrix, this._pitch), c.ad(this.fogMatrix, this.fogMatrix, this.angle), c.J(this.fogMatrix, this.fogMatrix, [-d, -p, 0]), c.K(this.fogMatrix, this.fogMatrix, [1, 1, this._pixelPerMeter]), c.J(this.fogMatrix, this.fogMatrix, [0, 0, -this.elevation]), this.pixelMatrix3D = c.L(new Float64Array(16), this.labelPlaneMatrix, m);
|
22074
|
-
const ce = this.width % 2 / 2, de = this.height % 2 / 2,
|
22074
|
+
const ce = this.width % 2 / 2, de = this.height % 2 / 2, pe = Math.cos(this.angle), ne = Math.sin(this.angle), ye = d - Math.round(d) + pe * ce + ne * de, ve = p - Math.round(p) + pe * de + ne * ce, ke = new Float64Array(m);
|
22075
22075
|
if (c.J(ke, ke, [ye > 0.5 ? ye - 1 : ye, ve > 0.5 ? ve - 1 : ve, 0]), this.alignedModelViewProjectionMatrix = ke, m = c.as(new Float64Array(16), this.pixelMatrix), !m) throw new Error("failed to invert matrix");
|
22076
22076
|
this.pixelMatrixInverse = m, this._posMatrixCache = {}, this._alignedPosMatrixCache = {}, this._fogMatrixCache = {};
|
22077
22077
|
}
|
@@ -23089,8 +23089,8 @@ uniform ${B} ${N} u_${q};
|
|
23089
23089
|
const C = m.type === "renderFrame" ? void 0 : m, D = { needsRenderFrame: !1 }, I = {}, O = {}, B = m.touches, N = B ? this._getMapTouches(B) : void 0, q = N ? T.touchPos(this._map.getCanvas(), N) : T.mousePos(this._map.getCanvas(), m);
|
23090
23090
|
for (const { handlerName: oe, handler: ce, allowed: de } of this._handlers) {
|
23091
23091
|
if (!ce.isEnabled()) continue;
|
23092
|
-
let
|
23093
|
-
this._blockedByActive(O, de, oe) ? ce.reset() : ce[y || m.type] && (
|
23092
|
+
let pe;
|
23093
|
+
this._blockedByActive(O, de, oe) ? ce.reset() : ce[y || m.type] && (pe = ce[y || m.type](m, q, N), this.mergeHandlerResult(D, I, pe, oe, C), pe && pe.needsRenderFrame && this._triggerRenderFrame()), (pe || ce.isActive()) && (O[oe] = ce);
|
23094
23094
|
}
|
23095
23095
|
const J = {};
|
23096
23096
|
for (const oe in this._previousActiveHandlers) O[oe] || (J[oe] = C);
|
@@ -23120,9 +23120,9 @@ uniform ${B} ${N} u_${q};
|
|
23120
23120
|
this._add("touchPitch", O), r.interactive && r.touchPitch && d.touchPitch.enable(r.touchPitch);
|
23121
23121
|
const B = Hu(r), N = Wu(r);
|
23122
23122
|
d.dragRotate = new Wh(r, B, N), this._add("mouseRotate", B, ["mousePitch"]), this._add("mousePitch", N, ["mouseRotate"]), r.interactive && r.dragRotate && d.dragRotate.enable();
|
23123
|
-
const q = (({ enable:
|
23123
|
+
const q = (({ enable: pe, clickTolerance: ne }) => {
|
23124
23124
|
const ye = new uc({ checkCorrectEvent: (ve) => T.mouseButton(ve) === 0 && !ve.ctrlKey });
|
23125
|
-
return new xs({ clickTolerance: ne, move: (ve, ke) => ({ around: ke, panDelta: ke.sub(ve) }), activateOnStart: !0, moveStateManager: ye, enable:
|
23125
|
+
return new xs({ clickTolerance: ne, move: (ve, ke) => ({ around: ke, panDelta: ke.sub(ve) }), activateOnStart: !0, moveStateManager: ye, enable: pe, assignEvents: dc });
|
23126
23126
|
})(r), J = new po(r, d);
|
23127
23127
|
d.dragPan = new Hh(p, q, J), this._add("mousePan", q), this._add("touchPan", J, ["touchZoom", "touchRotate"]), r.interactive && r.dragPan && d.dragPan.enable(r.dragPan);
|
23128
23128
|
const Q = new Yu(), oe = new Gu();
|
@@ -23304,7 +23304,7 @@ uniform ${B} ${N} u_${q};
|
|
23304
23304
|
m.padding = { top: Ze, bottom: Ze, right: Ze, left: Ze };
|
23305
23305
|
}
|
23306
23306
|
m.padding = c.e(y, m.padding);
|
23307
|
-
const C = this.transform, D = C.padding, I = new Ee(r, d), O = C.project(I.getNorthWest()), B = C.project(I.getNorthEast()), N = C.project(I.getSouthEast()), q = C.project(I.getSouthWest()), J = c.ba(-p), Q = O.rotate(J), oe = B.rotate(J), ce = N.rotate(J), de = q.rotate(J),
|
23307
|
+
const C = this.transform, D = C.padding, I = new Ee(r, d), O = C.project(I.getNorthWest()), B = C.project(I.getNorthEast()), N = C.project(I.getSouthEast()), q = C.project(I.getSouthWest()), J = c.ba(-p), Q = O.rotate(J), oe = B.rotate(J), ce = N.rotate(J), de = q.rotate(J), pe = new c.P(Math.max(Q.x, oe.x, de.x, ce.x), Math.max(Q.y, oe.y, de.y, ce.y)), ne = new c.P(Math.min(Q.x, oe.x, de.x, ce.x), Math.min(Q.y, oe.y, de.y, ce.y)), ye = pe.sub(ne), ve = (C.width - (D.left + D.right + m.padding.left + m.padding.right)) / ye.x, ke = (C.height - (D.top + D.bottom + m.padding.top + m.padding.bottom)) / ye.y;
|
23308
23308
|
if (ke < 0 || ve < 0) return void c.w("Map cannot fit within canvas with the given bounds, padding, and/or offset.");
|
23309
23309
|
const Le = Math.min(C.scaleZoom(C.scale * Math.min(ve, ke)), m.maxZoom), Ue = c.P.convert(m.offset), Qe = new c.P((m.padding.left - m.padding.right) / 2, (m.padding.top - m.padding.bottom) / 2).rotate(c.ba(p)), ct = Ue.add(Qe).mult(C.scale / C.zoomScale(Le));
|
23310
23310
|
return { center: C.unproject(O.add(N).div(2).sub(ct)), zoom: Le, bearing: p };
|
@@ -23338,14 +23338,14 @@ uniform ${B} ${N} u_${q};
|
|
23338
23338
|
let J = m.centerPoint.add(q);
|
23339
23339
|
const Q = m.pointLocation(J), { center: oe, zoom: ce } = m.getConstrained(c.N.convert(r.center || Q), (p = r.zoom) !== null && p !== void 0 ? p : y);
|
23340
23340
|
this._normalizeCenter(oe, m);
|
23341
|
-
const de = m.project(Q),
|
23341
|
+
const de = m.project(Q), pe = m.project(oe).sub(de), ne = m.zoomScale(ce - y);
|
23342
23342
|
let ye, ve;
|
23343
23343
|
r.around && (ye = c.N.convert(r.around), ve = m.locationPoint(ye));
|
23344
23344
|
const ke = { moving: this._moving, zooming: this._zooming, rotating: this._rotating, pitching: this._pitching };
|
23345
23345
|
return this._zooming = this._zooming || ce !== y, this._rotating = this._rotating || C !== O, this._pitching = this._pitching || B !== D, this._padding = !m.isPaddingEqual(N), this._easeId = r.easeId, this._prepareEase(d, r.noMoveStart, ke), this.terrain && this._prepareElevation(oe), this._ease((Le) => {
|
23346
23346
|
if (this._zooming && (m.zoom = c.y.number(y, ce, Le)), this._rotating && (m.bearing = c.y.number(C, O, Le)), this._pitching && (m.pitch = c.y.number(D, B, Le)), this._padding && (m.interpolatePadding(I, N, Le), J = m.centerPoint.add(q)), this.terrain && !r.freezeElevation && this._updateElevation(Le), ye) m.setLocationAtPoint(ye, ve);
|
23347
23347
|
else {
|
23348
|
-
const Ue = m.zoomScale(m.zoom - y), Qe = ce > y ? Math.min(2, ne) : Math.max(0.5, ne), ct = Math.pow(Qe, 1 - Le), Ze = m.unproject(de.add(
|
23348
|
+
const Ue = m.zoomScale(m.zoom - y), Qe = ce > y ? Math.min(2, ne) : Math.max(0.5, ne), ct = Math.pow(Qe, 1 - Le), Ze = m.unproject(de.add(pe.mult(Le * ct)).mult(Ue));
|
23349
23349
|
m.setLocationAtPoint(m.renderWorldCopies ? Ze.wrap() : Ze, J);
|
23350
23350
|
}
|
23351
23351
|
this._applyUpdatedTransform(m), this._fireMoveEvents(d);
|
@@ -23412,7 +23412,7 @@ uniform ${B} ${N} u_${q};
|
|
23412
23412
|
let J = m.centerPoint.add(q);
|
23413
23413
|
const Q = m.pointLocation(J), { center: oe, zoom: ce } = m.getConstrained(c.N.convert(r.center || Q), (p = r.zoom) !== null && p !== void 0 ? p : y);
|
23414
23414
|
this._normalizeCenter(oe, m);
|
23415
|
-
const de = m.zoomScale(ce - y),
|
23415
|
+
const de = m.zoomScale(ce - y), pe = m.project(Q), ne = m.project(oe).sub(pe);
|
23416
23416
|
let ye = r.curve;
|
23417
23417
|
const ve = Math.max(m.width, m.height), ke = ve / de, Le = ne.mag();
|
23418
23418
|
if ("minZoom" in r) {
|
@@ -23445,7 +23445,7 @@ uniform ${B} ${N} u_${q};
|
|
23445
23445
|
return r.duration = "duration" in r ? +r.duration : 1e3 * Ke / ("screenSpeed" in r ? +r.screenSpeed / ye : +r.speed), r.maxDuration && r.duration > r.maxDuration && (r.duration = 0), this._zooming = !0, this._rotating = C !== O, this._pitching = B !== D, this._padding = !m.isPaddingEqual(N), this._prepareEase(d, !1), this.terrain && this._prepareElevation(oe), this._ease((st) => {
|
23446
23446
|
const Ft = st * Ke, ji = 1 / xt(Ft);
|
23447
23447
|
m.zoom = st === 1 ? ce : y + m.scaleZoom(ji), this._rotating && (m.bearing = c.y.number(C, O, st)), this._pitching && (m.pitch = c.y.number(D, B, st)), this._padding && (m.interpolatePadding(I, N, st), J = m.centerPoint.add(q)), this.terrain && !r.freezeElevation && this._updateElevation(st);
|
23448
|
-
const Zt = st === 1 ? oe : m.unproject(
|
23448
|
+
const Zt = st === 1 ? oe : m.unproject(pe.add(ne.mult(Nt(Ft))).mult(ji));
|
23449
23449
|
m.setLocationAtPoint(m.renderWorldCopies ? Zt.wrap() : Zt, J), this._applyUpdatedTransform(m), this._fireMoveEvents(d);
|
23450
23450
|
}, () => {
|
23451
23451
|
this.terrain && r.freezeElevation && this._finalizeElevation(), this._afterEase(d);
|
@@ -23646,8 +23646,8 @@ uniform ${B} ${N} u_${q};
|
|
23646
23646
|
const C = this.getTerrainData(r), D = (y = C.tile) === null || y === void 0 ? void 0 : y.dem;
|
23647
23647
|
if (!D) return 0;
|
23648
23648
|
const I = function(Q, oe, ce) {
|
23649
|
-
var de = oe[0],
|
23650
|
-
return Q[0] = ce[0] * de + ce[4] *
|
23649
|
+
var de = oe[0], pe = oe[1];
|
23650
|
+
return Q[0] = ce[0] * de + ce[4] * pe + ce[12], Q[1] = ce[1] * de + ce[5] * pe + ce[13], Q;
|
23651
23651
|
}([], [d / m * c.X, p / m * c.X], C.u_terrain_matrix), O = [I[0] * D.dim, I[1] * D.dim], B = Math.floor(O[0]), N = Math.floor(O[1]), q = O[0] - B, J = O[1] - N;
|
23652
23652
|
return D.get(B, N) * (1 - q) * (1 - J) + D.get(B + 1, N) * q * (1 - J) + D.get(B, N + 1) * (1 - q) * J + D.get(B + 1, N + 1) * q * J;
|
23653
23653
|
}
|
@@ -23951,8 +23951,8 @@ uniform ${B} ${N} u_${q};
|
|
23951
23951
|
D.setAttributeNS(null, "transform", "translate(3.0, 29.0)"), D.setAttributeNS(null, "fill", "#000000");
|
23952
23952
|
const I = [{ rx: "10.5", ry: "5.25002273" }, { rx: "10.5", ry: "5.25002273" }, { rx: "9.5", ry: "4.77275007" }, { rx: "8.5", ry: "4.29549936" }, { rx: "7.5", ry: "3.81822308" }, { rx: "6.5", ry: "3.34094679" }, { rx: "5.5", ry: "2.86367051" }, { rx: "4.5", ry: "2.38636864" }];
|
23953
23953
|
for (const de of I) {
|
23954
|
-
const
|
23955
|
-
|
23954
|
+
const pe = T.createNS("http://www.w3.org/2000/svg", "ellipse");
|
23955
|
+
pe.setAttributeNS(null, "opacity", "0.04"), pe.setAttributeNS(null, "cx", "10.5"), pe.setAttributeNS(null, "cy", "5.80029008"), pe.setAttributeNS(null, "rx", de.rx), pe.setAttributeNS(null, "ry", de.ry), D.appendChild(pe);
|
23956
23956
|
}
|
23957
23957
|
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