@openai/codex 0.19.0 → 0.21.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -18,6 +18,9 @@
18
18
  - [Quickstart](#quickstart)
19
19
  - [Installing and running Codex CLI](#installing-and-running-codex-cli)
20
20
  - [Using Codex with your ChatGPT plan](#using-codex-with-your-chatgpt-plan)
21
+ - [Connecting on a "Headless" Machine](#connecting-on-a-headless-machine)
22
+ - [Authenticate locally and copy your credentials to the "headless" machine](#authenticate-locally-and-copy-your-credentials-to-the-headless-machine)
23
+ - [Connecting through VPS or remote](#connecting-through-vps-or-remote)
21
24
  - [Usage-based billing alternative: Use an OpenAI API key](#usage-based-billing-alternative-use-an-openai-api-key)
22
25
  - [Choosing Codex's level of autonomy](#choosing-codexs-level-of-autonomy)
23
26
  - [**1. Read/write**](#1-readwrite)
@@ -98,16 +101,57 @@ Each archive contains a single entry with the platform baked into the name (e.g.
98
101
  <img src="./.github/codex-cli-login.png" alt="Codex CLI login" width="50%" />
99
102
  </p>
100
103
 
101
- After you run `codex` select Sign in with ChatGPT. You'll need a Plus, Pro, or Team ChatGPT account, and will get access to our latest models, including `gpt-5`, at no extra cost to your plan. (Enterprise is coming soon.)
104
+ Run `codex` and select **Sign in with ChatGPT**. You'll need a Plus, Pro, or Team ChatGPT account, and will get access to our latest models, including `gpt-5`, at no extra cost to your plan. (Enterprise is coming soon.)
102
105
 
103
- > Important: If you've used the Codex CLI before, you'll need to follow these steps to migrate from usage-based billing with your API key:
106
+ > Important: If you've used the Codex CLI before, follow these steps to migrate from usage-based billing with your API key:
104
107
  >
105
- > 1. Update the CLI with `codex update` and ensure `codex --version` is greater than 0.13
106
- > 2. Ensure that there is no `OPENAI_API_KEY` environment variable set. (Check that `env | grep 'OPENAI_API_KEY'` returns empty)
108
+ > 1. Update the CLI and ensure `codex --version` is `0.20.0` or later
109
+ > 2. Delete `~/.codex/auth.json` (this should be `C:\Users\USERNAME\.codex\auth.json` on Windows)
107
110
  > 3. Run `codex login` again
108
111
 
109
112
  If you encounter problems with the login flow, please comment on [this issue](https://github.com/openai/codex/issues/1243).
110
113
 
114
+ ### Connecting on a "Headless" Machine
115
+
116
+ Today, the login process entails running a server on `localhost:1455`. If you are on a "headless" server, such as a Docker container or are `ssh`'d into a remote machine, loading `localhost:1455` in the browser on your local machine will not automatically connect to the webserver running on the _headless_ machine, so you must use one of the following workarounds:
117
+
118
+ #### Authenticate locally and copy your credentials to the "headless" machine
119
+
120
+ The easiest solution is likely to run through the `codex login` process on your local machine such that `localhost:1455` _is_ accessible in your web browser. When you complete the authentication process, an `auth.json` file should be available at `$CODEX_HOME/auth.json` (on Mac/Linux, `$CODEX_HOME` defaults to `~/.codex` whereas on Windows, it defaults to `%USERPROFILE%\.codex`).
121
+
122
+ Because the `auth.json` file is not tied to a specific host, once you complete the authentication flow locally, you can copy the `$CODEX_HOME/auth.json` file to the headless machine and then `codex` should "just work" on that machine. Note to copy a file to a Docker container, you can do:
123
+
124
+ ```shell
125
+ # substitute MY_CONTAINER with the name or id of your Docker container:
126
+ CONTAINER_HOME=$(docker exec MY_CONTAINER printenv HOME)
127
+ docker exec MY_CONTAINER mkdir -p "$CONTAINER_HOME/.codex"
128
+ docker cp auth.json MY_CONTAINER:"$CONTAINER_HOME/.codex/auth.json"
129
+ ```
130
+
131
+ whereas if you are `ssh`'d into a remote machine, you likely want to use [`scp`](https://en.wikipedia.org/wiki/Secure_copy_protocol):
132
+
133
+ ```shell
134
+ ssh user@remote 'mkdir -p ~/.codex'
135
+ scp ~/.codex/auth.json user@remote:~/.codex/auth.json
136
+ ```
137
+
138
+ or try this one-liner:
139
+
140
+ ```shell
141
+ ssh user@remote 'mkdir -p ~/.codex && cat > ~/.codex/auth.json' < ~/.codex/auth.json
142
+ ```
143
+
144
+ #### Connecting through VPS or remote
145
+
146
+ If you run Codex on a remote machine (VPS/server) without a local browser, the login helper starts a server on `localhost:1455` on the remote host. To complete login in your local browser, forward that port to your machine before starting the login flow:
147
+
148
+ ```bash
149
+ # From your local machine
150
+ ssh -L 1455:localhost:1455 <user>@<remote-host>
151
+ ```
152
+
153
+ Then, in that SSH session, run `codex` and select "Sign in with ChatGPT". When prompted, open the printed URL (it will be `http://localhost:1455/...`) in your local browser. The traffic will be tunneled to the remote server.
154
+
111
155
  ### Usage-based billing alternative: Use an OpenAI API key
112
156
 
113
157
  If you prefer to pay-as-you-go, you can still authenticate with your OpenAI API key by setting it as an environment variable:
@@ -116,7 +160,10 @@ If you prefer to pay-as-you-go, you can still authenticate with your OpenAI API
116
160
  export OPENAI_API_KEY="your-api-key-here"
117
161
  ```
118
162
 
119
- > Note: This command only sets the key for your current terminal session, which we recommend. To set it for all future sessions, you can also add the `export` line to your shell's configuration file (e.g., `~/.zshrc`).
163
+ Notes:
164
+
165
+ - This command only sets the key for your current terminal session, which we recommend. To set it for all future sessions, you can also add the `export` line to your shell's configuration file (e.g., `~/.zshrc`).
166
+ - If you have signed in with ChatGPT, Codex will default to using your ChatGPT credits. If you wish to use your API key, use the `/logout` command to clear your ChatGPT authentication.
120
167
 
121
168
  ### Choosing Codex's level of autonomy
122
169
 
Binary file
Binary file
Binary file
package/bin/codex.js CHANGED
@@ -1,154 +1,123 @@
1
1
  #!/usr/bin/env node
2
2
  // Unified entry point for the Codex CLI.
3
- /*
4
- * Behavior
5
- * =========
6
- * 1. By default we import the JavaScript implementation located in
7
- * dist/cli.js.
8
- *
9
- * 2. Developers can opt-in to a pre-compiled Rust binary by setting the
10
- * environment variable CODEX_RUST to a truthy value (`1`, `true`, etc.).
11
- * When that variable is present we resolve the correct binary for the
12
- * current platform / architecture and execute it via child_process.
13
- *
14
- * If the CODEX_RUST=1 is specified and there is no native binary for the
15
- * current platform / architecture, an error is thrown.
16
- */
17
3
 
18
- import fs from "fs";
19
4
  import path from "path";
20
- import { fileURLToPath, pathToFileURL } from "url";
21
-
22
- // Determine whether the user explicitly wants the Rust CLI.
5
+ import { fileURLToPath } from "url";
23
6
 
24
7
  // __dirname equivalent in ESM
25
8
  const __filename = fileURLToPath(import.meta.url);
26
9
  const __dirname = path.dirname(__filename);
27
10
 
28
- // For the @native release of the Node module, the `use-native` file is added,
29
- // indicating we should default to the native binary. For other releases,
30
- // setting CODEX_RUST=1 will opt-in to the native binary, if included.
31
- const wantsNative = fs.existsSync(path.join(__dirname, "use-native")) ||
32
- (process.env.CODEX_RUST != null
33
- ? ["1", "true", "yes"].includes(process.env.CODEX_RUST.toLowerCase())
34
- : false);
11
+ const { platform, arch } = process;
12
+
13
+ let targetTriple = null;
14
+ switch (platform) {
15
+ case "linux":
16
+ case "android":
17
+ switch (arch) {
18
+ case "x64":
19
+ targetTriple = "x86_64-unknown-linux-musl";
20
+ break;
21
+ case "arm64":
22
+ targetTriple = "aarch64-unknown-linux-musl";
23
+ break;
24
+ default:
25
+ break;
26
+ }
27
+ break;
28
+ case "darwin":
29
+ switch (arch) {
30
+ case "x64":
31
+ targetTriple = "x86_64-apple-darwin";
32
+ break;
33
+ case "arm64":
34
+ targetTriple = "aarch64-apple-darwin";
35
+ break;
36
+ default:
37
+ break;
38
+ }
39
+ break;
40
+ case "win32":
41
+ switch (arch) {
42
+ case "x64":
43
+ targetTriple = "x86_64-pc-windows-msvc.exe";
44
+ break;
45
+ case "arm64":
46
+ // We do not build this today, fall through...
47
+ default:
48
+ break;
49
+ }
50
+ break;
51
+ default:
52
+ break;
53
+ }
35
54
 
36
- // Try native binary if requested.
37
- if (wantsNative && process.platform !== 'win32') {
38
- const { platform, arch } = process;
55
+ if (!targetTriple) {
56
+ throw new Error(`Unsupported platform: ${platform} (${arch})`);
57
+ }
39
58
 
40
- let targetTriple = null;
41
- switch (platform) {
42
- case "linux":
43
- case "android":
44
- switch (arch) {
45
- case "x64":
46
- targetTriple = "x86_64-unknown-linux-musl";
47
- break;
48
- case "arm64":
49
- targetTriple = "aarch64-unknown-linux-musl";
50
- break;
51
- default:
52
- break;
53
- }
54
- break;
55
- case "darwin":
56
- switch (arch) {
57
- case "x64":
58
- targetTriple = "x86_64-apple-darwin";
59
- break;
60
- case "arm64":
61
- targetTriple = "aarch64-apple-darwin";
62
- break;
63
- default:
64
- break;
65
- }
66
- break;
67
- default:
68
- break;
59
+ const binaryPath = path.join(__dirname, "..", "bin", `codex-${targetTriple}`);
60
+
61
+ // Use an asynchronous spawn instead of spawnSync so that Node is able to
62
+ // respond to signals (e.g. Ctrl-C / SIGINT) while the native binary is
63
+ // executing. This allows us to forward those signals to the child process
64
+ // and guarantees that when either the child terminates or the parent
65
+ // receives a fatal signal, both processes exit in a predictable manner.
66
+ const { spawn } = await import("child_process");
67
+
68
+ const child = spawn(binaryPath, process.argv.slice(2), {
69
+ stdio: "inherit",
70
+ env: { ...process.env, CODEX_MANAGED_BY_NPM: "1" },
71
+ });
72
+
73
+ child.on("error", (err) => {
74
+ // Typically triggered when the binary is missing or not executable.
75
+ // Re-throwing here will terminate the parent with a non-zero exit code
76
+ // while still printing a helpful stack trace.
77
+ // eslint-disable-next-line no-console
78
+ console.error(err);
79
+ process.exit(1);
80
+ });
81
+
82
+ // Forward common termination signals to the child so that it shuts down
83
+ // gracefully. In the handler we temporarily disable the default behavior of
84
+ // exiting immediately; once the child has been signaled we simply wait for
85
+ // its exit event which will in turn terminate the parent (see below).
86
+ const forwardSignal = (signal) => {
87
+ if (child.killed) {
88
+ return;
69
89
  }
70
-
71
- if (!targetTriple) {
72
- throw new Error(`Unsupported platform: ${platform} (${arch})`);
90
+ try {
91
+ child.kill(signal);
92
+ } catch {
93
+ /* ignore */
73
94
  }
74
-
75
- const binaryPath = path.join(__dirname, "..", "bin", `codex-${targetTriple}`);
76
-
77
- // Use an asynchronous spawn instead of spawnSync so that Node is able to
78
- // respond to signals (e.g. Ctrl-C / SIGINT) while the native binary is
79
- // executing. This allows us to forward those signals to the child process
80
- // and guarantees that when either the child terminates or the parent
81
- // receives a fatal signal, both processes exit in a predictable manner.
82
- const { spawn } = await import("child_process");
83
-
84
- const child = spawn(binaryPath, process.argv.slice(2), {
85
- stdio: "inherit",
86
- env: { ...process.env, CODEX_MANAGED_BY_NPM: "1" },
87
- });
88
-
89
- child.on("error", (err) => {
90
- // Typically triggered when the binary is missing or not executable.
91
- // Re-throwing here will terminate the parent with a non-zero exit code
92
- // while still printing a helpful stack trace.
93
- // eslint-disable-next-line no-console
94
- console.error(err);
95
- process.exit(1);
96
- });
97
-
98
- // Forward common termination signals to the child so that it shuts down
99
- // gracefully. In the handler we temporarily disable the default behavior of
100
- // exiting immediately; once the child has been signaled we simply wait for
101
- // its exit event which will in turn terminate the parent (see below).
102
- const forwardSignal = (signal) => {
103
- if (child.killed) {
104
- return;
105
- }
106
- try {
107
- child.kill(signal);
108
- } catch {
109
- /* ignore */
95
+ };
96
+
97
+ ["SIGINT", "SIGTERM", "SIGHUP"].forEach((sig) => {
98
+ process.on(sig, () => forwardSignal(sig));
99
+ });
100
+
101
+ // When the child exits, mirror its termination reason in the parent so that
102
+ // shell scripts and other tooling observe the correct exit status.
103
+ // Wrap the lifetime of the child process in a Promise so that we can await
104
+ // its termination in a structured way. The Promise resolves with an object
105
+ // describing how the child exited: either via exit code or due to a signal.
106
+ const childResult = await new Promise((resolve) => {
107
+ child.on("exit", (code, signal) => {
108
+ if (signal) {
109
+ resolve({ type: "signal", signal });
110
+ } else {
111
+ resolve({ type: "code", exitCode: code ?? 1 });
110
112
  }
111
- };
112
-
113
- ["SIGINT", "SIGTERM", "SIGHUP"].forEach((sig) => {
114
- process.on(sig, () => forwardSignal(sig));
115
- });
116
-
117
- // When the child exits, mirror its termination reason in the parent so that
118
- // shell scripts and other tooling observe the correct exit status.
119
- // Wrap the lifetime of the child process in a Promise so that we can await
120
- // its termination in a structured way. The Promise resolves with an object
121
- // describing how the child exited: either via exit code or due to a signal.
122
- const childResult = await new Promise((resolve) => {
123
- child.on("exit", (code, signal) => {
124
- if (signal) {
125
- resolve({ type: "signal", signal });
126
- } else {
127
- resolve({ type: "code", exitCode: code ?? 1 });
128
- }
129
- });
130
113
  });
114
+ });
131
115
 
132
- if (childResult.type === "signal") {
133
- // Re-emit the same signal so that the parent terminates with the expected
134
- // semantics (this also sets the correct exit code of 128 + n).
135
- process.kill(process.pid, childResult.signal);
136
- } else {
137
- process.exit(childResult.exitCode);
138
- }
116
+ if (childResult.type === "signal") {
117
+ // Re-emit the same signal so that the parent terminates with the expected
118
+ // semantics (this also sets the correct exit code of 128 + n).
119
+ process.kill(process.pid, childResult.signal);
139
120
  } else {
140
- // Fallback: execute the original JavaScript CLI.
141
-
142
- // Resolve the path to the compiled CLI bundle
143
- const cliPath = path.resolve(__dirname, "../dist/cli.js");
144
- const cliUrl = pathToFileURL(cliPath).href;
145
-
146
- // Load and execute the CLI
147
- try {
148
- await import(cliUrl);
149
- } catch (err) {
150
- // eslint-disable-next-line no-console
151
- console.error(err);
152
- process.exit(1);
153
- }
121
+ process.exit(childResult.exitCode);
154
122
  }
123
+
package/package.json CHANGED
@@ -1,87 +1,18 @@
1
1
  {
2
2
  "name": "@openai/codex",
3
- "version": "0.19.0",
3
+ "version": "0.21.0",
4
4
  "license": "Apache-2.0",
5
5
  "bin": {
6
6
  "codex": "bin/codex.js"
7
7
  },
8
8
  "type": "module",
9
9
  "engines": {
10
- "node": ">=22"
11
- },
12
- "scripts": {
13
- "format": "prettier --check src tests",
14
- "format:fix": "prettier --write src tests",
15
- "dev": "tsc --watch",
16
- "lint": "eslint src tests --ext ts --ext tsx --report-unused-disable-directives --max-warnings 0",
17
- "lint:fix": "eslint src tests --ext ts --ext tsx --fix",
18
- "test": "vitest run",
19
- "test:watch": "vitest --watch",
20
- "typecheck": "tsc --noEmit",
21
- "build": "node build.mjs",
22
- "build:dev": "NODE_ENV=development node build.mjs --dev && NODE_OPTIONS=--enable-source-maps node dist/cli-dev.js",
23
- "stage-release": "./scripts/stage_release.sh"
10
+ "node": ">=20"
24
11
  },
25
12
  "files": [
26
13
  "bin",
27
14
  "dist"
28
15
  ],
29
- "dependencies": {
30
- "@inkjs/ui": "^2.0.0",
31
- "chalk": "^5.2.0",
32
- "diff": "^7.0.0",
33
- "dotenv": "^16.1.4",
34
- "express": "^5.1.0",
35
- "fast-deep-equal": "^3.1.3",
36
- "fast-npm-meta": "^0.4.2",
37
- "figures": "^6.1.0",
38
- "file-type": "^20.1.0",
39
- "https-proxy-agent": "^7.0.6",
40
- "ink": "^5.2.0",
41
- "js-yaml": "^4.1.0",
42
- "marked": "^15.0.7",
43
- "marked-terminal": "^7.3.0",
44
- "meow": "^13.2.0",
45
- "open": "^10.1.0",
46
- "openai": "^4.95.1",
47
- "package-manager-detector": "^1.2.0",
48
- "react": "^18.2.0",
49
- "shell-quote": "^1.8.2",
50
- "strip-ansi": "^7.1.0",
51
- "to-rotated": "^1.0.0",
52
- "use-interval": "1.4.0",
53
- "zod": "^3.24.3"
54
- },
55
- "devDependencies": {
56
- "@eslint/js": "^9.22.0",
57
- "@types/diff": "^7.0.2",
58
- "@types/express": "^5.0.1",
59
- "@types/js-yaml": "^4.0.9",
60
- "@types/marked-terminal": "^6.1.1",
61
- "@types/react": "^18.0.32",
62
- "@types/semver": "^7.7.0",
63
- "@types/shell-quote": "^1.7.5",
64
- "@types/which": "^3.0.4",
65
- "@typescript-eslint/eslint-plugin": "^7.18.0",
66
- "@typescript-eslint/parser": "^7.18.0",
67
- "boxen": "^8.0.1",
68
- "esbuild": "^0.25.2",
69
- "eslint-plugin-import": "^2.31.0",
70
- "eslint-plugin-react": "^7.32.2",
71
- "eslint-plugin-react-hooks": "^4.6.0",
72
- "eslint-plugin-react-refresh": "^0.4.19",
73
- "husky": "^9.1.7",
74
- "ink-testing-library": "^3.0.0",
75
- "prettier": "^3.5.3",
76
- "punycode": "^2.3.1",
77
- "semver": "^7.7.1",
78
- "ts-node": "^10.9.1",
79
- "typescript": "^5.0.3",
80
- "vite": "^6.3.4",
81
- "vitest": "^3.1.2",
82
- "whatwg-url": "^14.2.0",
83
- "which": "^5.0.0"
84
- },
85
16
  "repository": {
86
17
  "type": "git",
87
18
  "url": "git+https://github.com/openai/codex.git"
Binary file
Binary file
package/bin/use-native DELETED
File without changes