@open-slot-ui/core 0.0.1

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 schmooky and the open-ui contributors
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # @open-slot-ui/core
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+
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+ The **headless core** of [open-ui](https://github.com/schmooky/open-ui) — a biased,
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+ themeable UI library for slot games. This package is the **M + C**: all state, logic,
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+ layout and theming, with **zero runtime dependencies**. It renders nothing on its own;
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+ pair it with a view binding such as [`@open-slot-ui/pixi`](https://www.npmjs.com/package/@open-slot-ui/pixi).
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+
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+ ```bash
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+ pnpm add @open-slot-ui/core
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+ ```
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+
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+ ## What's inside
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+
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+ - **`Signal`** — a tiny observable value (the reactive primitive everything is built on).
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+ - **`Control` state-machines** — every button/toggle/value is an FSM; interactability is
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+ *derived* from state, never a stored boolean.
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+ - **`OpenUI` façade** — the narrow, typed surface a host talks to (`ui.spin.busy()`,
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+ `ui.balance.set(…)`, `ui.bus.on(…)`, `ui.setLocale(…)`).
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+ - **Theme tokens** — semantic design tokens with safe fallbacks (`default`, `midnight`,
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+ `neon`, `light`). A bad token degrades, never throws.
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+ - **Layout** — anchor + offset + scale (+ rotation) resolved against a reference
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+ resolution, with per-device responsive overrides.
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+ - **`UISpec`** — one typed, string-literal config object validated without ever throwing
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+ (a bad value is reported and ignored — see the never-reject boundary in the Charter).
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+ - **Introspection** — `window.__OPENUI__` reports every control's state, interactability
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+ and bounds, so end-to-end tests never read a pixel.
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+
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+ ## Usage
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+
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+ You normally don't construct core directly — a renderer like `@open-slot-ui/pixi` builds it
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+ from your `UISpec` via `mountHud`. Reach for `@open-slot-ui/core` directly when you're writing
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+ your **own** renderer (DOM, Canvas, another engine) against the same headless model.
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+
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+ ```ts
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+ import { OpenUI, defaultTheme } from '@open-slot-ui/core';
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+ ```
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+
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+ See the [main README](https://github.com/schmooky/open-ui#readme) and the
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+ [Charter](https://github.com/schmooky/open-ui/blob/main/CHARTER.md) for the full doctrine.
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+
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+ ## License
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+
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+ [MIT](./LICENSE) © schmooky and the open-ui contributors.