@open-discord-bots/framework 0.3.3 → 0.3.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -428,24 +428,24 @@ export class ODCommandResponderInstance extends ODBaseResponderInstance {
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  if (this.interaction.replied || this.interaction.deferred) {
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  const sent = await this.interaction.editReply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: sent };
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+ return { success: true, message: sent, ephemeral: build.ephemeral };
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  }
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  else {
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  const sent = await this.interaction.reply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  }
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  else if (this.type == "message" && this.interaction instanceof discord.Message && this.interaction.channel.type != discord.ChannelType.GroupDM) {
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  const sent = await this.interaction.channel.send(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: sent };
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+ return { success: true, message: sent, ephemeral: false };
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  }
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  else
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- return { success: false, message: null };
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+ return { success: false };
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  }
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  catch {
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- return { success: false, message: null };
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+ return { success: false };
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  }
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  }
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  /**Defer this command. */
@@ -600,16 +600,16 @@ export class ODButtonResponderInstance extends ODBaseResponderInstance {
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  if (this.interaction.replied || this.interaction.deferred) {
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  const sent = await this.interaction.editReply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: sent };
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+ return { success: true, message: sent, ephemeral: build.ephemeral };
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  }
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  else {
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  const sent = await this.interaction.reply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  }
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  catch {
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- return { success: false, message: null };
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+ return { success: false };
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  }
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  }
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  /**Update the message of this button. */
@@ -619,16 +619,16 @@ export class ODButtonResponderInstance extends ODBaseResponderInstance {
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  if (this.interaction.replied || this.interaction.deferred) {
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  const sent = await this.interaction.editReply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  else {
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  const sent = await this.interaction.update(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  }
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  catch {
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- return { success: false, message: null };
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+ return { success: false };
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  }
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  }
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  /**Defer this button. */
@@ -908,16 +908,16 @@ export class ODDropdownResponderInstance extends ODBaseResponderInstance {
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  if (this.interaction.replied || this.interaction.deferred) {
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  const sent = await this.interaction.editReply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: sent };
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+ return { success: true, message: sent, ephemeral: build.ephemeral };
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  }
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  else {
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  const sent = await this.interaction.reply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  }
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  catch {
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- return { success: false, message: null };
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+ return { success: false };
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  }
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  }
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  /**Update the message of this dropdown. */
@@ -927,16 +927,16 @@ export class ODDropdownResponderInstance extends ODBaseResponderInstance {
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  if (this.interaction.replied || this.interaction.deferred) {
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  const sent = await this.interaction.editReply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  else {
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  const sent = await this.interaction.update(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  }
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  catch {
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- return { success: false, message: null };
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+ return { success: false };
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  }
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  }
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  /**Defer this dropdown. */
@@ -1132,10 +1132,10 @@ export class ODModalResponderInstance extends ODBaseResponderInstance {
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  const finalMessage = this.getMessageFromBuildResult(build, "interaction");
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  const sent = await this.interaction.followUp(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: sent };
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+ return { success: true, message: sent, ephemeral: build.ephemeral };
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  }
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  catch {
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- return { success: false, message: null };
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+ return { success: false };
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  }
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  }
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  /**Update the message of this modal. */
@@ -1145,16 +1145,16 @@ export class ODModalResponderInstance extends ODBaseResponderInstance {
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  if (this.interaction.replied || this.interaction.deferred) {
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  const sent = await this.interaction.editReply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  else {
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  const sent = await this.interaction.reply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  }
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  catch {
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- return { success: false, message: null };
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+ return { success: false };
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  }
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  }
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  /**Defer this modal. */
@@ -1296,16 +1296,16 @@ export class ODContextMenuResponderInstance extends ODBaseResponderInstance {
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  if (this.interaction.replied || this.interaction.deferred) {
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  const sent = await this.interaction.editReply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: sent };
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+ return { success: true, message: sent, ephemeral: build.ephemeral };
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  }
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  else {
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  const sent = await this.interaction.reply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  }
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  catch {
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- return { success: false, message: null };
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+ return { success: false };
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  }
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  }
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  /**Update the message of this context menu. */
@@ -1315,13 +1315,13 @@ export class ODContextMenuResponderInstance extends ODBaseResponderInstance {
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  if (this.interaction.replied || this.interaction.deferred) {
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  const sent = await this.interaction.editReply(finalMessage);
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  this.ignoreResponderTimeout = true;
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- return { success: true, message: await sent.fetch() };
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+ return { success: true, message: await sent.fetch(), ephemeral: build.ephemeral };
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  }
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  else
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  throw new ODSystemError("Unable to update context menu interaction!");
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  }
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  catch {
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- return { success: false, message: null };
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+ return { success: false };
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  }
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  }
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  /**Defer this context menu. */
@@ -182,7 +182,7 @@ export class ODStartScreenCategoryComponent extends ODStartScreenComponent {
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  super(id, priority, async (location) => {
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  const contents = await render(location);
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  if (contents != "" || this.renderIfEmpty) {
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- return ansis.bold.underline("\n" + name.toUpperCase() + (contents != "" ? ":\n" : ":")) + contents;
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+ return ansis.bold.underline("\n" + this.name.toUpperCase() + (contents != "" ? ":\n" : ":")) + contents;
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  }
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  else
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  return "";
@@ -265,7 +265,7 @@ export class ODStartScreenLiveStatusCategoryComponent extends ODStartScreenCateg
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  /**A reference to the Open Discord livestatus manager. */
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  livestatus;
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  constructor(id, priority, livestatus) {
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- super(id, priority, "livestatus", async () => {
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+ super(id, priority, "news & updates", async () => {
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  const messages = await this.livestatus.getAllMessages();
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  return this.livestatus.renderer.render(messages);
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  }, false);
@@ -0,0 +1,126 @@
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+ import { ODManager, ODValidId, ODManagerData, ODNoGeneric } from "./base.js";
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+ import { ODClientManager } from "./client.js";
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+ import { ODDebugger } from "./console.js";
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+ import { ODDatabase, ODDatabaseIdConstraint } from "./database.js";
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+ import * as discord from "discord.js";
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+ /**## ODStateKey `type`
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+ * The key template for message states.
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+ */
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+ export interface ODStateKey {
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+ /**A valid discord server/guild ID or instance. */
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+ guild?: discord.Guild | string | null;
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+ /**A valid discord channel ID or instance. */
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+ channel: discord.Channel | string;
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+ /**A valid discord message ID or instance. */
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+ message: discord.Message | string;
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+ /**A valid discord user ID or instance. */
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+ user?: discord.User | discord.GuildMember | string | null;
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+ }
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+ /**## ODStateData `type`
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+ * The raw data template for message states used for storing in the database.
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+ */
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+ export interface ODStateData<StateData extends any> {
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+ /**The linked Guild ID of this message state. */
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+ guildId: string | null;
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+ /**The linked Channel ID of this message state. */
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+ channelId: string;
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+ /**The linked Message ID of this message state. */
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+ messageId: string;
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+ /**The linked User ID of this message state. */
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+ userId: string | null;
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+ /**The creation date of this state (UNIX TIMESTAMP). */
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+ createdDate: number;
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+ /**The modified date of this state (UNIX TIMESTAMP). */
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+ modifiedDate: number;
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+ /**Optional date after which this state should be regarded as expired (UNIX TIMESTAMP). */
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+ deleteAfterDate: number | null;
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+ /**The state data. */
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+ data: StateData;
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+ }
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+ /**## ODStateSettings `type`
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+ * Configurable settings for an ODState.
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+ */
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+ export interface ODStateSettings {
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+ /**(Default: `false`) Completely disable autodelete of message states. (unless manually activated using other settings) */
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+ disableAutodelete: boolean;
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+ /**(Default: `true`) Delete state on channel deletion. */
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+ autodeleteOnChannelDelete: boolean;
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+ /**(Default: `true`) Delete state on message deletion. */
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+ autodeleteOnMessageDelete: boolean;
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+ /**(Default: `true`) Delete state when the user leaves the guild/server. */
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+ autodeleteOnUserLeave: boolean;
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+ /**(Default: `false`) Delete state on bot restart. */
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+ autodeleteOnRestart: boolean;
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+ /**(Default: `true`) Delete state after 1 hour of an ephemeral message being sent. */
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+ autodeleteOnEphemeral: boolean;
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+ /**(Default: `null`) Delete state when unmodified/inactive for more than.... */
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+ autodeleteAfterTimeout: null | {
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+ time: number;
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+ unit: "seconds" | "minutes" | "hours" | "days";
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+ };
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+ }
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+ /**## ODState `class`
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+ * An Open Discord state is a system for storing additional chunks of metadata for Discord messages.
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+ * A system for tracking messages or linking metadata, states or progress to Discord messages (ID-based).
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+ *
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+ * Features automatic garbage collection to clear expired states.
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+ */
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+ export declare class ODState<StateData extends any> extends ODManagerData {
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+ /**Alias to Open Discord message states database. */
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+ protected database: ODDatabase<ODDatabaseIdConstraint>;
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+ /**Alias to Open Discord client manager. */
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+ protected client: ODClientManager;
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+ /**Alias to Open Discord debugger. */
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+ protected debug: ODDebugger | null;
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+ /**The settings of this state. */
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+ settings: ODStateSettings;
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+ constructor(id: ODValidId, client: ODClientManager, database: ODDatabase<ODDatabaseIdConstraint>, settings: Partial<ODStateSettings>);
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+ /**Use the Open Discord debugger in this manager for logs. */
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+ useDebug(debug?: ODDebugger | null): void;
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+ /**Init the state and start autodeleting. The client must already be logged-in for this to work. */
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+ init(): Promise<void>;
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+ /**Purge all expired message states that reached a timeout or ephemeral. */
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+ protected purgeExpiredStates(): Promise<void>;
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+ /**Transform the object-based message state key contents to a string. */
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+ protected transformKey(key: ODStateKey): string;
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+ /**Transform the message state data contents for storage in the database. */
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+ protected transformData(key: ODStateKey, data: StateData, isEphemeral: boolean, keepCreatedDate?: number): ODStateData<StateData>;
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+ /**Calculate milliseconds from a time + unit. */
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+ protected timeoutToUnixTime(): number | null;
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+ /**Set a message state using guild, channel & message id as key. Returns `true` when overwritten. */
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+ setMsgState(key: ODStateKey, data: StateData, isEphemeral: boolean): Promise<boolean>;
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+ /**Get a message state using guild, channel & message id as key. */
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+ getMsgState(key: ODStateKey): Promise<ODStateData<StateData> | null>;
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+ /**Delete a message state using guild, channel & message id as key. Returns `true` when deleted. */
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+ deleteMsgState(key: ODStateKey): Promise<boolean>;
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+ /**List all message states of this `ODState`. */
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+ listMsgStates(): Promise<{
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+ key: string;
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+ value: ODStateData<StateData>;
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+ }[]>;
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+ /**Delete all message states from this ODState. */
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+ clearAllMsgStates(): Promise<void>;
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+ /**Delete a message state using the raw key. Returns `true` when deleted. */
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+ protected deleteMsgStateWithRawKey(rawKey: string): Promise<boolean>;
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+ }
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+ /**## ODStateManagerIdConstraint `type`
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+ * The constraint/layout for id mappings/interfaces of the `ODStateManager` class.
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+ */
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+ export type ODStateManagerIdConstraint = Record<string, ODState<any>>;
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+ /**## ODStateManager `class`
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+ * The Open Discord state manager is a system for tracking messages or linking metadata, states or progress to Discord messages (ID-based).
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+ *
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+ * Features automatic garbage collection to clear expired states.
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+ */
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+ export declare class ODStateManager<IdList extends ODStateManagerIdConstraint = ODStateManagerIdConstraint> extends ODManager<ODState<any>> {
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+ constructor(debug: ODDebugger);
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+ /**Init all states. */
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+ init(): Promise<void>;
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+ add(data: ODState<any>, overwrite?: boolean): boolean;
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+ get<StateId extends keyof ODNoGeneric<IdList>>(id: StateId): IdList[StateId];
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+ get(id: ODValidId): ODState<any> | null;
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+ remove<StateId extends keyof ODNoGeneric<IdList>>(id: StateId): IdList[StateId];
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+ remove(id: ODValidId): ODState<any> | null;
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+ exists(id: keyof ODNoGeneric<IdList>): boolean;
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+ exists(id: ODValidId): boolean;
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+ }
@@ -0,0 +1,222 @@
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+ ///////////////////////////////////////
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+ //STATE MODULE
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+ ///////////////////////////////////////
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+ import { ODManager, ODSystemError, ODManagerData } from "./base.js";
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+ /**## ODState `class`
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+ * An Open Discord state is a system for storing additional chunks of metadata for Discord messages.
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+ * A system for tracking messages or linking metadata, states or progress to Discord messages (ID-based).
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+ *
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+ * Features automatic garbage collection to clear expired states.
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+ */
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+ export class ODState extends ODManagerData {
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+ /**Alias to Open Discord message states database. */
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+ database;
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+ /**Alias to Open Discord client manager. */
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+ client;
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+ /**Alias to Open Discord debugger. */
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+ debug = null;
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+ /**The settings of this state. */
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+ settings;
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+ constructor(id, client, database, settings) {
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+ super(id);
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+ this.client = client;
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+ this.database = database;
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+ this.settings = {
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+ disableAutodelete: false,
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+ autodeleteOnChannelDelete: true,
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+ autodeleteOnMessageDelete: true,
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+ autodeleteOnUserLeave: true,
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+ autodeleteOnRestart: false,
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+ autodeleteOnEphemeral: true,
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+ autodeleteAfterTimeout: null,
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+ ...settings
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+ };
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+ }
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+ /**Use the Open Discord debugger in this manager for logs. */
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+ useDebug(debug) {
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+ this.debug = debug ?? null;
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+ }
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+ /**Init the state and start autodeleting. The client must already be logged-in for this to work. */
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+ async init() {
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+ if (!this.client.loggedIn)
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+ throw new ODSystemError("ODState('" + this.id.value + "').init() => The client must be logged in for states to initialize.");
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+ //autodelete on restart
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+ if (!this.settings.disableAutodelete && this.settings.autodeleteOnRestart)
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+ this.clearAllMsgStates();
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+ //autodelete on channelDelete
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+ this.client.client.on("channelDelete", async (deletedChannel) => {
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+ if (this.settings.disableAutodelete || !this.settings.autodeleteOnChannelDelete)
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+ return;
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+ for (const { key, value } of await this.listMsgStates()) {
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+ if (value.channelId === deletedChannel.id)
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+ await this.deleteMsgStateWithRawKey(key);
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+ }
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+ });
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+ //autodelete on messageDelete
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+ this.client.client.on("messageDelete", async (deletedMsg) => {
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+ if (this.settings.disableAutodelete || !this.settings.autodeleteOnMessageDelete)
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+ return;
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+ for (const { key, value } of await this.listMsgStates()) {
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+ if (value.messageId === deletedMsg.id)
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+ await this.deleteMsgStateWithRawKey(key);
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+ }
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+ });
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+ //autodelete on userLeave
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+ this.client.client.on("guildMemberRemove", async (member) => {
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+ if (this.settings.disableAutodelete || !this.settings.autodeleteOnUserLeave)
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+ return;
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+ if (member.guild.id !== this.client.mainServer?.id)
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+ return;
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+ for (const { key, value } of await this.listMsgStates()) {
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+ if (value.userId === member.id)
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+ await this.deleteMsgStateWithRawKey(key);
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+ }
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+ });
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+ //autodelete when expired (ephemeral/timeout) every 30 seconds
76
+ this.purgeExpiredStates();
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+ setInterval(() => {
78
+ this.purgeExpiredStates();
79
+ }, 30 * 1000);
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+ //create a list of all channels, messages & users that still exist (and are part of states)
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+ const existingChannelIds = [];
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+ const existingMessageIds = [];
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+ const existingUserIds = [];
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+ for (const { key, value } of await this.listMsgStates()) {
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+ if (!existingChannelIds.includes(value.channelId)) {
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+ //check if channel still exists
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+ const channel = await this.client.fetchChannel(value.channelId);
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+ if (channel)
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+ existingChannelIds.push(channel.id);
90
+ }
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+ if (!existingMessageIds.includes(value.messageId)) {
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+ //check if message still exists
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+ const message = await this.client.fetchChannelMessage(value.channelId, value.messageId);
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+ if (message)
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+ existingMessageIds.push(message.id);
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+ }
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+ if (value.userId && this.client.mainServer && !existingUserIds.includes(value.userId)) {
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+ //check if user still exists
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+ const user = await this.client.fetchGuildMember(this.client.mainServer.id, value.userId);
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+ if (user)
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+ existingUserIds.push(user.id);
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+ }
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+ }
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+ //delete all states where a channel, message or user is missing (when the bot was offline)
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+ for (const { key, value } of await this.listMsgStates()) {
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+ if (value.channelId && !existingChannelIds.includes(value.channelId))
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+ await this.deleteMsgStateWithRawKey(key);
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+ if (value.messageId && !existingMessageIds.includes(value.messageId))
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+ await this.deleteMsgStateWithRawKey(key);
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+ if (value.userId && !existingUserIds.includes(value.userId))
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+ await this.deleteMsgStateWithRawKey(key);
112
+ }
113
+ }
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+ /**Purge all expired message states that reached a timeout or ephemeral. */
115
+ async purgeExpiredStates() {
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+ for (const { key, value } of await this.listMsgStates()) {
117
+ if (value.deleteAfterDate && value.deleteAfterDate < Date.now())
118
+ await this.deleteMsgStateWithRawKey(key);
119
+ }
120
+ }
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+ /**Transform the object-based message state key contents to a string. */
122
+ transformKey(key) {
123
+ const newGuild = (!key.guild) ? "NULL" : (typeof key.guild === "string" ? key.guild : key.guild.id);
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+ const newChannel = (!key.channel) ? "NULL" : (typeof key.channel === "string" ? key.channel : key.channel.id);
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+ const newMessage = (!key.message) ? "NULL" : (typeof key.message === "string" ? key.message : key.message.id);
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+ const newUser = (!key.user) ? "NULL" : (typeof key.user === "string" ? key.user : key.user.id);
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+ return `G:${newGuild},C:${newChannel},M:${newMessage},U:${newUser}`;
128
+ }
129
+ /**Transform the message state data contents for storage in the database. */
130
+ transformData(key, data, isEphemeral, keepCreatedDate) {
131
+ const guildId = (!key.guild) ? null : (typeof key.guild === "string" ? key.guild : key.guild.id);
132
+ const channelId = (typeof key.channel === "string" ? key.channel : key.channel.id);
133
+ const messageId = (typeof key.message === "string" ? key.message : key.message.id);
134
+ const userId = (!key.user) ? null : (typeof key.user === "string" ? key.user : key.user.id);
135
+ const createdDate = keepCreatedDate ?? Date.now();
136
+ const modifiedDate = Date.now();
137
+ const unmodifiedTimeoutDate = this.timeoutToUnixTime();
138
+ const ephemeralTimeoutDate = (isEphemeral) ? Date.now() + (3600 * 1000) : null; //delete ephemeral state after 1 hour
139
+ const deleteAfterDate = (unmodifiedTimeoutDate) ? unmodifiedTimeoutDate : ephemeralTimeoutDate;
140
+ return { guildId, channelId, messageId, userId, createdDate, modifiedDate, deleteAfterDate, data };
141
+ }
142
+ /**Calculate milliseconds from a time + unit. */
143
+ timeoutToUnixTime() {
144
+ const timeout = this.settings.autodeleteAfterTimeout;
145
+ if (!timeout)
146
+ return null;
147
+ if (timeout.unit == "seconds")
148
+ return Date.now() + (timeout.time * 1000);
149
+ else if (timeout.unit == "minutes")
150
+ return Date.now() + (timeout.time * 1000 * 60);
151
+ else if (timeout.unit == "hours")
152
+ return Date.now() + (timeout.time * 1000 * 3600);
153
+ else if (timeout.unit == "days")
154
+ return Date.now() + (timeout.time * 1000 * 3600 * 24);
155
+ else
156
+ return null;
157
+ }
158
+ /**Set a message state using guild, channel & message id as key. Returns `true` when overwritten. */
159
+ async setMsgState(key, data, isEphemeral) {
160
+ const rawKey = this.transformKey(key);
161
+ const existingData = await this.getMsgState(key);
162
+ const contents = this.transformData(key, data, isEphemeral, existingData?.createdDate);
163
+ return await this.database.set(this.id.value, rawKey, contents);
164
+ }
165
+ /**Get a message state using guild, channel & message id as key. */
166
+ async getMsgState(key) {
167
+ const rawKey = this.transformKey(key);
168
+ const rawData = await this.database.get(this.id.value, rawKey);
169
+ if (typeof rawData !== "object")
170
+ return null;
171
+ else
172
+ return rawData;
173
+ }
174
+ /**Delete a message state using guild, channel & message id as key. Returns `true` when deleted. */
175
+ async deleteMsgState(key) {
176
+ const rawKey = this.transformKey(key);
177
+ return await this.database.delete(this.id.value, rawKey);
178
+ }
179
+ /**List all message states of this `ODState`. */
180
+ async listMsgStates() {
181
+ return ((await this.database.getCategory(this.id.value)) ?? []);
182
+ }
183
+ /**Delete all message states from this ODState. */
184
+ async clearAllMsgStates() {
185
+ for (const state of await this.database.getAll()) {
186
+ await this.database.delete(state.category, state.key);
187
+ }
188
+ }
189
+ /**Delete a message state using the raw key. Returns `true` when deleted. */
190
+ async deleteMsgStateWithRawKey(rawKey) {
191
+ return await this.database.delete(this.id.value, rawKey);
192
+ }
193
+ }
194
+ /**## ODStateManager `class`
195
+ * The Open Discord state manager is a system for tracking messages or linking metadata, states or progress to Discord messages (ID-based).
196
+ *
197
+ * Features automatic garbage collection to clear expired states.
198
+ */
199
+ export class ODStateManager extends ODManager {
200
+ constructor(debug) {
201
+ super(debug, "state");
202
+ }
203
+ /**Init all states. */
204
+ async init() {
205
+ for (const state of this.getAll()) {
206
+ await state.init();
207
+ }
208
+ }
209
+ add(data, overwrite) {
210
+ data.useDebug(this.debug);
211
+ return super.add(data, overwrite);
212
+ }
213
+ get(id) {
214
+ return super.get(id);
215
+ }
216
+ remove(id) {
217
+ return super.remove(id);
218
+ }
219
+ exists(id) {
220
+ return super.exists(id);
221
+ }
222
+ }
@@ -1,5 +1,7 @@
1
1
  import * as api from "../api/index.js";
2
2
  export function loadErrorHandling(opendiscord, project) {
3
+ //increase error stack trace
4
+ Error.stackTraceLimit = 50;
3
5
  process.on("uncaughtException", async (error, origin) => {
4
6
  try {
5
7
  const beforeEvent = opendiscord.events.get("onErrorHandling");
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@open-discord-bots/framework",
3
3
  "author": "DJj123dj",
4
- "version": "0.3.3",
4
+ "version": "0.3.5",
5
5
  "description": "The core framework of the popular open-source discord bots: Open Ticket & Open Moderation.",
6
6
  "main": "dist/index.js",
7
7
  "module": "dist/index.js",
package/src/api/index.ts CHANGED
@@ -25,6 +25,7 @@ export * from "./modules/progressbar.js"
25
25
  export * from "./modules/responder.js"
26
26
  export * from "./modules/session.js"
27
27
  export * from "./modules/startscreen.js"
28
+ export * from "./modules/state.js"
28
29
  export * from "./modules/statistic.js"
29
30
  export * from "./modules/verifybar.js"
30
31
  export * from "./modules/worker.js"
package/src/api/main.ts CHANGED
@@ -24,6 +24,7 @@ import { ODClientManager } from "./modules/client.js"
24
24
  import { ODSharedFuseManager } from "./modules/fuse.js"
25
25
  import { ODStartScreenManager } from "./modules/startscreen.js"
26
26
  import { ODComponentManager } from "./modules/component.js"
27
+ import { ODStateManager } from "./modules/state.js"
27
28
 
28
29
  /**## ODMainManagers `interface`
29
30
  * The global properties for the main class of the bot.
@@ -89,6 +90,8 @@ export interface ODMainManagers {
89
90
  code: ODCodeManager
90
91
  /**A collection of static Discord post channels. It allows the bot to find back log, transcript or configured channels based on a linked ID. */
91
92
  posts: ODPostManager
93
+ /**A system for tracking messages or linking metadata, states or progress to Discord messages (ID-based). Features automatic garbage collection. */
94
+ states: ODStateManager
92
95
 
93
96
  /**A wrapper around the `discord.Client` class. It handles client login, activity and registering text/slash commands. */
94
97
  client: ODClientManager
@@ -140,6 +143,7 @@ export abstract class ODMain implements ODMainManagers {
140
143
  readonly statistics: ODStatisticManager
141
144
  readonly code: ODCodeManager
142
145
  readonly posts: ODPostManager
146
+ readonly states: ODStateManager
143
147
 
144
148
  readonly client: ODClientManager
145
149
  readonly sharedFuses: ODSharedFuseManager
@@ -150,7 +154,7 @@ export abstract class ODMain implements ODMainManagers {
150
154
  constructor(managers:ODMainManagers,project:ODProjectType){
151
155
  this.project = project
152
156
  this.versions = managers.versions
153
- this.versions.add(ODVersion.fromString("opendiscord:api","v0.3.3"))
157
+ this.versions.add(ODVersion.fromString("opendiscord:api","v0.3.5"))
154
158
  this.versions.add(ODVersion.fromString("opendiscord:livestatus","v2.0.0"))
155
159
 
156
160
  this.debugfile = managers.debugfile
@@ -179,6 +183,7 @@ export abstract class ODMain implements ODMainManagers {
179
183
  this.statistics = managers.statistics
180
184
  this.code = managers.code
181
185
  this.posts = managers.posts
186
+ this.states = managers.states
182
187
 
183
188
  this.sharedFuses = managers.sharedFuses
184
189
  this.env = managers.env