@open-core/framework 1.0.5-beta.1 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/dist/adapters/contracts/IEngineEvents.d.ts +5 -2
  2. package/dist/adapters/contracts/IEngineEvents.js +7 -0
  3. package/dist/adapters/contracts/IExports.d.ts +2 -2
  4. package/dist/adapters/contracts/IPlatformContext.d.ts +43 -0
  5. package/dist/adapters/contracts/IPlatformContext.js +8 -0
  6. package/dist/adapters/contracts/client/IClientLocalPlayerBridge.d.ts +25 -0
  7. package/dist/adapters/contracts/client/IClientLocalPlayerBridge.js +8 -0
  8. package/dist/adapters/contracts/client/IClientLogConsole.d.ts +13 -0
  9. package/dist/adapters/contracts/client/IClientLogConsole.js +2 -0
  10. package/dist/adapters/contracts/client/IClientPlatformBridge.d.ts +195 -0
  11. package/dist/adapters/contracts/client/IClientPlatformBridge.js +282 -0
  12. package/dist/adapters/contracts/client/IClientRuntimeBridge.d.ts +18 -0
  13. package/dist/adapters/contracts/client/IClientRuntimeBridge.js +14 -0
  14. package/dist/adapters/contracts/client/IGtaPedAppearanceBridge.d.ts +26 -0
  15. package/dist/adapters/contracts/client/IGtaPedAppearanceBridge.js +2 -0
  16. package/dist/adapters/contracts/client/camera/IClientCameraPort.d.ts +107 -0
  17. package/dist/adapters/contracts/client/camera/IClientCameraPort.js +8 -0
  18. package/dist/adapters/contracts/client/camera/index.d.ts +1 -0
  19. package/dist/adapters/contracts/client/camera/index.js +1 -0
  20. package/dist/adapters/contracts/client/index.d.ts +11 -0
  21. package/dist/adapters/contracts/client/index.js +11 -0
  22. package/dist/adapters/contracts/client/ped/IClientPedPort.d.ts +62 -0
  23. package/dist/adapters/contracts/client/ped/IClientPedPort.js +5 -0
  24. package/dist/adapters/contracts/client/ped/index.d.ts +1 -0
  25. package/dist/adapters/contracts/client/ped/index.js +1 -0
  26. package/dist/adapters/contracts/client/progress/IClientProgressPort.d.ts +53 -0
  27. package/dist/adapters/contracts/client/progress/IClientProgressPort.js +8 -0
  28. package/dist/adapters/contracts/client/progress/index.d.ts +1 -0
  29. package/dist/adapters/contracts/client/progress/index.js +1 -0
  30. package/dist/adapters/contracts/client/spawn/IClientSpawnBridge.d.ts +6 -0
  31. package/dist/adapters/contracts/client/spawn/IClientSpawnBridge.js +6 -0
  32. package/dist/adapters/contracts/client/spawn/IClientSpawnPort.d.ts +19 -0
  33. package/dist/adapters/contracts/client/spawn/IClientSpawnPort.js +2 -0
  34. package/dist/adapters/contracts/client/spawn/index.d.ts +4 -0
  35. package/dist/adapters/contracts/client/spawn/index.js +4 -0
  36. package/dist/adapters/contracts/client/spawn/types.d.ts +17 -0
  37. package/dist/adapters/contracts/client/ui/IClientBlipBridge.d.ts +25 -0
  38. package/dist/adapters/contracts/client/ui/IClientBlipBridge.js +2 -0
  39. package/dist/adapters/contracts/client/ui/IClientMarkerBridge.d.ts +31 -0
  40. package/dist/adapters/contracts/client/ui/IClientMarkerBridge.js +2 -0
  41. package/dist/adapters/contracts/client/ui/IClientNotificationBridge.d.ts +21 -0
  42. package/dist/adapters/contracts/client/ui/IClientNotificationBridge.js +2 -0
  43. package/dist/adapters/contracts/client/ui/index.d.ts +4 -0
  44. package/dist/adapters/contracts/client/ui/index.js +4 -0
  45. package/dist/adapters/contracts/client/ui/webview/IClientWebViewBridge.d.ts +14 -0
  46. package/dist/adapters/contracts/client/ui/webview/IClientWebViewBridge.js +2 -0
  47. package/dist/adapters/contracts/client/ui/webview/index.d.ts +2 -0
  48. package/dist/adapters/contracts/client/ui/webview/index.js +2 -0
  49. package/dist/adapters/contracts/client/ui/webview/types.d.ts +27 -0
  50. package/dist/adapters/contracts/client/ui/webview/types.js +0 -0
  51. package/dist/adapters/contracts/client/vehicle/IClientVehiclePort.d.ts +166 -0
  52. package/dist/adapters/contracts/client/vehicle/IClientVehiclePort.js +8 -0
  53. package/dist/adapters/contracts/client/vehicle/index.d.ts +1 -0
  54. package/dist/adapters/contracts/client/vehicle/index.js +1 -0
  55. package/dist/adapters/contracts/index.d.ts +4 -2
  56. package/dist/adapters/contracts/index.js +4 -3
  57. package/dist/adapters/contracts/runtime/index.d.ts +1 -0
  58. package/dist/adapters/contracts/runtime/index.js +1 -0
  59. package/dist/adapters/contracts/runtime/runtime-events.d.ts +9 -0
  60. package/dist/adapters/contracts/runtime/runtime-events.js +7 -0
  61. package/dist/adapters/contracts/server/IEntityServer.d.ts +4 -28
  62. package/dist/adapters/contracts/server/IEntityServer.js +0 -26
  63. package/dist/adapters/contracts/server/IPlayerServer.d.ts +7 -26
  64. package/dist/adapters/contracts/server/IPlayerServer.js +0 -26
  65. package/dist/adapters/contracts/server/index.d.ts +10 -0
  66. package/dist/adapters/contracts/server/index.js +10 -0
  67. package/dist/adapters/contracts/server/npc-lifecycle/INpcLifecycleServer.d.ts +5 -0
  68. package/dist/adapters/contracts/server/npc-lifecycle/INpcLifecycleServer.js +2 -0
  69. package/dist/adapters/contracts/server/npc-lifecycle/index.d.ts +2 -0
  70. package/dist/adapters/contracts/server/npc-lifecycle/index.js +2 -0
  71. package/dist/adapters/contracts/server/npc-lifecycle/types.d.ts +17 -0
  72. package/dist/adapters/contracts/server/npc-lifecycle/types.js +0 -0
  73. package/dist/adapters/contracts/server/player-appearance/IPlayerAppearanceLifecycleServer.d.ts +11 -0
  74. package/dist/adapters/contracts/server/player-appearance/IPlayerAppearanceLifecycleServer.js +2 -0
  75. package/dist/adapters/contracts/server/player-appearance/index.d.ts +1 -0
  76. package/dist/adapters/contracts/server/player-appearance/index.js +1 -0
  77. package/dist/adapters/contracts/server/player-lifecycle/IPlayerLifecycleServer.d.ts +6 -0
  78. package/dist/adapters/contracts/server/player-lifecycle/IPlayerLifecycleServer.js +2 -0
  79. package/dist/adapters/contracts/server/player-lifecycle/index.d.ts +2 -0
  80. package/dist/adapters/contracts/server/player-lifecycle/index.js +2 -0
  81. package/dist/adapters/contracts/server/player-lifecycle/types.d.ts +17 -0
  82. package/dist/adapters/contracts/server/player-lifecycle/types.js +0 -0
  83. package/dist/adapters/contracts/server/player-state/IPlayerStateSyncServer.d.ts +6 -0
  84. package/dist/adapters/contracts/server/player-state/IPlayerStateSyncServer.js +2 -0
  85. package/dist/adapters/contracts/server/player-state/index.d.ts +1 -0
  86. package/dist/adapters/contracts/server/player-state/index.js +1 -0
  87. package/dist/adapters/contracts/server/vehicle-lifecycle/IVehicleLifecycleServer.d.ts +5 -0
  88. package/dist/adapters/contracts/server/vehicle-lifecycle/IVehicleLifecycleServer.js +2 -0
  89. package/dist/adapters/contracts/server/vehicle-lifecycle/index.d.ts +2 -0
  90. package/dist/adapters/contracts/server/vehicle-lifecycle/index.js +2 -0
  91. package/dist/adapters/contracts/server/vehicle-lifecycle/types.d.ts +16 -0
  92. package/dist/adapters/contracts/server/vehicle-lifecycle/types.js +0 -0
  93. package/dist/adapters/contracts/transport/events.api.d.ts +3 -3
  94. package/dist/adapters/contracts/transport/index.d.ts +4 -0
  95. package/dist/adapters/contracts/transport/index.js +4 -0
  96. package/dist/adapters/contracts/transport/rpc.api.d.ts +3 -3
  97. package/dist/adapters/index.d.ts +3 -14
  98. package/dist/adapters/index.js +3 -20
  99. package/dist/adapters/node/node-capabilities.d.ts +11 -11
  100. package/dist/adapters/node/node-capabilities.js +15 -27
  101. package/dist/adapters/node/node-engine-events.d.ts +1 -1
  102. package/dist/adapters/node/node-engine-events.js +2 -1
  103. package/dist/adapters/node/node-entity-server.d.ts +2 -2
  104. package/dist/adapters/node/node-entity-server.js +2 -2
  105. package/dist/adapters/node/node-ped-appearance-client.d.ts +2 -2
  106. package/dist/adapters/node/node-ped-appearance-client.js +2 -2
  107. package/dist/adapters/node/node-platform.js +4 -4
  108. package/dist/adapters/node/node-player-server.d.ts +3 -2
  109. package/dist/adapters/node/node-player-server.js +8 -2
  110. package/dist/adapters/node/transport/node.events.d.ts +4 -4
  111. package/dist/adapters/node/transport/node.rpc.d.ts +3 -3
  112. package/dist/adapters/node/transport/node.rpc.js +1 -1
  113. package/dist/adapters/register-capabilities.d.ts +1 -1
  114. package/dist/adapters/register-capabilities.js +1 -3
  115. package/dist/adapters/register-client-capabilities.d.ts +3 -2
  116. package/dist/adapters/register-client-capabilities.js +16 -41
  117. package/dist/contracts/client.d.ts +5 -0
  118. package/dist/contracts/client.js +5 -0
  119. package/dist/contracts/server.d.ts +19 -0
  120. package/dist/contracts/server.js +19 -0
  121. package/dist/contracts.d.ts +5 -0
  122. package/dist/contracts.js +5 -0
  123. package/dist/index.d.ts +2 -1
  124. package/dist/index.js +2 -1
  125. package/dist/kernel/logger/client-log-console.d.ts +4 -0
  126. package/dist/kernel/logger/client-log-console.js +43 -0
  127. package/dist/kernel/logger/core-logger.d.ts +3 -1
  128. package/dist/kernel/logger/core-logger.js +4 -2
  129. package/dist/kernel/logger/index.d.ts +3 -1
  130. package/dist/kernel/logger/index.js +2 -1
  131. package/dist/kernel/logger/logger.types.d.ts +1 -0
  132. package/dist/kernel/logger/logger.types.js +35 -0
  133. package/dist/kernel/logger/transports/buffered.transport.js +4 -4
  134. package/dist/kernel/logger/transports/console.transport.js +2 -2
  135. package/dist/kernel/logger/transports/dev-transport.factory.js +1 -1
  136. package/dist/kernel/logger/transports/simple-console.transport.js +15 -10
  137. package/dist/kernel-public.d.ts +1 -0
  138. package/dist/kernel-public.js +1 -0
  139. package/dist/runtime/client/adapter/client-adapter.d.ts +25 -0
  140. package/dist/runtime/client/adapter/client-adapter.js +11 -0
  141. package/dist/runtime/client/adapter/index.d.ts +20 -0
  142. package/dist/runtime/client/adapter/index.js +20 -0
  143. package/dist/runtime/client/adapter/local-player-bridge.d.ts +1 -0
  144. package/dist/runtime/client/adapter/local-player-bridge.js +1 -0
  145. package/dist/runtime/client/adapter/node-blip-bridge.d.ts +9 -0
  146. package/dist/runtime/client/adapter/node-blip-bridge.js +34 -0
  147. package/dist/runtime/client/adapter/node-camera-port.d.ts +19 -0
  148. package/dist/runtime/client/adapter/node-camera-port.js +31 -0
  149. package/dist/runtime/client/adapter/node-client-adapter.d.ts +5 -0
  150. package/dist/runtime/client/adapter/node-client-adapter.js +64 -0
  151. package/dist/runtime/client/adapter/node-local-player-bridge.d.ts +11 -0
  152. package/dist/runtime/client/adapter/node-local-player-bridge.js +27 -0
  153. package/dist/runtime/client/adapter/node-log-console.d.ts +11 -0
  154. package/dist/runtime/client/adapter/node-log-console.js +48 -0
  155. package/dist/runtime/client/adapter/node-marker-bridge.d.ts +10 -0
  156. package/dist/runtime/client/adapter/node-marker-bridge.js +35 -0
  157. package/dist/runtime/client/adapter/node-notification-bridge.d.ts +5 -0
  158. package/dist/{adapters/fivem/fivem-hasher.js → runtime/client/adapter/node-notification-bridge.js} +7 -11
  159. package/dist/runtime/client/adapter/node-ped-port.d.ts +20 -0
  160. package/dist/runtime/client/adapter/node-ped-port.js +38 -0
  161. package/dist/runtime/client/adapter/node-platform-bridge.d.ts +3 -0
  162. package/dist/{adapters/fivem/fivem-tick.js → runtime/client/adapter/node-platform-bridge.js} +5 -10
  163. package/dist/runtime/client/adapter/node-progress-port.d.ts +8 -0
  164. package/dist/runtime/client/adapter/node-progress-port.js +27 -0
  165. package/dist/runtime/client/adapter/node-runtime-bridge.d.ts +22 -0
  166. package/dist/runtime/client/adapter/node-runtime-bridge.js +58 -0
  167. package/dist/runtime/client/adapter/node-spawn-bridge.d.ts +8 -0
  168. package/dist/runtime/client/adapter/node-spawn-bridge.js +22 -0
  169. package/dist/runtime/client/adapter/node-vehicle-port.d.ts +31 -0
  170. package/dist/runtime/client/adapter/node-vehicle-port.js +73 -0
  171. package/dist/runtime/client/adapter/node-webview-bridge.d.ts +16 -0
  172. package/dist/runtime/client/adapter/node-webview-bridge.js +45 -0
  173. package/dist/runtime/client/adapter/platform-bridge.d.ts +1 -0
  174. package/dist/runtime/client/adapter/platform-bridge.js +1 -0
  175. package/dist/runtime/client/adapter/registry.d.ts +9 -0
  176. package/dist/runtime/client/adapter/registry.js +85 -0
  177. package/dist/runtime/client/adapter/runtime-bridge.d.ts +1 -0
  178. package/dist/runtime/client/adapter/runtime-bridge.js +1 -0
  179. package/dist/runtime/client/api.d.ts +2 -1
  180. package/dist/runtime/client/api.js +2 -1
  181. package/dist/runtime/client/client-bootstrap.js +51 -44
  182. package/dist/runtime/client/client-core.d.ts +2 -0
  183. package/dist/runtime/client/client-core.js +9 -0
  184. package/dist/runtime/client/client-runtime.d.ts +3 -0
  185. package/dist/runtime/client/client-runtime.js +3 -0
  186. package/dist/runtime/client/controllers/appearance.controller.d.ts +3 -1
  187. package/dist/runtime/client/controllers/appearance.controller.js +17 -6
  188. package/dist/runtime/client/controllers/spawner.controller.js +6 -3
  189. package/dist/runtime/client/decorators/controller.js +2 -10
  190. package/dist/runtime/client/decorators/onView.d.ts +3 -3
  191. package/dist/runtime/client/decorators/onView.js +3 -3
  192. package/dist/runtime/client/index.d.ts +1 -0
  193. package/dist/runtime/client/index.js +1 -0
  194. package/dist/runtime/client/library/create-client-library.js +9 -1
  195. package/dist/runtime/client/services/appearance.service.d.ts +2 -2
  196. package/dist/runtime/client/services/appearance.service.js +7 -4
  197. package/dist/runtime/client/services/blip.service.d.ts +6 -93
  198. package/dist/runtime/client/services/blip.service.js +58 -153
  199. package/dist/runtime/client/services/camera-effects.registry.d.ts +3 -0
  200. package/dist/runtime/client/services/camera-effects.registry.js +20 -7
  201. package/dist/runtime/client/services/camera.d.ts +4 -106
  202. package/dist/runtime/client/services/camera.js +36 -98
  203. package/dist/runtime/client/services/cinematic.d.ts +5 -1
  204. package/dist/runtime/client/services/cinematic.js +45 -30
  205. package/dist/runtime/client/services/index.d.ts +1 -0
  206. package/dist/runtime/client/services/index.js +1 -0
  207. package/dist/runtime/client/services/marker.service.d.ts +12 -63
  208. package/dist/runtime/client/services/marker.service.js +62 -97
  209. package/dist/runtime/client/services/notification.service.d.ts +6 -57
  210. package/dist/runtime/client/services/notification.service.js +43 -81
  211. package/dist/runtime/client/services/ped.service.d.ts +6 -148
  212. package/dist/runtime/client/services/ped.service.js +42 -221
  213. package/dist/runtime/client/services/progress.service.d.ts +4 -75
  214. package/dist/runtime/client/services/progress.service.js +20 -178
  215. package/dist/runtime/client/services/session-bridge.service.d.ts +15 -0
  216. package/dist/runtime/client/services/session-bridge.service.js +62 -0
  217. package/dist/runtime/client/services/spawn.service.d.ts +4 -56
  218. package/dist/runtime/client/services/spawn.service.js +29 -191
  219. package/dist/runtime/client/services/streaming.service.d.ts +5 -126
  220. package/dist/runtime/client/services/streaming.service.js +72 -217
  221. package/dist/runtime/client/services/textui.service.d.ts +5 -45
  222. package/dist/runtime/client/services/textui.service.js +55 -88
  223. package/dist/runtime/client/services/vehicle-client.service.d.ts +12 -149
  224. package/dist/runtime/client/services/vehicle-client.service.js +128 -374
  225. package/dist/runtime/client/services/vehicle.service.d.ts +4 -147
  226. package/dist/runtime/client/services/vehicle.service.js +33 -239
  227. package/dist/runtime/client/system/processors/export.processor.d.ts +3 -0
  228. package/dist/runtime/client/system/processors/export.processor.js +16 -3
  229. package/dist/runtime/client/system/processors/gameEvent.processor.d.ts +3 -0
  230. package/dist/runtime/client/system/processors/gameEvent.processor.js +16 -3
  231. package/dist/runtime/client/system/processors/interval.processor.d.ts +3 -0
  232. package/dist/runtime/client/system/processors/interval.processor.js +17 -4
  233. package/dist/runtime/client/system/processors/key.processor.d.ts +3 -0
  234. package/dist/runtime/client/system/processors/key.processor.js +18 -5
  235. package/dist/runtime/client/system/processors/localEvent.processor.d.ts +3 -0
  236. package/dist/runtime/client/system/processors/localEvent.processor.js +16 -3
  237. package/dist/runtime/client/system/processors/netEvent.processor.d.ts +3 -0
  238. package/dist/runtime/client/system/processors/netEvent.processor.js +16 -3
  239. package/dist/runtime/client/system/processors/onRpc.processor.js +1 -1
  240. package/dist/runtime/client/system/processors/resourceLifecycle.processor.d.ts +5 -0
  241. package/dist/runtime/client/system/processors/resourceLifecycle.processor.js +26 -7
  242. package/dist/runtime/client/system/processors/tick.processor.d.ts +3 -0
  243. package/dist/runtime/client/system/processors/tick.processor.js +16 -3
  244. package/dist/runtime/client/system/processors/view.processor.d.ts +3 -0
  245. package/dist/runtime/client/system/processors/view.processor.js +21 -10
  246. package/dist/runtime/client/system/processors.register.d.ts +1 -0
  247. package/dist/runtime/client/system/processors.register.js +8 -0
  248. package/dist/runtime/client/ui-bridge.d.ts +2 -114
  249. package/dist/runtime/client/ui-bridge.js +2 -194
  250. package/dist/runtime/client/webview-bridge.d.ts +34 -0
  251. package/dist/runtime/client/webview-bridge.js +103 -0
  252. package/dist/runtime/client/webview.service.d.ts +15 -0
  253. package/dist/runtime/client/webview.service.js +103 -0
  254. package/dist/runtime/server/adapter/index.d.ts +5 -0
  255. package/dist/runtime/server/adapter/index.js +5 -0
  256. package/dist/runtime/server/adapter/node-npc-lifecycle-server.d.ts +12 -0
  257. package/dist/runtime/server/adapter/node-npc-lifecycle-server.js +52 -0
  258. package/dist/runtime/server/adapter/node-player-appearance-lifecycle-server.d.ts +22 -0
  259. package/dist/runtime/server/adapter/node-player-appearance-lifecycle-server.js +95 -0
  260. package/dist/runtime/server/adapter/node-player-lifecycle-server.d.ts +11 -0
  261. package/dist/runtime/server/adapter/node-player-lifecycle-server.js +56 -0
  262. package/dist/runtime/server/adapter/node-player-state-sync-server.d.ts +12 -0
  263. package/dist/runtime/server/adapter/node-player-state-sync-server.js +49 -0
  264. package/dist/runtime/server/adapter/node-server-adapter.d.ts +5 -0
  265. package/dist/runtime/server/adapter/node-server-adapter.js +67 -0
  266. package/dist/runtime/server/adapter/node-vehicle-lifecycle-server.d.ts +13 -0
  267. package/dist/runtime/server/adapter/node-vehicle-lifecycle-server.js +58 -0
  268. package/dist/runtime/server/adapter/player-adapter.d.ts +28 -0
  269. package/dist/runtime/server/adapter/player-adapter.js +28 -0
  270. package/dist/runtime/server/adapter/registry.d.ts +26 -0
  271. package/dist/runtime/server/adapter/registry.js +101 -0
  272. package/dist/runtime/server/adapter/serialization.d.ts +6 -0
  273. package/dist/runtime/server/adapter/serialization.js +9 -0
  274. package/dist/runtime/server/adapter/server-adapter.d.ts +28 -0
  275. package/dist/runtime/server/adapter/server-adapter.js +14 -0
  276. package/dist/runtime/server/api.d.ts +2 -1
  277. package/dist/runtime/server/api.js +2 -1
  278. package/dist/runtime/server/apis/appearance.api.d.ts +5 -3
  279. package/dist/runtime/server/apis/appearance.api.js +20 -7
  280. package/dist/runtime/server/apis/chat.api.js +6 -5
  281. package/dist/runtime/server/apis/npcs.api.d.ts +3 -4
  282. package/dist/runtime/server/apis/npcs.api.js +28 -57
  283. package/dist/runtime/server/apis/parallel-compute.api.js +1 -0
  284. package/dist/runtime/server/apis/vehicle-modification.api.d.ts +3 -1
  285. package/dist/runtime/server/apis/vehicle-modification.api.js +13 -6
  286. package/dist/runtime/server/apis/vehicles.api.d.ts +12 -6
  287. package/dist/runtime/server/apis/vehicles.api.js +55 -40
  288. package/dist/runtime/server/bootstrap.js +28 -19
  289. package/dist/runtime/server/controllers/channel.controller.js +2 -1
  290. package/dist/runtime/server/controllers/command-export.controller.js +5 -3
  291. package/dist/runtime/server/controllers/player-export.controller.js +5 -4
  292. package/dist/runtime/server/controllers/remote-command-execution.controller.js +2 -1
  293. package/dist/runtime/server/controllers/session.controller.js +3 -2
  294. package/dist/runtime/server/controllers/vehicle.controller.d.ts +3 -1
  295. package/dist/runtime/server/controllers/vehicle.controller.js +13 -7
  296. package/dist/runtime/server/core.d.ts +2 -0
  297. package/dist/runtime/server/core.js +9 -1
  298. package/dist/runtime/server/decorators/command.d.ts +2 -0
  299. package/dist/runtime/server/decorators/command.js +3 -1
  300. package/dist/runtime/server/decorators/onRuntimeEvent.d.ts +2 -1
  301. package/dist/runtime/server/entities/npc.d.ts +3 -1
  302. package/dist/runtime/server/entities/npc.js +3 -3
  303. package/dist/runtime/server/entities/player.d.ts +9 -12
  304. package/dist/runtime/server/entities/player.js +49 -31
  305. package/dist/runtime/server/entities/vehicle.js +2 -2
  306. package/dist/runtime/server/error-handler.js +13 -2
  307. package/dist/runtime/server/helpers/command-validation.helper.js +21 -8
  308. package/dist/runtime/server/helpers/function-helper.d.ts +1 -0
  309. package/dist/runtime/server/helpers/function-helper.js +15 -8
  310. package/dist/runtime/server/implementations/local/channel.local.d.ts +1 -1
  311. package/dist/runtime/server/implementations/local/channel.local.js +3 -2
  312. package/dist/runtime/server/implementations/local/player.local.d.ts +7 -3
  313. package/dist/runtime/server/implementations/local/player.local.js +23 -11
  314. package/dist/runtime/server/implementations/remote/channel.remote.d.ts +2 -1
  315. package/dist/runtime/server/implementations/remote/channel.remote.js +5 -2
  316. package/dist/runtime/server/implementations/remote/command.remote.d.ts +3 -1
  317. package/dist/runtime/server/implementations/remote/command.remote.js +9 -4
  318. package/dist/runtime/server/implementations/remote/player.remote.d.ts +7 -10
  319. package/dist/runtime/server/implementations/remote/player.remote.js +24 -29
  320. package/dist/runtime/server/library/create-server-library.js +17 -2
  321. package/dist/runtime/server/ports/channel.api-port.d.ts +1 -1
  322. package/dist/runtime/server/runtime.d.ts +3 -0
  323. package/dist/runtime/server/runtime.js +1 -15
  324. package/dist/runtime/server/services/appearance.service.d.ts +0 -95
  325. package/dist/runtime/server/services/appearance.service.js +15 -192
  326. package/dist/runtime/server/services/parallel/worker-pool.d.ts +1 -1
  327. package/dist/runtime/server/services/parallel/worker-pool.js +38 -6
  328. package/dist/runtime/server/services/parallel/worker.js +1 -0
  329. package/dist/runtime/server/services/services.register.js +56 -24
  330. package/dist/runtime/server/system/processors/netEvent.processor.js +1 -1
  331. package/dist/runtime/server/system/processors/onRpc.processor.js +1 -1
  332. package/dist/runtime/server/system/processors/runtimeEvent.processor.d.ts +2 -1
  333. package/dist/runtime/server/system/processors/runtimeEvent.processor.js +1 -1
  334. package/dist/runtime/server/system/schema-generator.d.ts +1 -1
  335. package/dist/runtime/server/system/schema-generator.js +6 -3
  336. package/dist/runtime/server/types/core-exports.types.d.ts +5 -0
  337. package/dist/runtime/shared/helpers/process-tuple-schema.d.ts +2 -0
  338. package/dist/runtime/shared/helpers/process-tuple-schema.js +32 -0
  339. package/dist/runtime/shared/types/system-types.d.ts +55 -0
  340. package/dist/runtime/shared/types/system-types.js +54 -0
  341. package/package.json +41 -13
  342. package/dist/adapters/cfx/cfx-capabilities.d.ts +0 -16
  343. package/dist/adapters/cfx/cfx-capabilities.js +0 -70
  344. package/dist/adapters/cfx/cfx-platform.d.ts +0 -2
  345. package/dist/adapters/cfx/cfx-platform.js +0 -85
  346. package/dist/adapters/cfx/index.d.ts +0 -3
  347. package/dist/adapters/cfx/index.js +0 -3
  348. package/dist/adapters/cfx/runtime-profile.d.ts +0 -3
  349. package/dist/adapters/cfx/runtime-profile.js +0 -37
  350. package/dist/adapters/contracts/IPlatformCapabilities.d.ts +0 -79
  351. package/dist/adapters/contracts/IPlatformCapabilities.js +0 -27
  352. package/dist/adapters/contracts/client/IPedAppearanceClient.d.ts +0 -206
  353. package/dist/adapters/contracts/client/IPedAppearanceClient.js +0 -12
  354. package/dist/adapters/fivem/fivem-capabilities.d.ts +0 -18
  355. package/dist/adapters/fivem/fivem-capabilities.js +0 -61
  356. package/dist/adapters/fivem/fivem-engine-events.d.ts +0 -5
  357. package/dist/adapters/fivem/fivem-engine-events.js +0 -24
  358. package/dist/adapters/fivem/fivem-entity-server.d.ts +0 -26
  359. package/dist/adapters/fivem/fivem-entity-server.js +0 -87
  360. package/dist/adapters/fivem/fivem-exports.d.ts +0 -5
  361. package/dist/adapters/fivem/fivem-exports.js +0 -9
  362. package/dist/adapters/fivem/fivem-hasher.d.ts +0 -7
  363. package/dist/adapters/fivem/fivem-net-transport.d.ts +0 -1
  364. package/dist/adapters/fivem/fivem-ped-appearance-client.d.ts +0 -34
  365. package/dist/adapters/fivem/fivem-ped-appearance-client.js +0 -79
  366. package/dist/adapters/fivem/fivem-ped-appearance-server.d.ts +0 -14
  367. package/dist/adapters/fivem/fivem-ped-appearance-server.js +0 -22
  368. package/dist/adapters/fivem/fivem-ped-server.d.ts +0 -9
  369. package/dist/adapters/fivem/fivem-ped-server.js +0 -30
  370. package/dist/adapters/fivem/fivem-platform.d.ts +0 -5
  371. package/dist/adapters/fivem/fivem-platform.js +0 -74
  372. package/dist/adapters/fivem/fivem-player-server.d.ts +0 -24
  373. package/dist/adapters/fivem/fivem-player-server.js +0 -83
  374. package/dist/adapters/fivem/fivem-playerinfo.d.ts +0 -6
  375. package/dist/adapters/fivem/fivem-playerinfo.js +0 -10
  376. package/dist/adapters/fivem/fivem-resourceinfo.d.ts +0 -5
  377. package/dist/adapters/fivem/fivem-resourceinfo.js +0 -24
  378. package/dist/adapters/fivem/fivem-tick.d.ts +0 -7
  379. package/dist/adapters/fivem/fivem-vehicle-server.d.ts +0 -15
  380. package/dist/adapters/fivem/fivem-vehicle-server.js +0 -44
  381. package/dist/adapters/fivem/index.d.ts +0 -14
  382. package/dist/adapters/fivem/index.js +0 -16
  383. package/dist/adapters/fivem/transport/adapter.d.ts +0 -8
  384. package/dist/adapters/fivem/transport/adapter.js +0 -8
  385. package/dist/adapters/fivem/transport/fivem.events.d.ts +0 -8
  386. package/dist/adapters/fivem/transport/fivem.events.js +0 -36
  387. package/dist/adapters/fivem/transport/fivem.rpc.d.ts +0 -28
  388. package/dist/adapters/fivem/transport/fivem.rpc.js +0 -183
  389. package/dist/runtime/client/controllers/player-sync.controller.d.ts +0 -11
  390. package/dist/runtime/client/controllers/player-sync.controller.js +0 -51
  391. package/dist/runtime/client/player/player.d.ts +0 -262
  392. package/dist/runtime/client/player/player.js +0 -474
  393. package/dist/runtime/client/player/player.loader.d.ts +0 -1
  394. package/dist/runtime/client/player/player.loader.js +0 -18
  395. package/dist/runtime/server/helpers/process-tuple-schema.d.ts +0 -20
  396. package/dist/runtime/server/helpers/process-tuple-schema.js +0 -56
  397. /package/dist/adapters/{fivem/fivem-net-transport.js → contracts/client/spawn/types.js} +0 -0
@@ -1,82 +1,11 @@
1
- export interface ProgressOptions {
2
- /** Progress label/title */
3
- label: string;
4
- /** Duration in milliseconds */
5
- duration: number;
6
- /** Whether to use a circular indicator */
7
- useCircular?: boolean;
8
- /** Whether the player can cancel (usually with a key) */
9
- canCancel?: boolean;
10
- /** Disable player controls during progress */
11
- disableControls?: boolean;
12
- /** Disable player movement */
13
- disableMovement?: boolean;
14
- /** Disable combat actions */
15
- disableCombat?: boolean;
16
- /** Animation to play during progress */
17
- animation?: {
18
- dict: string;
19
- anim: string;
20
- flags?: number;
21
- };
22
- /** Prop to attach during progress */
23
- prop?: {
24
- model: string;
25
- bone: number;
26
- offset: {
27
- x: number;
28
- y: number;
29
- z: number;
30
- };
31
- rotation: {
32
- x: number;
33
- y: number;
34
- z: number;
35
- };
36
- };
37
- }
38
- export interface ProgressState {
39
- active: boolean;
40
- progress: number;
41
- label: string;
42
- startTime: number;
43
- duration: number;
44
- options: ProgressOptions;
45
- }
46
- /**
47
- * Service for displaying progress bars/indicators.
48
- */
1
+ import { type ClientProgressOptions as ProgressOptions, type ClientProgressState as ProgressState, IClientProgressPort } from '../../../adapters/contracts/client/progress/IClientProgressPort';
2
+ export type { ProgressOptions, ProgressState };
49
3
  export declare class ProgressService {
50
- private state;
51
- private tickHandle;
52
- private callback;
53
- private propHandle;
54
- /**
55
- * Start a progress action.
56
- *
57
- * @param options - Progress options
58
- * @returns Promise that resolves with true if completed, false if cancelled
59
- */
4
+ private readonly progressPort;
5
+ constructor(progressPort: IClientProgressPort);
60
6
  start(options: ProgressOptions): Promise<boolean>;
61
- /**
62
- * Cancel the current progress.
63
- */
64
7
  cancel(): void;
65
- /**
66
- * Check if a progress is currently active.
67
- */
68
8
  isActive(): boolean;
69
- /**
70
- * Get current progress percentage (0-100).
71
- */
72
9
  getProgress(): number;
73
- /**
74
- * Get current progress state.
75
- */
76
10
  getState(): ProgressState | null;
77
- private startProgress;
78
- private drawProgressBar;
79
- private cleanup;
80
- private loadAnimDict;
81
- private loadModel;
82
11
  }
@@ -4,196 +4,38 @@ var __decorate = (this && this.__decorate) || function (decorators, target, key,
4
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
6
6
  };
7
- import { injectable } from 'tsyringe';
8
- /**
9
- * Service for displaying progress bars/indicators.
10
- */
7
+ var __metadata = (this && this.__metadata) || function (k, v) {
8
+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
9
+ };
10
+ var __param = (this && this.__param) || function (paramIndex, decorator) {
11
+ return function (target, key) { decorator(target, key, paramIndex); }
12
+ };
13
+ import { inject, injectable } from 'tsyringe';
14
+ import { IClientProgressPort, } from '../../../adapters/contracts/client/progress/IClientProgressPort';
11
15
  let ProgressService = class ProgressService {
12
- state = null;
13
- tickHandle = null;
14
- callback = null;
15
- propHandle = null;
16
- /**
17
- * Start a progress action.
18
- *
19
- * @param options - Progress options
20
- * @returns Promise that resolves with true if completed, false if cancelled
21
- */
16
+ progressPort;
17
+ constructor(progressPort) {
18
+ this.progressPort = progressPort;
19
+ }
22
20
  async start(options) {
23
- if (this.state?.active) {
24
- return false;
25
- }
26
- return new Promise((resolve) => {
27
- this.state = {
28
- active: true,
29
- progress: 0,
30
- label: options.label,
31
- startTime: GetGameTimer(),
32
- duration: options.duration,
33
- options,
34
- };
35
- this.callback = resolve;
36
- this.startProgress();
37
- });
21
+ return this.progressPort.start(options);
38
22
  }
39
- /**
40
- * Cancel the current progress.
41
- */
42
23
  cancel() {
43
- if (!this.state?.active)
44
- return;
45
- this.cleanup(false);
24
+ this.progressPort.cancel();
46
25
  }
47
- /**
48
- * Check if a progress is currently active.
49
- */
50
26
  isActive() {
51
- return this.state?.active ?? false;
27
+ return this.progressPort.isActive();
52
28
  }
53
- /**
54
- * Get current progress percentage (0-100).
55
- */
56
29
  getProgress() {
57
- return this.state?.progress ?? 0;
30
+ return this.progressPort.getProgress();
58
31
  }
59
- /**
60
- * Get current progress state.
61
- */
62
32
  getState() {
63
- return this.state;
64
- }
65
- async startProgress() {
66
- if (!this.state)
67
- return;
68
- const { options } = this.state;
69
- const ped = PlayerPedId();
70
- // Load and play animation if specified
71
- if (options.animation) {
72
- await this.loadAnimDict(options.animation.dict);
73
- TaskPlayAnim(ped, options.animation.dict, options.animation.anim, 8.0, -8.0, options.duration, options.animation.flags ?? 1, 0.0, false, false, false);
74
- }
75
- // Attach prop if specified
76
- if (options.prop) {
77
- await this.loadModel(options.prop.model);
78
- const propHash = GetHashKey(options.prop.model);
79
- const coords = GetEntityCoords(ped, true);
80
- this.propHandle = CreateObject(propHash, coords[0], coords[1], coords[2], true, true, true);
81
- AttachEntityToEntity(this.propHandle, ped, GetPedBoneIndex(ped, options.prop.bone), options.prop.offset.x, options.prop.offset.y, options.prop.offset.z, options.prop.rotation.x, options.prop.rotation.y, options.prop.rotation.z, true, true, false, true, 1, true);
82
- }
83
- // Start the tick
84
- this.tickHandle = setTick(() => {
85
- if (!this.state)
86
- return;
87
- const elapsed = GetGameTimer() - this.state.startTime;
88
- this.state.progress = Math.min((elapsed / this.state.duration) * 100, 100);
89
- // Handle controls
90
- if (options.disableControls) {
91
- DisableAllControlActions(0);
92
- }
93
- else {
94
- if (options.disableMovement) {
95
- DisableControlAction(0, 30, true); // Move LR
96
- DisableControlAction(0, 31, true); // Move UD
97
- DisableControlAction(0, 21, true); // Sprint
98
- DisableControlAction(0, 22, true); // Jump
99
- }
100
- if (options.disableCombat) {
101
- DisableControlAction(0, 24, true); // Attack
102
- DisableControlAction(0, 25, true); // Aim
103
- DisableControlAction(0, 47, true); // Weapon
104
- DisableControlAction(0, 58, true); // Weapon
105
- DisableControlAction(0, 263, true); // Melee
106
- DisableControlAction(0, 264, true); // Melee
107
- }
108
- }
109
- // Check for cancel
110
- if (options.canCancel && IsControlJustPressed(0, 200)) {
111
- // ESC key
112
- this.cancel();
113
- return;
114
- }
115
- // Draw progress bar (native style)
116
- this.drawProgressBar();
117
- // Check completion
118
- if (elapsed >= this.state.duration) {
119
- this.cleanup(true);
120
- }
121
- });
122
- }
123
- drawProgressBar() {
124
- if (!this.state)
125
- return;
126
- const { label, progress, options } = this.state;
127
- if (options.useCircular) {
128
- // Circular progress indicator
129
- BeginTextCommandBusyspinnerOn('STRING');
130
- AddTextComponentString(label);
131
- EndTextCommandBusyspinnerOn(4);
132
- }
133
- else {
134
- // Bar style progress
135
- const barWidth = 0.15;
136
- const barHeight = 0.015;
137
- const x = 0.5 - barWidth / 2;
138
- const y = 0.88;
139
- // Background
140
- DrawRect(0.5, y + barHeight / 2, barWidth, barHeight, 0, 0, 0, 180);
141
- // Progress fill
142
- const fillWidth = (barWidth * progress) / 100;
143
- DrawRect(x + fillWidth / 2, y + barHeight / 2, fillWidth, barHeight, 255, 255, 255, 255);
144
- // Label
145
- SetTextFont(4);
146
- SetTextScale(0.35, 0.35);
147
- SetTextColour(255, 255, 255, 255);
148
- SetTextCentre(true);
149
- BeginTextCommandDisplayText('STRING');
150
- AddTextComponentString(`${label} (${Math.floor(progress)}%)`);
151
- EndTextCommandDisplayText(0.5, y - 0.03);
152
- }
153
- }
154
- cleanup(completed) {
155
- const ped = PlayerPedId();
156
- // Stop animation
157
- if (this.state?.options.animation) {
158
- StopAnimTask(ped, this.state.options.animation.dict, this.state.options.animation.anim, 1.0);
159
- }
160
- // Remove prop
161
- if (this.propHandle) {
162
- DeleteEntity(this.propHandle);
163
- this.propHandle = null;
164
- }
165
- // Clear tick
166
- if (this.tickHandle !== null) {
167
- clearTick(this.tickHandle);
168
- this.tickHandle = null;
169
- }
170
- // Clear busy spinner
171
- if (this.state?.options.useCircular) {
172
- BusyspinnerOff();
173
- }
174
- // Reset state
175
- this.state = null;
176
- // Invoke callback
177
- if (this.callback) {
178
- this.callback(completed);
179
- this.callback = null;
180
- }
181
- }
182
- async loadAnimDict(dict) {
183
- RequestAnimDict(dict);
184
- while (!HasAnimDictLoaded(dict)) {
185
- await new Promise((r) => setTimeout(r, 0));
186
- }
187
- }
188
- async loadModel(model) {
189
- const hash = GetHashKey(model);
190
- RequestModel(hash);
191
- while (!HasModelLoaded(hash)) {
192
- await new Promise((r) => setTimeout(r, 0));
193
- }
33
+ return this.progressPort.getState();
194
34
  }
195
35
  };
196
36
  ProgressService = __decorate([
197
- injectable()
37
+ injectable(),
38
+ __param(0, inject(IClientProgressPort)),
39
+ __metadata("design:paramtypes", [IClientProgressPort])
198
40
  ], ProgressService);
199
41
  export { ProgressService };
@@ -0,0 +1,15 @@
1
+ import { EventsAPI } from '../../../adapters/contracts/transport/events.api';
2
+ import { IClientLocalPlayerBridge } from '../adapter/local-player-bridge';
3
+ import { IClientRuntimeBridge } from '../adapter/runtime-bridge';
4
+ /**
5
+ * Registers lightweight client session listeners owned by the active adapter.
6
+ */
7
+ export declare class ClientSessionBridgeService {
8
+ private readonly events;
9
+ private readonly runtime;
10
+ private readonly localPlayer;
11
+ private playerId;
12
+ constructor(events: EventsAPI<'client'>, runtime: IClientRuntimeBridge, localPlayer: IClientLocalPlayerBridge);
13
+ init(): void;
14
+ getPlayerId(): string | undefined;
15
+ }
@@ -0,0 +1,62 @@
1
+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
6
+ };
7
+ var __metadata = (this && this.__metadata) || function (k, v) {
8
+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
9
+ };
10
+ var __param = (this && this.__param) || function (paramIndex, decorator) {
11
+ return function (target, key) { decorator(target, key, paramIndex); }
12
+ };
13
+ import { inject, injectable } from 'tsyringe';
14
+ import { EventsAPI } from '../../../adapters/contracts/transport/events.api';
15
+ import { coreLogger, LogDomain } from '../../../kernel/logger';
16
+ import { Vec3 } from '../../../kernel/utils/vector3';
17
+ import { SYSTEM_EVENTS } from '../../shared/types/system-types';
18
+ import { IClientLocalPlayerBridge } from '../adapter/local-player-bridge';
19
+ import { IClientRuntimeBridge } from '../adapter/runtime-bridge';
20
+ const clientSession = coreLogger.child('Session', LogDomain.CLIENT);
21
+ /**
22
+ * Registers lightweight client session listeners owned by the active adapter.
23
+ */
24
+ let ClientSessionBridgeService = class ClientSessionBridgeService {
25
+ events;
26
+ runtime;
27
+ localPlayer;
28
+ playerId;
29
+ constructor(events, runtime, localPlayer) {
30
+ this.events = events;
31
+ this.runtime = runtime;
32
+ this.localPlayer = localPlayer;
33
+ }
34
+ init() {
35
+ const currentResource = this.runtime.getCurrentResourceName();
36
+ this.runtime.on('onClientResourceStart', (resourceName) => {
37
+ if (resourceName !== currentResource)
38
+ return;
39
+ clientSession.debug('Client session bridge initialized');
40
+ });
41
+ this.events.on(SYSTEM_EVENTS.session.playerInit, (_ctx, data) => {
42
+ this.playerId = data.playerId;
43
+ clientSession.info('Player session initialized', { playerId: data.playerId });
44
+ });
45
+ this.events.on(SYSTEM_EVENTS.session.teleportTo, (_ctx, x, y, z, heading) => {
46
+ this.localPlayer.setPosition(Vec3.create(x, y, z), heading);
47
+ });
48
+ }
49
+ getPlayerId() {
50
+ return this.playerId;
51
+ }
52
+ };
53
+ ClientSessionBridgeService = __decorate([
54
+ injectable(),
55
+ __param(0, inject(EventsAPI)),
56
+ __param(1, inject(IClientRuntimeBridge)),
57
+ __param(2, inject(IClientLocalPlayerBridge)),
58
+ __metadata("design:paramtypes", [EventsAPI,
59
+ IClientRuntimeBridge,
60
+ IClientLocalPlayerBridge])
61
+ ], ClientSessionBridgeService);
62
+ export { ClientSessionBridgeService };
@@ -1,73 +1,21 @@
1
1
  import { PlayerAppearance } from '../../../kernel';
2
2
  import { Vector3 } from '../../../kernel/utils/vector3';
3
3
  import { AppearanceService } from './appearance.service';
4
+ import { IClientSpawnPort } from '../../../adapters/contracts/client/spawn/IClientSpawnPort';
4
5
  interface SpawnOptions {
5
- /** Optional: Apply complete character appearance (RP clothing, face, props, tattoos...) */
6
6
  appearance?: PlayerAppearance;
7
7
  }
8
- /**
9
- * Handles all player spawning logic on the client.
10
- *
11
- * This service manages the complete lifecycle of a player spawn:
12
- * - Waiting for the network session
13
- * - Loading and applying the player model
14
- * - Ensuring collision and world data is ready
15
- * - Resurrecting the player cleanly
16
- * - Applying default ped components for freemode models
17
- * - Fading the screen in/out during transitions
18
- *
19
- * The service is designed to be robust, predictable, and safe for any gamemode.
20
- */
21
8
  export declare class SpawnService {
22
- private appearanceService;
9
+ private readonly appearanceService;
10
+ private readonly spawnPort;
23
11
  private spawned;
24
12
  private spawning;
25
- constructor(appearanceService: AppearanceService);
13
+ constructor(appearanceService: AppearanceService, spawnPort: IClientSpawnPort);
26
14
  init(): Promise<void>;
27
- /**
28
- * Performs the first spawn of the player.
29
- *
30
- * This method handles:
31
- * - Fade out
32
- * - Closing loading screens
33
- * - Setting the player model
34
- * - Ensuring the ped exists
35
- * - Ensuring collision is loaded
36
- * - Resurrecting the player
37
- * - Preparing the ped for gameplay
38
- * - Placing the player at the desired position
39
- * - Fade in
40
- *
41
- * It should only be called once when the player joins.
42
- */
43
15
  spawn(position: Vector3, model: string, heading?: number, options?: SpawnOptions): Promise<void>;
44
- /**
45
- * Teleports the player instantly to a new position.
46
- * Does not change the model or resurrect the player.
47
- * Safe for gameplay use.
48
- */
49
16
  teleportTo(position: Vector3, heading?: number): Promise<void>;
50
- /**
51
- * Respawns the player after death or a gameplay event.
52
- * Restores health, resurrects the player, loads collision,
53
- * prepares the ped and teleports them to the desired location.
54
- */
55
17
  respawn(position: Vector3, heading?: number): Promise<void>;
56
- /**
57
- * Returns whether the player has completed their first spawn.
58
- */
59
18
  isSpawned(): boolean;
60
- /**
61
- * Allows other systems to wait until the player is fully spawned.
62
- */
63
19
  waitUntilSpawned(): Promise<void>;
64
- private ensureNetworkReady;
65
- private closeLoadingScreens;
66
- private setPlayerModel;
67
- private ensurePed;
68
- private ensureCollisionAt;
69
- private setupPedForGameplay;
70
- private placePed;
71
- private applyAppearanceIfNeeded;
72
20
  }
73
21
  export {};