@onlyworlds/sdk 4.8.0 → 4.9.0

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package/SCHEMA.md CHANGED
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- # OnlyWorlds Schema Reference
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- **Source**: https://github.com/OnlyWorlds/schema-dist @ **v0.31.0-dist.19** — canonical schema **00.31.00**, published 2026-10-10.
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- GENERATED from the canonical schema YAML — do not hand-edit (regenerate: `python codegen/generate_types.py`).
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- Written for both humans and AI agents reading this package locally.
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-
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- **The shape rules** (v2 wire dialect): every element carries `id` (UUID), `name`, optional
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- `description`/`supertype`/`subtype`/`image_url`, server-managed `type`/`created_at`/`updated_at`/`change_seq`/`created_by`,
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- and namespaced extension fields (`x_*` etc.) returned verbatim. Link fields use ONE bare
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- name in both read and write (no `_ids` suffix). Single links are `UUID | null`; multi links
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- are `UUID[]`. **Links are owned one-way**: the type listed below owns the field (e.g.
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- Character owns `abilities`; Ability has no `characters`). Sections and their order are the
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- canonical display grouping.
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- Families (colour semantics; icon carries the type): agents · world · abstract · temporal.
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- ## ability · family: abstract · icon: auto_fix_normal
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- ### Mechanics
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- - `activation` (text) — Method or conditions under which the ability is activated
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- - `duration` (integer) — Length of time the ability remains active or its effects persist, measured in TIME units
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- - `potency` (integer) — Relative measure of the ability's inherent potency or force, used for scaling or comparison purposes
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- - `range` (integer) — Effective reach or distance at which the ability can be used, in the world's distance unit (World distance_unit)
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- - `effects` (multi link → phenomenon) — Phenomena that result from the ability's use, such as environmental changes or sensory effects
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- - `challenges` (text) — Describes specific difficulties or constraints that make the ability hard to master or use effectively
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- - `talents` (multi link → trait) — Traits that naturally enhance or improve performance with this ability
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- - `requisites` (multi link → construct) — Constructs that must be satisfied for the ability to be used, such as rituals, permissions, or required roles
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- ### World
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- - `prevalence` (text) — How widely the ability is known or practiced, and potential clues to its origins and cultural diffusion
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- - `tradition` (single link → construct) — A construct that expresses the conceptual, social, or institutional system this ability operates within
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- - `source` (single link → phenomenon) — The phenomenon that serves as the enabling force or condition that allows this ability to function
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- - `locus` (single link → location) — Location where the ability is most strongly rooted, developed, or traditionally practiced
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- - `instruments` (multi link → object) — Objects or tools required to activate, channel, or perform the ability
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- - `systems` (multi link → construct) — Magic frameworks or structures that the ability associates with
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- ## character · family: agents · icon: person
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- ### Constitution
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- - `physicality` (text) — The character's visible physical features and body attributes
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- - `mentality` (text) — The character's mindset, emotional tone, and style of thinking
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- - `height` (integer) — The character's approximate or exact height, in the world's length unit (World length_unit)
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- - `weight` (integer) — The character's approximate or exact weight, in the world's mass unit (World mass_unit)
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- - `species` (multi link → species) — Species the character might belong to
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- - `traits` (multi link → trait) — Traits for notable behavioral, physical, or systemic characteristics
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- - `abilities` (multi link → ability) — Abilities the character might perform, control, or invoke
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- ### Origins
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- - `background` (text) — History, upbringing, or formative experiences of the character
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- - `motivations` (text) — Core desires, goals, or values that drive the character's choices and behavior
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- - `birth_date` (integer) — Moment of birth, expressed in the world's TIME units
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- - `birthplace` (single link → location) — Location where the character was born
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- - `languages` (multi link → language) — Languages the character can understand, speak, or use for communication
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- ### World
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- - `reputation` (text) — Brief summary of the character's current condition, role, or predicament
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- - `location` (single link → location) — The character's present physical location
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- - `objects` (multi link → object) — Key objects owned by or symbolically linked to the character
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- - `institutions` (multi link → institution) — Institutions the character is affiliated with
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- ### Personality
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- - `charisma` (integer) — Ability to attract, inspire, and influence others
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- - `coercion` (integer) — Capacity to dominate, intimidate, or apply force to shape outcomes
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- - `competence` (integer) — Skill in planning, understanding, and managing complex systems or situations
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- - `compassion` (integer) — Willingness to empathize with and care for others
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- - `creativity` (integer) — Ability to generate novel ideas, perspectives, or solutions
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- - `courage` (integer) — Readiness to face danger, risk, or adversity
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- ### Social
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- - `family` (multi link → family) — Families the character belongs to by blood or adoption
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- - `friends` (multi link → character) — Characters the character considers close allies or companions
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- - `rivals` (multi link → character) — Characters the character is in active opposition or competition with
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- ### TTRPG
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- - `level` (integer) — Progression rank of the character in a game system
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- - `hit_points` (integer) — Total health available to the character
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- - `STR` (integer) — Physical force and carrying capacity
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- - `DEX` (integer) — Agility, coordination, and reflexes
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- - `CON` (integer) — Endurance and resistance to strain
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- - `INT` (integer) — Reasoning, memory, and learning
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- - `WIS` (integer) — Intuition, awareness, and judgment
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- - `CHA` (integer) — Persuasiveness and personal magnetism
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- ## collective · family: agents · icon: groups_3
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- ### Formation
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- - `composition` (text) — Internal structure or demographic makeup of the collective
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- - `count` (integer) — Number of members in the collective (approximate or exact)
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- - `formation_date` (integer) — Date the collective was formed, using world TIME units
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- - `operator` (single link → institution) — Institution that manages or directs the collective
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- - `equipment` (multi link → object) — Tools or gear in possession of and/or regularly used by the collective
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- ### Dynamics
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- - `activity` (text) — Primary behaviors or actions the collective engages in
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- - `disposition` (text) — Emotional control or volatility expressed by the collective
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- - `state` (text) — Current condition or operational status of the collective
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- - `abilities` (multi link → ability) — Abilities commonly shared among members of the collective, or abilities of that collective as a whole
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- - `symbolism` (multi link → construct) — Cultural expressions, rituals, or symbols that unify or distinguish the collective
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- ### World
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- - `species` (multi link → species) — Species that compose or participate in the collective
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- - `characters` (multi link → character) — Characters who are members of the collective
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- - `creatures` (multi link → creature) — Creatures associated with or included in the collective
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- - `phenomena` (multi link → phenomenon) — Phenomena that influence or characterize the collective
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- ## construct · family: world · icon: api
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- ### Nature
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- - `rationale` (text) — The internal reasoning, structure, or justification of how the construct functions or makes sense within the world
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- - `history` (text) — The historical development or ideation of the construct, and its place in wider historical contexts
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- - `status` (text) — The present condition or operational status of the construct
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- - `reach` (text) — The geographic, cultural, or political extent of the construct's influence
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- - `start_date` (integer) — The point in time when the construct began or was first established (uses world's TIME definition)
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- - `end_date` (integer) — The point in time when the construct ceased to function or lost its meaning
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- - `founder` (single link → character) — Character who conceived or initiated the construct
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- - `custodian` (single link → institution) — Institution maintaining, enforcing, or exploiting the construct
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- ### Involves
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- - `characters` (multi link → character) — Characters relevant to the construct
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- - `objects` (multi link → object) — Objects relevant to the construct
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- - `locations` (multi link → location) — Locations relevant to the construct
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- - `species` (multi link → species) — Species relevant to the construct
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- - `creatures` (multi link → creature) — Creatures relevant to the construct
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- - `institutions` (multi link → institution) — Institutions relevant to the construct
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- - `traits` (multi link → trait) — Traits relevant to the construct
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- - `collectives` (multi link → collective) — Collectives relevant to the construct
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- - `zones` (multi link → zone) — Zones relevant to the construct
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- - `abilities` (multi link → ability) — Abilities relevant to the construct
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- - `phenomena` (multi link → phenomenon) — Phenomena relevant to the construct
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- - `languages` (multi link → language) — Languages relevant to the construct
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- - `families` (multi link → family) — Families relevant to the construct
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- - `relations` (multi link → relation) — Relations relevant to the construct
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- - `titles` (multi link → title) — Titles relevant to the construct
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- - `constructs` (multi link → construct) — Other constructs relevant to the construct
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- - `events` (multi link → event) — Events relevant to the construct
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- - `narratives` (multi link → narrative) — Narratives relevant to the construct
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- ## creature · family: agents · icon: bug_report
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- ### Biology
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- - `appearance` (text) — Visual description of the creature
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- - `weight` (integer) — Approximate or exact weight of the creature, in the world's mass unit (World mass_unit)
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- - `height` (integer) — Approximate height of the creature, in the world's length unit (World length_unit)
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- - `species` (multi link → species) — Species this creature belongs to
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- ### Behavior
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- - `habits` (text) — Typical behaviors, instincts, or recurring actions the creature tends to display
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- - `demeanor` (text) — The emotional tone or attitude the creature conveys through posture, expression, or aggression
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- - `traits` (multi link → trait) — Traits that influence the creature's behavior, capabilities, or appearance
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- - `abilities` (multi link → ability) — Innate or learned abilities the creature can perform or activate
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- - `languages` (multi link → language) — Languages the creature can understand, speak, or otherwise use to communicate
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- ### World
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- - `status` (text) — Current situation or classification of the creature
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- - `birth_date` (integer) — The time of the creature's birth, recorded in the world's defined TIME unit
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- - `location` (single link → location) — Specific location where the creature is currently found or most associated with
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- - `zone` (single link → zone) — Larger area or region commonly inhabited or currently claimed by the creature
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- ### TTRPG
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- - `challenge_rating` (integer) — Difficulty or threat level of the creature in a gameplay context
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- - `hit_points` (integer) — Total health or durability value in combat
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- - `armor_class` (integer) — Defense rating against physical attacks or effects
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- - `speed` (integer) — Typical movement speed, in the world's distance unit (World distance_unit) per round
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- - `actions` (multi link → ability) — Combat or tactical abilities the creature can perform or use
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- ## event · family: temporal · icon: saved_search
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- ### Nature
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- - `history` (text) — Historical context and background of the event
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- - `challenges` (text) — Adversity or difficulties faced during the event
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- - `consequences` (text) — Outcomes and impacts resulting from the event
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- - `start_date` (integer) — Date on which the event began
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- - `end_date` (integer) — Date on which the event concluded
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- - `triggers` (multi link → event) — Events that precipitated this event
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- ### Involves
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- - `characters` (multi link → character) — Key characters relevant to the event
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- - `objects` (multi link → object) — Objects relevant to the event
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- - `locations` (multi link → location) — Locations relevant to the event
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- - `species` (multi link → species) — Species relevant to the event
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- - `creatures` (multi link → creature) — Creatures relevant to the event
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- - `institutions` (multi link → institution) — Institutions relevant to the event
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- - `traits` (multi link → trait) — Traits relevant to the event
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- - `collectives` (multi link → collective) — Groups or collectives relevant to the event
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- - `zones` (multi link → zone) — Zones relevant to the event
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- - `abilities` (multi link → ability) — Abilities relevant to the event
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- - `phenomena` (multi link → phenomenon) — Natural or supernatural phenomena relevant to the event
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- - `languages` (multi link → language) — Languages relevant to the event
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- - `families` (multi link → family) — Families relevant to the event
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- - `relations` (multi link → relation) — Interpersonal or political relations relevant to the event
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- - `titles` (multi link → title) — Titles relevant to the event
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- - `constructs` (multi link → construct) — Concepts, laws, or built entities relevant to the event
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- ## family · family: agents · icon: supervisor_account
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- ### Identity
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- - `spirit` (text) — The core values or shared ethos that the family embodies
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- - `history` (text) — Background or origin story of the family
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- - `traditions` (multi link → construct) — Cultural practices, symbols, or customs overseen by the family
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- - `traits` (multi link → trait) — Traits possibly found among members of the family
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- - `abilities` (multi link → ability) — Abilities or special qualities possibly present in the family
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- - `languages` (multi link → language) — Languages spoken by, or associated with the family
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- - `ancestors` (multi link → character) — Notable forebears or historic characters in the family's lineage
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- ### World
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- - `reputation` (text) — Current social, political, or general standing of the family
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- - `estates` (multi link → location) — Key locations owned, governed, or symbolically tied to the family
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- - `governs` (multi link → institution) — Institutions administered or managed by the family
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- - `heirlooms` (multi link → object) — Important objects or artifacts handed down by the family
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- - `creatures` (multi link → creature) — Creatures owned, bonded to, or representing the family
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- ## institution · family: agents · icon: account_balance
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- ### Foundation
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- - `doctrine` (text) — Core belief, mission, or purpose that drives the institution
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- - `founding_date` (integer) — Date when the institution was established, in the world's TIME format
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- - `parent_institution` (single link → institution) — Institution that governs, embodies, or originated this one
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- ### Claims
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- - `zones` (multi link → zone) — Areas the institution controls or claims authority over
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- - `objects` (multi link → object) — Significant objects owned or tied to the institution's operations, holdings, or identity
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- - `creatures` (multi link → creature) — Creatures under the institution's protection, use, or symbolic control
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- ### World
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- - `status` (text) — Current political, cultural, or functional standing of the institution in the world
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- - `allies` (multi link → institution) — Institutions this one actively cooperates or aligns with
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- - `adversaries` (multi link → institution) — Institutions this one opposes, competes with, or is in conflict with
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- - `constructs` (multi link → construct) — Conceptual, procedural, or structural systems created or maintained by the institution
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- ## language · family: abstract · icon: edit_road
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- ### Structure
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- - `phonology` (text) — The language's sound systems, including phonemes, tone, and pronunciation rules
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- - `grammar` (text) — Rules governing syntax, morphology, and sentence structure
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- - `lexicon` (text) — Vocabulary principles or full word lists used in the language
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- - `writing` (text) — Script or notation system used to represent the language in written form
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- - `classification` (single link → construct) — Linguistic group or typological category the language belongs to
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- ### World
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- - `status` (text) — Current vitality, reputation, or dominance of the language
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- - `spread` (multi link → location) — Geographical areas where the language is used or spoken
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- - `dialects` (multi link → language) — Variants or dialect languages derived from the language
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- ## law · family: abstract · icon: gpp_bad
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- ### Code
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- - `declaration` (text) — The formal wording, expression, or decree of the law
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- - `purpose` (text) — The intent, motivation, or justification for the law's creation
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- - `date` (integer) — Date the law was formally established, in world TIME units
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- - `parent_law` (single link → law) — A law that this law derives from, modifies, or enhances
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- - `penalties` (multi link → construct) — Consequences intended to be applied when the law is contravened
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- ### World
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- - `author` (single link → institution) — The institution that created or issued the law
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- - `locations` (multi link → location) — Locations where the law is supported or enforced
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- - `zones` (multi link → zone) — Zones where the law is supported or enforced
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- - `prohibitions` (multi link → construct) — Things that the law explicitly or effectively forbids
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- - `adjudicators` (multi link → title) — Titles responsible for interpreting or ruling on the law's application and jurisdiction
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- - `enforcers` (multi link → title) — Titles responsible for enforcing or imposing the law
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- ## location · family: world · icon: castle
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- ### Setting
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- - `form` (text) — Visual and environmental aspects of the location
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- - `function` (text) — Main use, role, or purpose of the location within the world
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- - `founding_date` (integer) — Date on which the location was founded, established, or designated
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- - `parent_location` (single link → location) — Wider location that this location is part of
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- - `populations` (multi link → collective) — Distinct collective groups or communities residing within the location
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- ### Politics
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- - `political_climate` (text) — Political structure, stability, and dynamics of the location
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- - `primary_power` (single link → institution) — Institution that has the highest degree of political control over the location
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- - `governing_title` (single link → title) — Governing figure assigned by the location's primary power
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- - `secondary_powers` (multi link → institution) — Institutions with significant political control
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- - `zone` (single link → zone) — Zone of interest that is associated with the location
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- - `rival` (single link → location) — Location with an active, traditional, or historical rivalry with this one
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- - `partner` (single link → location) — Location with active, cooperative, or historical ties to this one
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- ### World
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- - `customs` (text) — Cultural practices, habits, or festivals
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- - `founders` (multi link → character) — Individual(s) who founded or named the location
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- - `cults` (multi link → construct) — Significant religious constructs practiced or recognized at the location
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- - `delicacies` (multi link → species) — Organisms or other species locally consumed or celebrated as specialty foods
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- ### Production
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- - `extraction_methods` (multi link → construct) — Techniques or strategies used to gather natural resources
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- - `extraction_goods` (multi link → construct) — Products and materials that are gathered or obtained
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- - `industry_methods` (multi link → construct) — Techniques or workflows used to refine or manufacture goods
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- - `industry_goods` (multi link → construct) — Products and materials that are refined or manufactured
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- ### Commerce
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- - `infrastructure` (text) — Roads, ports, and other physical systems that enable the movement of goods and people
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- - `extraction_markets` (multi link → location) — Locations that receive extracted goods through trade, interchange, or seizure
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- - `industry_markets` (multi link → location) — Locations that receive industrial goods through trade, interchange, or seizure
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- - `currencies` (multi link → construct) — Trade media recognized or circulated at the location
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- ### Construction
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- - `architecture` (text) — Look, form, and materials used in the built environment and location design
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- - `buildings` (multi link → object) — Notable structural objects at the location
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- - `building_methods` (multi link → construct) — Techniques or systems used to construct structures at the location
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- ### Defense
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- - `defensibility` (text) — Qualities of natural, constructed, and implemented defenses at the location
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- - `elevation` (integer) — Height or elevation of the location relative to surrounding terrain, in the world's distance unit (World distance_unit)
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- - `fighters` (multi link → construct) — Military units or forces responsible for defending the location
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- - `defensive_objects` (multi link → object) — Objects or installations for defending the location
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- ## map · family: world · icon: map
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- ### Details
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- - `background_color` (text) — Color of the space around the map when zoomed out
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- - `hierarchy` (integer) — To associate or differentiate between maps with a common parent
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- - `width` (integer) — In pixels
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- - `height` (integer) — In pixels
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- - `depth` (integer) — In pixels
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- - `parent_map` (single link → map) — Map within which this map is contained
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- - `location` (single link → location) — Location element that this map represents
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- ## marker · family: world · icon: polyline
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- ### Details
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- - `map` (single link → map) — Map this marker is placed on
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- - `zone` (single link → zone) — Zone that is defined by this marker
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- - `x` (integer) — x coordinate, from bottom left of the map
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- - `y` (integer) — y coordinate, from bottom left of the map
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- - `z` (integer) — z coordinate, in case of depth
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- - `order` (integer) — Sequence position when markers define a polygon or line (0 = first point); without it, markers keep the order they were made in
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- ## narrative · family: temporal · icon: menu_book
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- ### Context
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- - `story` (text) — Content of the narrative, as told or remembered
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- - `consequences` (text) — Outcomes or legacy of the narrative
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- - `start_date` (integer) — Date when the narrative begins, measured in world TIME units
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- - `end_date` (integer) — Date when the narrative ends, measured in world TIME units
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- - `order` (integer) — Position of this narrative within a parent narrative's sequence
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- - `parent_narrative` (single link → narrative) — Larger narrative that this narrative takes place in
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- - `protagonist` (single link → character) — Primary character of the narrative
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- - `antagonist` (single link → character) — Opposing character of the narrative
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- - `narrator` (single link → character) — Character credited with telling or recording the narrative
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- - `conservator` (single link → institution) — Institution that preserves or curates the narrative
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- ### Involves
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- - `events` (multi link → event) — Events relevant to the narrative
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- - `characters` (multi link → character) — Characters relevant to the narrative
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- - `objects` (multi link → object) — Objects relevant to the narrative
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- - `locations` (multi link → location) — Locations relevant to the narrative
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- - `species` (multi link → species) — Species relevant to the narrative
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- - `creatures` (multi link → creature) — Creatures relevant to the narrative
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- - `institutions` (multi link → institution) — Institutions relevant to the narrative
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- - `traits` (multi link → trait) — Traits relevant to the narrative
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- - `collectives` (multi link → collective) — Groups relevant to the narrative
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- - `zones` (multi link → zone) — Zones relevant to the narrative
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- - `abilities` (multi link → ability) — Abilities relevant to the narrative
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- - `phenomena` (multi link → phenomenon) — Phenomena relevant to the narrative
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- - `languages` (multi link → language) — Languages relevant to the narrative
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- - `families` (multi link → family) — Families relevant to the narrative
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- - `relations` (multi link → relation) — Relationships relevant to the narrative
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- - `titles` (multi link → title) — Titles relevant to the narrative
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- - `constructs` (multi link → construct) — Constructs relevant to the narrative
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- - `laws` (multi link → law) — Laws relevant to the narrative
430
-
431
-
432
- ## object · family: world · icon: webhook
433
-
434
-
435
- ### Form
436
-
437
- - `aesthetics` (text) — Appearance, design, or visual presentation of the object
438
- - `weight` (integer) — Approximate or exact mass of the object, in the world's mass unit (World mass_unit)
439
- - `amount` (integer) — The number of identical units in this object entry
440
- - `parent_object` (single link → object) — Larger object that this one is part of or contained within
441
- - `materials` (multi link → construct) — The physical matter that constitutes the object
442
- - `technology` (multi link → construct) — Mechanisms relating to the object's design or operation
443
-
444
- ### Function
445
-
446
- - `utility` (text) — Intended purpose or primary use of the object
447
- - `effects` (multi link → phenomenon) — Phenomena potentially triggered or emitted on object use
448
- - `abilities` (multi link → ability) — Abilities that the object grants or enables
449
- - `consumes` (multi link → construct) — What might be used or depleted on object use
450
-
451
- ### World
452
-
453
- - `origins` (text) — Background or history of the object
454
- - `location` (single link → location) — Physical place where the object is currently located or stored
455
- - `language` (single link → language) — Required to read, understand, or activate the object
456
- - `affinities` (multi link → trait) — Traits that resonate with or enhance the object's use, function, or effects
457
-
458
-
459
- ## phenomenon · family: temporal · icon: thunderstorm
460
-
461
-
462
- ### Mechanics
463
-
464
- - `expression` (text) — How the phenomenon manifests or takes shape in the world
465
- - `effects` (text) — The primary outcomes or changes caused by the phenomenon
466
- - `duration` (integer) — The amount of time the phenomenon lasts, measured in world TIME units
467
- - `catalysts` (multi link → object) — Objects or materials that initiate or enhance the phenomenon
468
- - `empowerments` (multi link → ability) — Abilities that initiate or enhance the phenomenon, or are initiated or enhanced by it
469
-
470
- ### World
471
-
472
- - `mythology` (text) — Cultural, religious, or narrative meaning associated with the phenomenon
473
- - `system` (single link → phenomenon) — Broader phenomenon that this one is part of or linked to
474
- - `triggers` (multi link → construct) — Conceptual mechanisms or patterns that cause the phenomenon to activate
475
- - `wielders` (multi link → character) — Characters capable of intentionally directing or controlling the phenomenon
476
- - `environments` (multi link → location) — Locations where the phenomenon occurs or is known to manifest
477
-
478
-
479
- ## pin · family: world · icon: push_pin
480
-
481
-
482
- ### Details
483
-
484
- - `map` (single link → map) — Map that the pin is placed on
485
- - `element` (generic link (any element type)) — The element this pin places on the map, of any type
486
- - `x` (integer) — x coordinate, from bottom left of the map
487
- - `y` (integer) — y coordinate, from bottom left of the map
488
- - `z` (integer) — z coordinate, in case of depth (optional)
489
-
490
-
491
- ## relation · family: temporal · icon: link
492
-
493
-
494
- ### Nature
495
-
496
- - `background` (text) — History and origin of the relation
497
- - `start_date` (integer) — Date when the relation began, defined in world TIME units
498
- - `end_date` (integer) — Date when the relation ended if any, defined in world TIME units
499
- - `intensity` (integer) — Significance of the relation, on a relative scale of 0 to 100
500
- - `actor` (single link → character) — Primary character defining the relation
501
- - `events` (multi link → event) — Events where the relation is involved or relevant
502
-
503
- ### Involves
504
-
505
- - `characters` (multi link → character) — Characters relevant to the relation
506
- - `objects` (multi link → object) — Objects relevant to the relation
507
- - `locations` (multi link → location) — Locations relevant to the relation
508
- - `species` (multi link → species) — Species relevant to the relation
509
- - `creatures` (multi link → creature) — Creatures relevant to the relation
510
- - `institutions` (multi link → institution) — Institutions relevant to the relation
511
- - `traits` (multi link → trait) — Traits relevant to the relation
512
- - `collectives` (multi link → collective) — Collectives relevant to the relation
513
- - `zones` (multi link → zone) — Zones relevant to the relation
514
- - `abilities` (multi link → ability) — Abilities relevant to the relation
515
- - `phenomena` (multi link → phenomenon) — Phenomena relevant to the relation
516
- - `languages` (multi link → language) — Languages relevant to the relation
517
- - `families` (multi link → family) — Families relevant to the relation
518
- - `titles` (multi link → title) — Titles relevant to the relation
519
- - `constructs` (multi link → construct) — Concepts, contracts, or principles relevant to the relation
520
- - `narratives` (multi link → narrative) — Narratives relevant to the relation
521
-
522
-
523
- ## species · family: agents · icon: crib
524
-
525
-
526
- ### Biology
527
-
528
- - `appearance` (text) — Typical physical or form features of the species
529
- - `life_span` (integer) — Average or typical life expectancy of an individual, defined in world TIME units
530
- - `weight` (integer) — Average or typical adult weight, in the world's mass unit (World mass_unit)
531
- - `nourishment` (multi link → species) — Other species consumed as food sources
532
- - `reproduction` (multi link → construct) — Reproductive method(s) of the species
533
- - `adaptations` (multi link → ability) — Special physiological or evolutionary abilities
534
-
535
- ### Psychology
536
-
537
- - `instincts` (text) — Innate behavioral drives and survival tendencies
538
- - `sociality` (text) — Typical patterns of social behavior
539
- - `temperament` (text) — Overall behavioral disposition
540
- - `communication` (text) — Typical methods and approaches of interaction
541
- - `aggression` (integer) — General aggressiveness level, on relative scale of 0 to 100
542
- - `traits` (multi link → trait) — Behavioral patterns associated with the species
543
-
544
- ### World
545
-
546
- - `role` (text) — The species' ecological or cultural function in the world
547
- - `parent_species` (single link → species) — Species that the species is considered a subspecies of
548
- - `locations` (multi link → location) — Locations associated with the species or its habitat
549
- - `zones` (multi link → zone) — Zones associated with the species or its habitat
550
- - `affinities` (multi link → phenomenon) — Phenomena associated with the species or its behavior
551
-
552
-
553
- ## title · family: abstract · icon: military_tech
554
-
555
-
556
- ### Mandate
557
-
558
- - `authority` (text) — Rights or powers granted by the title
559
- - `eligibility` (text) — Conditions or qualifications for receiving or holding the title
560
- - `grant_date` (integer) — Date on which the title was granted, defined in world TIME units
561
- - `revoke_date` (integer) — Date on which the title ended or was revoked, defined in world TIME units
562
- - `issuer` (single link → institution) — Institution that formally created or granted the title
563
- - `body` (single link → institution) — Institution in which the title functions or holds relevance
564
- - `superior_title` (single link → title) — Another title that has authority over this one
565
- - `holders` (multi link → character) — Characters who currently hold or represent the title
566
- - `symbols` (multi link → object) — Objects that symbolize or authorize the title
567
-
568
- ### World
569
-
570
- - `status` (text) — Current state or general condition of the title
571
- - `history` (text) — Background information on the title's origin, evolution, or significance
572
- - `characters` (multi link → character) — Characters otherwise relevant to the title
573
- - `institutions` (multi link → institution) — Institutions relevant to the title
574
- - `families` (multi link → family) — Families relevant to the title
575
- - `zones` (multi link → zone) — Zones relevant to the title
576
- - `locations` (multi link → location) — Locations relevant to the title
577
- - `objects` (multi link → object) — Objects otherwise relevant to the title
578
- - `constructs` (multi link → construct) — Constructs relevant to the title
579
- - `laws` (multi link → law) — Laws relevant to the title
580
- - `collectives` (multi link → collective) — Collectives relevant to the title
581
- - `creatures` (multi link → creature) — Creatures relevant to the title
582
- - `phenomena` (multi link → phenomenon) — Phenomena relevant to the title
583
- - `species` (multi link → species) — Species relevant to the title
584
- - `languages` (multi link → language) — Languages relevant to the title
585
-
586
-
587
- ## trait · family: abstract · icon: flaky
588
-
589
-
590
- ### Qualitative
591
-
592
- - `social_effects` (text) — Relating to social relationships, reputation, or interaction dynamics
593
- - `physical_effects` (text) — Relating to physical changes, limitations, or enhancements
594
- - `functional_effects` (text) — Relating to practical or learned performance or aptitude
595
- - `personality_effects` (text) — Relating to temperament, mental state, or personality expression
596
- - `behaviour_effects` (text) — Relating to visible aspects and patterns of behavior
597
-
598
- ### Quantitative
599
-
600
- - `charisma` (integer) — Affecting a character's charisma score
601
- - `coercion` (integer) — Affecting a character's coercion score
602
- - `competence` (integer) — Affecting a character's competence score
603
- - `compassion` (integer) — Affecting a character's compassion score
604
- - `creativity` (integer) — Affecting a character's creativity score
605
- - `courage` (integer) — Affecting a character's courage score
606
-
607
- ### World
608
-
609
- - `significance` (text) — Describes the trait's societal, symbolic, or systemic presence
610
- - `anti_trait` (single link → trait) — Opposing trait that contradicts or nullifies the trait
611
- - `empowered_abilities` (multi link → ability) — Abilities strengthened or enabled by the trait
612
-
613
-
614
- ## zone · family: world · icon: pentagon
615
-
616
-
617
- ### Scope
618
-
619
- - `role` (text) — The operational function or intent of the zone
620
- - `start_date` (integer) — Date when the zone becomes extant or relevant, defined in world TIME units
621
- - `end_date` (integer) — Date when the zone ceases to be meaningful or enforced, defined in world TIME units
622
- - `phenomena` (multi link → phenomenon) — Phenomena that affect, define, or occur within the zone
623
- - `linked_zones` (multi link → zone) — Other zones that are associated with the zone
624
-
625
- ### World
626
-
627
- - `context` (text) — Historical and key knowledge about the zone
628
- - `populations` (multi link → collective) — Distinct collective groups or communities residing within the zone
629
- - `titles` (multi link → title) — Titles assigned to represent, manage, or protect the zone
630
- - `principles` (multi link → construct) — Influential mechanics acted within, upon, or by the zone
631
-
1
+ # OnlyWorlds Schema Reference
2
+
3
+ **Source**: https://github.com/OnlyWorlds/schema-dist @ **v0.32.0-dist.20** — canonical schema **00.32.00**, published 2026-10-11.
4
+
5
+ GENERATED from the canonical schema YAML — do not hand-edit (regenerate: `python codegen/generate_types.py`).
6
+ Written for both humans and AI agents reading this package locally.
7
+
8
+ **The shape rules** (v2 wire dialect): every element carries `id` (UUID), `name`, optional
9
+ `description`/`supertype`/`subtype`/`image_url`, server-managed `type`/`created_at`/`updated_at`/`change_seq`/`created_by`,
10
+ and namespaced extension fields (`x_*` etc.) returned verbatim. Link fields use ONE bare
11
+ name in both read and write (no `_ids` suffix). Single links are `UUID | null`; multi links
12
+ are `UUID[]`. **Links are owned one-way**: the type listed below owns the field (e.g.
13
+ Character owns `abilities`; Ability has no `characters`). Sections and their order are the
14
+ canonical display grouping.
15
+
16
+ Families (colour semantics; icon carries the type): agents · world · abstract · temporal.
17
+
18
+
19
+ ## ability · family: abstract · icon: auto_fix_normal
20
+
21
+
22
+ ### Mechanics
23
+
24
+ - `activation` (text) — Method or conditions under which the ability is activated
25
+ - `duration` (integer) — Length of time the ability remains active or its effects persist, measured in TIME units
26
+ - `potency` (integer) — Relative measure of the ability's inherent potency or force, used for scaling or comparison purposes
27
+ - `range` (integer) — Effective reach or distance at which the ability can be used, in the world's distance unit (World distance_unit)
28
+ - `effects` (multi link → phenomenon) — Phenomena that result from the ability's use, such as environmental changes or sensory effects
29
+ - `challenges` (text) — Describes specific difficulties or constraints that make the ability hard to master or use effectively
30
+ - `talents` (multi link → trait) — Traits that naturally enhance or improve performance with this ability
31
+ - `requisites` (multi link → construct) — Constructs that must be satisfied for the ability to be used, such as rituals, permissions, or required roles
32
+
33
+ ### World
34
+
35
+ - `prevalence` (text) — How widely the ability is known or practiced, and potential clues to its origins and cultural diffusion
36
+ - `tradition` (single link → construct) — A construct that expresses the conceptual, social, or institutional system this ability operates within
37
+ - `source` (single link → phenomenon) — The phenomenon that serves as the enabling force or condition that allows this ability to function
38
+ - `locus` (single link → location) — Location where the ability is most strongly rooted, developed, or traditionally practiced
39
+ - `instruments` (multi link → object) — Objects or tools required to activate, channel, or perform the ability
40
+ - `systems` (multi link → construct) — Magic frameworks or structures that the ability associates with
41
+
42
+
43
+ ## character · family: agents · icon: person
44
+
45
+
46
+ ### Constitution
47
+
48
+ - `physicality` (text) — The character's visible physical features and body attributes
49
+ - `mentality` (text) — The character's mindset, emotional tone, and style of thinking
50
+ - `height` (integer) — The character's approximate or exact height, in the world's length unit (World length_unit)
51
+ - `weight` (integer) — The character's approximate or exact weight, in the world's mass unit (World mass_unit)
52
+ - `species` (multi link → species) — Species the character might belong to
53
+ - `traits` (multi link → trait) — Traits for notable behavioral, physical, or systemic characteristics
54
+ - `abilities` (multi link → ability) — Abilities the character might perform, control, or invoke
55
+
56
+ ### Origins
57
+
58
+ - `background` (text) — History, upbringing, or formative experiences of the character
59
+ - `motivations` (text) — Core desires, goals, or values that drive the character's choices and behavior
60
+ - `birth_date` (integer) — Moment of birth, expressed in the world's TIME units
61
+ - `birthplace` (single link → location) — Location where the character was born
62
+ - `languages` (multi link → language) — Languages the character can understand, speak, or use for communication
63
+
64
+ ### World
65
+
66
+ - `reputation` (text) — Brief summary of the character's current condition, role, or predicament
67
+ - `location` (single link → location) — The character's present physical location
68
+ - `objects` (multi link → object) — Key objects owned by or symbolically linked to the character
69
+ - `institutions` (multi link → institution) — Institutions the character is affiliated with
70
+
71
+ ### Personality
72
+
73
+ - `charisma` (integer) — Ability to attract, inspire, and influence others
74
+ - `coercion` (integer) — Capacity to dominate, intimidate, or apply force to shape outcomes
75
+ - `competence` (integer) — Skill in planning, understanding, and managing complex systems or situations
76
+ - `compassion` (integer) — Willingness to empathize with and care for others
77
+ - `creativity` (integer) — Ability to generate novel ideas, perspectives, or solutions
78
+ - `courage` (integer) — Readiness to face danger, risk, or adversity
79
+
80
+ ### Social
81
+
82
+ - `family` (multi link → family) — Families the character belongs to by blood or adoption
83
+ - `friends` (multi link → character) — Characters the character considers close allies or companions
84
+ - `rivals` (multi link → character) — Characters the character is in active opposition or competition with
85
+
86
+ ### TTRPG
87
+
88
+ - `level` (integer) — Progression rank of the character in a game system
89
+ - `hit_points` (integer) — Total health available to the character
90
+ - `STR` (integer) — Physical force and carrying capacity
91
+ - `DEX` (integer) — Agility, coordination, and reflexes
92
+ - `CON` (integer) — Endurance and resistance to strain
93
+ - `INT` (integer) — Reasoning, memory, and learning
94
+ - `WIS` (integer) — Intuition, awareness, and judgment
95
+ - `CHA` (integer) — Persuasiveness and personal magnetism
96
+
97
+
98
+ ## collective · family: agents · icon: groups_3
99
+
100
+
101
+ ### Formation
102
+
103
+ - `composition` (text) — Internal structure or demographic makeup of the collective
104
+ - `count` (integer) — Number of members in the collective (approximate or exact)
105
+ - `formation_date` (integer) — Date the collective was formed, using world TIME units
106
+ - `operator` (single link → institution) — Institution that manages or directs the collective
107
+ - `equipment` (multi link → object) — Tools or gear in possession of and/or regularly used by the collective
108
+
109
+ ### Dynamics
110
+
111
+ - `activity` (text) — Primary behaviors or actions the collective engages in
112
+ - `disposition` (text) — Emotional control or volatility expressed by the collective
113
+ - `state` (text) — Current condition or operational status of the collective
114
+ - `abilities` (multi link → ability) — Abilities commonly shared among members of the collective, or abilities of that collective as a whole
115
+ - `symbolism` (multi link → construct) — Cultural expressions, rituals, or symbols that unify or distinguish the collective
116
+
117
+ ### World
118
+
119
+ - `species` (multi link → species) — Species that compose or participate in the collective
120
+ - `characters` (multi link → character) — Characters who are members of the collective
121
+ - `creatures` (multi link → creature) — Creatures associated with or included in the collective
122
+ - `phenomena` (multi link → phenomenon) — Phenomena that influence or characterize the collective
123
+
124
+
125
+ ## construct · family: world · icon: api
126
+
127
+
128
+ ### Nature
129
+
130
+ - `rationale` (text) — The internal reasoning, structure, or justification of how the construct functions or makes sense within the world
131
+ - `history` (text) — The historical development or ideation of the construct, and its place in wider historical contexts
132
+ - `status` (text) — The present condition or operational status of the construct
133
+ - `reach` (text) — The geographic, cultural, or political extent of the construct's influence
134
+ - `start_date` (integer) — The point in time when the construct began or was first established (uses world's TIME definition)
135
+ - `end_date` (integer) — The point in time when the construct ceased to function or lost its meaning
136
+ - `founder` (single link → character) — Character who conceived or initiated the construct
137
+ - `custodian` (single link → institution) — Institution maintaining, enforcing, or exploiting the construct
138
+
139
+ ### Involves
140
+
141
+ - `characters` (multi link → character) — Characters relevant to the construct
142
+ - `objects` (multi link → object) — Objects relevant to the construct
143
+ - `locations` (multi link → location) — Locations relevant to the construct
144
+ - `species` (multi link → species) — Species relevant to the construct
145
+ - `creatures` (multi link → creature) — Creatures relevant to the construct
146
+ - `institutions` (multi link → institution) — Institutions relevant to the construct
147
+ - `traits` (multi link → trait) — Traits relevant to the construct
148
+ - `collectives` (multi link → collective) — Collectives relevant to the construct
149
+ - `zones` (multi link → zone) — Zones relevant to the construct
150
+ - `abilities` (multi link → ability) — Abilities relevant to the construct
151
+ - `phenomena` (multi link → phenomenon) — Phenomena relevant to the construct
152
+ - `languages` (multi link → language) — Languages relevant to the construct
153
+ - `families` (multi link → family) — Families relevant to the construct
154
+ - `relations` (multi link → relation) — Relations relevant to the construct
155
+ - `titles` (multi link → title) — Titles relevant to the construct
156
+ - `constructs` (multi link → construct) — Other constructs relevant to the construct
157
+ - `events` (multi link → event) — Events relevant to the construct
158
+ - `narratives` (multi link → narrative) — Narratives relevant to the construct
159
+
160
+
161
+ ## creature · family: agents · icon: bug_report
162
+
163
+
164
+ ### Biology
165
+
166
+ - `appearance` (text) — Visual description of the creature
167
+ - `weight` (integer) — Approximate or exact weight of the creature, in the world's mass unit (World mass_unit)
168
+ - `height` (integer) — Approximate height of the creature, in the world's length unit (World length_unit)
169
+ - `species` (multi link → species) — Species this creature belongs to
170
+
171
+ ### Behavior
172
+
173
+ - `habits` (text) — Typical behaviors, instincts, or recurring actions the creature tends to display
174
+ - `demeanor` (text) — The emotional tone or attitude the creature conveys through posture, expression, or aggression
175
+ - `traits` (multi link → trait) — Traits that influence the creature's behavior, capabilities, or appearance
176
+ - `abilities` (multi link → ability) — Innate or learned abilities the creature can perform or activate
177
+ - `languages` (multi link → language) — Languages the creature can understand, speak, or otherwise use to communicate
178
+
179
+ ### World
180
+
181
+ - `status` (text) — Current situation or classification of the creature
182
+ - `birth_date` (integer) — The time of the creature's birth, recorded in the world's defined TIME unit
183
+ - `location` (single link → location) — Specific location where the creature is currently found or most associated with
184
+ - `zone` (single link → zone) — Larger area or region commonly inhabited or currently claimed by the creature
185
+
186
+ ### TTRPG
187
+
188
+ - `challenge_rating` (integer) — Difficulty or threat level of the creature in a gameplay context
189
+ - `hit_points` (integer) — Total health or durability value in combat
190
+ - `armor_class` (integer) — Defense rating against physical attacks or effects
191
+ - `speed` (integer) — Typical movement speed, in the world's distance unit (World distance_unit) per round
192
+ - `actions` (multi link → ability) — Combat or tactical abilities the creature can perform or use
193
+
194
+
195
+ ## event · family: temporal · icon: saved_search
196
+
197
+
198
+ ### Nature
199
+
200
+ - `history` (text) — Historical context and background of the event
201
+ - `challenges` (text) — Adversity or difficulties faced during the event
202
+ - `consequences` (text) — Outcomes and impacts resulting from the event
203
+ - `start_date` (integer) — Date on which the event began
204
+ - `end_date` (integer) — Date on which the event concluded
205
+ - `triggers` (multi link → event) — Events that precipitated this event
206
+
207
+ ### Involves
208
+
209
+ - `characters` (multi link → character) — Key characters relevant to the event
210
+ - `objects` (multi link → object) — Objects relevant to the event
211
+ - `locations` (multi link → location) — Locations relevant to the event
212
+ - `species` (multi link → species) — Species relevant to the event
213
+ - `creatures` (multi link → creature) — Creatures relevant to the event
214
+ - `institutions` (multi link → institution) — Institutions relevant to the event
215
+ - `traits` (multi link → trait) — Traits relevant to the event
216
+ - `collectives` (multi link → collective) — Groups or collectives relevant to the event
217
+ - `zones` (multi link → zone) — Zones relevant to the event
218
+ - `abilities` (multi link → ability) — Abilities relevant to the event
219
+ - `phenomena` (multi link → phenomenon) — Natural or supernatural phenomena relevant to the event
220
+ - `languages` (multi link → language) — Languages relevant to the event
221
+ - `families` (multi link → family) — Families relevant to the event
222
+ - `relations` (multi link → relation) — Interpersonal or political relations relevant to the event
223
+ - `titles` (multi link → title) — Titles relevant to the event
224
+ - `constructs` (multi link → construct) — Concepts, laws, or built entities relevant to the event
225
+
226
+
227
+ ## family · family: agents · icon: supervisor_account
228
+
229
+
230
+ ### Identity
231
+
232
+ - `spirit` (text) — The core values or shared ethos that the family embodies
233
+ - `history` (text) — Background or origin story of the family
234
+ - `traditions` (multi link → construct) — Cultural practices, symbols, or customs overseen by the family
235
+ - `traits` (multi link → trait) — Traits possibly found among members of the family
236
+ - `abilities` (multi link → ability) — Abilities or special qualities possibly present in the family
237
+ - `languages` (multi link → language) — Languages spoken by, or associated with the family
238
+ - `ancestors` (multi link → character) — Notable forebears or historic characters in the family's lineage
239
+
240
+ ### World
241
+
242
+ - `reputation` (text) — Current social, political, or general standing of the family
243
+ - `estates` (multi link → location) — Key locations owned, governed, or symbolically tied to the family
244
+ - `governs` (multi link → institution) — Institutions administered or managed by the family
245
+ - `heirlooms` (multi link → object) — Important objects or artifacts handed down by the family
246
+ - `creatures` (multi link → creature) — Creatures owned, bonded to, or representing the family
247
+
248
+
249
+ ## institution · family: agents · icon: account_balance
250
+
251
+
252
+ ### Foundation
253
+
254
+ - `doctrine` (text) — Core belief, mission, or purpose that drives the institution
255
+ - `founding_date` (integer) — Date when the institution was established, in the world's TIME format
256
+ - `parent_institution` (single link → institution) — Institution that governs, embodies, or originated this one
257
+
258
+ ### Claims
259
+
260
+ - `zones` (multi link → zone) — Areas the institution controls or claims authority over
261
+ - `objects` (multi link → object) — Significant objects owned or tied to the institution's operations, holdings, or identity
262
+ - `creatures` (multi link → creature) — Creatures under the institution's protection, use, or symbolic control
263
+
264
+ ### World
265
+
266
+ - `status` (text) — Current political, cultural, or functional standing of the institution in the world
267
+ - `allies` (multi link → institution) — Institutions this one actively cooperates or aligns with
268
+ - `adversaries` (multi link → institution) — Institutions this one opposes, competes with, or is in conflict with
269
+ - `constructs` (multi link → construct) — Conceptual, procedural, or structural systems created or maintained by the institution
270
+
271
+
272
+ ## language · family: abstract · icon: edit_road
273
+
274
+
275
+ ### Structure
276
+
277
+ - `phonology` (text) — The language's sound systems, including phonemes, tone, and pronunciation rules
278
+ - `grammar` (text) — Rules governing syntax, morphology, and sentence structure
279
+ - `lexicon` (text) — Vocabulary principles or full word lists used in the language
280
+ - `writing` (text) — Script or notation system used to represent the language in written form
281
+ - `classification` (single link → construct) — Linguistic group or typological category the language belongs to
282
+
283
+ ### World
284
+
285
+ - `status` (text) — Current vitality, reputation, or dominance of the language
286
+ - `spread` (multi link → location) — Geographical areas where the language is used or spoken
287
+ - `dialects` (multi link → language) — Variants or dialect languages derived from the language
288
+
289
+
290
+ ## law · family: abstract · icon: gpp_bad
291
+
292
+
293
+ ### Code
294
+
295
+ - `declaration` (text) — The formal wording, expression, or decree of the law
296
+ - `purpose` (text) — The intent, motivation, or justification for the law's creation
297
+ - `date` (integer) — Date the law was formally established, in world TIME units
298
+ - `parent_law` (single link → law) — A law that this law derives from, modifies, or enhances
299
+ - `penalties` (multi link → construct) — Consequences intended to be applied when the law is contravened
300
+
301
+ ### World
302
+
303
+ - `author` (single link → institution) — The institution that created or issued the law
304
+ - `locations` (multi link → location) — Locations where the law is supported or enforced
305
+ - `zones` (multi link → zone) — Zones where the law is supported or enforced
306
+ - `prohibitions` (multi link → construct) — Things that the law explicitly or effectively forbids
307
+ - `adjudicators` (multi link → title) — Titles responsible for interpreting or ruling on the law's application and jurisdiction
308
+ - `enforcers` (multi link → title) — Titles responsible for enforcing or imposing the law
309
+
310
+
311
+ ## location · family: world · icon: castle
312
+
313
+
314
+ ### Setting
315
+
316
+ - `form` (text) — Visual and environmental aspects of the location
317
+ - `function` (text) — Main use, role, or purpose of the location within the world
318
+ - `founding_date` (integer) — Date on which the location was founded, established, or designated
319
+ - `parent_location` (single link → location) — Wider location that this location is part of
320
+ - `populations` (multi link → collective) — Distinct collective groups or communities residing within the location
321
+
322
+ ### Politics
323
+
324
+ - `political_climate` (text) — Political structure, stability, and dynamics of the location
325
+ - `primary_power` (single link → institution) — Institution that has the highest degree of political control over the location
326
+ - `governing_title` (single link → title) — Governing figure assigned by the location's primary power
327
+ - `secondary_powers` (multi link → institution) — Institutions with significant political control
328
+ - `zone` (single link → zone) — Zone of interest that is associated with the location
329
+ - `rival` (single link → location) — Location with an active, traditional, or historical rivalry with this one
330
+ - `partner` (single link → location) — Location with active, cooperative, or historical ties to this one
331
+
332
+ ### World
333
+
334
+ - `customs` (text) — Cultural practices, habits, or festivals
335
+ - `founders` (multi link → character) — Individual(s) who founded or named the location
336
+ - `cults` (multi link → construct) — Significant religious constructs practiced or recognized at the location
337
+ - `delicacies` (multi link → species) — Organisms or other species locally consumed or celebrated as specialty foods
338
+
339
+ ### Production
340
+
341
+ - `extraction_methods` (multi link → construct) — Techniques or strategies used to gather natural resources
342
+ - `extraction_goods` (multi link → construct) — Products and materials that are gathered or obtained
343
+ - `industry_methods` (multi link → construct) — Techniques or workflows used to refine or manufacture goods
344
+ - `industry_goods` (multi link → construct) — Products and materials that are refined or manufactured
345
+
346
+ ### Commerce
347
+
348
+ - `infrastructure` (text) — Roads, ports, and other physical systems that enable the movement of goods and people
349
+ - `extraction_markets` (multi link → location) — Locations that receive extracted goods through trade, interchange, or seizure
350
+ - `industry_markets` (multi link → location) — Locations that receive industrial goods through trade, interchange, or seizure
351
+ - `currencies` (multi link → construct) — Trade media recognized or circulated at the location
352
+
353
+ ### Construction
354
+
355
+ - `architecture` (text) — Look, form, and materials used in the built environment and location design
356
+ - `buildings` (multi link → object) — Notable structural objects at the location
357
+ - `building_methods` (multi link → construct) — Techniques or systems used to construct structures at the location
358
+
359
+ ### Defense
360
+
361
+ - `defensibility` (text) — Qualities of natural, constructed, and implemented defenses at the location
362
+ - `elevation` (integer) — Height or elevation of the location relative to surrounding terrain, in the world's distance unit (World distance_unit)
363
+ - `fighters` (multi link → construct) — Military units or forces responsible for defending the location
364
+ - `defensive_objects` (multi link → object) — Objects or installations for defending the location
365
+
366
+
367
+ ## map · family: world · icon: map
368
+
369
+
370
+ ### Details
371
+
372
+ - `background_color` (text) — Color of the space around the map when zoomed out
373
+ - `hierarchy` (integer) — To associate or differentiate between maps with a common parent
374
+ - `width` (integer) — In pixels
375
+ - `height` (integer) — In pixels
376
+ - `depth` (integer) — In pixels
377
+ - `parent_map` (single link → map) — Map within which this map is contained
378
+ - `location` (single link → location) — Location element that this map represents
379
+
380
+
381
+ ## marker · family: world · icon: polyline
382
+
383
+
384
+ ### Details
385
+
386
+ - `map` (single link → map) — Map this marker is placed on
387
+ - `zone` (single link → zone) — Zone that is defined by this marker
388
+ - `x` (integer) — x coordinate, from bottom left of the map
389
+ - `y` (integer) — y coordinate, from bottom left of the map
390
+ - `z` (integer) — z coordinate, in case of depth
391
+ - `order` (integer) — Sequence position when markers define a polygon or line (0 = first point); without it, markers keep the order they were made in
392
+
393
+
394
+ ## narrative · family: temporal · icon: menu_book
395
+
396
+
397
+ ### Context
398
+
399
+ - `story` (text) — Content of the narrative, as told or remembered
400
+ - `consequences` (text) — Outcomes or legacy of the narrative
401
+ - `start_date` (integer) — Date when the narrative begins, measured in world TIME units
402
+ - `end_date` (integer) — Date when the narrative ends, measured in world TIME units
403
+ - `order` (integer) — Position of this narrative within a parent narrative's sequence
404
+ - `parent_narrative` (single link → narrative) — Larger narrative that this narrative takes place in
405
+ - `protagonist` (single link → character) — Primary character of the narrative
406
+ - `antagonist` (single link → character) — Opposing character of the narrative
407
+ - `narrator` (single link → character) — Character credited with telling or recording the narrative
408
+ - `conservator` (single link → institution) — Institution that preserves or curates the narrative
409
+
410
+ ### Involves
411
+
412
+ - `events` (multi link → event) — Events relevant to the narrative
413
+ - `characters` (multi link → character) — Characters relevant to the narrative
414
+ - `objects` (multi link → object) — Objects relevant to the narrative
415
+ - `locations` (multi link → location) — Locations relevant to the narrative
416
+ - `species` (multi link → species) — Species relevant to the narrative
417
+ - `creatures` (multi link → creature) — Creatures relevant to the narrative
418
+ - `institutions` (multi link → institution) — Institutions relevant to the narrative
419
+ - `traits` (multi link → trait) — Traits relevant to the narrative
420
+ - `collectives` (multi link → collective) — Groups relevant to the narrative
421
+ - `zones` (multi link → zone) — Zones relevant to the narrative
422
+ - `abilities` (multi link → ability) — Abilities relevant to the narrative
423
+ - `phenomena` (multi link → phenomenon) — Phenomena relevant to the narrative
424
+ - `languages` (multi link → language) — Languages relevant to the narrative
425
+ - `families` (multi link → family) — Families relevant to the narrative
426
+ - `relations` (multi link → relation) — Relationships relevant to the narrative
427
+ - `titles` (multi link → title) — Titles relevant to the narrative
428
+ - `constructs` (multi link → construct) — Constructs relevant to the narrative
429
+ - `laws` (multi link → law) — Laws relevant to the narrative
430
+
431
+
432
+ ## object · family: world · icon: webhook
433
+
434
+
435
+ ### Form
436
+
437
+ - `aesthetics` (text) — Appearance, design, or visual presentation of the object
438
+ - `weight` (integer) — Approximate or exact mass of the object, in the world's mass unit (World mass_unit)
439
+ - `amount` (integer) — The number of identical units in this object entry
440
+ - `parent_object` (single link → object) — Larger object that this one is part of or contained within
441
+ - `materials` (multi link → construct) — The physical matter that constitutes the object
442
+ - `technology` (multi link → construct) — Mechanisms relating to the object's design or operation
443
+
444
+ ### Function
445
+
446
+ - `utility` (text) — Intended purpose or primary use of the object
447
+ - `effects` (multi link → phenomenon) — Phenomena potentially triggered or emitted on object use
448
+ - `abilities` (multi link → ability) — Abilities that the object grants or enables
449
+ - `consumes` (multi link → construct) — What might be used or depleted on object use
450
+
451
+ ### World
452
+
453
+ - `origins` (text) — Background or history of the object
454
+ - `location` (single link → location) — Physical place where the object is currently located or stored
455
+ - `language` (single link → language) — Required to read, understand, or activate the object
456
+ - `affinities` (multi link → trait) — Traits that resonate with or enhance the object's use, function, or effects
457
+
458
+
459
+ ## phenomenon · family: temporal · icon: thunderstorm
460
+
461
+
462
+ ### Mechanics
463
+
464
+ - `expression` (text) — How the phenomenon manifests or takes shape in the world
465
+ - `effects` (text) — The primary outcomes or changes caused by the phenomenon
466
+ - `duration` (integer) — The amount of time the phenomenon lasts, measured in world TIME units
467
+ - `catalysts` (multi link → object) — Objects or materials that initiate or enhance the phenomenon
468
+ - `empowerments` (multi link → ability) — Abilities that initiate or enhance the phenomenon, or are initiated or enhanced by it
469
+
470
+ ### World
471
+
472
+ - `mythology` (text) — Cultural, religious, or narrative meaning associated with the phenomenon
473
+ - `system` (single link → phenomenon) — Broader phenomenon that this one is part of or linked to
474
+ - `triggers` (multi link → construct) — Conceptual mechanisms or patterns that cause the phenomenon to activate
475
+ - `wielders` (multi link → character) — Characters capable of intentionally directing or controlling the phenomenon
476
+ - `environments` (multi link → location) — Locations where the phenomenon occurs or is known to manifest
477
+
478
+
479
+ ## pin · family: world · icon: push_pin
480
+
481
+
482
+ ### Details
483
+
484
+ - `map` (single link → map) — Map that the pin is placed on
485
+ - `element` (generic link (any element type)) — The element this pin places on the map, of any type
486
+ - `x` (integer) — x coordinate, from bottom left of the map
487
+ - `y` (integer) — y coordinate, from bottom left of the map
488
+ - `z` (integer) — z coordinate, in case of depth (optional)
489
+
490
+
491
+ ## relation · family: temporal · icon: link
492
+
493
+
494
+ ### Nature
495
+
496
+ - `background` (text) — History and origin of the relation
497
+ - `start_date` (integer) — Date when the relation began, defined in world TIME units
498
+ - `end_date` (integer) — Date when the relation ended if any, defined in world TIME units
499
+ - `intensity` (integer) — Significance of the relation, on a relative scale of 0 to 100
500
+ - `actor` (single link → character) — Primary character defining the relation
501
+ - `events` (multi link → event) — Events where the relation is involved or relevant
502
+
503
+ ### Involves
504
+
505
+ - `characters` (multi link → character) — Characters relevant to the relation
506
+ - `objects` (multi link → object) — Objects relevant to the relation
507
+ - `locations` (multi link → location) — Locations relevant to the relation
508
+ - `species` (multi link → species) — Species relevant to the relation
509
+ - `creatures` (multi link → creature) — Creatures relevant to the relation
510
+ - `institutions` (multi link → institution) — Institutions relevant to the relation
511
+ - `traits` (multi link → trait) — Traits relevant to the relation
512
+ - `collectives` (multi link → collective) — Collectives relevant to the relation
513
+ - `zones` (multi link → zone) — Zones relevant to the relation
514
+ - `abilities` (multi link → ability) — Abilities relevant to the relation
515
+ - `phenomena` (multi link → phenomenon) — Phenomena relevant to the relation
516
+ - `languages` (multi link → language) — Languages relevant to the relation
517
+ - `families` (multi link → family) — Families relevant to the relation
518
+ - `titles` (multi link → title) — Titles relevant to the relation
519
+ - `constructs` (multi link → construct) — Concepts, contracts, or principles relevant to the relation
520
+ - `narratives` (multi link → narrative) — Narratives relevant to the relation
521
+
522
+
523
+ ## species · family: agents · icon: crib
524
+
525
+
526
+ ### Biology
527
+
528
+ - `appearance` (text) — Typical physical or form features of the species
529
+ - `life_span` (integer) — Average or typical life expectancy of an individual, defined in world TIME units
530
+ - `weight` (integer) — Average or typical adult weight, in the world's mass unit (World mass_unit)
531
+ - `nourishment` (multi link → species) — Other species consumed as food sources
532
+ - `reproduction` (multi link → construct) — Reproductive method(s) of the species
533
+ - `adaptations` (multi link → ability) — Special physiological or evolutionary abilities
534
+
535
+ ### Psychology
536
+
537
+ - `instincts` (text) — Innate behavioral drives and survival tendencies
538
+ - `sociality` (text) — Typical patterns of social behavior
539
+ - `temperament` (text) — Overall behavioral disposition
540
+ - `communication` (text) — Typical methods and approaches of interaction
541
+ - `aggression` (integer) — General aggressiveness level, on relative scale of 0 to 100
542
+ - `traits` (multi link → trait) — Behavioral patterns associated with the species
543
+
544
+ ### World
545
+
546
+ - `role` (text) — The species' ecological or cultural function in the world
547
+ - `parent_species` (single link → species) — Species that the species is considered a subspecies of
548
+ - `locations` (multi link → location) — Locations associated with the species or its habitat
549
+ - `zones` (multi link → zone) — Zones associated with the species or its habitat
550
+ - `affinities` (multi link → phenomenon) — Phenomena associated with the species or its behavior
551
+
552
+
553
+ ## title · family: abstract · icon: military_tech
554
+
555
+
556
+ ### Mandate
557
+
558
+ - `authority` (text) — Rights or powers granted by the title
559
+ - `eligibility` (text) — Conditions or qualifications for receiving or holding the title
560
+ - `grant_date` (integer) — Date on which the title was granted, defined in world TIME units
561
+ - `revoke_date` (integer) — Date on which the title ended or was revoked, defined in world TIME units
562
+ - `issuer` (single link → institution) — Institution that formally created or granted the title
563
+ - `body` (single link → institution) — Institution in which the title functions or holds relevance
564
+ - `superior_title` (single link → title) — Another title that has authority over this one
565
+ - `holders` (multi link → character) — Characters who currently hold or represent the title
566
+ - `symbols` (multi link → object) — Objects that symbolize or authorize the title
567
+
568
+ ### World
569
+
570
+ - `status` (text) — Current state or general condition of the title
571
+ - `history` (text) — Background information on the title's origin, evolution, or significance
572
+ - `characters` (multi link → character) — Characters otherwise relevant to the title
573
+ - `institutions` (multi link → institution) — Institutions relevant to the title
574
+ - `families` (multi link → family) — Families relevant to the title
575
+ - `zones` (multi link → zone) — Zones relevant to the title
576
+ - `locations` (multi link → location) — Locations relevant to the title
577
+ - `objects` (multi link → object) — Objects otherwise relevant to the title
578
+ - `constructs` (multi link → construct) — Constructs relevant to the title
579
+ - `laws` (multi link → law) — Laws relevant to the title
580
+ - `collectives` (multi link → collective) — Collectives relevant to the title
581
+ - `creatures` (multi link → creature) — Creatures relevant to the title
582
+ - `phenomena` (multi link → phenomenon) — Phenomena relevant to the title
583
+ - `species` (multi link → species) — Species relevant to the title
584
+ - `languages` (multi link → language) — Languages relevant to the title
585
+
586
+
587
+ ## trait · family: abstract · icon: flaky
588
+
589
+
590
+ ### Qualitative
591
+
592
+ - `social_effects` (text) — Relating to social relationships, reputation, or interaction dynamics
593
+ - `physical_effects` (text) — Relating to physical changes, limitations, or enhancements
594
+ - `functional_effects` (text) — Relating to practical or learned performance or aptitude
595
+ - `personality_effects` (text) — Relating to temperament, mental state, or personality expression
596
+ - `behaviour_effects` (text) — Relating to visible aspects and patterns of behavior
597
+
598
+ ### Quantitative
599
+
600
+ - `charisma` (integer) — Affecting a character's charisma score
601
+ - `coercion` (integer) — Affecting a character's coercion score
602
+ - `competence` (integer) — Affecting a character's competence score
603
+ - `compassion` (integer) — Affecting a character's compassion score
604
+ - `creativity` (integer) — Affecting a character's creativity score
605
+ - `courage` (integer) — Affecting a character's courage score
606
+
607
+ ### World
608
+
609
+ - `significance` (text) — Describes the trait's societal, symbolic, or systemic presence
610
+ - `anti_trait` (single link → trait) — Opposing trait that contradicts or nullifies the trait
611
+ - `empowered_abilities` (multi link → ability) — Abilities strengthened or enabled by the trait
612
+
613
+
614
+ ## zone · family: world · icon: pentagon
615
+
616
+
617
+ ### Scope
618
+
619
+ - `role` (text) — The operational function or intent of the zone
620
+ - `start_date` (integer) — Date when the zone becomes extant or relevant, defined in world TIME units
621
+ - `end_date` (integer) — Date when the zone ceases to be meaningful or enforced, defined in world TIME units
622
+ - `phenomena` (multi link → phenomenon) — Phenomena that affect, define, or occur within the zone
623
+ - `linked_zones` (multi link → zone) — Other zones that are associated with the zone
624
+
625
+ ### World
626
+
627
+ - `context` (text) — Historical and key knowledge about the zone
628
+ - `populations` (multi link → collective) — Distinct collective groups or communities residing within the zone
629
+ - `titles` (multi link → title) — Titles assigned to represent, manage, or protect the zone
630
+ - `principles` (multi link → construct) — Influential mechanics acted within, upon, or by the zone
631
+