@onirix/ar-engine-sdk 1.6.10 → 1.6.12
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- package/CHANGELOG.md +13 -0
- package/README.md +1 -1
- package/dist/onirix_native_sdk.js +1 -1
- package/dist/ox-sdk.esm.js +4 -4
- package/package.json +1 -1
package/CHANGELOG.md
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# Changelog
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## v1.6.12 (2024-04-29)
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### Fixed
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- Fixes related to input events when using Onirix Player app.
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- Avoiding pollution of WebGL context when using WebXR.
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## v1.6.11 (2024-04-22)
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### Fixed
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- Fixes for Spatial AR localization
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## v1.6.10 (2024-04-12)
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### Fixed
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package/README.md
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@@ -52,7 +52,7 @@ Add a custom script (app.js) to your page html head tag and load it as an async
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Inside your custom script (app.js), import Onirix SDK:
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```
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import OnirixSDK from "https://unpkg.com/@onirix/ar-engine-sdk@1.6.
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import OnirixSDK from "https://unpkg.com/@onirix/ar-engine-sdk@1.6.12/dist/ox-sdk.esm.js";
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```
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> If you're using a JavaScript framework or a bundler like Webpack, it is recommended to use the [NPM package](https://www.npmjs.com/package/@onirix/ar-engine-sdk) instead.
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