@onerjs/loaders 8.36.5 → 8.36.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/glTF/2.0/Extensions/KHR_materials_coat.d.ts +2 -2
- package/glTF/2.0/Extensions/KHR_materials_coat.js +2 -2
- package/glTF/2.0/Extensions/KHR_materials_coat.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_diffuse_roughness.d.ts +1 -1
- package/glTF/2.0/Extensions/KHR_materials_diffuse_roughness.js +1 -1
- package/glTF/2.0/Extensions/KHR_materials_diffuse_roughness.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_diffuse_transmission.js +2 -2
- package/glTF/2.0/Extensions/KHR_materials_diffuse_transmission.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_dispersion.js +3 -2
- package/glTF/2.0/Extensions/KHR_materials_dispersion.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_fuzz.d.ts +2 -1
- package/glTF/2.0/Extensions/KHR_materials_fuzz.js +2 -1
- package/glTF/2.0/Extensions/KHR_materials_fuzz.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_transmission.js +25 -22
- package/glTF/2.0/Extensions/KHR_materials_transmission.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_unlit.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_volume.js +9 -3
- package/glTF/2.0/Extensions/KHR_materials_volume.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_volume_scatter.d.ts +45 -0
- package/glTF/2.0/Extensions/KHR_materials_volume_scatter.js +110 -0
- package/glTF/2.0/Extensions/KHR_materials_volume_scatter.js.map +1 -0
- package/glTF/2.0/Extensions/MSFT_sRGBFactors.js.map +1 -1
- package/glTF/2.0/Extensions/index.d.ts +1 -0
- package/glTF/2.0/Extensions/index.js +1 -0
- package/glTF/2.0/Extensions/index.js.map +1 -1
- package/glTF/2.0/materialLoadingAdapter.d.ts +43 -1
- package/glTF/2.0/materialLoadingAdapter.js.map +1 -1
- package/glTF/2.0/openpbrMaterialLoadingAdapter.d.ts +98 -16
- package/glTF/2.0/openpbrMaterialLoadingAdapter.js +172 -35
- package/glTF/2.0/openpbrMaterialLoadingAdapter.js.map +1 -1
- package/glTF/2.0/pbrMaterialLoadingAdapter.d.ts +97 -8
- package/glTF/2.0/pbrMaterialLoadingAdapter.js +165 -19
- package/glTF/2.0/pbrMaterialLoadingAdapter.js.map +1 -1
- package/glTF/glTFValidation.d.ts +6 -0
- package/glTF/glTFValidation.js +6 -0
- package/glTF/glTFValidation.js.map +1 -1
- package/package.json +3 -3
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@@ -2,13 +2,15 @@ import type { OpenPBRMaterial } from "@onerjs/core/Materials/PBR/openpbrMaterial
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import type { Material } from "@onerjs/core/Materials/material.js";
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import type { BaseTexture } from "@onerjs/core/Materials/Textures/baseTexture.js";
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import type { Nullable } from "@onerjs/core/types.js";
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import
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import { Color3 } from "@onerjs/core/Maths/math.color.js";
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import type { IMaterialLoadingAdapter } from "./materialLoadingAdapter.js";
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import { Vector3 } from "@onerjs/core/Maths/math.vector.js";
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/**
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* Material Loading Adapter for OpenPBR materials that provides a unified OpenPBR-like interface.
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*/
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export declare class OpenPBRMaterialLoadingAdapter implements IMaterialLoadingAdapter {
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private _material;
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private _extinctionCoefficient;
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/**
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* Creates a new instance of the OpenPBRMaterialLoadingAdapter.
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* @param material - The OpenPBR material to adapt.
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@@ -371,55 +373,87 @@ export declare class OpenPBRMaterialLoadingAdapter implements IMaterialLoadingAd
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* @returns Currently returns null as coat anisotropy is not yet available
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*/
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get geometryCoatTangentTexture(): Nullable<BaseTexture>;
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/**
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* Configures transmission for OpenPBR material.
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*/
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configureTransmission(): void;
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/**
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* Sets the transmission weight.
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* TODO: Implementation pending OpenPBR transmission feature availability.
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* @param value The transmission weight value (0-1)
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*/
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set transmissionWeight(value: number);
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/**
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* Sets the transmission weight texture.
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* TODO: Implementation pending OpenPBR transmission feature availability.
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* @param value The transmission weight texture or null
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*/
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set transmissionWeightTexture(value: Nullable<BaseTexture>);
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/**
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* Gets the transmission weight.
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* TODO: Implementation pending OpenPBR transmission feature availability.
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* @returns Currently returns 0 as transmission is not yet available
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*/
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get transmissionWeight(): number;
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/**
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*
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* Sets the transmission scatter coefficient.
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* @param value The scatter coefficient as a Vector3
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*/
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set transmissionScatter(value: Color3);
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/**
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* Gets the transmission scatter coefficient.
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* @returns The scatter coefficient as a Vector3
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*/
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get transmissionScatter(): Color3;
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set transmissionScatterTexture(value: Nullable<BaseTexture>);
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get transmissionScatterTexture(): Nullable<BaseTexture>;
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/**
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* Sets the transmission scattering anisotropy.
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* @param value The anisotropy intensity value (-1 to 1)
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*/
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set transmissionScatterAnisotropy(value: number);
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/**
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* Sets the transmission dispersion Abbe number.
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* @param value The Abbe number value
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*/
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set transmissionDispersionAbbeNumber(value: number);
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/**
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*
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*
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* Sets the transmission dispersion scale.
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* @param value The dispersion scale value
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*/
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set transmissionDispersionScale(value: number);
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/**
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* Sets the attenuation distance
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* TODO: Implementation pending OpenPBR volume feature availability.
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* Sets the attenuation distance.
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* @param value The attenuation distance value
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*/
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set transmissionDepth(value: number);
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/**
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*
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* Gets the attenuation distance.
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*/
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get transmissionDepth(): number;
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/**
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* Sets the attenuation color.
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* @param value The attenuation color as a Color3
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*/
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set transmissionColor(value: Color3);
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/**
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*
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* Gets the attenuation color.
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*/
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get transmissionColor(): Color3;
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/**
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* Gets the refraction background texture
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* @returns The refraction background texture or null
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*/
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get refractionBackgroundTexture(): Nullable<BaseTexture>;
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/**
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* Sets the refraction background texture
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* @param value The refraction background texture or null
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*/
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set refractionBackgroundTexture(value: Nullable<BaseTexture>);
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/**
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* Sets the thickness texture.
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* @param value The thickness texture or null
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*/
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set volumeThicknessTexture(value: Nullable<BaseTexture>);
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/**
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* Sets the thickness factor
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* TODO: Implementation pending OpenPBR volume feature availability.
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* Sets the thickness factor.
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* @param value The thickness value
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*/
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set volumeThickness(value: number);
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@@ -427,6 +461,15 @@ export declare class OpenPBRMaterialLoadingAdapter implements IMaterialLoadingAd
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* Configures subsurface properties for PBR material
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*/
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configureSubsurface(): void;
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/**
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* Sets the extinction coefficient of the volume.
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* @param value The extinction coefficient as a Vector3
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*/
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set extinctionCoefficient(value: Vector3);
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/**
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* Gets the extinction coefficient of the volume.
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*/
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get extinctionCoefficient(): Vector3;
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/**
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* Sets the subsurface weight
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*/
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@@ -446,6 +489,45 @@ export declare class OpenPBRMaterialLoadingAdapter implements IMaterialLoadingAd
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* @param value The subsurface tint texture or null
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*/
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set subsurfaceColorTexture(value: Nullable<BaseTexture>);
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/**
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* Sets the surface tint of the material (when using subsurface scattering)
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*/
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set subsurfaceConstantTint(value: Color3);
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/**
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* Gets the surface tint of the material (when using subsurface scattering)
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*/
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get subsurfaceConstantTint(): Color3;
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/**
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* Sets the surface tint texture of the material (when using subsurface scattering)
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*/
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set subsurfaceConstantTintTexture(value: Nullable<BaseTexture>);
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/**
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* Gets the subsurface radius for subsurface scattering.
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* subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
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*/
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get subsurfaceRadius(): number;
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/**
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* Sets the subsurface radius for subsurface scattering.
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* subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
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* @param value The subsurface radius value
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*/
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set subsurfaceRadius(value: number);
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/**
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* Gets the subsurface radius scale for subsurface scattering.
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* subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
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*/
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get subsurfaceRadiusScale(): Color3;
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/**
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* Sets the subsurface radius scale for subsurface scattering.
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* subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
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* @param value The subsurface radius scale as a Color3
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*/
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set subsurfaceRadiusScale(value: Color3);
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/**
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* Sets the subsurface scattering anisotropy.
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* @param value The anisotropy intensity value
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*/
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set subsurfaceScatterAnisotropy(value: number);
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/**
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* Configures fuzz for OpenPBR.
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* Enables fuzz and sets up proper configuration.
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import { Color3 } from "@onerjs/core/Maths/math.color.js";
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import { Vector3 } from "@onerjs/core/Maths/math.vector.js";
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/**
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* Material Loading Adapter for OpenPBR materials that provides a unified OpenPBR-like interface.
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* @param material - The OpenPBR material to adapt.
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*/
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constructor(material) {
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this._extinctionCoefficient = Vector3.Zero();
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this._material = material;
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}
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/**
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// ========================================
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// TRANSMISSION LAYER
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// ========================================
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/**
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* Configures transmission for OpenPBR material.
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*/
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configureTransmission() {
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// OpenPBR transmission will be configured differently when available
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}
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/**
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* Sets the transmission weight.
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* @param value The transmission weight value (0-1)
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*/
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set transmissionWeight(value) {
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this._material.transmissionWeight = value;
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// If the transmission weight is greater than 0, let's check if the base color
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// is set and use that for a surface tint in OpenPBR. This may later be
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// overridden by the volume properties but, without volume, this will give us
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// glTF compatibility in OpenPBR.
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this._material.transmissionColor = this._material.baseColor;
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this._material.transmissionColorTexture = this._material.baseColorTexture;
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this._material.transmissionDepth = 0.0;
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}
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/**
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* Sets the transmission weight texture.
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* @param value The transmission weight texture or null
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set transmissionWeightTexture(value) {
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this._material.transmissionWeightTexture = value;
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}
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/**
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* Gets the transmission weight.
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* @returns Currently returns 0 as transmission is not yet available
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*/
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get transmissionWeight() {
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return this._material.transmissionWeight;
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}
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/**
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* Sets the transmission scatter coefficient.
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* @param value The scatter coefficient as a Vector3
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*/
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set transmissionScatter(value) {
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this._material.transmissionScatter = value;
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}
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/**
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* Gets the transmission scatter coefficient.
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* @returns The scatter coefficient as a Vector3
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*/
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get transmissionScatter() {
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return this._material.transmissionScatter;
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}
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set transmissionScatterTexture(value) {
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this._material.transmissionScatterTexture = value;
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}
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get transmissionScatterTexture() {
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return this._material.transmissionScatterTexture;
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}
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/**
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* Sets the transmission scattering anisotropy.
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* @param value The anisotropy intensity value (-1 to 1)
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*/
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set transmissionScatterAnisotropy(value) {
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this._material.transmissionScatterAnisotropy = value;
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}
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/**
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* Sets the transmission dispersion Abbe number.
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* @param value The Abbe number value
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set transmissionDispersionAbbeNumber(value) {
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this._material.transmissionDispersionAbbeNumber = value;
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}
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/**
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* @param value The dispersion scale value
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set transmissionDispersionScale(value) {
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this._material.transmissionDispersionScale = value;
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}
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// ========================================
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// VOLUME PROPERTIES (Subsurface Scattering)
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/**
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* Sets the attenuation distance
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* Sets the attenuation distance.
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* @param value The attenuation distance value
|
|
607
639
|
*/
|
|
608
640
|
set transmissionDepth(value) {
|
|
609
|
-
//
|
|
610
|
-
//
|
|
641
|
+
// If the value is being set to the default max value, and the current transmission depth is 0,
|
|
642
|
+
// we assume that attenuation color isn't used and keep it at 0 to allow
|
|
643
|
+
// us to use constant transmission color to handle glTF's surface tint from base color.
|
|
644
|
+
if (value !== Number.MAX_VALUE || this._material.transmissionDepth !== 0) {
|
|
645
|
+
this._material.transmissionDepth = value;
|
|
646
|
+
}
|
|
647
|
+
else {
|
|
648
|
+
this._material.transmissionDepth = 0;
|
|
649
|
+
}
|
|
650
|
+
}
|
|
651
|
+
/**
|
|
652
|
+
* Gets the attenuation distance.
|
|
653
|
+
*/
|
|
654
|
+
get transmissionDepth() {
|
|
655
|
+
return this._material.transmissionDepth;
|
|
611
656
|
}
|
|
612
657
|
/**
|
|
613
|
-
* Sets the attenuation color
|
|
614
|
-
* TODO: Implementation pending OpenPBR volume feature availability.
|
|
658
|
+
* Sets the attenuation color.
|
|
615
659
|
* @param value The attenuation color as a Color3
|
|
616
660
|
*/
|
|
617
661
|
set transmissionColor(value) {
|
|
618
|
-
//
|
|
619
|
-
//
|
|
662
|
+
// Only set the transmission color if it's not white (default)
|
|
663
|
+
// This allows us to retain the base color as the transmission color,
|
|
664
|
+
// if that was previously set.
|
|
665
|
+
if (!value.equals(Color3.White())) {
|
|
666
|
+
this._material.transmissionColor = value;
|
|
667
|
+
}
|
|
668
|
+
}
|
|
669
|
+
/**
|
|
670
|
+
* Gets the attenuation color.
|
|
671
|
+
*/
|
|
672
|
+
get transmissionColor() {
|
|
673
|
+
return this._material.transmissionColor;
|
|
674
|
+
}
|
|
675
|
+
/**
|
|
676
|
+
* Gets the refraction background texture
|
|
677
|
+
* @returns The refraction background texture or null
|
|
678
|
+
*/
|
|
679
|
+
get refractionBackgroundTexture() {
|
|
680
|
+
return this._material.backgroundRefractionTexture;
|
|
681
|
+
}
|
|
682
|
+
/**
|
|
683
|
+
* Sets the refraction background texture
|
|
684
|
+
* @param value The refraction background texture or null
|
|
685
|
+
*/
|
|
686
|
+
set refractionBackgroundTexture(value) {
|
|
687
|
+
this._material.backgroundRefractionTexture = value;
|
|
620
688
|
}
|
|
621
689
|
/**
|
|
622
|
-
* Sets the thickness texture
|
|
623
|
-
* TODO: Implementation pending OpenPBR volume feature availability.
|
|
690
|
+
* Sets the thickness texture.
|
|
624
691
|
* @param value The thickness texture or null
|
|
625
692
|
*/
|
|
626
693
|
set volumeThicknessTexture(value) {
|
|
627
|
-
|
|
628
|
-
|
|
694
|
+
this._material.geometryThicknessTexture = value;
|
|
695
|
+
this._material._useGeometryThicknessFromGreenChannel = true;
|
|
629
696
|
}
|
|
630
697
|
/**
|
|
631
|
-
* Sets the thickness factor
|
|
632
|
-
* TODO: Implementation pending OpenPBR volume feature availability.
|
|
698
|
+
* Sets the thickness factor.
|
|
633
699
|
* @param value The thickness value
|
|
634
700
|
*/
|
|
635
701
|
set volumeThickness(value) {
|
|
636
|
-
|
|
637
|
-
// this._material.thickness = value;
|
|
702
|
+
this._material.geometryThickness = value;
|
|
638
703
|
}
|
|
639
704
|
// ========================================
|
|
640
705
|
// SUBSURFACE PROPERTIES (Subsurface Scattering)
|
|
@@ -645,6 +710,19 @@ export class OpenPBRMaterialLoadingAdapter {
|
|
|
645
710
|
configureSubsurface() {
|
|
646
711
|
// TODO
|
|
647
712
|
}
|
|
713
|
+
/**
|
|
714
|
+
* Sets the extinction coefficient of the volume.
|
|
715
|
+
* @param value The extinction coefficient as a Vector3
|
|
716
|
+
*/
|
|
717
|
+
set extinctionCoefficient(value) {
|
|
718
|
+
this._extinctionCoefficient = value;
|
|
719
|
+
}
|
|
720
|
+
/**
|
|
721
|
+
* Gets the extinction coefficient of the volume.
|
|
722
|
+
*/
|
|
723
|
+
get extinctionCoefficient() {
|
|
724
|
+
return this._extinctionCoefficient;
|
|
725
|
+
}
|
|
648
726
|
/**
|
|
649
727
|
* Sets the subsurface weight
|
|
650
728
|
*/
|
|
@@ -675,6 +753,65 @@ export class OpenPBRMaterialLoadingAdapter {
|
|
|
675
753
|
set subsurfaceColorTexture(value) {
|
|
676
754
|
// TODO
|
|
677
755
|
}
|
|
756
|
+
/**
|
|
757
|
+
* Sets the surface tint of the material (when using subsurface scattering)
|
|
758
|
+
*/
|
|
759
|
+
set subsurfaceConstantTint(value) {
|
|
760
|
+
// There is no equivalent in OpenPBR
|
|
761
|
+
// Maybe multiply this by subsurfaceColor?
|
|
762
|
+
}
|
|
763
|
+
/**
|
|
764
|
+
* Gets the surface tint of the material (when using subsurface scattering)
|
|
765
|
+
*/
|
|
766
|
+
get subsurfaceConstantTint() {
|
|
767
|
+
return Color3.White();
|
|
768
|
+
}
|
|
769
|
+
/**
|
|
770
|
+
* Sets the surface tint texture of the material (when using subsurface scattering)
|
|
771
|
+
*/
|
|
772
|
+
set subsurfaceConstantTintTexture(value) {
|
|
773
|
+
// There is no equivalent in OpenPBR
|
|
774
|
+
// Maybe multiply this by subsurfaceColorTexture?
|
|
775
|
+
}
|
|
776
|
+
/**
|
|
777
|
+
* Gets the subsurface radius for subsurface scattering.
|
|
778
|
+
* subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
|
|
779
|
+
*/
|
|
780
|
+
get subsurfaceRadius() {
|
|
781
|
+
// TODO
|
|
782
|
+
return 0;
|
|
783
|
+
}
|
|
784
|
+
/**
|
|
785
|
+
* Sets the subsurface radius for subsurface scattering.
|
|
786
|
+
* subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
|
|
787
|
+
* @param value The subsurface radius value
|
|
788
|
+
*/
|
|
789
|
+
set subsurfaceRadius(value) {
|
|
790
|
+
// TODO
|
|
791
|
+
}
|
|
792
|
+
/**
|
|
793
|
+
* Gets the subsurface radius scale for subsurface scattering.
|
|
794
|
+
* subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
|
|
795
|
+
*/
|
|
796
|
+
get subsurfaceRadiusScale() {
|
|
797
|
+
// TODO
|
|
798
|
+
return Color3.White();
|
|
799
|
+
}
|
|
800
|
+
/**
|
|
801
|
+
* Sets the subsurface radius scale for subsurface scattering.
|
|
802
|
+
* subsurfaceRadiusScale * subsurfaceRadius gives the mean free path per color channel.
|
|
803
|
+
* @param value The subsurface radius scale as a Color3
|
|
804
|
+
*/
|
|
805
|
+
set subsurfaceRadiusScale(value) {
|
|
806
|
+
// TODO
|
|
807
|
+
}
|
|
808
|
+
/**
|
|
809
|
+
* Sets the subsurface scattering anisotropy.
|
|
810
|
+
* @param value The anisotropy intensity value
|
|
811
|
+
*/
|
|
812
|
+
set subsurfaceScatterAnisotropy(value) {
|
|
813
|
+
// TODO
|
|
814
|
+
}
|
|
678
815
|
// ========================================
|
|
679
816
|
// FUZZ LAYER (Sheen)
|
|
680
817
|
// ========================================
|