@onerjs/loaders 8.30.2 → 8.30.3

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@@ -704,7 +704,7 @@ export class GLTFLoader {
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  if (!hasMesh || hasSkin) {
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  const nodeName = node.name || `node${node.index}`;
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  this._babylonScene._blockEntityCollection = !!this._assetContainer;
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- const transformNode = new TransformNode(nodeName, this._babylonScene);
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+ const transformNode = this.parent.createEmptyNodeHandle ? this.parent.createEmptyNodeHandle(node, this._babylonScene) : new TransformNode(nodeName, this._babylonScene);
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  transformNode._parentContainer = this._assetContainer;
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  this._babylonScene._blockEntityCollection = false;
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  if (node.mesh == undefined) {