@onerjs/core 8.53.9 → 8.54.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Collisions/gpuPicker.js +7 -6
- package/Collisions/gpuPicker.js.map +1 -1
- package/Engines/Extensions/engine.texture2DArrayImageSource.d.ts +6 -0
- package/Engines/Extensions/engine.texture2DArrayImageSource.js +9 -0
- package/Engines/Extensions/engine.texture2DArrayImageSource.js.map +1 -0
- package/Engines/Extensions/engine.texture2DArrayImageSource.pure.d.ts +7 -0
- package/Engines/Extensions/engine.texture2DArrayImageSource.pure.js +40 -0
- package/Engines/Extensions/engine.texture2DArrayImageSource.pure.js.map +1 -0
- package/Engines/Extensions/engine.texture2DArrayImageSource.types.d.ts +21 -0
- package/Engines/Extensions/engine.texture2DArrayImageSource.types.js +2 -0
- package/Engines/Extensions/engine.texture2DArrayImageSource.types.js.map +1 -0
- package/Engines/Extensions/pure.d.ts +1 -0
- package/Engines/Extensions/pure.js +1 -0
- package/Engines/Extensions/pure.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.texture2DArrayImageSource.d.ts +6 -0
- package/Engines/WebGPU/Extensions/engine.texture2DArrayImageSource.js +9 -0
- package/Engines/WebGPU/Extensions/engine.texture2DArrayImageSource.js.map +1 -0
- package/Engines/WebGPU/Extensions/engine.texture2DArrayImageSource.pure.d.ts +7 -0
- package/Engines/WebGPU/Extensions/engine.texture2DArrayImageSource.pure.js +23 -0
- package/Engines/WebGPU/Extensions/engine.texture2DArrayImageSource.pure.js.map +1 -0
- package/Engines/WebGPU/Extensions/pure.d.ts +1 -0
- package/Engines/WebGPU/Extensions/pure.js +1 -0
- package/Engines/WebGPU/Extensions/pure.js.map +1 -1
- package/Engines/engine.d.ts +30 -0
- package/Engines/thinNativeEngine.pure.js +4 -4
- package/Engines/thinNativeEngine.pure.js.map +1 -1
- package/Lights/Clustered/clusteredLightContainer.pure.js +6 -0
- package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.d.ts +10 -0
- package/Loading/Plugins/babylonFileLoader.js +18 -0
- package/Loading/Plugins/babylonFileLoader.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.pure.js +10 -2
- package/Loading/Plugins/babylonFileLoader.pure.js.map +1 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js +2 -1
- package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.pure.js.map +1 -1
- package/Materials/Node/nodeMaterial.pure.d.ts +13 -5
- package/Materials/Node/nodeMaterial.pure.js +20 -2
- package/Materials/Node/nodeMaterial.pure.js.map +1 -1
- package/Materials/Textures/index.d.ts +1 -0
- package/Materials/Textures/index.js +1 -0
- package/Materials/Textures/index.js.map +1 -1
- package/Materials/Textures/pure.d.ts +1 -0
- package/Materials/Textures/pure.js +1 -0
- package/Materials/Textures/pure.js.map +1 -1
- package/Materials/Textures/rawTexture2DArray.functions.d.ts +66 -0
- package/Materials/Textures/rawTexture2DArray.functions.js +130 -0
- package/Materials/Textures/rawTexture2DArray.functions.js.map +1 -0
- package/Materials/Textures/renderTargetTexture.pure.js +7 -0
- package/Materials/Textures/renderTargetTexture.pure.js.map +1 -1
- package/Meshes/Compression/dracoEncoder.d.ts +4 -0
- package/Meshes/Compression/dracoEncoder.js +5 -1
- package/Meshes/Compression/dracoEncoder.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.d.ts +13 -0
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js +15 -0
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js.map +1 -1
- package/Misc/snapshotRenderingHelper.js +2 -1
- package/Misc/snapshotRenderingHelper.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.js +15 -0
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Physics/v2/characterController.d.ts +17 -0
- package/Physics/v2/characterController.js +40 -0
- package/Physics/v2/characterController.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.d.ts +3 -1
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.js +25 -4
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js +6 -5
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.d.ts +3 -1
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.js +16 -4
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js +6 -5
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.pure.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.d.ts +3 -1
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.js +16 -4
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.js.map +1 -1
- package/Rendering/depthRenderer.d.ts +2 -0
- package/Rendering/depthRenderer.js +2 -0
- package/Rendering/depthRenderer.js.map +1 -1
- package/Rendering/depthRenderer.pure.js +3 -2
- package/Rendering/depthRenderer.pure.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderer.pure.js +6 -0
- package/Rendering/fluidRenderer/fluidRenderer.pure.js.map +1 -1
- package/Rendering/geometryBufferRenderer.pure.js +5 -5
- package/Rendering/geometryBufferRenderer.pure.js.map +1 -1
- package/XR/features/WebXRBodyTracking.pure.d.ts +0 -28
- package/XR/features/WebXRBodyTracking.pure.js.map +1 -1
- package/package.json +1 -1
package/Collisions/gpuPicker.js
CHANGED
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@@ -4,6 +4,7 @@ import { RenderTargetTexture } from "../Materials/Textures/renderTargetTexture.p
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4
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import { ShaderMaterial } from "../Materials/shaderMaterial.pure.js";
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import { GaussianSplattingMaterial } from "../Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js";
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import { GaussianSplattingGpuPickingMaterialPlugin } from "../Materials/GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js";
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+
import { IsGaussianSplattingClassName } from "../Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js";
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import { Color4 } from "../Maths/math.color.pure.js";
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import { Epsilon } from "../Maths/math.constants.js";
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import { Matrix, TmpVectors, Vector3 } from "../Maths/math.vector.pure.js";
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@@ -110,7 +111,7 @@ export class GPUPicker {
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const className = mesh.getClassName();
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if (material instanceof ShaderMaterial &&
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!this._pickingMaterialCache.includes(material) &&
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-
className
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+
!IsGaussianSplattingClassName(className) &&
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className !== "GaussianSplattingPartProxyMesh") {
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return { mesh, material };
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}
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@@ -305,8 +306,8 @@ export class GPUPicker {
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if (className === "GaussianSplattingPartProxyMesh") {
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continue;
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}
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-
// Skip thin instance cleanup for
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-
if (className
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// Skip thin instance cleanup for Gaussian Splatting meshes (thin instances are for batching, not picking)
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if (!IsGaussianSplattingClassName(className)) {
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if (mesh.hasInstances) {
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mesh.removeVerticesData(GPUPicker._AttributeName);
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}
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@@ -391,7 +392,7 @@ export class GPUPicker {
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}
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else {
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const className = item.getClassName();
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-
if (className
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+
if (IsGaussianSplattingClassName(className) || className === "GaussianSplattingPartProxyMesh") {
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// GS meshes get special picking materials - handled in the ID assignment loop below
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newPickableMeshes[i] = item;
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}
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@@ -428,8 +429,8 @@ export class GPUPicker {
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group.partEntries.push({ proxy, globalIndex });
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continue; // Don't add to render list - the compound mesh will render for all parts
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}
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-
// Handle non-compound GaussianSplatting meshes
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-
if (className
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// Handle non-compound GaussianSplatting meshes (including streamed)
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if (IsGaussianSplattingClassName(className)) {
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const globalIndex = index + pickableMeshOffset;
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const pickId = nextFreeId;
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this._idMap[pickId] = globalIndex;
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