@onerjs/core 8.52.8 → 8.52.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/actionManager.d.ts +1 -1
- package/Actions/actionManager.js +8 -5
- package/Actions/actionManager.js.map +1 -1
- package/Animations/animatable.core.d.ts +1 -1
- package/Animations/animatable.core.js +2 -2
- package/Animations/animatable.core.js.map +1 -1
- package/Animations/animationPropertiesOverride.js +1 -1
- package/Animations/animationPropertiesOverride.js.map +1 -1
- package/Animations/animatorAvatar.d.ts +2 -2
- package/Animations/animatorAvatar.js +3 -3
- package/Animations/animatorAvatar.js.map +1 -1
- package/Animations/pathCursor.d.ts +1 -1
- package/Animations/pathCursor.js +1 -1
- package/Animations/pathCursor.js.map +1 -1
- package/Animations/runtimeAnimation.d.ts +1 -1
- package/Animations/runtimeAnimation.js +2 -2
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/analyser.js +1 -1
- package/Audio/analyser.js.map +1 -1
- package/AudioV2/abstractAudio/components/spatialAudioAttacherComponent.js +1 -1
- package/AudioV2/abstractAudio/components/spatialAudioAttacherComponent.js.map +1 -1
- package/AudioV2/abstractAudio/subNodes/audioAnalyzerSubNode.d.ts +2 -0
- package/AudioV2/abstractAudio/subNodes/audioAnalyzerSubNode.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractAudioAnalyzer.d.ts +13 -3
- package/AudioV2/abstractAudio/subProperties/abstractAudioAnalyzer.js +16 -0
- package/AudioV2/abstractAudio/subProperties/abstractAudioAnalyzer.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.d.ts +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.js +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudio.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudioListener.d.ts +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudioListener.js +1 -1
- package/AudioV2/abstractAudio/subProperties/abstractSpatialAudioListener.js.map +1 -1
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.d.ts +4 -0
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.js +22 -0
- package/AudioV2/abstractAudio/subProperties/audioAnalyzer.js.map +1 -1
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.d.ts +1 -1
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.js +1 -1
- package/AudioV2/webAudio/subNodes/spatialWebAudioSubNode.js.map +1 -1
- package/AudioV2/webAudio/subNodes/webAudioAnalyzerSubNode.d.ts +6 -0
- package/AudioV2/webAudio/subNodes/webAudioAnalyzerSubNode.js +22 -5
- package/AudioV2/webAudio/subNodes/webAudioAnalyzerSubNode.js.map +1 -1
- package/AudioV2/webAudio/subProperties/spatialWebAudioListener.js +1 -1
- package/AudioV2/webAudio/subProperties/spatialWebAudioListener.js.map +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
- package/BakedVertexAnimation/vertexAnimationBaker.js +1 -1
- package/BakedVertexAnimation/vertexAnimationBaker.js.map +1 -1
- package/Behaviors/Cameras/bouncingBehavior.js +1 -1
- package/Behaviors/Cameras/bouncingBehavior.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +1 -1
- package/Behaviors/Cameras/framingBehavior.js +2 -2
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Behaviors/Cameras/interpolatingBehavior.d.ts +13 -1
- package/Behaviors/Cameras/interpolatingBehavior.js +13 -1
- package/Behaviors/Cameras/interpolatingBehavior.js.map +1 -1
- package/Behaviors/Meshes/attachToBoxBehavior.js +1 -1
- package/Behaviors/Meshes/attachToBoxBehavior.js.map +1 -1
- package/Behaviors/Meshes/baseSixDofDragBehavior.d.ts +3 -3
- package/Behaviors/Meshes/baseSixDofDragBehavior.js +4 -4
- package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/followBehavior.js +1 -1
- package/Behaviors/Meshes/followBehavior.js.map +1 -1
- package/Behaviors/Meshes/handConstraintBehavior.js +2 -2
- package/Behaviors/Meshes/handConstraintBehavior.js.map +1 -1
- package/Behaviors/Meshes/multiPointerScaleBehavior.js +1 -1
- package/Behaviors/Meshes/multiPointerScaleBehavior.js.map +1 -1
- package/Behaviors/Meshes/pointerDragBehavior.d.ts +3 -3
- package/Behaviors/Meshes/pointerDragBehavior.js +5 -5
- package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.d.ts +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.js +2 -2
- package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/surfaceMagnetismBehavior.js +1 -1
- package/Behaviors/Meshes/surfaceMagnetismBehavior.js.map +1 -1
- package/Bones/boneIKController.d.ts +1 -1
- package/Bones/boneIKController.js +1 -1
- package/Bones/boneIKController.js.map +1 -1
- package/Bones/boneLookController.d.ts +1 -1
- package/Bones/boneLookController.js +1 -1
- package/Bones/boneLookController.js.map +1 -1
- package/Bones/skeleton.d.ts +2 -2
- package/Bones/skeleton.functions.d.ts +1 -1
- package/Bones/skeleton.functions.js +3 -3
- package/Bones/skeleton.functions.js.map +1 -1
- package/Bones/skeleton.js +3 -4
- package/Bones/skeleton.js.map +1 -1
- package/Buffers/buffer.align.pure.js +6 -0
- package/Buffers/buffer.align.pure.js.map +1 -1
- package/Buffers/buffer.nonFloatVertexBuffers.js +2 -1
- package/Buffers/buffer.nonFloatVertexBuffers.js.map +1 -1
- package/Buffers/buffer.pure.d.ts +8 -0
- package/Buffers/buffer.pure.js +31 -2
- package/Buffers/buffer.pure.js.map +1 -1
- package/Buffers/bufferUtils.js +17 -5
- package/Buffers/bufferUtils.js.map +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/BaseCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +2 -2
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraKeyboardInput.js +2 -2
- package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.js +2 -2
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js +1 -1
- package/Cameras/Inputs/followCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/followCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js +1 -1
- package/Cameras/Inputs/freeCameraGamepadInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +2 -2
- package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js +1 -1
- package/Cameras/Inputs/freeCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.js +2 -2
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js +1 -1
- package/Cameras/Inputs/geospatialCameraKeyboardInput.js.map +1 -1
- package/Cameras/Limits/geospatialLimits.d.ts +1 -1
- package/Cameras/Limits/geospatialLimits.js +1 -1
- package/Cameras/Limits/geospatialLimits.js.map +1 -1
- package/Cameras/RigModes/stereoscopicAnaglyphRigMode.js +2 -2
- package/Cameras/RigModes/stereoscopicAnaglyphRigMode.js.map +1 -1
- package/Cameras/RigModes/stereoscopicRigMode.d.ts +1 -1
- package/Cameras/RigModes/stereoscopicRigMode.js +3 -3
- package/Cameras/RigModes/stereoscopicRigMode.js.map +1 -1
- package/Cameras/RigModes/vrRigMode.js +2 -2
- package/Cameras/RigModes/vrRigMode.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.d.ts +3 -3
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js +5 -5
- package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
- package/Cameras/VR/vrCameraMetrics.d.ts +1 -1
- package/Cameras/VR/vrCameraMetrics.js +1 -1
- package/Cameras/VR/vrCameraMetrics.js.map +1 -1
- package/Cameras/cameraInputsManager.d.ts +1 -1
- package/Cameras/cameraInputsManager.js +1 -1
- package/Cameras/cameraInputsManager.js.map +1 -1
- package/Collisions/collider.d.ts +1 -1
- package/Collisions/collider.js +1 -1
- package/Collisions/collider.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +1 -1
- package/Collisions/gpuPicker.js +5 -5
- package/Collisions/gpuPicker.js.map +1 -1
- package/Collisions/meshCollisionData.d.ts +1 -1
- package/Collisions/meshCollisionData.js +1 -1
- package/Collisions/meshCollisionData.js.map +1 -1
- package/Collisions/pickingInfo.d.ts +1 -1
- package/Collisions/pickingInfo.js +2 -2
- package/Collisions/pickingInfo.js.map +1 -1
- package/Compute/computeEffect.d.ts +6 -0
- package/Compute/computeEffect.js +3 -0
- package/Compute/computeEffect.js.map +1 -1
- package/Compute/computeShader.pure.d.ts +4 -0
- package/Compute/computeShader.pure.js +1 -0
- package/Compute/computeShader.pure.js.map +1 -1
- package/Culling/Octrees/octreeBlock.d.ts +1 -1
- package/Culling/Octrees/octreeBlock.js +1 -1
- package/Culling/Octrees/octreeBlock.js.map +1 -1
- package/Culling/boundingBox.d.ts +1 -1
- package/Culling/boundingBox.js +1 -1
- package/Culling/boundingBox.js.map +1 -1
- package/Culling/boundingInfo.d.ts +1 -1
- package/Culling/boundingInfo.js +1 -1
- package/Culling/boundingInfo.js.map +1 -1
- package/Culling/boundingSphere.d.ts +1 -1
- package/Culling/boundingSphere.js +1 -1
- package/Culling/boundingSphere.js.map +1 -1
- package/Culling/ray.core.d.ts +1 -1
- package/Culling/ray.core.js +1 -1
- package/Culling/ray.core.js.map +1 -1
- package/Debug/axesViewer.d.ts +1 -1
- package/Debug/axesViewer.js +3 -3
- package/Debug/axesViewer.js.map +1 -1
- package/Debug/boneAxesViewer.d.ts +1 -1
- package/Debug/boneAxesViewer.js +1 -1
- package/Debug/boneAxesViewer.js.map +1 -1
- package/Debug/directionalLightFrustumViewer.d.ts +1 -1
- package/Debug/directionalLightFrustumViewer.js +6 -6
- package/Debug/directionalLightFrustumViewer.js.map +1 -1
- package/Debug/rayHelper.d.ts +1 -1
- package/Debug/rayHelper.js +2 -2
- package/Debug/rayHelper.js.map +1 -1
- package/Debug/skeletonViewer.d.ts +2 -2
- package/Debug/skeletonViewer.js +10 -10
- package/Debug/skeletonViewer.js.map +1 -1
- package/DeviceInput/internalDeviceSourceManager.d.ts +1 -1
- package/DeviceInput/internalDeviceSourceManager.js +0 -1
- package/DeviceInput/internalDeviceSourceManager.js.map +1 -1
- package/DeviceInput/webDeviceInputSystem.js +1 -1
- package/DeviceInput/webDeviceInputSystem.js.map +1 -1
- package/Engines/Extensions/engine.views.d.ts +1 -1
- package/Engines/Extensions/engine.views.js +1 -1
- package/Engines/Extensions/engine.views.js.map +1 -1
- package/Engines/Native/nativeHelpers.js +4 -1
- package/Engines/Native/nativeHelpers.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.pure.js +154 -2
- package/Engines/WebGPU/Extensions/engine.computeShader.pure.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.d.ts +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +11 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
- package/Engines/WebGPU/webgpuComputeContext.d.ts +1 -1
- package/Engines/WebGPU/webgpuComputeContext.js.map +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
- package/Engines/abstractEngine.pure.d.ts +7 -1
- package/Engines/abstractEngine.pure.js +34 -4
- package/Engines/abstractEngine.pure.js.map +1 -1
- package/Engines/constants.d.ts +4 -0
- package/Engines/constants.js +4 -0
- package/Engines/constants.js.map +1 -1
- package/Engines/engine.pure.d.ts +0 -7
- package/Engines/engine.pure.js +0 -34
- package/Engines/engine.pure.js.map +1 -1
- package/Engines/engineFactory.d.ts +2 -2
- package/Engines/engineFactory.js +3 -3
- package/Engines/engineFactory.js.map +1 -1
- package/Engines/thinNativeEngine.pure.js +2 -2
- package/Engines/thinNativeEngine.pure.js.map +1 -1
- package/Events/pointerEvents.d.ts +1 -1
- package/Events/pointerEvents.js +1 -1
- package/Events/pointerEvents.js.map +1 -1
- package/FlowGraph/Blocks/Data/Utils/flowGraphCodeExecutionBlock.js +1 -1
- package/FlowGraph/Blocks/Data/Utils/flowGraphCodeExecutionBlock.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.d.ts +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.js +1 -1
- package/FlowGraph/Blocks/Data/flowGraphCachedOperationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Event/flowGraphKeyboardEventBlock.js +1 -1
- package/FlowGraph/Blocks/Event/flowGraphKeyboardEventBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/Animation/flowGraphInterpolationBlock.pure.d.ts +1 -1
- package/FlowGraph/Blocks/Execution/Animation/flowGraphInterpolationBlock.pure.js +3 -3
- package/FlowGraph/Blocks/Execution/Animation/flowGraphInterpolationBlock.pure.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCancelDelayBlock.pure.js +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCancelDelayBlock.pure.js.map +1 -1
- package/FlowGraph/CustomTypes/flowGraphMatrix.d.ts +1 -1
- package/FlowGraph/CustomTypes/flowGraphMatrix.js +1 -1
- package/FlowGraph/CustomTypes/flowGraphMatrix.js.map +1 -1
- package/FlowGraph/flowGraphBlock.d.ts +1 -1
- package/FlowGraph/flowGraphBlock.js +1 -1
- package/FlowGraph/flowGraphBlock.js.map +1 -1
- package/FlowGraph/flowGraphExecutionBlock.d.ts +1 -1
- package/FlowGraph/flowGraphExecutionBlock.js +1 -1
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -1
- package/FlowGraph/flowGraphMath.d.ts +1 -1
- package/FlowGraph/flowGraphMath.js +1 -1
- package/FlowGraph/flowGraphMath.js.map +1 -1
- package/FlowGraph/flowGraphParser.js +1 -1
- package/FlowGraph/flowGraphParser.js.map +1 -1
- package/FlowGraph/flowGraphPathConverterComponent.d.ts +1 -1
- package/FlowGraph/flowGraphPathConverterComponent.js +2 -2
- package/FlowGraph/flowGraphPathConverterComponent.js.map +1 -1
- package/FlowGraph/flowGraphValidator.js.map +1 -1
- package/FlowGraph/serialization.js +4 -4
- package/FlowGraph/serialization.js.map +1 -1
- package/FlowGraph/utils.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.d.ts +2 -2
- package/FrameGraph/Node/nodeRenderGraph.js +7 -7
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Tasks/Layers/baseLayerTask.d.ts +30 -0
- package/FrameGraph/Tasks/Layers/baseLayerTask.js +28 -1
- package/FrameGraph/Tasks/Layers/baseLayerTask.js.map +1 -1
- package/FrameGraph/Tasks/Misc/computeShaderTask.d.ts +2 -2
- package/FrameGraph/Tasks/Misc/computeShaderTask.js +2 -2
- package/FrameGraph/Tasks/Misc/computeShaderTask.js.map +1 -1
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.d.ts +1 -1
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.js +2 -2
- package/FrameGraph/Tasks/Misc/lightingVolumeTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/blurTask.d.ts +7 -0
- package/FrameGraph/Tasks/PostProcesses/blurTask.js +8 -1
- package/FrameGraph/Tasks/PostProcesses/blurTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldBlurTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldBlurTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/ssrBlurTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/ssrBlurTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.d.ts +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingBlendVolumeTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.d.ts +2 -2
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.js +3 -3
- package/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.js +2 -2
- package/FrameGraph/Tasks/Rendering/csmShadowGeneratorTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.d.ts +6 -0
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js +14 -5
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.js +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.js +2 -2
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.d.ts +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.js +2 -2
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.d.ts +7 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js +7 -1
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js.map +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.d.ts +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.js +1 -1
- package/FrameGraph/Tasks/Texture/clearTextureTask.js.map +1 -1
- package/FrameGraph/frameGraphRenderContext.js +1 -1
- package/FrameGraph/frameGraphRenderContext.js.map +1 -1
- package/FrameGraph/frameGraphTextureManager.d.ts +1 -1
- package/FrameGraph/frameGraphTextureManager.js +1 -1
- package/FrameGraph/frameGraphTextureManager.js.map +1 -1
- package/Gamepads/gamepadManager.js +1 -1
- package/Gamepads/gamepadManager.js.map +1 -1
- package/Gizmos/axisDragGizmo.d.ts +5 -5
- package/Gizmos/axisDragGizmo.js +6 -6
- package/Gizmos/axisDragGizmo.js.map +1 -1
- package/Gizmos/axisScaleGizmo.d.ts +4 -4
- package/Gizmos/axisScaleGizmo.js +6 -6
- package/Gizmos/axisScaleGizmo.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.d.ts +5 -5
- package/Gizmos/boundingBoxGizmo.js +7 -7
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/cameraGizmo.d.ts +3 -3
- package/Gizmos/cameraGizmo.js +7 -7
- package/Gizmos/cameraGizmo.js.map +1 -1
- package/Gizmos/gizmo.d.ts +2 -2
- package/Gizmos/gizmo.js +3 -3
- package/Gizmos/gizmo.js.map +1 -1
- package/Gizmos/gizmoManager.d.ts +2 -2
- package/Gizmos/gizmoManager.js +2 -2
- package/Gizmos/gizmoManager.js.map +1 -1
- package/Gizmos/lightGizmo.d.ts +4 -4
- package/Gizmos/lightGizmo.js +11 -11
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeDragGizmo.d.ts +4 -4
- package/Gizmos/planeDragGizmo.js +5 -5
- package/Gizmos/planeDragGizmo.js.map +1 -1
- package/Gizmos/positionGizmo.d.ts +1 -1
- package/Gizmos/positionGizmo.js +2 -2
- package/Gizmos/positionGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +3 -3
- package/Gizmos/rotationGizmo.js +3 -3
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Gizmos/scaleGizmo.d.ts +2 -2
- package/Gizmos/scaleGizmo.js +4 -4
- package/Gizmos/scaleGizmo.js.map +1 -1
- package/Gizmos/spatialAudioGizmo.d.ts +2 -2
- package/Gizmos/spatialAudioGizmo.js +6 -6
- package/Gizmos/spatialAudioGizmo.js.map +1 -1
- package/Helpers/environmentHelper.d.ts +6 -6
- package/Helpers/environmentHelper.js +12 -12
- package/Helpers/environmentHelper.js.map +1 -1
- package/Helpers/materialConversionHelper.d.ts +1 -1
- package/Helpers/materialConversionHelper.js +1 -1
- package/Helpers/materialConversionHelper.js.map +1 -1
- package/Helpers/photoDome.d.ts +1 -1
- package/Helpers/photoDome.js +1 -1
- package/Helpers/photoDome.js.map +1 -1
- package/Helpers/textureDome.d.ts +4 -4
- package/Helpers/textureDome.js +6 -6
- package/Helpers/textureDome.js.map +1 -1
- package/Helpers/videoDome.d.ts +1 -1
- package/Helpers/videoDome.js +2 -2
- package/Helpers/videoDome.js.map +1 -1
- package/Inputs/scene.inputManager.d.ts +1 -1
- package/Inputs/scene.inputManager.js +1 -1
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Instrumentation/sceneInstrumentation.js +1 -1
- package/Instrumentation/sceneInstrumentation.js.map +1 -1
- package/Layers/effectLayer.d.ts +1 -1
- package/Layers/effectLayer.js +3 -3
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/layer.d.ts +2 -2
- package/Layers/layer.js +4 -4
- package/Layers/layer.js.map +1 -1
- package/Layers/thinEffectLayer.d.ts +2 -2
- package/Layers/thinEffectLayer.js +3 -3
- package/Layers/thinEffectLayer.js.map +1 -1
- package/Layers/thinGlowLayer.d.ts +1 -1
- package/Layers/thinGlowLayer.js +3 -3
- package/Layers/thinGlowLayer.js.map +1 -1
- package/Layers/thinHighlightLayer.d.ts +1 -1
- package/Layers/thinHighlightLayer.js +3 -3
- package/Layers/thinHighlightLayer.js.map +1 -1
- package/Layers/thinSelectionOutlineLayer.d.ts +1 -1
- package/Layers/thinSelectionOutlineLayer.js +3 -3
- package/Layers/thinSelectionOutlineLayer.js.map +1 -1
- package/Legacy/legacy.js +12 -1
- package/Legacy/legacy.js.map +1 -1
- package/LensFlares/lensFlare.d.ts +2 -2
- package/LensFlares/lensFlare.js +3 -3
- package/LensFlares/lensFlare.js.map +1 -1
- package/LensFlares/lensFlareSystem.d.ts +1 -1
- package/LensFlares/lensFlareSystem.js +6 -6
- package/LensFlares/lensFlareSystem.js.map +1 -1
- package/Lights/LTC/ltcTextureTool.js +1 -1
- package/Lights/LTC/ltcTextureTool.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +1 -285
- package/Lights/Shadows/cascadedShadowGenerator.js +3 -857
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.pure.d.ts +290 -0
- package/Lights/Shadows/cascadedShadowGenerator.pure.js +868 -0
- package/Lights/Shadows/cascadedShadowGenerator.pure.js.map +1 -0
- package/Lights/Shadows/pure.d.ts +1 -0
- package/Lights/Shadows/pure.js +1 -0
- package/Lights/Shadows/pure.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +3 -3
- package/Lights/Shadows/shadowGenerator.js +7 -7
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/areaLight.d.ts +1 -1
- package/Lights/areaLight.js +0 -1
- package/Lights/areaLight.js.map +1 -1
- package/Lights/light.d.ts +2 -2
- package/Lights/light.js +2 -2
- package/Lights/light.js.map +1 -1
- package/Lights/shadowLight.d.ts +1 -1
- package/Lights/shadowLight.js +1 -1
- package/Lights/shadowLight.js.map +1 -1
- package/Loading/sceneLoader.d.ts +2 -2
- package/Loading/sceneLoader.js +3 -3
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/GreasedLine/greasedLineMaterialDefaults.d.ts +1 -1
- package/Materials/GreasedLine/greasedLineMaterialDefaults.js +1 -1
- package/Materials/GreasedLine/greasedLineMaterialDefaults.js.map +1 -1
- package/Materials/GreasedLine/greasedLineSimpleMaterial.d.ts +3 -3
- package/Materials/GreasedLine/greasedLineSimpleMaterial.js +3 -3
- package/Materials/GreasedLine/greasedLineSimpleMaterial.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/prePassOutputBlock.pure.js +6 -6
- package/Materials/Node/Blocks/Fragment/prePassOutputBlock.pure.js.map +1 -1
- package/Materials/Node/nodeMaterial.pure.d.ts +12 -0
- package/Materials/Node/nodeMaterial.pure.js +68 -13
- package/Materials/Node/nodeMaterial.pure.js.map +1 -1
- package/Materials/Node/nodeMaterialDefault.js +14 -14
- package/Materials/Node/nodeMaterialDefault.js.map +1 -1
- package/Materials/PBR/openpbrMaterial.pure.js +19 -4
- package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +40 -2
- package/Materials/PBR/pbrAnisotropicConfiguration.js +41 -3
- package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.d.ts +5 -1
- package/Materials/PBR/pbrBRDFConfiguration.js +5 -1
- package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
- package/Materials/PBR/pbrBaseSimpleMaterial.d.ts +2 -2
- package/Materials/PBR/pbrBaseSimpleMaterial.js +2 -2
- package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
- package/Materials/PBR/pbrClearCoatConfiguration.d.ts +42 -2
- package/Materials/PBR/pbrClearCoatConfiguration.js +42 -2
- package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
- package/Materials/PBR/pbrIridescenceConfiguration.d.ts +38 -1
- package/Materials/PBR/pbrIridescenceConfiguration.js +38 -1
- package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
- package/Materials/PBR/pbrMaterial.pure.d.ts +6 -0
- package/Materials/PBR/pbrMaterial.pure.js +8 -0
- package/Materials/PBR/pbrMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrSheenConfiguration.d.ts +41 -2
- package/Materials/PBR/pbrSheenConfiguration.js +41 -2
- package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +41 -2
- package/Materials/PBR/pbrSubSurfaceConfiguration.js +42 -3
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.d.ts +1 -1
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.js +2 -2
- package/Materials/Textures/Filtering/hdrIrradianceFiltering.js.map +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.core.d.ts +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.core.js +5 -109
- package/Materials/Textures/Loaders/EXR/exrLoader.core.js.map +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.decoder.js +1 -1
- package/Materials/Textures/Loaders/EXR/exrLoader.decoder.js.map +1 -1
- package/Materials/Textures/Loaders/basisTextureLoader.js +2 -2
- package/Materials/Textures/Loaders/basisTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/ddsTextureLoader.js +1 -1
- package/Materials/Textures/Loaders/ddsTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/envTextureLoader.js +3 -1
- package/Materials/Textures/Loaders/envTextureLoader.js.map +1 -1
- package/Materials/Textures/Loaders/ktxTextureLoader.js +11 -2
- package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
- package/Materials/Textures/MultiviewRenderTarget.d.ts +1 -1
- package/Materials/Textures/MultiviewRenderTarget.js +1 -1
- package/Materials/Textures/MultiviewRenderTarget.js.map +1 -1
- package/Materials/Textures/Packer/packer.d.ts +1 -1
- package/Materials/Textures/Packer/packer.js +6 -6
- package/Materials/Textures/Packer/packer.js.map +1 -1
- package/Materials/Textures/Procedurals/customProceduralTexture.d.ts +2 -2
- package/Materials/Textures/Procedurals/customProceduralTexture.js +4 -4
- package/Materials/Textures/Procedurals/customProceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/noiseProceduralTexture.pure.js +17 -5
- package/Materials/Textures/Procedurals/noiseProceduralTexture.pure.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.pure.js +4 -1
- package/Materials/Textures/Procedurals/proceduralTexture.pure.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js +1 -1
- package/Materials/Textures/Procedurals/proceduralTextureSceneComponent.js.map +1 -1
- package/Materials/Textures/prePassRenderTarget.d.ts +1 -1
- package/Materials/Textures/prePassRenderTarget.js +1 -1
- package/Materials/Textures/prePassRenderTarget.js.map +1 -1
- package/Materials/Textures/rawCubeTexture.d.ts +1 -1
- package/Materials/Textures/rawCubeTexture.js +2 -2
- package/Materials/Textures/rawCubeTexture.js.map +1 -1
- package/Materials/Textures/rawTexture.d.ts +1 -1
- package/Materials/Textures/rawTexture.js +1 -1
- package/Materials/Textures/rawTexture.js.map +1 -1
- package/Materials/Textures/rawTexture2DArray.d.ts +1 -1
- package/Materials/Textures/rawTexture2DArray.js +1 -1
- package/Materials/Textures/rawTexture2DArray.js.map +1 -1
- package/Materials/Textures/rawTexture3D.d.ts +1 -1
- package/Materials/Textures/rawTexture3D.js +1 -1
- package/Materials/Textures/rawTexture3D.js.map +1 -1
- package/Materials/Textures/refractionTexture.d.ts +1 -1
- package/Materials/Textures/refractionTexture.js +1 -1
- package/Materials/Textures/refractionTexture.js.map +1 -1
- package/Materials/Textures/textureMerger.d.ts +1 -1
- package/Materials/Textures/textureMerger.js +1 -1
- package/Materials/Textures/textureMerger.js.map +1 -1
- package/Materials/Textures/textureProcessor.d.ts +1 -1
- package/Materials/Textures/textureProcessor.js +2 -2
- package/Materials/Textures/textureProcessor.js.map +1 -1
- package/Materials/clipPlaneMaterialHelper.js +1 -1
- package/Materials/clipPlaneMaterialHelper.js.map +1 -1
- package/Materials/effect.pure.d.ts +2 -2
- package/Materials/effect.pure.js +12 -6
- package/Materials/effect.pure.js.map +1 -1
- package/Materials/effectRenderer.pure.js +4 -2
- package/Materials/effectRenderer.pure.js.map +1 -1
- package/Materials/floatingOriginMatrixOverrides.d.ts +1 -1
- package/Materials/floatingOriginMatrixOverrides.js +1 -1
- package/Materials/floatingOriginMatrixOverrides.js.map +1 -1
- package/Materials/material.detailMapConfiguration.d.ts +39 -1
- package/Materials/material.detailMapConfiguration.js +39 -1
- package/Materials/material.detailMapConfiguration.js.map +1 -1
- package/Materials/materialHelper.geometryrendering.d.ts +1 -1
- package/Materials/materialHelper.geometryrendering.js +1 -1
- package/Materials/materialHelper.geometryrendering.js.map +1 -1
- package/Materials/materialPluginFactoryExport.js +2 -2
- package/Materials/materialPluginFactoryExport.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.pure.js +15 -13
- package/Materials/meshDebugPluginMaterial.pure.js.map +1 -1
- package/Materials/pushMaterial.d.ts +7 -1
- package/Materials/pushMaterial.js +7 -1
- package/Materials/pushMaterial.js.map +1 -1
- package/Materials/uniformBuffer.js +1 -1
- package/Materials/uniformBuffer.js.map +1 -1
- package/Maths/math.axis.d.ts +1 -1
- package/Maths/math.axis.js +1 -1
- package/Maths/math.axis.js.map +1 -1
- package/Maths/math.d.ts +2 -2
- package/Maths/math.functions.d.ts +1 -1
- package/Maths/math.functions.js +1 -1
- package/Maths/math.functions.js.map +1 -1
- package/Maths/math.isovector.d.ts +1 -1
- package/Maths/math.isovector.js +1 -1
- package/Maths/math.isovector.js.map +1 -1
- package/Maths/math.js +2 -2
- package/Maths/math.js.map +1 -1
- package/Maths/math.path.d.ts +1 -1
- package/Maths/math.path.js +1 -1
- package/Maths/math.path.js.map +1 -1
- package/Maths/math.plane.d.ts +1 -1
- package/Maths/math.plane.js +1 -1
- package/Maths/math.plane.js.map +1 -1
- package/Maths/math.polar.d.ts +1 -1
- package/Maths/math.polar.js +1 -1
- package/Maths/math.polar.js.map +1 -1
- package/Maths/math.vertexFormat.d.ts +1 -1
- package/Maths/math.vertexFormat.js +1 -1
- package/Maths/math.vertexFormat.js.map +1 -1
- package/Maths/pure.d.ts +1 -0
- package/Maths/pure.js +1 -0
- package/Maths/pure.js.map +1 -1
- package/Meshes/Builders/geodesicBuilder.js +1 -1
- package/Meshes/Builders/geodesicBuilder.js.map +1 -1
- package/Meshes/Builders/goldbergBuilder.d.ts +1 -1
- package/Meshes/Builders/goldbergBuilder.js +4 -4
- package/Meshes/Builders/goldbergBuilder.js.map +1 -1
- package/Meshes/Builders/greasedLineBuilder.d.ts +4 -4
- package/Meshes/Builders/greasedLineBuilder.js +5 -5
- package/Meshes/Builders/greasedLineBuilder.js.map +1 -1
- package/Meshes/Builders/textBuilder.d.ts +2 -2
- package/Meshes/Builders/textBuilder.js +4 -4
- package/Meshes/Builders/textBuilder.js.map +1 -1
- package/Meshes/Builders/tiledBoxBuilder.d.ts +3 -3
- package/Meshes/Builders/tiledBoxBuilder.js +3 -3
- package/Meshes/Builders/tiledBoxBuilder.js.map +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.d.ts +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.js +1 -1
- package/Meshes/Builders/tiledPlaneBuilder.js.map +1 -1
- package/Meshes/Compression/dracoCodec.js +1 -1
- package/Meshes/Compression/dracoCodec.js.map +1 -1
- package/Meshes/Compression/dracoDecoder.js +1 -1
- package/Meshes/Compression/dracoDecoder.js.map +1 -1
- package/Meshes/Compression/dracoEncoder.d.ts +1 -1
- package/Meshes/Compression/dracoEncoder.js +2 -2
- package/Meshes/Compression/dracoEncoder.js.map +1 -1
- package/Meshes/Compression/meshoptCompression.js +1 -1
- package/Meshes/Compression/meshoptCompression.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +9 -3
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineBaseMesh.d.ts +2 -2
- package/Meshes/GreasedLine/greasedLineBaseMesh.js +3 -3
- package/Meshes/GreasedLine/greasedLineBaseMesh.js.map +1 -1
- package/Meshes/Node/nodeGeometry.d.ts +2 -2
- package/Meshes/Node/nodeGeometry.js +4 -4
- package/Meshes/Node/nodeGeometry.js.map +1 -1
- package/Meshes/Node/nodeGeometryBuildState.d.ts +1 -1
- package/Meshes/Node/nodeGeometryBuildState.js +1 -1
- package/Meshes/Node/nodeGeometryBuildState.js.map +1 -1
- package/Meshes/abstractMesh.hotSpot.d.ts +1 -1
- package/Meshes/abstractMesh.hotSpot.js +2 -2
- package/Meshes/abstractMesh.hotSpot.js.map +1 -1
- package/Meshes/abstractMesh.pure.js +2 -13
- package/Meshes/abstractMesh.pure.js.map +1 -1
- package/Meshes/buffer.d.ts +1 -1
- package/Meshes/buffer.js +1 -1
- package/Meshes/buffer.js.map +1 -1
- package/Meshes/csg.d.ts +3 -3
- package/Meshes/csg.js +4 -4
- package/Meshes/csg.js.map +1 -1
- package/Meshes/csg2.d.ts +1 -1
- package/Meshes/csg2.js +4 -4
- package/Meshes/csg2.js.map +1 -1
- package/Meshes/geodesicMesh.d.ts +1 -1
- package/Meshes/geodesicMesh.js +1 -1
- package/Meshes/geodesicMesh.js.map +1 -1
- package/Meshes/geometry.d.ts +2 -2
- package/Meshes/geometry.js +4 -4
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/lattice.d.ts +1 -1
- package/Meshes/lattice.js +1 -1
- package/Meshes/lattice.js.map +1 -1
- package/Meshes/lattice.material.d.ts +1 -1
- package/Meshes/lattice.material.js +1 -1
- package/Meshes/lattice.material.js.map +1 -1
- package/Meshes/mesh.vertexData.d.ts +2 -2
- package/Meshes/mesh.vertexData.js +3 -4
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/mesh.vertexData.subdivide.js +1 -1
- package/Meshes/mesh.vertexData.subdivide.js.map +1 -1
- package/Meshes/meshBuilder.d.ts +18 -18
- package/Meshes/meshBuilder.js +18 -18
- package/Meshes/meshBuilder.js.map +1 -1
- package/Meshes/meshSimplification.d.ts +1 -1
- package/Meshes/meshSimplification.js +4 -4
- package/Meshes/meshSimplification.js.map +1 -1
- package/Meshes/meshUVSpaceRenderer.d.ts +1 -1
- package/Meshes/meshUVSpaceRenderer.js +0 -1
- package/Meshes/meshUVSpaceRenderer.js.map +1 -1
- package/Meshes/meshUtils.d.ts +1 -1
- package/Meshes/meshUtils.js +2 -2
- package/Meshes/meshUtils.js.map +1 -1
- package/Meshes/polygonMesh.d.ts +2 -2
- package/Meshes/polygonMesh.js +3 -3
- package/Meshes/polygonMesh.js.map +1 -1
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js +2 -2
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js.map +1 -1
- package/Misc/HighDynamicRange/panoramaToCubemap.js +1 -1
- package/Misc/HighDynamicRange/panoramaToCubemap.js.map +1 -1
- package/Misc/PerformanceViewer/performanceViewerCollector.js +1 -1
- package/Misc/PerformanceViewer/performanceViewerCollector.js.map +1 -1
- package/Misc/areaLightsTextureTools.d.ts +1 -1
- package/Misc/areaLightsTextureTools.js +3 -3
- package/Misc/areaLightsTextureTools.js.map +1 -1
- package/Misc/assetsManager.d.ts +4 -4
- package/Misc/assetsManager.js +5 -5
- package/Misc/assetsManager.js.map +1 -1
- package/Misc/basisWorker.js +1 -1
- package/Misc/basisWorker.js.map +1 -1
- package/Misc/brdfTextureTools.js +1 -1
- package/Misc/brdfTextureTools.js.map +1 -1
- package/Misc/copyTextureToTexture.d.ts +1 -1
- package/Misc/copyTextureToTexture.js +1 -1
- package/Misc/copyTextureToTexture.js.map +1 -1
- package/Misc/decorators.serialization.js +2 -2
- package/Misc/decorators.serialization.js.map +1 -1
- package/Misc/depthReducer.d.ts +2 -2
- package/Misc/depthReducer.js +2 -2
- package/Misc/depthReducer.js.map +1 -1
- package/Misc/gradients.d.ts +1 -1
- package/Misc/gradients.js +1 -1
- package/Misc/gradients.js.map +1 -1
- package/Misc/greasedLineTools.d.ts +1 -1
- package/Misc/greasedLineTools.js +3 -3
- package/Misc/greasedLineTools.js.map +1 -1
- package/Misc/halfFloat.d.ts +17 -0
- package/Misc/halfFloat.js +131 -0
- package/Misc/halfFloat.js.map +1 -0
- package/Misc/khronosTextureContainer2.js +1 -1
- package/Misc/khronosTextureContainer2.js.map +1 -1
- package/Misc/meshExploder.js +1 -1
- package/Misc/meshExploder.js.map +1 -1
- package/Misc/pivotTools.js +1 -1
- package/Misc/pivotTools.js.map +1 -1
- package/Misc/rgbdTextureTools.js +1 -1
- package/Misc/rgbdTextureTools.js.map +1 -1
- package/Misc/sceneOptimizer.js +1 -1
- package/Misc/sceneOptimizer.js.map +1 -1
- package/Misc/sceneRecorder.js +7 -7
- package/Misc/sceneRecorder.js.map +1 -1
- package/Misc/sceneSerializer.js +3 -3
- package/Misc/sceneSerializer.js.map +1 -1
- package/Misc/snapshotRenderingHelper.js +1 -1
- package/Misc/snapshotRenderingHelper.js.map +1 -1
- package/Misc/textureTools.d.ts +3 -13
- package/Misc/textureTools.js +6 -64
- package/Misc/textureTools.js.map +1 -1
- package/Misc/thinMinMaxReducer.d.ts +1 -1
- package/Misc/thinMinMaxReducer.js +1 -1
- package/Misc/thinMinMaxReducer.js.map +1 -1
- package/Misc/tools.internals.js +1 -1
- package/Misc/tools.internals.js.map +1 -1
- package/Misc/tools.pure.js +11 -4
- package/Misc/tools.pure.js.map +1 -1
- package/Misc/trajectoryClassifier.d.ts +1 -1
- package/Misc/trajectoryClassifier.js +1 -1
- package/Misc/trajectoryClassifier.js.map +1 -1
- package/Misc/videoRecorder.js +1 -1
- package/Misc/videoRecorder.js.map +1 -1
- package/Misc/virtualJoystick.d.ts +1 -1
- package/Misc/virtualJoystick.js +1 -1
- package/Misc/virtualJoystick.js.map +1 -1
- package/Morph/morphTarget.js +1 -1
- package/Morph/morphTarget.js.map +1 -1
- package/Navigation/Plugins/recastJSPlugin.d.ts +1 -1
- package/Navigation/Plugins/recastJSPlugin.js +2 -2
- package/Navigation/Plugins/recastJSPlugin.js.map +1 -1
- package/Particles/EmitterTypes/boxParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/boxParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/boxParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/coneParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/coneParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/coneParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/customParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/customParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/customParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/cylinderParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/cylinderParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/cylinderParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/hemisphericParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/hemisphericParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/hemisphericParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/meshParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/meshParticleEmitter.js +2 -2
- package/Particles/EmitterTypes/meshParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/pointParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/pointParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/pointParticleEmitter.js.map +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.d.ts +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.js +1 -1
- package/Particles/EmitterTypes/sphereParticleEmitter.js.map +1 -1
- package/Particles/Node/nodeParticleBuildState.d.ts +4 -4
- package/Particles/Node/nodeParticleBuildState.js +2 -2
- package/Particles/Node/nodeParticleBuildState.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.d.ts +2 -2
- package/Particles/Node/nodeParticleSystemSet.helper.js +31 -31
- package/Particles/Node/nodeParticleSystemSet.helper.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.js +8 -8
- package/Particles/Node/nodeParticleSystemSet.js.map +1 -1
- package/Particles/attractor.d.ts +1 -1
- package/Particles/attractor.js +1 -1
- package/Particles/attractor.js.map +1 -1
- package/Particles/computeShaderParticleSystem.pure.js +5 -1
- package/Particles/computeShaderParticleSystem.pure.js.map +1 -1
- package/Particles/flowMap.d.ts +7 -1
- package/Particles/flowMap.js +7 -1
- package/Particles/flowMap.js.map +1 -1
- package/Particles/gpuParticleSystem.pure.d.ts +1 -0
- package/Particles/gpuParticleSystem.pure.js +17 -1
- package/Particles/gpuParticleSystem.pure.js.map +1 -1
- package/Particles/particle.d.ts +2 -2
- package/Particles/particle.js +2 -2
- package/Particles/particle.js.map +1 -1
- package/Particles/particleHelper.js +5 -5
- package/Particles/particleHelper.js.map +1 -1
- package/Particles/particleSystem.functions.d.ts +1 -1
- package/Particles/particleSystem.functions.js +1 -1
- package/Particles/particleSystem.functions.js.map +1 -1
- package/Particles/particleSystemSet.d.ts +1 -1
- package/Particles/particleSystemSet.js +5 -5
- package/Particles/particleSystemSet.js.map +1 -1
- package/Particles/pointsCloudSystem.d.ts +1 -1
- package/Particles/pointsCloudSystem.js +6 -6
- package/Particles/pointsCloudSystem.js.map +1 -1
- package/Particles/solidParticle.d.ts +2 -2
- package/Particles/solidParticle.js +3 -3
- package/Particles/solidParticle.js.map +1 -1
- package/Particles/solidParticleSystem.d.ts +4 -4
- package/Particles/solidParticleSystem.js +7 -7
- package/Particles/solidParticleSystem.js.map +1 -1
- package/Particles/subEmitter.js +1 -1
- package/Particles/subEmitter.js.map +1 -1
- package/Particles/thinParticleSystem.function.js +2 -2
- package/Particles/thinParticleSystem.function.js.map +1 -1
- package/Physics/Plugins/cannonJSPlugin.d.ts +1 -1
- package/Physics/Plugins/cannonJSPlugin.js +1 -1
- package/Physics/Plugins/cannonJSPlugin.js.map +1 -1
- package/Physics/castingResult.d.ts +1 -1
- package/Physics/castingResult.js +1 -1
- package/Physics/castingResult.js.map +1 -1
- package/Physics/physicsHelper.d.ts +1 -1
- package/Physics/physicsHelper.js +4 -4
- package/Physics/physicsHelper.js.map +1 -1
- package/Physics/physicsImpostor.d.ts +1 -1
- package/Physics/physicsImpostor.js +1 -1
- package/Physics/physicsImpostor.js.map +1 -1
- package/Physics/physicsRaycastResult.d.ts +1 -1
- package/Physics/physicsRaycastResult.js +1 -1
- package/Physics/physicsRaycastResult.js.map +1 -1
- package/Physics/v1/Plugins/ammoJSPlugin.d.ts +2 -2
- package/Physics/v1/Plugins/ammoJSPlugin.js +5 -5
- package/Physics/v1/Plugins/ammoJSPlugin.js.map +1 -1
- package/Physics/v1/Plugins/oimoJSPlugin.d.ts +2 -2
- package/Physics/v1/Plugins/oimoJSPlugin.js +2 -2
- package/Physics/v1/Plugins/oimoJSPlugin.js.map +1 -1
- package/Physics/v1/physicsEngine.d.ts +1 -1
- package/Physics/v1/physicsEngine.js +1 -1
- package/Physics/v1/physicsEngine.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.d.ts +14 -2
- package/Physics/v2/Plugins/havokPlugin.js +45 -7
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Physics/v2/characterController.d.ts +2 -2
- package/Physics/v2/characterController.js +2 -2
- package/Physics/v2/characterController.js.map +1 -1
- package/Physics/v2/physicsAggregate.d.ts +1 -1
- package/Physics/v2/physicsAggregate.js +1 -1
- package/Physics/v2/physicsAggregate.js.map +1 -1
- package/Physics/v2/physicsBody.d.ts +1 -1
- package/Physics/v2/physicsBody.js +1 -1
- package/Physics/v2/physicsBody.js.map +1 -1
- package/Physics/v2/physicsEngine.d.ts +1 -1
- package/Physics/v2/physicsEngine.js +1 -1
- package/Physics/v2/physicsEngine.js.map +1 -1
- package/Physics/v2/physicsShape.d.ts +1 -1
- package/Physics/v2/physicsShape.js +1 -1
- package/Physics/v2/physicsShape.js.map +1 -1
- package/Physics/v2/ragdoll.d.ts +2 -2
- package/Physics/v2/ragdoll.js +2 -2
- package/Physics/v2/ragdoll.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.d.ts +1 -0
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js +8 -6
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.pure.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/thinSSRRenderingPipeline.js +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/thinSSRRenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +3 -2
- package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
- package/PostProcesses/bloomEffect.d.ts +1 -1
- package/PostProcesses/bloomEffect.js +4 -4
- package/PostProcesses/bloomEffect.js.map +1 -1
- package/PostProcesses/depthOfFieldEffect.d.ts +1 -1
- package/PostProcesses/depthOfFieldEffect.js +3 -3
- package/PostProcesses/depthOfFieldEffect.js.map +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.d.ts +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.js +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.js.map +1 -1
- package/PostProcesses/highlightsPostProcess.d.ts +1 -1
- package/PostProcesses/highlightsPostProcess.js +1 -1
- package/PostProcesses/highlightsPostProcess.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.d.ts +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +1 -1
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/postProcessManager.d.ts +3 -0
- package/PostProcesses/postProcessManager.js +4 -1
- package/PostProcesses/postProcessManager.js.map +1 -1
- package/PostProcesses/subSurfaceScatteringPostProcess.pure.d.ts +1 -0
- package/PostProcesses/subSurfaceScatteringPostProcess.pure.js +10 -0
- package/PostProcesses/subSurfaceScatteringPostProcess.pure.js.map +1 -1
- package/PostProcesses/thinAnaglyphPostProcess.d.ts +1 -1
- package/PostProcesses/thinAnaglyphPostProcess.js +1 -1
- package/PostProcesses/thinAnaglyphPostProcess.js.map +1 -1
- package/PostProcesses/thinBlackAndWhitePostProcess.d.ts +1 -1
- package/PostProcesses/thinBlackAndWhitePostProcess.js +1 -1
- package/PostProcesses/thinBlackAndWhitePostProcess.js.map +1 -1
- package/PostProcesses/thinBloomEffect.js +1 -1
- package/PostProcesses/thinBloomEffect.js.map +1 -1
- package/PostProcesses/thinBloomMergePostProcess.d.ts +1 -1
- package/PostProcesses/thinBloomMergePostProcess.js +1 -1
- package/PostProcesses/thinBloomMergePostProcess.js.map +1 -1
- package/PostProcesses/thinBlurPostProcess.d.ts +1 -1
- package/PostProcesses/thinBlurPostProcess.js +1 -1
- package/PostProcesses/thinBlurPostProcess.js.map +1 -1
- package/PostProcesses/thinChromaticAberrationPostProcess.d.ts +2 -2
- package/PostProcesses/thinChromaticAberrationPostProcess.js +2 -2
- package/PostProcesses/thinChromaticAberrationPostProcess.js.map +1 -1
- package/PostProcesses/thinCircleOfConfusionPostProcess.d.ts +1 -1
- package/PostProcesses/thinCircleOfConfusionPostProcess.js +1 -1
- package/PostProcesses/thinCircleOfConfusionPostProcess.js.map +1 -1
- package/PostProcesses/thinColorCorrectionPostProcess.d.ts +1 -1
- package/PostProcesses/thinColorCorrectionPostProcess.js +2 -2
- package/PostProcesses/thinColorCorrectionPostProcess.js.map +1 -1
- package/PostProcesses/thinConvolutionPostProcess.d.ts +1 -1
- package/PostProcesses/thinConvolutionPostProcess.js +1 -1
- package/PostProcesses/thinConvolutionPostProcess.js.map +1 -1
- package/PostProcesses/thinCustomPostProcess.d.ts +1 -1
- package/PostProcesses/thinCustomPostProcess.js +1 -1
- package/PostProcesses/thinCustomPostProcess.js.map +1 -1
- package/PostProcesses/thinDepthOfFieldEffect.d.ts +3 -0
- package/PostProcesses/thinDepthOfFieldEffect.js +4 -1
- package/PostProcesses/thinDepthOfFieldEffect.js.map +1 -1
- package/PostProcesses/thinDepthOfFieldMergePostProcess.d.ts +1 -1
- package/PostProcesses/thinDepthOfFieldMergePostProcess.js +1 -1
- package/PostProcesses/thinDepthOfFieldMergePostProcess.js.map +1 -1
- package/PostProcesses/thinExtractHighlightsPostProcess.d.ts +1 -1
- package/PostProcesses/thinExtractHighlightsPostProcess.js +1 -1
- package/PostProcesses/thinExtractHighlightsPostProcess.js.map +1 -1
- package/PostProcesses/thinFXAAPostProcess.d.ts +2 -2
- package/PostProcesses/thinFXAAPostProcess.js +2 -2
- package/PostProcesses/thinFXAAPostProcess.js.map +1 -1
- package/PostProcesses/thinFilterPostProcess.d.ts +2 -2
- package/PostProcesses/thinFilterPostProcess.js +2 -2
- package/PostProcesses/thinFilterPostProcess.js.map +1 -1
- package/PostProcesses/thinGrainPostProcess.d.ts +1 -1
- package/PostProcesses/thinGrainPostProcess.js +1 -1
- package/PostProcesses/thinGrainPostProcess.js.map +1 -1
- package/PostProcesses/thinImageProcessingPostProcess.d.ts +2 -2
- package/PostProcesses/thinImageProcessingPostProcess.js +2 -2
- package/PostProcesses/thinImageProcessingPostProcess.js.map +1 -1
- package/PostProcesses/thinMotionBlurPostProcess.d.ts +1 -1
- package/PostProcesses/thinMotionBlurPostProcess.js +2 -2
- package/PostProcesses/thinMotionBlurPostProcess.js.map +1 -1
- package/PostProcesses/thinPassPostProcess.d.ts +1 -1
- package/PostProcesses/thinPassPostProcess.js +1 -1
- package/PostProcesses/thinPassPostProcess.js.map +1 -1
- package/PostProcesses/thinSSAO2BlurPostProcess.d.ts +1 -1
- package/PostProcesses/thinSSAO2BlurPostProcess.js +1 -1
- package/PostProcesses/thinSSAO2BlurPostProcess.js.map +1 -1
- package/PostProcesses/thinSSAO2CombinePostProcess.d.ts +1 -1
- package/PostProcesses/thinSSAO2CombinePostProcess.js +2 -2
- package/PostProcesses/thinSSAO2CombinePostProcess.js.map +1 -1
- package/PostProcesses/thinSSAO2PostProcess.d.ts +7 -2
- package/PostProcesses/thinSSAO2PostProcess.js +36 -4
- package/PostProcesses/thinSSAO2PostProcess.js.map +1 -1
- package/PostProcesses/thinSSRBlurCombinerPostProcess.d.ts +1 -1
- package/PostProcesses/thinSSRBlurCombinerPostProcess.js +2 -2
- package/PostProcesses/thinSSRBlurCombinerPostProcess.js.map +1 -1
- package/PostProcesses/thinSSRBlurPostProcess.d.ts +2 -2
- package/PostProcesses/thinSSRBlurPostProcess.js +2 -2
- package/PostProcesses/thinSSRBlurPostProcess.js.map +1 -1
- package/PostProcesses/thinSSRPostProcess.d.ts +1 -1
- package/PostProcesses/thinSSRPostProcess.js +2 -2
- package/PostProcesses/thinSSRPostProcess.js.map +1 -1
- package/PostProcesses/thinScreenSpaceCurvaturePostProcess.d.ts +1 -1
- package/PostProcesses/thinScreenSpaceCurvaturePostProcess.js +1 -1
- package/PostProcesses/thinScreenSpaceCurvaturePostProcess.js.map +1 -1
- package/PostProcesses/thinSharpenPostProcess.d.ts +1 -1
- package/PostProcesses/thinSharpenPostProcess.js +1 -1
- package/PostProcesses/thinSharpenPostProcess.js.map +1 -1
- package/PostProcesses/thinTAAPostProcess.d.ts +3 -3
- package/PostProcesses/thinTAAPostProcess.js +4 -4
- package/PostProcesses/thinTAAPostProcess.js.map +1 -1
- package/PostProcesses/thinTonemapPostProcess.d.ts +1 -1
- package/PostProcesses/thinTonemapPostProcess.js +1 -1
- package/PostProcesses/thinTonemapPostProcess.js.map +1 -1
- package/PostProcesses/vrDistortionCorrectionPostProcess.d.ts +1 -1
- package/PostProcesses/vrDistortionCorrectionPostProcess.js +3 -3
- package/PostProcesses/vrDistortionCorrectionPostProcess.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.d.ts +2 -2
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.js +4 -4
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.d.ts +2 -2
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.js +4 -4
- package/Rendering/IBLShadows/iblShadowsSpatialBlurPass.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.d.ts +3 -3
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.js +4 -4
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.js.map +1 -1
- package/Rendering/depthPeelingRenderer.d.ts +1 -1
- package/Rendering/depthPeelingRenderer.js +2 -2
- package/Rendering/depthPeelingRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.d.ts +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.js +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.d.ts +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js +2 -2
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.d.ts +3 -3
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js +3 -3
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTextures.d.ts +2 -2
- package/Rendering/fluidRenderer/fluidRenderingTextures.js +3 -3
- package/Rendering/fluidRenderer/fluidRenderingTextures.js.map +1 -1
- package/Rendering/iblCdfGenerator.d.ts +3 -3
- package/Rendering/iblCdfGenerator.js +5 -5
- package/Rendering/iblCdfGenerator.js.map +1 -1
- package/Rendering/renderingGroup.js +1 -1
- package/Rendering/renderingGroup.js.map +1 -1
- package/Rendering/subSurfaceConfiguration.d.ts +2 -2
- package/Rendering/subSurfaceConfiguration.js +2 -2
- package/Rendering/subSurfaceConfiguration.js.map +1 -1
- package/Rendering/utilityLayerRenderer.d.ts +2 -2
- package/Rendering/utilityLayerRenderer.js +4 -4
- package/Rendering/utilityLayerRenderer.js.map +1 -1
- package/Shaders/ssao2.fragment.js +10 -2
- package/Shaders/ssao2.fragment.js.map +1 -1
- package/ShadersWGSL/gpuRenderParticles.fragment.d.ts +5 -0
- package/ShadersWGSL/gpuRenderParticles.fragment.js +50 -0
- package/ShadersWGSL/gpuRenderParticles.fragment.js.map +1 -0
- package/ShadersWGSL/gpuRenderParticles.vertex.d.ts +5 -0
- package/ShadersWGSL/gpuRenderParticles.vertex.js +120 -0
- package/ShadersWGSL/gpuRenderParticles.vertex.js.map +1 -0
- package/ShadersWGSL/noise.fragment.d.ts +5 -0
- package/ShadersWGSL/noise.fragment.js +18 -0
- package/ShadersWGSL/noise.fragment.js.map +1 -0
- package/ShadersWGSL/ssao2.fragment.js +10 -2
- package/ShadersWGSL/ssao2.fragment.js.map +1 -1
- package/SmartAssets/smartAssetSerializer.js +1 -1
- package/SmartAssets/smartAssetSerializer.js.map +1 -1
- package/Sprites/sprite.d.ts +2 -2
- package/Sprites/sprite.js +2 -2
- package/Sprites/sprite.js.map +1 -1
- package/Sprites/spriteManager.d.ts +2 -2
- package/Sprites/spriteManager.js +4 -5
- package/Sprites/spriteManager.js.map +1 -1
- package/Sprites/spritePackedManager.js +1 -1
- package/Sprites/spritePackedManager.js.map +1 -1
- package/Sprites/spriteRenderer.js +2 -2
- package/Sprites/spriteRenderer.js.map +1 -1
- package/XR/features/WebXRHitTestLegacy.d.ts +1 -1
- package/XR/features/WebXRHitTestLegacy.js +2 -2
- package/XR/features/WebXRHitTestLegacy.js.map +1 -1
- package/XR/motionController/webXRAbstractMotionController.js +2 -2
- package/XR/motionController/webXRAbstractMotionController.js.map +1 -1
- package/XR/motionController/webXRGenericMotionController.js +2 -2
- package/XR/motionController/webXRGenericMotionController.js.map +1 -1
- package/XR/motionController/webXRProfiledMotionController.js +4 -4
- package/XR/motionController/webXRProfiledMotionController.js.map +1 -1
- package/XR/webXRCamera.d.ts +3 -3
- package/XR/webXRCamera.js +4 -4
- package/XR/webXRCamera.js.map +1 -1
- package/XR/webXRDefaultExperience.d.ts +4 -4
- package/XR/webXRDefaultExperience.js +4 -4
- package/XR/webXRDefaultExperience.js.map +1 -1
- package/XR/webXREnterExitUI.js +1 -1
- package/XR/webXREnterExitUI.js.map +1 -1
- package/XR/webXRExperienceHelper.js +2 -2
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRFeaturesManager.d.ts +47 -0
- package/XR/webXRFeaturesManager.js +1 -1
- package/XR/webXRFeaturesManager.js.map +1 -1
- package/XR/webXRInput.js +1 -1
- package/XR/webXRInput.js.map +1 -1
- package/XR/webXRInputSource.js +4 -4
- package/XR/webXRInputSource.js.map +1 -1
- package/XR/webXRManagedOutputCanvas.js +1 -1
- package/XR/webXRManagedOutputCanvas.js.map +1 -1
- package/XR/webXRRenderTargetTextureProvider.d.ts +1 -1
- package/XR/webXRRenderTargetTextureProvider.js +1 -1
- package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
- package/assetContainer.d.ts +4 -4
- package/assetContainer.js +6 -6
- package/assetContainer.js.map +1 -1
- package/node.d.ts +1 -1
- package/node.js +6 -2
- package/node.js.map +1 -1
- package/package.json +684 -3
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"thinSSAO2BlurPostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSAO2BlurPostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,
|
|
1
|
+
{"version":3,"file":"thinSSAO2BlurPostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSAO2BlurPostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,kCAAkC,CAAC;AACjE,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAErD;;GAEG;AACH,MAAM,OAAO,wBAAyB,SAAQ,aAAa;IAOpC,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE,CAAC;YACZ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC;QACvD,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,2BAA2B,CAAC,CAAC,CAAC;QACnD,CAAC;IACL,CAAC;IAED,YAAY,IAAY,EAAE,SAAmC,IAAI,EAAE,YAAqB,EAAE,OAAsC;QAC5H,KAAK,CAAC;YACF,GAAG,OAAO;YACV,IAAI;YACJ,MAAM,EAAE,MAAM,IAAI,WAAW,CAAC,iBAAkB;YAChD,cAAc,EAAE,IAAI;YACpB,gBAAgB,EAAE,IAAI;YACtB,cAAc,EAAE,wBAAwB,CAAC,WAAW;YACpD,QAAQ,EAAE,wBAAwB,CAAC,QAAQ;YAC3C,QAAQ,EAAE,wBAAwB,CAAC,QAAQ;YAC3C,OAAO,EAAE,gBAAgB,GAAG,CAAC,YAAY,CAAC,CAAC,CAAC,kBAAkB,CAAC,CAAC,CAAC,EAAE,CAAC;SACvE,CAAC,CAAC;QAWC,gBAAW,GAAY,KAAK,CAAC;QAE9B,gBAAW,GAAW,CAAC,CAAC;QAExB,qBAAgB,GAAW,EAAE,CAAC;QAE9B,oBAAe,GAAW,CAAC,CAAC;QAE5B,uBAAkB,GAAW,CAAC,CAAC;QAc9B,mBAAc,GAAY,IAAI,CAAC;QA/BnC,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAElC,MAAM,OAAO,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAC7E,MAAM,QAAQ,GAAG,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE3D,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,IAAI,EAAE,QAAQ,CAAC,CAAC;IAC/C,CAAC;IAaD,IAAW,UAAU,CAAC,CAAU;QAC5B,MAAM,OAAO,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;QAC/D,MAAM,QAAQ,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;QAE7C,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,IAAI,EAAE,QAAQ,CAAC,CAAC;QAE3C,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;IACzB,CAAC;IACD,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IAID,IAAW,aAAa,CAAC,CAAU;QAC/B,MAAM,OAAO,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAE7D,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAE3B,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;IAC5B,CAAC;IACD,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAEe,IAAI,CAAC,iBAAiB,GAAG,KAAK;QAC1C,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,MAAO,CAAC;QAEzC,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,MAAM,CAAC,MAAM,CAAC,SAAS,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAChD,MAAM,CAAC,QAAQ,CAAC,QAAQ,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;QAChD,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAC1D,CAAC;IAEO,mBAAmB,CAAC,QAAiB;QACzC,OAAO,QAAQ,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,gBAAgB,EAAE,cAAc,CAAC,CAAC;IAC9E,CAAC;IAEO,kBAAkB,CAAC,SAAkB,EAAE,QAAiB;QAC5D,IAAI,MAAM,GAAG,gBAAgB,CAAC;QAC9B,IAAI,QAAQ,EAAE,CAAC;YACX,MAAM,IAAI,uBAAuB,CAAC;QACtC,CAAC;QACD,IAAI,CAAC,SAAS,EAAE,CAAC;YACb,MAAM,IAAI,uBAAuB,CAAC;QACtC,CAAC;QACD,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,MAAM,GAAG,kBAAkB,CAAC,CAAC,CAAC,MAAM,CAAC;IACrE,CAAC;;AAhGsB,oCAAW,GAAG,OAAO,AAAV,CAAW;AAEtB,iCAAQ,GAAG,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,WAAW,CAAC,AAAhD,CAAiD;AAEzD,iCAAQ,GAAG,CAAC,gBAAgB,EAAE,cAAc,CAAC,AAArC,CAAsC","sourcesContent":["import { type Nullable, type AbstractEngine, type EffectWrapperCreationOptions } from \"core/index\";\r\nimport { EffectWrapper } from \"../Materials/effectRenderer.pure\";\r\nimport { EngineStore } from \"../Engines/engineStore\";\r\n\r\n/**\r\n * @internal\r\n */\r\nexport class ThinSSAO2BlurPostProcess extends EffectWrapper {\r\n public static readonly FragmentUrl = \"ssao2\";\r\n\r\n public static readonly Uniforms = [\"outSize\", \"samples\", \"soften\", \"tolerance\"];\r\n\r\n public static readonly Samplers = [\"textureSampler\", \"depthSampler\"];\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(import(\"../ShadersWGSL/ssao2.fragment\"));\r\n } else {\r\n list.push(import(\"../Shaders/ssao2.fragment\"));\r\n }\r\n }\r\n\r\n constructor(name: string, engine: Nullable<AbstractEngine> = null, isHorizontal: boolean, options?: EffectWrapperCreationOptions) {\r\n super({\r\n ...options,\r\n name,\r\n engine: engine || EngineStore.LastCreatedEngine!,\r\n useShaderStore: true,\r\n useAsPostProcess: true,\r\n fragmentShader: ThinSSAO2BlurPostProcess.FragmentUrl,\r\n uniforms: ThinSSAO2BlurPostProcess.Uniforms,\r\n samplers: ThinSSAO2BlurPostProcess.Samplers,\r\n defines: \"#define BLUR\\n\" + (isHorizontal ? \"#define BLUR_H\\n\" : \"\"),\r\n });\r\n\r\n this._isHorizontal = isHorizontal;\r\n\r\n const defines = this._getDefinesForBlur(this.expensiveBlur, this.bypassBlur);\r\n const samplers = this._getSamplersForBlur(this.bypassBlur);\r\n\r\n this.updateEffect(defines, null, samplers);\r\n }\r\n\r\n private readonly _isHorizontal: boolean;\r\n private _bypassBlur: boolean = false;\r\n\r\n public textureSize: number = 0;\r\n\r\n public bilateralSamples: number = 16;\r\n\r\n public bilateralSoften: number = 0;\r\n\r\n public bilateralTolerance: number = 0;\r\n\r\n public set bypassBlur(b: boolean) {\r\n const defines = this._getDefinesForBlur(this.expensiveBlur, b);\r\n const samplers = this._getSamplersForBlur(b);\r\n\r\n this.updateEffect(defines, null, samplers);\r\n\r\n this._bypassBlur = b;\r\n }\r\n public get bypassBlur(): boolean {\r\n return this._bypassBlur;\r\n }\r\n\r\n private _expensiveBlur: boolean = true;\r\n\r\n public set expensiveBlur(b: boolean) {\r\n const defines = this._getDefinesForBlur(b, this._bypassBlur);\r\n\r\n this.updateEffect(defines);\r\n\r\n this._expensiveBlur = b;\r\n }\r\n public get expensiveBlur(): boolean {\r\n return this._expensiveBlur;\r\n }\r\n\r\n public override bind(noDefaultBindings = false) {\r\n super.bind(noDefaultBindings);\r\n\r\n const effect = this._drawWrapper.effect!;\r\n\r\n effect.setFloat(\"outSize\", this.textureSize);\r\n effect.setInt(\"samples\", this.bilateralSamples);\r\n effect.setFloat(\"soften\", this.bilateralSoften);\r\n effect.setFloat(\"tolerance\", this.bilateralTolerance);\r\n }\r\n\r\n private _getSamplersForBlur(disabled: boolean): Array<string> {\r\n return disabled ? [\"textureSampler\"] : [\"textureSampler\", \"depthSampler\"];\r\n }\r\n\r\n private _getDefinesForBlur(bilateral: boolean, disabled: boolean): string {\r\n let define = \"#define BLUR\\n\";\r\n if (disabled) {\r\n define += \"#define BLUR_BYPASS\\n\";\r\n }\r\n if (!bilateral) {\r\n define += \"#define BLUR_LEGACY\\n\";\r\n }\r\n return this._isHorizontal ? define + \"#define BLUR_H\\n\" : define;\r\n }\r\n}\r\n"]}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { type Nullable, type AbstractEngine, type EffectWrapperCreationOptions, type Camera } from "../index.js";
|
|
2
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
2
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
3
3
|
/**
|
|
4
4
|
* @internal
|
|
5
5
|
*/
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
1
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
2
2
|
import { EngineStore } from "../Engines/engineStore.js";
|
|
3
|
-
import { TmpVectors } from "../Maths/math.vector.js";
|
|
3
|
+
import { TmpVectors } from "../Maths/math.vector.pure.js";
|
|
4
4
|
/**
|
|
5
5
|
* @internal
|
|
6
6
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"thinSSAO2CombinePostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSAO2CombinePostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,
|
|
1
|
+
{"version":3,"file":"thinSSAO2CombinePostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSAO2CombinePostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,kCAAkC,CAAC;AACjE,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,UAAU,EAAE,MAAM,6BAA6B,CAAC;AAEzD;;GAEG;AACH,MAAM,OAAO,2BAA4B,SAAQ,aAAa;IAOvC,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE,CAAC;YACZ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,qCAAqC,CAAC,CAAC,CAAC;QAC7D,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,iCAAiC,CAAC,CAAC,CAAC;QACzD,CAAC;IACL,CAAC;IAED,YAAY,IAAY,EAAE,SAAmC,IAAI,EAAE,OAAsC;QACrG,KAAK,CAAC;YACF,GAAG,OAAO;YACV,IAAI;YACJ,MAAM,EAAE,MAAM,IAAI,WAAW,CAAC,iBAAkB;YAChD,cAAc,EAAE,IAAI;YACpB,gBAAgB,EAAE,IAAI;YACtB,cAAc,EAAE,2BAA2B,CAAC,WAAW;YACvD,QAAQ,EAAE,2BAA2B,CAAC,QAAQ;YAC9C,QAAQ,EAAE,2BAA2B,CAAC,QAAQ;SACjD,CAAC,CAAC;QAGA,WAAM,GAAqB,IAAI,CAAC;QAEhC,8BAAyB,GAAG,IAAI,CAAC;IAJxC,CAAC;IAMe,IAAI,CAAC,iBAAiB,GAAG,KAAK;QAC1C,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,MAAO,CAAC;QAEzC,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;YACtC,IAAI,IAAI,CAAC,yBAAyB,EAAE,CAAC;gBACjC,MAAM,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,EAAE,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC;YACjI,CAAC;iBAAM,CAAC;gBACJ,MAAM,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YACpF,CAAC;QACL,CAAC;IACL,CAAC;;AA7CsB,uCAAW,GAAG,aAAa,AAAhB,CAAiB;AAE5B,oCAAQ,GAAG,CAAC,UAAU,CAAC,AAAf,CAAgB;AAExB,oCAAQ,GAAG,CAAC,eAAe,CAAC,AAApB,CAAqB","sourcesContent":["import { type Nullable, type AbstractEngine, type EffectWrapperCreationOptions, type Camera } from \"core/index\";\r\nimport { EffectWrapper } from \"../Materials/effectRenderer.pure\";\r\nimport { EngineStore } from \"../Engines/engineStore\";\r\nimport { TmpVectors } from \"core/Maths/math.vector.pure\";\r\n\r\n/**\r\n * @internal\r\n */\r\nexport class ThinSSAO2CombinePostProcess extends EffectWrapper {\r\n public static readonly FragmentUrl = \"ssaoCombine\";\r\n\r\n public static readonly Uniforms = [\"viewport\"];\r\n\r\n public static readonly Samplers = [\"originalColor\"];\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(import(\"../ShadersWGSL/ssaoCombine.fragment\"));\r\n } else {\r\n list.push(import(\"../Shaders/ssaoCombine.fragment\"));\r\n }\r\n }\r\n\r\n constructor(name: string, engine: Nullable<AbstractEngine> = null, options?: EffectWrapperCreationOptions) {\r\n super({\r\n ...options,\r\n name,\r\n engine: engine || EngineStore.LastCreatedEngine!,\r\n useShaderStore: true,\r\n useAsPostProcess: true,\r\n fragmentShader: ThinSSAO2CombinePostProcess.FragmentUrl,\r\n uniforms: ThinSSAO2CombinePostProcess.Uniforms,\r\n samplers: ThinSSAO2CombinePostProcess.Samplers,\r\n });\r\n }\r\n\r\n public camera: Nullable<Camera> = null;\r\n\r\n public useViewportInCombineStage = true;\r\n\r\n public override bind(noDefaultBindings = false) {\r\n super.bind(noDefaultBindings);\r\n\r\n const effect = this._drawWrapper.effect!;\r\n\r\n if (this.camera) {\r\n const viewport = this.camera.viewport;\r\n if (this.useViewportInCombineStage) {\r\n effect.setVector4(\"viewport\", TmpVectors.Vector4[0].copyFromFloats(viewport.x, viewport.y, viewport.width, viewport.height));\r\n } else {\r\n effect.setVector4(\"viewport\", TmpVectors.Vector4[0].copyFromFloats(0, 0, 1, 1));\r\n }\r\n }\r\n }\r\n}\r\n"]}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { type Nullable, type Scene, type EffectWrapperCreationOptions } from "../index.js";
|
|
2
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
3
|
-
import { Camera } from "../Cameras/camera.js";
|
|
2
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
3
|
+
import { Camera } from "../Cameras/camera.pure.js";
|
|
4
4
|
/**
|
|
5
5
|
* @internal
|
|
6
6
|
*/
|
|
@@ -27,12 +27,17 @@ export declare class ThinSSAO2PostProcess extends EffectWrapper {
|
|
|
27
27
|
minZAspect: number;
|
|
28
28
|
base: number;
|
|
29
29
|
private _epsilon;
|
|
30
|
+
private _normalsInWorldSpace;
|
|
31
|
+
set normalsInWorldSpace(value: boolean);
|
|
32
|
+
get normalsInWorldSpace(): boolean;
|
|
30
33
|
set epsilon(n: number);
|
|
31
34
|
get epsilon(): number;
|
|
32
35
|
updateEffect(): void;
|
|
33
36
|
private _scene;
|
|
34
37
|
private _randomTexture;
|
|
35
38
|
private _sampleSphere;
|
|
39
|
+
private readonly _normalWorldToViewMatrix;
|
|
40
|
+
private readonly _normalWorldToView;
|
|
36
41
|
constructor(name: string, scene: Scene, options?: EffectWrapperCreationOptions);
|
|
37
42
|
bind(noDefaultBindings?: boolean): void;
|
|
38
43
|
dispose(): void;
|
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
|
|
2
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
3
|
-
import { Vector2, Vector3 } from "../Maths/math.vector.js";
|
|
4
|
-
import { Camera } from "../Cameras/camera.js";
|
|
2
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
3
|
+
import { Matrix, Vector2, Vector3 } from "../Maths/math.vector.pure.js";
|
|
4
|
+
import { Camera } from "../Cameras/camera.pure.js";
|
|
5
5
|
import { RawTexture } from "../Materials/Textures/rawTexture.js";
|
|
6
6
|
import { RandomRange } from "../Maths/math.scalar.functions.js";
|
|
7
|
-
import { Texture } from "../Materials/Textures/texture.js";
|
|
7
|
+
import { Texture } from "../Materials/Textures/texture.pure.js";
|
|
8
8
|
/**
|
|
9
9
|
* @internal
|
|
10
10
|
*/
|
|
@@ -44,6 +44,16 @@ export class ThinSSAO2PostProcess extends EffectWrapper {
|
|
|
44
44
|
get samples() {
|
|
45
45
|
return this._samples;
|
|
46
46
|
}
|
|
47
|
+
set normalsInWorldSpace(value) {
|
|
48
|
+
if (this._normalsInWorldSpace === value) {
|
|
49
|
+
return;
|
|
50
|
+
}
|
|
51
|
+
this._normalsInWorldSpace = value;
|
|
52
|
+
this.updateEffect();
|
|
53
|
+
}
|
|
54
|
+
get normalsInWorldSpace() {
|
|
55
|
+
return this._normalsInWorldSpace;
|
|
56
|
+
}
|
|
47
57
|
set epsilon(n) {
|
|
48
58
|
this._epsilon = n;
|
|
49
59
|
this.updateEffect();
|
|
@@ -77,6 +87,9 @@ export class ThinSSAO2PostProcess extends EffectWrapper {
|
|
|
77
87
|
this.minZAspect = 0.2;
|
|
78
88
|
this.base = 0;
|
|
79
89
|
this._epsilon = 0.02;
|
|
90
|
+
this._normalsInWorldSpace = false;
|
|
91
|
+
this._normalWorldToViewMatrix = new Matrix();
|
|
92
|
+
this._normalWorldToView = new Float32Array(9);
|
|
80
93
|
this._bits = new Uint32Array(1);
|
|
81
94
|
this._scene = scene;
|
|
82
95
|
this._createRandomTexture();
|
|
@@ -124,6 +137,21 @@ export class ThinSSAO2PostProcess extends EffectWrapper {
|
|
|
124
137
|
effect.setFloat4("viewport", orthoLeft, orthoRight, orthoBottom, orthoTop);
|
|
125
138
|
}
|
|
126
139
|
effect.setMatrix("projection", projectionMatrix);
|
|
140
|
+
if (this._normalsInWorldSpace) {
|
|
141
|
+
camera.getViewMatrix().toNormalMatrix(this._normalWorldToViewMatrix);
|
|
142
|
+
const viewMatrix = this._normalWorldToViewMatrix.m;
|
|
143
|
+
const normalWorldToView = this._normalWorldToView;
|
|
144
|
+
normalWorldToView[0] = viewMatrix[0];
|
|
145
|
+
normalWorldToView[1] = viewMatrix[1];
|
|
146
|
+
normalWorldToView[2] = viewMatrix[2];
|
|
147
|
+
normalWorldToView[3] = viewMatrix[4];
|
|
148
|
+
normalWorldToView[4] = viewMatrix[5];
|
|
149
|
+
normalWorldToView[5] = viewMatrix[6];
|
|
150
|
+
normalWorldToView[6] = viewMatrix[8];
|
|
151
|
+
normalWorldToView[7] = viewMatrix[9];
|
|
152
|
+
normalWorldToView[8] = viewMatrix[10];
|
|
153
|
+
effect.setMatrix3x3("normalWorldToView", normalWorldToView);
|
|
154
|
+
}
|
|
127
155
|
effect.setTexture("randomSampler", this._randomTexture);
|
|
128
156
|
}
|
|
129
157
|
dispose() {
|
|
@@ -192,6 +220,9 @@ export class ThinSSAO2PostProcess extends EffectWrapper {
|
|
|
192
220
|
if (this.camera?.mode === Camera.ORTHOGRAPHIC_CAMERA) {
|
|
193
221
|
defines += `\n#define ORTHOGRAPHIC_CAMERA`;
|
|
194
222
|
}
|
|
223
|
+
if (this._normalsInWorldSpace) {
|
|
224
|
+
defines += `\n#define NORMAL_WORLDSPACE`;
|
|
225
|
+
}
|
|
195
226
|
return defines;
|
|
196
227
|
}
|
|
197
228
|
}
|
|
@@ -215,6 +246,7 @@ ThinSSAO2PostProcess.Uniforms = [
|
|
|
215
246
|
"maxZ",
|
|
216
247
|
"minZAspect",
|
|
217
248
|
"depthProjection",
|
|
249
|
+
"normalWorldToView",
|
|
218
250
|
];
|
|
219
251
|
ThinSSAO2PostProcess.Samplers = ["randomSampler", "depthSampler", "normalSampler"];
|
|
220
252
|
//# sourceMappingURL=thinSSAO2PostProcess.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"thinSSAO2PostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSAO2PostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAE9D,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,wBAAwB,CAAC;AAC1D,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAC7C,OAAO,EAAE,UAAU,EAAE,MAAM,oCAAoC,CAAC;AAChE,OAAO,EAAE,WAAW,EAAE,MAAM,kCAAkC,CAAC;AAC/D,OAAO,EAAE,OAAO,EAAE,MAAM,iCAAiC,CAAC;AAE1D;;GAEG;AACH,MAAM,OAAO,oBAAqB,SAAQ,aAAa;IA4BhC,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE,CAAC;YACZ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC;QACvD,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,2BAA2B,CAAC,CAAC,CAAC;QACnD,CAAC;IACL,CAAC;IAMD,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED,IAAW,YAAY,CAAC,KAAa;QACjC,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAAE,CAAC;YAC/B,OAAO;QACX,CAAC;QACD,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;IAC/B,CAAC;IAID,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED,IAAW,aAAa,CAAC,MAAc;QACnC,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,EAAE,CAAC;YACjC,OAAO;QACX,CAAC;QACD,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC;IACjC,CAAC;IAID,IAAW,OAAO,CAAC,CAAS;QACxB,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC;QAClB,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,mBAAmB,EAAE,CAAC;IACpD,CAAC;IACD,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAcD,IAAW,OAAO,CAAC,CAAS;QACxB,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC;QAClB,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IACD,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAEe,YAAY;QACxB,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,kBAAkB,EAAE,CAAC,CAAC;IAClD,CAAC;IAMD,YAAY,IAAY,EAAE,KAAY,EAAE,OAAsC;QAC1E,KAAK,CAAC;YACF,GAAG,OAAO;YACV,IAAI;YACJ,MAAM,EAAE,KAAK,CAAC,SAAS,EAAE;YACzB,cAAc,EAAE,IAAI;YACpB,gBAAgB,EAAE,IAAI;YACtB,cAAc,EAAE,oBAAoB,CAAC,WAAW;YAChD,QAAQ,EAAE,oBAAoB,CAAC,QAAQ;YACvC,QAAQ,EAAE,oBAAoB,CAAC,QAAQ;YACvC,OAAO,EAAE,yDAAyD;YAClE,cAAc,EAAE,KAAK,CAAC,SAAS,EAAE,CAAC,QAAQ,CAAC,CAAC,6BAAqB,CAAC,4BAAoB;SACzF,CAAC,CAAC;QA/EA,WAAM,GAAqB,IAAI,CAAC;QAE/B,kBAAa,GAAG,CAAC,CAAC;QAalB,mBAAc,GAAG,CAAC,CAAC;QAanB,aAAQ,GAAW,CAAC,CAAC;QAWtB,kBAAa,GAAW,GAAG,CAAC;QAE5B,WAAM,GAAW,GAAG,CAAC;QAErB,SAAI,GAAW,KAAK,CAAC;QAErB,eAAU,GAAW,GAAG,CAAC;QAEzB,SAAI,GAAW,CAAC,CAAC;QAEhB,aAAQ,GAAW,IAAI,CAAC;QAiHxB,UAAK,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QAjF/B,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QAEpB,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAE5B,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,mBAAmB,EAAE,CAAC;IACpD,CAAC;IAEe,IAAI,CAAC,iBAAiB,GAAG,KAAK;QAC1C,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,MAAO,CAAC;QAEzC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,MAAM,EAAE,CAAC;YACV,OAAO;QACX,CAAC;QAED,MAAM,gBAAgB,GAAG,MAAM,CAAC,mBAAmB,EAAE,CAAC;QAEtD,MAAM,CAAC,SAAS,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACrD,MAAM,CAAC,QAAQ,CAAC,kBAAkB,EAAE,IAAI,CAAC,CAAC;QAC1C,MAAM,CAAC,QAAQ,CAAC,eAAe,EAAE,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC;QACnD,MAAM,CAAC,QAAQ,CAAC,eAAe,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACrD,MAAM,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC;QAC7E,MAAM,CAAC,QAAQ,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACvC,MAAM,CAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACnC,MAAM,CAAC,QAAQ,CAAC,YAAY,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAC/C,MAAM,CAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACnC,MAAM,CAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,MAAM,CAAC,IAAI,KAAK,MAAM,CAAC,kBAAkB,EAAE,CAAC;YAC5C,MAAM,CAAC,YAAY,CAAC,iBAAiB,EAAE,oBAAoB,CAAC,4BAA4B,CAAC,CAAC;YAC1F,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;YAC9C,IAAI,MAAM,CAAC,OAAO,KAAK,MAAM,CAAC,sBAAsB,EAAE,CAAC;gBACnD,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC,CAAC;gBAClG,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;YAC/C,CAAC;iBAAM,CAAC;gBACJ,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;gBAC3C,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC,CAAC;YACtG,CAAC;QACL,CAAC;aAAM,CAAC;YACJ,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,cAAc,EAAE,GAAG,GAAG,CAAC;YACjE,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,eAAe,EAAE,GAAG,GAAG,CAAC;YACnE,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,IAAI,CAAC,SAAS,CAAC;YACjD,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,IAAI,SAAS,CAAC;YAClD,MAAM,WAAW,GAAG,MAAM,CAAC,WAAW,IAAI,CAAC,UAAU,CAAC;YACtD,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,IAAI,UAAU,CAAC;YAC/C,MAAM,CAAC,YAAY,CAAC,iBAAiB,EAAE,oBAAoB,CAAC,sBAAsB,CAAC,CAAC;YACpF,MAAM,CAAC,SAAS,CAAC,UAAU,EAAE,SAAS,EAAE,UAAU,EAAE,WAAW,EAAE,QAAQ,CAAC,CAAC;QAC/E,CAAC;QACD,MAAM,CAAC,SAAS,CAAC,YAAY,EAAE,gBAAgB,CAAC,CAAC;QAEjD,MAAM,CAAC,UAAU,CAAC,eAAe,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;IAC5D,CAAC;IAEe,OAAO;QACnB,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;QAE9B,KAAK,CAAC,OAAO,EAAE,CAAC;IACpB,CAAC;IAEO,oBAAoB;QACxB,MAAM,IAAI,GAAG,GAAG,CAAC;QAEjB,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,IAAI,GAAG,IAAI,GAAG,CAAC,CAAC,CAAC;QAC7C,MAAM,UAAU,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAClC,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,MAAM,GAAI,CAAC;YACxC,UAAU,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;YACnF,IAAI,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACzC,IAAI,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACzC,IAAI,CAAC,KAAK,EAAE,CAAC,GAAG,CAAC,CAAC;YAClB,IAAI,CAAC,KAAK,EAAE,CAAC,GAAG,GAAG,CAAC;QACxB,CAAC;QAED,MAAM,OAAO,GAAG,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,SAAS,CAAC,6BAA6B,CAAC,CAAC;QACnI,OAAO,CAAC,IAAI,GAAG,mBAAmB,CAAC;QACnC,OAAO,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;QACzC,OAAO,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;QACzC,IAAI,CAAC,cAAc,GAAG,OAAO,CAAC;IAClC,CAAC;IAID,gCAAgC;IACxB,kBAAkB,CAAC,CAAS;QAChC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAClB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC;QACtE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACnG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACnG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACnG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACnG,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,sBAAsB,CAAC,CAAC,gCAAgC;IACnF,CAAC;IAEO,WAAW,CAAC,CAAS,EAAE,CAAS;QACpC,OAAO,CAAC,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC,CAAC;IAC/C,CAAC;IAEO,wBAAwB,CAAC,CAAS,EAAE,CAAS;QACjD,MAAM,GAAG,GAAG,CAAC,GAAG,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC;QAC9B,kFAAkF;QAClF,MAAM,QAAQ,GAAG,GAAG,GAAG,CAAC,GAAG,IAAI,CAAC;QAChC,MAAM,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,GAAG,QAAQ,GAAG,QAAQ,CAAC,CAAC;QACtD,OAAO,IAAI,OAAO,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,QAAQ,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACrF,CAAC;IAEO,mBAAmB;QACvB,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC;QAChC,MAAM,MAAM,GAAG,EAAE,CAAC;QAClB,IAAI,MAAM,CAAC;QAEX,IAAI,CAAC,GAAG,CAAC,CAAC;QACV,OAAO,CAAC,GAAG,UAAU,EAAE,CAAC;YACpB,IAAI,UAAU,GAAG,EAAE,EAAE,CAAC;gBAClB,MAAM,GAAG,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,MAAM,EAAE,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC;YACzE,CAAC;iBAAM,CAAC;gBACJ,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC;gBAC7C,MAAM,GAAG,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,CAAC;YAED,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;YAC1C,CAAC,EAAE,CAAC;QACR,CAAC;QAED,OAAO,MAAM,CAAC;IAClB,CAAC;IAEO,kBAAkB;QACtB,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC;QACtC,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,IAAI,CAAC,CAAC;QAEnC,IAAI,OAAO,GAAG,iCAAiC,OAAO,qBAAqB,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC;QAEhG,IAAI,IAAI,CAAC,MAAM,EAAE,IAAI,KAAK,MAAM,CAAC,mBAAmB,EAAE,CAAC;YACnD,OAAO,IAAI,+BAA+B,CAAC;QAC/C,CAAC;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;;AA/PuB,2CAAsB,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,AAA9B,CAA+B;AAErD,iDAA4B,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,AAA9B,CAA+B;AAE5D,gCAAW,GAAG,OAAO,AAAV,CAAW;AAEtB,6BAAQ,GAAG;IAC9B,cAAc;IACd,eAAe;IACf,kBAAkB;IAClB,eAAe;IACf,QAAQ;IACR,MAAM;IACN,OAAO;IACP,YAAY;IACZ,MAAM;IACN,WAAW;IACX,WAAW;IACX,WAAW;IACX,UAAU;IACV,MAAM;IACN,YAAY;IACZ,iBAAiB;CACpB,AAjB8B,CAiB7B;AAEqB,6BAAQ,GAAG,CAAC,eAAe,EAAE,cAAc,EAAE,eAAe,CAAC,AAArD,CAAsD","sourcesContent":["import { type Nullable, type Scene, type EffectWrapperCreationOptions } from \"core/index\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { EffectWrapper } from \"core/Materials/effectRenderer\";\r\nimport { ShaderLanguage } from \"core/Materials/shaderLanguage\";\r\nimport { Vector2, Vector3 } from \"core/Maths/math.vector\";\r\nimport { Camera } from \"core/Cameras/camera\";\r\nimport { RawTexture } from \"core/Materials/Textures/rawTexture\";\r\nimport { RandomRange } from \"core/Maths/math.scalar.functions\";\r\nimport { Texture } from \"core/Materials/Textures/texture\";\r\n\r\n/**\r\n * @internal\r\n */\r\nexport class ThinSSAO2PostProcess extends EffectWrapper {\r\n private static readonly ORTHO_DEPTH_PROJECTION = [1, 0, 0, 0, 1, 0, 0, 0, 1];\r\n\r\n private static readonly PERSPECTIVE_DEPTH_PROJECTION = [0, 0, 0, 0, 0, 0, 1, 1, 1];\r\n\r\n public static readonly FragmentUrl = \"ssao2\";\r\n\r\n public static readonly Uniforms = [\r\n \"sampleSphere\",\r\n \"samplesFactor\",\r\n \"randTextureTiles\",\r\n \"totalStrength\",\r\n \"radius\",\r\n \"base\",\r\n \"range\",\r\n \"projection\",\r\n \"near\",\r\n \"texelSize\",\r\n \"xViewport\",\r\n \"yViewport\",\r\n \"viewport\",\r\n \"maxZ\",\r\n \"minZAspect\",\r\n \"depthProjection\",\r\n ];\r\n\r\n public static readonly Samplers = [\"randomSampler\", \"depthSampler\", \"normalSampler\"];\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(import(\"../ShadersWGSL/ssao2.fragment\"));\r\n } else {\r\n list.push(import(\"../Shaders/ssao2.fragment\"));\r\n }\r\n }\r\n\r\n public camera: Nullable<Camera> = null;\r\n\r\n private _textureWidth = 0;\r\n\r\n public get textureWidth() {\r\n return this._textureWidth;\r\n }\r\n\r\n public set textureWidth(width: number) {\r\n if (this._textureWidth === width) {\r\n return;\r\n }\r\n this._textureWidth = width;\r\n }\r\n\r\n private _textureHeight = 0;\r\n\r\n public get textureHeight() {\r\n return this._textureHeight;\r\n }\r\n\r\n public set textureHeight(height: number) {\r\n if (this._textureHeight === height) {\r\n return;\r\n }\r\n this._textureHeight = height;\r\n }\r\n\r\n private _samples: number = 8;\r\n\r\n public set samples(n: number) {\r\n this._samples = n;\r\n this.updateEffect();\r\n this._sampleSphere = this._generateHemisphere();\r\n }\r\n public get samples(): number {\r\n return this._samples;\r\n }\r\n\r\n public totalStrength: number = 1.0;\r\n\r\n public radius: number = 2.0;\r\n\r\n public maxZ: number = 100.0;\r\n\r\n public minZAspect: number = 0.2;\r\n\r\n public base: number = 0;\r\n\r\n private _epsilon: number = 0.02;\r\n\r\n public set epsilon(n: number) {\r\n this._epsilon = n;\r\n this.updateEffect();\r\n }\r\n public get epsilon(): number {\r\n return this._epsilon;\r\n }\r\n\r\n public override updateEffect() {\r\n super.updateEffect(this._getDefinesForSSAO());\r\n }\r\n\r\n private _scene: Scene;\r\n private _randomTexture: Texture;\r\n private _sampleSphere: number[];\r\n\r\n constructor(name: string, scene: Scene, options?: EffectWrapperCreationOptions) {\r\n super({\r\n ...options,\r\n name,\r\n engine: scene.getEngine(),\r\n useShaderStore: true,\r\n useAsPostProcess: true,\r\n fragmentShader: ThinSSAO2PostProcess.FragmentUrl,\r\n uniforms: ThinSSAO2PostProcess.Uniforms,\r\n samplers: ThinSSAO2PostProcess.Samplers,\r\n defines: `#define SSAO\\n#define SAMPLES 8\\n#define EPSILON 0.0001`,\r\n shaderLanguage: scene.getEngine().isWebGPU ? ShaderLanguage.WGSL : ShaderLanguage.GLSL,\r\n });\r\n\r\n this._scene = scene;\r\n\r\n this._createRandomTexture();\r\n\r\n this.updateEffect();\r\n this._sampleSphere = this._generateHemisphere();\r\n }\r\n\r\n public override bind(noDefaultBindings = false) {\r\n super.bind(noDefaultBindings);\r\n\r\n const effect = this._drawWrapper.effect!;\r\n\r\n const camera = this.camera;\r\n if (!camera) {\r\n return;\r\n }\r\n\r\n const projectionMatrix = camera.getProjectionMatrix();\r\n\r\n effect.setArray3(\"sampleSphere\", this._sampleSphere);\r\n effect.setFloat(\"randTextureTiles\", 32.0);\r\n effect.setFloat(\"samplesFactor\", 1 / this.samples);\r\n effect.setFloat(\"totalStrength\", this.totalStrength);\r\n effect.setFloat2(\"texelSize\", 1 / this.textureWidth, 1 / this.textureHeight);\r\n effect.setFloat(\"radius\", this.radius);\r\n effect.setFloat(\"maxZ\", this.maxZ);\r\n effect.setFloat(\"minZAspect\", this.minZAspect);\r\n effect.setFloat(\"base\", this.base);\r\n effect.setFloat(\"near\", camera.minZ);\r\n if (camera.mode === Camera.PERSPECTIVE_CAMERA) {\r\n effect.setMatrix3x3(\"depthProjection\", ThinSSAO2PostProcess.PERSPECTIVE_DEPTH_PROJECTION);\r\n const viewportSize = Math.tan(camera.fov / 2);\r\n if (camera.fovMode === Camera.FOVMODE_VERTICAL_FIXED) {\r\n effect.setFloat(\"xViewport\", viewportSize * this._scene.getEngine().getAspectRatio(camera, true));\r\n effect.setFloat(\"yViewport\", viewportSize);\r\n } else {\r\n effect.setFloat(\"xViewport\", viewportSize);\r\n effect.setFloat(\"yViewport\", viewportSize / this._scene.getEngine().getAspectRatio(camera, true));\r\n }\r\n } else {\r\n const halfWidth = this._scene.getEngine().getRenderWidth() / 2.0;\r\n const halfHeight = this._scene.getEngine().getRenderHeight() / 2.0;\r\n const orthoLeft = camera.orthoLeft ?? -halfWidth;\r\n const orthoRight = camera.orthoRight ?? halfWidth;\r\n const orthoBottom = camera.orthoBottom ?? -halfHeight;\r\n const orthoTop = camera.orthoTop ?? halfHeight;\r\n effect.setMatrix3x3(\"depthProjection\", ThinSSAO2PostProcess.ORTHO_DEPTH_PROJECTION);\r\n effect.setFloat4(\"viewport\", orthoLeft, orthoRight, orthoBottom, orthoTop);\r\n }\r\n effect.setMatrix(\"projection\", projectionMatrix);\r\n\r\n effect.setTexture(\"randomSampler\", this._randomTexture);\r\n }\r\n\r\n public override dispose() {\r\n this._randomTexture.dispose();\r\n\r\n super.dispose();\r\n }\r\n\r\n private _createRandomTexture(): void {\r\n const size = 128;\r\n\r\n const data = new Uint8Array(size * size * 4);\r\n const randVector = Vector2.Zero();\r\n for (let index = 0; index < data.length; ) {\r\n randVector.set(RandomRange(0, 1), RandomRange(0, 1)).normalize().scaleInPlace(255);\r\n data[index++] = Math.floor(randVector.x);\r\n data[index++] = Math.floor(randVector.y);\r\n data[index++] = 0;\r\n data[index++] = 255;\r\n }\r\n\r\n const texture = RawTexture.CreateRGBATexture(data, size, size, this._scene, false, false, Constants.TEXTURE_BILINEAR_SAMPLINGMODE);\r\n texture.name = \"SSAORandomTexture\";\r\n texture.wrapU = Texture.WRAP_ADDRESSMODE;\r\n texture.wrapV = Texture.WRAP_ADDRESSMODE;\r\n this._randomTexture = texture;\r\n }\r\n\r\n private _bits = new Uint32Array(1);\r\n\r\n //Van der Corput radical inverse\r\n private _radicalInverseVdC(i: number) {\r\n this._bits[0] = i;\r\n this._bits[0] = ((this._bits[0] << 16) | (this._bits[0] >> 16)) >>> 0;\r\n this._bits[0] = ((this._bits[0] & 0x55555555) << 1) | (((this._bits[0] & 0xaaaaaaaa) >>> 1) >>> 0);\r\n this._bits[0] = ((this._bits[0] & 0x33333333) << 2) | (((this._bits[0] & 0xcccccccc) >>> 2) >>> 0);\r\n this._bits[0] = ((this._bits[0] & 0x0f0f0f0f) << 4) | (((this._bits[0] & 0xf0f0f0f0) >>> 4) >>> 0);\r\n this._bits[0] = ((this._bits[0] & 0x00ff00ff) << 8) | (((this._bits[0] & 0xff00ff00) >>> 8) >>> 0);\r\n return this._bits[0] * 2.3283064365386963e-10; // / 0x100000000 or / 4294967296\r\n }\r\n\r\n private _hammersley(i: number, n: number) {\r\n return [i / n, this._radicalInverseVdC(i)];\r\n }\r\n\r\n private _hemisphereSampleUniform(u: number, v: number): Vector3 {\r\n const phi = v * 2.0 * Math.PI;\r\n // rejecting samples that are close to tangent plane to avoid z-fighting artifacts\r\n const cosTheta = 1.0 - u * 0.85;\r\n const sinTheta = Math.sqrt(1.0 - cosTheta * cosTheta);\r\n return new Vector3(Math.cos(phi) * sinTheta, Math.sin(phi) * sinTheta, cosTheta);\r\n }\r\n\r\n private _generateHemisphere(): number[] {\r\n const numSamples = this.samples;\r\n const result = [];\r\n let vector;\r\n\r\n let i = 0;\r\n while (i < numSamples) {\r\n if (numSamples < 16) {\r\n vector = this._hemisphereSampleUniform(Math.random(), Math.random());\r\n } else {\r\n const rand = this._hammersley(i, numSamples);\r\n vector = this._hemisphereSampleUniform(rand[0], rand[1]);\r\n }\r\n\r\n result.push(vector.x, vector.y, vector.z);\r\n i++;\r\n }\r\n\r\n return result;\r\n }\r\n\r\n private _getDefinesForSSAO() {\r\n const epsilon = this._epsilon ?? 0.02;\r\n const samples = this._samples ?? 8;\r\n\r\n let defines = `#define SSAO\\n#define SAMPLES ${samples}\\n#define EPSILON ${epsilon.toFixed(4)}`;\r\n\r\n if (this.camera?.mode === Camera.ORTHOGRAPHIC_CAMERA) {\r\n defines += `\\n#define ORTHOGRAPHIC_CAMERA`;\r\n }\r\n\r\n return defines;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"thinSSAO2PostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSAO2PostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AAEnE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,6BAA6B,CAAC;AACvE,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAClD,OAAO,EAAE,UAAU,EAAE,MAAM,oCAAoC,CAAC;AAChE,OAAO,EAAE,WAAW,EAAE,MAAM,kCAAkC,CAAC;AAC/D,OAAO,EAAE,OAAO,EAAE,MAAM,sCAAsC,CAAC;AAE/D;;GAEG;AACH,MAAM,OAAO,oBAAqB,SAAQ,aAAa;IA6BhC,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE,CAAC;YACZ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC,CAAC;QACvD,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,2BAA2B,CAAC,CAAC,CAAC;QACnD,CAAC;IACL,CAAC;IAMD,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED,IAAW,YAAY,CAAC,KAAa;QACjC,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAAE,CAAC;YAC/B,OAAO;QACX,CAAC;QACD,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;IAC/B,CAAC;IAID,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED,IAAW,aAAa,CAAC,MAAc;QACnC,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,EAAE,CAAC;YACjC,OAAO;QACX,CAAC;QACD,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC;IACjC,CAAC;IAID,IAAW,OAAO,CAAC,CAAS;QACxB,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC;QAClB,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,mBAAmB,EAAE,CAAC;IACpD,CAAC;IACD,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAgBD,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,IAAI,CAAC,oBAAoB,KAAK,KAAK,EAAE,CAAC;YACtC,OAAO;QACX,CAAC;QACD,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IAED,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAED,IAAW,OAAO,CAAC,CAAS;QACxB,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC;QAClB,IAAI,CAAC,YAAY,EAAE,CAAC;IACxB,CAAC;IACD,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAEe,YAAY;QACxB,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,kBAAkB,EAAE,CAAC,CAAC;IAClD,CAAC;IAQD,YAAY,IAAY,EAAE,KAAY,EAAE,OAAsC;QAC1E,KAAK,CAAC;YACF,GAAG,OAAO;YACV,IAAI;YACJ,MAAM,EAAE,KAAK,CAAC,SAAS,EAAE;YACzB,cAAc,EAAE,IAAI;YACpB,gBAAgB,EAAE,IAAI;YACtB,cAAc,EAAE,oBAAoB,CAAC,WAAW;YAChD,QAAQ,EAAE,oBAAoB,CAAC,QAAQ;YACvC,QAAQ,EAAE,oBAAoB,CAAC,QAAQ;YACvC,OAAO,EAAE,yDAAyD;YAClE,cAAc,EAAE,KAAK,CAAC,SAAS,EAAE,CAAC,QAAQ,CAAC,CAAC,6BAAqB,CAAC,4BAAoB;SACzF,CAAC,CAAC;QA/FA,WAAM,GAAqB,IAAI,CAAC;QAE/B,kBAAa,GAAG,CAAC,CAAC;QAalB,mBAAc,GAAG,CAAC,CAAC;QAanB,aAAQ,GAAW,CAAC,CAAC;QAWtB,kBAAa,GAAW,GAAG,CAAC;QAE5B,WAAM,GAAW,GAAG,CAAC;QAErB,SAAI,GAAW,KAAK,CAAC;QAErB,eAAU,GAAW,GAAG,CAAC;QAEzB,SAAI,GAAW,CAAC,CAAC;QAEhB,aAAQ,GAAW,IAAI,CAAC;QAExB,yBAAoB,GAAG,KAAK,CAAC;QA6BpB,6BAAwB,GAAG,IAAI,MAAM,EAAE,CAAC;QACxC,uBAAkB,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAgHlD,UAAK,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QAhG/B,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QAEpB,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAE5B,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,mBAAmB,EAAE,CAAC;IACpD,CAAC;IAEe,IAAI,CAAC,iBAAiB,GAAG,KAAK;QAC1C,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,MAAO,CAAC;QAEzC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,MAAM,EAAE,CAAC;YACV,OAAO;QACX,CAAC;QAED,MAAM,gBAAgB,GAAG,MAAM,CAAC,mBAAmB,EAAE,CAAC;QAEtD,MAAM,CAAC,SAAS,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACrD,MAAM,CAAC,QAAQ,CAAC,kBAAkB,EAAE,IAAI,CAAC,CAAC;QAC1C,MAAM,CAAC,QAAQ,CAAC,eAAe,EAAE,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC;QACnD,MAAM,CAAC,QAAQ,CAAC,eAAe,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACrD,MAAM,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC;QAC7E,MAAM,CAAC,QAAQ,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACvC,MAAM,CAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACnC,MAAM,CAAC,QAAQ,CAAC,YAAY,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAC/C,MAAM,CAAC,QAAQ,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACnC,MAAM,CAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,MAAM,CAAC,IAAI,KAAK,MAAM,CAAC,kBAAkB,EAAE,CAAC;YAC5C,MAAM,CAAC,YAAY,CAAC,iBAAiB,EAAE,oBAAoB,CAAC,4BAA4B,CAAC,CAAC;YAC1F,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;YAC9C,IAAI,MAAM,CAAC,OAAO,KAAK,MAAM,CAAC,sBAAsB,EAAE,CAAC;gBACnD,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC,CAAC;gBAClG,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;YAC/C,CAAC;iBAAM,CAAC;gBACJ,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;gBAC3C,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC,CAAC;YACtG,CAAC;QACL,CAAC;aAAM,CAAC;YACJ,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,cAAc,EAAE,GAAG,GAAG,CAAC;YACjE,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,eAAe,EAAE,GAAG,GAAG,CAAC;YACnE,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,IAAI,CAAC,SAAS,CAAC;YACjD,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,IAAI,SAAS,CAAC;YAClD,MAAM,WAAW,GAAG,MAAM,CAAC,WAAW,IAAI,CAAC,UAAU,CAAC;YACtD,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,IAAI,UAAU,CAAC;YAC/C,MAAM,CAAC,YAAY,CAAC,iBAAiB,EAAE,oBAAoB,CAAC,sBAAsB,CAAC,CAAC;YACpF,MAAM,CAAC,SAAS,CAAC,UAAU,EAAE,SAAS,EAAE,UAAU,EAAE,WAAW,EAAE,QAAQ,CAAC,CAAC;QAC/E,CAAC;QACD,MAAM,CAAC,SAAS,CAAC,YAAY,EAAE,gBAAgB,CAAC,CAAC;QACjD,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,MAAM,CAAC,aAAa,EAAE,CAAC,cAAc,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;YACrE,MAAM,UAAU,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;YACnD,MAAM,iBAAiB,GAAG,IAAI,CAAC,kBAAkB,CAAC;YAClD,iBAAiB,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACrC,iBAAiB,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACrC,iBAAiB,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACrC,iBAAiB,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACrC,iBAAiB,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACrC,iBAAiB,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACrC,iBAAiB,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACrC,iBAAiB,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACrC,iBAAiB,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,EAAE,CAAC,CAAC;YACtC,MAAM,CAAC,YAAY,CAAC,mBAAmB,EAAE,iBAAiB,CAAC,CAAC;QAChE,CAAC;QAED,MAAM,CAAC,UAAU,CAAC,eAAe,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;IAC5D,CAAC;IAEe,OAAO;QACnB,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;QAE9B,KAAK,CAAC,OAAO,EAAE,CAAC;IACpB,CAAC;IAEO,oBAAoB;QACxB,MAAM,IAAI,GAAG,GAAG,CAAC;QAEjB,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,IAAI,GAAG,IAAI,GAAG,CAAC,CAAC,CAAC;QAC7C,MAAM,UAAU,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAClC,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,IAAI,CAAC,MAAM,GAAI,CAAC;YACxC,UAAU,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;YACnF,IAAI,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACzC,IAAI,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACzC,IAAI,CAAC,KAAK,EAAE,CAAC,GAAG,CAAC,CAAC;YAClB,IAAI,CAAC,KAAK,EAAE,CAAC,GAAG,GAAG,CAAC;QACxB,CAAC;QAED,MAAM,OAAO,GAAG,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,SAAS,CAAC,6BAA6B,CAAC,CAAC;QACnI,OAAO,CAAC,IAAI,GAAG,mBAAmB,CAAC;QACnC,OAAO,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;QACzC,OAAO,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;QACzC,IAAI,CAAC,cAAc,GAAG,OAAO,CAAC;IAClC,CAAC;IAID,gCAAgC;IACxB,kBAAkB,CAAC,CAAS;QAChC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAClB,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC;QACtE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACnG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACnG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACnG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACnG,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,sBAAsB,CAAC,CAAC,gCAAgC;IACnF,CAAC;IAEO,WAAW,CAAC,CAAS,EAAE,CAAS;QACpC,OAAO,CAAC,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC,CAAC;IAC/C,CAAC;IAEO,wBAAwB,CAAC,CAAS,EAAE,CAAS;QACjD,MAAM,GAAG,GAAG,CAAC,GAAG,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC;QAC9B,kFAAkF;QAClF,MAAM,QAAQ,GAAG,GAAG,GAAG,CAAC,GAAG,IAAI,CAAC;QAChC,MAAM,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,GAAG,QAAQ,GAAG,QAAQ,CAAC,CAAC;QACtD,OAAO,IAAI,OAAO,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,QAAQ,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,QAAQ,EAAE,QAAQ,CAAC,CAAC;IACrF,CAAC;IAEO,mBAAmB;QACvB,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC;QAChC,MAAM,MAAM,GAAG,EAAE,CAAC;QAClB,IAAI,MAAM,CAAC;QAEX,IAAI,CAAC,GAAG,CAAC,CAAC;QACV,OAAO,CAAC,GAAG,UAAU,EAAE,CAAC;YACpB,IAAI,UAAU,GAAG,EAAE,EAAE,CAAC;gBAClB,MAAM,GAAG,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,MAAM,EAAE,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC;YACzE,CAAC;iBAAM,CAAC;gBACJ,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC;gBAC7C,MAAM,GAAG,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,CAAC;YAED,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;YAC1C,CAAC,EAAE,CAAC;QACR,CAAC;QAED,OAAO,MAAM,CAAC;IAClB,CAAC;IAEO,kBAAkB;QACtB,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC;QACtC,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,IAAI,CAAC,CAAC;QAEnC,IAAI,OAAO,GAAG,iCAAiC,OAAO,qBAAqB,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC;QAEhG,IAAI,IAAI,CAAC,MAAM,EAAE,IAAI,KAAK,MAAM,CAAC,mBAAmB,EAAE,CAAC;YACnD,OAAO,IAAI,+BAA+B,CAAC;QAC/C,CAAC;QACD,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,OAAO,IAAI,6BAA6B,CAAC;QAC7C,CAAC;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;;AAlSuB,2CAAsB,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,AAA9B,CAA+B;AAErD,iDAA4B,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,AAA9B,CAA+B;AAE5D,gCAAW,GAAG,OAAO,AAAV,CAAW;AAEtB,6BAAQ,GAAG;IAC9B,cAAc;IACd,eAAe;IACf,kBAAkB;IAClB,eAAe;IACf,QAAQ;IACR,MAAM;IACN,OAAO;IACP,YAAY;IACZ,MAAM;IACN,WAAW;IACX,WAAW;IACX,WAAW;IACX,UAAU;IACV,MAAM;IACN,YAAY;IACZ,iBAAiB;IACjB,mBAAmB;CACtB,AAlB8B,CAkB7B;AAEqB,6BAAQ,GAAG,CAAC,eAAe,EAAE,cAAc,EAAE,eAAe,CAAC,AAArD,CAAsD","sourcesContent":["import { type Nullable, type Scene, type EffectWrapperCreationOptions } from \"core/index\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { EffectWrapper } from \"core/Materials/effectRenderer.pure\";\r\nimport { ShaderLanguage } from \"core/Materials/shaderLanguage\";\r\nimport { Matrix, Vector2, Vector3 } from \"core/Maths/math.vector.pure\";\r\nimport { Camera } from \"core/Cameras/camera.pure\";\r\nimport { RawTexture } from \"core/Materials/Textures/rawTexture\";\r\nimport { RandomRange } from \"core/Maths/math.scalar.functions\";\r\nimport { Texture } from \"core/Materials/Textures/texture.pure\";\r\n\r\n/**\r\n * @internal\r\n */\r\nexport class ThinSSAO2PostProcess extends EffectWrapper {\r\n private static readonly ORTHO_DEPTH_PROJECTION = [1, 0, 0, 0, 1, 0, 0, 0, 1];\r\n\r\n private static readonly PERSPECTIVE_DEPTH_PROJECTION = [0, 0, 0, 0, 0, 0, 1, 1, 1];\r\n\r\n public static readonly FragmentUrl = \"ssao2\";\r\n\r\n public static readonly Uniforms = [\r\n \"sampleSphere\",\r\n \"samplesFactor\",\r\n \"randTextureTiles\",\r\n \"totalStrength\",\r\n \"radius\",\r\n \"base\",\r\n \"range\",\r\n \"projection\",\r\n \"near\",\r\n \"texelSize\",\r\n \"xViewport\",\r\n \"yViewport\",\r\n \"viewport\",\r\n \"maxZ\",\r\n \"minZAspect\",\r\n \"depthProjection\",\r\n \"normalWorldToView\",\r\n ];\r\n\r\n public static readonly Samplers = [\"randomSampler\", \"depthSampler\", \"normalSampler\"];\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(import(\"../ShadersWGSL/ssao2.fragment\"));\r\n } else {\r\n list.push(import(\"../Shaders/ssao2.fragment\"));\r\n }\r\n }\r\n\r\n public camera: Nullable<Camera> = null;\r\n\r\n private _textureWidth = 0;\r\n\r\n public get textureWidth() {\r\n return this._textureWidth;\r\n }\r\n\r\n public set textureWidth(width: number) {\r\n if (this._textureWidth === width) {\r\n return;\r\n }\r\n this._textureWidth = width;\r\n }\r\n\r\n private _textureHeight = 0;\r\n\r\n public get textureHeight() {\r\n return this._textureHeight;\r\n }\r\n\r\n public set textureHeight(height: number) {\r\n if (this._textureHeight === height) {\r\n return;\r\n }\r\n this._textureHeight = height;\r\n }\r\n\r\n private _samples: number = 8;\r\n\r\n public set samples(n: number) {\r\n this._samples = n;\r\n this.updateEffect();\r\n this._sampleSphere = this._generateHemisphere();\r\n }\r\n public get samples(): number {\r\n return this._samples;\r\n }\r\n\r\n public totalStrength: number = 1.0;\r\n\r\n public radius: number = 2.0;\r\n\r\n public maxZ: number = 100.0;\r\n\r\n public minZAspect: number = 0.2;\r\n\r\n public base: number = 0;\r\n\r\n private _epsilon: number = 0.02;\r\n\r\n private _normalsInWorldSpace = false;\r\n\r\n public set normalsInWorldSpace(value: boolean) {\r\n if (this._normalsInWorldSpace === value) {\r\n return;\r\n }\r\n this._normalsInWorldSpace = value;\r\n this.updateEffect();\r\n }\r\n\r\n public get normalsInWorldSpace(): boolean {\r\n return this._normalsInWorldSpace;\r\n }\r\n\r\n public set epsilon(n: number) {\r\n this._epsilon = n;\r\n this.updateEffect();\r\n }\r\n public get epsilon(): number {\r\n return this._epsilon;\r\n }\r\n\r\n public override updateEffect() {\r\n super.updateEffect(this._getDefinesForSSAO());\r\n }\r\n\r\n private _scene: Scene;\r\n private _randomTexture: Texture;\r\n private _sampleSphere: number[];\r\n private readonly _normalWorldToViewMatrix = new Matrix();\r\n private readonly _normalWorldToView = new Float32Array(9);\r\n\r\n constructor(name: string, scene: Scene, options?: EffectWrapperCreationOptions) {\r\n super({\r\n ...options,\r\n name,\r\n engine: scene.getEngine(),\r\n useShaderStore: true,\r\n useAsPostProcess: true,\r\n fragmentShader: ThinSSAO2PostProcess.FragmentUrl,\r\n uniforms: ThinSSAO2PostProcess.Uniforms,\r\n samplers: ThinSSAO2PostProcess.Samplers,\r\n defines: `#define SSAO\\n#define SAMPLES 8\\n#define EPSILON 0.0001`,\r\n shaderLanguage: scene.getEngine().isWebGPU ? ShaderLanguage.WGSL : ShaderLanguage.GLSL,\r\n });\r\n\r\n this._scene = scene;\r\n\r\n this._createRandomTexture();\r\n\r\n this.updateEffect();\r\n this._sampleSphere = this._generateHemisphere();\r\n }\r\n\r\n public override bind(noDefaultBindings = false) {\r\n super.bind(noDefaultBindings);\r\n\r\n const effect = this._drawWrapper.effect!;\r\n\r\n const camera = this.camera;\r\n if (!camera) {\r\n return;\r\n }\r\n\r\n const projectionMatrix = camera.getProjectionMatrix();\r\n\r\n effect.setArray3(\"sampleSphere\", this._sampleSphere);\r\n effect.setFloat(\"randTextureTiles\", 32.0);\r\n effect.setFloat(\"samplesFactor\", 1 / this.samples);\r\n effect.setFloat(\"totalStrength\", this.totalStrength);\r\n effect.setFloat2(\"texelSize\", 1 / this.textureWidth, 1 / this.textureHeight);\r\n effect.setFloat(\"radius\", this.radius);\r\n effect.setFloat(\"maxZ\", this.maxZ);\r\n effect.setFloat(\"minZAspect\", this.minZAspect);\r\n effect.setFloat(\"base\", this.base);\r\n effect.setFloat(\"near\", camera.minZ);\r\n if (camera.mode === Camera.PERSPECTIVE_CAMERA) {\r\n effect.setMatrix3x3(\"depthProjection\", ThinSSAO2PostProcess.PERSPECTIVE_DEPTH_PROJECTION);\r\n const viewportSize = Math.tan(camera.fov / 2);\r\n if (camera.fovMode === Camera.FOVMODE_VERTICAL_FIXED) {\r\n effect.setFloat(\"xViewport\", viewportSize * this._scene.getEngine().getAspectRatio(camera, true));\r\n effect.setFloat(\"yViewport\", viewportSize);\r\n } else {\r\n effect.setFloat(\"xViewport\", viewportSize);\r\n effect.setFloat(\"yViewport\", viewportSize / this._scene.getEngine().getAspectRatio(camera, true));\r\n }\r\n } else {\r\n const halfWidth = this._scene.getEngine().getRenderWidth() / 2.0;\r\n const halfHeight = this._scene.getEngine().getRenderHeight() / 2.0;\r\n const orthoLeft = camera.orthoLeft ?? -halfWidth;\r\n const orthoRight = camera.orthoRight ?? halfWidth;\r\n const orthoBottom = camera.orthoBottom ?? -halfHeight;\r\n const orthoTop = camera.orthoTop ?? halfHeight;\r\n effect.setMatrix3x3(\"depthProjection\", ThinSSAO2PostProcess.ORTHO_DEPTH_PROJECTION);\r\n effect.setFloat4(\"viewport\", orthoLeft, orthoRight, orthoBottom, orthoTop);\r\n }\r\n effect.setMatrix(\"projection\", projectionMatrix);\r\n if (this._normalsInWorldSpace) {\r\n camera.getViewMatrix().toNormalMatrix(this._normalWorldToViewMatrix);\r\n const viewMatrix = this._normalWorldToViewMatrix.m;\r\n const normalWorldToView = this._normalWorldToView;\r\n normalWorldToView[0] = viewMatrix[0];\r\n normalWorldToView[1] = viewMatrix[1];\r\n normalWorldToView[2] = viewMatrix[2];\r\n normalWorldToView[3] = viewMatrix[4];\r\n normalWorldToView[4] = viewMatrix[5];\r\n normalWorldToView[5] = viewMatrix[6];\r\n normalWorldToView[6] = viewMatrix[8];\r\n normalWorldToView[7] = viewMatrix[9];\r\n normalWorldToView[8] = viewMatrix[10];\r\n effect.setMatrix3x3(\"normalWorldToView\", normalWorldToView);\r\n }\r\n\r\n effect.setTexture(\"randomSampler\", this._randomTexture);\r\n }\r\n\r\n public override dispose() {\r\n this._randomTexture.dispose();\r\n\r\n super.dispose();\r\n }\r\n\r\n private _createRandomTexture(): void {\r\n const size = 128;\r\n\r\n const data = new Uint8Array(size * size * 4);\r\n const randVector = Vector2.Zero();\r\n for (let index = 0; index < data.length; ) {\r\n randVector.set(RandomRange(0, 1), RandomRange(0, 1)).normalize().scaleInPlace(255);\r\n data[index++] = Math.floor(randVector.x);\r\n data[index++] = Math.floor(randVector.y);\r\n data[index++] = 0;\r\n data[index++] = 255;\r\n }\r\n\r\n const texture = RawTexture.CreateRGBATexture(data, size, size, this._scene, false, false, Constants.TEXTURE_BILINEAR_SAMPLINGMODE);\r\n texture.name = \"SSAORandomTexture\";\r\n texture.wrapU = Texture.WRAP_ADDRESSMODE;\r\n texture.wrapV = Texture.WRAP_ADDRESSMODE;\r\n this._randomTexture = texture;\r\n }\r\n\r\n private _bits = new Uint32Array(1);\r\n\r\n //Van der Corput radical inverse\r\n private _radicalInverseVdC(i: number) {\r\n this._bits[0] = i;\r\n this._bits[0] = ((this._bits[0] << 16) | (this._bits[0] >> 16)) >>> 0;\r\n this._bits[0] = ((this._bits[0] & 0x55555555) << 1) | (((this._bits[0] & 0xaaaaaaaa) >>> 1) >>> 0);\r\n this._bits[0] = ((this._bits[0] & 0x33333333) << 2) | (((this._bits[0] & 0xcccccccc) >>> 2) >>> 0);\r\n this._bits[0] = ((this._bits[0] & 0x0f0f0f0f) << 4) | (((this._bits[0] & 0xf0f0f0f0) >>> 4) >>> 0);\r\n this._bits[0] = ((this._bits[0] & 0x00ff00ff) << 8) | (((this._bits[0] & 0xff00ff00) >>> 8) >>> 0);\r\n return this._bits[0] * 2.3283064365386963e-10; // / 0x100000000 or / 4294967296\r\n }\r\n\r\n private _hammersley(i: number, n: number) {\r\n return [i / n, this._radicalInverseVdC(i)];\r\n }\r\n\r\n private _hemisphereSampleUniform(u: number, v: number): Vector3 {\r\n const phi = v * 2.0 * Math.PI;\r\n // rejecting samples that are close to tangent plane to avoid z-fighting artifacts\r\n const cosTheta = 1.0 - u * 0.85;\r\n const sinTheta = Math.sqrt(1.0 - cosTheta * cosTheta);\r\n return new Vector3(Math.cos(phi) * sinTheta, Math.sin(phi) * sinTheta, cosTheta);\r\n }\r\n\r\n private _generateHemisphere(): number[] {\r\n const numSamples = this.samples;\r\n const result = [];\r\n let vector;\r\n\r\n let i = 0;\r\n while (i < numSamples) {\r\n if (numSamples < 16) {\r\n vector = this._hemisphereSampleUniform(Math.random(), Math.random());\r\n } else {\r\n const rand = this._hammersley(i, numSamples);\r\n vector = this._hemisphereSampleUniform(rand[0], rand[1]);\r\n }\r\n\r\n result.push(vector.x, vector.y, vector.z);\r\n i++;\r\n }\r\n\r\n return result;\r\n }\r\n\r\n private _getDefinesForSSAO() {\r\n const epsilon = this._epsilon ?? 0.02;\r\n const samples = this._samples ?? 8;\r\n\r\n let defines = `#define SSAO\\n#define SAMPLES ${samples}\\n#define EPSILON ${epsilon.toFixed(4)}`;\r\n\r\n if (this.camera?.mode === Camera.ORTHOGRAPHIC_CAMERA) {\r\n defines += `\\n#define ORTHOGRAPHIC_CAMERA`;\r\n }\r\n if (this._normalsInWorldSpace) {\r\n defines += `\\n#define NORMAL_WORLDSPACE`;\r\n }\r\n\r\n return defines;\r\n }\r\n}\r\n"]}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { type Nullable, type AbstractEngine, type EffectWrapperCreationOptions, type Camera } from "../index.js";
|
|
2
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
2
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
3
3
|
/**
|
|
4
4
|
* @internal
|
|
5
5
|
*/
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
1
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
2
2
|
import { EngineStore } from "../Engines/engineStore.js";
|
|
3
|
-
import { TmpVectors } from "../Maths/math.vector.js";
|
|
3
|
+
import { TmpVectors } from "../Maths/math.vector.pure.js";
|
|
4
4
|
/**
|
|
5
5
|
* @internal
|
|
6
6
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"thinSSRBlurCombinerPostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSRBlurCombinerPostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,6BAA6B,CAAC;AAC5D,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAElD;;GAEG;AACH,MAAM,OAAO,8BAA+B,SAAQ,aAAa;IAgB1C,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE,CAAC;YACZ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,4DAA4D,CAAC,CAAC,CAAC;QACpF,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,wDAAwD,CAAC,CAAC,CAAC;QAChF,CAAC;IACL,CAAC;IAED,YAAY,IAAY,EAAE,SAAmC,IAAI,EAAE,OAAsC;QACrG,KAAK,CAAC;YACF,GAAG,OAAO;YACV,IAAI;YACJ,MAAM,EAAE,MAAM,IAAI,WAAW,CAAC,iBAAkB;YAChD,cAAc,EAAE,IAAI;YACpB,gBAAgB,EAAE,IAAI;YACtB,cAAc,EAAE,8BAA8B,CAAC,WAAW;YAC1D,QAAQ,EAAE,8BAA8B,CAAC,QAAQ;YACjD,QAAQ,EAAE,8BAA8B,CAAC,QAAQ;SACpD,CAAC,CAAC;QAKA,aAAQ,GAAG,CAAC,CAAC;QAEb,sCAAiC,GAAG,CAAC,CAAC;QAEtC,WAAM,GAAqB,IAAI,CAAC;QAE/B,gBAAW,GAAG,KAAK,CAAC;QAepB,yBAAoB,GAAG,KAAK,CAAC;QAe7B,qCAAgC,GAAG,IAAI,CAAC;QAexC,gCAA2B,GAAG,IAAI,CAAC;QAenC,WAAM,GAAG,KAAK,CAAC;QAef,2BAAsB,GAAG,IAAI,CAAC;QAmB9B,4BAAuB,GAAG,KAAK,CAAC;QAehC,wBAAmB,GAAG,KAAK,CAAC;QAtHhC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAUD,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IAED,IAAW,UAAU,CAAC,OAAgB;QAClC,IAAI,IAAI,CAAC,WAAW,KAAK,OAAO,EAAE,CAAC;YAC/B,OAAO;QACX,CAAC;QAED,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC;QAC3B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAED,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,IAAI,CAAC,oBAAoB,KAAK,KAAK,EAAE,CAAC;YACtC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,+BAA+B;QACtC,OAAO,IAAI,CAAC,gCAAgC,CAAC;IACjD,CAAC;IAED,IAAW,+BAA+B,CAAC,UAAmB;QAC1D,IAAI,IAAI,CAAC,gCAAgC,KAAK,UAAU,EAAE,CAAC;YACvD,OAAO;QACX,CAAC;QAED,IAAI,CAAC,gCAAgC,GAAG,UAAU,CAAC;QACnD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,0BAA0B;QACjC,OAAO,IAAI,CAAC,2BAA2B,CAAC;IAC5C,CAAC;IAED,IAAW,0BAA0B,CAAC,UAAmB;QACrD,IAAI,IAAI,CAAC,2BAA2B,KAAK,UAAU,EAAE,CAAC;YAClD,OAAO;QACX,CAAC;QAED,IAAI,CAAC,2BAA2B,GAAG,UAAU,CAAC;QAC9C,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,IAAW,KAAK,CAAC,KAAc;QAC3B,IAAI,IAAI,CAAC,MAAM,KAAK,KAAK,EAAE,CAAC;YACxB,OAAO;QACX,CAAC;QAED,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,qBAAqB;QAC5B,OAAO,IAAI,CAAC,sBAAsB,CAAC;IACvC,CAAC;IAED,IAAW,qBAAqB,CAAC,SAAiB;QAC9C,IAAI,SAAS,KAAK,IAAI,CAAC,sBAAsB,EAAE,CAAC;YAC5C,OAAO;QACX,CAAC;QAED,IAAI,CAAC,SAAS,KAAK,CAAC,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,CAAC,IAAI,CAAC,SAAS,KAAK,CAAC,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,CAAC,EAAE,CAAC;YACnH,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;YACxC,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAChC,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;QAC5C,CAAC;IACL,CAAC;IAID,IAAW,sBAAsB;QAC7B,OAAO,IAAI,CAAC,uBAAuB,CAAC;IACxC,CAAC;IAED,IAAW,sBAAsB,CAAC,KAAc;QAC5C,IAAI,IAAI,CAAC,uBAAuB,KAAK,KAAK,EAAE,CAAC;YACzC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,uBAAuB,GAAG,KAAK,CAAC;QACrC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED,IAAW,kBAAkB,CAAC,KAAc;QACxC,IAAI,IAAI,CAAC,mBAAmB,KAAK,KAAK,EAAE,CAAC;YACrC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAEe,IAAI,CAAC,iBAAiB,GAAG,KAAK;QAC1C,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,MAAO,CAAC;QAEzC,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,QAAQ,CAAC,mCAAmC,EAAE,IAAI,CAAC,iCAAiC,CAAC,CAAC;QAC7F,MAAM,CAAC,QAAQ,CAAC,uBAAuB,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;QAErE,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YACjC,MAAM,gBAAgB,GAAG,IAAI,CAAC,MAAM,CAAC,mBAAmB,EAAE,CAAC;YAE3D,gBAAgB,CAAC,WAAW,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YAEnD,MAAM,CAAC,SAAS,CAAC,YAAY,EAAE,gBAAgB,CAAC,CAAC;YACjD,MAAM,CAAC,SAAS,CAAC,qBAAqB,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9D,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,aAAa,EAAE,CAAC,CAAC;YAEtD,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;gBAC3B,MAAM,CAAC,QAAQ,CAAC,YAAY,EAAE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;gBAChD,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACnD,CAAC;QACL,CAAC;IACL,CAAC;IAEO,oBAAoB;QACxB,IAAI,OAAO,GAAG,EAAE,CAAC;QAEjB,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,OAAO,IAAI,4BAA4B,CAAC;QAC5C,CAAC;QACD,IAAI,IAAI,CAAC,gCAAgC,EAAE,CAAC;YACxC,OAAO,IAAI,oCAAoC,CAAC;QACpD,CAAC;QACD,IAAI,IAAI,CAAC,2BAA2B,EAAE,CAAC;YACnC,OAAO,IAAI,qCAAqC,CAAC;QACrD,CAAC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACnB,OAAO,IAAI,kCAAkC,CAAC;QAClD,CAAC;QACD,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,OAAO,IAAI,wCAAwC,CAAC;QACxD,CAAC;QACD,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,EAAE,CAAC;YACpC,OAAO,IAAI,yCAAyC,CAAC;QACzD,CAAC;QACD,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/B,OAAO,IAAI,uCAAuC,CAAC;QACvD,CAAC;QACD,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,OAAO,IAAI,6BAA6B,CAAC;QAC7C,CAAC;QAED,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;IAC/B,CAAC;;AA/NsB,0CAAW,GAAG,oCAAoC,AAAvC,CAAwC;AAEnD,uCAAQ,GAAG;IAC9B,UAAU;IACV,mCAAmC;IACnC,uBAAuB;IACvB,YAAY;IACZ,qBAAqB;IACrB,YAAY;IACZ,WAAW;IACX,MAAM;CACT,AAT8B,CAS7B;AAEqB,uCAAQ,GAAG,CAAC,gBAAgB,EAAE,cAAc,EAAE,eAAe,EAAE,aAAa,EAAE,qBAAqB,CAAC,AAA5F,CAA6F","sourcesContent":["import { type Nullable, type AbstractEngine, type EffectWrapperCreationOptions, type Camera } from \"core/index\";\r\nimport { EffectWrapper } from \"../Materials/effectRenderer\";\r\nimport { EngineStore } from \"../Engines/engineStore\";\r\nimport { TmpVectors } from \"../Maths/math.vector\";\r\n\r\n/**\r\n * @internal\r\n */\r\nexport class ThinSSRBlurCombinerPostProcess extends EffectWrapper {\r\n public static readonly FragmentUrl = \"screenSpaceReflection2BlurCombiner\";\r\n\r\n public static readonly Uniforms = [\r\n \"strength\",\r\n \"reflectionSpecularFalloffExponent\",\r\n \"reflectivityThreshold\",\r\n \"projection\",\r\n \"invProjectionMatrix\",\r\n \"nearPlaneZ\",\r\n \"farPlaneZ\",\r\n \"view\",\r\n ];\r\n\r\n public static readonly Samplers = [\"textureSampler\", \"depthSampler\", \"normalSampler\", \"mainSampler\", \"reflectivitySampler\"];\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(import(\"../ShadersWGSL/screenSpaceReflection2BlurCombiner.fragment\"));\r\n } else {\r\n list.push(import(\"../Shaders/screenSpaceReflection2BlurCombiner.fragment\"));\r\n }\r\n }\r\n\r\n constructor(name: string, engine: Nullable<AbstractEngine> = null, options?: EffectWrapperCreationOptions) {\r\n super({\r\n ...options,\r\n name,\r\n engine: engine || EngineStore.LastCreatedEngine!,\r\n useShaderStore: true,\r\n useAsPostProcess: true,\r\n fragmentShader: ThinSSRBlurCombinerPostProcess.FragmentUrl,\r\n uniforms: ThinSSRBlurCombinerPostProcess.Uniforms,\r\n samplers: ThinSSRBlurCombinerPostProcess.Samplers,\r\n });\r\n\r\n this._updateEffectDefines();\r\n }\r\n\r\n public strength = 1;\r\n\r\n public reflectionSpecularFalloffExponent = 1;\r\n\r\n public camera: Nullable<Camera> = null;\r\n\r\n private _useFresnel = false;\r\n\r\n public get useFresnel() {\r\n return this._useFresnel;\r\n }\r\n\r\n public set useFresnel(fresnel: boolean) {\r\n if (this._useFresnel === fresnel) {\r\n return;\r\n }\r\n\r\n this._useFresnel = fresnel;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _useScreenspaceDepth = false;\r\n\r\n public get useScreenspaceDepth() {\r\n return this._useScreenspaceDepth;\r\n }\r\n\r\n public set useScreenspaceDepth(value: boolean) {\r\n if (this._useScreenspaceDepth === value) {\r\n return;\r\n }\r\n\r\n this._useScreenspaceDepth = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _inputTextureColorIsInGammaSpace = true;\r\n\r\n public get inputTextureColorIsInGammaSpace(): boolean {\r\n return this._inputTextureColorIsInGammaSpace;\r\n }\r\n\r\n public set inputTextureColorIsInGammaSpace(gammaSpace: boolean) {\r\n if (this._inputTextureColorIsInGammaSpace === gammaSpace) {\r\n return;\r\n }\r\n\r\n this._inputTextureColorIsInGammaSpace = gammaSpace;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _generateOutputInGammaSpace = true;\r\n\r\n public get generateOutputInGammaSpace(): boolean {\r\n return this._generateOutputInGammaSpace;\r\n }\r\n\r\n public set generateOutputInGammaSpace(gammaSpace: boolean) {\r\n if (this._generateOutputInGammaSpace === gammaSpace) {\r\n return;\r\n }\r\n\r\n this._generateOutputInGammaSpace = gammaSpace;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _debug = false;\r\n\r\n public get debug(): boolean {\r\n return this._debug;\r\n }\r\n\r\n public set debug(value: boolean) {\r\n if (this._debug === value) {\r\n return;\r\n }\r\n\r\n this._debug = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _reflectivityThreshold = 0.04;\r\n\r\n public get reflectivityThreshold() {\r\n return this._reflectivityThreshold;\r\n }\r\n\r\n public set reflectivityThreshold(threshold: number) {\r\n if (threshold === this._reflectivityThreshold) {\r\n return;\r\n }\r\n\r\n if ((threshold === 0 && this._reflectivityThreshold !== 0) || (threshold !== 0 && this._reflectivityThreshold === 0)) {\r\n this._reflectivityThreshold = threshold;\r\n this._updateEffectDefines();\r\n } else {\r\n this._reflectivityThreshold = threshold;\r\n }\r\n }\r\n\r\n private _normalsAreInWorldSpace = false;\r\n\r\n public get normalsAreInWorldSpace() {\r\n return this._normalsAreInWorldSpace;\r\n }\r\n\r\n public set normalsAreInWorldSpace(value: boolean) {\r\n if (this._normalsAreInWorldSpace === value) {\r\n return;\r\n }\r\n\r\n this._normalsAreInWorldSpace = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _normalsAreUnsigned = false;\r\n\r\n public get normalsAreUnsigned() {\r\n return this._normalsAreUnsigned;\r\n }\r\n\r\n public set normalsAreUnsigned(value: boolean) {\r\n if (this._normalsAreUnsigned === value) {\r\n return;\r\n }\r\n\r\n this._normalsAreUnsigned = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n public override bind(noDefaultBindings = false) {\r\n super.bind(noDefaultBindings);\r\n\r\n const effect = this._drawWrapper.effect!;\r\n\r\n effect.setFloat(\"strength\", this.strength);\r\n effect.setFloat(\"reflectionSpecularFalloffExponent\", this.reflectionSpecularFalloffExponent);\r\n effect.setFloat(\"reflectivityThreshold\", this.reflectivityThreshold);\r\n\r\n if (this.useFresnel && this.camera) {\r\n const projectionMatrix = this.camera.getProjectionMatrix();\r\n\r\n projectionMatrix.invertToRef(TmpVectors.Matrix[0]);\r\n\r\n effect.setMatrix(\"projection\", projectionMatrix);\r\n effect.setMatrix(\"invProjectionMatrix\", TmpVectors.Matrix[0]);\r\n effect.setMatrix(\"view\", this.camera.getViewMatrix());\r\n\r\n if (this.useScreenspaceDepth) {\r\n effect.setFloat(\"nearPlaneZ\", this.camera.minZ);\r\n effect.setFloat(\"farPlaneZ\", this.camera.maxZ);\r\n }\r\n }\r\n }\r\n\r\n private _updateEffectDefines() {\r\n let defines = \"\";\r\n\r\n if (this._debug) {\r\n defines += \"#define SSRAYTRACE_DEBUG\\n\";\r\n }\r\n if (this._inputTextureColorIsInGammaSpace) {\r\n defines += \"#define SSR_INPUT_IS_GAMMA_SPACE\\n\";\r\n }\r\n if (this._generateOutputInGammaSpace) {\r\n defines += \"#define SSR_OUTPUT_IS_GAMMA_SPACE\\n\";\r\n }\r\n if (this._useFresnel) {\r\n defines += \"#define SSR_BLEND_WITH_FRESNEL\\n\";\r\n }\r\n if (this._useScreenspaceDepth) {\r\n defines += \"#define SSRAYTRACE_SCREENSPACE_DEPTH\\n\";\r\n }\r\n if (this._reflectivityThreshold === 0) {\r\n defines += \"#define SSR_DISABLE_REFLECTIVITY_TEST\\n\";\r\n }\r\n if (this._normalsAreInWorldSpace) {\r\n defines += \"#define SSR_NORMAL_IS_IN_WORLDSPACE\\n\";\r\n }\r\n if (this._normalsAreUnsigned) {\r\n defines += \"#define SSR_DECODE_NORMAL\\n\";\r\n }\r\n\r\n this.updateEffect(defines);\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"thinSSRBlurCombinerPostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSRBlurCombinerPostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,kCAAkC,CAAC;AACjE,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,UAAU,EAAE,MAAM,2BAA2B,CAAC;AAEvD;;GAEG;AACH,MAAM,OAAO,8BAA+B,SAAQ,aAAa;IAgB1C,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE,CAAC;YACZ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,4DAA4D,CAAC,CAAC,CAAC;QACpF,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,wDAAwD,CAAC,CAAC,CAAC;QAChF,CAAC;IACL,CAAC;IAED,YAAY,IAAY,EAAE,SAAmC,IAAI,EAAE,OAAsC;QACrG,KAAK,CAAC;YACF,GAAG,OAAO;YACV,IAAI;YACJ,MAAM,EAAE,MAAM,IAAI,WAAW,CAAC,iBAAkB;YAChD,cAAc,EAAE,IAAI;YACpB,gBAAgB,EAAE,IAAI;YACtB,cAAc,EAAE,8BAA8B,CAAC,WAAW;YAC1D,QAAQ,EAAE,8BAA8B,CAAC,QAAQ;YACjD,QAAQ,EAAE,8BAA8B,CAAC,QAAQ;SACpD,CAAC,CAAC;QAKA,aAAQ,GAAG,CAAC,CAAC;QAEb,sCAAiC,GAAG,CAAC,CAAC;QAEtC,WAAM,GAAqB,IAAI,CAAC;QAE/B,gBAAW,GAAG,KAAK,CAAC;QAepB,yBAAoB,GAAG,KAAK,CAAC;QAe7B,qCAAgC,GAAG,IAAI,CAAC;QAexC,gCAA2B,GAAG,IAAI,CAAC;QAenC,WAAM,GAAG,KAAK,CAAC;QAef,2BAAsB,GAAG,IAAI,CAAC;QAmB9B,4BAAuB,GAAG,KAAK,CAAC;QAehC,wBAAmB,GAAG,KAAK,CAAC;QAtHhC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAUD,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IAED,IAAW,UAAU,CAAC,OAAgB;QAClC,IAAI,IAAI,CAAC,WAAW,KAAK,OAAO,EAAE,CAAC;YAC/B,OAAO;QACX,CAAC;QAED,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC;QAC3B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAED,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,IAAI,CAAC,oBAAoB,KAAK,KAAK,EAAE,CAAC;YACtC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,+BAA+B;QACtC,OAAO,IAAI,CAAC,gCAAgC,CAAC;IACjD,CAAC;IAED,IAAW,+BAA+B,CAAC,UAAmB;QAC1D,IAAI,IAAI,CAAC,gCAAgC,KAAK,UAAU,EAAE,CAAC;YACvD,OAAO;QACX,CAAC;QAED,IAAI,CAAC,gCAAgC,GAAG,UAAU,CAAC;QACnD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,0BAA0B;QACjC,OAAO,IAAI,CAAC,2BAA2B,CAAC;IAC5C,CAAC;IAED,IAAW,0BAA0B,CAAC,UAAmB;QACrD,IAAI,IAAI,CAAC,2BAA2B,KAAK,UAAU,EAAE,CAAC;YAClD,OAAO;QACX,CAAC;QAED,IAAI,CAAC,2BAA2B,GAAG,UAAU,CAAC;QAC9C,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,IAAW,KAAK,CAAC,KAAc;QAC3B,IAAI,IAAI,CAAC,MAAM,KAAK,KAAK,EAAE,CAAC;YACxB,OAAO;QACX,CAAC;QAED,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,qBAAqB;QAC5B,OAAO,IAAI,CAAC,sBAAsB,CAAC;IACvC,CAAC;IAED,IAAW,qBAAqB,CAAC,SAAiB;QAC9C,IAAI,SAAS,KAAK,IAAI,CAAC,sBAAsB,EAAE,CAAC;YAC5C,OAAO;QACX,CAAC;QAED,IAAI,CAAC,SAAS,KAAK,CAAC,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,CAAC,IAAI,CAAC,SAAS,KAAK,CAAC,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,CAAC,EAAE,CAAC;YACnH,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;YACxC,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAChC,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;QAC5C,CAAC;IACL,CAAC;IAID,IAAW,sBAAsB;QAC7B,OAAO,IAAI,CAAC,uBAAuB,CAAC;IACxC,CAAC;IAED,IAAW,sBAAsB,CAAC,KAAc;QAC5C,IAAI,IAAI,CAAC,uBAAuB,KAAK,KAAK,EAAE,CAAC;YACzC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,uBAAuB,GAAG,KAAK,CAAC;QACrC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED,IAAW,kBAAkB,CAAC,KAAc;QACxC,IAAI,IAAI,CAAC,mBAAmB,KAAK,KAAK,EAAE,CAAC;YACrC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAEe,IAAI,CAAC,iBAAiB,GAAG,KAAK;QAC1C,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,MAAO,CAAC;QAEzC,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,QAAQ,CAAC,mCAAmC,EAAE,IAAI,CAAC,iCAAiC,CAAC,CAAC;QAC7F,MAAM,CAAC,QAAQ,CAAC,uBAAuB,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;QAErE,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YACjC,MAAM,gBAAgB,GAAG,IAAI,CAAC,MAAM,CAAC,mBAAmB,EAAE,CAAC;YAE3D,gBAAgB,CAAC,WAAW,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YAEnD,MAAM,CAAC,SAAS,CAAC,YAAY,EAAE,gBAAgB,CAAC,CAAC;YACjD,MAAM,CAAC,SAAS,CAAC,qBAAqB,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9D,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,aAAa,EAAE,CAAC,CAAC;YAEtD,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;gBAC3B,MAAM,CAAC,QAAQ,CAAC,YAAY,EAAE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;gBAChD,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACnD,CAAC;QACL,CAAC;IACL,CAAC;IAEO,oBAAoB;QACxB,IAAI,OAAO,GAAG,EAAE,CAAC;QAEjB,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,OAAO,IAAI,4BAA4B,CAAC;QAC5C,CAAC;QACD,IAAI,IAAI,CAAC,gCAAgC,EAAE,CAAC;YACxC,OAAO,IAAI,oCAAoC,CAAC;QACpD,CAAC;QACD,IAAI,IAAI,CAAC,2BAA2B,EAAE,CAAC;YACnC,OAAO,IAAI,qCAAqC,CAAC;QACrD,CAAC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACnB,OAAO,IAAI,kCAAkC,CAAC;QAClD,CAAC;QACD,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,OAAO,IAAI,wCAAwC,CAAC;QACxD,CAAC;QACD,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,EAAE,CAAC;YACpC,OAAO,IAAI,yCAAyC,CAAC;QACzD,CAAC;QACD,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/B,OAAO,IAAI,uCAAuC,CAAC;QACvD,CAAC;QACD,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,OAAO,IAAI,6BAA6B,CAAC;QAC7C,CAAC;QAED,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;IAC/B,CAAC;;AA/NsB,0CAAW,GAAG,oCAAoC,AAAvC,CAAwC;AAEnD,uCAAQ,GAAG;IAC9B,UAAU;IACV,mCAAmC;IACnC,uBAAuB;IACvB,YAAY;IACZ,qBAAqB;IACrB,YAAY;IACZ,WAAW;IACX,MAAM;CACT,AAT8B,CAS7B;AAEqB,uCAAQ,GAAG,CAAC,gBAAgB,EAAE,cAAc,EAAE,eAAe,EAAE,aAAa,EAAE,qBAAqB,CAAC,AAA5F,CAA6F","sourcesContent":["import { type Nullable, type AbstractEngine, type EffectWrapperCreationOptions, type Camera } from \"core/index\";\r\nimport { EffectWrapper } from \"../Materials/effectRenderer.pure\";\r\nimport { EngineStore } from \"../Engines/engineStore\";\r\nimport { TmpVectors } from \"../Maths/math.vector.pure\";\r\n\r\n/**\r\n * @internal\r\n */\r\nexport class ThinSSRBlurCombinerPostProcess extends EffectWrapper {\r\n public static readonly FragmentUrl = \"screenSpaceReflection2BlurCombiner\";\r\n\r\n public static readonly Uniforms = [\r\n \"strength\",\r\n \"reflectionSpecularFalloffExponent\",\r\n \"reflectivityThreshold\",\r\n \"projection\",\r\n \"invProjectionMatrix\",\r\n \"nearPlaneZ\",\r\n \"farPlaneZ\",\r\n \"view\",\r\n ];\r\n\r\n public static readonly Samplers = [\"textureSampler\", \"depthSampler\", \"normalSampler\", \"mainSampler\", \"reflectivitySampler\"];\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(import(\"../ShadersWGSL/screenSpaceReflection2BlurCombiner.fragment\"));\r\n } else {\r\n list.push(import(\"../Shaders/screenSpaceReflection2BlurCombiner.fragment\"));\r\n }\r\n }\r\n\r\n constructor(name: string, engine: Nullable<AbstractEngine> = null, options?: EffectWrapperCreationOptions) {\r\n super({\r\n ...options,\r\n name,\r\n engine: engine || EngineStore.LastCreatedEngine!,\r\n useShaderStore: true,\r\n useAsPostProcess: true,\r\n fragmentShader: ThinSSRBlurCombinerPostProcess.FragmentUrl,\r\n uniforms: ThinSSRBlurCombinerPostProcess.Uniforms,\r\n samplers: ThinSSRBlurCombinerPostProcess.Samplers,\r\n });\r\n\r\n this._updateEffectDefines();\r\n }\r\n\r\n public strength = 1;\r\n\r\n public reflectionSpecularFalloffExponent = 1;\r\n\r\n public camera: Nullable<Camera> = null;\r\n\r\n private _useFresnel = false;\r\n\r\n public get useFresnel() {\r\n return this._useFresnel;\r\n }\r\n\r\n public set useFresnel(fresnel: boolean) {\r\n if (this._useFresnel === fresnel) {\r\n return;\r\n }\r\n\r\n this._useFresnel = fresnel;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _useScreenspaceDepth = false;\r\n\r\n public get useScreenspaceDepth() {\r\n return this._useScreenspaceDepth;\r\n }\r\n\r\n public set useScreenspaceDepth(value: boolean) {\r\n if (this._useScreenspaceDepth === value) {\r\n return;\r\n }\r\n\r\n this._useScreenspaceDepth = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _inputTextureColorIsInGammaSpace = true;\r\n\r\n public get inputTextureColorIsInGammaSpace(): boolean {\r\n return this._inputTextureColorIsInGammaSpace;\r\n }\r\n\r\n public set inputTextureColorIsInGammaSpace(gammaSpace: boolean) {\r\n if (this._inputTextureColorIsInGammaSpace === gammaSpace) {\r\n return;\r\n }\r\n\r\n this._inputTextureColorIsInGammaSpace = gammaSpace;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _generateOutputInGammaSpace = true;\r\n\r\n public get generateOutputInGammaSpace(): boolean {\r\n return this._generateOutputInGammaSpace;\r\n }\r\n\r\n public set generateOutputInGammaSpace(gammaSpace: boolean) {\r\n if (this._generateOutputInGammaSpace === gammaSpace) {\r\n return;\r\n }\r\n\r\n this._generateOutputInGammaSpace = gammaSpace;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _debug = false;\r\n\r\n public get debug(): boolean {\r\n return this._debug;\r\n }\r\n\r\n public set debug(value: boolean) {\r\n if (this._debug === value) {\r\n return;\r\n }\r\n\r\n this._debug = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _reflectivityThreshold = 0.04;\r\n\r\n public get reflectivityThreshold() {\r\n return this._reflectivityThreshold;\r\n }\r\n\r\n public set reflectivityThreshold(threshold: number) {\r\n if (threshold === this._reflectivityThreshold) {\r\n return;\r\n }\r\n\r\n if ((threshold === 0 && this._reflectivityThreshold !== 0) || (threshold !== 0 && this._reflectivityThreshold === 0)) {\r\n this._reflectivityThreshold = threshold;\r\n this._updateEffectDefines();\r\n } else {\r\n this._reflectivityThreshold = threshold;\r\n }\r\n }\r\n\r\n private _normalsAreInWorldSpace = false;\r\n\r\n public get normalsAreInWorldSpace() {\r\n return this._normalsAreInWorldSpace;\r\n }\r\n\r\n public set normalsAreInWorldSpace(value: boolean) {\r\n if (this._normalsAreInWorldSpace === value) {\r\n return;\r\n }\r\n\r\n this._normalsAreInWorldSpace = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _normalsAreUnsigned = false;\r\n\r\n public get normalsAreUnsigned() {\r\n return this._normalsAreUnsigned;\r\n }\r\n\r\n public set normalsAreUnsigned(value: boolean) {\r\n if (this._normalsAreUnsigned === value) {\r\n return;\r\n }\r\n\r\n this._normalsAreUnsigned = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n public override bind(noDefaultBindings = false) {\r\n super.bind(noDefaultBindings);\r\n\r\n const effect = this._drawWrapper.effect!;\r\n\r\n effect.setFloat(\"strength\", this.strength);\r\n effect.setFloat(\"reflectionSpecularFalloffExponent\", this.reflectionSpecularFalloffExponent);\r\n effect.setFloat(\"reflectivityThreshold\", this.reflectivityThreshold);\r\n\r\n if (this.useFresnel && this.camera) {\r\n const projectionMatrix = this.camera.getProjectionMatrix();\r\n\r\n projectionMatrix.invertToRef(TmpVectors.Matrix[0]);\r\n\r\n effect.setMatrix(\"projection\", projectionMatrix);\r\n effect.setMatrix(\"invProjectionMatrix\", TmpVectors.Matrix[0]);\r\n effect.setMatrix(\"view\", this.camera.getViewMatrix());\r\n\r\n if (this.useScreenspaceDepth) {\r\n effect.setFloat(\"nearPlaneZ\", this.camera.minZ);\r\n effect.setFloat(\"farPlaneZ\", this.camera.maxZ);\r\n }\r\n }\r\n }\r\n\r\n private _updateEffectDefines() {\r\n let defines = \"\";\r\n\r\n if (this._debug) {\r\n defines += \"#define SSRAYTRACE_DEBUG\\n\";\r\n }\r\n if (this._inputTextureColorIsInGammaSpace) {\r\n defines += \"#define SSR_INPUT_IS_GAMMA_SPACE\\n\";\r\n }\r\n if (this._generateOutputInGammaSpace) {\r\n defines += \"#define SSR_OUTPUT_IS_GAMMA_SPACE\\n\";\r\n }\r\n if (this._useFresnel) {\r\n defines += \"#define SSR_BLEND_WITH_FRESNEL\\n\";\r\n }\r\n if (this._useScreenspaceDepth) {\r\n defines += \"#define SSRAYTRACE_SCREENSPACE_DEPTH\\n\";\r\n }\r\n if (this._reflectivityThreshold === 0) {\r\n defines += \"#define SSR_DISABLE_REFLECTIVITY_TEST\\n\";\r\n }\r\n if (this._normalsAreInWorldSpace) {\r\n defines += \"#define SSR_NORMAL_IS_IN_WORLDSPACE\\n\";\r\n }\r\n if (this._normalsAreUnsigned) {\r\n defines += \"#define SSR_DECODE_NORMAL\\n\";\r\n }\r\n\r\n this.updateEffect(defines);\r\n }\r\n}\r\n"]}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { type Nullable, type AbstractEngine, type EffectWrapperCreationOptions } from "../index.js";
|
|
2
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
3
|
-
import { Vector2 } from "../Maths/math.vector.js";
|
|
2
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
3
|
+
import { Vector2 } from "../Maths/math.vector.pure.js";
|
|
4
4
|
/**
|
|
5
5
|
* @internal
|
|
6
6
|
*/
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
1
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
2
2
|
import { EngineStore } from "../Engines/engineStore.js";
|
|
3
|
-
import { Vector2 } from "../Maths/math.vector.js";
|
|
3
|
+
import { Vector2 } from "../Maths/math.vector.pure.js";
|
|
4
4
|
/**
|
|
5
5
|
* @internal
|
|
6
6
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"thinSSRBlurPostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSRBlurPostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,
|
|
1
|
+
{"version":3,"file":"thinSSRBlurPostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSRBlurPostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,kCAAkC,CAAC;AACjE,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,OAAO,EAAE,MAAM,2BAA2B,CAAC;AAEpD;;GAEG;AACH,MAAM,OAAO,sBAAuB,SAAQ,aAAa;IAOlC,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE,CAAC;YACZ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,oDAAoD,CAAC,CAAC,CAAC;QAC5E,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,gDAAgD,CAAC,CAAC,CAAC;QACxE,CAAC;IACL,CAAC;IAED,YAAY,IAAY,EAAE,SAAmC,IAAI,EAAE,SAAmB,EAAE,YAAqB,EAAE,OAAsC;QACjJ,KAAK,CAAC;YACF,GAAG,OAAO;YACV,IAAI;YACJ,MAAM,EAAE,MAAM,IAAI,WAAW,CAAC,iBAAkB;YAChD,cAAc,EAAE,IAAI;YACpB,gBAAgB,EAAE,IAAI;YACtB,cAAc,EAAE,sBAAsB,CAAC,WAAW;YAClD,QAAQ,EAAE,sBAAsB,CAAC,QAAQ;YACzC,QAAQ,EAAE,sBAAsB,CAAC,QAAQ;SAC5C,CAAC,CAAC;QAWA,iBAAY,GAAW,CAAC,CAAC;QAEzB,kBAAa,GAAW,CAAC,CAAC;QAE1B,cAAS,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAE9B,iBAAY,GAAG,IAAI,CAAC;QAfvB,IAAI,SAAS,KAAK,SAAS,EAAE,CAAC;YAC1B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC/B,CAAC;QAED,IAAI,YAAY,KAAK,SAAS,EAAE,CAAC;YAC7B,IAAI,CAAC,YAAY,GAAG,YAAY,CAAC;QACrC,CAAC;IACL,CAAC;IAUe,IAAI,CAAC,iBAAiB,GAAG,KAAK;QAC1C,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAE9B,IAAI,CAAC,YAAY,CAAC,MAAO,CAAC,SAAS,CAC/B,kBAAkB,EAClB,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,EAC9D,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,IAAI,CAAC,YAAY,CAClE,CAAC;IACN,CAAC;;AApDsB,kCAAW,GAAG,4BAA4B,AAA/B,CAAgC;AAE3C,+BAAQ,GAAG,CAAC,kBAAkB,CAAC,AAAvB,CAAwB;AAEhC,+BAAQ,GAAG,CAAC,gBAAgB,CAAC,AAArB,CAAsB","sourcesContent":["import { type Nullable, type AbstractEngine, type EffectWrapperCreationOptions } from \"core/index\";\r\nimport { EffectWrapper } from \"../Materials/effectRenderer.pure\";\r\nimport { EngineStore } from \"../Engines/engineStore\";\r\nimport { Vector2 } from \"../Maths/math.vector.pure\";\r\n\r\n/**\r\n * @internal\r\n */\r\nexport class ThinSSRBlurPostProcess extends EffectWrapper {\r\n public static readonly FragmentUrl = \"screenSpaceReflection2Blur\";\r\n\r\n public static readonly Uniforms = [\"texelOffsetScale\"];\r\n\r\n public static readonly Samplers = [\"textureSampler\"];\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(import(\"../ShadersWGSL/screenSpaceReflection2Blur.fragment\"));\r\n } else {\r\n list.push(import(\"../Shaders/screenSpaceReflection2Blur.fragment\"));\r\n }\r\n }\r\n\r\n constructor(name: string, engine: Nullable<AbstractEngine> = null, direction?: Vector2, blurStrength?: number, options?: EffectWrapperCreationOptions) {\r\n super({\r\n ...options,\r\n name,\r\n engine: engine || EngineStore.LastCreatedEngine!,\r\n useShaderStore: true,\r\n useAsPostProcess: true,\r\n fragmentShader: ThinSSRBlurPostProcess.FragmentUrl,\r\n uniforms: ThinSSRBlurPostProcess.Uniforms,\r\n samplers: ThinSSRBlurPostProcess.Samplers,\r\n });\r\n\r\n if (direction !== undefined) {\r\n this.direction = direction;\r\n }\r\n\r\n if (blurStrength !== undefined) {\r\n this.blurStrength = blurStrength;\r\n }\r\n }\r\n\r\n public textureWidth: number = 0;\r\n\r\n public textureHeight: number = 0;\r\n\r\n public direction = new Vector2(1, 0);\r\n\r\n public blurStrength = 0.03;\r\n\r\n public override bind(noDefaultBindings = false) {\r\n super.bind(noDefaultBindings);\r\n\r\n this._drawWrapper.effect!.setFloat2(\r\n \"texelOffsetScale\",\r\n (1 / this.textureWidth) * this.direction.x * this.blurStrength,\r\n (1 / this.textureHeight) * this.direction.y * this.blurStrength\r\n );\r\n }\r\n}\r\n"]}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { type Nullable, type Scene, type CubeTexture, type Camera, type EffectWrapperCreationOptions } from "../index.js";
|
|
2
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
2
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
3
3
|
/**
|
|
4
4
|
* @internal
|
|
5
5
|
*/
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
|
|
2
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
3
|
-
import { Vector3, Matrix, Quaternion, TmpVectors } from "../Maths/math.vector.js";
|
|
2
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
3
|
+
import { Vector3, Matrix, Quaternion, TmpVectors } from "../Maths/math.vector.pure.js";
|
|
4
4
|
const Trs = Matrix.Compose(new Vector3(0.5, 0.5, 0.5), Quaternion.Identity(), new Vector3(0.5, 0.5, 0.5));
|
|
5
5
|
const TrsWebGPU = Matrix.Compose(new Vector3(0.5, 0.5, 1), Quaternion.Identity(), new Vector3(0.5, 0.5, 0));
|
|
6
6
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"thinSSRPostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSRPostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAE9D,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AAEjF,MAAM,GAAG,GAAG,MAAM,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,UAAU,CAAC,QAAQ,EAAE,EAAE,IAAI,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;AAC1G,MAAM,SAAS,GAAG,MAAM,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,UAAU,CAAC,QAAQ,EAAE,EAAE,IAAI,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;AAE5G;;GAEG;AACH,MAAM,OAAO,kBAAmB,SAAQ,aAAa;IAiC9B,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE,CAAC;YACZ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,gDAAgD,CAAC,CAAC,CAAC;QACxE,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,4CAA4C,CAAC,CAAC,CAAC;QACpE,CAAC;IACL,CAAC;IAsBD,IAAW,qBAAqB;QAC5B,OAAO,IAAI,CAAC,sBAAsB,CAAC;IACvC,CAAC;IAED,IAAW,qBAAqB,CAAC,SAAiB;QAC9C,IAAI,SAAS,KAAK,IAAI,CAAC,sBAAsB,EAAE,CAAC;YAC5C,OAAO;QACX,CAAC;QAED,IAAI,CAAC,SAAS,KAAK,CAAC,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,CAAC,IAAI,CAAC,SAAS,KAAK,CAAC,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,CAAC,EAAE,CAAC;YACnH,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;YACxC,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAChC,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;QAC5C,CAAC;IACL,CAAC;IAID,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAW,OAAO,CAAC,IAAa;QAC5B,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,EAAE,CAAC;YACzB,OAAO;QACX,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,uBAAuB;QAC9B,OAAO,IAAI,CAAC,wBAAwB,CAAC;IACzC,CAAC;IAED,IAAW,uBAAuB,CAAC,OAAgB;QAC/C,IAAI,OAAO,KAAK,IAAI,CAAC,wBAAwB,EAAE,CAAC;YAC5C,OAAO;QACX,CAAC;QAED,IAAI,CAAC,wBAAwB,GAAG,OAAO,CAAC;QACxC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED,IAAW,kBAAkB,CAAC,OAA8B;QACxD,IAAI,CAAC,mBAAmB,GAAG,OAAO,CAAC;QACnC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,yBAAyB;QAChC,OAAO,IAAI,CAAC,0BAA0B,CAAC;IAC3C,CAAC;IAED,IAAW,yBAAyB,CAAC,OAAgB;QACjD,IAAI,CAAC,0BAA0B,GAAG,OAAO,CAAC;QAC1C,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,sBAAsB;QAC7B,OAAO,IAAI,CAAC,uBAAuB,CAAC;IACxC,CAAC;IAED,IAAW,sBAAsB,CAAC,SAAkB;QAChD,IAAI,IAAI,CAAC,uBAAuB,KAAK,SAAS,EAAE,CAAC;YAC7C,OAAO;QACX,CAAC;QACD,IAAI,CAAC,uBAAuB,GAAG,SAAS,CAAC;QACzC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,6BAA6B;QACpC,OAAO,IAAI,CAAC,8BAA8B,CAAC;IAC/C,CAAC;IAED,IAAW,6BAA6B,CAAC,SAAkB;QACvD,IAAI,IAAI,CAAC,8BAA8B,KAAK,SAAS,EAAE,CAAC;YACpD,OAAO;QACX,CAAC;QACD,IAAI,CAAC,8BAA8B,GAAG,SAAS,CAAC;QAChD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,+BAA+B;QACtC,OAAO,IAAI,CAAC,gCAAgC,CAAC;IACjD,CAAC;IAED,IAAW,+BAA+B,CAAC,SAAkB;QACzD,IAAI,IAAI,CAAC,gCAAgC,KAAK,SAAS,EAAE,CAAC;YACtD,OAAO;QACX,CAAC;QACD,IAAI,CAAC,gCAAgC,GAAG,SAAS,CAAC;QAClD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,qBAAqB;QAC5B,OAAO,IAAI,CAAC,sBAAsB,CAAC;IACvC,CAAC;IAED,IAAW,qBAAqB,CAAC,SAAkB;QAC/C,IAAI,IAAI,CAAC,sBAAsB,KAAK,SAAS,EAAE,CAAC;YAC5C,OAAO;QACX,CAAC;QACD,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;QACxC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,2BAA2B;QAClC,OAAO,IAAI,CAAC,4BAA4B,CAAC;IAC7C,CAAC;IAED,IAAW,2BAA2B,CAAC,SAAkB;QACrD,IAAI,IAAI,CAAC,4BAA4B,KAAK,SAAS,EAAE,CAAC;YAClD,OAAO;QACX,CAAC;QACD,IAAI,CAAC,4BAA4B,GAAG,SAAS,CAAC;QAC9C,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED,IAAW,aAAa,CAAC,IAAa;QAClC,IAAI,IAAI,CAAC,cAAc,KAAK,IAAI,EAAE,CAAC;YAC/B,OAAO;QACX,CAAC;QACD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;QAC3B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IAED,IAAW,UAAU,CAAC,OAAgB;QAClC,IAAI,IAAI,CAAC,WAAW,KAAK,OAAO,EAAE,CAAC;YAC/B,OAAO;QACX,CAAC;QACD,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC;QAC3B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,mCAAmC;QAC1C,OAAO,IAAI,CAAC,oCAAoC,CAAC;IACrD,CAAC;IAED,IAAW,mCAAmC,CAAC,SAAkB;QAC7D,IAAI,IAAI,CAAC,oCAAoC,KAAK,SAAS,EAAE,CAAC;YAC1D,OAAO;QACX,CAAC;QAED,IAAI,CAAC,oCAAoC,GAAG,SAAS,CAAC;QAEtD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,+BAA+B;QACtC,OAAO,IAAI,CAAC,gCAAgC,CAAC;IACjD,CAAC;IAED,IAAW,+BAA+B,CAAC,UAAmB;QAC1D,IAAI,IAAI,CAAC,gCAAgC,KAAK,UAAU,EAAE,CAAC;YACvD,OAAO;QACX,CAAC;QAED,IAAI,CAAC,gCAAgC,GAAG,UAAU,CAAC;QAEnD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,0BAA0B;QACjC,OAAO,IAAI,CAAC,2BAA2B,CAAC;IAC5C,CAAC;IAED,IAAW,0BAA0B,CAAC,UAAmB;QACrD,IAAI,IAAI,CAAC,2BAA2B,KAAK,UAAU,EAAE,CAAC;YAClD,OAAO;QACX,CAAC;QAED,IAAI,CAAC,2BAA2B,GAAG,UAAU,CAAC;QAE9C,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,IAAW,KAAK,CAAC,KAAc;QAC3B,IAAI,IAAI,CAAC,MAAM,KAAK,KAAK,EAAE,CAAC;YACxB,OAAO;QACX,CAAC;QAED,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QAEpB,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED,IAAW,YAAY,CAAC,KAAa;QACjC,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAAE,CAAC;YAC/B,OAAO;QACX,CAAC;QACD,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;IAC/B,CAAC;IAID,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED,IAAW,aAAa,CAAC,MAAc;QACnC,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,EAAE,CAAC;YACjC,OAAO;QACX,CAAC;QACD,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC;IACjC,CAAC;IAMD,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAED,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,IAAI,CAAC,oBAAoB,KAAK,KAAK,EAAE,CAAC;YACtC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,sBAAsB;QAC7B,OAAO,IAAI,CAAC,uBAAuB,CAAC;IACxC,CAAC;IAED,IAAW,sBAAsB,CAAC,KAAc;QAC5C,IAAI,IAAI,CAAC,uBAAuB,KAAK,KAAK,EAAE,CAAC;YACzC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,uBAAuB,GAAG,KAAK,CAAC;QACrC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED,IAAW,kBAAkB,CAAC,KAAc;QACxC,IAAI,IAAI,CAAC,mBAAmB,KAAK,KAAK,EAAE,CAAC;YACrC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,YAAY,IAAY,EAAE,KAAY,EAAE,OAAsC;QAC1E,KAAK,CAAC;YACF,GAAG,OAAO;YACV,IAAI;YACJ,MAAM,EAAE,KAAK,CAAC,SAAS,EAAE;YACzB,cAAc,EAAE,IAAI;YACpB,gBAAgB,EAAE,IAAI;YACtB,cAAc,EAAE,kBAAkB,CAAC,WAAW;YAC9C,QAAQ,EAAE,kBAAkB,CAAC,QAAQ;YACrC,QAAQ,EAAE,kBAAkB,CAAC,QAAQ;YACrC,cAAc,EAAE,KAAK,CAAC,SAAS,EAAE,CAAC,QAAQ,CAAC,CAAC,6BAAqB,CAAC,4BAAoB;SACzF,CAAC,CAAC;QAjVA,mBAAc,GAAG,IAAI,CAAC;QAEtB,gBAAW,GAAG,MAAM,CAAC;QAErB,SAAI,GAAG,GAAG,CAAC;QAEX,cAAS,GAAG,GAAG,CAAC;QAEhB,aAAQ,GAAG,CAAC,CAAC;QAEb,sCAAiC,GAAG,CAAC,CAAC;QAEtC,aAAQ,GAAG,MAAM,CAAC;QAElB,oBAAe,GAAG,GAAG,CAAC;QAEtB,yBAAoB,GAAG,CAAC,CAAC;QAExB,2BAAsB,GAAG,IAAI,CAAC;QAmB9B,aAAQ,GAAG,KAAK,CAAC;QAejB,6BAAwB,GAAG,KAAK,CAAC;QA0BjC,+BAA0B,GAAG,KAAK,CAAC;QAWnC,4BAAuB,GAAG,IAAI,CAAC;QAc/B,mCAA8B,GAAG,IAAI,CAAC;QActC,qCAAgC,GAAG,IAAI,CAAC;QAcxC,2BAAsB,GAAG,KAAK,CAAC;QAc/B,iCAA4B,GAAG,KAAK,CAAC;QAcrC,mBAAc,GAAG,IAAI,CAAC;QActB,gBAAW,GAAG,KAAK,CAAC;QAcpB,yCAAoC,GAAG,KAAK,CAAC;QAgB7C,qCAAgC,GAAG,IAAI,CAAC;QAgBxC,gCAA2B,GAAG,IAAI,CAAC;QAgBnC,WAAM,GAAG,KAAK,CAAC;QAgBf,kBAAa,GAAG,CAAC,CAAC;QAalB,mBAAc,GAAG,CAAC,CAAC;QAapB,WAAM,GAAqB,IAAI,CAAC;QAE/B,yBAAoB,GAAG,KAAK,CAAC;QAe7B,4BAAuB,GAAG,KAAK,CAAC;QAehC,wBAAmB,GAAG,KAAK,CAAC;QA8BhC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAEe,IAAI,CAAC,iBAAiB,GAAG,KAAK;QAC1C,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,MAAO,CAAC;QAEzC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,MAAM,EAAE,CAAC;YACV,OAAO;QACX,CAAC;QAED,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,EAAE,CAAC;QAC1C,MAAM,gBAAgB,GAAG,MAAM,CAAC,mBAAmB,EAAE,CAAC;QAEtD,gBAAgB,CAAC,WAAW,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,UAAU,CAAC,WAAW,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAE7C,MAAM,CAAC,SAAS,CAAC,YAAY,EAAE,gBAAgB,CAAC,CAAC;QACjD,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;QACrC,MAAM,CAAC,SAAS,CAAC,SAAS,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,MAAM,CAAC,SAAS,CAAC,qBAAqB,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9D,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAC7C,MAAM,CAAC,QAAQ,CAAC,mCAAmC,EAAE,IAAI,CAAC,iCAAiC,CAAC,CAAC;QAC7F,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACvC,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,QAAQ,CAAC,iBAAiB,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;QACzD,MAAM,CAAC,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;QAC3C,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;QAC1C,MAAM,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QACjD,MAAM,CAAC,QAAQ,CAAC,sBAAsB,EAAE,IAAI,CAAC,oBAAoB,CAAC,CAAC;QACnE,MAAM,CAAC,QAAQ,CAAC,uBAAuB,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAEtE,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,aAAa,EAAE,CAAC,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAEpF,gBAAgB,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAEzG,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAE/E,MAAM,CAAC,SAAS,CAAC,iBAAiB,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAE1D,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,MAAM,CAAC,UAAU,CAAC,gBAAgB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;YAE9D,IAAI,IAAI,CAAC,mBAAmB,CAAC,eAAe,EAAE,CAAC;gBAC3C,MAAM,CAAC,UAAU,CAAC,qBAAqB,EAAE,IAAI,CAAC,mBAAmB,CAAC,mBAAmB,CAAC,CAAC;gBACvF,MAAM,CAAC,UAAU,CAAC,iBAAiB,EAAE,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,CAAC;YACnF,CAAC;QACL,CAAC;IACL,CAAC;IAEO,oBAAoB;QACxB,MAAM,OAAO,GAAa,EAAE,CAAC;QAE7B,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACtB,OAAO,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;QAC1C,CAAC;QACD,IAAI,IAAI,CAAC,wBAAwB,EAAE,CAAC;YAChC,OAAO,CAAC,IAAI,CAAC,sCAAsC,CAAC,CAAC;QACzD,CAAC;QACD,IAAI,IAAI,CAAC,MAAM,CAAC,oBAAoB,EAAE,CAAC;YACnC,OAAO,CAAC,IAAI,CAAC,uCAAuC,CAAC,CAAC;QAC1D,CAAC;QACD,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,OAAO,CAAC,IAAI,CAAC,sCAAsC,CAAC,CAAC;QACzD,CAAC;QACD,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,OAAO,CAAC,IAAI,CAAC,kCAAkC,CAAC,CAAC;YACjD,IAAI,IAAI,CAAC,mBAAmB,CAAC,eAAe,EAAE,CAAC;gBAC3C,OAAO,CAAC,IAAI,CAAC,2CAA2C,CAAC,CAAC;YAC9D,CAAC;YACD,IAAI,IAAI,CAAC,mBAAmB,CAAC,UAAU,EAAE,CAAC;gBACtC,OAAO,CAAC,IAAI,CAAC,4CAA4C,CAAC,CAAC;YAC/D,CAAC;QACL,CAAC;QACD,IAAI,IAAI,CAAC,0BAA0B,EAAE,CAAC;YAClC,OAAO,CAAC,IAAI,CAAC,4BAA4B,CAAC,CAAC;QAC/C,CAAC;QACD,IAAI,IAAI,CAAC,oCAAoC,EAAE,CAAC;YAC5C,OAAO,CAAC,IAAI,CAAC,yCAAyC,CAAC,CAAC;QAC5D,CAAC;QACD,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/B,OAAO,CAAC,IAAI,CAAC,sCAAsC,CAAC,CAAC;QACzD,CAAC;QACD,IAAI,IAAI,CAAC,8BAA8B,EAAE,CAAC;YACtC,OAAO,CAAC,IAAI,CAAC,6CAA6C,CAAC,CAAC;QAChE,CAAC;QACD,IAAI,IAAI,CAAC,gCAAgC,EAAE,CAAC;YACxC,OAAO,CAAC,IAAI,CAAC,kDAAkD,CAAC,CAAC;QACrE,CAAC;QACD,IAAI,IAAI,CAAC,sBAAsB,EAAE,CAAC;YAC9B,OAAO,CAAC,IAAI,CAAC,qCAAqC,CAAC,CAAC;QACxD,CAAC;QACD,IAAI,IAAI,CAAC,4BAA4B,EAAE,CAAC;YACpC,OAAO,CAAC,IAAI,CAAC,2CAA2C,CAAC,CAAC;QAC9D,CAAC;QACD,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACtB,OAAO,CAAC,IAAI,CAAC,oCAAoC,CAAC,CAAC;QACvD,CAAC;QACD,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACf,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzC,CAAC;QACD,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,OAAO,CAAC,IAAI,CAAC,0BAA0B,CAAC,CAAC;QAC7C,CAAC;QACD,IAAI,IAAI,CAAC,gCAAgC,EAAE,CAAC;YACxC,OAAO,CAAC,IAAI,CAAC,kCAAkC,CAAC,CAAC;QACrD,CAAC;QACD,IAAI,IAAI,CAAC,2BAA2B,EAAE,CAAC;YACnC,OAAO,CAAC,IAAI,CAAC,mCAAmC,CAAC,CAAC;QACtD,CAAC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACnB,OAAO,CAAC,IAAI,CAAC,gCAAgC,CAAC,CAAC;QACnD,CAAC;QACD,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,EAAE,CAAC;YACpC,OAAO,CAAC,IAAI,CAAC,uCAAuC,CAAC,CAAC;QAC1D,CAAC;QAED,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/B,OAAO,CAAC,IAAI,CAAC,qCAAqC,CAAC,CAAC;QACxD,CAAC;QAED,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,OAAO,CAAC,IAAI,CAAC,2BAA2B,CAAC,CAAC;QAC9C,CAAC;QAED,IAAI,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,KAAK,SAAS,CAAC,mBAAmB,EAAE,CAAC;YACpE,OAAO,CAAC,IAAI,CAAC,6BAA6B,CAAC,CAAC;QAChD,CAAC;QAED,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC1C,CAAC;;AAlgBD;;GAEG;AACoB,8BAAW,GAAG,wBAAwB,AAA3B,CAA4B;AAE9D;;GAEG;AACoB,2BAAQ,GAAG;IAC9B,YAAY;IACZ,qBAAqB;IACrB,MAAM;IACN,SAAS;IACT,WAAW;IACX,mCAAmC;IACnC,UAAU;IACV,UAAU;IACV,UAAU;IACV,iBAAiB;IACjB,iBAAiB;IACjB,YAAY;IACZ,WAAW;IACX,aAAa;IACb,sBAAsB;IACtB,qBAAqB;IACrB,iBAAiB;IACjB,gBAAgB;IAChB,uBAAuB;CAC1B,AApB8B,CAoB7B;AAEqB,2BAAQ,GAAG,CAAC,gBAAgB,EAAE,eAAe,EAAE,qBAAqB,EAAE,cAAc,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,AAAnH,CAAoH","sourcesContent":["import { type Nullable, type Scene, type CubeTexture, type Camera, type EffectWrapperCreationOptions } from \"core/index\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { EffectWrapper } from \"core/Materials/effectRenderer\";\r\nimport { ShaderLanguage } from \"core/Materials/shaderLanguage\";\r\nimport { Vector3, Matrix, Quaternion, TmpVectors } from \"core/Maths/math.vector\";\r\n\r\nconst Trs = Matrix.Compose(new Vector3(0.5, 0.5, 0.5), Quaternion.Identity(), new Vector3(0.5, 0.5, 0.5));\r\nconst TrsWebGPU = Matrix.Compose(new Vector3(0.5, 0.5, 1), Quaternion.Identity(), new Vector3(0.5, 0.5, 0));\r\n\r\n/**\r\n * @internal\r\n */\r\nexport class ThinSSRPostProcess extends EffectWrapper {\r\n /**\r\n * The fragment shader url\r\n */\r\n public static readonly FragmentUrl = \"screenSpaceReflection2\";\r\n\r\n /**\r\n * The list of uniforms used by the effect\r\n */\r\n public static readonly Uniforms = [\r\n \"projection\",\r\n \"invProjectionMatrix\",\r\n \"view\",\r\n \"invView\",\r\n \"thickness\",\r\n \"reflectionSpecularFalloffExponent\",\r\n \"strength\",\r\n \"stepSize\",\r\n \"maxSteps\",\r\n \"roughnessFactor\",\r\n \"projectionPixel\",\r\n \"nearPlaneZ\",\r\n \"farPlaneZ\",\r\n \"maxDistance\",\r\n \"selfCollisionNumSkip\",\r\n \"vReflectionPosition\",\r\n \"vReflectionSize\",\r\n \"backSizeFactor\",\r\n \"reflectivityThreshold\",\r\n ];\r\n\r\n public static readonly Samplers = [\"textureSampler\", \"normalSampler\", \"reflectivitySampler\", \"depthSampler\", \"envCubeSampler\", \"backDepthSampler\"];\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(import(\"../ShadersWGSL/screenSpaceReflection2.fragment\"));\r\n } else {\r\n list.push(import(\"../Shaders/screenSpaceReflection2.fragment\"));\r\n }\r\n }\r\n\r\n public isSSRSupported = true;\r\n\r\n public maxDistance = 1000.0;\r\n\r\n public step = 1.0;\r\n\r\n public thickness = 0.5;\r\n\r\n public strength = 1;\r\n\r\n public reflectionSpecularFalloffExponent = 1;\r\n\r\n public maxSteps = 1000.0;\r\n\r\n public roughnessFactor = 0.2;\r\n\r\n public selfCollisionNumSkip = 1;\r\n\r\n private _reflectivityThreshold = 0.04;\r\n\r\n public get reflectivityThreshold() {\r\n return this._reflectivityThreshold;\r\n }\r\n\r\n public set reflectivityThreshold(threshold: number) {\r\n if (threshold === this._reflectivityThreshold) {\r\n return;\r\n }\r\n\r\n if ((threshold === 0 && this._reflectivityThreshold !== 0) || (threshold !== 0 && this._reflectivityThreshold === 0)) {\r\n this._reflectivityThreshold = threshold;\r\n this._updateEffectDefines();\r\n } else {\r\n this._reflectivityThreshold = threshold;\r\n }\r\n }\r\n\r\n private _useBlur = false;\r\n\r\n public get useBlur() {\r\n return this._useBlur;\r\n }\r\n\r\n public set useBlur(blur: boolean) {\r\n if (this._useBlur === blur) {\r\n return;\r\n }\r\n\r\n this._useBlur = blur;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _enableSmoothReflections = false;\r\n\r\n public get enableSmoothReflections(): boolean {\r\n return this._enableSmoothReflections;\r\n }\r\n\r\n public set enableSmoothReflections(enabled: boolean) {\r\n if (enabled === this._enableSmoothReflections) {\r\n return;\r\n }\r\n\r\n this._enableSmoothReflections = enabled;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _environmentTexture: Nullable<CubeTexture>;\r\n\r\n public get environmentTexture() {\r\n return this._environmentTexture;\r\n }\r\n\r\n public set environmentTexture(texture: Nullable<CubeTexture>) {\r\n this._environmentTexture = texture;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _environmentTextureIsProbe = false;\r\n\r\n public get environmentTextureIsProbe(): boolean {\r\n return this._environmentTextureIsProbe;\r\n }\r\n\r\n public set environmentTextureIsProbe(isProbe: boolean) {\r\n this._environmentTextureIsProbe = isProbe;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _attenuateScreenBorders = true;\r\n\r\n public get attenuateScreenBorders() {\r\n return this._attenuateScreenBorders;\r\n }\r\n\r\n public set attenuateScreenBorders(attenuate: boolean) {\r\n if (this._attenuateScreenBorders === attenuate) {\r\n return;\r\n }\r\n this._attenuateScreenBorders = attenuate;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _attenuateIntersectionDistance = true;\r\n\r\n public get attenuateIntersectionDistance() {\r\n return this._attenuateIntersectionDistance;\r\n }\r\n\r\n public set attenuateIntersectionDistance(attenuate: boolean) {\r\n if (this._attenuateIntersectionDistance === attenuate) {\r\n return;\r\n }\r\n this._attenuateIntersectionDistance = attenuate;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _attenuateIntersectionIterations = true;\r\n\r\n public get attenuateIntersectionIterations() {\r\n return this._attenuateIntersectionIterations;\r\n }\r\n\r\n public set attenuateIntersectionIterations(attenuate: boolean) {\r\n if (this._attenuateIntersectionIterations === attenuate) {\r\n return;\r\n }\r\n this._attenuateIntersectionIterations = attenuate;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _attenuateFacingCamera = false;\r\n\r\n public get attenuateFacingCamera() {\r\n return this._attenuateFacingCamera;\r\n }\r\n\r\n public set attenuateFacingCamera(attenuate: boolean) {\r\n if (this._attenuateFacingCamera === attenuate) {\r\n return;\r\n }\r\n this._attenuateFacingCamera = attenuate;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _attenuateBackfaceReflection = false;\r\n\r\n public get attenuateBackfaceReflection() {\r\n return this._attenuateBackfaceReflection;\r\n }\r\n\r\n public set attenuateBackfaceReflection(attenuate: boolean) {\r\n if (this._attenuateBackfaceReflection === attenuate) {\r\n return;\r\n }\r\n this._attenuateBackfaceReflection = attenuate;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _clipToFrustum = true;\r\n\r\n public get clipToFrustum() {\r\n return this._clipToFrustum;\r\n }\r\n\r\n public set clipToFrustum(clip: boolean) {\r\n if (this._clipToFrustum === clip) {\r\n return;\r\n }\r\n this._clipToFrustum = clip;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _useFresnel = false;\r\n\r\n public get useFresnel() {\r\n return this._useFresnel;\r\n }\r\n\r\n public set useFresnel(fresnel: boolean) {\r\n if (this._useFresnel === fresnel) {\r\n return;\r\n }\r\n this._useFresnel = fresnel;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _enableAutomaticThicknessComputation = false;\r\n\r\n public get enableAutomaticThicknessComputation(): boolean {\r\n return this._enableAutomaticThicknessComputation;\r\n }\r\n\r\n public set enableAutomaticThicknessComputation(automatic: boolean) {\r\n if (this._enableAutomaticThicknessComputation === automatic) {\r\n return;\r\n }\r\n\r\n this._enableAutomaticThicknessComputation = automatic;\r\n\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _inputTextureColorIsInGammaSpace = true;\r\n\r\n public get inputTextureColorIsInGammaSpace(): boolean {\r\n return this._inputTextureColorIsInGammaSpace;\r\n }\r\n\r\n public set inputTextureColorIsInGammaSpace(gammaSpace: boolean) {\r\n if (this._inputTextureColorIsInGammaSpace === gammaSpace) {\r\n return;\r\n }\r\n\r\n this._inputTextureColorIsInGammaSpace = gammaSpace;\r\n\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _generateOutputInGammaSpace = true;\r\n\r\n public get generateOutputInGammaSpace(): boolean {\r\n return this._generateOutputInGammaSpace;\r\n }\r\n\r\n public set generateOutputInGammaSpace(gammaSpace: boolean) {\r\n if (this._generateOutputInGammaSpace === gammaSpace) {\r\n return;\r\n }\r\n\r\n this._generateOutputInGammaSpace = gammaSpace;\r\n\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _debug = false;\r\n\r\n public get debug(): boolean {\r\n return this._debug;\r\n }\r\n\r\n public set debug(value: boolean) {\r\n if (this._debug === value) {\r\n return;\r\n }\r\n\r\n this._debug = value;\r\n\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _textureWidth = 0;\r\n\r\n public get textureWidth() {\r\n return this._textureWidth;\r\n }\r\n\r\n public set textureWidth(width: number) {\r\n if (this._textureWidth === width) {\r\n return;\r\n }\r\n this._textureWidth = width;\r\n }\r\n\r\n private _textureHeight = 0;\r\n\r\n public get textureHeight() {\r\n return this._textureHeight;\r\n }\r\n\r\n public set textureHeight(height: number) {\r\n if (this._textureHeight === height) {\r\n return;\r\n }\r\n this._textureHeight = height;\r\n }\r\n\r\n public camera: Nullable<Camera> = null;\r\n\r\n private _useScreenspaceDepth = false;\r\n\r\n public get useScreenspaceDepth() {\r\n return this._useScreenspaceDepth;\r\n }\r\n\r\n public set useScreenspaceDepth(value: boolean) {\r\n if (this._useScreenspaceDepth === value) {\r\n return;\r\n }\r\n\r\n this._useScreenspaceDepth = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _normalsAreInWorldSpace = false;\r\n\r\n public get normalsAreInWorldSpace() {\r\n return this._normalsAreInWorldSpace;\r\n }\r\n\r\n public set normalsAreInWorldSpace(value: boolean) {\r\n if (this._normalsAreInWorldSpace === value) {\r\n return;\r\n }\r\n\r\n this._normalsAreInWorldSpace = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _normalsAreUnsigned = false;\r\n\r\n public get normalsAreUnsigned() {\r\n return this._normalsAreUnsigned;\r\n }\r\n\r\n public set normalsAreUnsigned(value: boolean) {\r\n if (this._normalsAreUnsigned === value) {\r\n return;\r\n }\r\n\r\n this._normalsAreUnsigned = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _scene: Scene;\r\n\r\n constructor(name: string, scene: Scene, options?: EffectWrapperCreationOptions) {\r\n super({\r\n ...options,\r\n name,\r\n engine: scene.getEngine(),\r\n useShaderStore: true,\r\n useAsPostProcess: true,\r\n fragmentShader: ThinSSRPostProcess.FragmentUrl,\r\n uniforms: ThinSSRPostProcess.Uniforms,\r\n samplers: ThinSSRPostProcess.Samplers,\r\n shaderLanguage: scene.getEngine().isWebGPU ? ShaderLanguage.WGSL : ShaderLanguage.GLSL,\r\n });\r\n\r\n this._scene = scene;\r\n this._updateEffectDefines();\r\n }\r\n\r\n public override bind(noDefaultBindings = false) {\r\n super.bind(noDefaultBindings);\r\n\r\n const effect = this._drawWrapper.effect!;\r\n\r\n const camera = this.camera;\r\n if (!camera) {\r\n return;\r\n }\r\n\r\n const viewMatrix = camera.getViewMatrix();\r\n const projectionMatrix = camera.getProjectionMatrix();\r\n\r\n projectionMatrix.invertToRef(TmpVectors.Matrix[0]);\r\n viewMatrix.invertToRef(TmpVectors.Matrix[1]);\r\n\r\n effect.setMatrix(\"projection\", projectionMatrix);\r\n effect.setMatrix(\"view\", viewMatrix);\r\n effect.setMatrix(\"invView\", TmpVectors.Matrix[1]);\r\n effect.setMatrix(\"invProjectionMatrix\", TmpVectors.Matrix[0]);\r\n effect.setFloat(\"thickness\", this.thickness);\r\n effect.setFloat(\"reflectionSpecularFalloffExponent\", this.reflectionSpecularFalloffExponent);\r\n effect.setFloat(\"strength\", this.strength);\r\n effect.setFloat(\"stepSize\", this.step);\r\n effect.setFloat(\"maxSteps\", this.maxSteps);\r\n effect.setFloat(\"roughnessFactor\", this.roughnessFactor);\r\n effect.setFloat(\"nearPlaneZ\", camera.minZ);\r\n effect.setFloat(\"farPlaneZ\", camera.maxZ);\r\n effect.setFloat(\"maxDistance\", this.maxDistance);\r\n effect.setFloat(\"selfCollisionNumSkip\", this.selfCollisionNumSkip);\r\n effect.setFloat(\"reflectivityThreshold\", this._reflectivityThreshold);\r\n\r\n Matrix.ScalingToRef(this.textureWidth, this.textureHeight, 1, TmpVectors.Matrix[2]);\r\n\r\n projectionMatrix.multiplyToRef(this._scene.getEngine().isWebGPU ? TrsWebGPU : Trs, TmpVectors.Matrix[3]);\r\n\r\n TmpVectors.Matrix[3].multiplyToRef(TmpVectors.Matrix[2], TmpVectors.Matrix[4]);\r\n\r\n effect.setMatrix(\"projectionPixel\", TmpVectors.Matrix[4]);\r\n\r\n if (this._environmentTexture) {\r\n effect.setTexture(\"envCubeSampler\", this._environmentTexture);\r\n\r\n if (this._environmentTexture.boundingBoxSize) {\r\n effect.setVector3(\"vReflectionPosition\", this._environmentTexture.boundingBoxPosition);\r\n effect.setVector3(\"vReflectionSize\", this._environmentTexture.boundingBoxSize);\r\n }\r\n }\r\n }\r\n\r\n private _updateEffectDefines() {\r\n const defines: string[] = [];\r\n\r\n if (this.isSSRSupported) {\r\n defines.push(\"#define SSR_SUPPORTED\");\r\n }\r\n if (this._enableSmoothReflections) {\r\n defines.push(\"#define SSRAYTRACE_ENABLE_REFINEMENT\");\r\n }\r\n if (this._scene.useRightHandedSystem) {\r\n defines.push(\"#define SSRAYTRACE_RIGHT_HANDED_SCENE\");\r\n }\r\n if (this._useScreenspaceDepth) {\r\n defines.push(\"#define SSRAYTRACE_SCREENSPACE_DEPTH\");\r\n }\r\n if (this._environmentTexture) {\r\n defines.push(\"#define SSR_USE_ENVIRONMENT_CUBE\");\r\n if (this._environmentTexture.boundingBoxSize) {\r\n defines.push(\"#define SSR_USE_LOCAL_REFLECTIONMAP_CUBIC\");\r\n }\r\n if (this._environmentTexture.gammaSpace) {\r\n defines.push(\"#define SSR_ENVIRONMENT_CUBE_IS_GAMMASPACE\");\r\n }\r\n }\r\n if (this._environmentTextureIsProbe) {\r\n defines.push(\"#define SSR_INVERTCUBICMAP\");\r\n }\r\n if (this._enableAutomaticThicknessComputation) {\r\n defines.push(\"#define SSRAYTRACE_USE_BACK_DEPTHBUFFER\");\r\n }\r\n if (this._attenuateScreenBorders) {\r\n defines.push(\"#define SSR_ATTENUATE_SCREEN_BORDERS\");\r\n }\r\n if (this._attenuateIntersectionDistance) {\r\n defines.push(\"#define SSR_ATTENUATE_INTERSECTION_DISTANCE\");\r\n }\r\n if (this._attenuateIntersectionIterations) {\r\n defines.push(\"#define SSR_ATTENUATE_INTERSECTION_NUMITERATIONS\");\r\n }\r\n if (this._attenuateFacingCamera) {\r\n defines.push(\"#define SSR_ATTENUATE_FACING_CAMERA\");\r\n }\r\n if (this._attenuateBackfaceReflection) {\r\n defines.push(\"#define SSR_ATTENUATE_BACKFACE_REFLECTION\");\r\n }\r\n if (this._clipToFrustum) {\r\n defines.push(\"#define SSRAYTRACE_CLIP_TO_FRUSTUM\");\r\n }\r\n if (this.useBlur) {\r\n defines.push(\"#define SSR_USE_BLUR\");\r\n }\r\n if (this._debug) {\r\n defines.push(\"#define SSRAYTRACE_DEBUG\");\r\n }\r\n if (this._inputTextureColorIsInGammaSpace) {\r\n defines.push(\"#define SSR_INPUT_IS_GAMMA_SPACE\");\r\n }\r\n if (this._generateOutputInGammaSpace) {\r\n defines.push(\"#define SSR_OUTPUT_IS_GAMMA_SPACE\");\r\n }\r\n if (this._useFresnel) {\r\n defines.push(\"#define SSR_BLEND_WITH_FRESNEL\");\r\n }\r\n if (this._reflectivityThreshold === 0) {\r\n defines.push(\"#define SSR_DISABLE_REFLECTIVITY_TEST\");\r\n }\r\n\r\n if (this._normalsAreInWorldSpace) {\r\n defines.push(\"#define SSR_NORMAL_IS_IN_WORLDSPACE\");\r\n }\r\n\r\n if (this._normalsAreUnsigned) {\r\n defines.push(\"#define SSR_DECODE_NORMAL\");\r\n }\r\n\r\n if (this.camera && this.camera.mode === Constants.ORTHOGRAPHIC_CAMERA) {\r\n defines.push(\"#define ORTHOGRAPHIC_CAMERA\");\r\n }\r\n\r\n this.updateEffect(defines.join(\"\\n\"));\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"thinSSRPostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/thinSSRPostProcess.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AAEnE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,6BAA6B,CAAC;AAEtF,MAAM,GAAG,GAAG,MAAM,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,UAAU,CAAC,QAAQ,EAAE,EAAE,IAAI,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;AAC1G,MAAM,SAAS,GAAG,MAAM,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,UAAU,CAAC,QAAQ,EAAE,EAAE,IAAI,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;AAE5G;;GAEG;AACH,MAAM,OAAO,kBAAmB,SAAQ,aAAa;IAiC9B,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE,CAAC;YACZ,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,gDAAgD,CAAC,CAAC,CAAC;QACxE,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,4CAA4C,CAAC,CAAC,CAAC;QACpE,CAAC;IACL,CAAC;IAsBD,IAAW,qBAAqB;QAC5B,OAAO,IAAI,CAAC,sBAAsB,CAAC;IACvC,CAAC;IAED,IAAW,qBAAqB,CAAC,SAAiB;QAC9C,IAAI,SAAS,KAAK,IAAI,CAAC,sBAAsB,EAAE,CAAC;YAC5C,OAAO;QACX,CAAC;QAED,IAAI,CAAC,SAAS,KAAK,CAAC,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,CAAC,IAAI,CAAC,SAAS,KAAK,CAAC,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,CAAC,EAAE,CAAC;YACnH,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;YACxC,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAChC,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;QAC5C,CAAC;IACL,CAAC;IAID,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAW,OAAO,CAAC,IAAa;QAC5B,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,EAAE,CAAC;YACzB,OAAO;QACX,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,uBAAuB;QAC9B,OAAO,IAAI,CAAC,wBAAwB,CAAC;IACzC,CAAC;IAED,IAAW,uBAAuB,CAAC,OAAgB;QAC/C,IAAI,OAAO,KAAK,IAAI,CAAC,wBAAwB,EAAE,CAAC;YAC5C,OAAO;QACX,CAAC;QAED,IAAI,CAAC,wBAAwB,GAAG,OAAO,CAAC;QACxC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED,IAAW,kBAAkB,CAAC,OAA8B;QACxD,IAAI,CAAC,mBAAmB,GAAG,OAAO,CAAC;QACnC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,yBAAyB;QAChC,OAAO,IAAI,CAAC,0BAA0B,CAAC;IAC3C,CAAC;IAED,IAAW,yBAAyB,CAAC,OAAgB;QACjD,IAAI,CAAC,0BAA0B,GAAG,OAAO,CAAC;QAC1C,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,sBAAsB;QAC7B,OAAO,IAAI,CAAC,uBAAuB,CAAC;IACxC,CAAC;IAED,IAAW,sBAAsB,CAAC,SAAkB;QAChD,IAAI,IAAI,CAAC,uBAAuB,KAAK,SAAS,EAAE,CAAC;YAC7C,OAAO;QACX,CAAC;QACD,IAAI,CAAC,uBAAuB,GAAG,SAAS,CAAC;QACzC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,6BAA6B;QACpC,OAAO,IAAI,CAAC,8BAA8B,CAAC;IAC/C,CAAC;IAED,IAAW,6BAA6B,CAAC,SAAkB;QACvD,IAAI,IAAI,CAAC,8BAA8B,KAAK,SAAS,EAAE,CAAC;YACpD,OAAO;QACX,CAAC;QACD,IAAI,CAAC,8BAA8B,GAAG,SAAS,CAAC;QAChD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,+BAA+B;QACtC,OAAO,IAAI,CAAC,gCAAgC,CAAC;IACjD,CAAC;IAED,IAAW,+BAA+B,CAAC,SAAkB;QACzD,IAAI,IAAI,CAAC,gCAAgC,KAAK,SAAS,EAAE,CAAC;YACtD,OAAO;QACX,CAAC;QACD,IAAI,CAAC,gCAAgC,GAAG,SAAS,CAAC;QAClD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,qBAAqB;QAC5B,OAAO,IAAI,CAAC,sBAAsB,CAAC;IACvC,CAAC;IAED,IAAW,qBAAqB,CAAC,SAAkB;QAC/C,IAAI,IAAI,CAAC,sBAAsB,KAAK,SAAS,EAAE,CAAC;YAC5C,OAAO;QACX,CAAC;QACD,IAAI,CAAC,sBAAsB,GAAG,SAAS,CAAC;QACxC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,2BAA2B;QAClC,OAAO,IAAI,CAAC,4BAA4B,CAAC;IAC7C,CAAC;IAED,IAAW,2BAA2B,CAAC,SAAkB;QACrD,IAAI,IAAI,CAAC,4BAA4B,KAAK,SAAS,EAAE,CAAC;YAClD,OAAO;QACX,CAAC;QACD,IAAI,CAAC,4BAA4B,GAAG,SAAS,CAAC;QAC9C,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED,IAAW,aAAa,CAAC,IAAa;QAClC,IAAI,IAAI,CAAC,cAAc,KAAK,IAAI,EAAE,CAAC;YAC/B,OAAO;QACX,CAAC;QACD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;QAC3B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IAED,IAAW,UAAU,CAAC,OAAgB;QAClC,IAAI,IAAI,CAAC,WAAW,KAAK,OAAO,EAAE,CAAC;YAC/B,OAAO;QACX,CAAC;QACD,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC;QAC3B,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,mCAAmC;QAC1C,OAAO,IAAI,CAAC,oCAAoC,CAAC;IACrD,CAAC;IAED,IAAW,mCAAmC,CAAC,SAAkB;QAC7D,IAAI,IAAI,CAAC,oCAAoC,KAAK,SAAS,EAAE,CAAC;YAC1D,OAAO;QACX,CAAC;QAED,IAAI,CAAC,oCAAoC,GAAG,SAAS,CAAC;QAEtD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,+BAA+B;QACtC,OAAO,IAAI,CAAC,gCAAgC,CAAC;IACjD,CAAC;IAED,IAAW,+BAA+B,CAAC,UAAmB;QAC1D,IAAI,IAAI,CAAC,gCAAgC,KAAK,UAAU,EAAE,CAAC;YACvD,OAAO;QACX,CAAC;QAED,IAAI,CAAC,gCAAgC,GAAG,UAAU,CAAC;QAEnD,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,0BAA0B;QACjC,OAAO,IAAI,CAAC,2BAA2B,CAAC;IAC5C,CAAC;IAED,IAAW,0BAA0B,CAAC,UAAmB;QACrD,IAAI,IAAI,CAAC,2BAA2B,KAAK,UAAU,EAAE,CAAC;YAClD,OAAO;QACX,CAAC;QAED,IAAI,CAAC,2BAA2B,GAAG,UAAU,CAAC;QAE9C,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,IAAW,KAAK,CAAC,KAAc;QAC3B,IAAI,IAAI,CAAC,MAAM,KAAK,KAAK,EAAE,CAAC;YACxB,OAAO;QACX,CAAC;QAED,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QAEpB,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED,IAAW,YAAY,CAAC,KAAa;QACjC,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAAE,CAAC;YAC/B,OAAO;QACX,CAAC;QACD,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;IAC/B,CAAC;IAID,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED,IAAW,aAAa,CAAC,MAAc;QACnC,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,EAAE,CAAC;YACjC,OAAO;QACX,CAAC;QACD,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC;IACjC,CAAC;IAMD,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,oBAAoB,CAAC;IACrC,CAAC;IAED,IAAW,mBAAmB,CAAC,KAAc;QACzC,IAAI,IAAI,CAAC,oBAAoB,KAAK,KAAK,EAAE,CAAC;YACtC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,oBAAoB,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,sBAAsB;QAC7B,OAAO,IAAI,CAAC,uBAAuB,CAAC;IACxC,CAAC;IAED,IAAW,sBAAsB,CAAC,KAAc;QAC5C,IAAI,IAAI,CAAC,uBAAuB,KAAK,KAAK,EAAE,CAAC;YACzC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,uBAAuB,GAAG,KAAK,CAAC;QACrC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED,IAAW,kBAAkB,CAAC,KAAc;QACxC,IAAI,IAAI,CAAC,mBAAmB,KAAK,KAAK,EAAE,CAAC;YACrC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAID,YAAY,IAAY,EAAE,KAAY,EAAE,OAAsC;QAC1E,KAAK,CAAC;YACF,GAAG,OAAO;YACV,IAAI;YACJ,MAAM,EAAE,KAAK,CAAC,SAAS,EAAE;YACzB,cAAc,EAAE,IAAI;YACpB,gBAAgB,EAAE,IAAI;YACtB,cAAc,EAAE,kBAAkB,CAAC,WAAW;YAC9C,QAAQ,EAAE,kBAAkB,CAAC,QAAQ;YACrC,QAAQ,EAAE,kBAAkB,CAAC,QAAQ;YACrC,cAAc,EAAE,KAAK,CAAC,SAAS,EAAE,CAAC,QAAQ,CAAC,CAAC,6BAAqB,CAAC,4BAAoB;SACzF,CAAC,CAAC;QAjVA,mBAAc,GAAG,IAAI,CAAC;QAEtB,gBAAW,GAAG,MAAM,CAAC;QAErB,SAAI,GAAG,GAAG,CAAC;QAEX,cAAS,GAAG,GAAG,CAAC;QAEhB,aAAQ,GAAG,CAAC,CAAC;QAEb,sCAAiC,GAAG,CAAC,CAAC;QAEtC,aAAQ,GAAG,MAAM,CAAC;QAElB,oBAAe,GAAG,GAAG,CAAC;QAEtB,yBAAoB,GAAG,CAAC,CAAC;QAExB,2BAAsB,GAAG,IAAI,CAAC;QAmB9B,aAAQ,GAAG,KAAK,CAAC;QAejB,6BAAwB,GAAG,KAAK,CAAC;QA0BjC,+BAA0B,GAAG,KAAK,CAAC;QAWnC,4BAAuB,GAAG,IAAI,CAAC;QAc/B,mCAA8B,GAAG,IAAI,CAAC;QActC,qCAAgC,GAAG,IAAI,CAAC;QAcxC,2BAAsB,GAAG,KAAK,CAAC;QAc/B,iCAA4B,GAAG,KAAK,CAAC;QAcrC,mBAAc,GAAG,IAAI,CAAC;QActB,gBAAW,GAAG,KAAK,CAAC;QAcpB,yCAAoC,GAAG,KAAK,CAAC;QAgB7C,qCAAgC,GAAG,IAAI,CAAC;QAgBxC,gCAA2B,GAAG,IAAI,CAAC;QAgBnC,WAAM,GAAG,KAAK,CAAC;QAgBf,kBAAa,GAAG,CAAC,CAAC;QAalB,mBAAc,GAAG,CAAC,CAAC;QAapB,WAAM,GAAqB,IAAI,CAAC;QAE/B,yBAAoB,GAAG,KAAK,CAAC;QAe7B,4BAAuB,GAAG,KAAK,CAAC;QAehC,wBAAmB,GAAG,KAAK,CAAC;QA8BhC,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,oBAAoB,EAAE,CAAC;IAChC,CAAC;IAEe,IAAI,CAAC,iBAAiB,GAAG,KAAK;QAC1C,KAAK,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,MAAO,CAAC;QAEzC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAI,CAAC,MAAM,EAAE,CAAC;YACV,OAAO;QACX,CAAC;QAED,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,EAAE,CAAC;QAC1C,MAAM,gBAAgB,GAAG,MAAM,CAAC,mBAAmB,EAAE,CAAC;QAEtD,gBAAgB,CAAC,WAAW,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,UAAU,CAAC,WAAW,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAE7C,MAAM,CAAC,SAAS,CAAC,YAAY,EAAE,gBAAgB,CAAC,CAAC;QACjD,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;QACrC,MAAM,CAAC,SAAS,CAAC,SAAS,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,MAAM,CAAC,SAAS,CAAC,qBAAqB,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9D,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAC7C,MAAM,CAAC,QAAQ,CAAC,mCAAmC,EAAE,IAAI,CAAC,iCAAiC,CAAC,CAAC;QAC7F,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACvC,MAAM,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,QAAQ,CAAC,iBAAiB,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;QACzD,MAAM,CAAC,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;QAC3C,MAAM,CAAC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC,IAAI,CAAC,CAAC;QAC1C,MAAM,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QACjD,MAAM,CAAC,QAAQ,CAAC,sBAAsB,EAAE,IAAI,CAAC,oBAAoB,CAAC,CAAC;QACnE,MAAM,CAAC,QAAQ,CAAC,uBAAuB,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAEtE,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,aAAa,EAAE,CAAC,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAEpF,gBAAgB,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAEzG,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAE/E,MAAM,CAAC,SAAS,CAAC,iBAAiB,EAAE,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAE1D,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,MAAM,CAAC,UAAU,CAAC,gBAAgB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;YAE9D,IAAI,IAAI,CAAC,mBAAmB,CAAC,eAAe,EAAE,CAAC;gBAC3C,MAAM,CAAC,UAAU,CAAC,qBAAqB,EAAE,IAAI,CAAC,mBAAmB,CAAC,mBAAmB,CAAC,CAAC;gBACvF,MAAM,CAAC,UAAU,CAAC,iBAAiB,EAAE,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,CAAC;YACnF,CAAC;QACL,CAAC;IACL,CAAC;IAEO,oBAAoB;QACxB,MAAM,OAAO,GAAa,EAAE,CAAC;QAE7B,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACtB,OAAO,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;QAC1C,CAAC;QACD,IAAI,IAAI,CAAC,wBAAwB,EAAE,CAAC;YAChC,OAAO,CAAC,IAAI,CAAC,sCAAsC,CAAC,CAAC;QACzD,CAAC;QACD,IAAI,IAAI,CAAC,MAAM,CAAC,oBAAoB,EAAE,CAAC;YACnC,OAAO,CAAC,IAAI,CAAC,uCAAuC,CAAC,CAAC;QAC1D,CAAC;QACD,IAAI,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAC5B,OAAO,CAAC,IAAI,CAAC,sCAAsC,CAAC,CAAC;QACzD,CAAC;QACD,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,OAAO,CAAC,IAAI,CAAC,kCAAkC,CAAC,CAAC;YACjD,IAAI,IAAI,CAAC,mBAAmB,CAAC,eAAe,EAAE,CAAC;gBAC3C,OAAO,CAAC,IAAI,CAAC,2CAA2C,CAAC,CAAC;YAC9D,CAAC;YACD,IAAI,IAAI,CAAC,mBAAmB,CAAC,UAAU,EAAE,CAAC;gBACtC,OAAO,CAAC,IAAI,CAAC,4CAA4C,CAAC,CAAC;YAC/D,CAAC;QACL,CAAC;QACD,IAAI,IAAI,CAAC,0BAA0B,EAAE,CAAC;YAClC,OAAO,CAAC,IAAI,CAAC,4BAA4B,CAAC,CAAC;QAC/C,CAAC;QACD,IAAI,IAAI,CAAC,oCAAoC,EAAE,CAAC;YAC5C,OAAO,CAAC,IAAI,CAAC,yCAAyC,CAAC,CAAC;QAC5D,CAAC;QACD,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/B,OAAO,CAAC,IAAI,CAAC,sCAAsC,CAAC,CAAC;QACzD,CAAC;QACD,IAAI,IAAI,CAAC,8BAA8B,EAAE,CAAC;YACtC,OAAO,CAAC,IAAI,CAAC,6CAA6C,CAAC,CAAC;QAChE,CAAC;QACD,IAAI,IAAI,CAAC,gCAAgC,EAAE,CAAC;YACxC,OAAO,CAAC,IAAI,CAAC,kDAAkD,CAAC,CAAC;QACrE,CAAC;QACD,IAAI,IAAI,CAAC,sBAAsB,EAAE,CAAC;YAC9B,OAAO,CAAC,IAAI,CAAC,qCAAqC,CAAC,CAAC;QACxD,CAAC;QACD,IAAI,IAAI,CAAC,4BAA4B,EAAE,CAAC;YACpC,OAAO,CAAC,IAAI,CAAC,2CAA2C,CAAC,CAAC;QAC9D,CAAC;QACD,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACtB,OAAO,CAAC,IAAI,CAAC,oCAAoC,CAAC,CAAC;QACvD,CAAC;QACD,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACf,OAAO,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACzC,CAAC;QACD,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,OAAO,CAAC,IAAI,CAAC,0BAA0B,CAAC,CAAC;QAC7C,CAAC;QACD,IAAI,IAAI,CAAC,gCAAgC,EAAE,CAAC;YACxC,OAAO,CAAC,IAAI,CAAC,kCAAkC,CAAC,CAAC;QACrD,CAAC;QACD,IAAI,IAAI,CAAC,2BAA2B,EAAE,CAAC;YACnC,OAAO,CAAC,IAAI,CAAC,mCAAmC,CAAC,CAAC;QACtD,CAAC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACnB,OAAO,CAAC,IAAI,CAAC,gCAAgC,CAAC,CAAC;QACnD,CAAC;QACD,IAAI,IAAI,CAAC,sBAAsB,KAAK,CAAC,EAAE,CAAC;YACpC,OAAO,CAAC,IAAI,CAAC,uCAAuC,CAAC,CAAC;QAC1D,CAAC;QAED,IAAI,IAAI,CAAC,uBAAuB,EAAE,CAAC;YAC/B,OAAO,CAAC,IAAI,CAAC,qCAAqC,CAAC,CAAC;QACxD,CAAC;QAED,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,OAAO,CAAC,IAAI,CAAC,2BAA2B,CAAC,CAAC;QAC9C,CAAC;QAED,IAAI,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,KAAK,SAAS,CAAC,mBAAmB,EAAE,CAAC;YACpE,OAAO,CAAC,IAAI,CAAC,6BAA6B,CAAC,CAAC;QAChD,CAAC;QAED,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC1C,CAAC;;AAlgBD;;GAEG;AACoB,8BAAW,GAAG,wBAAwB,AAA3B,CAA4B;AAE9D;;GAEG;AACoB,2BAAQ,GAAG;IAC9B,YAAY;IACZ,qBAAqB;IACrB,MAAM;IACN,SAAS;IACT,WAAW;IACX,mCAAmC;IACnC,UAAU;IACV,UAAU;IACV,UAAU;IACV,iBAAiB;IACjB,iBAAiB;IACjB,YAAY;IACZ,WAAW;IACX,aAAa;IACb,sBAAsB;IACtB,qBAAqB;IACrB,iBAAiB;IACjB,gBAAgB;IAChB,uBAAuB;CAC1B,AApB8B,CAoB7B;AAEqB,2BAAQ,GAAG,CAAC,gBAAgB,EAAE,eAAe,EAAE,qBAAqB,EAAE,cAAc,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,AAAnH,CAAoH","sourcesContent":["import { type Nullable, type Scene, type CubeTexture, type Camera, type EffectWrapperCreationOptions } from \"core/index\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { EffectWrapper } from \"core/Materials/effectRenderer.pure\";\r\nimport { ShaderLanguage } from \"core/Materials/shaderLanguage\";\r\nimport { Vector3, Matrix, Quaternion, TmpVectors } from \"core/Maths/math.vector.pure\";\r\n\r\nconst Trs = Matrix.Compose(new Vector3(0.5, 0.5, 0.5), Quaternion.Identity(), new Vector3(0.5, 0.5, 0.5));\r\nconst TrsWebGPU = Matrix.Compose(new Vector3(0.5, 0.5, 1), Quaternion.Identity(), new Vector3(0.5, 0.5, 0));\r\n\r\n/**\r\n * @internal\r\n */\r\nexport class ThinSSRPostProcess extends EffectWrapper {\r\n /**\r\n * The fragment shader url\r\n */\r\n public static readonly FragmentUrl = \"screenSpaceReflection2\";\r\n\r\n /**\r\n * The list of uniforms used by the effect\r\n */\r\n public static readonly Uniforms = [\r\n \"projection\",\r\n \"invProjectionMatrix\",\r\n \"view\",\r\n \"invView\",\r\n \"thickness\",\r\n \"reflectionSpecularFalloffExponent\",\r\n \"strength\",\r\n \"stepSize\",\r\n \"maxSteps\",\r\n \"roughnessFactor\",\r\n \"projectionPixel\",\r\n \"nearPlaneZ\",\r\n \"farPlaneZ\",\r\n \"maxDistance\",\r\n \"selfCollisionNumSkip\",\r\n \"vReflectionPosition\",\r\n \"vReflectionSize\",\r\n \"backSizeFactor\",\r\n \"reflectivityThreshold\",\r\n ];\r\n\r\n public static readonly Samplers = [\"textureSampler\", \"normalSampler\", \"reflectivitySampler\", \"depthSampler\", \"envCubeSampler\", \"backDepthSampler\"];\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(import(\"../ShadersWGSL/screenSpaceReflection2.fragment\"));\r\n } else {\r\n list.push(import(\"../Shaders/screenSpaceReflection2.fragment\"));\r\n }\r\n }\r\n\r\n public isSSRSupported = true;\r\n\r\n public maxDistance = 1000.0;\r\n\r\n public step = 1.0;\r\n\r\n public thickness = 0.5;\r\n\r\n public strength = 1;\r\n\r\n public reflectionSpecularFalloffExponent = 1;\r\n\r\n public maxSteps = 1000.0;\r\n\r\n public roughnessFactor = 0.2;\r\n\r\n public selfCollisionNumSkip = 1;\r\n\r\n private _reflectivityThreshold = 0.04;\r\n\r\n public get reflectivityThreshold() {\r\n return this._reflectivityThreshold;\r\n }\r\n\r\n public set reflectivityThreshold(threshold: number) {\r\n if (threshold === this._reflectivityThreshold) {\r\n return;\r\n }\r\n\r\n if ((threshold === 0 && this._reflectivityThreshold !== 0) || (threshold !== 0 && this._reflectivityThreshold === 0)) {\r\n this._reflectivityThreshold = threshold;\r\n this._updateEffectDefines();\r\n } else {\r\n this._reflectivityThreshold = threshold;\r\n }\r\n }\r\n\r\n private _useBlur = false;\r\n\r\n public get useBlur() {\r\n return this._useBlur;\r\n }\r\n\r\n public set useBlur(blur: boolean) {\r\n if (this._useBlur === blur) {\r\n return;\r\n }\r\n\r\n this._useBlur = blur;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _enableSmoothReflections = false;\r\n\r\n public get enableSmoothReflections(): boolean {\r\n return this._enableSmoothReflections;\r\n }\r\n\r\n public set enableSmoothReflections(enabled: boolean) {\r\n if (enabled === this._enableSmoothReflections) {\r\n return;\r\n }\r\n\r\n this._enableSmoothReflections = enabled;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _environmentTexture: Nullable<CubeTexture>;\r\n\r\n public get environmentTexture() {\r\n return this._environmentTexture;\r\n }\r\n\r\n public set environmentTexture(texture: Nullable<CubeTexture>) {\r\n this._environmentTexture = texture;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _environmentTextureIsProbe = false;\r\n\r\n public get environmentTextureIsProbe(): boolean {\r\n return this._environmentTextureIsProbe;\r\n }\r\n\r\n public set environmentTextureIsProbe(isProbe: boolean) {\r\n this._environmentTextureIsProbe = isProbe;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _attenuateScreenBorders = true;\r\n\r\n public get attenuateScreenBorders() {\r\n return this._attenuateScreenBorders;\r\n }\r\n\r\n public set attenuateScreenBorders(attenuate: boolean) {\r\n if (this._attenuateScreenBorders === attenuate) {\r\n return;\r\n }\r\n this._attenuateScreenBorders = attenuate;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _attenuateIntersectionDistance = true;\r\n\r\n public get attenuateIntersectionDistance() {\r\n return this._attenuateIntersectionDistance;\r\n }\r\n\r\n public set attenuateIntersectionDistance(attenuate: boolean) {\r\n if (this._attenuateIntersectionDistance === attenuate) {\r\n return;\r\n }\r\n this._attenuateIntersectionDistance = attenuate;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _attenuateIntersectionIterations = true;\r\n\r\n public get attenuateIntersectionIterations() {\r\n return this._attenuateIntersectionIterations;\r\n }\r\n\r\n public set attenuateIntersectionIterations(attenuate: boolean) {\r\n if (this._attenuateIntersectionIterations === attenuate) {\r\n return;\r\n }\r\n this._attenuateIntersectionIterations = attenuate;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _attenuateFacingCamera = false;\r\n\r\n public get attenuateFacingCamera() {\r\n return this._attenuateFacingCamera;\r\n }\r\n\r\n public set attenuateFacingCamera(attenuate: boolean) {\r\n if (this._attenuateFacingCamera === attenuate) {\r\n return;\r\n }\r\n this._attenuateFacingCamera = attenuate;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _attenuateBackfaceReflection = false;\r\n\r\n public get attenuateBackfaceReflection() {\r\n return this._attenuateBackfaceReflection;\r\n }\r\n\r\n public set attenuateBackfaceReflection(attenuate: boolean) {\r\n if (this._attenuateBackfaceReflection === attenuate) {\r\n return;\r\n }\r\n this._attenuateBackfaceReflection = attenuate;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _clipToFrustum = true;\r\n\r\n public get clipToFrustum() {\r\n return this._clipToFrustum;\r\n }\r\n\r\n public set clipToFrustum(clip: boolean) {\r\n if (this._clipToFrustum === clip) {\r\n return;\r\n }\r\n this._clipToFrustum = clip;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _useFresnel = false;\r\n\r\n public get useFresnel() {\r\n return this._useFresnel;\r\n }\r\n\r\n public set useFresnel(fresnel: boolean) {\r\n if (this._useFresnel === fresnel) {\r\n return;\r\n }\r\n this._useFresnel = fresnel;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _enableAutomaticThicknessComputation = false;\r\n\r\n public get enableAutomaticThicknessComputation(): boolean {\r\n return this._enableAutomaticThicknessComputation;\r\n }\r\n\r\n public set enableAutomaticThicknessComputation(automatic: boolean) {\r\n if (this._enableAutomaticThicknessComputation === automatic) {\r\n return;\r\n }\r\n\r\n this._enableAutomaticThicknessComputation = automatic;\r\n\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _inputTextureColorIsInGammaSpace = true;\r\n\r\n public get inputTextureColorIsInGammaSpace(): boolean {\r\n return this._inputTextureColorIsInGammaSpace;\r\n }\r\n\r\n public set inputTextureColorIsInGammaSpace(gammaSpace: boolean) {\r\n if (this._inputTextureColorIsInGammaSpace === gammaSpace) {\r\n return;\r\n }\r\n\r\n this._inputTextureColorIsInGammaSpace = gammaSpace;\r\n\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _generateOutputInGammaSpace = true;\r\n\r\n public get generateOutputInGammaSpace(): boolean {\r\n return this._generateOutputInGammaSpace;\r\n }\r\n\r\n public set generateOutputInGammaSpace(gammaSpace: boolean) {\r\n if (this._generateOutputInGammaSpace === gammaSpace) {\r\n return;\r\n }\r\n\r\n this._generateOutputInGammaSpace = gammaSpace;\r\n\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _debug = false;\r\n\r\n public get debug(): boolean {\r\n return this._debug;\r\n }\r\n\r\n public set debug(value: boolean) {\r\n if (this._debug === value) {\r\n return;\r\n }\r\n\r\n this._debug = value;\r\n\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _textureWidth = 0;\r\n\r\n public get textureWidth() {\r\n return this._textureWidth;\r\n }\r\n\r\n public set textureWidth(width: number) {\r\n if (this._textureWidth === width) {\r\n return;\r\n }\r\n this._textureWidth = width;\r\n }\r\n\r\n private _textureHeight = 0;\r\n\r\n public get textureHeight() {\r\n return this._textureHeight;\r\n }\r\n\r\n public set textureHeight(height: number) {\r\n if (this._textureHeight === height) {\r\n return;\r\n }\r\n this._textureHeight = height;\r\n }\r\n\r\n public camera: Nullable<Camera> = null;\r\n\r\n private _useScreenspaceDepth = false;\r\n\r\n public get useScreenspaceDepth() {\r\n return this._useScreenspaceDepth;\r\n }\r\n\r\n public set useScreenspaceDepth(value: boolean) {\r\n if (this._useScreenspaceDepth === value) {\r\n return;\r\n }\r\n\r\n this._useScreenspaceDepth = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _normalsAreInWorldSpace = false;\r\n\r\n public get normalsAreInWorldSpace() {\r\n return this._normalsAreInWorldSpace;\r\n }\r\n\r\n public set normalsAreInWorldSpace(value: boolean) {\r\n if (this._normalsAreInWorldSpace === value) {\r\n return;\r\n }\r\n\r\n this._normalsAreInWorldSpace = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _normalsAreUnsigned = false;\r\n\r\n public get normalsAreUnsigned() {\r\n return this._normalsAreUnsigned;\r\n }\r\n\r\n public set normalsAreUnsigned(value: boolean) {\r\n if (this._normalsAreUnsigned === value) {\r\n return;\r\n }\r\n\r\n this._normalsAreUnsigned = value;\r\n this._updateEffectDefines();\r\n }\r\n\r\n private _scene: Scene;\r\n\r\n constructor(name: string, scene: Scene, options?: EffectWrapperCreationOptions) {\r\n super({\r\n ...options,\r\n name,\r\n engine: scene.getEngine(),\r\n useShaderStore: true,\r\n useAsPostProcess: true,\r\n fragmentShader: ThinSSRPostProcess.FragmentUrl,\r\n uniforms: ThinSSRPostProcess.Uniforms,\r\n samplers: ThinSSRPostProcess.Samplers,\r\n shaderLanguage: scene.getEngine().isWebGPU ? ShaderLanguage.WGSL : ShaderLanguage.GLSL,\r\n });\r\n\r\n this._scene = scene;\r\n this._updateEffectDefines();\r\n }\r\n\r\n public override bind(noDefaultBindings = false) {\r\n super.bind(noDefaultBindings);\r\n\r\n const effect = this._drawWrapper.effect!;\r\n\r\n const camera = this.camera;\r\n if (!camera) {\r\n return;\r\n }\r\n\r\n const viewMatrix = camera.getViewMatrix();\r\n const projectionMatrix = camera.getProjectionMatrix();\r\n\r\n projectionMatrix.invertToRef(TmpVectors.Matrix[0]);\r\n viewMatrix.invertToRef(TmpVectors.Matrix[1]);\r\n\r\n effect.setMatrix(\"projection\", projectionMatrix);\r\n effect.setMatrix(\"view\", viewMatrix);\r\n effect.setMatrix(\"invView\", TmpVectors.Matrix[1]);\r\n effect.setMatrix(\"invProjectionMatrix\", TmpVectors.Matrix[0]);\r\n effect.setFloat(\"thickness\", this.thickness);\r\n effect.setFloat(\"reflectionSpecularFalloffExponent\", this.reflectionSpecularFalloffExponent);\r\n effect.setFloat(\"strength\", this.strength);\r\n effect.setFloat(\"stepSize\", this.step);\r\n effect.setFloat(\"maxSteps\", this.maxSteps);\r\n effect.setFloat(\"roughnessFactor\", this.roughnessFactor);\r\n effect.setFloat(\"nearPlaneZ\", camera.minZ);\r\n effect.setFloat(\"farPlaneZ\", camera.maxZ);\r\n effect.setFloat(\"maxDistance\", this.maxDistance);\r\n effect.setFloat(\"selfCollisionNumSkip\", this.selfCollisionNumSkip);\r\n effect.setFloat(\"reflectivityThreshold\", this._reflectivityThreshold);\r\n\r\n Matrix.ScalingToRef(this.textureWidth, this.textureHeight, 1, TmpVectors.Matrix[2]);\r\n\r\n projectionMatrix.multiplyToRef(this._scene.getEngine().isWebGPU ? TrsWebGPU : Trs, TmpVectors.Matrix[3]);\r\n\r\n TmpVectors.Matrix[3].multiplyToRef(TmpVectors.Matrix[2], TmpVectors.Matrix[4]);\r\n\r\n effect.setMatrix(\"projectionPixel\", TmpVectors.Matrix[4]);\r\n\r\n if (this._environmentTexture) {\r\n effect.setTexture(\"envCubeSampler\", this._environmentTexture);\r\n\r\n if (this._environmentTexture.boundingBoxSize) {\r\n effect.setVector3(\"vReflectionPosition\", this._environmentTexture.boundingBoxPosition);\r\n effect.setVector3(\"vReflectionSize\", this._environmentTexture.boundingBoxSize);\r\n }\r\n }\r\n }\r\n\r\n private _updateEffectDefines() {\r\n const defines: string[] = [];\r\n\r\n if (this.isSSRSupported) {\r\n defines.push(\"#define SSR_SUPPORTED\");\r\n }\r\n if (this._enableSmoothReflections) {\r\n defines.push(\"#define SSRAYTRACE_ENABLE_REFINEMENT\");\r\n }\r\n if (this._scene.useRightHandedSystem) {\r\n defines.push(\"#define SSRAYTRACE_RIGHT_HANDED_SCENE\");\r\n }\r\n if (this._useScreenspaceDepth) {\r\n defines.push(\"#define SSRAYTRACE_SCREENSPACE_DEPTH\");\r\n }\r\n if (this._environmentTexture) {\r\n defines.push(\"#define SSR_USE_ENVIRONMENT_CUBE\");\r\n if (this._environmentTexture.boundingBoxSize) {\r\n defines.push(\"#define SSR_USE_LOCAL_REFLECTIONMAP_CUBIC\");\r\n }\r\n if (this._environmentTexture.gammaSpace) {\r\n defines.push(\"#define SSR_ENVIRONMENT_CUBE_IS_GAMMASPACE\");\r\n }\r\n }\r\n if (this._environmentTextureIsProbe) {\r\n defines.push(\"#define SSR_INVERTCUBICMAP\");\r\n }\r\n if (this._enableAutomaticThicknessComputation) {\r\n defines.push(\"#define SSRAYTRACE_USE_BACK_DEPTHBUFFER\");\r\n }\r\n if (this._attenuateScreenBorders) {\r\n defines.push(\"#define SSR_ATTENUATE_SCREEN_BORDERS\");\r\n }\r\n if (this._attenuateIntersectionDistance) {\r\n defines.push(\"#define SSR_ATTENUATE_INTERSECTION_DISTANCE\");\r\n }\r\n if (this._attenuateIntersectionIterations) {\r\n defines.push(\"#define SSR_ATTENUATE_INTERSECTION_NUMITERATIONS\");\r\n }\r\n if (this._attenuateFacingCamera) {\r\n defines.push(\"#define SSR_ATTENUATE_FACING_CAMERA\");\r\n }\r\n if (this._attenuateBackfaceReflection) {\r\n defines.push(\"#define SSR_ATTENUATE_BACKFACE_REFLECTION\");\r\n }\r\n if (this._clipToFrustum) {\r\n defines.push(\"#define SSRAYTRACE_CLIP_TO_FRUSTUM\");\r\n }\r\n if (this.useBlur) {\r\n defines.push(\"#define SSR_USE_BLUR\");\r\n }\r\n if (this._debug) {\r\n defines.push(\"#define SSRAYTRACE_DEBUG\");\r\n }\r\n if (this._inputTextureColorIsInGammaSpace) {\r\n defines.push(\"#define SSR_INPUT_IS_GAMMA_SPACE\");\r\n }\r\n if (this._generateOutputInGammaSpace) {\r\n defines.push(\"#define SSR_OUTPUT_IS_GAMMA_SPACE\");\r\n }\r\n if (this._useFresnel) {\r\n defines.push(\"#define SSR_BLEND_WITH_FRESNEL\");\r\n }\r\n if (this._reflectivityThreshold === 0) {\r\n defines.push(\"#define SSR_DISABLE_REFLECTIVITY_TEST\");\r\n }\r\n\r\n if (this._normalsAreInWorldSpace) {\r\n defines.push(\"#define SSR_NORMAL_IS_IN_WORLDSPACE\");\r\n }\r\n\r\n if (this._normalsAreUnsigned) {\r\n defines.push(\"#define SSR_DECODE_NORMAL\");\r\n }\r\n\r\n if (this.camera && this.camera.mode === Constants.ORTHOGRAPHIC_CAMERA) {\r\n defines.push(\"#define ORTHOGRAPHIC_CAMERA\");\r\n }\r\n\r\n this.updateEffect(defines.join(\"\\n\"));\r\n }\r\n}\r\n"]}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { type Nullable, type AbstractEngine, type EffectWrapperCreationOptions } from "../index.js";
|
|
2
|
-
import { EffectWrapper } from "../Materials/effectRenderer.js";
|
|
2
|
+
import { EffectWrapper } from "../Materials/effectRenderer.pure.js";
|
|
3
3
|
/**
|
|
4
4
|
* Post process used to apply a screen space curvature post process
|
|
5
5
|
*/
|