@onerjs/core 8.28.6 → 8.28.8

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Files changed (110) hide show
  1. package/Engines/abstractEngine.js +2 -2
  2. package/Engines/abstractEngine.js.map +1 -1
  3. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.js +1 -1
  4. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.js.map +1 -1
  5. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.d.ts +55 -0
  6. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.js +147 -0
  7. package/FrameGraph/Node/Blocks/PostProcesses/taaPostProcessBlock.js.map +1 -0
  8. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js +1 -1
  9. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js.map +1 -1
  10. package/FrameGraph/Node/Blocks/index.d.ts +1 -1
  11. package/FrameGraph/Node/Blocks/index.js +1 -1
  12. package/FrameGraph/Node/Blocks/index.js.map +1 -1
  13. package/FrameGraph/Tasks/PostProcesses/postProcessTask.js +1 -6
  14. package/FrameGraph/Tasks/PostProcesses/postProcessTask.js.map +1 -1
  15. package/FrameGraph/Tasks/PostProcesses/taaTask.d.ts +29 -0
  16. package/FrameGraph/Tasks/PostProcesses/taaTask.js +102 -0
  17. package/FrameGraph/Tasks/PostProcesses/taaTask.js.map +1 -0
  18. package/FrameGraph/frameGraphTextureManager.d.ts +9 -0
  19. package/FrameGraph/frameGraphTextureManager.js +15 -0
  20. package/FrameGraph/frameGraphTextureManager.js.map +1 -1
  21. package/FrameGraph/index.d.ts +1 -1
  22. package/FrameGraph/index.js +1 -1
  23. package/FrameGraph/index.js.map +1 -1
  24. package/Lights/Clustered/clusteredLightContainer.js +4 -3
  25. package/Lights/Clustered/clusteredLightContainer.js.map +1 -1
  26. package/Lights/pointLight.js +6 -4
  27. package/Lights/pointLight.js.map +1 -1
  28. package/Lights/rectAreaLight.js +6 -4
  29. package/Lights/rectAreaLight.js.map +1 -1
  30. package/Lights/spotLight.js +3 -2
  31. package/Lights/spotLight.js.map +1 -1
  32. package/Materials/Background/backgroundMaterial.js +1 -1
  33. package/Materials/Background/backgroundMaterial.js.map +1 -1
  34. package/Materials/GaussianSplatting/gaussianSplattingMaterial.d.ts +11 -0
  35. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +74 -27
  36. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
  37. package/Materials/PBR/index.d.ts +1 -1
  38. package/Materials/PBR/index.js +1 -1
  39. package/Materials/PBR/index.js.map +1 -1
  40. package/Materials/PBR/{openPbrMaterial.d.ts → openpbrMaterial.d.ts} +17 -0
  41. package/Materials/PBR/{openPbrMaterial.js → openpbrMaterial.js} +33 -5
  42. package/Materials/PBR/openpbrMaterial.js.map +1 -0
  43. package/Materials/PBR/pbrBaseMaterial.js +1 -1
  44. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  45. package/Materials/material.d.ts +7 -3
  46. package/Materials/material.js +11 -7
  47. package/Materials/material.js.map +1 -1
  48. package/Materials/standardMaterial.js +1 -1
  49. package/Materials/standardMaterial.js.map +1 -1
  50. package/Maths/math.vector.d.ts +1 -1
  51. package/Maths/math.vector.js +1 -1
  52. package/Maths/math.vector.js.map +1 -1
  53. package/Meshes/mesh.js +9 -0
  54. package/Meshes/mesh.js.map +1 -1
  55. package/Morph/morphTargetManager.d.ts +2 -0
  56. package/Morph/morphTargetManager.js +19 -1
  57. package/Morph/morphTargetManager.js.map +1 -1
  58. package/PostProcesses/RenderPipeline/Pipelines/taaMaterialManager.js +1 -1
  59. package/PostProcesses/RenderPipeline/Pipelines/taaMaterialManager.js.map +1 -1
  60. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.d.ts +0 -1
  61. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.js +4 -22
  62. package/PostProcesses/RenderPipeline/Pipelines/taaRenderingPipeline.js.map +1 -1
  63. package/PostProcesses/thinTAAPostProcess.d.ts +10 -5
  64. package/PostProcesses/thinTAAPostProcess.js +37 -7
  65. package/PostProcesses/thinTAAPostProcess.js.map +1 -1
  66. package/Rendering/IBLShadows/iblShadowsPluginMaterial.d.ts +1 -1
  67. package/Rendering/IBLShadows/iblShadowsPluginMaterial.js +1 -1
  68. package/Rendering/IBLShadows/iblShadowsPluginMaterial.js.map +1 -1
  69. package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +1 -1
  70. package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
  71. package/Rendering/boundingBoxRenderer.js +6 -1
  72. package/Rendering/boundingBoxRenderer.js.map +1 -1
  73. package/Rendering/edgesRenderer.js +4 -0
  74. package/Rendering/edgesRenderer.js.map +1 -1
  75. package/Rendering/geometryBufferRenderer.js.map +1 -1
  76. package/Shaders/ShadersInclude/gaussianSplatting.js +10 -2
  77. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
  78. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +4 -4
  79. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  80. package/Shaders/gaussianSplattingDepth.fragment.d.ts +5 -0
  81. package/Shaders/gaussianSplattingDepth.fragment.js +11 -0
  82. package/Shaders/gaussianSplattingDepth.fragment.js.map +1 -0
  83. package/Shaders/gaussianSplattingDepth.vertex.d.ts +8 -0
  84. package/Shaders/gaussianSplattingDepth.vertex.js +17 -0
  85. package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -0
  86. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +7 -1
  87. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
  88. package/ShadersWGSL/ShadersInclude/openpbrBaseLayerData.js +1 -1
  89. package/ShadersWGSL/ShadersInclude/openpbrBaseLayerData.js.map +1 -1
  90. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +4 -4
  91. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  92. package/ShadersWGSL/ShadersInclude/openpbrFragmentSamplersDeclaration.js +1 -1
  93. package/ShadersWGSL/ShadersInclude/openpbrFragmentSamplersDeclaration.js.map +1 -1
  94. package/ShadersWGSL/gaussianSplattingDepth.fragment.d.ts +6 -0
  95. package/ShadersWGSL/gaussianSplattingDepth.fragment.js +17 -0
  96. package/ShadersWGSL/gaussianSplattingDepth.fragment.js.map +1 -0
  97. package/ShadersWGSL/gaussianSplattingDepth.vertex.d.ts +8 -0
  98. package/ShadersWGSL/gaussianSplattingDepth.vertex.js +19 -0
  99. package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -0
  100. package/package.json +1 -1
  101. package/scene.d.ts +3 -1
  102. package/scene.js +6 -5
  103. package/scene.js.map +1 -1
  104. package/FrameGraph/Node/Blocks/Rendering/taaObjectRendererBlock.d.ts +0 -48
  105. package/FrameGraph/Node/Blocks/Rendering/taaObjectRendererBlock.js +0 -119
  106. package/FrameGraph/Node/Blocks/Rendering/taaObjectRendererBlock.js.map +0 -1
  107. package/FrameGraph/Tasks/Rendering/taaObjectRendererTask.d.ts +0 -24
  108. package/FrameGraph/Tasks/Rendering/taaObjectRendererTask.js +0 -109
  109. package/FrameGraph/Tasks/Rendering/taaObjectRendererTask.js.map +0 -1
  110. package/Materials/PBR/openPbrMaterial.js.map +0 -1
package/Meshes/mesh.js CHANGED
@@ -1645,6 +1645,7 @@ export class Mesh extends AbstractMesh {
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  let offset = 0;
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  let instancesCount = 0;
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  const renderSelf = batch.renderSelf[subMesh._id];
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+ const floatingOriginOffset = this._scene.floatingOriginOffset;
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  const needUpdateBuffer = !instancesBuffer ||
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  currentInstancesBufferSize !== instanceStorage.instancesBufferSize ||
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  (this._scene.needsPreviousWorldMatrices && !instanceStorage.instancesPreviousBuffer);
@@ -1662,6 +1663,10 @@ export class Mesh extends AbstractMesh {
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  }
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  }
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  world.copyToArray(instanceStorage.instancesData, offset);
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+ // Apply floatingOriginOffset to underlying data sent to buffer
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+ instanceStorage.instancesData[offset + 12] -= floatingOriginOffset.x;
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+ instanceStorage.instancesData[offset + 13] -= floatingOriginOffset.y;
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+ instanceStorage.instancesData[offset + 14] -= floatingOriginOffset.z;
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  offset += 16;
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  instancesCount++;
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  }
@@ -1690,6 +1695,10 @@ export class Mesh extends AbstractMesh {
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  instance._previousWorldMatrix.copyFrom(matrix);
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  }
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  }
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+ // Apply floatingOriginOffset to underlying data sent to buffer
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+ instanceStorage.instancesData[offset + 12] -= floatingOriginOffset.x;
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+ instanceStorage.instancesData[offset + 13] -= floatingOriginOffset.y;
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+ instanceStorage.instancesData[offset + 14] -= floatingOriginOffset.z;
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  offset += 16;
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  instancesCount++;
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  }