@onerjs/core 8.27.2 → 8.27.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (74) hide show
  1. package/Decorators/nodeDecorator.d.ts +7 -5
  2. package/Decorators/nodeDecorator.js +7 -5
  3. package/Decorators/nodeDecorator.js.map +1 -1
  4. package/FrameGraph/Node/Blocks/Layers/glowLayerBlock.js +1 -1
  5. package/FrameGraph/Node/Blocks/Layers/highlightLayerBlock.js +1 -1
  6. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js +1 -1
  7. package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.js +1 -1
  8. package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.js +2 -2
  9. package/FrameGraph/Node/Blocks/PostProcesses/imageProcessingPostProcessBlock.js +3 -3
  10. package/FrameGraph/Node/Blocks/PostProcesses/ssrPostProcessBlock.js +1 -1
  11. package/FrameGraph/Node/Blocks/Rendering/baseShadowGeneratorBlock.js +3 -3
  12. package/FrameGraph/Node/Blocks/Rendering/csmShadowGeneratorBlock.js +1 -1
  13. package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js +22 -22
  14. package/FrameGraph/Node/Blocks/Textures/clearBlock.js +1 -1
  15. package/FrameGraph/Node/Blocks/index.d.ts +1 -0
  16. package/FrameGraph/Node/Blocks/index.js +1 -0
  17. package/FrameGraph/Node/Blocks/index.js.map +1 -1
  18. package/FrameGraph/frameGraphTextureManager.d.ts +4 -0
  19. package/FrameGraph/frameGraphTextureManager.js +7 -1
  20. package/FrameGraph/frameGraphTextureManager.js.map +1 -1
  21. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +1 -1
  22. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +4 -4
  23. package/Materials/Node/Blocks/conditionalBlock.js +1 -1
  24. package/Materials/Node/Blocks/curveBlock.js +1 -1
  25. package/Materials/Node/Blocks/meshAttributeExistsBlock.js +1 -1
  26. package/Materials/Node/Blocks/trigonometryBlock.js +1 -1
  27. package/Materials/Node/Blocks/waveBlock.js +1 -1
  28. package/Materials/PBR/openPbrMaterial.d.ts +2 -0
  29. package/Materials/PBR/openPbrMaterial.js +2 -0
  30. package/Materials/PBR/openPbrMaterial.js.map +1 -1
  31. package/Materials/PBR/pbrBaseMaterial.d.ts +2 -0
  32. package/Materials/PBR/pbrBaseMaterial.js +2 -0
  33. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  34. package/Materials/materialHelper.functions.js +1 -0
  35. package/Materials/materialHelper.functions.js.map +1 -1
  36. package/Materials/standardMaterial.d.ts +2 -0
  37. package/Materials/standardMaterial.js +2 -0
  38. package/Materials/standardMaterial.js.map +1 -1
  39. package/Meshes/Node/Blocks/Set/aggregatorBlock.js +1 -1
  40. package/Meshes/Node/Blocks/Set/setUVsBlock.js +1 -1
  41. package/Meshes/Node/Blocks/booleanGeometryBlock.js +1 -1
  42. package/Meshes/Node/Blocks/conditionBlock.js +1 -1
  43. package/Meshes/Node/Blocks/geometryCurveBlock.js +1 -1
  44. package/Meshes/Node/Blocks/geometryEaseBlock.js +1 -1
  45. package/Meshes/Node/Blocks/geometryTrigonometryBlock.js +1 -1
  46. package/Meshes/Node/Blocks/mappingBlock.js +1 -1
  47. package/Meshes/Node/Blocks/mathBlock.js +1 -1
  48. package/Meshes/Node/Blocks/randomBlock.js +1 -1
  49. package/Meshes/abstractMesh.d.ts +4 -0
  50. package/Meshes/abstractMesh.js +7 -0
  51. package/Meshes/abstractMesh.js.map +1 -1
  52. package/Particles/Node/Blocks/Conditions/particleConditionBlock.js +1 -1
  53. package/Particles/Node/Blocks/particleLocalVariableBlock.js +1 -1
  54. package/Particles/Node/Blocks/particleMathBlock.js +1 -1
  55. package/Particles/Node/Blocks/particleRandomBlock.js +1 -1
  56. package/Particles/Node/Blocks/particleTrigonometryBlock.js +1 -1
  57. package/Particles/Node/Blocks/systemBlock.js +1 -1
  58. package/Particles/gpuParticleSystem.js +1 -0
  59. package/Particles/gpuParticleSystem.js.map +1 -1
  60. package/Shaders/ShadersInclude/lightFragment.js +1 -1
  61. package/Shaders/ShadersInclude/lightFragment.js.map +1 -1
  62. package/ShadersWGSL/ShadersInclude/lightsFragmentFunctions.js +1 -1
  63. package/ShadersWGSL/ShadersInclude/lightsFragmentFunctions.js.map +1 -1
  64. package/ShadersWGSL/ShadersInclude/pbrDirectLightingFunctions.js +1 -1
  65. package/ShadersWGSL/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
  66. package/ShadersWGSL/ShadersInclude/pbrFragmentExtraDeclaration.js +1 -1
  67. package/ShadersWGSL/ShadersInclude/pbrFragmentExtraDeclaration.js.map +1 -1
  68. package/ShadersWGSL/default.fragment.js +1 -1
  69. package/ShadersWGSL/default.fragment.js.map +1 -1
  70. package/ShadersWGSL/default.vertex.js +2 -2
  71. package/ShadersWGSL/default.vertex.js.map +1 -1
  72. package/ShadersWGSL/pbr.vertex.js +2 -2
  73. package/ShadersWGSL/pbr.vertex.js.map +1 -1
  74. package/package.json +1 -1
@@ -12,16 +12,18 @@ export declare enum PropertyTypeForEdition {
12
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  Int = 2,
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  /** property is a Vector2 */
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  Vector2 = 3,
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+ /** property is a Vector3 */
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+ Vector3 = 4,
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  /** property is a list of values */
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- List = 4,
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+ List = 5,
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  /** property is a Color4 */
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- Color4 = 5,
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+ Color4 = 6,
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  /** property (int) should be edited as a combo box with a list of sampling modes */
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- SamplingMode = 6,
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+ SamplingMode = 7,
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  /** property (int) should be edited as a combo box with a list of texture formats */
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- TextureFormat = 7,
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+ TextureFormat = 8,
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  /** property (int) should be edited as a combo box with a list of texture types */
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- TextureType = 8
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+ TextureType = 9
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  }
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  /**
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  * Interface that defines an option in a variable of type list
@@ -11,16 +11,18 @@ export var PropertyTypeForEdition;
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  PropertyTypeForEdition[PropertyTypeForEdition["Int"] = 2] = "Int";
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  /** property is a Vector2 */
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  PropertyTypeForEdition[PropertyTypeForEdition["Vector2"] = 3] = "Vector2";
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+ /** property is a Vector3 */
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+ PropertyTypeForEdition[PropertyTypeForEdition["Vector3"] = 4] = "Vector3";
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  /** property is a list of values */
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- PropertyTypeForEdition[PropertyTypeForEdition["List"] = 4] = "List";
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+ PropertyTypeForEdition[PropertyTypeForEdition["List"] = 5] = "List";
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  /** property is a Color4 */
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- PropertyTypeForEdition[PropertyTypeForEdition["Color4"] = 5] = "Color4";
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+ PropertyTypeForEdition[PropertyTypeForEdition["Color4"] = 6] = "Color4";
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  /** property (int) should be edited as a combo box with a list of sampling modes */
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- PropertyTypeForEdition[PropertyTypeForEdition["SamplingMode"] = 6] = "SamplingMode";
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+ PropertyTypeForEdition[PropertyTypeForEdition["SamplingMode"] = 7] = "SamplingMode";
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  /** property (int) should be edited as a combo box with a list of texture formats */
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- PropertyTypeForEdition[PropertyTypeForEdition["TextureFormat"] = 7] = "TextureFormat";
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+ PropertyTypeForEdition[PropertyTypeForEdition["TextureFormat"] = 8] = "TextureFormat";
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  /** property (int) should be edited as a combo box with a list of texture types */
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- PropertyTypeForEdition[PropertyTypeForEdition["TextureType"] = 8] = "TextureType";
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+ PropertyTypeForEdition[PropertyTypeForEdition["TextureType"] = 9] = "TextureType";
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  })(PropertyTypeForEdition || (PropertyTypeForEdition = {}));
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  /**
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  * Decorator that flags a property in a node block as being editable
@@ -1 +1 @@
1
- {"version":3,"file":"nodeDecorator.js","sourceRoot":"","sources":["../../../../dev/core/src/Decorators/nodeDecorator.ts"],"names":[],"mappings":"AAGA;;GAEG;AACH,MAAM,CAAN,IAAkB,sBAmBjB;AAnBD,WAAkB,sBAAsB;IACpC,4BAA4B;IAC5B,yEAAO,CAAA;IACP,0BAA0B;IAC1B,qEAAK,CAAA;IACL,wBAAwB;IACxB,iEAAG,CAAA;IACH,4BAA4B;IAC5B,yEAAO,CAAA;IACP,mCAAmC;IACnC,mEAAI,CAAA;IACJ,2BAA2B;IAC3B,uEAAM,CAAA;IACN,mFAAmF;IACnF,mFAAY,CAAA;IACZ,oFAAoF;IACpF,qFAAa,CAAA;IACb,kFAAkF;IAClF,iFAAW,CAAA;AACf,CAAC,EAnBiB,sBAAsB,KAAtB,sBAAsB,QAmBvC;AA2DD;;;;;;;GAOG;AACH,gEAAgE;AAChE,MAAM,UAAU,sBAAsB,CAClC,WAAmB,EACnB,qDAAqE,EACrE,YAAoB,YAAY,EAChC,OAAiC;IAEjC,OAAO,CAAC,MAAW,EAAE,WAAmB,EAAE,EAAE;QACxC,IAAI,SAAS,GAAqC,MAAM,CAAC,UAAU,CAAC;QACpE,IAAI,CAAC,SAAS,EAAE,CAAC;YACb,SAAS,GAAG,EAAE,CAAC;YACf,MAAM,CAAC,UAAU,GAAG,SAAS,CAAC;QAClC,CAAC;QACD,SAAS,CAAC,IAAI,CAAC;YACX,YAAY,EAAE,WAAW;YACzB,WAAW,EAAE,WAAW;YACxB,IAAI,EAAE,YAAY;YAClB,SAAS,EAAE,SAAS;YACpB,OAAO,EAAE,OAAO,IAAI,EAAE;YACtB,SAAS,EAAE,MAAM,CAAC,YAAY,EAAE;SACnC,CAAC,CAAC;IACP,CAAC,CAAC;AACN,CAAC","sourcesContent":["import type { Nullable } from \"../types\";\r\nimport type { Scene } from \"../scene\";\r\n\r\n/**\r\n * Enum defining the type of properties that can be edited in the property pages in the node editor\r\n */\r\nexport const enum PropertyTypeForEdition {\r\n /** property is a boolean */\r\n Boolean,\r\n /** property is a float */\r\n Float,\r\n /** property is a int */\r\n Int,\r\n /** property is a Vector2 */\r\n Vector2,\r\n /** property is a list of values */\r\n List,\r\n /** property is a Color4 */\r\n Color4,\r\n /** property (int) should be edited as a combo box with a list of sampling modes */\r\n SamplingMode,\r\n /** property (int) should be edited as a combo box with a list of texture formats */\r\n TextureFormat,\r\n /** property (int) should be edited as a combo box with a list of texture types */\r\n TextureType,\r\n}\r\n\r\n/**\r\n * Interface that defines an option in a variable of type list\r\n */\r\nexport interface IEditablePropertyListOption {\r\n /** label of the option */\r\n label: string;\r\n /** value of the option */\r\n value: number;\r\n}\r\n\r\n/**\r\n * Interface that defines the options available for an editable property\r\n */\r\nexport interface IEditablePropertyOption {\r\n /**\r\n * Define if the property is displayed inside the source block or in a separate property tab\r\n */\r\n embedded?: boolean;\r\n /** min value */\r\n min?: number;\r\n /** max value */\r\n max?: number;\r\n /** notifiers: indicates which actions to take when the property is changed */\r\n notifiers?: {\r\n /** the entity should be rebuilt */\r\n rebuild?: boolean;\r\n /** the preview should be updated */\r\n update?: boolean;\r\n /** the onPreviewCommandActivated observer of the preview manager should be triggered */\r\n activatePreviewCommand?: boolean;\r\n /** a callback to trigger */\r\n callback?: (scene: Nullable<Scene>, block: any) => boolean | undefined | void;\r\n /** a callback to validate the property. Returns true if the property is ok, else false. If false, the rebuild/update/callback events won't be called */\r\n onValidation?: (block: any, propertyName: string) => boolean;\r\n };\r\n /** list of the options for a variable of type list */\r\n options?: IEditablePropertyListOption[];\r\n}\r\n\r\n/**\r\n * Interface that describes an editable property\r\n */\r\nexport interface IPropertyDescriptionForEdition {\r\n /** name of the property */\r\n propertyName: string;\r\n /** display name of the property */\r\n displayName: string;\r\n /** type of the property */\r\n type: PropertyTypeForEdition;\r\n /** group of the property - all properties with the same group value will be displayed in a specific section */\r\n groupName: string;\r\n /** options for the property */\r\n options: IEditablePropertyOption;\r\n /** name of the class that contains the property */\r\n className: string;\r\n}\r\n\r\n/**\r\n * Decorator that flags a property in a node block as being editable\r\n * @param displayName the display name of the property\r\n * @param propertyType the type of the property\r\n * @param groupName the group name of the property\r\n * @param options the options of the property\r\n * @returns the decorator\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport function editableInPropertyPage(\r\n displayName: string,\r\n propertyType: PropertyTypeForEdition = PropertyTypeForEdition.Boolean,\r\n groupName: string = \"PROPERTIES\",\r\n options?: IEditablePropertyOption\r\n) {\r\n return (target: any, propertyKey: string) => {\r\n let propStore: IPropertyDescriptionForEdition[] = target._propStore;\r\n if (!propStore) {\r\n propStore = [];\r\n target._propStore = propStore;\r\n }\r\n propStore.push({\r\n propertyName: propertyKey,\r\n displayName: displayName,\r\n type: propertyType,\r\n groupName: groupName,\r\n options: options ?? {},\r\n className: target.getClassName(),\r\n });\r\n };\r\n}\r\n"]}
1
+ {"version":3,"file":"nodeDecorator.js","sourceRoot":"","sources":["../../../../dev/core/src/Decorators/nodeDecorator.ts"],"names":[],"mappings":"AAGA;;GAEG;AACH,MAAM,CAAN,IAAkB,sBAqBjB;AArBD,WAAkB,sBAAsB;IACpC,4BAA4B;IAC5B,yEAAO,CAAA;IACP,0BAA0B;IAC1B,qEAAK,CAAA;IACL,wBAAwB;IACxB,iEAAG,CAAA;IACH,4BAA4B;IAC5B,yEAAO,CAAA;IACP,4BAA4B;IAC5B,yEAAO,CAAA;IACP,mCAAmC;IACnC,mEAAI,CAAA;IACJ,2BAA2B;IAC3B,uEAAM,CAAA;IACN,mFAAmF;IACnF,mFAAY,CAAA;IACZ,oFAAoF;IACpF,qFAAa,CAAA;IACb,kFAAkF;IAClF,iFAAW,CAAA;AACf,CAAC,EArBiB,sBAAsB,KAAtB,sBAAsB,QAqBvC;AA2DD;;;;;;;GAOG;AACH,gEAAgE;AAChE,MAAM,UAAU,sBAAsB,CAClC,WAAmB,EACnB,qDAAqE,EACrE,YAAoB,YAAY,EAChC,OAAiC;IAEjC,OAAO,CAAC,MAAW,EAAE,WAAmB,EAAE,EAAE;QACxC,IAAI,SAAS,GAAqC,MAAM,CAAC,UAAU,CAAC;QACpE,IAAI,CAAC,SAAS,EAAE,CAAC;YACb,SAAS,GAAG,EAAE,CAAC;YACf,MAAM,CAAC,UAAU,GAAG,SAAS,CAAC;QAClC,CAAC;QACD,SAAS,CAAC,IAAI,CAAC;YACX,YAAY,EAAE,WAAW;YACzB,WAAW,EAAE,WAAW;YACxB,IAAI,EAAE,YAAY;YAClB,SAAS,EAAE,SAAS;YACpB,OAAO,EAAE,OAAO,IAAI,EAAE;YACtB,SAAS,EAAE,MAAM,CAAC,YAAY,EAAE;SACnC,CAAC,CAAC;IACP,CAAC,CAAC;AACN,CAAC","sourcesContent":["import type { Nullable } from \"../types\";\r\nimport type { Scene } from \"../scene\";\r\n\r\n/**\r\n * Enum defining the type of properties that can be edited in the property pages in the node editor\r\n */\r\nexport const enum PropertyTypeForEdition {\r\n /** property is a boolean */\r\n Boolean,\r\n /** property is a float */\r\n Float,\r\n /** property is a int */\r\n Int,\r\n /** property is a Vector2 */\r\n Vector2,\r\n /** property is a Vector3 */\r\n Vector3,\r\n /** property is a list of values */\r\n List,\r\n /** property is a Color4 */\r\n Color4,\r\n /** property (int) should be edited as a combo box with a list of sampling modes */\r\n SamplingMode,\r\n /** property (int) should be edited as a combo box with a list of texture formats */\r\n TextureFormat,\r\n /** property (int) should be edited as a combo box with a list of texture types */\r\n TextureType,\r\n}\r\n\r\n/**\r\n * Interface that defines an option in a variable of type list\r\n */\r\nexport interface IEditablePropertyListOption {\r\n /** label of the option */\r\n label: string;\r\n /** value of the option */\r\n value: number;\r\n}\r\n\r\n/**\r\n * Interface that defines the options available for an editable property\r\n */\r\nexport interface IEditablePropertyOption {\r\n /**\r\n * Define if the property is displayed inside the source block or in a separate property tab\r\n */\r\n embedded?: boolean;\r\n /** min value */\r\n min?: number;\r\n /** max value */\r\n max?: number;\r\n /** notifiers: indicates which actions to take when the property is changed */\r\n notifiers?: {\r\n /** the entity should be rebuilt */\r\n rebuild?: boolean;\r\n /** the preview should be updated */\r\n update?: boolean;\r\n /** the onPreviewCommandActivated observer of the preview manager should be triggered */\r\n activatePreviewCommand?: boolean;\r\n /** a callback to trigger */\r\n callback?: (scene: Nullable<Scene>, block: any) => boolean | undefined | void;\r\n /** a callback to validate the property. Returns true if the property is ok, else false. If false, the rebuild/update/callback events won't be called */\r\n onValidation?: (block: any, propertyName: string) => boolean;\r\n };\r\n /** list of the options for a variable of type list */\r\n options?: IEditablePropertyListOption[];\r\n}\r\n\r\n/**\r\n * Interface that describes an editable property\r\n */\r\nexport interface IPropertyDescriptionForEdition {\r\n /** name of the property */\r\n propertyName: string;\r\n /** display name of the property */\r\n displayName: string;\r\n /** type of the property */\r\n type: PropertyTypeForEdition;\r\n /** group of the property - all properties with the same group value will be displayed in a specific section */\r\n groupName: string;\r\n /** options for the property */\r\n options: IEditablePropertyOption;\r\n /** name of the class that contains the property */\r\n className: string;\r\n}\r\n\r\n/**\r\n * Decorator that flags a property in a node block as being editable\r\n * @param displayName the display name of the property\r\n * @param propertyType the type of the property\r\n * @param groupName the group name of the property\r\n * @param options the options of the property\r\n * @returns the decorator\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport function editableInPropertyPage(\r\n displayName: string,\r\n propertyType: PropertyTypeForEdition = PropertyTypeForEdition.Boolean,\r\n groupName: string = \"PROPERTIES\",\r\n options?: IEditablePropertyOption\r\n) {\r\n return (target: any, propertyKey: string) => {\r\n let propStore: IPropertyDescriptionForEdition[] = target._propStore;\r\n if (!propStore) {\r\n propStore = [];\r\n target._propStore = propStore;\r\n }\r\n propStore.push({\r\n propertyName: propertyKey,\r\n displayName: displayName,\r\n type: propertyType,\r\n groupName: groupName,\r\n options: options ?? {},\r\n className: target.getClassName(),\r\n });\r\n };\r\n}\r\n"]}
@@ -171,7 +171,7 @@ __decorate([
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  editableInPropertyPage("Layer texture fixed size", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES")
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  ], NodeRenderGraphGlowLayerBlock.prototype, "layerTextureFixedSize", null);
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  __decorate([
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- editableInPropertyPage("Layer texture type", 8 /* PropertyTypeForEdition.TextureType */, "PROPERTIES")
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+ editableInPropertyPage("Layer texture type", 9 /* PropertyTypeForEdition.TextureType */, "PROPERTIES")
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  ], NodeRenderGraphGlowLayerBlock.prototype, "layerTextureType", null);
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  __decorate([
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  editableInPropertyPage("Blur kernel size", 2 /* PropertyTypeForEdition.Int */, "PROPERTIES", { min: 1, max: 256 })
@@ -185,7 +185,7 @@ __decorate([
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  editableInPropertyPage("Is stroke", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")
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  ], NodeRenderGraphHighlightLayerBlock.prototype, "isStroke", null);
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  __decorate([
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- editableInPropertyPage("Layer texture type", 8 /* PropertyTypeForEdition.TextureType */, "PROPERTIES")
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+ editableInPropertyPage("Layer texture type", 9 /* PropertyTypeForEdition.TextureType */, "PROPERTIES")
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  ], NodeRenderGraphHighlightLayerBlock.prototype, "layerTextureType", null);
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  __decorate([
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  editableInPropertyPage("Blur horizontal size", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 4 })
@@ -80,6 +80,6 @@ export class NodeRenderGraphBasePostProcessBlock extends NodeRenderGraphBlock {
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  }
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  }
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  __decorate([
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- editableInPropertyPage("Source sampling mode", 6 /* PropertyTypeForEdition.SamplingMode */, "PROPERTIES")
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+ editableInPropertyPage("Source sampling mode", 7 /* PropertyTypeForEdition.SamplingMode */, "PROPERTIES")
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  ], NodeRenderGraphBasePostProcessBlock.prototype, "sourceSamplingMode", null);
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  //# sourceMappingURL=basePostProcessBlock.js.map
@@ -115,7 +115,7 @@ export class NodeRenderGraphCircleOfConfusionPostProcessBlock extends NodeRender
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  }
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  }
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  __decorate([
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- editableInPropertyPage("Depth sampling mode", 6 /* PropertyTypeForEdition.SamplingMode */, "PROPERTIES")
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+ editableInPropertyPage("Depth sampling mode", 7 /* PropertyTypeForEdition.SamplingMode */, "PROPERTIES")
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  ], NodeRenderGraphCircleOfConfusionPostProcessBlock.prototype, "depthSamplingMode", null);
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  __decorate([
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  editableInPropertyPage("Lens size", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES")
@@ -149,7 +149,7 @@ export class NodeRenderGraphDepthOfFieldPostProcessBlock extends NodeRenderGraph
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  }
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  }
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  __decorate([
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- editableInPropertyPage("Blur level", 4 /* PropertyTypeForEdition.List */, "PROPERTIES", {
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+ editableInPropertyPage("Blur level", 5 /* PropertyTypeForEdition.List */, "PROPERTIES", {
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  options: [
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  { label: "Low", value: 0 /* ThinDepthOfFieldEffectBlurLevel.Low */ },
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  { label: "Medium", value: 1 /* ThinDepthOfFieldEffectBlurLevel.Medium */ },
@@ -161,7 +161,7 @@ __decorate([
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  editableInPropertyPage("HDR", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")
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  ], NodeRenderGraphDepthOfFieldPostProcessBlock.prototype, "hdr", null);
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  __decorate([
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- editableInPropertyPage("Depth sampling mode", 6 /* PropertyTypeForEdition.SamplingMode */, "PROPERTIES")
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+ editableInPropertyPage("Depth sampling mode", 7 /* PropertyTypeForEdition.SamplingMode */, "PROPERTIES")
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  ], NodeRenderGraphDepthOfFieldPostProcessBlock.prototype, "depthSamplingMode", null);
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  __decorate([
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  editableInPropertyPage("Focal length", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES")
@@ -199,7 +199,7 @@ __decorate([
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  editableInPropertyPage("Enabled", 0 /* PropertyTypeForEdition.Boolean */, "TONE MAPPING")
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  ], NodeRenderGraphImageProcessingPostProcessBlock.prototype, "toneMappingEnabled", null);
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  __decorate([
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- editableInPropertyPage("Type", 4 /* PropertyTypeForEdition.List */, "TONE MAPPING", {
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+ editableInPropertyPage("Type", 5 /* PropertyTypeForEdition.List */, "TONE MAPPING", {
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  options: [
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  { value: ImageProcessingConfiguration.TONEMAPPING_STANDARD, label: "Standard" },
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  { value: ImageProcessingConfiguration.TONEMAPPING_ACES, label: "ACES" },
@@ -226,10 +226,10 @@ __decorate([
226
226
  editableInPropertyPage("Center Y", 1 /* PropertyTypeForEdition.Float */, "VIGNETTE", { min: 0, max: 1 })
227
227
  ], NodeRenderGraphImageProcessingPostProcessBlock.prototype, "vignetteCenterY", null);
228
228
  __decorate([
229
- editableInPropertyPage("Color", 5 /* PropertyTypeForEdition.Color4 */, "VIGNETTE")
229
+ editableInPropertyPage("Color", 6 /* PropertyTypeForEdition.Color4 */, "VIGNETTE")
230
230
  ], NodeRenderGraphImageProcessingPostProcessBlock.prototype, "vignetteColor", null);
231
231
  __decorate([
232
- editableInPropertyPage("Blend mode", 4 /* PropertyTypeForEdition.List */, "VIGNETTE", {
232
+ editableInPropertyPage("Blend mode", 5 /* PropertyTypeForEdition.List */, "VIGNETTE", {
233
233
  options: [
234
234
  { value: ImageProcessingConfiguration.VIGNETTEMODE_MULTIPLY, label: "Multiply" },
235
235
  { value: ImageProcessingConfiguration.VIGNETTEMODE_OPAQUE, label: "Opaque" },
@@ -429,7 +429,7 @@ export class NodeRenderGraphSSRPostProcessBlock extends NodeRenderGraphBasePostP
429
429
  }
430
430
  }
431
431
  __decorate([
432
- editableInPropertyPage("Texture type", 8 /* PropertyTypeForEdition.TextureType */, "SSR")
432
+ editableInPropertyPage("Texture type", 9 /* PropertyTypeForEdition.TextureType */, "SSR")
433
433
  ], NodeRenderGraphSSRPostProcessBlock.prototype, "textureType", null);
434
434
  __decorate([
435
435
  editableInPropertyPage("Debug", 0 /* PropertyTypeForEdition.Boolean */, "SSR")
@@ -199,7 +199,7 @@ export class NodeRenderGraphBaseShadowGeneratorBlock extends NodeRenderGraphBloc
199
199
  }
200
200
  }
201
201
  __decorate([
202
- editableInPropertyPage("Map size", 4 /* PropertyTypeForEdition.List */, "PROPERTIES", {
202
+ editableInPropertyPage("Map size", 5 /* PropertyTypeForEdition.List */, "PROPERTIES", {
203
203
  options: [
204
204
  { label: "128", value: 128 },
205
205
  { label: "256", value: 256 },
@@ -227,7 +227,7 @@ __decorate([
227
227
  editableInPropertyPage("Darkness", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 1 })
228
228
  ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "darkness", null);
229
229
  __decorate([
230
- editableInPropertyPage("Filter", 4 /* PropertyTypeForEdition.List */, "PROPERTIES", {
230
+ editableInPropertyPage("Filter", 5 /* PropertyTypeForEdition.List */, "PROPERTIES", {
231
231
  options: [
232
232
  { label: "None", value: ShadowGenerator.FILTER_NONE },
233
233
  { label: "Exponential", value: ShadowGenerator.FILTER_EXPONENTIALSHADOWMAP },
@@ -241,7 +241,7 @@ __decorate([
241
241
  })
242
242
  ], NodeRenderGraphBaseShadowGeneratorBlock.prototype, "filter", null);
243
243
  __decorate([
244
- editableInPropertyPage("Filter quality", 4 /* PropertyTypeForEdition.List */, "PROPERTIES", {
244
+ editableInPropertyPage("Filter quality", 5 /* PropertyTypeForEdition.List */, "PROPERTIES", {
245
245
  options: [
246
246
  { label: "Low", value: ShadowGenerator.QUALITY_LOW },
247
247
  { label: "Medium", value: ShadowGenerator.QUALITY_MEDIUM },
@@ -162,7 +162,7 @@ export class NodeRenderGraphCascadedShadowGeneratorBlock extends NodeRenderGraph
162
162
  }
163
163
  }
164
164
  __decorate([
165
- editableInPropertyPage("Number of cascades", 4 /* PropertyTypeForEdition.List */, "CSM PROPERTIES", {
165
+ editableInPropertyPage("Number of cascades", 5 /* PropertyTypeForEdition.List */, "CSM PROPERTIES", {
166
166
  options: [
167
167
  { label: "2", value: 2 },
168
168
  { label: "3", value: 3 },
@@ -491,70 +491,70 @@ __decorate([
491
491
  editableInPropertyPage("Don't render if material depth write is disabled", 0 /* PropertyTypeForEdition.Boolean */, "PROPERTIES")
492
492
  ], NodeRenderGraphGeometryRendererBlock.prototype, "dontRenderWhenMaterialDepthWriteIsDisabled", null);
493
493
  __decorate([
494
- editableInPropertyPage("View depth format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
494
+ editableInPropertyPage("View depth format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
495
495
  ], NodeRenderGraphGeometryRendererBlock.prototype, "viewDepthFormat", void 0);
496
496
  __decorate([
497
- editableInPropertyPage("View depth type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
497
+ editableInPropertyPage("View depth type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
498
498
  ], NodeRenderGraphGeometryRendererBlock.prototype, "viewDepthType", void 0);
499
499
  __decorate([
500
- editableInPropertyPage("Normalized view depth format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
500
+ editableInPropertyPage("Normalized view depth format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
501
501
  ], NodeRenderGraphGeometryRendererBlock.prototype, "normalizedViewDepthFormat", void 0);
502
502
  __decorate([
503
- editableInPropertyPage("Normalized view depth type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
503
+ editableInPropertyPage("Normalized view depth type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
504
504
  ], NodeRenderGraphGeometryRendererBlock.prototype, "normalizedViewDepthType", void 0);
505
505
  __decorate([
506
- editableInPropertyPage("Screen depth format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
506
+ editableInPropertyPage("Screen depth format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
507
507
  ], NodeRenderGraphGeometryRendererBlock.prototype, "screenDepthFormat", void 0);
508
508
  __decorate([
509
- editableInPropertyPage("Screen depth type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
509
+ editableInPropertyPage("Screen depth type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
510
510
  ], NodeRenderGraphGeometryRendererBlock.prototype, "screenDepthType", void 0);
511
511
  __decorate([
512
- editableInPropertyPage("View normal format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
512
+ editableInPropertyPage("View normal format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
513
513
  ], NodeRenderGraphGeometryRendererBlock.prototype, "viewNormalFormat", void 0);
514
514
  __decorate([
515
- editableInPropertyPage("View normal type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
515
+ editableInPropertyPage("View normal type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
516
516
  ], NodeRenderGraphGeometryRendererBlock.prototype, "viewNormalType", void 0);
517
517
  __decorate([
518
- editableInPropertyPage("World normal format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
518
+ editableInPropertyPage("World normal format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
519
519
  ], NodeRenderGraphGeometryRendererBlock.prototype, "worldNormalFormat", void 0);
520
520
  __decorate([
521
- editableInPropertyPage("World normal type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
521
+ editableInPropertyPage("World normal type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
522
522
  ], NodeRenderGraphGeometryRendererBlock.prototype, "worldNormalType", void 0);
523
523
  __decorate([
524
- editableInPropertyPage("Local position format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
524
+ editableInPropertyPage("Local position format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
525
525
  ], NodeRenderGraphGeometryRendererBlock.prototype, "localPositionFormat", void 0);
526
526
  __decorate([
527
- editableInPropertyPage("Local position type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
527
+ editableInPropertyPage("Local position type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
528
528
  ], NodeRenderGraphGeometryRendererBlock.prototype, "localPositionType", void 0);
529
529
  __decorate([
530
- editableInPropertyPage("World position format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
530
+ editableInPropertyPage("World position format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
531
531
  ], NodeRenderGraphGeometryRendererBlock.prototype, "worldPositionFormat", void 0);
532
532
  __decorate([
533
- editableInPropertyPage("World position type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
533
+ editableInPropertyPage("World position type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
534
534
  ], NodeRenderGraphGeometryRendererBlock.prototype, "worldPositionType", void 0);
535
535
  __decorate([
536
- editableInPropertyPage("Albedo format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
536
+ editableInPropertyPage("Albedo format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
537
537
  ], NodeRenderGraphGeometryRendererBlock.prototype, "albedoFormat", void 0);
538
538
  __decorate([
539
- editableInPropertyPage("Albedo type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
539
+ editableInPropertyPage("Albedo type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
540
540
  ], NodeRenderGraphGeometryRendererBlock.prototype, "albedoType", void 0);
541
541
  __decorate([
542
- editableInPropertyPage("Reflectivity format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
542
+ editableInPropertyPage("Reflectivity format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
543
543
  ], NodeRenderGraphGeometryRendererBlock.prototype, "reflectivityFormat", void 0);
544
544
  __decorate([
545
- editableInPropertyPage("Reflectivity type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
545
+ editableInPropertyPage("Reflectivity type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
546
546
  ], NodeRenderGraphGeometryRendererBlock.prototype, "reflectivityType", void 0);
547
547
  __decorate([
548
- editableInPropertyPage("Velocity format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
548
+ editableInPropertyPage("Velocity format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
549
549
  ], NodeRenderGraphGeometryRendererBlock.prototype, "velocityFormat", void 0);
550
550
  __decorate([
551
- editableInPropertyPage("Velocity type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
551
+ editableInPropertyPage("Velocity type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
552
552
  ], NodeRenderGraphGeometryRendererBlock.prototype, "velocityType", void 0);
553
553
  __decorate([
554
- editableInPropertyPage("Linear velocity format", 7 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
554
+ editableInPropertyPage("Linear velocity format", 8 /* PropertyTypeForEdition.TextureFormat */, "GEOMETRY BUFFERS")
555
555
  ], NodeRenderGraphGeometryRendererBlock.prototype, "linearVelocityFormat", void 0);
556
556
  __decorate([
557
- editableInPropertyPage("Linear velocity type", 8 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
557
+ editableInPropertyPage("Linear velocity type", 9 /* PropertyTypeForEdition.TextureType */, "GEOMETRY BUFFERS")
558
558
  ], NodeRenderGraphGeometryRendererBlock.prototype, "linearVelocityType", void 0);
559
559
  RegisterClass("BABYLON.NodeRenderGraphGeometryRendererBlock", NodeRenderGraphGeometryRendererBlock);
560
560
  //# sourceMappingURL=geometryRendererBlock.js.map
@@ -135,7 +135,7 @@ export class NodeRenderGraphClearBlock extends NodeRenderGraphBlock {
135
135
  }
136
136
  }
137
137
  __decorate([
138
- editableInPropertyPage("Color", 5 /* PropertyTypeForEdition.Color4 */)
138
+ editableInPropertyPage("Color", 6 /* PropertyTypeForEdition.Color4 */)
139
139
  ], NodeRenderGraphClearBlock.prototype, "color", null);
140
140
  __decorate([
141
141
  editableInPropertyPage("Clear color", 0 /* PropertyTypeForEdition.Boolean */, undefined, { embedded: true })
@@ -7,6 +7,7 @@ export * from "./resourceContainerBlock.js";
7
7
  export * from "./Layers/glowLayerBlock.js";
8
8
  export * from "./Layers/highlightLayerBlock.js";
9
9
  export * from "./PostProcesses/anaglyphPostProcessBlock.js";
10
+ export * from "./PostProcesses/basePostProcessBlock.js";
10
11
  export * from "./PostProcesses/blackAndWhitePostProcessBlock.js";
11
12
  export * from "./PostProcesses/bloomPostProcessBlock.js";
12
13
  export * from "./PostProcesses/blurPostProcessBlock.js";
@@ -7,6 +7,7 @@ export * from "./resourceContainerBlock.js";
7
7
  export * from "./Layers/glowLayerBlock.js";
8
8
  export * from "./Layers/highlightLayerBlock.js";
9
9
  export * from "./PostProcesses/anaglyphPostProcessBlock.js";
10
+ export * from "./PostProcesses/basePostProcessBlock.js";
10
11
  export * from "./PostProcesses/blackAndWhitePostProcessBlock.js";
11
12
  export * from "./PostProcesses/bloomPostProcessBlock.js";
12
13
  export * from "./PostProcesses/blurPostProcessBlock.js";
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../../dev/core/src/FrameGraph/Node/Blocks/index.ts"],"names":[],"mappings":"AAAA,cAAc,oBAAoB,CAAC;AACnC,cAAc,cAAc,CAAC;AAC7B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,cAAc,CAAC;AAC7B,cAAc,eAAe,CAAC;AAC9B,cAAc,0BAA0B,CAAC;AAEzC,cAAc,yBAAyB,CAAC;AACxC,cAAc,8BAA8B,CAAC;AAE7C,cAAc,0CAA0C,CAAC;AACzD,cAAc,+CAA+C,CAAC;AAC9D,cAAc,uCAAuC,CAAC;AACtD,cAAc,sCAAsC,CAAC;AACrD,cAAc,qDAAqD,CAAC;AACpE,cAAc,mDAAmD,CAAC;AAClE,cAAc,8CAA8C,CAAC;AAC7D,cAAc,mDAAmD,CAAC;AAClE,cAAc,sCAAsC,CAAC;AACrD,cAAc,uCAAuC,CAAC;AACtD,cAAc,iDAAiD,CAAC;AAChE,cAAc,4CAA4C,CAAC;AAC3D,cAAc,sCAAsC,CAAC;AACrD,cAAc,qCAAqC,CAAC;AAEpD,cAAc,qCAAqC,CAAC;AACpD,cAAc,mCAAmC,CAAC;AAClD,cAAc,iCAAiC,CAAC;AAChD,cAAc,kCAAkC,CAAC;AACjD,cAAc,oCAAoC,CAAC;AACnD,cAAc,uCAAuC,CAAC;AAEtD,cAAc,4BAA4B,CAAC;AAC3C,cAAc,6BAA6B,CAAC;AAE5C,cAAc,uBAAuB,CAAC;AACtC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC","sourcesContent":["export * from \"./cullObjectsBlock\";\r\nexport * from \"./elbowBlock\";\r\nexport * from \"./executeBlock\";\r\nexport * from \"./inputBlock\";\r\nexport * from \"./outputBlock\";\r\nexport * from \"./resourceContainerBlock\";\r\n\r\nexport * from \"./Layers/glowLayerBlock\";\r\nexport * from \"./Layers/highlightLayerBlock\";\r\n\r\nexport * from \"./PostProcesses/anaglyphPostProcessBlock\";\r\nexport * from \"./PostProcesses/blackAndWhitePostProcessBlock\";\r\nexport * from \"./PostProcesses/bloomPostProcessBlock\";\r\nexport * from \"./PostProcesses/blurPostProcessBlock\";\r\nexport * from \"./PostProcesses/chromaticAberrationPostProcessBlock\";\r\nexport * from \"./PostProcesses/circleOfConfusionPostProcessBlock\";\r\nexport * from \"./PostProcesses/depthOfFieldPostProcessBlock\";\r\nexport * from \"./PostProcesses/extractHighlightsPostProcessBlock\";\r\nexport * from \"./PostProcesses/fxaaPostProcessBlock\";\r\nexport * from \"./PostProcesses/grainPostProcessBlock\";\r\nexport * from \"./PostProcesses/imageProcessingPostProcessBlock\";\r\nexport * from \"./PostProcesses/motionBlurPostProcessBlock\";\r\nexport * from \"./PostProcesses/passPostProcessBlock\";\r\nexport * from \"./PostProcesses/ssrPostProcessBlock\";\r\n\r\nexport * from \"./Rendering/csmShadowGeneratorBlock\";\r\nexport * from \"./Rendering/geometryRendererBlock\";\r\nexport * from \"./Rendering/objectRendererBlock\";\r\nexport * from \"./Rendering/shadowGeneratorBlock\";\r\nexport * from \"./Rendering/taaObjectRendererBlock\";\r\nexport * from \"./Rendering/utilityLayerRendererBlock\";\r\n\r\nexport * from \"./Teleport/teleportInBlock\";\r\nexport * from \"./Teleport/teleportOutBlock\";\r\n\r\nexport * from \"./Textures/clearBlock\";\r\nexport * from \"./Textures/copyTextureBlock\";\r\nexport * from \"./Textures/generateMipmapsBlock\";\r\n"]}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../../dev/core/src/FrameGraph/Node/Blocks/index.ts"],"names":[],"mappings":"AAAA,cAAc,oBAAoB,CAAC;AACnC,cAAc,cAAc,CAAC;AAC7B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,cAAc,CAAC;AAC7B,cAAc,eAAe,CAAC;AAC9B,cAAc,0BAA0B,CAAC;AAEzC,cAAc,yBAAyB,CAAC;AACxC,cAAc,8BAA8B,CAAC;AAE7C,cAAc,0CAA0C,CAAC;AACzD,cAAc,sCAAsC,CAAC;AACrD,cAAc,+CAA+C,CAAC;AAC9D,cAAc,uCAAuC,CAAC;AACtD,cAAc,sCAAsC,CAAC;AACrD,cAAc,qDAAqD,CAAC;AACpE,cAAc,mDAAmD,CAAC;AAClE,cAAc,8CAA8C,CAAC;AAC7D,cAAc,mDAAmD,CAAC;AAClE,cAAc,sCAAsC,CAAC;AACrD,cAAc,uCAAuC,CAAC;AACtD,cAAc,iDAAiD,CAAC;AAChE,cAAc,4CAA4C,CAAC;AAC3D,cAAc,sCAAsC,CAAC;AACrD,cAAc,qCAAqC,CAAC;AAEpD,cAAc,qCAAqC,CAAC;AACpD,cAAc,mCAAmC,CAAC;AAClD,cAAc,iCAAiC,CAAC;AAChD,cAAc,kCAAkC,CAAC;AACjD,cAAc,oCAAoC,CAAC;AACnD,cAAc,uCAAuC,CAAC;AAEtD,cAAc,4BAA4B,CAAC;AAC3C,cAAc,6BAA6B,CAAC;AAE5C,cAAc,uBAAuB,CAAC;AACtC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,iCAAiC,CAAC","sourcesContent":["export * from \"./cullObjectsBlock\";\r\nexport * from \"./elbowBlock\";\r\nexport * from \"./executeBlock\";\r\nexport * from \"./inputBlock\";\r\nexport * from \"./outputBlock\";\r\nexport * from \"./resourceContainerBlock\";\r\n\r\nexport * from \"./Layers/glowLayerBlock\";\r\nexport * from \"./Layers/highlightLayerBlock\";\r\n\r\nexport * from \"./PostProcesses/anaglyphPostProcessBlock\";\r\nexport * from \"./PostProcesses/basePostProcessBlock\";\r\nexport * from \"./PostProcesses/blackAndWhitePostProcessBlock\";\r\nexport * from \"./PostProcesses/bloomPostProcessBlock\";\r\nexport * from \"./PostProcesses/blurPostProcessBlock\";\r\nexport * from \"./PostProcesses/chromaticAberrationPostProcessBlock\";\r\nexport * from \"./PostProcesses/circleOfConfusionPostProcessBlock\";\r\nexport * from \"./PostProcesses/depthOfFieldPostProcessBlock\";\r\nexport * from \"./PostProcesses/extractHighlightsPostProcessBlock\";\r\nexport * from \"./PostProcesses/fxaaPostProcessBlock\";\r\nexport * from \"./PostProcesses/grainPostProcessBlock\";\r\nexport * from \"./PostProcesses/imageProcessingPostProcessBlock\";\r\nexport * from \"./PostProcesses/motionBlurPostProcessBlock\";\r\nexport * from \"./PostProcesses/passPostProcessBlock\";\r\nexport * from \"./PostProcesses/ssrPostProcessBlock\";\r\n\r\nexport * from \"./Rendering/csmShadowGeneratorBlock\";\r\nexport * from \"./Rendering/geometryRendererBlock\";\r\nexport * from \"./Rendering/objectRendererBlock\";\r\nexport * from \"./Rendering/shadowGeneratorBlock\";\r\nexport * from \"./Rendering/taaObjectRendererBlock\";\r\nexport * from \"./Rendering/utilityLayerRendererBlock\";\r\n\r\nexport * from \"./Teleport/teleportInBlock\";\r\nexport * from \"./Teleport/teleportOutBlock\";\r\n\r\nexport * from \"./Textures/clearBlock\";\r\nexport * from \"./Textures/copyTextureBlock\";\r\nexport * from \"./Textures/generateMipmapsBlock\";\r\n"]}
@@ -50,6 +50,10 @@ export declare class FrameGraphTextureManager {
50
50
  * Gets or sets a boolean indicating if debug logs should be shown when applying texture allocation optimization (default: false)
51
51
  */
52
52
  showDebugLogsForTextureAllcationOptimization: boolean;
53
+ /** If provided (greater than 0), forces the output screen width for percentage-based textures. If not provided (0), engine.getRenderWidth() will be used */
54
+ forcedOutputScreenWidth: number;
55
+ /** If provided (greater than 0), forces the output screen height for percentage-based textures. If not provided (0), engine.getRenderHeight() will be used */
56
+ forcedOutputScreenHeight: number;
53
57
  /**
54
58
  * Constructs a new instance of the texture manager
55
59
  * @param engine The engine to use
@@ -37,6 +37,10 @@ export class FrameGraphTextureManager {
37
37
  * Gets or sets a boolean indicating if debug logs should be shown when applying texture allocation optimization (default: false)
38
38
  */
39
39
  this.showDebugLogsForTextureAllcationOptimization = false;
40
+ /** If provided (greater than 0), forces the output screen width for percentage-based textures. If not provided (0), engine.getRenderWidth() will be used */
41
+ this.forcedOutputScreenWidth = 0;
42
+ /** If provided (greater than 0), forces the output screen height for percentage-based textures. If not provided (0), engine.getRenderHeight() will be used */
43
+ this.forcedOutputScreenHeight = 0;
40
44
  this._addSystemTextures();
41
45
  }
42
46
  /**
@@ -281,7 +285,9 @@ export class FrameGraphTextureManager {
281
285
  * @param screenHeight The height of the screen (default: the height of the rendering canvas)
282
286
  * @returns The absolute dimensions of the texture
283
287
  */
284
- getAbsoluteDimensions(size, screenWidth = this.engine.getRenderWidth(true), screenHeight = this.engine.getRenderHeight(true)) {
288
+ getAbsoluteDimensions(size, screenWidth, screenHeight) {
289
+ screenWidth = this.forcedOutputScreenWidth || this.engine.getRenderWidth(true);
290
+ screenHeight = this.forcedOutputScreenHeight || this.engine.getRenderHeight(true);
285
291
  const { width, height } = getDimensionsFromTextureSize(size);
286
292
  return {
287
293
  width: Math.floor((width * screenWidth) / 100),