@one_deploy/sdk 1.2.0 → 1.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2581,9 +2581,9 @@ var STRATEGY_PERSONALITIES = [
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  name: "Balanced Alpha",
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  shortName: "BAL",
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  color: "#3B82F6",
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- scanIntervalMin: 25e3,
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- // Slower: 25-40s between cycles
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- scanIntervalMax: 4e4,
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+ scanIntervalMin: 45e3,
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+ // 45-70s between cycles (slower for readability)
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+ scanIntervalMax: 7e4,
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  tradeFrequency: 0.4,
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  positionSizeMin: 15,
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  positionSizeMax: 35,
@@ -2599,9 +2599,9 @@ var STRATEGY_PERSONALITIES = [
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  name: "Conservative Shield",
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  shortName: "CON",
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  color: "#10B981",
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- scanIntervalMin: 35e3,
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- // Slower: 35-55s between cycles
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- scanIntervalMax: 55e3,
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+ scanIntervalMin: 6e4,
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+ // 60-90s between cycles (slower for readability)
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+ scanIntervalMax: 9e4,
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  tradeFrequency: 0.25,
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  positionSizeMin: 10,
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  positionSizeMax: 20,
@@ -2617,9 +2617,9 @@ var STRATEGY_PERSONALITIES = [
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  name: "Aggressive Momentum",
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  shortName: "AGG",
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  color: "#EF4444",
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- scanIntervalMin: 18e3,
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- // Slower: 18-30s between cycles
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- scanIntervalMax: 3e4,
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+ scanIntervalMin: 35e3,
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+ // 35-55s between cycles (slower for readability)
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+ scanIntervalMax: 55e3,
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  tradeFrequency: 0.5,
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  positionSizeMin: 25,
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  positionSizeMax: 50,
@@ -2869,7 +2869,7 @@ var BotSimulationEngine = class {
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  },
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  delay
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  });
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- delay += rand3(800, 1500);
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+ delay += rand3(2e3, 3500);
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  const thinkingMessages = this.generateThinkingProcess(strategy, pair, price);
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  for (const thinking of thinkingMessages) {
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  entries.push({
@@ -2882,7 +2882,7 @@ var BotSimulationEngine = class {
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  },
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  delay
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  });
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- delay += rand3(600, 1200);
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+ delay += rand3(1500, 2500);
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  }
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  const indicatorParts = [];
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  if (strategy.primaryIndicators.includes("RSI") || strategy.primaryIndicators.includes("MACD")) {
@@ -2914,7 +2914,7 @@ var BotSimulationEngine = class {
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  },
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  delay
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  });
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- delay += rand3(800, 1500);
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+ delay += rand3(2e3, 3500);
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  if (Math.random() < 0.12) {
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  const sentiment = Math.random() > 0.4 ? "Bullish" : "Bearish";
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  entries.push({
@@ -2927,7 +2927,7 @@ var BotSimulationEngine = class {
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  },
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  delay
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  });
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- delay += rand3(1e3, 1800);
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+ delay += rand3(2500, 4e3);
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  }
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  if (Math.random() < 0.4) {
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  const analysis = this.generateAnalysis(strategy, indicators, pair);
@@ -2941,7 +2941,7 @@ var BotSimulationEngine = class {
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  },
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  delay
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  });
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- delay += rand3(1e3, 2e3);
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+ delay += rand3(2500, 4e3);
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  }
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  const signal = this.evaluateSignal(strategy, indicators);
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  state.lastSignal = signal.direction;
@@ -2965,7 +2965,7 @@ var BotSimulationEngine = class {
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  },
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  delay
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  });
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- delay += rand3(1500, 2500);
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+ delay += rand3(3e3, 5e3);
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  entries.push({
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  entry: {
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  strategyId: strategy.id,
@@ -2977,7 +2977,7 @@ var BotSimulationEngine = class {
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  },
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  delay
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  });
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- delay += rand3(1200, 2e3);
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+ delay += rand3(3e3, 4500);
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  const decision = this.makeTradeDecision(strategy, signal, state);
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  if (decision.execute) {
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  entries.push({
@@ -2997,7 +2997,7 @@ var BotSimulationEngine = class {
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  },
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  delay
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  });
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- delay += rand3(1e3, 1800);
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+ delay += rand3(2500, 4e3);
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  const orderId = `ORD_${Date.now().toString(36).toUpperCase()}`;
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  const orderPrice = signal.direction === "LONG" ? price * (1 - rand3(1e-4, 5e-4)) : price * (1 + rand3(1e-4, 5e-4));
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  entries.push({
@@ -3022,7 +3022,7 @@ var BotSimulationEngine = class {
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  },
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  delay
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  });
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- delay += rand3(2e3, 4e3);
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+ delay += rand3(4e3, 7e3);
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  const fillPrice = orderPrice * (1 + rand3(-3e-4, 3e-4));
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  const slippage = Math.abs(fillPrice - orderPrice) / orderPrice * 100;
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  entries.push({
@@ -3071,7 +3071,7 @@ var BotSimulationEngine = class {
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  }
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  }
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  if (state.openPositions.length > 0 && Math.random() < 0.5) {
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- delay += rand3(1500, 2500);
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+ delay += rand3(3500, 5500);
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  let totalPositionPnl = 0;
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  const pnlParts = [];
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  for (const pos of state.openPositions) {
@@ -3107,7 +3107,7 @@ var BotSimulationEngine = class {
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  });
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  }
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  if (Math.random() < 0.2) {
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- delay += rand3(1e3, 2e3);
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+ delay += rand3(3e3, 5e3);
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  const exposure = state.openPositions.reduce((sum, p) => sum + p.size * p.leverage, 0);
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  const maxDrawdown = rand3(2, 12);
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  entries.push({