@onceworlds/cli 0.1.0 → 0.1.1

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package/README.md CHANGED
@@ -31,6 +31,10 @@ preview URL in the job log. Sign in at https://onceworlds.com with the GitHub
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  account that owns the repo (or any member of its organization) before the first
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  deploy.
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+ New games start private: only the repo's owner (or its organization's members)
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+ can play them. When it's ready to share, open the game in the dashboard and click
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+ "Make public" in the Settings tab.
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+
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  ## Project file
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  `onceworlds.json` at the root of the repo:
package/dist/cli.js CHANGED
@@ -183,6 +183,7 @@ async function deploy(projectDir, api, tokenArg, quiet = false) {
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  if (!quiet) {
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  if (result.production) console.log(`\u2713 Live: ${result.playUrl}`);
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  else console.log(`\u2713 Preview (this branch isn't ${config.productionBranch ?? "main"}): ${result.previewUrl}`);
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+ for (const note of result.notes ?? []) console.log(` ${note}`);
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  }
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  return result;
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  }
package/package.json CHANGED
@@ -1,11 +1,11 @@
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  {
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  "name": "@onceworlds/cli",
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- "version": "0.1.0",
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+ "version": "0.1.1",
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  "description": "Deploy games to Onceworlds.",
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  "homepage": "https://onceworlds.com",
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  "type": "module",
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  "bin": {
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- "onceworlds": "./dist/cli.js"
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+ "onceworlds": "dist/cli.js"
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  },
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  "files": [
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  "dist"