@omnitronix/bonnys-fortune-game-engine 1.2.0 → 1.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/__tests__/comprehensive.test.js +741 -0
- package/dist/__tests__/comprehensive.test.js.map +1 -0
- package/dist/bonnys-fortune-v1.game-engine.js +12 -7
- package/dist/bonnys-fortune-v1.game-engine.js.map +1 -1
- package/dist/domain/types/{cheat-trigger-bonus-command.js → debug-trigger-bonus-command.js} +1 -1
- package/dist/domain/types/debug-trigger-bonus-command.js.map +1 -0
- package/dist/domain/types/{cheat-trigger-bonus-request.dto.js → debug-trigger-bonus-request.dto.js} +1 -1
- package/dist/domain/types/debug-trigger-bonus-request.dto.js.map +1 -0
- package/dist/domain/types/{cheat-update-bonus-meter-progress-command.js → debug-update-bonus-meter-progress-command.js} +1 -1
- package/dist/domain/types/debug-update-bonus-meter-progress-command.js.map +1 -0
- package/dist/domain/types/{cheat-update-bonus-meter-progress-request.dto.js → debug-update-bonus-meter-progress-request.dto.js} +1 -1
- package/dist/domain/types/debug-update-bonus-meter-progress-request.dto.js.map +1 -0
- package/dist/logic/bonnys-fortune.game-logic.js +2 -2
- package/dist/rng/DummyRngClient.js +8 -1
- package/dist/rng/DummyRngClient.js.map +1 -1
- package/dist/rng/rng-client.factory.js +1 -2
- package/dist/rng/rng-client.factory.js.map +1 -1
- package/package.json +3 -4
- package/dist/__tests__/bonnys-fortune-v1.game-engine.test.d.ts +0 -1
- package/dist/bonnys-fortune-v1.game-engine.d.ts +0 -32
- package/dist/config/game-logic-config/file-system.game-logic-config-loader.d.ts +0 -4
- package/dist/config/game-logic-config/game-logic-config-loader.d.ts +0 -3
- package/dist/config/game-logic-config/game-logic-config.d.ts +0 -2
- package/dist/config/reel-strips-config/file-system.reel-strips-config-loader.d.ts +0 -4
- package/dist/config/reel-strips-config/reel-strip-option.dto.d.ts +0 -4
- package/dist/config/reel-strips-config/reel-strips-config-loader.d.ts +0 -3
- package/dist/config/reel-strips-config/reel-strips-config.dto.d.ts +0 -5
- package/dist/config/reel-strips-config/reel.dto.d.ts +0 -5
- package/dist/domain/game-round.types.d.ts +0 -9
- package/dist/domain/mappers/reel-strips-config.mapper.d.ts +0 -4
- package/dist/domain/reel-strip-option.d.ts +0 -7
- package/dist/domain/reel-strips-config.d.ts +0 -9
- package/dist/domain/reel.d.ts +0 -8
- package/dist/domain/types/cheat-trigger-bonus-command.d.ts +0 -5
- package/dist/domain/types/cheat-trigger-bonus-command.js.map +0 -1
- package/dist/domain/types/cheat-trigger-bonus-request.dto.d.ts +0 -5
- package/dist/domain/types/cheat-trigger-bonus-request.dto.js.map +0 -1
- package/dist/domain/types/cheat-update-bonus-meter-progress-command.d.ts +0 -5
- package/dist/domain/types/cheat-update-bonus-meter-progress-command.js.map +0 -1
- package/dist/domain/types/cheat-update-bonus-meter-progress-request.dto.d.ts +0 -5
- package/dist/domain/types/cheat-update-bonus-meter-progress-request.dto.js.map +0 -1
- package/dist/domain/types/game-spin-command.d.ts +0 -8
- package/dist/domain/types/game-spin-input.dto.d.ts +0 -8
- package/dist/domain/types/game-spin-output.dto.d.ts +0 -119
- package/dist/domain/types/game-symbols.response.dto.d.ts +0 -10
- package/dist/domain/types/reel-strip-option.dto.d.ts +0 -4
- package/dist/domain/types/reel-strips-config.dto.d.ts +0 -5
- package/dist/domain/types/reel.dto.d.ts +0 -5
- package/dist/domain/types/start-bonus-round-command.d.ts +0 -8
- package/dist/domain/types/start-bonus-round-input.dto.d.ts +0 -10
- package/dist/game-engine.interface.d.ts +0 -41
- package/dist/helpers/generate-hash.d.ts +0 -1
- package/dist/helpers/number-helper.d.ts +0 -23
- package/dist/helpers/optional-boolean-mapper.d.ts +0 -1
- package/dist/helpers/uuid-helper.d.ts +0 -3
- package/dist/helpers/validation-helper.d.ts +0 -14
- package/dist/index.d.ts +0 -2
- package/dist/logger/logger.d.ts +0 -22
- package/dist/logic/bonnys-fortune.game-logic.d.ts +0 -32
- package/dist/logic/bonnys-fortune.spin-generator.d.ts +0 -19
- package/dist/logic/bonnys-fortune.types.d.ts +0 -170
- package/dist/logic/bonnys-fortune.win-calculator.d.ts +0 -10
- package/dist/logic/game-logic-config.interface.d.ts +0 -178
- package/dist/logic/handlers/base-game.handler.d.ts +0 -15
- package/dist/logic/handlers/collect-feature-bonus.handler.d.ts +0 -13
- package/dist/logic/handlers/free-spins-bonus.handler.d.ts +0 -11
- package/dist/logic/handlers/steering-to-the-fortune-bonus.handler.d.ts +0 -11
- package/dist/logic/handlers/treasure-hunt-bonus.handler.d.ts +0 -15
- package/dist/rng/DummyRngClient.d.ts +0 -18
- package/dist/rng/rng-client.factory.d.ts +0 -7
- package/dist/rng/rng-client.interface.d.ts +0 -16
- package/dist/rng/rng-service.d.ts +0 -26
- package/dist/validation/abstract-game-logic-config.validator.d.ts +0 -4
- package/dist/validation/bonnys-fortune/bonnys-fortune-config.dto.d.ts +0 -129
- package/dist/validation/bonnys-fortune/bonnys-fortune-config.validator.d.ts +0 -5
- package/dist/validation/custom-decorators/IsNestedIntArray.d.ts +0 -2
- package/dist/validation/game-logic-config-validation.service.d.ts +0 -8
- package/dist/validation/reel-strips-config-validation.service.d.ts +0 -5
- package/src/__tests__/bonnys-fortune-v1.game-engine.test.ts +0 -80
- package/src/bonnys-fortune-v1.game-engine.ts +0 -285
- package/src/config/game-logic-config/file-system.game-logic-config-loader.ts +0 -27
- package/src/config/game-logic-config/game-logic-config-loader.ts +0 -3
- package/src/config/game-logic-config/game-logic-config.ts +0 -380
- package/src/config/reel-strips-config/file-system.reel-strips-config-loader.ts +0 -43
- package/src/config/reel-strips-config/reel-strip-option.dto.ts +0 -13
- package/src/config/reel-strips-config/reel-strips-config-loader.ts +0 -9
- package/src/config/reel-strips-config/reel-strips-config.dto.ts +0 -16
- package/src/config/reel-strips-config/reel.dto.ts +0 -16
- package/src/config/reel-strips-config/reels-BASE.csv +0 -52
- package/src/config/reel-strips-config/reels-BONUS.csv +0 -52
- package/src/domain/game-round.types.ts +0 -10
- package/src/domain/mappers/reel-strips-config.mapper.ts +0 -16
- package/src/domain/reel-strip-option.ts +0 -15
- package/src/domain/reel-strips-config.ts +0 -21
- package/src/domain/reel.ts +0 -17
- package/src/domain/types/cheat-trigger-bonus-command.ts +0 -5
- package/src/domain/types/cheat-trigger-bonus-request.dto.ts +0 -5
- package/src/domain/types/cheat-update-bonus-meter-progress-command.ts +0 -6
- package/src/domain/types/cheat-update-bonus-meter-progress-request.dto.ts +0 -5
- package/src/domain/types/game-spin-command.ts +0 -8
- package/src/domain/types/game-spin-input.dto.ts +0 -8
- package/src/domain/types/game-spin-output.dto.ts +0 -142
- package/src/domain/types/game-symbols.response.dto.ts +0 -11
- package/src/domain/types/reel-strip-option.dto.ts +0 -13
- package/src/domain/types/reel-strips-config.dto.ts +0 -15
- package/src/domain/types/reel.dto.ts +0 -15
- package/src/domain/types/start-bonus-round-command.ts +0 -8
- package/src/domain/types/start-bonus-round-input.dto.ts +0 -10
- package/src/game-engine.interface.ts +0 -59
- package/src/helpers/generate-hash.ts +0 -5
- package/src/helpers/number-helper.ts +0 -41
- package/src/helpers/optional-boolean-mapper.ts +0 -5
- package/src/helpers/uuid-helper.ts +0 -7
- package/src/helpers/validation-helper.ts +0 -27
- package/src/index.ts +0 -3
- package/src/logger/logger.ts +0 -178
- package/src/logic/bonnys-fortune.game-logic.ts +0 -480
- package/src/logic/bonnys-fortune.spin-generator.ts +0 -277
- package/src/logic/bonnys-fortune.types.ts +0 -223
- package/src/logic/bonnys-fortune.win-calculator.ts +0 -210
- package/src/logic/game-logic-config.interface.ts +0 -174
- package/src/logic/handlers/base-game.handler.ts +0 -213
- package/src/logic/handlers/collect-feature-bonus.handler.ts +0 -301
- package/src/logic/handlers/free-spins-bonus.handler.ts +0 -119
- package/src/logic/handlers/steering-to-the-fortune-bonus.handler.ts +0 -118
- package/src/logic/handlers/treasure-hunt-bonus.handler.ts +0 -232
- package/src/rng/DummyRngClient.ts +0 -108
- package/src/rng/rng-client.factory.ts +0 -27
- package/src/rng/rng-client.interface.ts +0 -38
- package/src/rng/rng-service.ts +0 -130
- package/src/validation/abstract-game-logic-config.validator.ts +0 -20
- package/src/validation/bonnys-fortune/bonnys-fortune-config.dto.ts +0 -371
- package/src/validation/bonnys-fortune/bonnys-fortune-config.validator.ts +0 -8
- package/src/validation/custom-decorators/IsNestedIntArray.ts +0 -29
- package/src/validation/game-logic-config-validation.service.ts +0 -28
- package/src/validation/reel-strips-config-validation.service.ts +0 -29
|
@@ -1,285 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
BonnysFortunePrivateState,
|
|
3
|
-
BonnysFortunePublicState,
|
|
4
|
-
} from './logic/bonnys-fortune.types';
|
|
5
|
-
import {
|
|
6
|
-
CommandProcessingResult,
|
|
7
|
-
GameActionCommand,
|
|
8
|
-
GameEngine,
|
|
9
|
-
GameEngineConfig,
|
|
10
|
-
GameEngineInfo,
|
|
11
|
-
} from './game-engine.interface';
|
|
12
|
-
|
|
13
|
-
import { BonnysFortuneGameLogic } from './logic/bonnys-fortune.game-logic';
|
|
14
|
-
import { BonnysFortuneGameLogicConfigInterface } from './logic/game-logic-config.interface';
|
|
15
|
-
import { BonnysFortuneGameLogicConfigValidator } from './validation/bonnys-fortune/bonnys-fortune-config.validator';
|
|
16
|
-
import { CheatTriggerBonusCommand } from './domain/types/cheat-trigger-bonus-command';
|
|
17
|
-
import { CheatUpdateBonusMeterProgressCommand } from './domain/types/cheat-update-bonus-meter-progress-command';
|
|
18
|
-
import { FileSystemGameLogicConfigLoader } from './config/game-logic-config/file-system.game-logic-config-loader';
|
|
19
|
-
import { FileSystemReelStripsConfigLoader } from './config/reel-strips-config/file-system.reel-strips-config-loader';
|
|
20
|
-
import { GameLogicConfigLoader } from './config/game-logic-config/game-logic-config-loader';
|
|
21
|
-
import { GameLogicConfigValidationService } from './validation/game-logic-config-validation.service';
|
|
22
|
-
import { GameRoundType } from './domain/game-round.types';
|
|
23
|
-
import { GameSpinCommand } from './domain/types/game-spin-command';
|
|
24
|
-
import { Logger } from './logger/logger';
|
|
25
|
-
import { ReelStripsConfig } from './domain/reel-strips-config';
|
|
26
|
-
import { ReelStripsConfigLoader } from './config/reel-strips-config/reel-strips-config-loader';
|
|
27
|
-
import { ReelStripsConfigMapper } from './domain/mappers/reel-strips-config.mapper';
|
|
28
|
-
import { ReelStripsConfigValidationService } from './validation/reel-strips-config-validation.service';
|
|
29
|
-
import { RngClientFactory } from './rng/rng-client.factory';
|
|
30
|
-
import { RngService } from './rng/rng-service';
|
|
31
|
-
import { StartBonusRoundCommand } from './domain/types/start-bonus-round-command';
|
|
32
|
-
|
|
33
|
-
export class BonnysFortuneV1GameEngine
|
|
34
|
-
implements
|
|
35
|
-
GameEngine<BonnysFortunePublicState, BonnysFortunePrivateState, any>
|
|
36
|
-
{
|
|
37
|
-
private readonly gameCode = 'bonnys-fortune';
|
|
38
|
-
private readonly version = '1.0.0';
|
|
39
|
-
private readonly rtp = 96;
|
|
40
|
-
private readonly gameType = 'slot';
|
|
41
|
-
private readonly gameName = "Bonny's Fortune";
|
|
42
|
-
private readonly provider = 'Omnitronix';
|
|
43
|
-
private config!: BonnysFortuneGameLogicConfigInterface;
|
|
44
|
-
private reels!: Map<GameRoundType, ReelStripsConfig>;
|
|
45
|
-
|
|
46
|
-
readonly configOutPort: GameLogicConfigLoader;
|
|
47
|
-
readonly reelsOutPort: ReelStripsConfigLoader;
|
|
48
|
-
readonly configValidator: GameLogicConfigValidationService;
|
|
49
|
-
readonly reelsValidator: ReelStripsConfigValidationService;
|
|
50
|
-
readonly reelMapper: ReelStripsConfigMapper;
|
|
51
|
-
readonly gameLogic: BonnysFortuneGameLogic;
|
|
52
|
-
readonly rngService: RngService;
|
|
53
|
-
readonly logger: Logger;
|
|
54
|
-
|
|
55
|
-
constructor(config: GameEngineConfig = {}) {
|
|
56
|
-
this.logger = new Logger('BonnysFortuneV1Engine');
|
|
57
|
-
this.configOutPort = new FileSystemGameLogicConfigLoader();
|
|
58
|
-
this.reelsOutPort = new FileSystemReelStripsConfigLoader();
|
|
59
|
-
|
|
60
|
-
const rngClient = RngClientFactory.create({ metrics: config.metrics });
|
|
61
|
-
this.rngService = new RngService(rngClient);
|
|
62
|
-
|
|
63
|
-
this.configValidator = new GameLogicConfigValidationService();
|
|
64
|
-
this.reelsValidator = new ReelStripsConfigValidationService();
|
|
65
|
-
this.reelMapper = new ReelStripsConfigMapper();
|
|
66
|
-
this.gameLogic = new BonnysFortuneGameLogic(this.rngService);
|
|
67
|
-
this.preload();
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
public getGameEngineInfo(): GameEngineInfo {
|
|
71
|
-
return {
|
|
72
|
-
gameCode: this.gameCode,
|
|
73
|
-
version: this.version,
|
|
74
|
-
rtp: this.rtp,
|
|
75
|
-
gameType: this.gameType,
|
|
76
|
-
gameName: this.gameName,
|
|
77
|
-
provider: this.provider,
|
|
78
|
-
};
|
|
79
|
-
}
|
|
80
|
-
|
|
81
|
-
private async preload(): Promise<void> {
|
|
82
|
-
this.logger.log('Preloading Bonnys Fortune engine');
|
|
83
|
-
this.configValidator.register(
|
|
84
|
-
this.gameCode,
|
|
85
|
-
new BonnysFortuneGameLogicConfigValidator(),
|
|
86
|
-
);
|
|
87
|
-
const rawConfig =
|
|
88
|
-
await this.configOutPort.loadConfig<BonnysFortuneGameLogicConfigInterface>(
|
|
89
|
-
this.gameCode,
|
|
90
|
-
this.version,
|
|
91
|
-
);
|
|
92
|
-
if (!rawConfig) {
|
|
93
|
-
throw new Error('Bonnys Fortune game logic config not found');
|
|
94
|
-
}
|
|
95
|
-
await this.configValidator.validate(this.gameCode, rawConfig);
|
|
96
|
-
|
|
97
|
-
const reelsCount = rawConfig.baseGame.baseGameConfig.layout.reels;
|
|
98
|
-
const optionsCount =
|
|
99
|
-
rawConfig.baseGame.baseGameConfig.reelsOptions.numberOfOptions;
|
|
100
|
-
|
|
101
|
-
const rawBaseGameReels = await this.reelsOutPort.loadConfig(
|
|
102
|
-
this.gameCode,
|
|
103
|
-
this.version,
|
|
104
|
-
GameRoundType.BASE,
|
|
105
|
-
reelsCount,
|
|
106
|
-
optionsCount,
|
|
107
|
-
);
|
|
108
|
-
await this.reelsValidator.validate(rawBaseGameReels);
|
|
109
|
-
|
|
110
|
-
const rawBonusGame2Reels = await this.reelsOutPort.loadConfig(
|
|
111
|
-
this.gameCode,
|
|
112
|
-
this.version,
|
|
113
|
-
GameRoundType.BONUS,
|
|
114
|
-
reelsCount,
|
|
115
|
-
optionsCount,
|
|
116
|
-
);
|
|
117
|
-
await this.reelsValidator.validate(rawBonusGame2Reels);
|
|
118
|
-
|
|
119
|
-
this.config = rawConfig;
|
|
120
|
-
this.reels = new Map([
|
|
121
|
-
[GameRoundType.BASE, this.reelMapper.mapRawToDomain(rawBaseGameReels)],
|
|
122
|
-
[GameRoundType.BONUS, this.reelMapper.mapRawToDomain(rawBonusGame2Reels)],
|
|
123
|
-
]);
|
|
124
|
-
}
|
|
125
|
-
|
|
126
|
-
public async processCommand(
|
|
127
|
-
publicState: BonnysFortunePublicState,
|
|
128
|
-
privateState: BonnysFortunePrivateState,
|
|
129
|
-
command: GameActionCommand,
|
|
130
|
-
): Promise<
|
|
131
|
-
CommandProcessingResult<
|
|
132
|
-
BonnysFortunePublicState,
|
|
133
|
-
BonnysFortunePrivateState,
|
|
134
|
-
any
|
|
135
|
-
>
|
|
136
|
-
> {
|
|
137
|
-
this.logger.log(`Processing command ${command.type}`);
|
|
138
|
-
this.rngService.registerCommand(command.id);
|
|
139
|
-
switch (command.type) {
|
|
140
|
-
case 'INIT_SESSION_STATE': {
|
|
141
|
-
const baseReels = this.reels.get(GameRoundType.BASE);
|
|
142
|
-
if (!baseReels) {
|
|
143
|
-
throw new Error('Base game reels not found');
|
|
144
|
-
}
|
|
145
|
-
const result = await this.gameLogic.initSessionState(
|
|
146
|
-
this.config,
|
|
147
|
-
baseReels,
|
|
148
|
-
command.payload,
|
|
149
|
-
command.id,
|
|
150
|
-
);
|
|
151
|
-
const rngOutcome = this.rngService.getRngOutcomeForCommand(command.id);
|
|
152
|
-
this.rngService.removeCommand(command.id);
|
|
153
|
-
return {
|
|
154
|
-
success: true,
|
|
155
|
-
publicState: result.publicState,
|
|
156
|
-
privateState: result.privateState,
|
|
157
|
-
outcome: result,
|
|
158
|
-
message: 'Session state initialized',
|
|
159
|
-
rngOutcome,
|
|
160
|
-
};
|
|
161
|
-
}
|
|
162
|
-
|
|
163
|
-
case 'SPIN': {
|
|
164
|
-
const params = command.payload as GameSpinCommand;
|
|
165
|
-
const baseReels = this.reels.get(GameRoundType.BASE);
|
|
166
|
-
if (!baseReels) {
|
|
167
|
-
throw new Error('Base game reels not found');
|
|
168
|
-
}
|
|
169
|
-
const outcome = await this.gameLogic.spin(
|
|
170
|
-
params,
|
|
171
|
-
publicState,
|
|
172
|
-
privateState,
|
|
173
|
-
this.config,
|
|
174
|
-
baseReels,
|
|
175
|
-
command.id,
|
|
176
|
-
);
|
|
177
|
-
const rngOutcome = this.rngService.getRngOutcomeForCommand(command.id);
|
|
178
|
-
this.rngService.removeCommand(command.id);
|
|
179
|
-
return {
|
|
180
|
-
success: true,
|
|
181
|
-
publicState: outcome.publicState,
|
|
182
|
-
privateState: outcome.privateState,
|
|
183
|
-
outcome,
|
|
184
|
-
message: 'Spin completed',
|
|
185
|
-
rngOutcome,
|
|
186
|
-
};
|
|
187
|
-
}
|
|
188
|
-
|
|
189
|
-
case 'START_BONUS_ROUND': {
|
|
190
|
-
const params = command.payload as StartBonusRoundCommand;
|
|
191
|
-
const bonusReels = this.reels.get(GameRoundType.BONUS);
|
|
192
|
-
if (!bonusReels) {
|
|
193
|
-
throw new Error('Bonus game reels not found');
|
|
194
|
-
}
|
|
195
|
-
const outcome = await this.gameLogic.startBonusRound(
|
|
196
|
-
params,
|
|
197
|
-
publicState,
|
|
198
|
-
privateState,
|
|
199
|
-
this.config,
|
|
200
|
-
bonusReels,
|
|
201
|
-
command.id,
|
|
202
|
-
);
|
|
203
|
-
|
|
204
|
-
if (!outcome) {
|
|
205
|
-
throw new Error('Bonus round outcome not found');
|
|
206
|
-
}
|
|
207
|
-
|
|
208
|
-
const rngOutcome = this.rngService.getRngOutcomeForCommand(command.id);
|
|
209
|
-
this.rngService.removeCommand(command.id);
|
|
210
|
-
return {
|
|
211
|
-
success: true,
|
|
212
|
-
publicState: outcome.publicState,
|
|
213
|
-
privateState: outcome.privateState,
|
|
214
|
-
outcome,
|
|
215
|
-
message: 'Bonus round started',
|
|
216
|
-
rngOutcome,
|
|
217
|
-
};
|
|
218
|
-
}
|
|
219
|
-
|
|
220
|
-
case 'CHEAT_TRIGGER_BONUS': {
|
|
221
|
-
const params = command.payload as CheatTriggerBonusCommand;
|
|
222
|
-
const result = await this.gameLogic.cheatTriggerBonus(
|
|
223
|
-
publicState,
|
|
224
|
-
privateState,
|
|
225
|
-
params,
|
|
226
|
-
);
|
|
227
|
-
|
|
228
|
-
const rngOutcome = this.rngService.getRngOutcomeForCommand(command.id);
|
|
229
|
-
this.rngService.removeCommand(command.id);
|
|
230
|
-
return {
|
|
231
|
-
success: true,
|
|
232
|
-
publicState: result.publicState,
|
|
233
|
-
privateState: result.privateState,
|
|
234
|
-
outcome: result.outcome,
|
|
235
|
-
message: 'Bonus triggered',
|
|
236
|
-
rngOutcome,
|
|
237
|
-
};
|
|
238
|
-
}
|
|
239
|
-
|
|
240
|
-
case 'CHEAT_UPDATE_BONUS_METER_PROGRESS': {
|
|
241
|
-
const params = command.payload as CheatUpdateBonusMeterProgressCommand;
|
|
242
|
-
const result = this.gameLogic.cheatUpdateBonusMeterProgress(
|
|
243
|
-
publicState,
|
|
244
|
-
privateState,
|
|
245
|
-
params,
|
|
246
|
-
this.config,
|
|
247
|
-
);
|
|
248
|
-
|
|
249
|
-
const rngOutcome = this.rngService.getRngOutcomeForCommand(command.id);
|
|
250
|
-
this.rngService.removeCommand(command.id);
|
|
251
|
-
return {
|
|
252
|
-
success: true,
|
|
253
|
-
publicState: result.publicState,
|
|
254
|
-
privateState: result.privateState,
|
|
255
|
-
outcome: result.outcome,
|
|
256
|
-
message: 'Bonus meter progress updated',
|
|
257
|
-
rngOutcome,
|
|
258
|
-
};
|
|
259
|
-
}
|
|
260
|
-
|
|
261
|
-
case 'GET_SYMBOLS': {
|
|
262
|
-
this.rngService.removeCommand(command.id);
|
|
263
|
-
return {
|
|
264
|
-
success: true,
|
|
265
|
-
publicState,
|
|
266
|
-
privateState,
|
|
267
|
-
outcome: this.gameLogic.getSymbols(this.config),
|
|
268
|
-
message: 'Symbols retrieved',
|
|
269
|
-
rngOutcome: undefined,
|
|
270
|
-
};
|
|
271
|
-
}
|
|
272
|
-
|
|
273
|
-
default: {
|
|
274
|
-
return {
|
|
275
|
-
success: false,
|
|
276
|
-
publicState: publicState,
|
|
277
|
-
privateState: privateState,
|
|
278
|
-
outcome: null,
|
|
279
|
-
message: 'Command not found',
|
|
280
|
-
rngOutcome: undefined,
|
|
281
|
-
};
|
|
282
|
-
}
|
|
283
|
-
}
|
|
284
|
-
}
|
|
285
|
-
}
|
|
@@ -1,27 +0,0 @@
|
|
|
1
|
-
import * as path from 'path';
|
|
2
|
-
|
|
3
|
-
import { GameLogicConfigLoader } from './game-logic-config-loader';
|
|
4
|
-
export class FileSystemGameLogicConfigLoader implements GameLogicConfigLoader {
|
|
5
|
-
public async loadConfig<T>(
|
|
6
|
-
gameId: string,
|
|
7
|
-
variantId: string,
|
|
8
|
-
): Promise<T | null> {
|
|
9
|
-
try {
|
|
10
|
-
const configPath = path.resolve(__dirname, `./game-logic-config.js`);
|
|
11
|
-
|
|
12
|
-
const configModule = await import(configPath);
|
|
13
|
-
|
|
14
|
-
const config = <T>configModule.gameLogicConfig;
|
|
15
|
-
|
|
16
|
-
if (!config) {
|
|
17
|
-
console.warn(`Config object 'gameConfig' missing in ${configPath}`);
|
|
18
|
-
return null;
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
return config;
|
|
22
|
-
} catch (error) {
|
|
23
|
-
console.warn(`Failed to load config for ${gameId}/${variantId}:`, error);
|
|
24
|
-
return null;
|
|
25
|
-
}
|
|
26
|
-
}
|
|
27
|
-
}
|
|
@@ -1,380 +0,0 @@
|
|
|
1
|
-
import { BonnysFortuneGameLogicConfigInterface } from '../../logic/game-logic-config.interface';
|
|
2
|
-
|
|
3
|
-
export const gameLogicConfig: BonnysFortuneGameLogicConfigInterface = {
|
|
4
|
-
baseGame: {
|
|
5
|
-
symbolMultipliers: [
|
|
6
|
-
{
|
|
7
|
-
symbolId: 0,
|
|
8
|
-
name: 'H1',
|
|
9
|
-
isWild: false,
|
|
10
|
-
isScatter: false,
|
|
11
|
-
multipliers: {
|
|
12
|
-
x3: 50,
|
|
13
|
-
x4: 150,
|
|
14
|
-
x5: 500,
|
|
15
|
-
},
|
|
16
|
-
},
|
|
17
|
-
{
|
|
18
|
-
symbolId: 1,
|
|
19
|
-
name: 'H2',
|
|
20
|
-
isWild: false,
|
|
21
|
-
isScatter: false,
|
|
22
|
-
multipliers: {
|
|
23
|
-
x3: 30,
|
|
24
|
-
x4: 100,
|
|
25
|
-
x5: 300,
|
|
26
|
-
},
|
|
27
|
-
},
|
|
28
|
-
{
|
|
29
|
-
symbolId: 2,
|
|
30
|
-
name: 'H3',
|
|
31
|
-
isWild: false,
|
|
32
|
-
isScatter: false,
|
|
33
|
-
multipliers: {
|
|
34
|
-
x3: 20,
|
|
35
|
-
x4: 50,
|
|
36
|
-
x5: 150,
|
|
37
|
-
},
|
|
38
|
-
},
|
|
39
|
-
{
|
|
40
|
-
symbolId: 3,
|
|
41
|
-
name: 'M1',
|
|
42
|
-
isWild: false,
|
|
43
|
-
isScatter: false,
|
|
44
|
-
multipliers: {
|
|
45
|
-
x3: 10,
|
|
46
|
-
x4: 25,
|
|
47
|
-
x5: 75,
|
|
48
|
-
},
|
|
49
|
-
},
|
|
50
|
-
{
|
|
51
|
-
symbolId: 4,
|
|
52
|
-
name: 'M2',
|
|
53
|
-
isWild: false,
|
|
54
|
-
isScatter: false,
|
|
55
|
-
multipliers: {
|
|
56
|
-
x3: 7,
|
|
57
|
-
x4: 15,
|
|
58
|
-
x5: 50,
|
|
59
|
-
},
|
|
60
|
-
},
|
|
61
|
-
{
|
|
62
|
-
symbolId: 5,
|
|
63
|
-
name: 'M3',
|
|
64
|
-
isWild: false,
|
|
65
|
-
isScatter: false,
|
|
66
|
-
multipliers: {
|
|
67
|
-
x3: 5,
|
|
68
|
-
x4: 10,
|
|
69
|
-
x5: 25,
|
|
70
|
-
},
|
|
71
|
-
},
|
|
72
|
-
{
|
|
73
|
-
symbolId: 6,
|
|
74
|
-
name: 'L1',
|
|
75
|
-
isWild: false,
|
|
76
|
-
isScatter: false,
|
|
77
|
-
multipliers: {
|
|
78
|
-
x3: 3,
|
|
79
|
-
x4: 6,
|
|
80
|
-
x5: 15,
|
|
81
|
-
},
|
|
82
|
-
},
|
|
83
|
-
{
|
|
84
|
-
symbolId: 7,
|
|
85
|
-
name: 'L2',
|
|
86
|
-
isWild: false,
|
|
87
|
-
isScatter: false,
|
|
88
|
-
multipliers: {
|
|
89
|
-
x3: 3,
|
|
90
|
-
x4: 6,
|
|
91
|
-
x5: 15,
|
|
92
|
-
},
|
|
93
|
-
},
|
|
94
|
-
{
|
|
95
|
-
symbolId: 8,
|
|
96
|
-
name: 'L3',
|
|
97
|
-
isWild: false,
|
|
98
|
-
isScatter: false,
|
|
99
|
-
multipliers: {
|
|
100
|
-
x3: 2,
|
|
101
|
-
x4: 4,
|
|
102
|
-
x5: 10,
|
|
103
|
-
},
|
|
104
|
-
},
|
|
105
|
-
{
|
|
106
|
-
symbolId: 9,
|
|
107
|
-
name: 'L4',
|
|
108
|
-
isWild: false,
|
|
109
|
-
isScatter: false,
|
|
110
|
-
multipliers: {
|
|
111
|
-
x3: 2,
|
|
112
|
-
x4: 4,
|
|
113
|
-
x5: 10,
|
|
114
|
-
},
|
|
115
|
-
},
|
|
116
|
-
{
|
|
117
|
-
symbolId: 10,
|
|
118
|
-
name: 'WILD',
|
|
119
|
-
isWild: true,
|
|
120
|
-
isScatter: false,
|
|
121
|
-
multipliers: {
|
|
122
|
-
x3: 1,
|
|
123
|
-
x4: 1,
|
|
124
|
-
x5: 1,
|
|
125
|
-
},
|
|
126
|
-
},
|
|
127
|
-
{
|
|
128
|
-
symbolId: 11,
|
|
129
|
-
name: 'SCATTER',
|
|
130
|
-
isWild: false,
|
|
131
|
-
isScatter: true,
|
|
132
|
-
multipliers: {
|
|
133
|
-
x3: 1,
|
|
134
|
-
x4: 1,
|
|
135
|
-
x5: 1,
|
|
136
|
-
},
|
|
137
|
-
},
|
|
138
|
-
],
|
|
139
|
-
symbolDefinitions: {
|
|
140
|
-
baseSymbols: {
|
|
141
|
-
minIndex: 0,
|
|
142
|
-
maxIndex: 9,
|
|
143
|
-
},
|
|
144
|
-
specialSymbols: {
|
|
145
|
-
WILD: 10,
|
|
146
|
-
SCATTER: 11,
|
|
147
|
-
},
|
|
148
|
-
collectFeatureSymbols: {
|
|
149
|
-
multipliers: {
|
|
150
|
-
CM1: 12,
|
|
151
|
-
CM2: 13,
|
|
152
|
-
CM3: 14,
|
|
153
|
-
},
|
|
154
|
-
values: {
|
|
155
|
-
CV1: 15,
|
|
156
|
-
CV2: 16,
|
|
157
|
-
CV3: 17,
|
|
158
|
-
},
|
|
159
|
-
},
|
|
160
|
-
},
|
|
161
|
-
baseGameConfig: {
|
|
162
|
-
layout: {
|
|
163
|
-
rows: 3,
|
|
164
|
-
reels: 5,
|
|
165
|
-
},
|
|
166
|
-
winConfig: {
|
|
167
|
-
minLength: 3,
|
|
168
|
-
maxLength: 5,
|
|
169
|
-
},
|
|
170
|
-
baseBet: 10,
|
|
171
|
-
reelsOptions: {
|
|
172
|
-
numberOfOptions: 4,
|
|
173
|
-
optionWeights: [4, 4, 5, 5],
|
|
174
|
-
},
|
|
175
|
-
},
|
|
176
|
-
paidHSymbolWeights: {
|
|
177
|
-
None: 298,
|
|
178
|
-
H1: 22,
|
|
179
|
-
H2: 12,
|
|
180
|
-
H3: 50,
|
|
181
|
-
},
|
|
182
|
-
paidHSymbolReelWeights: {
|
|
183
|
-
H1: [5, 15],
|
|
184
|
-
H2: [5, 15],
|
|
185
|
-
H3: [5, 15],
|
|
186
|
-
},
|
|
187
|
-
paidScatterReelWeights: {
|
|
188
|
-
reel1: [3, 15],
|
|
189
|
-
reel2: [0, 5],
|
|
190
|
-
reel3: [3, 15],
|
|
191
|
-
reel4: [0, 5],
|
|
192
|
-
reel5: [3, 15],
|
|
193
|
-
},
|
|
194
|
-
bonusGameMeters: {
|
|
195
|
-
bonusGame1: {
|
|
196
|
-
symbol: 'H1',
|
|
197
|
-
min: 25,
|
|
198
|
-
max: 100,
|
|
199
|
-
percentageLevels: {
|
|
200
|
-
level1: { min: 0, max: 0.25, value: 1 },
|
|
201
|
-
level2: { min: 0.25, max: 0.65, value: 2 },
|
|
202
|
-
level3: { min: 0.65, max: 0.8, value: 3 },
|
|
203
|
-
level4: { min: 0.8, max: 1.0, value: 4 },
|
|
204
|
-
level5: { min: 1.0, max: 1.0, value: 5 },
|
|
205
|
-
},
|
|
206
|
-
},
|
|
207
|
-
bonusGame2: {
|
|
208
|
-
symbol: 'H2',
|
|
209
|
-
min: 25,
|
|
210
|
-
max: 70,
|
|
211
|
-
percentageLevels: {
|
|
212
|
-
level1: { min: 0, max: 0.25, value: 1 },
|
|
213
|
-
level2: { min: 0.25, max: 0.65, value: 2 },
|
|
214
|
-
level3: { min: 0.65, max: 0.8, value: 3 },
|
|
215
|
-
level4: { min: 0.8, max: 1.0, value: 4 },
|
|
216
|
-
level5: { min: 1.0, max: 1.0, value: 5 },
|
|
217
|
-
},
|
|
218
|
-
},
|
|
219
|
-
bonusGame3: {
|
|
220
|
-
symbol: 'H3',
|
|
221
|
-
min: 25,
|
|
222
|
-
max: 80,
|
|
223
|
-
percentageLevels: {
|
|
224
|
-
level1: { min: 0, max: 0.25, value: 1 },
|
|
225
|
-
level2: { min: 0.25, max: 0.65, value: 2 },
|
|
226
|
-
level3: { min: 0.65, max: 0.8, value: 3 },
|
|
227
|
-
level4: { min: 0.8, max: 1.0, value: 4 },
|
|
228
|
-
level5: { min: 1.0, max: 1.0, value: 5 },
|
|
229
|
-
},
|
|
230
|
-
},
|
|
231
|
-
},
|
|
232
|
-
},
|
|
233
|
-
bonusGames: {
|
|
234
|
-
bonusGame1: {
|
|
235
|
-
type: 'treasure_hunt',
|
|
236
|
-
potMeter: 'bonusGame1',
|
|
237
|
-
config: {
|
|
238
|
-
symbolsCount: 25,
|
|
239
|
-
stepsCount: 6,
|
|
240
|
-
jackpotMultipliers: {
|
|
241
|
-
mini: 20,
|
|
242
|
-
minor: 50,
|
|
243
|
-
major: 200,
|
|
244
|
-
grand: 2000,
|
|
245
|
-
},
|
|
246
|
-
jackpotStartCounts: {
|
|
247
|
-
mini: 0,
|
|
248
|
-
minor: 0,
|
|
249
|
-
major: 0,
|
|
250
|
-
grand: 0,
|
|
251
|
-
},
|
|
252
|
-
jackpotScreenCounts: {
|
|
253
|
-
mini: 10,
|
|
254
|
-
minor: 7,
|
|
255
|
-
major: 5,
|
|
256
|
-
grand: 3,
|
|
257
|
-
},
|
|
258
|
-
winningWeights: {
|
|
259
|
-
none: 30,
|
|
260
|
-
mini: 90,
|
|
261
|
-
minor: 25,
|
|
262
|
-
major: 5,
|
|
263
|
-
grand: 1,
|
|
264
|
-
},
|
|
265
|
-
},
|
|
266
|
-
},
|
|
267
|
-
bonusGame2: {
|
|
268
|
-
type: 'free_spins',
|
|
269
|
-
potMeter: 'bonusGame2',
|
|
270
|
-
config: {
|
|
271
|
-
spinTypes: [
|
|
272
|
-
{
|
|
273
|
-
layout: { reels: 5, rows: 3 },
|
|
274
|
-
spins: 8,
|
|
275
|
-
multiplier: 10,
|
|
276
|
-
weight: 5,
|
|
277
|
-
reelsOptionsWeights: [1, 1, 4, 4],
|
|
278
|
-
},
|
|
279
|
-
{
|
|
280
|
-
layout: { reels: 5, rows: 3 },
|
|
281
|
-
spins: 4,
|
|
282
|
-
multiplier: 20,
|
|
283
|
-
weight: 5,
|
|
284
|
-
reelsOptionsWeights: [1, 1, 4, 4],
|
|
285
|
-
},
|
|
286
|
-
{
|
|
287
|
-
layout: { reels: 5, rows: 4 },
|
|
288
|
-
spins: 8,
|
|
289
|
-
multiplier: 3,
|
|
290
|
-
weight: 5,
|
|
291
|
-
reelsOptionsWeights: [1, 1, 4, 4],
|
|
292
|
-
},
|
|
293
|
-
{
|
|
294
|
-
layout: { reels: 5, rows: 4 },
|
|
295
|
-
spins: 4,
|
|
296
|
-
multiplier: 6,
|
|
297
|
-
weight: 5,
|
|
298
|
-
reelsOptionsWeights: [1, 1, 4, 4],
|
|
299
|
-
},
|
|
300
|
-
{
|
|
301
|
-
layout: { reels: 5, rows: 5 },
|
|
302
|
-
spins: 8,
|
|
303
|
-
multiplier: 1,
|
|
304
|
-
weight: 5,
|
|
305
|
-
reelsOptionsWeights: [1, 1, 4, 4],
|
|
306
|
-
},
|
|
307
|
-
{
|
|
308
|
-
layout: { reels: 5, rows: 5 },
|
|
309
|
-
spins: 4,
|
|
310
|
-
multiplier: 2,
|
|
311
|
-
weight: 5,
|
|
312
|
-
reelsOptionsWeights: [1, 1, 4, 4],
|
|
313
|
-
},
|
|
314
|
-
],
|
|
315
|
-
},
|
|
316
|
-
},
|
|
317
|
-
bonusGame3: {
|
|
318
|
-
type: 'steering_to_the_fortune',
|
|
319
|
-
potMeter: 'bonusGame3',
|
|
320
|
-
config: {
|
|
321
|
-
wheelResults: [
|
|
322
|
-
{ type: 'MULTIPLIER', value: 5, weight: 2 },
|
|
323
|
-
{ type: 'MULTIPLIER', value: 8, weight: 3 },
|
|
324
|
-
{ type: 'MULTIPLIER', value: 10, weight: 5 },
|
|
325
|
-
{ type: 'MULTIPLIER', value: 15, weight: 5 },
|
|
326
|
-
{ type: 'MULTIPLIER', value: 25, weight: 5 },
|
|
327
|
-
{ type: 'MULTIPLIER', value: 40, weight: 3 },
|
|
328
|
-
{ type: 'MULTIPLIER', value: 80, weight: 2 },
|
|
329
|
-
{ type: 'BONUS', bonusType: 'collectFeature', weight: 2 },
|
|
330
|
-
{ type: 'BONUS', bonusType: 'bonusGame1', weight: 2 },
|
|
331
|
-
{ type: 'BONUS', bonusType: 'bonusGame2', weight: 2 },
|
|
332
|
-
],
|
|
333
|
-
},
|
|
334
|
-
},
|
|
335
|
-
},
|
|
336
|
-
scatterGame: {
|
|
337
|
-
config: {
|
|
338
|
-
scatterMinNumber: 3,
|
|
339
|
-
scatterSpins: 6,
|
|
340
|
-
scatterCheckpoints: [
|
|
341
|
-
{ spin: 3, multiMinValue: 0, valueMinValue: 1 },
|
|
342
|
-
{ spin: 2, multiMinValue: 1, valueMinValue: 2 },
|
|
343
|
-
],
|
|
344
|
-
scatterSymbols: [
|
|
345
|
-
{
|
|
346
|
-
symbolId: 'CM1',
|
|
347
|
-
value: 1,
|
|
348
|
-
weight: 20,
|
|
349
|
-
},
|
|
350
|
-
{
|
|
351
|
-
symbolId: 'CM2',
|
|
352
|
-
value: 2,
|
|
353
|
-
weight: 10,
|
|
354
|
-
},
|
|
355
|
-
{
|
|
356
|
-
symbolId: 'CM3',
|
|
357
|
-
value: 3,
|
|
358
|
-
weight: 2,
|
|
359
|
-
},
|
|
360
|
-
{
|
|
361
|
-
symbolId: 'CV1',
|
|
362
|
-
value: 1,
|
|
363
|
-
weight: 50,
|
|
364
|
-
},
|
|
365
|
-
{
|
|
366
|
-
symbolId: 'CV2',
|
|
367
|
-
value: 2,
|
|
368
|
-
weight: 15,
|
|
369
|
-
},
|
|
370
|
-
{
|
|
371
|
-
symbolId: 'CV3',
|
|
372
|
-
value: 5,
|
|
373
|
-
weight: 5,
|
|
374
|
-
},
|
|
375
|
-
],
|
|
376
|
-
scatterSymbolSpins: [{ weight: 10 }, { weight: 4 }, { weight: 2 }],
|
|
377
|
-
scatterSymbolSlash: [{ weight: 10 }, { weight: 6 }, { weight: 0 }],
|
|
378
|
-
},
|
|
379
|
-
},
|
|
380
|
-
};
|