@omnitronix/bonnys-fortune-game-engine 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (124) hide show
  1. package/README.md +680 -0
  2. package/dist/__tests__/bonnys-fortune-v1.game-engine.test.js +71 -0
  3. package/dist/__tests__/bonnys-fortune-v1.game-engine.test.js.map +1 -0
  4. package/dist/bonnys-fortune-v1.game-engine.js +173 -0
  5. package/dist/bonnys-fortune-v1.game-engine.js.map +1 -0
  6. package/dist/config/game-logic-config/file-system.game-logic-config-loader.js +57 -0
  7. package/dist/config/game-logic-config/file-system.game-logic-config-loader.js.map +1 -0
  8. package/dist/config/game-logic-config/game-logic-config-loader.js +3 -0
  9. package/dist/config/game-logic-config/game-logic-config-loader.js.map +1 -0
  10. package/dist/config/game-logic-config/game-logic-config.js +386 -0
  11. package/dist/config/game-logic-config/game-logic-config.js.map +1 -0
  12. package/dist/config/reel-strips-config/file-system.reel-strips-config-loader.js +34 -0
  13. package/dist/config/reel-strips-config/file-system.reel-strips-config-loader.js.map +1 -0
  14. package/dist/config/reel-strips-config/reel-strip-option.dto.js +27 -0
  15. package/dist/config/reel-strips-config/reel-strip-option.dto.js.map +1 -0
  16. package/dist/config/reel-strips-config/reel-strips-config-loader.js +3 -0
  17. package/dist/config/reel-strips-config/reel-strips-config-loader.js.map +1 -0
  18. package/dist/config/reel-strips-config/reel-strips-config.dto.js +29 -0
  19. package/dist/config/reel-strips-config/reel-strips-config.dto.js.map +1 -0
  20. package/dist/config/reel-strips-config/reel.dto.js +29 -0
  21. package/dist/config/reel-strips-config/reel.dto.js.map +1 -0
  22. package/dist/config/reel-strips-config/reels-BASE.csv +52 -0
  23. package/dist/config/reel-strips-config/reels-BONUS.csv +52 -0
  24. package/dist/domain/game-logic-configs/bonnys-fortune-game-logic-config.domain.js +134 -0
  25. package/dist/domain/game-logic-configs/bonnys-fortune-game-logic-config.domain.js.map +1 -0
  26. package/dist/domain/game-round.types.js +9 -0
  27. package/dist/domain/game-round.types.js.map +1 -0
  28. package/dist/domain/mappers/base/game-logic-config-mapper.dispatcher.js +18 -0
  29. package/dist/domain/mappers/base/game-logic-config-mapper.dispatcher.js.map +1 -0
  30. package/dist/domain/mappers/base/game-logic-config-mapper.interface.js +3 -0
  31. package/dist/domain/mappers/base/game-logic-config-mapper.interface.js.map +1 -0
  32. package/dist/domain/mappers/game-logic-configs/bonnys-fortune-game-logic-config.mapper.js +11 -0
  33. package/dist/domain/mappers/game-logic-configs/bonnys-fortune-game-logic-config.mapper.js.map +1 -0
  34. package/dist/domain/mappers/reel-strips-config.mapper.js +17 -0
  35. package/dist/domain/mappers/reel-strips-config.mapper.js.map +1 -0
  36. package/dist/domain/reel-strip-option.js +19 -0
  37. package/dist/domain/reel-strip-option.js.map +1 -0
  38. package/dist/domain/reel-strips-config.js +22 -0
  39. package/dist/domain/reel-strips-config.js.map +1 -0
  40. package/dist/domain/reel.js +19 -0
  41. package/dist/domain/reel.js.map +1 -0
  42. package/dist/domain/types/cheat-trigger-bonus-command.js +3 -0
  43. package/dist/domain/types/cheat-trigger-bonus-command.js.map +1 -0
  44. package/dist/domain/types/cheat-trigger-bonus-request.dto.js +3 -0
  45. package/dist/domain/types/cheat-trigger-bonus-request.dto.js.map +1 -0
  46. package/dist/domain/types/cheat-update-bonus-meter-progress-command.js +3 -0
  47. package/dist/domain/types/cheat-update-bonus-meter-progress-command.js.map +1 -0
  48. package/dist/domain/types/cheat-update-bonus-meter-progress-request.dto.js +3 -0
  49. package/dist/domain/types/cheat-update-bonus-meter-progress-request.dto.js.map +1 -0
  50. package/dist/domain/types/game-spin-command.js +3 -0
  51. package/dist/domain/types/game-spin-command.js.map +1 -0
  52. package/dist/domain/types/game-spin-input.dto.js +3 -0
  53. package/dist/domain/types/game-spin-input.dto.js.map +1 -0
  54. package/dist/domain/types/game-spin-output.dto.js +17 -0
  55. package/dist/domain/types/game-spin-output.dto.js.map +1 -0
  56. package/dist/domain/types/game-symbols.response.dto.js +7 -0
  57. package/dist/domain/types/game-symbols.response.dto.js.map +1 -0
  58. package/dist/domain/types/reel-strip-option.dto.js +27 -0
  59. package/dist/domain/types/reel-strip-option.dto.js.map +1 -0
  60. package/dist/domain/types/reel-strips-config.dto.js +28 -0
  61. package/dist/domain/types/reel-strips-config.dto.js.map +1 -0
  62. package/dist/domain/types/reel.dto.js +28 -0
  63. package/dist/domain/types/reel.dto.js.map +1 -0
  64. package/dist/domain/types/start-bonus-round-command.js +3 -0
  65. package/dist/domain/types/start-bonus-round-command.js.map +1 -0
  66. package/dist/domain/types/start-bonus-round-input.dto.js +3 -0
  67. package/dist/domain/types/start-bonus-round-input.dto.js.map +1 -0
  68. package/dist/game-engine.interface.js +3 -0
  69. package/dist/game-engine.interface.js.map +1 -0
  70. package/dist/helpers/generate-hash.js +9 -0
  71. package/dist/helpers/generate-hash.js.map +1 -0
  72. package/dist/helpers/number-helper.js +43 -0
  73. package/dist/helpers/number-helper.js.map +1 -0
  74. package/dist/helpers/optional-boolean-mapper.js +9 -0
  75. package/dist/helpers/optional-boolean-mapper.js.map +1 -0
  76. package/dist/helpers/uuid-helper.js +11 -0
  77. package/dist/helpers/uuid-helper.js.map +1 -0
  78. package/dist/helpers/validation-helper.js +25 -0
  79. package/dist/helpers/validation-helper.js.map +1 -0
  80. package/dist/index.js +7 -0
  81. package/dist/index.js.map +1 -0
  82. package/dist/logger/logger.js +140 -0
  83. package/dist/logger/logger.js.map +1 -0
  84. package/dist/logic/bonnys-fortune.game-logic.js +242 -0
  85. package/dist/logic/bonnys-fortune.game-logic.js.map +1 -0
  86. package/dist/logic/bonnys-fortune.spin-generator.js +88 -0
  87. package/dist/logic/bonnys-fortune.spin-generator.js.map +1 -0
  88. package/dist/logic/bonnys-fortune.types.js +18 -0
  89. package/dist/logic/bonnys-fortune.types.js.map +1 -0
  90. package/dist/logic/bonnys-fortune.win-calculator.js +130 -0
  91. package/dist/logic/bonnys-fortune.win-calculator.js.map +1 -0
  92. package/dist/logic/game-logic-config.interface.js +12 -0
  93. package/dist/logic/game-logic-config.interface.js.map +1 -0
  94. package/dist/logic/handlers/base-game.handler.js +109 -0
  95. package/dist/logic/handlers/base-game.handler.js.map +1 -0
  96. package/dist/logic/handlers/collect-feature-bonus.handler.js +151 -0
  97. package/dist/logic/handlers/collect-feature-bonus.handler.js.map +1 -0
  98. package/dist/logic/handlers/free-spins-bonus.handler.js +68 -0
  99. package/dist/logic/handlers/free-spins-bonus.handler.js.map +1 -0
  100. package/dist/logic/handlers/steering-to-the-fortune-bonus.handler.js +74 -0
  101. package/dist/logic/handlers/steering-to-the-fortune-bonus.handler.js.map +1 -0
  102. package/dist/logic/handlers/treasure-hunt-bonus.handler.js +130 -0
  103. package/dist/logic/handlers/treasure-hunt-bonus.handler.js.map +1 -0
  104. package/dist/rng/DummyRngClient.js +89 -0
  105. package/dist/rng/DummyRngClient.js.map +1 -0
  106. package/dist/rng/rng-client.factory.js +23 -0
  107. package/dist/rng/rng-client.factory.js.map +1 -0
  108. package/dist/rng/rng-client.interface.js +3 -0
  109. package/dist/rng/rng-client.interface.js.map +1 -0
  110. package/dist/rng/rng-service.js +78 -0
  111. package/dist/rng/rng-service.js.map +1 -0
  112. package/dist/validation/abstract-game-logic-config.validator.js +18 -0
  113. package/dist/validation/abstract-game-logic-config.validator.js.map +1 -0
  114. package/dist/validation/bonnys-fortune/bonnys-fortune-config.dto.js +545 -0
  115. package/dist/validation/bonnys-fortune/bonnys-fortune-config.dto.js.map +1 -0
  116. package/dist/validation/bonnys-fortune/bonnys-fortune-config.validator.js +12 -0
  117. package/dist/validation/bonnys-fortune/bonnys-fortune-config.validator.js.map +1 -0
  118. package/dist/validation/custom-decorators/IsNestedIntArray.js +26 -0
  119. package/dist/validation/custom-decorators/IsNestedIntArray.js.map +1 -0
  120. package/dist/validation/game-logic-config-validation.service.js +20 -0
  121. package/dist/validation/game-logic-config-validation.service.js.map +1 -0
  122. package/dist/validation/reel-strips-config-validation.service.js +26 -0
  123. package/dist/validation/reel-strips-config-validation.service.js.map +1 -0
  124. package/package.json +48 -0
@@ -0,0 +1,25 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ValidationHelper = void 0;
4
+ const class_validator_1 = require("class-validator");
5
+ class ValidationHelper {
6
+ static validate(dto) {
7
+ return (0, class_validator_1.validate)(dto, ValidationHelper.validationOptions);
8
+ }
9
+ static validateWithoutForbidden(dto) {
10
+ return (0, class_validator_1.validate)(dto, ValidationHelper.validationOptionsWithoutForbidden);
11
+ }
12
+ static isPlainObject(value) {
13
+ return typeof value === 'object' && value !== null && !Array.isArray(value);
14
+ }
15
+ }
16
+ exports.ValidationHelper = ValidationHelper;
17
+ ValidationHelper.validationOptions = {
18
+ whitelist: true,
19
+ forbidNonWhitelisted: true,
20
+ };
21
+ ValidationHelper.validationOptionsWithoutForbidden = {
22
+ whitelist: true,
23
+ forbidNonWhitelisted: false,
24
+ };
25
+ //# sourceMappingURL=validation-helper.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"validation-helper.js","sourceRoot":"","sources":["../../src/helpers/validation-helper.ts"],"names":[],"mappings":";;;AAAA,qDAA4D;AAE5D,MAAa,gBAAgB;IAWpB,MAAM,CAAC,QAAQ,CAAmB,GAAM;QAC7C,OAAO,IAAA,0BAAQ,EAAC,GAAG,EAAE,gBAAgB,CAAC,iBAAiB,CAAC,CAAC;IAC3D,CAAC;IAEM,MAAM,CAAC,wBAAwB,CACpC,GAAM;QAEN,OAAO,IAAA,0BAAQ,EAAC,GAAG,EAAE,gBAAgB,CAAC,iCAAiC,CAAC,CAAC;IAC3E,CAAC;IAEM,MAAM,CAAC,aAAa,CAAC,KAAc;QACxC,OAAO,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;IAC9E,CAAC;;AAvBH,4CAwBC;AAvBwB,kCAAiB,GAAG;IACzC,SAAS,EAAE,IAAI;IACf,oBAAoB,EAAE,IAAI;CAC3B,CAAC;AAEqB,kDAAiC,GAAG;IACzD,SAAS,EAAE,IAAI;IACf,oBAAoB,EAAE,KAAK;CAC5B,CAAC"}
package/dist/index.js ADDED
@@ -0,0 +1,7 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BonnysFortuneV1GameEngine = void 0;
4
+ require("reflect-metadata");
5
+ var bonnys_fortune_v1_game_engine_1 = require("./bonnys-fortune-v1.game-engine");
6
+ Object.defineProperty(exports, "BonnysFortuneV1GameEngine", { enumerable: true, get: function () { return bonnys_fortune_v1_game_engine_1.BonnysFortuneV1GameEngine; } });
7
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":";;;AAAA,4BAA0B;AAE1B,iFAA4E;AAAnE,0IAAA,yBAAyB,OAAA"}
@@ -0,0 +1,140 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.Logger = void 0;
4
+ const winston_1 = require("winston");
5
+ class Logger {
6
+ constructor(context, logFormat) {
7
+ this.context = context;
8
+ const format = logFormat ?? this.detectLogFormat();
9
+ this.logger = this.createWinstonLogger(format);
10
+ }
11
+ detectLogFormat() {
12
+ const envFormat = process.env.LOG_FORMAT?.toLowerCase();
13
+ switch (envFormat) {
14
+ case 'pretty':
15
+ return 'pretty';
16
+ case 'json':
17
+ return 'json';
18
+ default:
19
+ return 'json';
20
+ }
21
+ }
22
+ createWinstonLogger(logFormat) {
23
+ const winstonFormat = this.getLogFormat(logFormat);
24
+ return (0, winston_1.createLogger)({
25
+ level: 'info',
26
+ format: winstonFormat,
27
+ transports: this.getTransports(),
28
+ });
29
+ }
30
+ getLogFormat(logFormat) {
31
+ return winston_1.format.combine(winston_1.format.timestamp(), this.selectFormat(logFormat));
32
+ }
33
+ selectFormat(logFormat) {
34
+ switch (logFormat) {
35
+ case 'pretty':
36
+ return this.getPrettyFormat();
37
+ case 'json':
38
+ return this.getJsonFormat();
39
+ default:
40
+ return this.getJsonFormat();
41
+ }
42
+ }
43
+ getJsonFormat() {
44
+ return winston_1.format.combine((0, winston_1.format)((info) => {
45
+ if (this.context) {
46
+ info.message = `[${this.context}] ${info.message}`;
47
+ }
48
+ return info;
49
+ })(), winston_1.format.json());
50
+ }
51
+ getPrettyFormat() {
52
+ return winston_1.format.combine(winston_1.format.colorize(), winston_1.format.printf(({ timestamp, level, message, error, ...meta }) => {
53
+ const contextStr = this.context ? `[${this.context}] ` : '';
54
+ let output = `${timestamp} ${level}: ${contextStr}${message}`;
55
+ if (error &&
56
+ typeof error === 'object' &&
57
+ 'name' in error &&
58
+ 'message' in error) {
59
+ output += `\n Error: ${error.name}: ${error.message}`;
60
+ if (error.name === 'DomainException' && 'errorCode' in error) {
61
+ output += `\n Internal Code: ${error.errorCode}`;
62
+ }
63
+ if ('stack' in error && error.stack) {
64
+ output += `\n Stack: ${error.stack}`;
65
+ }
66
+ }
67
+ const metaKeys = Object.keys(meta).filter((key) => key !== 'timestamp' && key !== 'level' && key !== 'message');
68
+ if (metaKeys.length > 0) {
69
+ output += `\n Meta: ${JSON.stringify(meta, null, 2)}`;
70
+ }
71
+ return output;
72
+ }));
73
+ }
74
+ safeStringify(obj) {
75
+ try {
76
+ return JSON.stringify(obj, (key, value) => {
77
+ if (typeof value === 'bigint') {
78
+ return value.toString();
79
+ }
80
+ return value;
81
+ });
82
+ }
83
+ catch (error) {
84
+ return '[Object cannot be serialized]';
85
+ }
86
+ }
87
+ getTransports() {
88
+ return [
89
+ new winston_1.transports.Console(),
90
+ new winston_1.transports.File({ filename: 'logs/app.log' }),
91
+ ];
92
+ }
93
+ log(message, { level = 'info', ...rest } = {}) {
94
+ switch (level) {
95
+ case 'error':
96
+ this.logger.error(message, rest);
97
+ break;
98
+ case 'warn':
99
+ this.logger.warn(message, rest);
100
+ break;
101
+ case 'debug':
102
+ this.logger.debug(message, rest);
103
+ break;
104
+ case 'verbose':
105
+ this.logger.verbose(message, rest);
106
+ break;
107
+ default:
108
+ this.logger.info(message, rest);
109
+ break;
110
+ }
111
+ }
112
+ error(message, ...optionalParams) {
113
+ if (optionalParams.length > 0 && optionalParams[0] instanceof Error) {
114
+ const error = optionalParams[0];
115
+ const errorData = {
116
+ name: error.name,
117
+ message: error.message,
118
+ stack: error.stack,
119
+ };
120
+ this.logger.error(message, {
121
+ error: errorData,
122
+ ...optionalParams.slice(1),
123
+ });
124
+ }
125
+ else {
126
+ this.logger.error(message, ...optionalParams);
127
+ }
128
+ }
129
+ warn(message, ...optionalParams) {
130
+ this.logger.warn(message, ...optionalParams);
131
+ }
132
+ debug(message, ...optionalParams) {
133
+ this.logger.debug(message, ...optionalParams);
134
+ }
135
+ verbose(message, ...optionalParams) {
136
+ this.logger.verbose(message, ...optionalParams);
137
+ }
138
+ }
139
+ exports.Logger = Logger;
140
+ //# sourceMappingURL=logger.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"logger.js","sourceRoot":"","sources":["../../src/logger/logger.ts"],"names":[],"mappings":";;;AAAA,qCAKiB;AAIjB,MAAa,MAAM;IAIjB,YAAY,OAAe,EAAE,SAAqB;QAChD,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,MAAM,MAAM,GAAG,SAAS,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;QACnD,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC;IACjD,CAAC;IAEO,eAAe;QACrB,MAAM,SAAS,GAAG,OAAO,CAAC,GAAG,CAAC,UAAU,EAAE,WAAW,EAAE,CAAC;QAExD,QAAQ,SAAS,EAAE,CAAC;YAClB,KAAK,QAAQ;gBACX,OAAO,QAAQ,CAAC;YAClB,KAAK,MAAM;gBACT,OAAO,MAAM,CAAC;YAChB;gBACE,OAAO,MAAM,CAAC;QAClB,CAAC;IACH,CAAC;IAEO,mBAAmB,CAAC,SAAoB;QAC9C,MAAM,aAAa,GAAG,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;QAEnD,OAAO,IAAA,sBAAY,EAAC;YAClB,KAAK,EAAE,MAAM;YACb,MAAM,EAAE,aAAa;YACrB,UAAU,EAAE,IAAI,CAAC,aAAa,EAAE;SACjC,CAAC,CAAC;IACL,CAAC;IAEO,YAAY,CAAC,SAAoB;QACvC,OAAO,gBAAM,CAAC,OAAO,CAAC,gBAAM,CAAC,SAAS,EAAE,EAAE,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,CAAC;IAC1E,CAAC;IAEO,YAAY,CAAC,SAAoB;QACvC,QAAQ,SAAS,EAAE,CAAC;YAClB,KAAK,QAAQ;gBACX,OAAO,IAAI,CAAC,eAAe,EAAE,CAAC;YAChC,KAAK,MAAM;gBACT,OAAO,IAAI,CAAC,aAAa,EAAE,CAAC;YAC9B;gBACE,OAAO,IAAI,CAAC,aAAa,EAAE,CAAC;QAChC,CAAC;IACH,CAAC;IAEO,aAAa;QACnB,OAAO,gBAAM,CAAC,OAAO,CACnB,IAAA,gBAAM,EAAC,CAAC,IAAI,EAAE,EAAE;YACd,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;gBACjB,IAAI,CAAC,OAAO,GAAG,IAAI,IAAI,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO,EAAE,CAAC;YACrD,CAAC;YACD,OAAO,IAAI,CAAC;QACd,CAAC,CAAC,EAAE,EACJ,gBAAM,CAAC,IAAI,EAAE,CACd,CAAC;IACJ,CAAC;IAEO,eAAe;QACrB,OAAO,gBAAM,CAAC,OAAO,CACnB,gBAAM,CAAC,QAAQ,EAAE,EACjB,gBAAM,CAAC,MAAM,CAAC,CAAC,EAAE,SAAS,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,GAAG,IAAI,EAAE,EAAE,EAAE;YAC9D,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,OAAO,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC;YAC5D,IAAI,MAAM,GAAG,GAAG,SAAS,IAAI,KAAK,KAAK,UAAU,GAAG,OAAO,EAAE,CAAC;YAE9D,IACE,KAAK;gBACL,OAAO,KAAK,KAAK,QAAQ;gBACzB,MAAM,IAAI,KAAK;gBACf,SAAS,IAAI,KAAK,EAClB,CAAC;gBACD,MAAM,IAAI,cAAc,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC,OAAO,EAAE,CAAC;gBAEvD,IAAI,KAAK,CAAC,IAAI,KAAK,iBAAiB,IAAI,WAAW,IAAI,KAAK,EAAE,CAAC;oBAC7D,MAAM,IAAI,sBAAsB,KAAK,CAAC,SAAS,EAAE,CAAC;gBACpD,CAAC;gBAED,IAAI,OAAO,IAAI,KAAK,IAAI,KAAK,CAAC,KAAK,EAAE,CAAC;oBACpC,MAAM,IAAI,cAAc,KAAK,CAAC,KAAK,EAAE,CAAC;gBACxC,CAAC;YACH,CAAC;YAED,MAAM,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,MAAM,CACvC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,KAAK,WAAW,IAAI,GAAG,KAAK,OAAO,IAAI,GAAG,KAAK,SAAS,CACrE,CAAC;YACF,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACxB,MAAM,IAAI,aAAa,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,CAAC;YACzD,CAAC;YAED,OAAO,MAAM,CAAC;QAChB,CAAC,CAAC,CACH,CAAC;IACJ,CAAC;IAEO,aAAa,CAAC,GAAQ;QAC5B,IAAI,CAAC;YACH,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC,GAAG,EAAE,KAAK,EAAE,EAAE;gBACxC,IAAI,OAAO,KAAK,KAAK,QAAQ,EAAE,CAAC;oBAC9B,OAAO,KAAK,CAAC,QAAQ,EAAE,CAAC;gBAC1B,CAAC;gBACD,OAAO,KAAK,CAAC;YACf,CAAC,CAAC,CAAC;QACL,CAAC;QAAC,OAAO,KAAK,EAAE,CAAC;YACf,OAAO,+BAA+B,CAAC;QACzC,CAAC;IACH,CAAC;IAEO,aAAa;QACnB,OAAO;YACL,IAAI,oBAAU,CAAC,OAAO,EAAE;YACxB,IAAI,oBAAU,CAAC,IAAI,CAAC,EAAE,QAAQ,EAAE,cAAc,EAAE,CAAC;SAClD,CAAC;IACJ,CAAC;IAED,GAAG,CACD,OAAY,EACZ,EAAE,KAAK,GAAG,MAAM,EAAE,GAAG,IAAI,KAA+C,EAAE;QAE1E,QAAQ,KAAK,EAAE,CAAC;YACd,KAAK,OAAO;gBACV,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;gBACjC,MAAM;YACR,KAAK,MAAM;gBACT,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;gBAChC,MAAM;YACR,KAAK,OAAO;gBACV,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;gBACjC,MAAM;YACR,KAAK,SAAS;gBACZ,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;gBACnC,MAAM;YACR;gBACE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;gBAChC,MAAM;QACV,CAAC;IACH,CAAC;IAED,KAAK,CAAC,OAAY,EAAE,GAAG,cAAqB;QAC1C,IAAI,cAAc,CAAC,MAAM,GAAG,CAAC,IAAI,cAAc,CAAC,CAAC,CAAC,YAAY,KAAK,EAAE,CAAC;YACpE,MAAM,KAAK,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC;YAChC,MAAM,SAAS,GAAQ;gBACrB,IAAI,EAAE,KAAK,CAAC,IAAI;gBAChB,OAAO,EAAE,KAAK,CAAC,OAAO;gBACtB,KAAK,EAAE,KAAK,CAAC,KAAK;aACnB,CAAC;YAEF,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,OAAO,EAAE;gBACzB,KAAK,EAAE,SAAS;gBAChB,GAAG,cAAc,CAAC,KAAK,CAAC,CAAC,CAAC;aAC3B,CAAC,CAAC;QACL,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,OAAO,EAAE,GAAG,cAAc,CAAC,CAAC;QAChD,CAAC;IACH,CAAC;IAED,IAAI,CAAC,OAAY,EAAE,GAAG,cAAqB;QACzC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,EAAE,GAAG,cAAc,CAAC,CAAC;IAC/C,CAAC;IAED,KAAK,CAAC,OAAY,EAAE,GAAG,cAAqB;QAC1C,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,OAAO,EAAE,GAAG,cAAc,CAAC,CAAC;IAChD,CAAC;IAED,OAAO,CAAC,OAAY,EAAE,GAAG,cAAqB;QAC5C,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,EAAE,GAAG,cAAc,CAAC,CAAC;IAClD,CAAC;CACF;AAxKD,wBAwKC"}
@@ -0,0 +1,242 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BonnysFortuneGameLogic = void 0;
4
+ const bonnys_fortune_types_1 = require("./bonnys-fortune.types");
5
+ const base_game_handler_1 = require("./handlers/base-game.handler");
6
+ const bonnys_fortune_spin_generator_1 = require("./bonnys-fortune.spin-generator");
7
+ const collect_feature_bonus_handler_1 = require("./handlers/collect-feature-bonus.handler");
8
+ const free_spins_bonus_handler_1 = require("./handlers/free-spins-bonus.handler");
9
+ const number_helper_1 = require("../helpers/number-helper");
10
+ const steering_to_the_fortune_bonus_handler_1 = require("./handlers/steering-to-the-fortune-bonus.handler");
11
+ const treasure_hunt_bonus_handler_1 = require("./handlers/treasure-hunt-bonus.handler");
12
+ const uuid_helper_1 = require("../helpers/uuid-helper");
13
+ class BonnysFortuneGameLogic {
14
+ constructor(rngService) {
15
+ this.rngService = rngService;
16
+ }
17
+ async initSessionState(gameLogicConfig, reelStripsConfig, gameConfig, commandId) {
18
+ const bonusMetersByAmount = {};
19
+ for (const betAmount of gameConfig.betAmountThresholds) {
20
+ bonusMetersByAmount[betAmount] = await this.drawBonusMeters(gameLogicConfig, commandId);
21
+ }
22
+ const initialBetAmount = gameConfig.defaultBetAmount ?? gameConfig.betAmountThresholds[0];
23
+ return {
24
+ publicState: {
25
+ currentBetAmount: initialBetAmount,
26
+ bonusMeters: bonusMetersByAmount[initialBetAmount],
27
+ },
28
+ privateState: {
29
+ bonusMetersByAmount,
30
+ screen: await new bonnys_fortune_spin_generator_1.BonnysFortuneSpinGenerator(this.rngService).generateBaseScreen(gameLogicConfig, reelStripsConfig, commandId, 'init_screen'),
31
+ nextSpinType: bonnys_fortune_types_1.SpinType.BASE_GAME_SPIN,
32
+ pendingBonuses: [],
33
+ },
34
+ };
35
+ }
36
+ async spin(params, publicState, privateState, gameLogicConfig, reelStripsConfig, commandId) {
37
+ return new base_game_handler_1.BaseGameHandler(this.rngService).handleSpin(params, publicState, privateState, gameLogicConfig, reelStripsConfig, commandId);
38
+ }
39
+ async startBonusRound(params, publicState, privateState, gameLogicConfig, reelStripsConfig, commandId) {
40
+ if (!privateState.pendingBonuses?.length) {
41
+ throw new Error('No pending bonuses to start.');
42
+ }
43
+ const [activeBonus] = privateState.pendingBonuses;
44
+ if (activeBonus.bonusId !== params.bonusId ||
45
+ activeBonus.bonusType !== params.bonusType) {
46
+ throw new Error(`Invalid bonus start request: ${params.bonusType}`);
47
+ }
48
+ const updatedPrivateState = {
49
+ ...privateState,
50
+ pendingBonuses: privateState.pendingBonuses.filter((b) => b.bonusId !== activeBonus.bonusId),
51
+ activeBonus,
52
+ };
53
+ switch (params.bonusType) {
54
+ case 'bonusGame1': {
55
+ const bonusHandlerResult = await new treasure_hunt_bonus_handler_1.TreasureHuntBonusHandler(this.rngService).generateFullBonusRound({ ...params, betAmount: activeBonus.betAmount }, publicState, {
56
+ ...updatedPrivateState,
57
+ nextSpinType: bonnys_fortune_types_1.SpinType.BONUS_GAME_1_SPIN,
58
+ }, gameLogicConfig, commandId);
59
+ return {
60
+ ...bonusHandlerResult,
61
+ activeBonus,
62
+ };
63
+ }
64
+ case 'bonusGame2': {
65
+ const bonusHandlerResult = await new free_spins_bonus_handler_1.FreeSpinsBonusHandler(this.rngService).generateFullBonusRound({ ...params, betAmount: activeBonus.betAmount }, publicState, {
66
+ ...updatedPrivateState,
67
+ nextSpinType: bonnys_fortune_types_1.SpinType.BONUS_GAME_2_SPIN,
68
+ }, gameLogicConfig, reelStripsConfig, commandId);
69
+ return {
70
+ ...bonusHandlerResult,
71
+ activeBonus,
72
+ };
73
+ }
74
+ case 'bonusGame3': {
75
+ const bonusHandlerResult = await new steering_to_the_fortune_bonus_handler_1.SteeringToTheFortuneBonusHandler(this.rngService).generateFullBonusRound({ ...params, betAmount: activeBonus.betAmount }, publicState, {
76
+ ...updatedPrivateState,
77
+ nextSpinType: bonnys_fortune_types_1.SpinType.BONUS_GAME_3_SPIN,
78
+ }, gameLogicConfig, commandId);
79
+ return {
80
+ ...bonusHandlerResult,
81
+ activeBonus,
82
+ };
83
+ }
84
+ case 'collectFeature': {
85
+ const bonusHandlerResult = await new collect_feature_bonus_handler_1.CollectFeatureBonusHandler(this.rngService).generateFullBonusRound({ ...params, betAmount: activeBonus.betAmount }, publicState, {
86
+ ...updatedPrivateState,
87
+ nextSpinType: bonnys_fortune_types_1.SpinType.COLLECT_FEATURE_SPIN,
88
+ }, gameLogicConfig, commandId);
89
+ return {
90
+ ...bonusHandlerResult,
91
+ activeBonus,
92
+ };
93
+ }
94
+ }
95
+ }
96
+ async drawBonusMeters(gameLogicConfig, commandId) {
97
+ const bonusMeters = {};
98
+ for (const [key, cfg] of Object.entries(gameLogicConfig.baseGame.bonusGameMeters)) {
99
+ const { value: threshold } = await this.randomThreshold(cfg.min, cfg.max, commandId, `bonus_meter_${key}`);
100
+ const progress = 0;
101
+ const level = this.getMeterLevel(progress, threshold, cfg.percentageLevels);
102
+ bonusMeters[key] = {
103
+ symbolName: cfg.symbol,
104
+ symbolId: gameLogicConfig.baseGame.symbolMultipliers.find((s) => s.name === cfg.symbol)?.symbolId ?? 0,
105
+ threshold,
106
+ progress,
107
+ level,
108
+ };
109
+ }
110
+ return bonusMeters;
111
+ }
112
+ async updateSessionState(publicState, privateState, gameLogicConfig, command) {
113
+ switch (command.type) {
114
+ case 'START_BONUS_ROUND': {
115
+ if (!this.requiresMeterUpdate(command.payload?.bonusMeters.redraw ?? [], gameLogicConfig)) {
116
+ return { publicState, privateState };
117
+ }
118
+ const betAmount = publicState.currentBetAmount;
119
+ const bonusMeters = { ...privateState.bonusMetersByAmount[betAmount] };
120
+ for (const key of command.payload?.bonusMeters.redraw ?? []) {
121
+ const cfg = gameLogicConfig.baseGame.bonusGameMeters[key];
122
+ const { value: threshold } = await this.randomThreshold(cfg.min, cfg.max, 'update-session-command-id', `bonus_meter_redraw_${key}`);
123
+ const progress = 0;
124
+ const level = this.getMeterLevel(progress, threshold, cfg.percentageLevels);
125
+ bonusMeters[key] = {
126
+ ...bonusMeters[key],
127
+ threshold,
128
+ progress,
129
+ level,
130
+ };
131
+ }
132
+ privateState.bonusMetersByAmount[betAmount] = bonusMeters;
133
+ return {
134
+ publicState: {
135
+ ...publicState,
136
+ bonusMeters,
137
+ },
138
+ privateState,
139
+ };
140
+ }
141
+ default: {
142
+ return {
143
+ publicState,
144
+ privateState,
145
+ };
146
+ }
147
+ }
148
+ }
149
+ cheatTriggerBonus(publicState, privateState, params) {
150
+ const bonusTrigger = {
151
+ bonusId: uuid_helper_1.UuidHelper.generateUuid(),
152
+ bonusType: params.bonusType,
153
+ betAmount: params.betAmount,
154
+ };
155
+ privateState.pendingBonuses.push(bonusTrigger);
156
+ return {
157
+ publicState,
158
+ privateState,
159
+ outcome: {
160
+ triggeredBonus: bonusTrigger,
161
+ },
162
+ };
163
+ }
164
+ cheatUpdateBonusMeterProgress(publicState, privateState, params, gameLogicConfig) {
165
+ const betAmount = publicState.currentBetAmount;
166
+ const currentPrivateMeter = privateState.bonusMetersByAmount[betAmount][params.bonusType];
167
+ if (!currentPrivateMeter) {
168
+ throw new Error(`Bonus meter ${params.bonusType} not found for bet amount ${betAmount}`);
169
+ }
170
+ const meterConfig = gameLogicConfig.baseGame.bonusGameMeters[params.bonusType];
171
+ if (!meterConfig) {
172
+ throw new Error(`Config for bonus meter ${params.bonusType} not found`);
173
+ }
174
+ const newLevel = this.getMeterLevel(params.progress, currentPrivateMeter.threshold, meterConfig.percentageLevels);
175
+ const updatedMeter = {
176
+ ...currentPrivateMeter,
177
+ progress: params.progress,
178
+ level: newLevel,
179
+ };
180
+ privateState.bonusMetersByAmount[betAmount] = {
181
+ ...privateState.bonusMetersByAmount[betAmount],
182
+ [params.bonusType]: updatedMeter,
183
+ };
184
+ publicState = {
185
+ ...publicState,
186
+ bonusMeters: {
187
+ ...publicState.bonusMeters,
188
+ [params.bonusType]: {
189
+ ...publicState.bonusMeters[params.bonusType],
190
+ progress: params.progress,
191
+ level: newLevel,
192
+ },
193
+ },
194
+ };
195
+ return {
196
+ publicState,
197
+ privateState,
198
+ outcome: {
199
+ updatedMeter,
200
+ },
201
+ };
202
+ }
203
+ getSymbols(gameLogicConfig) {
204
+ const symbols = gameLogicConfig.baseGame.symbolMultipliers.map((symbol) => ({
205
+ symbolId: symbol.symbolId,
206
+ name: symbol.name,
207
+ multipliers: symbol.multipliers,
208
+ isWild: symbol.isWild,
209
+ isScatter: symbol.isScatter,
210
+ }));
211
+ Object.entries(gameLogicConfig.baseGame.symbolDefinitions.specialSymbols).forEach(([name, id]) => {
212
+ if (typeof id === 'number' && !symbols.find((s) => s.symbolId === id)) {
213
+ symbols.push({
214
+ symbolId: id,
215
+ name: name,
216
+ multipliers: { x3: 0, x4: 0, x5: 0 },
217
+ isWild: name === 'WILD',
218
+ isScatter: name === 'SCATTER',
219
+ });
220
+ }
221
+ });
222
+ return symbols;
223
+ }
224
+ requiresMeterUpdate(redrawKeys, gameLogicConfig) {
225
+ return redrawKeys.some((key) => key in gameLogicConfig.baseGame.bonusGameMeters);
226
+ }
227
+ getMeterLevel(progress, threshold, percentageLevels) {
228
+ for (const [, range] of Object.entries(percentageLevels)) {
229
+ const minValue = number_helper_1.NumberHelper.safeMultiply(range.min, threshold, 4);
230
+ const maxValue = number_helper_1.NumberHelper.safeMultiply(range.max, threshold, 4);
231
+ if (progress >= minValue && progress < maxValue) {
232
+ return range.value ?? 0;
233
+ }
234
+ }
235
+ return 5;
236
+ }
237
+ async randomThreshold(min, max, commandId, actionId) {
238
+ return this.rngService.getSingleNumber(min, max, commandId, actionId);
239
+ }
240
+ }
241
+ exports.BonnysFortuneGameLogic = BonnysFortuneGameLogic;
242
+ //# sourceMappingURL=bonnys-fortune.game-logic.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bonnys-fortune.game-logic.js","sourceRoot":"","sources":["../../src/logic/bonnys-fortune.game-logic.ts"],"names":[],"mappings":";;;AAAA,iEASgC;AAEhC,oEAA+D;AAE/D,mFAA6E;AAG7E,4FAAsF;AACtF,kFAA4E;AAG5E,4DAAwD;AAIxD,4GAAoG;AACpG,wFAAkF;AAClF,wDAAoD;AAEpD,MAAa,sBAAsB;IACjC,YAA6B,UAAsB;QAAtB,eAAU,GAAV,UAAU,CAAY;IAAG,CAAC;IAEhD,KAAK,CAAC,gBAAgB,CAC3B,eAAsD,EACtD,gBAAkC,EAClC,UAAuE,EACvE,SAAiB;QAEjB,MAAM,mBAAmB,GAAgC,EAAE,CAAC;QAE5D,KAAK,MAAM,SAAS,IAAI,UAAU,CAAC,mBAAmB,EAAE,CAAC;YACvD,mBAAmB,CAAC,SAAS,CAAC,GAAG,MAAM,IAAI,CAAC,eAAe,CACzD,eAAe,EACf,SAAS,CACV,CAAC;QACJ,CAAC;QAED,MAAM,gBAAgB,GACpB,UAAU,CAAC,gBAAgB,IAAI,UAAU,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;QAEnE,OAAO;YACL,WAAW,EAAE;gBACX,gBAAgB,EAAE,gBAAgB;gBAClC,WAAW,EAAE,mBAAmB,CAAC,gBAAgB,CAAC;aACnD;YACD,YAAY,EAAE;gBACZ,mBAAmB;gBACnB,MAAM,EAAE,MAAM,IAAI,0DAA0B,CAC1C,IAAI,CAAC,UAAU,CAChB,CAAC,kBAAkB,CAClB,eAAe,EACf,gBAAgB,EAChB,SAAS,EACT,aAAa,CACd;gBACD,YAAY,EAAE,+BAAQ,CAAC,cAAc;gBACrC,cAAc,EAAE,EAAE;aACnB;SACF,CAAC;IACJ,CAAC;IAEM,KAAK,CAAC,IAAI,CACf,MAAwB,EACxB,WAAqC,EACrC,YAAuC,EACvC,eAAsD,EACtD,gBAAkC,EAClC,SAAiB;QAEjB,OAAO,IAAI,mCAAe,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,UAAU,CACpD,MAAM,EACN,WAAW,EACX,YAAY,EACZ,eAAe,EACf,gBAAgB,EAChB,SAAS,CACV,CAAC;IACJ,CAAC;IAEM,KAAK,CAAC,eAAe,CAC1B,MAA+B,EAC/B,WAAqC,EACrC,YAAuC,EACvC,eAAsD,EACtD,gBAAkC,EAClC,SAAiB;QAEjB,IAAI,CAAC,YAAY,CAAC,cAAc,EAAE,MAAM,EAAE,CAAC;YACzC,MAAM,IAAI,KAAK,CAAC,8BAA8B,CAAC,CAAC;QAClD,CAAC;QAED,MAAM,CAAC,WAAW,CAAC,GAAG,YAAY,CAAC,cAAc,CAAC;QAElD,IACE,WAAW,CAAC,OAAO,KAAK,MAAM,CAAC,OAAO;YACtC,WAAW,CAAC,SAAS,KAAK,MAAM,CAAC,SAAS,EAC1C,CAAC;YACD,MAAM,IAAI,KAAK,CAAC,gCAAgC,MAAM,CAAC,SAAS,EAAE,CAAC,CAAC;QACtE,CAAC;QAED,MAAM,mBAAmB,GAA8B;YACrD,GAAG,YAAY;YACf,cAAc,EAAE,YAAY,CAAC,cAAc,CAAC,MAAM,CAChD,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,OAAO,KAAK,WAAW,CAAC,OAAO,CACzC;YACD,WAAW;SACZ,CAAC;QAEF,QAAQ,MAAM,CAAC,SAAS,EAAE,CAAC;YACzB,KAAK,YAAY,CAAC,CAAC,CAAC;gBAClB,MAAM,kBAAkB,GAAG,MAAM,IAAI,sDAAwB,CAC3D,IAAI,CAAC,UAAU,CAChB,CAAC,sBAAsB,CACtB,EAAE,GAAG,MAAM,EAAE,SAAS,EAAE,WAAW,CAAC,SAAS,EAAE,EAC/C,WAAW,EACX;oBACE,GAAG,mBAAmB;oBACtB,YAAY,EAAE,+BAAQ,CAAC,iBAAiB;iBACzC,EACD,eAAe,EACf,SAAS,CACV,CAAC;gBAEF,OAAO;oBACL,GAAG,kBAAkB;oBACrB,WAAW;iBACZ,CAAC;YACJ,CAAC;YAED,KAAK,YAAY,CAAC,CAAC,CAAC;gBAClB,MAAM,kBAAkB,GAAG,MAAM,IAAI,gDAAqB,CACxD,IAAI,CAAC,UAAU,CAChB,CAAC,sBAAsB,CACtB,EAAE,GAAG,MAAM,EAAE,SAAS,EAAE,WAAW,CAAC,SAAS,EAAE,EAC/C,WAAW,EACX;oBACE,GAAG,mBAAmB;oBACtB,YAAY,EAAE,+BAAQ,CAAC,iBAAiB;iBACzC,EACD,eAAe,EACf,gBAAgB,EAChB,SAAS,CACV,CAAC;gBAEF,OAAO;oBACL,GAAG,kBAAkB;oBACrB,WAAW;iBACZ,CAAC;YACJ,CAAC;YACD,KAAK,YAAY,CAAC,CAAC,CAAC;gBAClB,MAAM,kBAAkB,GAAG,MAAM,IAAI,wEAAgC,CACnE,IAAI,CAAC,UAAU,CAChB,CAAC,sBAAsB,CACtB,EAAE,GAAG,MAAM,EAAE,SAAS,EAAE,WAAW,CAAC,SAAS,EAAE,EAC/C,WAAW,EACX;oBACE,GAAG,mBAAmB;oBACtB,YAAY,EAAE,+BAAQ,CAAC,iBAAiB;iBACzC,EACD,eAAe,EACf,SAAS,CACV,CAAC;gBAEF,OAAO;oBACL,GAAG,kBAAkB;oBACrB,WAAW;iBACZ,CAAC;YACJ,CAAC;YACD,KAAK,gBAAgB,CAAC,CAAC,CAAC;gBACtB,MAAM,kBAAkB,GAAG,MAAM,IAAI,0DAA0B,CAC7D,IAAI,CAAC,UAAU,CAChB,CAAC,sBAAsB,CACtB,EAAE,GAAG,MAAM,EAAE,SAAS,EAAE,WAAW,CAAC,SAAS,EAAE,EAC/C,WAAW,EACX;oBACE,GAAG,mBAAmB;oBACtB,YAAY,EAAE,+BAAQ,CAAC,oBAAoB;iBAC5C,EACD,eAAe,EACf,SAAS,CACV,CAAC;gBAEF,OAAO;oBACL,GAAG,kBAAkB;oBACrB,WAAW;iBACZ,CAAC;YACJ,CAAC;QACH,CAAC;IACH,CAAC;IAEO,KAAK,CAAC,eAAe,CAC3B,eAAsD,EACtD,SAAiB;QAEjB,MAAM,WAAW,GAAgB,EAAE,CAAC;QAEpC,KAAK,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,MAAM,CAAC,OAAO,CACrC,eAAe,CAAC,QAAQ,CAAC,eAAe,CACzC,EAAE,CAAC;YACF,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,GAAG,MAAM,IAAI,CAAC,eAAe,CACrD,GAAG,CAAC,GAAG,EACP,GAAG,CAAC,GAAG,EACP,SAAS,EACT,eAAe,GAAG,EAAE,CACrB,CAAC;YACF,MAAM,QAAQ,GAAG,CAAC,CAAC;YACnB,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAC9B,QAAQ,EACR,SAAS,EACT,GAAG,CAAC,gBAAgB,CACrB,CAAC;YAEF,WAAW,CAAC,GAAG,CAAC,GAAG;gBACjB,UAAU,EAAE,GAAG,CAAC,MAAM;gBACtB,QAAQ,EAAE,eAAe,CAAC,QAAQ,CAAC,iBAAiB,CAAC,IAAI,CACvD,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,GAAG,CAAC,MAAM,CAC7B,EAAE,QAAQ,IAAI,CAAC;gBAChB,SAAS;gBACT,QAAQ;gBACR,KAAK;aACN,CAAC;QACJ,CAAC;QAED,OAAO,WAAW,CAAC;IACrB,CAAC;IAEM,KAAK,CAAC,kBAAkB,CAC7B,WAAqC,EACrC,YAAuC,EACvC,eAAsD,EACtD,OAAiE;QAEjE,QAAQ,OAAO,CAAC,IAAI,EAAE,CAAC;YACrB,KAAK,mBAAmB,CAAC,CAAC,CAAC;gBACzB,IACE,CAAC,IAAI,CAAC,mBAAmB,CACvB,OAAO,CAAC,OAAO,EAAE,WAAW,CAAC,MAAM,IAAI,EAAE,EACzC,eAAe,CAChB,EACD,CAAC;oBACD,OAAO,EAAE,WAAW,EAAE,YAAY,EAAE,CAAC;gBACvC,CAAC;gBAED,MAAM,SAAS,GAAG,WAAW,CAAC,gBAAgB,CAAC;gBAC/C,MAAM,WAAW,GAAG,EAAE,GAAG,YAAY,CAAC,mBAAmB,CAAC,SAAS,CAAC,EAAE,CAAC;gBAEvE,KAAK,MAAM,GAAG,IAAI,OAAO,CAAC,OAAO,EAAE,WAAW,CAAC,MAAM,IAAI,EAAE,EAAE,CAAC;oBAC5D,MAAM,GAAG,GAAG,eAAe,CAAC,QAAQ,CAAC,eAAe,CAAC,GAA4D,CAAC,CAAC;oBACnH,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,GAAG,MAAM,IAAI,CAAC,eAAe,CACrD,GAAG,CAAC,GAAG,EACP,GAAG,CAAC,GAAG,EACP,2BAA2B,EAC3B,sBAAsB,GAAG,EAAE,CAC5B,CAAC;oBACF,MAAM,QAAQ,GAAG,CAAC,CAAC;oBACnB,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAC9B,QAAQ,EACR,SAAS,EACT,GAAG,CAAC,gBAAgB,CACrB,CAAC;oBAEF,WAAW,CAAC,GAAG,CAAC,GAAG;wBACjB,GAAG,WAAW,CAAC,GAAG,CAAC;wBACnB,SAAS;wBACT,QAAQ;wBACR,KAAK;qBACN,CAAC;gBACJ,CAAC;gBAED,YAAY,CAAC,mBAAmB,CAAC,SAAS,CAAC,GAAG,WAAW,CAAC;gBAE1D,OAAO;oBACL,WAAW,EAAE;wBACX,GAAG,WAAW;wBACd,WAAW;qBACZ;oBACD,YAAY;iBACb,CAAC;YACJ,CAAC;YAED,OAAO,CAAC,CAAC,CAAC;gBACR,OAAO;oBACL,WAAW;oBACX,YAAY;iBACb,CAAC;YACJ,CAAC;QACH,CAAC;IACH,CAAC;IAEM,iBAAiB,CACtB,WAAqC,EACrC,YAAuC,EACvC,MAAmC;QAEnC,MAAM,YAAY,GAAiB;YACjC,OAAO,EAAE,wBAAU,CAAC,YAAY,EAAE;YAClC,SAAS,EAAE,MAAM,CAAC,SAAS;YAC3B,SAAS,EAAE,MAAM,CAAC,SAAS;SAC5B,CAAC;QAEF,YAAY,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAE/C,OAAO;YACL,WAAW;YACX,YAAY;YACZ,OAAO,EAAE;gBACP,cAAc,EAAE,YAAY;aAC7B;SACF,CAAC;IACJ,CAAC;IAEM,6BAA6B,CAClC,WAAqC,EACrC,YAAuC,EACvC,MAA+C,EAC/C,eAAsD;QAEtD,MAAM,SAAS,GAAG,WAAW,CAAC,gBAAgB,CAAC;QAE/C,MAAM,mBAAmB,GACvB,YAAY,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;QAEhE,IAAI,CAAC,mBAAmB,EAAE,CAAC;YACzB,MAAM,IAAI,KAAK,CACb,eAAe,MAAM,CAAC,SAAS,6BAA6B,SAAS,EAAE,CACxE,CAAC;QACJ,CAAC;QAED,MAAM,WAAW,GACf,eAAe,CAAC,QAAQ,CAAC,eAAe,CAAC,MAAM,CAAC,SAAkE,CAAC,CAAC;QACtH,IAAI,CAAC,WAAW,EAAE,CAAC;YACjB,MAAM,IAAI,KAAK,CAAC,0BAA0B,MAAM,CAAC,SAAS,YAAY,CAAC,CAAC;QAC1E,CAAC;QAED,MAAM,QAAQ,GAAG,IAAI,CAAC,aAAa,CACjC,MAAM,CAAC,QAAQ,EACf,mBAAmB,CAAC,SAAS,EAC7B,WAAW,CAAC,gBAAgB,CAC7B,CAAC;QAEF,MAAM,YAAY,GAAe;YAC/B,GAAG,mBAAmB;YACtB,QAAQ,EAAE,MAAM,CAAC,QAAQ;YACzB,KAAK,EAAE,QAAQ;SAChB,CAAC;QAEF,YAAY,CAAC,mBAAmB,CAAC,SAAS,CAAC,GAAG;YAC5C,GAAG,YAAY,CAAC,mBAAmB,CAAC,SAAS,CAAC;YAC9C,CAAC,MAAM,CAAC,SAAS,CAAC,EAAE,YAAY;SACjC,CAAC;QAEF,WAAW,GAAG;YACZ,GAAG,WAAW;YACd,WAAW,EAAE;gBACX,GAAG,WAAW,CAAC,WAAW;gBAC1B,CAAC,MAAM,CAAC,SAAS,CAAC,EAAE;oBAClB,GAAG,WAAW,CAAC,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC;oBAC5C,QAAQ,EAAE,MAAM,CAAC,QAAQ;oBACzB,KAAK,EAAE,QAAQ;iBAChB;aACF;SACF,CAAC;QAEF,OAAO;YACL,WAAW;YACX,YAAY;YACZ,OAAO,EAAE;gBACP,YAAY;aACb;SACF,CAAC;IACJ,CAAC;IAEM,UAAU,CAAC,eAAsD;QACtE,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,iBAAiB,CAAC,GAAG,CAC5D,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC;YACX,QAAQ,EAAE,MAAM,CAAC,QAAQ;YACzB,IAAI,EAAE,MAAM,CAAC,IAAI;YACjB,WAAW,EAAE,MAAM,CAAC,WAAW;YAC/B,MAAM,EAAE,MAAM,CAAC,MAAM;YACrB,SAAS,EAAE,MAAM,CAAC,SAAS;SAC5B,CAAC,CACH,CAAC;QAEF,MAAM,CAAC,OAAO,CACZ,eAAe,CAAC,QAAQ,CAAC,iBAAiB,CAAC,cAAc,CAC1D,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,EAAE,EAAE;YACvB,IAAI,OAAO,EAAE,KAAK,QAAQ,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,KAAK,EAAE,CAAC,EAAE,CAAC;gBACtE,OAAO,CAAC,IAAI,CAAC;oBACX,QAAQ,EAAE,EAAE;oBACZ,IAAI,EAAE,IAAI;oBACV,WAAW,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE;oBACpC,MAAM,EAAE,IAAI,KAAK,MAAM;oBACvB,SAAS,EAAE,IAAI,KAAK,SAAS;iBAC9B,CAAC,CAAC;YACL,CAAC;QACH,CAAC,CAAC,CAAC;QAEH,OAAO,OAAO,CAAC;IACjB,CAAC;IAEO,mBAAmB,CACzB,UAAoB,EACpB,eAAsD;QAEtD,OAAO,UAAU,CAAC,IAAI,CACpB,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,IAAI,eAAe,CAAC,QAAQ,CAAC,eAAe,CACzD,CAAC;IACJ,CAAC;IAEO,aAAa,CACnB,QAAgB,EAChB,SAAiB,EACjB,gBAGC;QAED,KAAK,MAAM,CAAC,EAAE,KAAK,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,gBAAgB,CAAC,EAAE,CAAC;YACzD,MAAM,QAAQ,GAAG,4BAAY,CAAC,YAAY,CAAC,KAAK,CAAC,GAAG,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;YACpE,MAAM,QAAQ,GAAG,4BAAY,CAAC,YAAY,CAAC,KAAK,CAAC,GAAG,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;YAEpE,IAAI,QAAQ,IAAI,QAAQ,IAAI,QAAQ,GAAG,QAAQ,EAAE,CAAC;gBAChD,OAAO,KAAK,CAAC,KAAK,IAAI,CAAC,CAAC;YAC1B,CAAC;QACH,CAAC;QAED,OAAO,CAAC,CAAC;IACX,CAAC;IAEO,KAAK,CAAC,eAAe,CAC3B,GAAW,EACX,GAAW,EACX,SAAiB,EACjB,QAAgB;QAEhB,OAAO,IAAI,CAAC,UAAU,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,EAAE,QAAQ,CAAC,CAAC;IACxE,CAAC;CACF;AAlaD,wDAkaC"}
@@ -0,0 +1,88 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BonnysFortuneSpinGenerator = void 0;
4
+ class BonnysFortuneSpinGenerator {
5
+ constructor(rngService) {
6
+ this.rngService = rngService;
7
+ }
8
+ async generateScreenWithLayout(reelStripsConfig, layout, commandId, actionId) {
9
+ const { reels, rows } = layout;
10
+ return Promise.all(Array.from({ length: reels }, async (_, reelIndex) => this.drawReelColumn(reelStripsConfig.getReel(reelIndex), rows, commandId, actionId, reelIndex)));
11
+ }
12
+ async generateBaseScreen(config, reelStripsConfig, commandId, actionId) {
13
+ const { reels, rows } = config.baseGame.baseGameConfig.layout;
14
+ return Promise.all(Array.from({ length: reels }, async (_, reelIndex) => this.drawReelColumn(reelStripsConfig.getReel(reelIndex), rows, commandId, actionId, reelIndex)));
15
+ }
16
+ async drawReelColumn(reel, rowsCount, commandId, actionId, reelIndex) {
17
+ const optionActionId = `${actionId}_reel_${reelIndex}_option`;
18
+ const stopActionId = `${actionId}_reel_${reelIndex}_stop`;
19
+ const resultOption = await this.rngService.getSingleNumber(0, reel.numberOfOptions - 1, commandId, optionActionId);
20
+ const optionIndex = resultOption.value;
21
+ const option = reel.getOption(optionIndex);
22
+ const resultStop = await this.rngService.getSingleNumber(0, option.length - 1, commandId, stopActionId);
23
+ const stopPos = resultStop.value;
24
+ return Array.from({ length: rowsCount }, (_, row) => option.getSymbolAt(stopPos + row));
25
+ }
26
+ async applyBonusSymbols(screen, config, commandId, actionId) {
27
+ const screenCopy = screen.map((col) => [...col]);
28
+ const reelsCount = config.baseGame.baseGameConfig.layout.reels;
29
+ const hWeights = [
30
+ config.baseGame.paidHSymbolWeights.None,
31
+ config.baseGame.paidHSymbolWeights.H1,
32
+ config.baseGame.paidHSymbolWeights.H2,
33
+ config.baseGame.paidHSymbolWeights.H3,
34
+ ];
35
+ const pickedHIndex = await this.getRandomWeightedIndex(hWeights, commandId, `${actionId}_h_symbol_selection`);
36
+ if (pickedHIndex > 0) {
37
+ const hName = `H${pickedHIndex}`;
38
+ const hId = config.baseGame.symbolMultipliers.find((s) => s.name === hName)
39
+ ?.symbolId ?? 0;
40
+ await this.placeHSymbols(screenCopy, reelsCount, config.baseGame.paidHSymbolReelWeights, hName, hId, commandId, `${actionId}_h_symbols`);
41
+ }
42
+ else {
43
+ await this.placeScatterSymbols(screenCopy, reelsCount, config.baseGame.paidScatterReelWeights, config.baseGame.symbolDefinitions.specialSymbols.SCATTER, commandId, `${actionId}_scatter_symbols`);
44
+ }
45
+ return screenCopy;
46
+ }
47
+ async placeHSymbols(screen, reelsCount, reelWeights, symbolName, symbolId, commandId, actionId) {
48
+ const result = await this.rngService.getSingleNumber(0, reelsCount - 1, commandId, `${actionId}_guaranteed_reel`);
49
+ const guaranteedReel = result.value;
50
+ await this.placeSymbolRandomlyOnReel(screen, guaranteedReel, symbolId, commandId, `${actionId}_guaranteed_placement`);
51
+ for (let reel = 0; reel < reelsCount; reel++) {
52
+ if (reel === guaranteedReel)
53
+ continue;
54
+ const weights = reelWeights[symbolName];
55
+ if (weights &&
56
+ (await this.getRandomWeightedIndex(weights, commandId, `${actionId}_reel_${reel}_weighted`)) === 0) {
57
+ await this.placeSymbolRandomlyOnReel(screen, reel, symbolId, commandId, `${actionId}_reel_${reel}_placement`);
58
+ }
59
+ }
60
+ }
61
+ async placeScatterSymbols(screen, reelsCount, scatterWeights, scatterId, commandId, actionId) {
62
+ for (let reel = 0; reel < reelsCount; reel++) {
63
+ const weights = scatterWeights[`reel${reel + 1}`];
64
+ if (weights &&
65
+ (await this.getRandomWeightedIndex(weights, commandId, `${actionId}_scatter_reel_${reel}`)) === 0) {
66
+ await this.placeSymbolRandomlyOnReel(screen, reel, scatterId, commandId, `${actionId}_scatter_placement_${reel}`);
67
+ }
68
+ }
69
+ }
70
+ async placeSymbolRandomlyOnReel(screen, reel, symbolId, commandId, actionId) {
71
+ const result = await this.rngService.getSingleNumber(0, screen[reel].length - 1, commandId, actionId);
72
+ screen[reel][result.value] = symbolId;
73
+ }
74
+ async getRandomWeightedIndex(weights, commandId, actionId) {
75
+ const total = weights.reduce((acc, w) => acc + w, 0);
76
+ const result = await this.rngService.getSingleNumber(0, total - 1, commandId, actionId);
77
+ const rand = result.value;
78
+ let cumulative = 0;
79
+ for (let i = 0; i < weights.length; i++) {
80
+ cumulative += weights[i];
81
+ if (rand < cumulative)
82
+ return i;
83
+ }
84
+ return weights.length - 1;
85
+ }
86
+ }
87
+ exports.BonnysFortuneSpinGenerator = BonnysFortuneSpinGenerator;
88
+ //# sourceMappingURL=bonnys-fortune.spin-generator.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bonnys-fortune.spin-generator.js","sourceRoot":"","sources":["../../src/logic/bonnys-fortune.spin-generator.ts"],"names":[],"mappings":";;;AAKA,MAAa,0BAA0B;IACrC,YAA6B,UAAsB;QAAtB,eAAU,GAAV,UAAU,CAAY;IAAG,CAAC;IAEhD,KAAK,CAAC,wBAAwB,CACnC,gBAAkC,EAClC,MAAuC,EACvC,SAAiB,EACjB,QAAgB;QAEhB,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,MAAM,CAAC;QAE/B,OAAO,OAAO,CAAC,GAAG,CAChB,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE,SAAS,EAAE,EAAE,CACnD,IAAI,CAAC,cAAc,CACjB,gBAAgB,CAAC,OAAO,CAAC,SAAS,CAAC,EACnC,IAAI,EACJ,SAAS,EACT,QAAQ,EACR,SAAS,CACV,CACF,CACF,CAAC;IACJ,CAAC;IAEM,KAAK,CAAC,kBAAkB,CAC7B,MAA6C,EAC7C,gBAAkC,EAClC,SAAiB,EACjB,QAAgB;QAEhB,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,MAAM,CAAC;QAE9D,OAAO,OAAO,CAAC,GAAG,CAChB,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE,SAAS,EAAE,EAAE,CACnD,IAAI,CAAC,cAAc,CACjB,gBAAgB,CAAC,OAAO,CAAC,SAAS,CAAC,EACnC,IAAI,EACJ,SAAS,EACT,QAAQ,EACR,SAAS,CACV,CACF,CACF,CAAC;IACJ,CAAC;IAEO,KAAK,CAAC,cAAc,CAC1B,IAAU,EACV,SAAiB,EACjB,SAAiB,EACjB,QAAgB,EAChB,SAAiB;QAEjB,MAAM,cAAc,GAAG,GAAG,QAAQ,SAAS,SAAS,SAAS,CAAC;QAC9D,MAAM,YAAY,GAAG,GAAG,QAAQ,SAAS,SAAS,OAAO,CAAC;QAC1D,MAAM,YAAY,GAAG,MAAM,IAAI,CAAC,UAAU,CAAC,eAAe,CACxD,CAAC,EACD,IAAI,CAAC,eAAe,GAAG,CAAC,EACxB,SAAS,EACT,cAAc,CACf,CAAC;QACF,MAAM,WAAW,GAAG,YAAY,CAAC,KAAK,CAAC;QAEvC,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;QAE3C,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,UAAU,CAAC,eAAe,CACtD,CAAC,EACD,MAAM,CAAC,MAAM,GAAG,CAAC,EACjB,SAAS,EACT,YAAY,CACb,CAAC;QACF,MAAM,OAAO,GAAG,UAAU,CAAC,KAAK,CAAC;QAEjC,OAAO,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,SAAS,EAAE,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE,CAClD,MAAM,CAAC,WAAW,CAAC,OAAO,GAAG,GAAG,CAAC,CAClC,CAAC;IACJ,CAAC;IAEM,KAAK,CAAC,iBAAiB,CAC5B,MAAkB,EAClB,MAA6C,EAC7C,SAAiB,EACjB,QAAgB;QAEhB,MAAM,UAAU,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACjD,MAAM,UAAU,GAAG,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,MAAM,CAAC,KAAK,CAAC;QAE/D,MAAM,QAAQ,GAAG;YACf,MAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,IAAI;YACvC,MAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,EAAE;YACrC,MAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,EAAE;YACrC,MAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAC,EAAE;SACtC,CAAC;QAEF,MAAM,YAAY,GAAG,MAAM,IAAI,CAAC,sBAAsB,CACpD,QAAQ,EACR,SAAS,EACT,GAAG,QAAQ,qBAAqB,CACjC,CAAC;QAEF,IAAI,YAAY,GAAG,CAAC,EAAE,CAAC;YACrB,MAAM,KAAK,GAAG,IAAI,YAAY,EAAwB,CAAC;YACvD,MAAM,GAAG,GACP,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,KAAK,CAAC;gBAC7D,EAAE,QAAQ,IAAI,CAAC,CAAC;YACpB,MAAM,IAAI,CAAC,aAAa,CACtB,UAAU,EACV,UAAU,EACV,MAAM,CAAC,QAAQ,CAAC,sBAAsB,EACtC,KAAK,EACL,GAAG,EACH,SAAS,EACT,GAAG,QAAQ,YAAY,CACxB,CAAC;QACJ,CAAC;aAAM,CAAC;YACN,MAAM,IAAI,CAAC,mBAAmB,CAC5B,UAAU,EACV,UAAU,EACV,MAAM,CAAC,QAAQ,CAAC,sBAAsB,EACtC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAC,cAAc,CAAC,OAAO,EACxD,SAAS,EACT,GAAG,QAAQ,kBAAkB,CAC9B,CAAC;QACJ,CAAC;QAED,OAAO,UAAU,CAAC;IACpB,CAAC;IAEO,KAAK,CAAC,aAAa,CACzB,MAAkB,EAClB,UAAkB,EAClB,WAAqC,EACrC,UAA8B,EAC9B,QAAgB,EAChB,SAAiB,EACjB,QAAgB;QAEhB,MAAM,MAAM,GAAG,MAAM,IAAI,CAAC,UAAU,CAAC,eAAe,CAClD,CAAC,EACD,UAAU,GAAG,CAAC,EACd,SAAS,EACT,GAAG,QAAQ,kBAAkB,CAC9B,CAAC;QACF,MAAM,cAAc,GAAG,MAAM,CAAC,KAAK,CAAC;QACpC,MAAM,IAAI,CAAC,yBAAyB,CAClC,MAAM,EACN,cAAc,EACd,QAAQ,EACR,SAAS,EACT,GAAG,QAAQ,uBAAuB,CACnC,CAAC;QAEF,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,UAAU,EAAE,IAAI,EAAE,EAAE,CAAC;YAC7C,IAAI,IAAI,KAAK,cAAc;gBAAE,SAAS;YACtC,MAAM,OAAO,GAAG,WAAW,CAAC,UAAU,CAAC,CAAC;YACxC,IACE,OAAO;gBACP,CAAC,MAAM,IAAI,CAAC,sBAAsB,CAChC,OAAO,EACP,SAAS,EACT,GAAG,QAAQ,SAAS,IAAI,WAAW,CACpC,CAAC,KAAK,CAAC,EACR,CAAC;gBACD,MAAM,IAAI,CAAC,yBAAyB,CAClC,MAAM,EACN,IAAI,EACJ,QAAQ,EACR,SAAS,EACT,GAAG,QAAQ,SAAS,IAAI,YAAY,CACrC,CAAC;YACJ,CAAC;QACH,CAAC;IACH,CAAC;IAEO,KAAK,CAAC,mBAAmB,CAC/B,MAAkB,EAClB,UAAkB,EAClB,cAAwC,EACxC,SAAiB,EACjB,SAAiB,EACjB,QAAgB;QAEhB,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,UAAU,EAAE,IAAI,EAAE,EAAE,CAAC;YAC7C,MAAM,OAAO,GACX,cAAc,CAAC,OAAO,IAAI,GAAG,CAAC,EAAiC,CAAC,CAAC;YACnE,IACE,OAAO;gBACP,CAAC,MAAM,IAAI,CAAC,sBAAsB,CAChC,OAAO,EACP,SAAS,EACT,GAAG,QAAQ,iBAAiB,IAAI,EAAE,CACnC,CAAC,KAAK,CAAC,EACR,CAAC;gBACD,MAAM,IAAI,CAAC,yBAAyB,CAClC,MAAM,EACN,IAAI,EACJ,SAAS,EACT,SAAS,EACT,GAAG,QAAQ,sBAAsB,IAAI,EAAE,CACxC,CAAC;YACJ,CAAC;QACH,CAAC;IACH,CAAC;IAEO,KAAK,CAAC,yBAAyB,CACrC,MAAkB,EAClB,IAAY,EACZ,QAAgB,EAChB,SAAiB,EACjB,QAAgB;QAEhB,MAAM,MAAM,GAAG,MAAM,IAAI,CAAC,UAAU,CAAC,eAAe,CAClD,CAAC,EACD,MAAM,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,CAAC,EACvB,SAAS,EACT,QAAQ,CACT,CAAC;QACF,MAAM,CAAC,IAAI,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,QAAQ,CAAC;IACxC,CAAC;IAEO,KAAK,CAAC,sBAAsB,CAClC,OAAiB,EACjB,SAAiB,EACjB,QAAgB;QAEhB,MAAM,KAAK,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE,CAAC,GAAG,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QACrD,MAAM,MAAM,GAAG,MAAM,IAAI,CAAC,UAAU,CAAC,eAAe,CAClD,CAAC,EACD,KAAK,GAAG,CAAC,EACT,SAAS,EACT,QAAQ,CACT,CAAC;QACF,MAAM,IAAI,GAAG,MAAM,CAAC,KAAK,CAAC;QAC1B,IAAI,UAAU,GAAG,CAAC,CAAC;QACnB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACxC,UAAU,IAAI,OAAO,CAAC,CAAC,CAAC,CAAC;YACzB,IAAI,IAAI,GAAG,UAAU;gBAAE,OAAO,CAAC,CAAC;QAClC,CAAC;QACD,OAAO,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;IAC5B,CAAC;CACF;AA/OD,gEA+OC"}
@@ -0,0 +1,18 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PrizeType = exports.SpinType = void 0;
4
+ var SpinType;
5
+ (function (SpinType) {
6
+ SpinType["BASE_GAME_SPIN"] = "BASE_GAME_SPIN";
7
+ SpinType["BONUS_GAME_1_SPIN"] = "BONUS_GAME_1_SPIN";
8
+ SpinType["BONUS_GAME_2_SPIN"] = "BONUS_GAME_2_SPIN";
9
+ SpinType["BONUS_GAME_3_SPIN"] = "BONUS_GAME_3_SPIN";
10
+ SpinType["COLLECT_FEATURE_SPIN"] = "COLLECT_FEATURE_SPIN";
11
+ })(SpinType || (exports.SpinType = SpinType = {}));
12
+ var PrizeType;
13
+ (function (PrizeType) {
14
+ PrizeType["MULTIPLIER"] = "MULTIPLIER";
15
+ PrizeType["BONUS"] = "BONUS";
16
+ })(PrizeType || (exports.PrizeType = PrizeType = {}));
17
+ [];
18
+ //# sourceMappingURL=bonnys-fortune.types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bonnys-fortune.types.js","sourceRoot":"","sources":["../../src/logic/bonnys-fortune.types.ts"],"names":[],"mappings":";;;AA8HA,IAAY,QAMX;AAND,WAAY,QAAQ;IAClB,6CAAiC,CAAA;IACjC,mDAAuC,CAAA;IACvC,mDAAuC,CAAA;IACvC,mDAAuC,CAAA;IACvC,yDAA6C,CAAA;AAC/C,CAAC,EANW,QAAQ,wBAAR,QAAQ,QAMnB;AAED,IAAY,SAGX;AAHD,WAAY,SAAS;IACnB,sCAAyB,CAAA;IACzB,4BAAe,CAAA;AACjB,CAAC,EAHW,SAAS,yBAAT,SAAS,QAGpB;AAiDA,EAAE,CAAA"}