@omen.foundation/node-microservice-runtime 0.1.98 → 0.1.99
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package/package.json
CHANGED
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@@ -473,15 +473,11 @@ async function resolveGamePid(apiHost, token, cid, pid, explicitGamePid) {
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473
473
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console.error(`[beamo-node] [STEP: Resolve Game PID]`);
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474
474
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console.error(`[beamo-node] Explicit Game PID: ${explicitGamePid || '(none)'}`);
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475
475
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console.error(`[beamo-node] Realm PID: ${pid}`);
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476
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+
console.error(`[beamo-node] NOTE: Always resolving root project (Game ID) from API, ignoring explicit value`);
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476
477
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}
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477
478
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478
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-
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479
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-
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480
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-
console.error(`[beamo-node] Using explicit game PID: ${explicitGamePid}`);
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481
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}
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482
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return explicitGamePid;
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483
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}
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484
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-
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479
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// Always resolve the root project from the API (matching C# CLI's FindRoot().Pid)
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480
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// The explicit game PID might be incorrect (could be realm PID instead of root)
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const scope = pid ? `${cid}.${pid}` : cid;
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try {
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const url = new URL(`/basic/realms/game`, apiHost);
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@@ -535,7 +531,11 @@ async function resolveGamePid(apiHost, token, cid, pid, explicitGamePid) {
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535
531
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const resolved = current?.pid ?? pid;
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532
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537
533
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if (process.env.BEAMO_DEBUG === '1' || process.env.BEAMO_NODE_DEBUG === '1') {
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538
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-
console.error(`[beamo-node] Resolved Game PID: ${resolved}`);
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534
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console.error(`[beamo-node] Resolved Game PID (root): ${resolved}`);
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535
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if (explicitGamePid && explicitGamePid !== resolved) {
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536
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console.error(`[beamo-node] ⚠️ WARNING: Explicit Game PID (${explicitGamePid}) does not match resolved root (${resolved})`);
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537
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console.error(`[beamo-node] Using resolved root (${resolved}) for imageNameMD5 calculation`);
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538
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}
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}
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return resolved;
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541
541
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} catch (error) {
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