@omen.foundation/node-microservice-runtime 0.1.64 → 0.1.65
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -775,13 +775,29 @@ async function startCollector(logger, otlpEndpoint, env) {
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775
775
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}
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776
776
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function getCollectorProcessStatus() {
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777
777
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var _a;
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778
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+
const processAlive = globalCollectorProcess !== null &&
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779
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globalCollectorProcess.exitCode === null &&
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780
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globalCollectorProcess.killed === false;
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781
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+
const stderrText = globalCollectorStderr.join('\n');
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782
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+
const isReady = stderrText.includes('Everything is ready') ||
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783
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stderrText.includes('Begin running and processing data');
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784
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const actualInitError = (processAlive && isReady) ? null : globalCollectorInitError;
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785
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+
const basePath = getCollectorStoragePath();
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786
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const binaryName = getCollectorBinaryName();
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787
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const configName = 'clickhouse-config.yaml';
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788
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const binaryPath = (0, path_1.join)(basePath, binaryName);
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789
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const configPath = (0, path_1.join)(basePath, configName);
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790
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const isPreInstalled = (0, fs_1.existsSync)(binaryPath) && (0, fs_1.existsSync)(configPath);
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778
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return {
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779
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hasProcess: globalCollectorProcess !== null,
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780
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pid: (_a = globalCollectorProcess === null || globalCollectorProcess === void 0 ? void 0 : globalCollectorProcess.pid) !== null && _a !== void 0 ? _a : null,
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exitCode: globalCollectorExitCode,
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782
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startError: globalCollectorStartError,
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783
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-
initError:
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796
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initError: actualInitError,
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784
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stderr: [...globalCollectorStderr],
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798
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isPreInstalled,
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799
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binaryPath: isPreInstalled ? binaryPath : null,
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800
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configPath: isPreInstalled ? configPath : null,
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785
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};
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786
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}
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787
803
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async function discoverOrStartCollector(logger, standardOtelEnabled, env) {
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@@ -77,6 +77,9 @@ export declare function getCollectorProcessStatus(): {
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startError: string | null;
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78
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initError: string | null;
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79
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stderr: string[];
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80
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isPreInstalled?: boolean;
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81
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binaryPath?: string | null;
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82
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configPath?: string | null;
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80
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};
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81
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/**
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* Discovers or starts the collector and returns the OTLP endpoint
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"collector-manager.d.ts","sourceRoot":"","sources":["../src/collector-manager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAS,YAAY,EAAE,MAAM,eAAe,CAAC;AAOpD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,MAAM,CAAC;AAInC,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,YAAY,CAAC;AAYpD,MAAM,WAAW,eAAe;IAC9B,SAAS,EAAE,OAAO,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IACjB,GAAG,EAAE,MAAM,CAAC;IACZ,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB;AAuCD;;GAEG;AACH,UAAU,qBAAqB;IAC7B,QAAQ,EAAE,MAAM,CAAC;IACjB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;CAClB;AAqCD;;;;GAIG;AACH,wBAAsB,0BAA0B,CAC9C,GAAG,EAAE,iBAAiB,GACrB,OAAO,CAAC,qBAAqB,CAAC,CAsDhC;AAuSD;;GAEG;AACH,wBAAgB,8BAA8B,IAAI;IAChD,WAAW,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,OAAO,CAAC;IACrB,MAAM,EAAE,aAAa,GAAG,KAAK,GAAG,SAAS,CAAC;CAC3C,CAoBA;AAED;;GAEG;AACH,wBAAsB,kBAAkB,IAAI,OAAO,CAAC,eAAe,CAAC,CAuFnE;AA0BD;;GAEG;AACH,wBAAgB,sBAAsB,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI,CAYjG;AAED;;;;GAIG;AACH,wBAAsB,6BAA6B,CACjD,GAAG,EAAE,iBAAiB,EACtB,UAAU,CAAC,EAAE,MAAM,GAClB,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,CAwCxB;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,iBAAiB,GAAG,IAAI,CAsChE;AAED;;;;;GAKG;AACH,wBAAgB,2BAA2B,CACzC,GAAG,EAAE,iBAAiB,EACtB,SAAS,GAAE,MAAc,GACxB,MAAM,GAAG,IAAI,CA8Ef;AAED;;GAEG;AACH,wBAAsB,cAAc,CAClC,MAAM,EAAE,MAAM,EACd,YAAY,CAAC,EAAE,MAAM,EACrB,GAAG,CAAC,EAAE,iBAAiB,GACtB,OAAO,CAAC;IAAE,OAAO,EAAE,YAAY,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAA;CAAE,CAAC,CAuNtD;AAED;;GAEG;AACH,wBAAgB,yBAAyB,IAAI;IAC3C,UAAU,EAAE,OAAO,CAAC;IACpB,GAAG,EAAE,MAAM,GAAG,IAAI,CAAC;IACnB,QAAQ,EAAE,MAAM,GAAG,IAAI,CAAC;IACxB,UAAU,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,SAAS,EAAE,MAAM,GAAG,IAAI,CAAC;IACzB,MAAM,EAAE,MAAM,EAAE,CAAC;
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1
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{"version":3,"file":"collector-manager.d.ts","sourceRoot":"","sources":["../src/collector-manager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAS,YAAY,EAAE,MAAM,eAAe,CAAC;AAOpD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,MAAM,CAAC;AAInC,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,YAAY,CAAC;AAYpD,MAAM,WAAW,eAAe;IAC9B,SAAS,EAAE,OAAO,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IACjB,GAAG,EAAE,MAAM,CAAC;IACZ,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB;AAuCD;;GAEG;AACH,UAAU,qBAAqB;IAC7B,QAAQ,EAAE,MAAM,CAAC;IACjB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;CAClB;AAqCD;;;;GAIG;AACH,wBAAsB,0BAA0B,CAC9C,GAAG,EAAE,iBAAiB,GACrB,OAAO,CAAC,qBAAqB,CAAC,CAsDhC;AAuSD;;GAEG;AACH,wBAAgB,8BAA8B,IAAI;IAChD,WAAW,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,OAAO,CAAC;IACrB,MAAM,EAAE,aAAa,GAAG,KAAK,GAAG,SAAS,CAAC;CAC3C,CAoBA;AAED;;GAEG;AACH,wBAAsB,kBAAkB,IAAI,OAAO,CAAC,eAAe,CAAC,CAuFnE;AA0BD;;GAEG;AACH,wBAAgB,sBAAsB,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI,CAYjG;AAED;;;;GAIG;AACH,wBAAsB,6BAA6B,CACjD,GAAG,EAAE,iBAAiB,EACtB,UAAU,CAAC,EAAE,MAAM,GAClB,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,CAwCxB;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,iBAAiB,GAAG,IAAI,CAsChE;AAED;;;;;GAKG;AACH,wBAAgB,2BAA2B,CACzC,GAAG,EAAE,iBAAiB,EACtB,SAAS,GAAE,MAAc,GACxB,MAAM,GAAG,IAAI,CA8Ef;AAED;;GAEG;AACH,wBAAsB,cAAc,CAClC,MAAM,EAAE,MAAM,EACd,YAAY,CAAC,EAAE,MAAM,EACrB,GAAG,CAAC,EAAE,iBAAiB,GACtB,OAAO,CAAC;IAAE,OAAO,EAAE,YAAY,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAA;CAAE,CAAC,CAuNtD;AAED;;GAEG;AACH,wBAAgB,yBAAyB,IAAI;IAC3C,UAAU,EAAE,OAAO,CAAC;IACpB,GAAG,EAAE,MAAM,GAAG,IAAI,CAAC;IACnB,QAAQ,EAAE,MAAM,GAAG,IAAI,CAAC;IACxB,UAAU,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,SAAS,EAAE,MAAM,GAAG,IAAI,CAAC;IACzB,MAAM,EAAE,MAAM,EAAE,CAAC;IACjB,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,UAAU,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC3B,UAAU,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;CAC5B,CAiCA;AAED;;GAEG;AACH,wBAAsB,wBAAwB,CAC5C,MAAM,EAAE,MAAM,EACd,mBAAmB,EAAE,OAAO,EAC5B,GAAG,CAAC,EAAE,iBAAiB,GACtB,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,CAyKxB"}
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@@ -909,13 +909,33 @@ export async function startCollector(logger, otlpEndpoint, env) {
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909
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* Gets detailed collector status including process info and errors
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*/
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911
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export function getCollectorProcessStatus() {
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912
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// Check if collector is actually running successfully - if so, clear stale initError
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913
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const processAlive = globalCollectorProcess !== null &&
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914
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globalCollectorProcess.exitCode === null &&
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915
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globalCollectorProcess.killed === false;
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916
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const stderrText = globalCollectorStderr.join('\n');
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917
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const isReady = stderrText.includes('Everything is ready') ||
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918
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stderrText.includes('Begin running and processing data');
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919
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// If collector is running and ready, clear stale initError (might be from failed download attempt)
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920
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// The error could be from an initial download attempt that failed, but collector started successfully using pre-installed binary
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921
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const actualInitError = (processAlive && isReady) ? null : globalCollectorInitError;
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922
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// Check if collector binary is pre-installed
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923
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const basePath = getCollectorStoragePath();
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924
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const binaryName = getCollectorBinaryName();
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925
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const configName = 'clickhouse-config.yaml';
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926
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const binaryPath = join(basePath, binaryName);
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927
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const configPath = join(basePath, configName);
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928
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const isPreInstalled = existsSync(binaryPath) && existsSync(configPath);
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912
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return {
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hasProcess: globalCollectorProcess !== null,
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914
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pid: globalCollectorProcess?.pid ?? null,
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915
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exitCode: globalCollectorExitCode,
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916
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startError: globalCollectorStartError,
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917
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-
initError:
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934
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initError: actualInitError, // Clear if collector is running and ready
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918
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stderr: [...globalCollectorStderr], // Return a copy
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936
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isPreInstalled,
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937
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binaryPath: isPreInstalled ? binaryPath : null,
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938
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configPath: isPreInstalled ? configPath : null,
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919
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};
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}
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/**
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@@ -1 +1 @@
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1
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-
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globalCollectorStartError: string | null = null;\r\nlet globalCollectorExitCode: number | null = null;\r\nlet globalCollectorStderr: string[] = [];\r\n// Track if collector startup is in progress to prevent duplicate starts\r\nlet globalCollectorStartupPromise: Promise<string | null> | null = null;\r\nlet globalCollectorInitError: string | null = null; // Tracks errors from discoverOrStartCollector\r\n\r\n/**\r\n * ClickHouse credentials response from Beamable API\r\n */\r\ninterface ClickHouseCredentials {\r\n endpoint: string;\r\n expiresAt?: string;\r\n password: string;\r\n username: string;\r\n}\r\n\r\n/**\r\n * Calculates Beamable signature for signed requests\r\n * Signature format: MD5(secret + pid + version + uriPathAndQuery + body) as Base64\r\n * Matches C# SignedRequesterHelper.CalculateSignature\r\n */\r\nfunction calculateSignature(\r\n pid: string,\r\n secret: string,\r\n uriPathAndQuery: string,\r\n body: string | null = null,\r\n version: string = '1'\r\n): string 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JSON...');\r\n const credentials = await response.json() as ClickHouseCredentials;\r\n \r\n if (!credentials.endpoint || !credentials.username || !credentials.password) {\r\n verboseLogger.error('[Credentials] Invalid response: missing required fields');\r\n throw new Error('Invalid ClickHouse credentials response: missing required fields');\r\n }\r\n \r\n verboseLogger.info(`[Credentials] Successfully fetched credentials (endpoint: ${credentials.endpoint}, username: ${credentials.username})`);\r\n return credentials;\r\n}\r\n\r\n/**\r\n * Gets the collector storage directory (similar to C# LocalApplicationData/beam/collectors/version)\r\n * Checks production location first (pre-installed in Docker), then falls back to temp directory\r\n */\r\nfunction getCollectorStoragePath(): string {\r\n // Check production location first (pre-installed in Docker image at /opt/beam/collectors)\r\n // This avoids runtime download delays (~12 seconds)\r\n const productionPath = 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Check network connectivity and DNS settings.`);\r\n }\r\n if (errorCode === 'ECONNREFUSED') {\r\n throw new Error(`Connection refused to ${url} (code: ${errorCode}). Server may be down or firewall blocking.`);\r\n }\r\n if (errorCode === 'ETIMEDOUT' || errorCode === 'ECONNRESET') {\r\n throw new Error(`Connection timeout/reset to ${url} (code: ${errorCode}). Network may be slow or unreachable.`);\r\n }\r\n if (errorCode === 'CERT_HAS_EXPIRED' || errorCode === 'UNABLE_TO_VERIFY_LEAF_SIGNATURE') {\r\n throw new Error(`SSL/TLS certificate error connecting to ${url} (code: ${errorCode}): ${fetchError.message}`);\r\n }\r\n }\r\n \r\n // Check for common network errors in message\r\n const errorMsg = fetchError.message.toLowerCase();\r\n if (errorMsg.includes('enotfound') || errorMsg.includes('dns')) {\r\n throw new Error(`DNS resolution failed for ${url}. Check network connectivity and DNS settings.${underlyingError}`);\r\n }\r\n if (errorMsg.includes('econnrefused') || errorMsg.includes('connection refused')) {\r\n throw new Error(`Connection refused to ${url}. Server may be down or firewall blocking.${underlyingError}`);\r\n }\r\n if (errorMsg.includes('etimedout') || errorMsg.includes('timeout')) {\r\n throw new Error(`Connection timeout to ${url}. Network may be slow or unreachable.${underlyingError}`);\r\n }\r\n if (errorMsg.includes('certificate') || errorMsg.includes('ssl') || errorMsg.includes('tls')) {\r\n throw new Error(`SSL/TLS error connecting to ${url}: ${fetchError.message}${underlyingError}`);\r\n }\r\n throw new Error(`Network error downloading ${url}: ${fetchError.name} - ${fetchError.message}${underlyingError}`);\r\n }\r\n throw new Error(`Network error downloading ${url}: ${String(fetchError)}`);\r\n }\r\n } catch (error) {\r\n // Re-throw with more context\r\n if (error instanceof Error) {\r\n if (error.message.includes('Timeout') || error.message.includes('DNS') || error.message.includes('Connection')) {\r\n throw error; // Already has good context\r\n }\r\n throw new Error(`Network error downloading ${url}: ${error.message}`);\r\n }\r\n throw new Error(`Network error downloading ${url}: ${String(error)}`);\r\n }\r\n \r\n if (!response.ok) {\r\n const errorText = await response.text().catch(() => '');\r\n throw new Error(`HTTP ${response.status} downloading ${url}: ${response.statusText}${errorText ? ` - ${errorText.substring(0, 200)}` : ''}`);\r\n }\r\n \r\n const dir = dirname(outputPath);\r\n if (!existsSync(dir)) {\r\n mkdirSync(dir, { recursive: true });\r\n }\r\n \r\n const gunzip = createGunzip();\r\n const writeStream = createWriteStream(outputPath);\r\n \r\n await pipeline(response.body as any, gunzip, writeStream);\r\n \r\n if (makeExecutable && process.platform !== 'win32') {\r\n try {\r\n chmodSync(outputPath, 0o755);\r\n } catch (error) {\r\n console.error(`Failed to make ${outputPath} executable:`, error);\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Resolves the collector binary and config, downloading if needed\r\n */\r\nasync function resolveCollector(allowDownload: boolean = true, logger?: Logger): Promise<{ binaryPath: string | null; configPath: string | null }> {\r\n const basePath = getCollectorStoragePath();\r\n const binaryName = getCollectorBinaryName();\r\n const configName = 'clickhouse-config.yaml';\r\n \r\n const binaryPath = join(basePath, binaryName);\r\n const configPath = join(basePath, configName);\r\n \r\n const itemsToDownload: Array<{ url: string; path: string; executable: boolean }> = [];\r\n \r\n if (!existsSync(binaryPath) && allowDownload) {\r\n const binaryUrl = `${COLLECTOR_DOWNLOAD_BASE}/${binaryName}.gz`;\r\n itemsToDownload.push({ url: binaryUrl, path: binaryPath, executable: true });\r\n logger?.info(`[Collector] Will download binary from: ${binaryUrl}`);\r\n } else if (existsSync(binaryPath)) {\r\n logger?.info(`[Collector] Binary found at: ${binaryPath}`);\r\n }\r\n \r\n if (!existsSync(configPath) && allowDownload) {\r\n const configUrl = `${COLLECTOR_DOWNLOAD_BASE}/${configName}.gz`;\r\n itemsToDownload.push({ url: configUrl, path: configPath, executable: false });\r\n logger?.info(`[Collector] Will download config from: ${configUrl}`);\r\n } else if (existsSync(configPath)) {\r\n logger?.info(`[Collector] Config found at: ${configPath}`);\r\n }\r\n \r\n // Download items in parallel for faster startup (binary and config simultaneously)\r\n if (itemsToDownload.length > 0) {\r\n logger?.info(`[Collector] Downloading ${itemsToDownload.length} item(s) in parallel...`);\r\n const downloadPromises = itemsToDownload.map(async (item) => {\r\n try {\r\n logger?.info(`[Collector] Downloading ${item.url}...`);\r\n await downloadAndDecompressGzip(item.url, item.path, item.executable);\r\n logger?.info(`[Collector] Downloaded to ${item.path}`);\r\n } catch (error) {\r\n // Don't wrap the error again if it already contains the URL and details\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n logger?.error(`[Collector] Failed to download ${item.url}: ${errorMsg}`);\r\n // Only wrap if the error doesn't already contain the URL\r\n if (error instanceof Error && errorMsg.includes(item.url)) {\r\n throw error; // Error already has URL and context\r\n }\r\n throw new Error(`Failed to download collector ${item.executable ? 'binary' : 'config'} from ${item.url}: ${errorMsg}`);\r\n }\r\n });\r\n \r\n // Wait for all downloads to complete (or fail)\r\n await Promise.all(downloadPromises);\r\n }\r\n \r\n return {\r\n binaryPath: existsSync(binaryPath) ? binaryPath : null,\r\n configPath: existsSync(configPath) ? configPath : null,\r\n };\r\n}\r\n\r\n/**\r\n * Discovers collector via UDP broadcast\r\n */\r\nfunction discoverCollectorViaUDP(timeoutMs: number = 1000): Promise<CollectorDiscoveryEntry | null> {\r\n return new Promise((resolve) => {\r\n const socket = dgram.createSocket('udp4');\r\n const discovered: CollectorDiscoveryEntry[] = [];\r\n let timeout: NodeJS.Timeout;\r\n let resolved = false; // Guard to prevent double resolution\r\n const startTime = Date.now();\r\n \r\n // Safety timeout - force resolve after timeout + 100ms buffer\r\n const safetyTimeout = setTimeout(() => {\r\n if (!resolved) {\r\n console.log(`[UDP Discovery] Safety timeout triggered - forcing resolution`);\r\n resolved = true;\r\n try {\r\n socket.removeAllListeners();\r\n socket.close();\r\n } catch (e) {\r\n // Ignore\r\n }\r\n clearTimeout(timeout);\r\n resolve(discovered.length > 0 ? discovered[0] : null);\r\n }\r\n }, timeoutMs + 100);\r\n \r\n const doResolve = (result: CollectorDiscoveryEntry | null) => {\r\n if (!resolved) {\r\n resolved = true;\r\n clearTimeout(timeout);\r\n clearTimeout(safetyTimeout);\r\n try {\r\n socket.removeAllListeners();\r\n socket.close();\r\n } catch (e) {\r\n // Ignore\r\n }\r\n console.log(`[UDP Discovery] Resolving promise with result: ${result ? 'found' : 'null'}`);\r\n resolve(result);\r\n }\r\n };\r\n \r\n socket.on('message', (msg) => {\r\n try {\r\n const message = JSON.parse(msg.toString()) as CollectorDiscoveryEntry;\r\n // Check if version matches\r\n if (message.version === COLLECTOR_VERSION && message.status === 'READY') {\r\n discovered.push(message);\r\n const elapsed = Date.now() - startTime;\r\n console.log(`[UDP Discovery] Found collector after ${elapsed}ms: ${message.otlpEndpoint}`);\r\n // Resolve immediately when collector found\r\n doResolve(discovered[0]);\r\n }\r\n } catch (error) {\r\n // Ignore parse errors\r\n }\r\n });\r\n \r\n socket.on('error', (err) => {\r\n const elapsed = Date.now() - startTime;\r\n console.log(`[UDP Discovery] Socket error after ${elapsed}ms: ${err.message}`);\r\n doResolve(null);\r\n });\r\n \r\n socket.bind(() => {\r\n socket.setBroadcast(true);\r\n console.log(`[UDP Discovery] Listening for collector broadcasts (timeout: ${timeoutMs}ms)...`);\r\n \r\n timeout = setTimeout(() => {\r\n const elapsed = Date.now() - startTime;\r\n if (discovered.length > 0) {\r\n console.log(`[UDP Discovery] Timeout after ${elapsed}ms, found ${discovered.length} collector(s)`);\r\n } else {\r\n console.log(`[UDP Discovery] Timeout after ${elapsed}ms, no collector found`);\r\n }\r\n doResolve(discovered.length > 0 ? discovered[0] : null);\r\n }, timeoutMs);\r\n });\r\n });\r\n}\r\n\r\n/**\r\n * Gets the current status of ClickHouse credentials (from env or API)\r\n */\r\nexport function getClickHouseCredentialsStatus(): {\r\n hasEndpoint: boolean;\r\n hasUsername: boolean;\r\n hasPassword: boolean;\r\n source: 'environment' | 'api' | 'missing';\r\n} {\r\n const hasEndpoint = !!process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n const hasUsername = !!process.env.BEAM_CLICKHOUSE_USERNAME;\r\n const hasPassword = !!process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if (hasEndpoint && hasUsername && hasPassword) {\r\n return {\r\n hasEndpoint: true,\r\n hasUsername: true,\r\n hasPassword: true,\r\n source: 'environment',\r\n };\r\n }\r\n \r\n return {\r\n hasEndpoint,\r\n hasUsername,\r\n hasPassword,\r\n source: 'missing',\r\n };\r\n}\r\n\r\n/**\r\n * Checks if collector is already running via UDP discovery\r\n */\r\nexport async function isCollectorRunning(): Promise<CollectorStatus> {\r\n // First, check if we have a global collector process reference\r\n // If the process is running and we've seen \"Everything is ready\" in stderr, it's ready\r\n if (globalCollectorProcess) {\r\n // Check if process is still alive\r\n try {\r\n // Process is alive if we can access it and it hasn't exited\r\n const processAlive = globalCollectorProcess.exitCode === null && \r\n globalCollectorProcess.killed === false;\r\n \r\n if (processAlive) {\r\n // Check if we've seen the \"Everything is ready\" message in stderr\r\n // This is a reliable indicator that the collector is ready\r\n const stderrText = globalCollectorStderr.join('\\n');\r\n const isReady = stderrText.includes('Everything is ready') || \r\n stderrText.includes('Begin running and processing data');\r\n \r\n if (isReady) {\r\n // Try UDP discovery to get the endpoint, but if it fails, use the configured endpoint\r\n try {\r\n const discovered = await discoverCollectorViaUDP(1000); // Shorter timeout since we know it's running\r\n if (discovered && discovered.status === 'READY') {\r\n return {\r\n isRunning: true,\r\n isReady: true,\r\n pid: discovered.pid || globalCollectorProcess.pid || 0,\r\n otlpEndpoint: discovered.otlpEndpoint,\r\n version: discovered.version,\r\n };\r\n }\r\n } catch {\r\n // UDP discovery failed, but process is alive and has \"Everything is ready\" message\r\n // Use the configured endpoint as fallback\r\n }\r\n \r\n // Process is alive and we've seen \"Everything is ready\" - treat as ready\r\n // Extract endpoint from environment or use default\r\n const configuredEndpoint = process.env.BEAM_OTLP_HTTP_ENDPOINT || '0.0.0.0:4318';\r\n return {\r\n isRunning: true,\r\n isReady: true,\r\n pid: globalCollectorProcess.pid || 0,\r\n otlpEndpoint: configuredEndpoint,\r\n version: COLLECTOR_VERSION,\r\n };\r\n }\r\n }\r\n } catch {\r\n // Process might have exited or is invalid\r\n }\r\n }\r\n \r\n // Try UDP discovery as fallback\r\n try {\r\n const udpStartTime = Date.now();\r\n console.log('[UDP Discovery] Starting UDP discovery in isCollectorRunning()...');\r\n console.log('[UDP Discovery] Calling discoverCollectorViaUDP(1000)...');\r\n const discovered = await discoverCollectorViaUDP(1000); // Match C#: 1 second max (10 attempts × 100ms)\r\n const udpElapsed = Date.now() - udpStartTime;\r\n console.log(`[UDP Discovery] UDP discovery promise resolved after ${udpElapsed}ms, result: ${discovered ? 'found' : 'null'}`);\r\n if (discovered) {\r\n console.log(`[UDP Discovery] Found collector in ${udpElapsed}ms: ${discovered.otlpEndpoint}`);\r\n return {\r\n isRunning: true,\r\n isReady: discovered.status === 'READY',\r\n pid: discovered.pid,\r\n otlpEndpoint: discovered.otlpEndpoint,\r\n version: discovered.version,\r\n };\r\n } else {\r\n console.log(`[UDP Discovery] No collector found after ${udpElapsed}ms, returning not running status`);\r\n }\r\n } catch (error) {\r\n // Discovery failed, collector probably not running\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n console.log(`[UDP Discovery] Error in isCollectorRunning(): ${errorMsg}`);\r\n if (error instanceof Error && error.stack) {\r\n console.log(`[UDP Discovery] Error stack: ${error.stack}`);\r\n }\r\n }\r\n \r\n console.log('[UDP Discovery] Returning default not-running status from isCollectorRunning()');\r\n return {\r\n isRunning: false,\r\n isReady: false,\r\n pid: 0,\r\n };\r\n}\r\n\r\n/**\r\n * Sets default collector configuration environment variables in process.env\r\n * Matches C# CollectorManager.AddCollectorConfigurationToEnvironment()\r\n */\r\nfunction addCollectorConfigurationToEnvironment(): void {\r\n const defaults: Record<string, string> = {\r\n BEAM_CLICKHOUSE_PROCESSOR_TIMEOUT: '5s',\r\n BEAM_CLICKHOUSE_PROCESSOR_BATCH_SIZE: '5000',\r\n BEAM_CLICKHOUSE_EXPORTER_TIMEOUT: '5s',\r\n BEAM_CLICKHOUSE_EXPORTER_QUEUE_SIZE: '1000',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_ENABLED: 'true',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_INITIAL_INTERVAL: '5s',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_MAX_INTERVAL: '30s',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_MAX_ELAPSED_TIME: '300s',\r\n };\r\n \r\n // Only set if not already set (matching C# behavior)\r\n for (const [key, defaultValue] of Object.entries(defaults)) {\r\n if (!process.env[key]) {\r\n process.env[key] = defaultValue;\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Sets ClickHouse credentials in process.env (matching C# CollectorManager.AddAuthEnvironmentVars)\r\n */\r\nexport function addAuthEnvironmentVars(endpoint: string, username: string, password: string): void {\r\n // Always set the values when explicitly provided (matching C# behavior)\r\n // This ensures credentials fetched from API override any existing (potentially empty) values\r\n // In Node.js, process.env is a writable object - setting properties here persists for the lifetime of the process\r\n process.env.BEAM_CLICKHOUSE_ENDPOINT = endpoint;\r\n process.env.BEAM_CLICKHOUSE_USERNAME = username;\r\n process.env.BEAM_CLICKHOUSE_PASSWORD = password;\r\n \r\n // Verify they were actually set (for debugging)\r\n if (!process.env.BEAM_CLICKHOUSE_ENDPOINT || !process.env.BEAM_CLICKHOUSE_USERNAME || !process.env.BEAM_CLICKHOUSE_PASSWORD) {\r\n throw new Error(`Failed to set ClickHouse credentials in process.env - this should never happen in Node.js`);\r\n }\r\n}\r\n\r\n/**\r\n * Starts the collector and waits for it to be ready before returning.\r\n * This ensures Portal logs (structured logs via OTLP) only start appearing AFTER collector is ready.\r\n * Returns the OTLP endpoint when ready, or null if it times out or fails.\r\n */\r\nexport async function startCollectorAndWaitForReady(\r\n env: EnvironmentConfig,\r\n _timeoutMs?: number // Not used - kept for API compatibility\r\n): Promise<string | null> {\r\n // Match C# logic: (this.InDocker() || UseLocalOtel) && !BEAM_DISABLE_STANDARD_OTEL\r\n const isInDocker = process.env.IS_LOCAL !== '1' && process.env.IS_LOCAL !== 'true';\r\n const useLocalOtel = !!process.env.BEAM_LOCAL_OTEL;\r\n const standardOtelEnabled = (isInDocker || useLocalOtel) && !process.env.BEAM_DISABLE_STANDARD_OTEL;\r\n const hasExplicitEndpoint = !!process.env.BEAM_OTEL_EXPORTER_OTLP_ENDPOINT;\r\n\r\n // If OTLP is not needed, return immediately\r\n if (!standardOtelEnabled && !hasExplicitEndpoint) {\r\n return null;\r\n }\r\n\r\n // Create a minimal console logger for initialization messages (no OTLP yet)\r\n const initLogger = pino({\r\n name: 'beamable-otlp-init',\r\n level: 'info',\r\n }, process.stdout);\r\n\r\n initLogger.info('[OTLP] Setting up collector (waiting for readiness before enabling Portal logs)...');\r\n const setupStartTime = Date.now();\r\n\r\n // Simple linear async/await - no timeouts, no Promise.race complexity\r\n try {\r\n initLogger.info('[OTLP] Step 1: Discovering or starting collector...');\r\n const endpoint = await discoverOrStartCollector(initLogger, standardOtelEnabled, env);\r\n const elapsed = Date.now() - setupStartTime;\r\n \r\n if (endpoint) {\r\n initLogger.info(`[OTLP] Collector ready at ${endpoint}. Portal logs now enabled. (took ${elapsed}ms)`);\r\n return endpoint;\r\n } else {\r\n initLogger.warn(`[OTLP] Collector setup failed, continuing without Portal logs. (took ${elapsed}ms)`);\r\n return null;\r\n }\r\n } catch (error) {\r\n const elapsed = Date.now() - setupStartTime;\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n initLogger.error(`[OTLP] Collector setup failed after ${elapsed}ms: ${errorMsg}`);\r\n return null;\r\n }\r\n}\r\n\r\n/**\r\n * Starts the collector asynchronously in the background (non-blocking).\r\n * This allows the service to start immediately while collector downloads/starts.\r\n * Returns immediately - collector setup happens in background.\r\n * @deprecated Use startCollectorAndWaitForReady() to ensure Portal logs only appear after collector is ready\r\n */\r\nexport function startCollectorAsync(env: EnvironmentConfig): void {\r\n // Match C# logic: (this.InDocker() || UseLocalOtel) && !BEAM_DISABLE_STANDARD_OTEL\r\n const isInDocker = process.env.IS_LOCAL !== '1' && process.env.IS_LOCAL !== 'true';\r\n const useLocalOtel = !!process.env.BEAM_LOCAL_OTEL;\r\n const standardOtelEnabled = (isInDocker || useLocalOtel) && !process.env.BEAM_DISABLE_STANDARD_OTEL;\r\n const hasExplicitEndpoint = !!process.env.BEAM_OTEL_EXPORTER_OTLP_ENDPOINT;\r\n\r\n // If OTLP is not needed, return immediately\r\n if (!standardOtelEnabled && !hasExplicitEndpoint) {\r\n return;\r\n }\r\n\r\n // Create a minimal console logger for initialization messages (no OTLP yet)\r\n const initLogger = pino({\r\n name: 'beamable-otlp-init',\r\n level: 'info',\r\n }, process.stdout);\r\n\r\n initLogger.info('[OTLP] Starting collector setup in background (non-blocking)...');\r\n\r\n // Start collector setup asynchronously - don't wait for it\r\n // The service can start immediately, collector will connect when ready\r\n discoverOrStartCollector(initLogger, standardOtelEnabled, env)\r\n .then((result) => {\r\n if (result) {\r\n initLogger.info(`[OTLP] Collector setup complete in background, endpoint: ${result}`);\r\n // Update the global logger provider if it exists to enable OTLP\r\n // The logger will automatically start using OTLP once the provider is set\r\n } else {\r\n initLogger.warn('[OTLP] Collector setup returned null, OTLP logging will be disabled');\r\n }\r\n })\r\n .catch((error) => {\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n initLogger.error(`[OTLP] Failed to setup collector in background: ${errorMsg}`);\r\n });\r\n \r\n // Return immediately - service can start serving requests\r\n}\r\n\r\n/**\r\n * Sets up the collector BEFORE logging is initialized (DEPRECATED - blocking approach).\r\n * This function is kept for backwards compatibility but is no longer recommended.\r\n * Use startCollectorAsync() for non-blocking startup instead.\r\n * @deprecated Use startCollectorAsync() for non-blocking startup\r\n */\r\nexport function setupCollectorBeforeLogging(\r\n env: EnvironmentConfig,\r\n timeoutMs: number = 60000\r\n): string | null {\r\n // Match C# logic: (this.InDocker() || UseLocalOtel) && !BEAM_DISABLE_STANDARD_OTEL\r\n const isInDocker = process.env.IS_LOCAL !== '1' && process.env.IS_LOCAL !== 'true';\r\n const useLocalOtel = !!process.env.BEAM_LOCAL_OTEL;\r\n const standardOtelEnabled = (isInDocker || useLocalOtel) && !process.env.BEAM_DISABLE_STANDARD_OTEL;\r\n const hasExplicitEndpoint = !!process.env.BEAM_OTEL_EXPORTER_OTLP_ENDPOINT;\r\n\r\n // If OTLP is not needed, return immediately\r\n if (!standardOtelEnabled && !hasExplicitEndpoint) {\r\n return null;\r\n }\r\n\r\n // Create a minimal console logger for initialization messages (no OTLP yet)\r\n const initLogger = pino({\r\n name: 'beamable-otlp-init',\r\n level: 'info',\r\n }, process.stdout);\r\n\r\n initLogger.info('[OTLP] Setting up collector before logging initialization...');\r\n\r\n // Use deasync to wait synchronously for collector setup\r\n let endpoint: string | null = null;\r\n let completed = false;\r\n let setupError: string | null = null;\r\n\r\n // Start collector setup promise\r\n discoverOrStartCollector(initLogger, standardOtelEnabled, env)\r\n .then((result) => {\r\n endpoint = result;\r\n completed = true;\r\n if (result) {\r\n initLogger.info(`[OTLP] Collector setup complete, endpoint: ${result}`);\r\n } else {\r\n initLogger.warn('[OTLP] Collector setup returned null, OTLP logging will be disabled');\r\n }\r\n return result;\r\n })\r\n .catch((error) => {\r\n setupError = error instanceof Error ? error.message : String(error);\r\n completed = true;\r\n initLogger.error(`[OTLP] Failed to setup collector: ${setupError}`);\r\n endpoint = null;\r\n });\r\n\r\n // Wait synchronously for collector setup to complete\r\n const startTime = Date.now();\r\n const timeoutId = setTimeout(() => {\r\n if (!completed) {\r\n initLogger.warn(`[OTLP] Collector setup timeout after ${timeoutMs}ms, continuing without OTLP`);\r\n completed = true;\r\n }\r\n }, timeoutMs);\r\n\r\n try {\r\n // Use deasync to wait for completion (allows event loop to process async operations)\r\n deasync.loopWhile(() => {\r\n const elapsed = Date.now() - startTime;\r\n if (elapsed >= timeoutMs) {\r\n return false; // Stop waiting\r\n }\r\n return !completed; // Continue waiting if not completed\r\n });\r\n } catch (error) {\r\n initLogger.error(`[OTLP] Error during collector setup wait: ${error instanceof Error ? error.message : String(error)}`);\r\n }\r\n\r\n clearTimeout(timeoutId);\r\n\r\n if (completed && endpoint) {\r\n initLogger.info('[OTLP] Collector is ready, proceeding with logger creation');\r\n return endpoint;\r\n } else if (setupError) {\r\n initLogger.error(`[OTLP] Collector setup failed: ${setupError}, continuing without OTLP`);\r\n return null;\r\n } else {\r\n initLogger.warn('[OTLP] Collector setup did not complete in time, continuing without OTLP');\r\n return null;\r\n }\r\n}\r\n\r\n/**\r\n * Starts the OpenTelemetry collector process\r\n */\r\nexport async function startCollector(\r\n logger: Logger,\r\n otlpEndpoint?: string,\r\n env?: EnvironmentConfig\r\n): Promise<{ process: ChildProcess; endpoint: string }> {\r\n logger.info('[Collector] === startCollector() ENTERED ===');\r\n // Clear any previous errors\r\n globalCollectorStartError = null;\r\n globalCollectorInitError = null;\r\n \r\n // CRITICAL: Fetch credentials FIRST, before resolving collector binary/config\r\n // This ensures credentials are in process.env even if collector download fails\r\n // The credentials will persist in process.env for the lifetime of the process.\r\n // Per Gabriel: \"these OTEL related ones you need to do it yourself at the beginning of the microservice startup\"\r\n let clickhouseEndpoint = process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n let clickhouseUsername = process.env.BEAM_CLICKHOUSE_USERNAME;\r\n let clickhousePassword = process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if ((!clickhouseEndpoint || !clickhouseUsername || !clickhousePassword) && env) {\r\n try {\r\n logger.info('[Collector] Fetching ClickHouse credentials from Beamable API...');\r\n const credStartTime = Date.now();\r\n const credentials = await fetchClickHouseCredentials(env);\r\n const credElapsed = Date.now() - credStartTime;\r\n logger.info(`[Collector] ClickHouse credentials fetch completed in ${credElapsed}ms`);\r\n clickhouseEndpoint = credentials.endpoint;\r\n clickhouseUsername = credentials.username;\r\n clickhousePassword = credentials.password;\r\n \r\n // CRITICAL: Set them in process.env IMMEDIATELY after fetching (matching C# CollectorManager.AddAuthEnvironmentVars)\r\n // In Node.js, process.env is a writable object - setting properties here persists for the lifetime of the process\r\n // This ensures they're available to both the Node.js process and inherited by the collector child process\r\n addAuthEnvironmentVars(clickhouseEndpoint, clickhouseUsername, clickhousePassword);\r\n \r\n // Verify they were set (defensive check - should never fail in Node.js)\r\n const verifyEndpoint = process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n const verifyUsername = process.env.BEAM_CLICKHOUSE_USERNAME;\r\n const verifyPassword = process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if (!verifyEndpoint || !verifyUsername || !verifyPassword) {\r\n logger.error(`[Collector] CRITICAL: Credentials were set but are missing from process.env! This should never happen.`);\r\n throw new Error('Failed to persist ClickHouse credentials in process.env');\r\n }\r\n \r\n logger.info('[Collector] ClickHouse credentials fetched from API and verified in process.env');\r\n } catch (error) {\r\n const errorMsg = `[Collector] Failed to fetch ClickHouse credentials from API: ${error instanceof Error ? error.message : String(error)}`;\r\n logger.error(errorMsg);\r\n throw new Error(errorMsg);\r\n }\r\n }\r\n \r\n // Validate required environment variables (matching C# behavior)\r\n // These must be set before starting the collector, otherwise it will fail\r\n if (!clickhouseEndpoint || !clickhouseUsername || !clickhousePassword) {\r\n const errorMsg = `[Collector] Required ClickHouse credentials are missing. Set BEAM_CLICKHOUSE_ENDPOINT, BEAM_CLICKHOUSE_USERNAME, and BEAM_CLICKHOUSE_PASSWORD, or ensure the API endpoint is accessible.`;\r\n logger.error(errorMsg);\r\n throw new Error(errorMsg);\r\n }\r\n \r\n // Now resolve collector binary and config (after credentials are fetched and set)\r\n logger.info('[Collector] Step 2: Resolving collector binary and config...');\r\n const resolveStartTime = Date.now();\r\n const collectorInfo = await resolveCollector(true, logger);\r\n const resolveElapsed = Date.now() - resolveStartTime;\r\n logger.info(`[Collector] Collector binary/config resolution completed in ${resolveElapsed}ms`);\r\n \r\n if (!collectorInfo.binaryPath) {\r\n logger.error('[Collector] Binary not found and download failed');\r\n throw new Error('Collector binary not found and download failed');\r\n }\r\n \r\n if (!collectorInfo.configPath) {\r\n logger.error('[Collector] Config not found and download failed');\r\n throw new Error('Collector config not found and download failed');\r\n }\r\n \r\n logger.info(`[Collector] Using binary: ${collectorInfo.binaryPath}`);\r\n logger.info(`[Collector] Using config: ${collectorInfo.configPath}`);\r\n \r\n // Verify binary exists\r\n if (!collectorInfo.binaryPath || !existsSync(collectorInfo.binaryPath)) {\r\n throw new Error(`Collector binary not found at ${collectorInfo.binaryPath}`);\r\n }\r\n \r\n // Check if binary is executable (Unix only - Windows doesn't have execute permission)\r\n if (process.platform !== 'win32') {\r\n try {\r\n const fsPromises = await import('fs/promises');\r\n const stats = await fsPromises.stat(collectorInfo.binaryPath);\r\n const mode = Number(stats.mode);\r\n const isExecutable = !!(mode & parseInt('111', 8)); // Check execute bit\r\n if (!isExecutable) {\r\n logger.warn(`[Collector] Binary may not be executable. Mode: ${mode.toString(8)}`);\r\n // Try to make it executable again\r\n try {\r\n chmodSync(collectorInfo.binaryPath, 0o755);\r\n logger.info(`[Collector] Made binary executable`);\r\n } catch (chmodError) {\r\n logger.error(`[Collector] Failed to make binary executable: ${chmodError instanceof Error ? chmodError.message : String(chmodError)}`);\r\n }\r\n }\r\n } catch (statError) {\r\n logger.warn(`[Collector] Could not check binary permissions: ${statError instanceof Error ? statError.message : String(statError)}`);\r\n }\r\n }\r\n\r\n // Set default collector configuration environment variables in process.env\r\n // This ensures they're available to both the Node.js process and the collector child process\r\n // Matches C# CollectorManager.AddCollectorConfigurationToEnvironment()\r\n addCollectorConfigurationToEnvironment();\r\n \r\n // CRITICAL: Set BEAM_COLLECTOR_DISCOVERY_PORT if not already set (matching C# AddDefaultCollectorHostAndPortFallback)\r\n // This MUST be set before starting the collector\r\n if (!process.env.BEAM_COLLECTOR_DISCOVERY_PORT) {\r\n process.env.BEAM_COLLECTOR_DISCOVERY_PORT = String(DISCOVERY_PORT);\r\n logger.info(`[Collector] Set BEAM_COLLECTOR_DISCOVERY_PORT=${DISCOVERY_PORT} (default)`);\r\n }\r\n \r\n // Determine OTLP endpoint\r\n // Use a free port if not specified (like C# does with PortUtil.FreeEndpoint())\r\n let localEndpoint = otlpEndpoint;\r\n if (!localEndpoint) {\r\n // For now, use default OTLP HTTP port\r\n // In production, this would be discovered or set by Beamable\r\n localEndpoint = '0.0.0.0:4318';\r\n }\r\n localEndpoint = localEndpoint.replace(/^http:\\/\\//, '').replace(/^https:\\/\\//, '');\r\n \r\n // Find a free port for Prometheus (matching C# PortUtil.FreeTcpPort())\r\n // We'll use a simple approach: bind to port 0 and let the OS assign a port\r\n // For now, use a default port (9090 is common for Prometheus) or find a free one\r\n // C# uses PortUtil.FreeTcpPort() which finds an available TCP port\r\n // We'll use a simple helper to find a free port\r\n const prometheusPort = await findFreePort();\r\n \r\n // Set environment variables for collector\r\n // Note: BEAM_CLICKHOUSE_ENDPOINT is for collector → ClickHouse communication\r\n // This is different from the OTLP endpoint (microservice → collector)\r\n // The collector process will inherit all environment variables from process.env automatically\r\n // We only need to set the OTLP endpoint, discovery port, and Prometheus port explicitly here\r\n const collectorEnv: NodeJS.ProcessEnv = {\r\n ...process.env, // Inherit all process.env (including credentials and config we just set)\r\n BEAM_OTLP_HTTP_ENDPOINT: localEndpoint,\r\n BEAM_COLLECTOR_DISCOVERY_PORT: String(DISCOVERY_PORT),\r\n BEAM_COLLECTOR_PROMETHEUS_PORT: String(prometheusPort),\r\n };\r\n \r\n // Start collector process\r\n const collectorProcess = spawn(collectorInfo.binaryPath, ['--config', collectorInfo.configPath], {\r\n env: collectorEnv,\r\n stdio: ['ignore', 'pipe', 'pipe'],\r\n detached: false,\r\n });\r\n \r\n // Store globally to prevent GC and track status\r\n globalCollectorProcess = collectorProcess;\r\n globalCollectorStartError = null;\r\n globalCollectorExitCode = null;\r\n globalCollectorStderr = [];\r\n \r\n // Set up handlers BEFORE we check if process started, so we capture all output\r\n collectorProcess.stdout?.on('data', (data) => {\r\n const outputLine = data.toString().trim();\r\n // Log stdout at info level to see collector output\r\n logger.info(`[Collector OUT] ${outputLine}`);\r\n });\r\n \r\n collectorProcess.stderr?.on('data', (data) => {\r\n const errorLine = data.toString().trim();\r\n globalCollectorStderr.push(errorLine);\r\n // Keep only last 50 lines to prevent memory issues\r\n if (globalCollectorStderr.length > 50) {\r\n globalCollectorStderr.shift();\r\n }\r\n // Log stderr at info level so we can see why collector crashes\r\n logger.info(`[Collector ERR] ${errorLine}`);\r\n });\r\n \r\n collectorProcess.on('error', (err) => {\r\n globalCollectorStartError = err.message;\r\n logger.error(`[Collector] Failed to start: ${err.message}`);\r\n });\r\n \r\n collectorProcess.on('exit', (code, signal) => {\r\n globalCollectorExitCode = code;\r\n logger.warn(`[Collector] Process exited with code ${code}${signal ? `, signal ${signal}` : ''}`);\r\n \r\n // If process exited with an error code, log accumulated stderr\r\n if (code !== 0 && globalCollectorStderr.length > 0) {\r\n logger.error(`[Collector] Exit error - Last ${Math.min(10, globalCollectorStderr.length)} stderr lines:`);\r\n globalCollectorStderr.slice(-10).forEach((line) => {\r\n logger.error(`[Collector ERR] ${line}`);\r\n });\r\n }\r\n \r\n // Don't clear reference immediately - keep it for status checks\r\n // globalCollectorProcess = null; // Keep reference for getCollectorProcessStatus()\r\n });\r\n \r\n logger.info(`[Collector] Started with PID ${collectorProcess.pid}, endpoint: ${localEndpoint}`);\r\n \r\n // Give the process a moment to start and potentially write to stderr\r\n // This helps capture immediate startup errors\r\n // Wait a bit longer to ensure we catch immediate crashes\r\n await new Promise(resolve => setTimeout(resolve, 500));\r\n \r\n // Check if process already exited (immediate crash)\r\n if (globalCollectorExitCode !== null && globalCollectorExitCode !== 0) {\r\n const stderrMsg = globalCollectorStderr.length > 0 \r\n ? ` Stderr: ${globalCollectorStderr.join('; ')}` \r\n : ' No stderr output captured.';\r\n throw new Error(`Collector process exited immediately after startup with code ${globalCollectorExitCode}.${stderrMsg}`);\r\n }\r\n \r\n return {\r\n process: collectorProcess,\r\n endpoint: `http://${localEndpoint}`,\r\n };\r\n}\r\n\r\n/**\r\n * Gets detailed collector status including process info and errors\r\n */\r\nexport function getCollectorProcessStatus(): {\r\n hasProcess: boolean;\r\n pid: number | null;\r\n exitCode: number | null;\r\n startError: string | null;\r\n initError: string | null;\r\n stderr: string[];\r\n} {\r\n return {\r\n hasProcess: globalCollectorProcess !== null,\r\n pid: globalCollectorProcess?.pid ?? null,\r\n exitCode: globalCollectorExitCode,\r\n startError: globalCollectorStartError,\r\n initError: globalCollectorInitError,\r\n stderr: [...globalCollectorStderr], // Return a copy\r\n };\r\n}\r\n\r\n/**\r\n * Discovers or starts the collector and returns the OTLP endpoint\r\n */\r\nexport async function discoverOrStartCollector(\r\n logger: Logger,\r\n standardOtelEnabled: boolean,\r\n env?: EnvironmentConfig\r\n): Promise<string | null> {\r\n if (!standardOtelEnabled) {\r\n return null;\r\n }\r\n \r\n // CRITICAL: Check if collector startup is already in progress\r\n // This prevents duplicate collector starts if this function is called multiple times\r\n // (e.g., if setupCollectorBeforeLogging times out but the promise is still running)\r\n if (globalCollectorStartupPromise) {\r\n logger.info('[Collector] Collector startup already in progress, waiting for existing startup to complete...');\r\n try {\r\n const result = await globalCollectorStartupPromise;\r\n // Clear the promise after it completes (success or failure)\r\n globalCollectorStartupPromise = null;\r\n return result;\r\n } catch (error) {\r\n logger.error(`[Collector] Existing startup promise failed: ${error instanceof Error ? error.message : String(error)}`);\r\n // Clear the promise so we can retry\r\n globalCollectorStartupPromise = null;\r\n // Fall through to start a new one\r\n }\r\n }\r\n \r\n // CRITICAL: Check if we already have a collector process starting/running\r\n // This prevents duplicate collector starts if this function is called multiple times\r\n let existingEndpoint: string | undefined;\r\n if (globalCollectorProcess) {\r\n // Check if process is still alive\r\n const processAlive = globalCollectorProcess.exitCode === null && \r\n globalCollectorProcess.killed === false;\r\n \r\n if (processAlive) {\r\n logger.info(`[Collector] Collector process already exists (PID ${globalCollectorProcess.pid}), waiting for it to be ready...`);\r\n // Use the configured endpoint from environment (we started it earlier)\r\n existingEndpoint = process.env.BEAM_OTLP_HTTP_ENDPOINT ? \r\n `http://${process.env.BEAM_OTLP_HTTP_ENDPOINT}` : \r\n 'http://0.0.0.0:4318';\r\n // Fall through to the wait logic below (don't start a new collector)\r\n } else {\r\n // Process is dead, clear it and start fresh\r\n logger.warn(`[Collector] Previous collector process (PID ${globalCollectorProcess.pid}) is dead, starting new one...`);\r\n globalCollectorProcess = null;\r\n globalCollectorExitCode = null;\r\n globalCollectorStderr = [];\r\n }\r\n }\r\n \r\n // First, quick check if collector is already running (via UDP discovery)\r\n // Match C#: 10 attempts × 100ms = 1 second max (much faster than before)\r\n // Skip UDP discovery if we already have a process reference (faster)\r\n if (!globalCollectorProcess) {\r\n logger.info('[Collector] Quick check for existing collector via UDP discovery (timeout: 1s, matching C#)...');\r\n const udpStartTime = Date.now();\r\n logger.info('[Collector] Calling isCollectorRunning()...');\r\n const status = await isCollectorRunning();\r\n const udpElapsed = Date.now() - udpStartTime;\r\n logger.info(`[Collector] isCollectorRunning() returned after ${udpElapsed}ms: isRunning=${status.isRunning}, isReady=${status.isReady}, endpoint=${status.otlpEndpoint || 'none'}`);\r\n if (status.isRunning && status.isReady && status.otlpEndpoint) {\r\n logger.info(`[Collector] Found running collector at ${status.otlpEndpoint}, will reuse it`);\r\n return `http://${status.otlpEndpoint}`;\r\n }\r\n logger.info('[Collector] No existing collector found, will start new one...');\r\n } else {\r\n logger.info('[Collector] Collector process already exists, skipping UDP discovery...');\r\n }\r\n \r\n // Collector not running - start it (or wait for existing one to be ready)\r\n // Wrap the entire startup logic in a promise that we track globally\r\n // This prevents duplicate starts if this function is called multiple times\r\n logger.info('[Collector] Creating startup promise...');\r\n const startupPromise = (async (): Promise<string | null> => {\r\n logger.info('[Collector] Startup promise executing...');\r\n try {\r\n // Clear any previous init error\r\n globalCollectorInitError = null;\r\n logger.info(`[Collector] Checking existingEndpoint: ${existingEndpoint || 'none'}`);\r\n \r\n let endpoint: string;\r\n if (existingEndpoint) {\r\n // Collector already starting, just wait for it to be ready\r\n endpoint = existingEndpoint;\r\n logger.info(`[Collector] Waiting for existing collector to become ready at ${endpoint}...`);\r\n } else {\r\n // Start a new collector\r\n logger.info('[Collector] Starting new OpenTelemetry collector...');\r\n const startCollectorTime = Date.now();\r\n const startResult = await startCollector(logger, undefined, env);\r\n const startCollectorElapsed = Date.now() - startCollectorTime;\r\n logger.info(`[Collector] Collector process started in ${startCollectorElapsed}ms, endpoint: ${startResult.endpoint}`);\r\n endpoint = startResult.endpoint;\r\n \r\n // Check if collector process exited immediately (crashed)\r\n logger.info('[Collector] Checking if collector process is still running...');\r\n await new Promise(resolve => setTimeout(resolve, 200));\r\n \r\n if (globalCollectorExitCode !== null && globalCollectorExitCode !== 0) {\r\n const errorMsg = `Collector process exited immediately with code ${globalCollectorExitCode}. ${globalCollectorStderr.length > 0 ? `Stderr: ${globalCollectorStderr.join('; ')}` : 'No stderr output.'}`;\r\n globalCollectorInitError = errorMsg;\r\n logger.error(`[Collector] ${errorMsg}`);\r\n return null;\r\n }\r\n logger.info('[Collector] Collector process is still running, proceeding to readiness check...');\r\n }\r\n \r\n // CRITICAL: Wait for collector to be fully ready before returning\r\n // We'll wait up to 60 seconds, checking every 500ms\r\n // This ensures the collector is actually ready to receive logs before we continue\r\n const maxWaitTime = 60000; // 60 seconds\r\n const checkInterval = 500; // Check every 500ms\r\n const maxChecks = Math.floor(maxWaitTime / checkInterval);\r\n \r\n logger.info(`[Collector] Waiting for collector to become ready (checking every ${checkInterval}ms, max ${maxWaitTime / 1000}s)...`);\r\n const readinessStartTime = Date.now();\r\n \r\n for (let i = 0; i < maxChecks; i++) {\r\n await new Promise(resolve => setTimeout(resolve, checkInterval));\r\n const elapsed = Date.now() - readinessStartTime;\r\n \r\n // Check if process exited during wait\r\n if (globalCollectorExitCode !== null && globalCollectorExitCode !== 0) {\r\n const errorMsg = `Collector process exited during startup with code ${globalCollectorExitCode}. ${globalCollectorStderr.length > 0 ? `Stderr: ${globalCollectorStderr.join('; ')}` : 'No stderr output.'}`;\r\n globalCollectorInitError = errorMsg;\r\n logger.error(`[Collector] ${errorMsg} (after ${elapsed}ms)`);\r\n return null;\r\n }\r\n \r\n logger.info(`[Collector] Checking collector readiness... (${(elapsed / 1000).toFixed(1)}s elapsed, attempt ${i + 1}/${maxChecks})`);\r\n const newStatus = await isCollectorRunning();\r\n logger.info(`[Collector] Collector status: isRunning=${newStatus.isRunning}, isReady=${newStatus.isReady}, pid=${newStatus.pid}, endpoint=${newStatus.otlpEndpoint || 'none'}`);\r\n \r\n if (newStatus.isRunning && newStatus.isReady) {\r\n logger.info(`[Collector] Collector is ready at ${newStatus.otlpEndpoint || endpoint} (ready after ${elapsed}ms)`);\r\n return newStatus.otlpEndpoint ? `http://${newStatus.otlpEndpoint}` : endpoint;\r\n }\r\n \r\n // Log progress every second (every 2 checks)\r\n if (i > 0 && i % 2 === 0) {\r\n logger.info(`[Collector] Still waiting for collector to become ready... (${(elapsed / 1000).toFixed(1)}s elapsed)`);\r\n }\r\n }\r\n \r\n // Check one more time if process exited\r\n if (globalCollectorExitCode !== null && globalCollectorExitCode !== 0) {\r\n const errorMsg = `Collector process exited with code ${globalCollectorExitCode}. ${globalCollectorStderr.length > 0 ? `Stderr: ${globalCollectorStderr.join('; ')}` : 'No stderr output.'}`;\r\n globalCollectorInitError = errorMsg;\r\n logger.error(`[Collector] ${errorMsg}`);\r\n return null;\r\n }\r\n \r\n // Collector did not become ready within timeout\r\n logger.error(`[Collector] Collector did not become ready within ${maxWaitTime / 1000} seconds`);\r\n return null;\r\n } catch (err) {\r\n const errorMsg = err instanceof Error ? err.message : String(err);\r\n globalCollectorInitError = errorMsg;\r\n logger.error(`[Collector] Failed to start collector: ${errorMsg}`);\r\n return null;\r\n }\r\n })();\r\n \r\n // Store the promise globally so other calls to this function can wait for it\r\n globalCollectorStartupPromise = startupPromise;\r\n \r\n // Clear the promise when it completes (so we don't keep waiting on old promises)\r\n startupPromise.finally(() => {\r\n globalCollectorStartupPromise = null;\r\n });\r\n \r\n return await startupPromise;\r\n}\r\n\r\n"]}
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+
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globalCollectorStartError: string | null = null;\r\nlet globalCollectorExitCode: number | null = null;\r\nlet globalCollectorStderr: string[] = [];\r\n// Track if collector startup is in progress to prevent duplicate starts\r\nlet globalCollectorStartupPromise: Promise<string | null> | null = null;\r\nlet globalCollectorInitError: string | null = null; // Tracks errors from discoverOrStartCollector\r\n\r\n/**\r\n * ClickHouse credentials response from Beamable API\r\n */\r\ninterface ClickHouseCredentials {\r\n endpoint: string;\r\n expiresAt?: string;\r\n password: string;\r\n username: string;\r\n}\r\n\r\n/**\r\n * Calculates Beamable signature for signed requests\r\n * Signature format: MD5(secret + pid + version + uriPathAndQuery + body) as Base64\r\n * Matches C# SignedRequesterHelper.CalculateSignature\r\n */\r\nfunction calculateSignature(\r\n pid: string,\r\n secret: string,\r\n uriPathAndQuery: string,\r\n body: string | null = null,\r\n version: string = '1'\r\n): string {\r\n let dataToSign = `${secret}${pid}${version}${uriPathAndQuery}`;\r\n if (body) {\r\n dataToSign += body;\r\n }\r\n \r\n // MD5 hash to Base64 (matching C# implementation)\r\n const hash = createHash('md5').update(dataToSign, 'utf8').digest('base64');\r\n return hash;\r\n}\r\n\r\n/**\r\n * Extracts path and query from a URL\r\n */\r\nfunction getPathAndQuery(url: string): string {\r\n try {\r\n const urlObj = new URL(url);\r\n return urlObj.pathname + urlObj.search;\r\n } catch {\r\n // If URL parsing fails, return as-is\r\n return url;\r\n }\r\n}\r\n\r\n/**\r\n * Fetches ClickHouse credentials from Beamable API\r\n * GET /api/beamo/otel/auth/writer/config\r\n * Requires signed request authentication (X-BEAM-SIGNATURE header)\r\n */\r\nexport async function fetchClickHouseCredentials(\r\n env: EnvironmentConfig\r\n): Promise<ClickHouseCredentials> {\r\n const apiUrl = hostToHttpUrl(env.host);\r\n const uriPath = '/api/beamo/otel/auth/writer/config';\r\n const configUrl = new URL(uriPath, apiUrl).toString();\r\n \r\n // Create a minimal logger for verbose output\r\n const verboseLogger = pino({ name: 'fetch-credentials', level: 'info' }, process.stdout);\r\n verboseLogger.info(`[Credentials] Starting credential fetch from ${configUrl}...`);\r\n \r\n // Get secret from environment (required for signed requests)\r\n const secret = process.env.SECRET;\r\n if (!secret) {\r\n verboseLogger.error('[Credentials] SECRET environment variable is missing');\r\n throw new Error('SECRET environment variable is required to fetch ClickHouse credentials');\r\n }\r\n verboseLogger.info('[Credentials] SECRET found, calculating signature...');\r\n \r\n // Calculate signature for signed request (matching C# HttpSignedRequester)\r\n const pathAndQuery = getPathAndQuery(uriPath);\r\n const signature = calculateSignature(env.pid, secret, pathAndQuery, null, '1');\r\n verboseLogger.info('[Credentials] Signature calculated, making API request...');\r\n \r\n // Build headers with 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JSON...');\r\n const credentials = await response.json() as ClickHouseCredentials;\r\n \r\n if (!credentials.endpoint || !credentials.username || !credentials.password) {\r\n verboseLogger.error('[Credentials] Invalid response: missing required fields');\r\n throw new Error('Invalid ClickHouse credentials response: missing required fields');\r\n }\r\n \r\n verboseLogger.info(`[Credentials] Successfully fetched credentials (endpoint: ${credentials.endpoint}, username: ${credentials.username})`);\r\n return credentials;\r\n}\r\n\r\n/**\r\n * Gets the collector storage directory (similar to C# LocalApplicationData/beam/collectors/version)\r\n * Checks production location first (pre-installed in Docker), then falls back to temp directory\r\n */\r\nfunction getCollectorStoragePath(): string {\r\n // Check production location first (pre-installed in Docker image at /opt/beam/collectors)\r\n // This avoids runtime download delays (~12 seconds)\r\n const productionPath = '/opt/beam/collectors';\r\n const productionVersionPath = join(productionPath, COLLECTOR_VERSION);\r\n \r\n // Use production path if it exists (Docker image pre-installed collector)\r\n if (existsSync(productionPath)) {\r\n return productionVersionPath;\r\n }\r\n \r\n // Fallback to temp directory (local development without Docker)\r\n const tempDir = process.env.TMPDIR || process.env.TMP || '/tmp';\r\n return join(tempDir, 'beam', 'collectors', COLLECTOR_VERSION);\r\n}\r\n\r\n/**\r\n * Gets the collector binary name for the current platform\r\n */\r\nfunction getCollectorBinaryName(): string {\r\n const platform = process.platform;\r\n const arch = process.arch;\r\n \r\n // Match C# naming: collector-{osArchSuffix}\r\n // C# returns \"collector-linux-amd64\", not \"beamable-collector-linux-amd64\"\r\n if (platform === 'linux' && arch === 'x64') {\r\n return 'collector-linux-amd64';\r\n } else if (platform === 'linux' && arch === 'arm64') {\r\n return 'collector-linux-arm64';\r\n } else if (platform === 'darwin' && arch === 'x64') {\r\n return 'collector-darwin-amd64';\r\n } else if (platform === 'darwin' && arch === 'arm64') {\r\n return 'collector-darwin-arm64';\r\n } else if (platform === 'win32' && arch === 'x64') {\r\n return 'collector-windows-amd64.exe';\r\n }\r\n \r\n throw new Error(`Unsupported platform: ${platform} ${arch}`);\r\n}\r\n\r\n/**\r\n * Downloads and decompresses a gzipped file\r\n */\r\nasync function downloadAndDecompressGzip(url: string, outputPath: string, makeExecutable: boolean = false): Promise<void> {\r\n let response: Response;\r\n try {\r\n // Add timeout and better error handling\r\n const controller = new AbortController();\r\n const timeoutId = setTimeout(() => controller.abort(), 30000); // 30 second timeout\r\n \r\n try {\r\n response = await fetch(url, {\r\n signal: controller.signal,\r\n headers: {\r\n 'User-Agent': 'Beamable-Node-Microservice-Runtime/1.0',\r\n },\r\n });\r\n clearTimeout(timeoutId);\r\n } catch (fetchError) {\r\n clearTimeout(timeoutId);\r\n if (fetchError instanceof Error) {\r\n // Extract underlying error details from cause\r\n let underlyingError = '';\r\n if ((fetchError as any).cause) {\r\n const cause = (fetchError as any).cause;\r\n if (cause instanceof Error) {\r\n const causeCode = (cause as any).code;\r\n underlyingError = ` (cause: ${cause.name} - ${cause.message}${causeCode ? ` [code: ${causeCode}]` : ''})`;\r\n } else if (typeof cause === 'object' && cause.code) {\r\n underlyingError = ` (cause code: ${cause.code})`;\r\n }\r\n }\r\n \r\n // Provide more context about the error\r\n if (fetchError.name === 'AbortError') {\r\n throw new Error(`Timeout downloading ${url} (30s limit exceeded)${underlyingError}`);\r\n }\r\n \r\n // Check error code if available (Node.js system errors)\r\n const errorCode = (fetchError as any).code || ((fetchError as any).cause?.code);\r\n if (errorCode) {\r\n if (errorCode === 'ENOTFOUND' || errorCode === 'EAI_AGAIN') {\r\n throw new Error(`DNS resolution failed for ${url} (code: ${errorCode}). Check network connectivity and DNS settings.`);\r\n }\r\n if (errorCode === 'ECONNREFUSED') {\r\n throw new Error(`Connection refused to ${url} (code: ${errorCode}). Server may be down or firewall blocking.`);\r\n }\r\n if (errorCode === 'ETIMEDOUT' || errorCode === 'ECONNRESET') {\r\n throw new Error(`Connection timeout/reset to ${url} (code: ${errorCode}). Network may be slow or unreachable.`);\r\n }\r\n if (errorCode === 'CERT_HAS_EXPIRED' || errorCode === 'UNABLE_TO_VERIFY_LEAF_SIGNATURE') {\r\n throw new Error(`SSL/TLS certificate error connecting to ${url} (code: ${errorCode}): ${fetchError.message}`);\r\n }\r\n }\r\n \r\n // Check for common network errors in message\r\n const errorMsg = fetchError.message.toLowerCase();\r\n if (errorMsg.includes('enotfound') || errorMsg.includes('dns')) {\r\n throw new Error(`DNS resolution failed for ${url}. Check network connectivity and DNS settings.${underlyingError}`);\r\n }\r\n if (errorMsg.includes('econnrefused') || errorMsg.includes('connection refused')) {\r\n throw new Error(`Connection refused to ${url}. Server may be down or firewall blocking.${underlyingError}`);\r\n }\r\n if (errorMsg.includes('etimedout') || errorMsg.includes('timeout')) {\r\n throw new Error(`Connection timeout to ${url}. Network may be slow or unreachable.${underlyingError}`);\r\n }\r\n if (errorMsg.includes('certificate') || errorMsg.includes('ssl') || errorMsg.includes('tls')) {\r\n throw new Error(`SSL/TLS error connecting to ${url}: ${fetchError.message}${underlyingError}`);\r\n }\r\n throw new Error(`Network error downloading ${url}: ${fetchError.name} - ${fetchError.message}${underlyingError}`);\r\n }\r\n throw new Error(`Network error downloading ${url}: ${String(fetchError)}`);\r\n }\r\n } catch (error) {\r\n // Re-throw with more context\r\n if (error instanceof Error) {\r\n if (error.message.includes('Timeout') || error.message.includes('DNS') || error.message.includes('Connection')) {\r\n throw error; // Already has good context\r\n }\r\n throw new Error(`Network error downloading ${url}: ${error.message}`);\r\n }\r\n throw new Error(`Network error downloading ${url}: ${String(error)}`);\r\n }\r\n \r\n if (!response.ok) {\r\n const errorText = await response.text().catch(() => '');\r\n throw new Error(`HTTP ${response.status} downloading ${url}: ${response.statusText}${errorText ? ` - ${errorText.substring(0, 200)}` : ''}`);\r\n }\r\n \r\n const dir = dirname(outputPath);\r\n if (!existsSync(dir)) {\r\n mkdirSync(dir, { recursive: true });\r\n }\r\n \r\n const gunzip = createGunzip();\r\n const writeStream = createWriteStream(outputPath);\r\n \r\n await pipeline(response.body as any, gunzip, writeStream);\r\n \r\n if (makeExecutable && process.platform !== 'win32') {\r\n try {\r\n chmodSync(outputPath, 0o755);\r\n } catch (error) {\r\n console.error(`Failed to make ${outputPath} executable:`, error);\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Resolves the collector binary and config, downloading if needed\r\n */\r\nasync function resolveCollector(allowDownload: boolean = true, logger?: Logger): Promise<{ binaryPath: string | null; configPath: string | null }> {\r\n const basePath = getCollectorStoragePath();\r\n const binaryName = getCollectorBinaryName();\r\n const configName = 'clickhouse-config.yaml';\r\n \r\n const binaryPath = join(basePath, binaryName);\r\n const configPath = join(basePath, configName);\r\n \r\n const itemsToDownload: Array<{ url: string; path: string; executable: boolean }> = [];\r\n \r\n if (!existsSync(binaryPath) && allowDownload) {\r\n const binaryUrl = `${COLLECTOR_DOWNLOAD_BASE}/${binaryName}.gz`;\r\n itemsToDownload.push({ url: binaryUrl, path: binaryPath, executable: true });\r\n logger?.info(`[Collector] Will download binary from: ${binaryUrl}`);\r\n } else if (existsSync(binaryPath)) {\r\n logger?.info(`[Collector] Binary found at: ${binaryPath}`);\r\n }\r\n \r\n if (!existsSync(configPath) && allowDownload) {\r\n const configUrl = `${COLLECTOR_DOWNLOAD_BASE}/${configName}.gz`;\r\n itemsToDownload.push({ url: configUrl, path: configPath, executable: false });\r\n logger?.info(`[Collector] Will download config from: ${configUrl}`);\r\n } else if (existsSync(configPath)) {\r\n logger?.info(`[Collector] Config found at: ${configPath}`);\r\n }\r\n \r\n // Download items in parallel for faster startup (binary and config simultaneously)\r\n if (itemsToDownload.length > 0) {\r\n logger?.info(`[Collector] Downloading ${itemsToDownload.length} item(s) in parallel...`);\r\n const downloadPromises = itemsToDownload.map(async (item) => {\r\n try {\r\n logger?.info(`[Collector] Downloading ${item.url}...`);\r\n await downloadAndDecompressGzip(item.url, item.path, item.executable);\r\n logger?.info(`[Collector] Downloaded to ${item.path}`);\r\n } catch (error) {\r\n // Don't wrap the error again if it already contains the URL and details\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n logger?.error(`[Collector] Failed to download ${item.url}: ${errorMsg}`);\r\n // Only wrap if the error doesn't already contain the URL\r\n if (error instanceof Error && errorMsg.includes(item.url)) {\r\n throw error; // Error already has URL and context\r\n }\r\n throw new Error(`Failed to download collector ${item.executable ? 'binary' : 'config'} from ${item.url}: ${errorMsg}`);\r\n }\r\n });\r\n \r\n // Wait for all downloads to complete (or fail)\r\n await Promise.all(downloadPromises);\r\n }\r\n \r\n return {\r\n binaryPath: existsSync(binaryPath) ? binaryPath : null,\r\n configPath: existsSync(configPath) ? configPath : null,\r\n };\r\n}\r\n\r\n/**\r\n * Discovers collector via UDP broadcast\r\n */\r\nfunction discoverCollectorViaUDP(timeoutMs: number = 1000): Promise<CollectorDiscoveryEntry | null> {\r\n return new Promise((resolve) => {\r\n const socket = dgram.createSocket('udp4');\r\n const discovered: CollectorDiscoveryEntry[] = [];\r\n let timeout: NodeJS.Timeout;\r\n let resolved = false; // Guard to prevent double resolution\r\n const startTime = Date.now();\r\n \r\n // Safety timeout - force resolve after timeout + 100ms buffer\r\n const safetyTimeout = setTimeout(() => {\r\n if (!resolved) {\r\n console.log(`[UDP Discovery] Safety timeout triggered - forcing resolution`);\r\n resolved = true;\r\n try {\r\n socket.removeAllListeners();\r\n socket.close();\r\n } catch (e) {\r\n // Ignore\r\n }\r\n clearTimeout(timeout);\r\n resolve(discovered.length > 0 ? discovered[0] : null);\r\n }\r\n }, timeoutMs + 100);\r\n \r\n const doResolve = (result: CollectorDiscoveryEntry | null) => {\r\n if (!resolved) {\r\n resolved = true;\r\n clearTimeout(timeout);\r\n clearTimeout(safetyTimeout);\r\n try {\r\n socket.removeAllListeners();\r\n socket.close();\r\n } catch (e) {\r\n // Ignore\r\n }\r\n console.log(`[UDP Discovery] Resolving promise with result: ${result ? 'found' : 'null'}`);\r\n resolve(result);\r\n }\r\n };\r\n \r\n socket.on('message', (msg) => {\r\n try {\r\n const message = JSON.parse(msg.toString()) as CollectorDiscoveryEntry;\r\n // Check if version matches\r\n if (message.version === COLLECTOR_VERSION && message.status === 'READY') {\r\n discovered.push(message);\r\n const elapsed = Date.now() - startTime;\r\n console.log(`[UDP Discovery] Found collector after ${elapsed}ms: ${message.otlpEndpoint}`);\r\n // Resolve immediately when collector found\r\n doResolve(discovered[0]);\r\n }\r\n } catch (error) {\r\n // Ignore parse errors\r\n }\r\n });\r\n \r\n socket.on('error', (err) => {\r\n const elapsed = Date.now() - startTime;\r\n console.log(`[UDP Discovery] Socket error after ${elapsed}ms: ${err.message}`);\r\n doResolve(null);\r\n });\r\n \r\n socket.bind(() => {\r\n socket.setBroadcast(true);\r\n console.log(`[UDP Discovery] Listening for collector broadcasts (timeout: ${timeoutMs}ms)...`);\r\n \r\n timeout = setTimeout(() => {\r\n const elapsed = Date.now() - startTime;\r\n if (discovered.length > 0) {\r\n console.log(`[UDP Discovery] Timeout after ${elapsed}ms, found ${discovered.length} collector(s)`);\r\n } else {\r\n console.log(`[UDP Discovery] Timeout after ${elapsed}ms, no collector found`);\r\n }\r\n doResolve(discovered.length > 0 ? discovered[0] : null);\r\n }, timeoutMs);\r\n });\r\n });\r\n}\r\n\r\n/**\r\n * Gets the current status of ClickHouse credentials (from env or API)\r\n */\r\nexport function getClickHouseCredentialsStatus(): {\r\n hasEndpoint: boolean;\r\n hasUsername: boolean;\r\n hasPassword: boolean;\r\n source: 'environment' | 'api' | 'missing';\r\n} {\r\n const hasEndpoint = !!process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n const hasUsername = !!process.env.BEAM_CLICKHOUSE_USERNAME;\r\n const hasPassword = !!process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if (hasEndpoint && hasUsername && hasPassword) {\r\n return {\r\n hasEndpoint: true,\r\n hasUsername: true,\r\n hasPassword: true,\r\n source: 'environment',\r\n };\r\n }\r\n \r\n return {\r\n hasEndpoint,\r\n hasUsername,\r\n hasPassword,\r\n source: 'missing',\r\n };\r\n}\r\n\r\n/**\r\n * Checks if collector is already running via UDP discovery\r\n */\r\nexport async function isCollectorRunning(): Promise<CollectorStatus> {\r\n // First, check if we have a global collector process reference\r\n // If the process is running and we've seen \"Everything is ready\" in stderr, it's ready\r\n if (globalCollectorProcess) {\r\n // Check if process is still alive\r\n try {\r\n // Process is alive if we can access it and it hasn't exited\r\n const processAlive = globalCollectorProcess.exitCode === null && \r\n globalCollectorProcess.killed === false;\r\n \r\n if (processAlive) {\r\n // Check if we've seen the \"Everything is ready\" message in stderr\r\n // This is a reliable indicator that the collector is ready\r\n const stderrText = globalCollectorStderr.join('\\n');\r\n const isReady = stderrText.includes('Everything is ready') || \r\n stderrText.includes('Begin running and processing data');\r\n \r\n if (isReady) {\r\n // Try UDP discovery to get the endpoint, but if it fails, use the configured endpoint\r\n try {\r\n const discovered = await discoverCollectorViaUDP(1000); // Shorter timeout since we know it's running\r\n if (discovered && discovered.status === 'READY') {\r\n return {\r\n isRunning: true,\r\n isReady: true,\r\n pid: discovered.pid || globalCollectorProcess.pid || 0,\r\n otlpEndpoint: discovered.otlpEndpoint,\r\n version: discovered.version,\r\n };\r\n }\r\n } catch {\r\n // UDP discovery failed, but process is alive and has \"Everything is ready\" message\r\n // Use the configured endpoint as fallback\r\n }\r\n \r\n // Process is alive and we've seen \"Everything is ready\" - treat as ready\r\n // Extract endpoint from environment or use default\r\n const configuredEndpoint = process.env.BEAM_OTLP_HTTP_ENDPOINT || '0.0.0.0:4318';\r\n return {\r\n isRunning: true,\r\n isReady: true,\r\n pid: globalCollectorProcess.pid || 0,\r\n otlpEndpoint: configuredEndpoint,\r\n version: COLLECTOR_VERSION,\r\n };\r\n }\r\n }\r\n } catch {\r\n // Process might have exited or is invalid\r\n }\r\n }\r\n \r\n // Try UDP discovery as fallback\r\n try {\r\n const udpStartTime = Date.now();\r\n console.log('[UDP Discovery] Starting UDP discovery in isCollectorRunning()...');\r\n console.log('[UDP Discovery] Calling discoverCollectorViaUDP(1000)...');\r\n const discovered = await discoverCollectorViaUDP(1000); // Match C#: 1 second max (10 attempts × 100ms)\r\n const udpElapsed = Date.now() - udpStartTime;\r\n console.log(`[UDP Discovery] UDP discovery promise resolved after ${udpElapsed}ms, result: ${discovered ? 'found' : 'null'}`);\r\n if (discovered) {\r\n console.log(`[UDP Discovery] Found collector in ${udpElapsed}ms: ${discovered.otlpEndpoint}`);\r\n return {\r\n isRunning: true,\r\n isReady: discovered.status === 'READY',\r\n pid: discovered.pid,\r\n otlpEndpoint: discovered.otlpEndpoint,\r\n version: discovered.version,\r\n };\r\n } else {\r\n console.log(`[UDP Discovery] No collector found after ${udpElapsed}ms, returning not running status`);\r\n }\r\n } catch (error) {\r\n // Discovery failed, collector probably not running\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n console.log(`[UDP Discovery] Error in isCollectorRunning(): ${errorMsg}`);\r\n if (error instanceof Error && error.stack) {\r\n console.log(`[UDP Discovery] Error stack: ${error.stack}`);\r\n }\r\n }\r\n \r\n console.log('[UDP Discovery] Returning default not-running status from isCollectorRunning()');\r\n return {\r\n isRunning: false,\r\n isReady: false,\r\n pid: 0,\r\n };\r\n}\r\n\r\n/**\r\n * Sets default collector configuration environment variables in process.env\r\n * Matches C# CollectorManager.AddCollectorConfigurationToEnvironment()\r\n */\r\nfunction addCollectorConfigurationToEnvironment(): void {\r\n const defaults: Record<string, string> = {\r\n BEAM_CLICKHOUSE_PROCESSOR_TIMEOUT: '5s',\r\n BEAM_CLICKHOUSE_PROCESSOR_BATCH_SIZE: '5000',\r\n BEAM_CLICKHOUSE_EXPORTER_TIMEOUT: '5s',\r\n BEAM_CLICKHOUSE_EXPORTER_QUEUE_SIZE: '1000',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_ENABLED: 'true',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_INITIAL_INTERVAL: '5s',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_MAX_INTERVAL: '30s',\r\n BEAM_CLICKHOUSE_EXPORTER_RETRY_MAX_ELAPSED_TIME: '300s',\r\n };\r\n \r\n // Only set if not already set (matching C# behavior)\r\n for (const [key, defaultValue] of Object.entries(defaults)) {\r\n if (!process.env[key]) {\r\n process.env[key] = defaultValue;\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * Sets ClickHouse credentials in process.env (matching C# CollectorManager.AddAuthEnvironmentVars)\r\n */\r\nexport function addAuthEnvironmentVars(endpoint: string, username: string, password: string): void {\r\n // Always set the values when explicitly provided (matching C# behavior)\r\n // This ensures credentials fetched from API override any existing (potentially empty) values\r\n // In Node.js, process.env is a writable object - setting properties here persists for the lifetime of the process\r\n process.env.BEAM_CLICKHOUSE_ENDPOINT = endpoint;\r\n process.env.BEAM_CLICKHOUSE_USERNAME = username;\r\n process.env.BEAM_CLICKHOUSE_PASSWORD = password;\r\n \r\n // Verify they were actually set (for debugging)\r\n if (!process.env.BEAM_CLICKHOUSE_ENDPOINT || !process.env.BEAM_CLICKHOUSE_USERNAME || !process.env.BEAM_CLICKHOUSE_PASSWORD) {\r\n throw new Error(`Failed to set ClickHouse credentials in process.env - this should never happen in Node.js`);\r\n }\r\n}\r\n\r\n/**\r\n * Starts the collector and waits for it to be ready before returning.\r\n * This ensures Portal logs (structured logs via OTLP) only start appearing AFTER collector is ready.\r\n * Returns the OTLP endpoint when ready, or null if it times out or fails.\r\n */\r\nexport async function startCollectorAndWaitForReady(\r\n env: EnvironmentConfig,\r\n _timeoutMs?: number // Not used - kept for API compatibility\r\n): Promise<string | null> {\r\n // Match C# logic: (this.InDocker() || UseLocalOtel) && !BEAM_DISABLE_STANDARD_OTEL\r\n const isInDocker = process.env.IS_LOCAL !== '1' && process.env.IS_LOCAL !== 'true';\r\n const useLocalOtel = !!process.env.BEAM_LOCAL_OTEL;\r\n const standardOtelEnabled = (isInDocker || useLocalOtel) && !process.env.BEAM_DISABLE_STANDARD_OTEL;\r\n const hasExplicitEndpoint = !!process.env.BEAM_OTEL_EXPORTER_OTLP_ENDPOINT;\r\n\r\n // If OTLP is not needed, return immediately\r\n if (!standardOtelEnabled && !hasExplicitEndpoint) {\r\n return null;\r\n }\r\n\r\n // Create a minimal console logger for initialization messages (no OTLP yet)\r\n const initLogger = pino({\r\n name: 'beamable-otlp-init',\r\n level: 'info',\r\n }, process.stdout);\r\n\r\n initLogger.info('[OTLP] Setting up collector (waiting for readiness before enabling Portal logs)...');\r\n const setupStartTime = Date.now();\r\n\r\n // Simple linear async/await - no timeouts, no Promise.race complexity\r\n try {\r\n initLogger.info('[OTLP] Step 1: Discovering or starting collector...');\r\n const endpoint = await discoverOrStartCollector(initLogger, standardOtelEnabled, env);\r\n const elapsed = Date.now() - setupStartTime;\r\n \r\n if (endpoint) {\r\n initLogger.info(`[OTLP] Collector ready at ${endpoint}. Portal logs now enabled. (took ${elapsed}ms)`);\r\n return endpoint;\r\n } else {\r\n initLogger.warn(`[OTLP] Collector setup failed, continuing without Portal logs. (took ${elapsed}ms)`);\r\n return null;\r\n }\r\n } catch (error) {\r\n const elapsed = Date.now() - setupStartTime;\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n initLogger.error(`[OTLP] Collector setup failed after ${elapsed}ms: ${errorMsg}`);\r\n return null;\r\n }\r\n}\r\n\r\n/**\r\n * Starts the collector asynchronously in the background (non-blocking).\r\n * This allows the service to start immediately while collector downloads/starts.\r\n * Returns immediately - collector setup happens in background.\r\n * @deprecated Use startCollectorAndWaitForReady() to ensure Portal logs only appear after collector is ready\r\n */\r\nexport function startCollectorAsync(env: EnvironmentConfig): void {\r\n // Match C# logic: (this.InDocker() || UseLocalOtel) && !BEAM_DISABLE_STANDARD_OTEL\r\n const isInDocker = process.env.IS_LOCAL !== '1' && process.env.IS_LOCAL !== 'true';\r\n const useLocalOtel = !!process.env.BEAM_LOCAL_OTEL;\r\n const standardOtelEnabled = (isInDocker || useLocalOtel) && !process.env.BEAM_DISABLE_STANDARD_OTEL;\r\n const hasExplicitEndpoint = !!process.env.BEAM_OTEL_EXPORTER_OTLP_ENDPOINT;\r\n\r\n // If OTLP is not needed, return immediately\r\n if (!standardOtelEnabled && !hasExplicitEndpoint) {\r\n return;\r\n }\r\n\r\n // Create a minimal console logger for initialization messages (no OTLP yet)\r\n const initLogger = pino({\r\n name: 'beamable-otlp-init',\r\n level: 'info',\r\n }, process.stdout);\r\n\r\n initLogger.info('[OTLP] Starting collector setup in background (non-blocking)...');\r\n\r\n // Start collector setup asynchronously - don't wait for it\r\n // The service can start immediately, collector will connect when ready\r\n discoverOrStartCollector(initLogger, standardOtelEnabled, env)\r\n .then((result) => {\r\n if (result) {\r\n initLogger.info(`[OTLP] Collector setup complete in background, endpoint: ${result}`);\r\n // Update the global logger provider if it exists to enable OTLP\r\n // The logger will automatically start using OTLP once the provider is set\r\n } else {\r\n initLogger.warn('[OTLP] Collector setup returned null, OTLP logging will be disabled');\r\n }\r\n })\r\n .catch((error) => {\r\n const errorMsg = error instanceof Error ? error.message : String(error);\r\n initLogger.error(`[OTLP] Failed to setup collector in background: ${errorMsg}`);\r\n });\r\n \r\n // Return immediately - service can start serving requests\r\n}\r\n\r\n/**\r\n * Sets up the collector BEFORE logging is initialized (DEPRECATED - blocking approach).\r\n * This function is kept for backwards compatibility but is no longer recommended.\r\n * Use startCollectorAsync() for non-blocking startup instead.\r\n * @deprecated Use startCollectorAsync() for non-blocking startup\r\n */\r\nexport function setupCollectorBeforeLogging(\r\n env: EnvironmentConfig,\r\n timeoutMs: number = 60000\r\n): string | null {\r\n // Match C# logic: (this.InDocker() || UseLocalOtel) && !BEAM_DISABLE_STANDARD_OTEL\r\n const isInDocker = process.env.IS_LOCAL !== '1' && process.env.IS_LOCAL !== 'true';\r\n const useLocalOtel = !!process.env.BEAM_LOCAL_OTEL;\r\n const standardOtelEnabled = (isInDocker || useLocalOtel) && !process.env.BEAM_DISABLE_STANDARD_OTEL;\r\n const hasExplicitEndpoint = !!process.env.BEAM_OTEL_EXPORTER_OTLP_ENDPOINT;\r\n\r\n // If OTLP is not needed, return immediately\r\n if (!standardOtelEnabled && !hasExplicitEndpoint) {\r\n return null;\r\n }\r\n\r\n // Create a minimal console logger for initialization messages (no OTLP yet)\r\n const initLogger = pino({\r\n name: 'beamable-otlp-init',\r\n level: 'info',\r\n }, process.stdout);\r\n\r\n initLogger.info('[OTLP] Setting up collector before logging initialization...');\r\n\r\n // Use deasync to wait synchronously for collector setup\r\n let endpoint: string | null = null;\r\n let completed = false;\r\n let setupError: string | null = null;\r\n\r\n // Start collector setup promise\r\n discoverOrStartCollector(initLogger, standardOtelEnabled, env)\r\n .then((result) => {\r\n endpoint = result;\r\n completed = true;\r\n if (result) {\r\n initLogger.info(`[OTLP] Collector setup complete, endpoint: ${result}`);\r\n } else {\r\n initLogger.warn('[OTLP] Collector setup returned null, OTLP logging will be disabled');\r\n }\r\n return result;\r\n })\r\n .catch((error) => {\r\n setupError = error instanceof Error ? error.message : String(error);\r\n completed = true;\r\n initLogger.error(`[OTLP] Failed to setup collector: ${setupError}`);\r\n endpoint = null;\r\n });\r\n\r\n // Wait synchronously for collector setup to complete\r\n const startTime = Date.now();\r\n const timeoutId = setTimeout(() => {\r\n if (!completed) {\r\n initLogger.warn(`[OTLP] Collector setup timeout after ${timeoutMs}ms, continuing without OTLP`);\r\n completed = true;\r\n }\r\n }, timeoutMs);\r\n\r\n try {\r\n // Use deasync to wait for completion (allows event loop to process async operations)\r\n deasync.loopWhile(() => {\r\n const elapsed = Date.now() - startTime;\r\n if (elapsed >= timeoutMs) {\r\n return false; // Stop waiting\r\n }\r\n return !completed; // Continue waiting if not completed\r\n });\r\n } catch (error) {\r\n initLogger.error(`[OTLP] Error during collector setup wait: ${error instanceof Error ? error.message : String(error)}`);\r\n }\r\n\r\n clearTimeout(timeoutId);\r\n\r\n if (completed && endpoint) {\r\n initLogger.info('[OTLP] Collector is ready, proceeding with logger creation');\r\n return endpoint;\r\n } else if (setupError) {\r\n initLogger.error(`[OTLP] Collector setup failed: ${setupError}, continuing without OTLP`);\r\n return null;\r\n } else {\r\n initLogger.warn('[OTLP] Collector setup did not complete in time, continuing without OTLP');\r\n return null;\r\n }\r\n}\r\n\r\n/**\r\n * Starts the OpenTelemetry collector process\r\n */\r\nexport async function startCollector(\r\n logger: Logger,\r\n otlpEndpoint?: string,\r\n env?: EnvironmentConfig\r\n): Promise<{ process: ChildProcess; endpoint: string }> {\r\n logger.info('[Collector] === startCollector() ENTERED ===');\r\n // Clear any previous errors\r\n globalCollectorStartError = null;\r\n globalCollectorInitError = null;\r\n \r\n // CRITICAL: Fetch credentials FIRST, before resolving collector binary/config\r\n // This ensures credentials are in process.env even if collector download fails\r\n // The credentials will persist in process.env for the lifetime of the process.\r\n // Per Gabriel: \"these OTEL related ones you need to do it yourself at the beginning of the microservice startup\"\r\n let clickhouseEndpoint = process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n let clickhouseUsername = process.env.BEAM_CLICKHOUSE_USERNAME;\r\n let clickhousePassword = process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if ((!clickhouseEndpoint || !clickhouseUsername || !clickhousePassword) && env) {\r\n try {\r\n logger.info('[Collector] Fetching ClickHouse credentials from Beamable API...');\r\n const credStartTime = Date.now();\r\n const credentials = await fetchClickHouseCredentials(env);\r\n const credElapsed = Date.now() - credStartTime;\r\n logger.info(`[Collector] ClickHouse credentials fetch completed in ${credElapsed}ms`);\r\n clickhouseEndpoint = credentials.endpoint;\r\n clickhouseUsername = credentials.username;\r\n clickhousePassword = credentials.password;\r\n \r\n // CRITICAL: Set them in process.env IMMEDIATELY after fetching (matching C# CollectorManager.AddAuthEnvironmentVars)\r\n // In Node.js, process.env is a writable object - setting properties here persists for the lifetime of the process\r\n // This ensures they're available to both the Node.js process and inherited by the collector child process\r\n addAuthEnvironmentVars(clickhouseEndpoint, clickhouseUsername, clickhousePassword);\r\n \r\n // Verify they were set (defensive check - should never fail in Node.js)\r\n const verifyEndpoint = process.env.BEAM_CLICKHOUSE_ENDPOINT;\r\n const verifyUsername = process.env.BEAM_CLICKHOUSE_USERNAME;\r\n const verifyPassword = process.env.BEAM_CLICKHOUSE_PASSWORD;\r\n \r\n if (!verifyEndpoint || !verifyUsername || !verifyPassword) {\r\n logger.error(`[Collector] CRITICAL: Credentials were set but are missing from process.env! This should never happen.`);\r\n throw new Error('Failed to persist ClickHouse credentials in process.env');\r\n }\r\n \r\n logger.info('[Collector] ClickHouse credentials fetched from API and verified in process.env');\r\n } catch (error) {\r\n const errorMsg = `[Collector] Failed to fetch ClickHouse credentials from API: ${error instanceof Error ? error.message : String(error)}`;\r\n logger.error(errorMsg);\r\n throw new Error(errorMsg);\r\n }\r\n }\r\n \r\n // Validate required environment variables (matching C# behavior)\r\n // These must be set before starting the collector, otherwise it will fail\r\n if (!clickhouseEndpoint || !clickhouseUsername || !clickhousePassword) {\r\n const errorMsg = `[Collector] Required ClickHouse credentials are missing. Set BEAM_CLICKHOUSE_ENDPOINT, BEAM_CLICKHOUSE_USERNAME, and BEAM_CLICKHOUSE_PASSWORD, or ensure the API endpoint is accessible.`;\r\n logger.error(errorMsg);\r\n throw new Error(errorMsg);\r\n }\r\n \r\n // Now resolve collector binary and config (after credentials are fetched and set)\r\n logger.info('[Collector] Step 2: Resolving collector binary and config...');\r\n const resolveStartTime = Date.now();\r\n const collectorInfo = await resolveCollector(true, logger);\r\n const resolveElapsed = Date.now() - resolveStartTime;\r\n logger.info(`[Collector] Collector binary/config resolution completed in ${resolveElapsed}ms`);\r\n \r\n if (!collectorInfo.binaryPath) {\r\n logger.error('[Collector] Binary not found and download failed');\r\n throw new Error('Collector binary not found and download failed');\r\n }\r\n \r\n if (!collectorInfo.configPath) {\r\n logger.error('[Collector] Config not found and download failed');\r\n throw new Error('Collector config not found and download failed');\r\n }\r\n \r\n logger.info(`[Collector] Using binary: ${collectorInfo.binaryPath}`);\r\n logger.info(`[Collector] Using config: ${collectorInfo.configPath}`);\r\n \r\n // Verify binary exists\r\n if (!collectorInfo.binaryPath || !existsSync(collectorInfo.binaryPath)) {\r\n throw new Error(`Collector binary not found at ${collectorInfo.binaryPath}`);\r\n }\r\n \r\n // Check if binary is executable (Unix only - Windows doesn't have execute permission)\r\n if (process.platform !== 'win32') {\r\n try {\r\n const fsPromises = await import('fs/promises');\r\n const stats = await fsPromises.stat(collectorInfo.binaryPath);\r\n const mode = Number(stats.mode);\r\n const isExecutable = !!(mode & parseInt('111', 8)); // Check execute bit\r\n if (!isExecutable) {\r\n logger.warn(`[Collector] Binary may not be executable. Mode: ${mode.toString(8)}`);\r\n // Try to make it executable again\r\n try {\r\n chmodSync(collectorInfo.binaryPath, 0o755);\r\n logger.info(`[Collector] Made binary executable`);\r\n } catch (chmodError) {\r\n logger.error(`[Collector] Failed to make binary executable: ${chmodError instanceof Error ? chmodError.message : String(chmodError)}`);\r\n }\r\n }\r\n } catch (statError) {\r\n logger.warn(`[Collector] Could not check binary permissions: ${statError instanceof Error ? statError.message : String(statError)}`);\r\n }\r\n }\r\n\r\n // Set default collector configuration environment variables in process.env\r\n // This ensures they're available to both the Node.js process and the collector child process\r\n // Matches C# CollectorManager.AddCollectorConfigurationToEnvironment()\r\n addCollectorConfigurationToEnvironment();\r\n \r\n // CRITICAL: Set BEAM_COLLECTOR_DISCOVERY_PORT if not already set (matching C# AddDefaultCollectorHostAndPortFallback)\r\n // This MUST be set before starting the collector\r\n if (!process.env.BEAM_COLLECTOR_DISCOVERY_PORT) {\r\n process.env.BEAM_COLLECTOR_DISCOVERY_PORT = String(DISCOVERY_PORT);\r\n logger.info(`[Collector] Set BEAM_COLLECTOR_DISCOVERY_PORT=${DISCOVERY_PORT} (default)`);\r\n }\r\n \r\n // Determine OTLP endpoint\r\n // Use a free port if not specified (like C# does with PortUtil.FreeEndpoint())\r\n let localEndpoint = otlpEndpoint;\r\n if (!localEndpoint) {\r\n // For now, use default OTLP HTTP port\r\n // In production, this would be discovered or set by Beamable\r\n localEndpoint = '0.0.0.0:4318';\r\n }\r\n localEndpoint = localEndpoint.replace(/^http:\\/\\//, '').replace(/^https:\\/\\//, '');\r\n \r\n // Find a free port for Prometheus (matching C# PortUtil.FreeTcpPort())\r\n // We'll use a simple approach: bind to port 0 and let the OS assign a port\r\n // For now, use a default port (9090 is common for Prometheus) or find a free one\r\n // C# uses PortUtil.FreeTcpPort() which finds an available TCP port\r\n // We'll use a simple helper to find a free port\r\n const prometheusPort = await findFreePort();\r\n \r\n // Set environment variables for collector\r\n // Note: BEAM_CLICKHOUSE_ENDPOINT is for collector → ClickHouse communication\r\n // This is different from the OTLP endpoint (microservice → collector)\r\n // The collector process will inherit all environment variables from process.env automatically\r\n // We only need to set the OTLP endpoint, discovery port, and Prometheus port explicitly here\r\n const collectorEnv: NodeJS.ProcessEnv = {\r\n ...process.env, // Inherit all process.env (including credentials and config we just set)\r\n BEAM_OTLP_HTTP_ENDPOINT: localEndpoint,\r\n BEAM_COLLECTOR_DISCOVERY_PORT: String(DISCOVERY_PORT),\r\n BEAM_COLLECTOR_PROMETHEUS_PORT: String(prometheusPort),\r\n };\r\n \r\n // Start collector process\r\n const collectorProcess = spawn(collectorInfo.binaryPath, ['--config', collectorInfo.configPath], {\r\n env: collectorEnv,\r\n stdio: ['ignore', 'pipe', 'pipe'],\r\n detached: false,\r\n });\r\n \r\n // Store globally to prevent GC and track status\r\n globalCollectorProcess = collectorProcess;\r\n globalCollectorStartError = null;\r\n globalCollectorExitCode = null;\r\n globalCollectorStderr = [];\r\n \r\n // Set up handlers BEFORE we check if process started, so we capture all output\r\n collectorProcess.stdout?.on('data', (data) => {\r\n const outputLine = data.toString().trim();\r\n // Log stdout at info level to see collector output\r\n logger.info(`[Collector OUT] ${outputLine}`);\r\n });\r\n \r\n collectorProcess.stderr?.on('data', (data) => {\r\n const errorLine = data.toString().trim();\r\n globalCollectorStderr.push(errorLine);\r\n // Keep only last 50 lines to prevent memory issues\r\n if (globalCollectorStderr.length > 50) {\r\n globalCollectorStderr.shift();\r\n }\r\n // Log stderr at info level so we can see why collector crashes\r\n logger.info(`[Collector ERR] ${errorLine}`);\r\n });\r\n \r\n collectorProcess.on('error', (err) => {\r\n globalCollectorStartError = err.message;\r\n logger.error(`[Collector] Failed to start: ${err.message}`);\r\n });\r\n \r\n collectorProcess.on('exit', (code, signal) => {\r\n globalCollectorExitCode = code;\r\n logger.warn(`[Collector] Process exited with code ${code}${signal ? `, signal ${signal}` : ''}`);\r\n \r\n // If process exited with an error code, log accumulated stderr\r\n if (code !== 0 && globalCollectorStderr.length > 0) {\r\n logger.error(`[Collector] Exit error - Last ${Math.min(10, globalCollectorStderr.length)} stderr lines:`);\r\n globalCollectorStderr.slice(-10).forEach((line) => {\r\n logger.error(`[Collector ERR] ${line}`);\r\n });\r\n }\r\n \r\n // Don't clear reference immediately - keep it for status checks\r\n // globalCollectorProcess = null; // Keep reference for getCollectorProcessStatus()\r\n });\r\n \r\n logger.info(`[Collector] Started with PID ${collectorProcess.pid}, endpoint: ${localEndpoint}`);\r\n \r\n // Give the process a moment to start and potentially write to stderr\r\n // This helps capture immediate startup errors\r\n // Wait a bit longer to ensure we catch immediate crashes\r\n await new Promise(resolve => setTimeout(resolve, 500));\r\n \r\n // Check if process already exited (immediate crash)\r\n if (globalCollectorExitCode !== null && globalCollectorExitCode !== 0) {\r\n const stderrMsg = globalCollectorStderr.length > 0 \r\n ? ` Stderr: ${globalCollectorStderr.join('; ')}` \r\n : ' No stderr output captured.';\r\n throw new Error(`Collector process exited immediately after startup with code ${globalCollectorExitCode}.${stderrMsg}`);\r\n }\r\n \r\n return {\r\n process: collectorProcess,\r\n endpoint: `http://${localEndpoint}`,\r\n };\r\n}\r\n\r\n/**\r\n * Gets detailed collector status including process info and errors\r\n */\r\nexport function getCollectorProcessStatus(): {\r\n hasProcess: boolean;\r\n pid: number | null;\r\n exitCode: number | null;\r\n startError: string | null;\r\n initError: string | null;\r\n stderr: string[];\r\n isPreInstalled?: boolean;\r\n binaryPath?: string | null;\r\n configPath?: string | null;\r\n} {\r\n // Check if collector is actually running successfully - if so, clear stale initError\r\n const processAlive = globalCollectorProcess !== null && \r\n globalCollectorProcess.exitCode === null && \r\n globalCollectorProcess.killed === false;\r\n \r\n const stderrText = globalCollectorStderr.join('\\n');\r\n const isReady = stderrText.includes('Everything is ready') || \r\n stderrText.includes('Begin running and processing data');\r\n \r\n // If collector is running and ready, clear stale initError (might be from failed download attempt)\r\n // The error could be from an initial download attempt that failed, but collector started successfully using pre-installed binary\r\n const actualInitError = (processAlive && isReady) ? null : globalCollectorInitError;\r\n \r\n // Check if collector binary is pre-installed\r\n const basePath = getCollectorStoragePath();\r\n const binaryName = getCollectorBinaryName();\r\n const configName = 'clickhouse-config.yaml';\r\n const binaryPath = join(basePath, binaryName);\r\n const configPath = join(basePath, configName);\r\n const isPreInstalled = existsSync(binaryPath) && existsSync(configPath);\r\n \r\n return {\r\n hasProcess: globalCollectorProcess !== null,\r\n pid: globalCollectorProcess?.pid ?? null,\r\n exitCode: globalCollectorExitCode,\r\n startError: globalCollectorStartError,\r\n initError: actualInitError, // Clear if collector is running and ready\r\n stderr: [...globalCollectorStderr], // Return a copy\r\n isPreInstalled,\r\n binaryPath: isPreInstalled ? binaryPath : null,\r\n configPath: isPreInstalled ? configPath : null,\r\n };\r\n}\r\n\r\n/**\r\n * Discovers or starts the collector and returns the OTLP endpoint\r\n */\r\nexport async function discoverOrStartCollector(\r\n logger: Logger,\r\n standardOtelEnabled: boolean,\r\n env?: EnvironmentConfig\r\n): Promise<string | null> {\r\n if (!standardOtelEnabled) {\r\n return null;\r\n }\r\n \r\n // CRITICAL: Check if collector startup is already in progress\r\n // This prevents duplicate collector starts if this function is called multiple times\r\n // (e.g., if setupCollectorBeforeLogging times out but the promise is still running)\r\n if (globalCollectorStartupPromise) {\r\n logger.info('[Collector] Collector startup already in progress, waiting for existing startup to complete...');\r\n try {\r\n const result = await globalCollectorStartupPromise;\r\n // Clear the promise after it completes (success or failure)\r\n globalCollectorStartupPromise = null;\r\n return result;\r\n } catch (error) {\r\n logger.error(`[Collector] Existing startup promise failed: ${error instanceof Error ? error.message : String(error)}`);\r\n // Clear the promise so we can retry\r\n globalCollectorStartupPromise = null;\r\n // Fall through to start a new one\r\n }\r\n }\r\n \r\n // CRITICAL: Check if we already have a collector process starting/running\r\n // This prevents duplicate collector starts if this function is called multiple times\r\n let existingEndpoint: string | undefined;\r\n if (globalCollectorProcess) {\r\n // Check if process is still alive\r\n const processAlive = globalCollectorProcess.exitCode === null && \r\n globalCollectorProcess.killed === false;\r\n \r\n if (processAlive) {\r\n logger.info(`[Collector] Collector process already exists (PID ${globalCollectorProcess.pid}), waiting for it to be ready...`);\r\n // Use the configured endpoint from environment (we started it earlier)\r\n existingEndpoint = process.env.BEAM_OTLP_HTTP_ENDPOINT ? \r\n `http://${process.env.BEAM_OTLP_HTTP_ENDPOINT}` : \r\n 'http://0.0.0.0:4318';\r\n // Fall through to the wait logic below (don't start a new collector)\r\n } else {\r\n // Process is dead, clear it and start fresh\r\n logger.warn(`[Collector] Previous collector process (PID ${globalCollectorProcess.pid}) is dead, starting new one...`);\r\n globalCollectorProcess = null;\r\n globalCollectorExitCode = null;\r\n globalCollectorStderr = [];\r\n }\r\n }\r\n \r\n // First, quick check if collector is already running (via UDP discovery)\r\n // Match C#: 10 attempts × 100ms = 1 second max (much faster than before)\r\n // Skip UDP discovery if we already have a process reference (faster)\r\n if (!globalCollectorProcess) {\r\n logger.info('[Collector] Quick check for existing collector via UDP discovery (timeout: 1s, matching C#)...');\r\n const udpStartTime = Date.now();\r\n logger.info('[Collector] Calling isCollectorRunning()...');\r\n const status = await isCollectorRunning();\r\n const udpElapsed = Date.now() - udpStartTime;\r\n logger.info(`[Collector] isCollectorRunning() returned after ${udpElapsed}ms: isRunning=${status.isRunning}, isReady=${status.isReady}, endpoint=${status.otlpEndpoint || 'none'}`);\r\n if (status.isRunning && status.isReady && status.otlpEndpoint) {\r\n logger.info(`[Collector] Found running collector at ${status.otlpEndpoint}, will reuse it`);\r\n return `http://${status.otlpEndpoint}`;\r\n }\r\n logger.info('[Collector] No existing collector found, will start new one...');\r\n } else {\r\n logger.info('[Collector] Collector process already exists, skipping UDP discovery...');\r\n }\r\n \r\n // Collector not running - start it (or wait for existing one to be ready)\r\n // Wrap the entire startup logic in a promise that we track globally\r\n // This prevents duplicate starts if this function is called multiple times\r\n logger.info('[Collector] Creating startup promise...');\r\n const startupPromise = (async (): Promise<string | null> => {\r\n logger.info('[Collector] Startup promise executing...');\r\n try {\r\n // Clear any previous init error\r\n globalCollectorInitError = null;\r\n logger.info(`[Collector] Checking existingEndpoint: ${existingEndpoint || 'none'}`);\r\n \r\n let endpoint: string;\r\n if (existingEndpoint) {\r\n // Collector already starting, just wait for it to be ready\r\n endpoint = existingEndpoint;\r\n logger.info(`[Collector] Waiting for existing collector to become ready at ${endpoint}...`);\r\n } else {\r\n // Start a new collector\r\n logger.info('[Collector] Starting new OpenTelemetry collector...');\r\n const startCollectorTime = Date.now();\r\n const startResult = await startCollector(logger, undefined, env);\r\n const startCollectorElapsed = Date.now() - startCollectorTime;\r\n logger.info(`[Collector] Collector process started in ${startCollectorElapsed}ms, endpoint: ${startResult.endpoint}`);\r\n endpoint = startResult.endpoint;\r\n \r\n // Check if collector process exited immediately (crashed)\r\n logger.info('[Collector] Checking if collector process is still running...');\r\n await new Promise(resolve => setTimeout(resolve, 200));\r\n \r\n if (globalCollectorExitCode !== null && globalCollectorExitCode !== 0) {\r\n const errorMsg = `Collector process exited immediately with code ${globalCollectorExitCode}. ${globalCollectorStderr.length > 0 ? `Stderr: ${globalCollectorStderr.join('; ')}` : 'No stderr output.'}`;\r\n globalCollectorInitError = errorMsg;\r\n logger.error(`[Collector] ${errorMsg}`);\r\n return null;\r\n }\r\n logger.info('[Collector] Collector process is still running, proceeding to readiness check...');\r\n }\r\n \r\n // CRITICAL: Wait for collector to be fully ready before returning\r\n // We'll wait up to 60 seconds, checking every 500ms\r\n // This ensures the collector is actually ready to receive logs before we continue\r\n const maxWaitTime = 60000; // 60 seconds\r\n const checkInterval = 500; // Check every 500ms\r\n const maxChecks = Math.floor(maxWaitTime / checkInterval);\r\n \r\n logger.info(`[Collector] Waiting for collector to become ready (checking every ${checkInterval}ms, max ${maxWaitTime / 1000}s)...`);\r\n const readinessStartTime = Date.now();\r\n \r\n for (let i = 0; i < maxChecks; i++) {\r\n await new Promise(resolve => setTimeout(resolve, checkInterval));\r\n const elapsed = Date.now() - readinessStartTime;\r\n \r\n // Check if process exited during wait\r\n if (globalCollectorExitCode !== null && globalCollectorExitCode !== 0) {\r\n const errorMsg = `Collector process exited during startup with code ${globalCollectorExitCode}. ${globalCollectorStderr.length > 0 ? `Stderr: ${globalCollectorStderr.join('; ')}` : 'No stderr output.'}`;\r\n globalCollectorInitError = errorMsg;\r\n logger.error(`[Collector] ${errorMsg} (after ${elapsed}ms)`);\r\n return null;\r\n }\r\n \r\n logger.info(`[Collector] Checking collector readiness... (${(elapsed / 1000).toFixed(1)}s elapsed, attempt ${i + 1}/${maxChecks})`);\r\n const newStatus = await isCollectorRunning();\r\n logger.info(`[Collector] Collector status: isRunning=${newStatus.isRunning}, isReady=${newStatus.isReady}, pid=${newStatus.pid}, endpoint=${newStatus.otlpEndpoint || 'none'}`);\r\n \r\n if (newStatus.isRunning && newStatus.isReady) {\r\n logger.info(`[Collector] Collector is ready at ${newStatus.otlpEndpoint || endpoint} (ready after ${elapsed}ms)`);\r\n return newStatus.otlpEndpoint ? `http://${newStatus.otlpEndpoint}` : endpoint;\r\n }\r\n \r\n // Log progress every second (every 2 checks)\r\n if (i > 0 && i % 2 === 0) {\r\n logger.info(`[Collector] Still waiting for collector to become ready... (${(elapsed / 1000).toFixed(1)}s elapsed)`);\r\n }\r\n }\r\n \r\n // Check one more time if process exited\r\n if (globalCollectorExitCode !== null && globalCollectorExitCode !== 0) {\r\n const errorMsg = `Collector process exited with code ${globalCollectorExitCode}. ${globalCollectorStderr.length > 0 ? `Stderr: ${globalCollectorStderr.join('; ')}` : 'No stderr output.'}`;\r\n globalCollectorInitError = errorMsg;\r\n logger.error(`[Collector] ${errorMsg}`);\r\n return null;\r\n }\r\n \r\n // Collector did not become ready within timeout\r\n logger.error(`[Collector] Collector did not become ready within ${maxWaitTime / 1000} seconds`);\r\n return null;\r\n } catch (err) {\r\n const errorMsg = err instanceof Error ? err.message : String(err);\r\n globalCollectorInitError = errorMsg;\r\n logger.error(`[Collector] Failed to start collector: ${errorMsg}`);\r\n return null;\r\n }\r\n })();\r\n \r\n // Store the promise globally so other calls to this function can wait for it\r\n globalCollectorStartupPromise = startupPromise;\r\n \r\n // Clear the promise when it completes (so we don't keep waiting on old promises)\r\n startupPromise.finally(() => {\r\n globalCollectorStartupPromise = null;\r\n });\r\n \r\n return await startupPromise;\r\n}\r\n\r\n"]}
|
package/package.json
CHANGED
package/src/collector-manager.ts
CHANGED
|
@@ -1049,14 +1049,41 @@ export function getCollectorProcessStatus(): {
|
|
|
1049
1049
|
startError: string | null;
|
|
1050
1050
|
initError: string | null;
|
|
1051
1051
|
stderr: string[];
|
|
1052
|
+
isPreInstalled?: boolean;
|
|
1053
|
+
binaryPath?: string | null;
|
|
1054
|
+
configPath?: string | null;
|
|
1052
1055
|
} {
|
|
1056
|
+
// Check if collector is actually running successfully - if so, clear stale initError
|
|
1057
|
+
const processAlive = globalCollectorProcess !== null &&
|
|
1058
|
+
globalCollectorProcess.exitCode === null &&
|
|
1059
|
+
globalCollectorProcess.killed === false;
|
|
1060
|
+
|
|
1061
|
+
const stderrText = globalCollectorStderr.join('\n');
|
|
1062
|
+
const isReady = stderrText.includes('Everything is ready') ||
|
|
1063
|
+
stderrText.includes('Begin running and processing data');
|
|
1064
|
+
|
|
1065
|
+
// If collector is running and ready, clear stale initError (might be from failed download attempt)
|
|
1066
|
+
// The error could be from an initial download attempt that failed, but collector started successfully using pre-installed binary
|
|
1067
|
+
const actualInitError = (processAlive && isReady) ? null : globalCollectorInitError;
|
|
1068
|
+
|
|
1069
|
+
// Check if collector binary is pre-installed
|
|
1070
|
+
const basePath = getCollectorStoragePath();
|
|
1071
|
+
const binaryName = getCollectorBinaryName();
|
|
1072
|
+
const configName = 'clickhouse-config.yaml';
|
|
1073
|
+
const binaryPath = join(basePath, binaryName);
|
|
1074
|
+
const configPath = join(basePath, configName);
|
|
1075
|
+
const isPreInstalled = existsSync(binaryPath) && existsSync(configPath);
|
|
1076
|
+
|
|
1053
1077
|
return {
|
|
1054
1078
|
hasProcess: globalCollectorProcess !== null,
|
|
1055
1079
|
pid: globalCollectorProcess?.pid ?? null,
|
|
1056
1080
|
exitCode: globalCollectorExitCode,
|
|
1057
1081
|
startError: globalCollectorStartError,
|
|
1058
|
-
initError:
|
|
1082
|
+
initError: actualInitError, // Clear if collector is running and ready
|
|
1059
1083
|
stderr: [...globalCollectorStderr], // Return a copy
|
|
1084
|
+
isPreInstalled,
|
|
1085
|
+
binaryPath: isPreInstalled ? binaryPath : null,
|
|
1086
|
+
configPath: isPreInstalled ? configPath : null,
|
|
1060
1087
|
};
|
|
1061
1088
|
}
|
|
1062
1089
|
|